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NVIDIA · GPU

GeForce RTX 5080

GeForce RTX 5080 — 仕様とベンチマーク. CUDAコア: 10,752; 専用VRAM: 16 GB; メモリ帯域幅: 960 GB/s.

これらの仕様はリンク先の出典で確認されています。コア数、クロック、メモリ容量だけでは作業性能を予測できません。ベンチマークのバージョン、環境、標本数を確認してください。

説明と根拠を確認済み

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価格と購入先

ドルの基準価格を、自分の通貨で。

GeForce RTX 5080

発売時の最低価格

USD 999.00

米ドルの基準価格
価格の出典NVIDIA ↗

価格基準日: 2025-01-06
資料確認日: 2026-10-11

海外販売店・配送国を確認

AmazonNewegg

換算額は米国の基準価格から算出。現地販売価格、税、送料、ボードモデルの違いは含みません。

実売価格はリンク先で確認し、型番、在庫、配送条件を確認してください。

電力

項目値と条件
Board power
360 W
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "Total Graphics Power (W)",
  "raw_value": "360",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}
Published max temperature
88 °C
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "Maximum GPU Temperature (in C)",
  "raw_value": "88",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}
Recommended system PSU
850 W
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "Required System Power (W)",
  "raw_value": "850",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}

演算構成

項目値と条件
GPU base clock
2,300 MHz
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "Base Clock (GHz)",
  "raw_value": "2.30",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}
GPU boost clock
2,620 MHz
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "Boost Clock (GHz)",
  "raw_value": "2.62",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}
CUDAコア
10,752
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "NVIDIA CUDA Cores",
  "raw_value": "10752",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}

メモリ

項目値と条件
メモリ帯域幅
960 GB/s
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "Memory Bandwidth",
  "raw_value": "960 GB/sec",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}
Memory bus
256 bit
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "Memory Interface Width",
  "raw_value": "256-bit",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}
Graphics memory type
GDDR7
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "Review specification Memory Type",
  "raw_value": "GDDR7",
  "qualifiers": {
    "evidence_type": "review-published-specification",
    "source_device_name": "NVIDIA GeForce RTX 5080",
    "source_field": "Review specification Memory Type",
    "source_product_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
    "source_row": 3,
    "variant_status": "source-pooled-configurations"
  },
  "document_id": "gpu-features-notebook-gpu-all-html-53f3d37fbb724e84"
}
専用VRAM
16 GB
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "VRAM",
  "raw_value": "16",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}

接続と機能

項目値と条件
Advertised AI TOPS (conditions unknown)
1,801 TOPS
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "Manufacturer AI TOPS",
  "raw_value": "1801",
  "qualifiers": {
    "measurement_type": "manufacturer_peak",
    "precision": "unknown",
    "sparsity": "unknown"
  },
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}
CUDA compute capability
12.0
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "CUDA Compute Capability",
  "raw_value": "12.0",
  "qualifiers": {
    "evidence_scope": "compute-capability-listing; not runtime-compatibility guarantee",
    "source_field": "CUDA Compute Capability",
    "source_row": 13
  },
  "document_id": "nvidia-cuda-current-adea1d9c5294e1ce"
}

その他の仕様

項目値と条件
AV1 decoding
対応
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "AV1 Decode",
  "raw_value": "Yes",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}
AV1 encoding
対応
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "AV1 Encode",
  "raw_value": "Yes",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}
Reference length
304 mm
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "Length",
  "raw_value": "304 mm",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}
Reference width
137 mm
出典と条件

出典を見る ↗

{
  "state": "known",
  "raw_label": "Width",
  "raw_value": "137 mm",
  "qualifiers": {},
  "document_id": "nvidia-geforce-0d2a5639216392f8"
}

公開ベンチマーク

バージョン、シーン、設定、集計方法が一致する結果を比較してください。実行数0は出典の集計・報告値であり、新しく測定した実行ではありません。

3DMark (15)

3DMark 06 (build unknown) 3DMark06

67,381.5 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "whole-system score grouped by hardware; not hardware-only",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 2,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark06",
    "scene_checksum": "source-workload:benchmark.3dmark06",
    "version": "06 (build unknown)"
  },
  "condition_id": "1867e08a499e7b9fce6b",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:3DMark06"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark06",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 67381.5,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 2,
  "statistic": "median"
}

3DMark 11 P (build unknown) 3DMark11 P

72,606.5 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "whole-system score grouped by hardware; not hardware-only",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 2,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark11 P",
    "scene_checksum": "source-workload:benchmark.3dmark11_p",
    "version": "11 P (build unknown)"
  },
  "condition_id": "bf604b7b51b9fce607b4",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:3DMark11 P"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark11_p",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 72606.5,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 2,
  "statistic": "median"
}

3DMark 11 P GPU (build unknown) 3DMark11 P GPU

100,190 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "published benchmark grouped by hardware; mixed systems",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 2,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark11 P GPU",
    "scene_checksum": "source-workload:benchmark.3dmark11_p_gpu",
    "version": "11 P GPU (build unknown)"
  },
  "condition_id": "66a117da8ae4e56a3c76",
  "document_id": "bench-125f632f2f5bb415-53f3d37fbb724e84",
  "example_record_ids": [
    "12930:3DMark11 P GPU"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark11_p_gpu",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 100190,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 2,
  "statistic": "median"
}

3DMark Cloud Gate GPU (build unknown) 3DMark Cloud Gate GPU

335,663 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "published benchmark grouped by hardware; mixed systems",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 2,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark Cloud Gate GPU",
    "scene_checksum": "source-workload:benchmark.3dmark_cloud_gate_gpu",
    "version": "Cloud Gate GPU (build unknown)"
  },
  "condition_id": "9378a7f3694956b27b8b",
  "document_id": "bench-125f632f2f5bb415-53f3d37fbb724e84",
  "example_record_ids": [
    "12930:3DMark Cloud Gate GPU"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark_cloud_gate_gpu",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 335663,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 2,
  "statistic": "median"
}

3DMark Cloud Gate Standard Score (build unknown) 3DMark Cloud Gate Standard Score

101,222 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "whole-system score grouped by hardware; not hardware-only",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 2,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark Cloud Gate Standard Score",
    "scene_checksum": "source-workload:benchmark.3dmark_cloud_gate_standard_score",
    "version": "Cloud Gate Standard Score (build unknown)"
  },
  "condition_id": "adc5c8991a32026c49c2",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:3DMark Cloud Gate Standard Score"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark_cloud_gate_standard_score",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 101222,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 2,
  "statistic": "median"
}

3DMark Fire Strike Score (build unknown) 3DMark Fire Strike Score

48,491 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "whole-system score grouped by hardware; not hardware-only",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 5,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark Fire Strike Score",
    "scene_checksum": "source-workload:benchmark.3dmark_fire_strike_score",
    "version": "Fire Strike Score (build unknown)"
  },
  "condition_id": "26cadcaf33a931c29feb",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:3DMark Fire Strike Score"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark_fire_strike_score",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 48491,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 5,
  "statistic": "median"
}

3DMark Ice Storm GPU (build unknown) 3DMark Ice Storm GPU

885,950 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "published benchmark grouped by hardware; mixed systems",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 2,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark Ice Storm GPU",
    "scene_checksum": "source-workload:benchmark.3dmark_ice_storm_gpu",
    "version": "Ice Storm GPU (build unknown)"
  },
  "condition_id": "dc9f5718003ac98892d2",
  "document_id": "bench-125f632f2f5bb415-53f3d37fbb724e84",
  "example_record_ids": [
    "12930:3DMark Ice Storm GPU"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark_ice_storm_gpu",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 885950,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 2,
  "statistic": "median"
}

3DMark Solar Bay Score (build unknown) 3DMark Solar Bay Score

156,442 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "published benchmark grouped by hardware; mixed systems",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 2,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark Solar Bay Score",
    "scene_checksum": "source-workload:benchmark.3dmark_solar_bay_score",
    "version": "Solar Bay Score (build unknown)"
  },
  "condition_id": "fca9a8efa4a738d1fbf5",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:3DMark Solar Bay Score"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark_solar_bay_score",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 156442,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 2,
  "statistic": "median"
}

3DMark Speed Way Score (build unknown) 3DMark Speed Way Score

8,955 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "published benchmark grouped by hardware; mixed systems",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 5,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark Speed Way Score",
    "scene_checksum": "source-workload:benchmark.3dmark_speed_way_score",
    "version": "Speed Way Score (build unknown)"
  },
  "condition_id": "5a6b520010ec33bf1b1e",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:3DMark Speed Way Score"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark_speed_way_score",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 8955,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 5,
  "statistic": "median"
}

3DMark Steel Nomad Light Score (build unknown) 3DMark Steel Nomad Light Score

35,913 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "published benchmark grouped by hardware; mixed systems",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": null,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark Steel Nomad Light Score",
    "scene_checksum": "source-workload:benchmark.3dmark_steel_nomad_light_score",
    "version": "Steel Nomad Light Score (build unknown)"
  },
  "condition_id": "af5e0bf62b02c17b7b8f",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:3DMark Steel Nomad Light Score"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark_steel_nomad_light_score",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 35913,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": null,
  "statistic": "median"
}

3DMark Steel Nomad Score (build unknown) 3DMark Steel Nomad Score

8,159 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "published benchmark grouped by hardware; mixed systems",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 7,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark Steel Nomad Score",
    "scene_checksum": "source-workload:benchmark.3dmark_steel_nomad_score",
    "version": "Steel Nomad Score (build unknown)"
  },
  "condition_id": "67955df3dcdb17722884",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:3DMark Steel Nomad Score"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark_steel_nomad_score",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 8159,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 7,
  "statistic": "median"
}

3DMark Time Spy Score (build unknown) 3DMark Time Spy Score

29,987 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "whole-system score grouped by hardware; not hardware-only",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 5,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark Time Spy Score",
    "scene_checksum": "source-workload:benchmark.3dmark_time_spy_score",
    "version": "Time Spy Score (build unknown)"
  },
  "condition_id": "1015113921e5c06e315b",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:3DMark Time Spy Score"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark_time_spy_score",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 29987,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 5,
  "statistic": "median"
}

3DMark Vantage P (build unknown) 3DMark Vantage P

147,704 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "whole-system score grouped by hardware; not hardware-only",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 2,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "3DMark Vantage P",
    "scene_checksum": "source-workload:benchmark.3dmark_vantage_p",
    "version": "Vantage P (build unknown)"
  },
  "condition_id": "17be9382b3137334e162",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:3DMark Vantage P"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.3dmark_vantage_p",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 147704,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 2,
  "statistic": "median"
}

3DMark Fire Strike · Graphics

64,194 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "published benchmark grouped by hardware; mixed systems",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 5,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "graphics-standard",
    "scene_checksum": "source-workload:benchmark.fire_strike_graphics",
    "version": "Fire Strike (build unknown)"
  },
  "condition_id": "ea8ec28c58da8a16fec8",
  "document_id": "bench-125f632f2f5bb415-53f3d37fbb724e84",
  "example_record_ids": [
    "12930:3DMark Fire Strike Graphics"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.fire_strike_graphics",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 64194,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 5,
  "statistic": "median"
}

3DMark Time Spy · Graphics

32,284 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "3DMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "published benchmark grouped by hardware; mixed systems",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 5,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "graphics-standard",
    "scene_checksum": "source-workload:benchmark.time_spy_graphics",
    "version": "Time Spy (build unknown)"
  },
  "condition_id": "8b5e9ff995fbf766b3f5",
  "document_id": "bench-125f632f2f5bb415-53f3d37fbb724e84",
  "example_record_ids": [
    "12930:3DMark Time Spy Graphics"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.time_spy_graphics",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 32284,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 5,
  "statistic": "median"
}
Basemark GPU (1)

Basemark GPU 1.2 Vulkan Medium offscreen

3,479 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "Basemark GPU",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "published benchmark grouped by hardware; mixed systems",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": null,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "Vulkan Medium offscreen",
    "scene_checksum": "source-workload:benchmark.basemark_gpu12",
    "version": "1.2"
  },
  "condition_id": "dd610a71f947a980c09e",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:Basemark GPU 1.2 Vulkan Medium Offscreen"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.basemark_gpu12",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 3479,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": null,
  "statistic": "median"
}
Blender (920)

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · classroom · CUDA · Linux · Ubuntu · 22.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,375.35 / 1,375.35
測定期間
2025-02-17 – 2025-02-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-17T20:40:02.469978+00:00",
        "score": 1375.352466957091,
        "source_record_id": "923f9d5f-5eb1-49e2-b8db-0f04b8337d97"
      }
    ],
    "median": null,
    "observed_max": 1375.352466957091,
    "observed_min": 1375.352466957091,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "CUDA",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "de60ff7b1035cfc4b5a7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "923f9d5f-5eb1-49e2-b8db-0f04b8337d97"
  ],
  "measured_from": "2025-02-17T20:40:02.469978+00:00",
  "measured_to": "2025-02-17T20:40:02.469978+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · junkshop · CUDA · Linux · Ubuntu · 22.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,609.54 / 1,609.54
測定期間
2025-02-17 – 2025-02-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-17T20:39:29.633448+00:00",
        "score": 1609.5446862029492,
        "source_record_id": "923f9d5f-5eb1-49e2-b8db-0f04b8337d97"
      }
    ],
    "median": null,
    "observed_max": 1609.5446862029492,
    "observed_min": 1609.5446862029492,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "CUDA",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "0344c13e684335b0f347",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "923f9d5f-5eb1-49e2-b8db-0f04b8337d97"
  ],
  "measured_from": "2025-02-17T20:39:29.633448+00:00",
  "measured_to": "2025-02-17T20:39:29.633448+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster · CUDA · Linux · Ubuntu · 22.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,127.44 / 3,127.44
測定期間
2025-02-17 – 2025-02-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-17T20:38:48.418758+00:00",
        "score": 3127.4352111133376,
        "source_record_id": "923f9d5f-5eb1-49e2-b8db-0f04b8337d97"
      }
    ],
    "median": null,
    "observed_max": 3127.4352111133376,
    "observed_min": 3127.4352111133376,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "CUDA",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "f943ceed4ff7a4a2368d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "923f9d5f-5eb1-49e2-b8db-0f04b8337d97"
  ],
  "measured_from": "2025-02-17T20:38:48.418758+00:00",
  "measured_to": "2025-02-17T20:38:48.418758+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · classroom · CUDA · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,243.62 / 1,246.89
測定期間
2026-09-17 – 2026-09-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-17T19:46:40.141562+00:00",
        "score": 1246.8935863859451,
        "source_record_id": "0c1b1151-69a9-45f9-b44c-4b224728e415"
      },
      {
        "measured_at": "2026-09-18T11:46:20.471517+00:00",
        "score": 1243.6196186006823,
        "source_record_id": "202de667-75aa-4ba8-9a71-b9f4c6c6dd90"
      }
    ],
    "median": null,
    "observed_max": 1246.8935863859451,
    "observed_min": 1243.6196186006823,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "CUDA",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "01ef27fe4a7c161ad000",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0c1b1151-69a9-45f9-b44c-4b224728e415",
    "202de667-75aa-4ba8-9a71-b9f4c6c6dd90"
  ],
  "measured_from": "2026-09-17T19:46:40.141562+00:00",
  "measured_to": "2026-09-18T11:46:20.471517+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · junkshop · CUDA · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,560.94 / 1,566.41
測定期間
2026-09-17 – 2026-09-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-17T19:46:06.979637+00:00",
        "score": 1566.4130782554696,
        "source_record_id": "0c1b1151-69a9-45f9-b44c-4b224728e415"
      },
      {
        "measured_at": "2026-09-18T11:45:47.316194+00:00",
        "score": 1560.9426821184306,
        "source_record_id": "202de667-75aa-4ba8-9a71-b9f4c6c6dd90"
      }
    ],
    "median": null,
    "observed_max": 1566.4130782554696,
    "observed_min": 1560.9426821184306,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "CUDA",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "e6e071991d0659b3ce56",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0c1b1151-69a9-45f9-b44c-4b224728e415",
    "202de667-75aa-4ba8-9a71-b9f4c6c6dd90"
  ],
  "measured_from": "2026-09-17T19:46:06.979637+00:00",
  "measured_to": "2026-09-18T11:45:47.316194+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster · CUDA · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,140.54 / 2,147.7
測定期間
2026-09-17 – 2026-09-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-17T19:45:24.549201+00:00",
        "score": 2147.699680191937,
        "source_record_id": "0c1b1151-69a9-45f9-b44c-4b224728e415"
      },
      {
        "measured_at": "2026-09-18T11:45:05.376498+00:00",
        "score": 2140.541405362186,
        "source_record_id": "202de667-75aa-4ba8-9a71-b9f4c6c6dd90"
      }
    ],
    "median": null,
    "observed_max": 2147.699680191937,
    "observed_min": 2140.541405362186,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "CUDA",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "8cf92429efd1973714e5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0c1b1151-69a9-45f9-b44c-4b224728e415",
    "202de667-75aa-4ba8-9a71-b9f4c6c6dd90"
  ],
  "measured_from": "2026-09-17T19:45:24.549201+00:00",
  "measured_to": "2026-09-18T11:45:05.376498+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · classroom · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,993.28 / 1,999.04
測定期間
2025-02-05 – 2025-02-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-05T03:31:32.750176+00:00",
        "score": 1994.606842558774,
        "source_record_id": "a8e1af9f-7e14-4e51-8720-e3421010ddf9"
      },
      {
        "measured_at": "2025-02-07T02:27:33.669672+00:00",
        "score": 1999.0417601448933,
        "source_record_id": "02cfb273-ef12-4c2e-9730-44eb77a07b87"
      },
      {
        "measured_at": "2025-02-07T03:12:00.733472+00:00",
        "score": 1993.277759885094,
        "source_record_id": "d07ece0e-5a77-47ab-a960-dabc395937d8"
      }
    ],
    "median": null,
    "observed_max": 1999.0417601448933,
    "observed_min": 1993.277759885094,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "75813b0eedcad6d039ea",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a8e1af9f-7e14-4e51-8720-e3421010ddf9",
    "02cfb273-ef12-4c2e-9730-44eb77a07b87",
    "d07ece0e-5a77-47ab-a960-dabc395937d8"
  ],
  "measured_from": "2025-02-05T03:31:32.750176+00:00",
  "measured_to": "2025-02-07T03:12:00.733472+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,071.72 / 2,105.59
測定期間
2026-01-29 – 2026-01-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-29T05:47:45.023888+00:00",
        "score": 2105.58987781697,
        "source_record_id": "6b362c1a-2a1e-4333-833b-916975f23cea"
      },
      {
        "measured_at": "2026-01-29T07:49:56.061927+00:00",
        "score": 2071.724459732187,
        "source_record_id": "6af9bbbe-5e1c-4911-9998-825dd0cb08db"
      }
    ],
    "median": null,
    "observed_max": 2105.58987781697,
    "observed_min": 2071.724459732187,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "38c845b592ddc461da97",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6b362c1a-2a1e-4333-833b-916975f23cea",
    "6af9bbbe-5e1c-4911-9998-825dd0cb08db"
  ],
  "measured_from": "2026-01-29T05:47:45.023888+00:00",
  "measured_to": "2026-01-29T07:49:56.061927+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · junkshop · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,051.08 / 2,069.7
測定期間
2025-02-05 – 2025-02-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-05T03:30:53.523038+00:00",
        "score": 2069.69771677151,
        "source_record_id": "a8e1af9f-7e14-4e51-8720-e3421010ddf9"
      },
      {
        "measured_at": "2025-02-07T02:26:55.233940+00:00",
        "score": 2065.8140713094144,
        "source_record_id": "02cfb273-ef12-4c2e-9730-44eb77a07b87"
      },
      {
        "measured_at": "2025-02-07T03:11:22.333908+00:00",
        "score": 2051.077465541998,
        "source_record_id": "d07ece0e-5a77-47ab-a960-dabc395937d8"
      }
    ],
    "median": null,
    "observed_max": 2069.69771677151,
    "observed_min": 2051.077465541998,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "5e308595789ed51c5606",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a8e1af9f-7e14-4e51-8720-e3421010ddf9",
    "02cfb273-ef12-4c2e-9730-44eb77a07b87",
    "d07ece0e-5a77-47ab-a960-dabc395937d8"
  ],
  "measured_from": "2025-02-05T03:30:53.523038+00:00",
  "measured_to": "2025-02-07T03:11:22.333908+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,155.42 / 2,196.2
測定期間
2026-01-29 – 2026-01-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-29T05:47:07.152629+00:00",
        "score": 2196.1974882847917,
        "source_record_id": "6b362c1a-2a1e-4333-833b-916975f23cea"
      },
      {
        "measured_at": "2026-01-29T07:49:18.119835+00:00",
        "score": 2155.4219550211533,
        "source_record_id": "6af9bbbe-5e1c-4911-9998-825dd0cb08db"
      }
    ],
    "median": null,
    "observed_max": 2196.1974882847917,
    "observed_min": 2155.4219550211533,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "c02127ab105497cde954",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6b362c1a-2a1e-4333-833b-916975f23cea",
    "6af9bbbe-5e1c-4911-9998-825dd0cb08db"
  ],
  "measured_from": "2026-01-29T05:47:07.152629+00:00",
  "measured_to": "2026-01-29T07:49:18.119835+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · monster · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,973.68 / 4,130.41
測定期間
2025-02-05 – 2025-02-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-05T03:29:55.402360+00:00",
        "score": 4059.6078822963354,
        "source_record_id": "a8e1af9f-7e14-4e51-8720-e3421010ddf9"
      },
      {
        "measured_at": "2025-02-07T02:26:07.152547+00:00",
        "score": 4130.4127700557065,
        "source_record_id": "02cfb273-ef12-4c2e-9730-44eb77a07b87"
      },
      {
        "measured_at": "2025-02-07T03:10:33.786255+00:00",
        "score": 3973.6806202199837,
        "source_record_id": "d07ece0e-5a77-47ab-a960-dabc395937d8"
      }
    ],
    "median": null,
    "observed_max": 4130.4127700557065,
    "observed_min": 3973.6806202199837,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "98f5cd8a3ab4f572d4e5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a8e1af9f-7e14-4e51-8720-e3421010ddf9",
    "02cfb273-ef12-4c2e-9730-44eb77a07b87",
    "d07ece0e-5a77-47ab-a960-dabc395937d8"
  ],
  "measured_from": "2025-02-05T03:29:55.402360+00:00",
  "measured_to": "2025-02-07T03:10:33.786255+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,115.97 / 4,143.71
測定期間
2026-01-29 – 2026-01-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-29T05:46:14.900116+00:00",
        "score": 4143.714891175879,
        "source_record_id": "6b362c1a-2a1e-4333-833b-916975f23cea"
      },
      {
        "measured_at": "2026-01-29T07:48:26.551316+00:00",
        "score": 4115.97481581511,
        "source_record_id": "6af9bbbe-5e1c-4911-9998-825dd0cb08db"
      }
    ],
    "median": null,
    "observed_max": 4143.714891175879,
    "observed_min": 4115.97481581511,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "3b583922a66e214e4fa5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6b362c1a-2a1e-4333-833b-916975f23cea",
    "6af9bbbe-5e1c-4911-9998-825dd0cb08db"
  ],
  "measured_from": "2026-01-29T05:46:14.900116+00:00",
  "measured_to": "2026-01-29T07:48:26.551316+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

2,043.520832017618 samples/min

実行数: 18

暫定中央値・少数標本n = 18

4.3.0 · classroom · OPTIX · Windows · 1P · 10 cores · 16 threads

2,043.52 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,714.48 / 2,270.14
測定期間
2025-02-25 – 2025-04-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2043.520832017618,
    "observed_max": 2270.1385457219453,
    "observed_min": 1714.4771501579817,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 18,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "53d564393341c66ee90e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0a6ff1f8-3015-47a6-ab6d-9ec63a0a40d5",
    "3506eb56-6890-468a-9717-bd4e394f25e7",
    "70493c7b-ad2c-492f-9b35-360aca49a722"
  ],
  "measured_from": "2025-02-25T12:23:47.129892+00:00",
  "measured_to": "2025-04-05T14:35:29.036657+00:00",
  "median": 2043.520832017618,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 18,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 9

標本不足・個別結果のみn = 9

4.5.0 · classroom · OPTIX · Windows · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,016.95 / 2,286.19
測定期間
2025-07-27 – 2026-01-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T15:07:04.473794+00:00",
        "score": 2016.9524360308776,
        "source_record_id": "c97ebb87-223b-4eee-a083-4b31035dc4c1"
      },
      {
        "measured_at": "2025-08-29T03:36:42.962617+00:00",
        "score": 2223.4133135405195,
        "source_record_id": "8c871524-0275-4644-a470-6248890f122f"
      },
      {
        "measured_at": "2025-08-29T04:05:12.765116+00:00",
        "score": 2226.13746678814,
        "source_record_id": "14a8ca0e-2c59-4704-bc39-bf5b0cca0725"
      },
      {
        "measured_at": "2025-08-29T04:39:18.562430+00:00",
        "score": 2203.8473670360277,
        "source_record_id": "efcf22be-afc2-4204-876f-4a2c3bee6976"
      },
      {
        "measured_at": "2025-08-30T02:06:05.485480+00:00",
        "score": 2197.944215911783,
        "source_record_id": "5390f4c6-3a8b-4ed6-9d97-8227710ebe77"
      },
      {
        "measured_at": "2025-08-30T02:28:57.312564+00:00",
        "score": 2155.193100057264,
        "source_record_id": "32cbbb59-4cfc-4108-9ee5-63d78c642c70"
      },
      {
        "measured_at": "2025-11-07T18:32:40.008018+00:00",
        "score": 2286.188098103443,
        "source_record_id": "dd57a906-8dfb-4e4a-93a3-9425332f79ae"
      },
      {
        "measured_at": "2025-12-04T00:55:49.877429+00:00",
        "score": 2218.1080191563274,
        "source_record_id": "b4124218-c217-47d3-a38a-928da222b7e0"
      },
      {
        "measured_at": "2026-01-14T01:14:43.750012+00:00",
        "score": 2248.4223992012544,
        "source_record_id": "9a926ed9-86d0-4605-aea0-afba9bd0abae"
      }
    ],
    "median": null,
    "observed_max": 2286.188098103443,
    "observed_min": 2016.9524360308776,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 9,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "afe2842112a3e354a894",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c97ebb87-223b-4eee-a083-4b31035dc4c1",
    "8c871524-0275-4644-a470-6248890f122f",
    "14a8ca0e-2c59-4704-bc39-bf5b0cca0725"
  ],
  "measured_from": "2025-07-27T15:07:04.473794+00:00",
  "measured_to": "2026-01-14T01:14:43.750012+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 9,
  "sample_status": "individual"
}

Blender scene rendering

2,185.690654779715 samples/min

実行数: 18

暫定中央値・少数標本n = 18

4.3.0 · junkshop · OPTIX · Windows · 1P · 10 cores · 16 threads

2,185.69 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,793.28 / 2,361.9
測定期間
2025-02-25 – 2025-04-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2185.690654779715,
    "observed_max": 2361.8981934770313,
    "observed_min": 1793.2828348774906,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 18,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "14f594cc31d15e94db38",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0a6ff1f8-3015-47a6-ab6d-9ec63a0a40d5",
    "3506eb56-6890-468a-9717-bd4e394f25e7",
    "70493c7b-ad2c-492f-9b35-360aca49a722"
  ],
  "measured_from": "2025-02-25T12:23:06.550771+00:00",
  "measured_to": "2025-04-05T14:34:50.518419+00:00",
  "median": 2185.690654779715,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 18,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 9

標本不足・個別結果のみn = 9

4.5.0 · junkshop · OPTIX · Windows · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,082.87 / 2,349.33
測定期間
2025-07-27 – 2026-01-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T15:06:27.428419+00:00",
        "score": 2082.866108645108,
        "source_record_id": "c97ebb87-223b-4eee-a083-4b31035dc4c1"
      },
      {
        "measured_at": "2025-08-29T03:36:04.163131+00:00",
        "score": 2312.529958566674,
        "source_record_id": "8c871524-0275-4644-a470-6248890f122f"
      },
      {
        "measured_at": "2025-08-29T04:04:34.631792+00:00",
        "score": 2327.587073708351,
        "source_record_id": "14a8ca0e-2c59-4704-bc39-bf5b0cca0725"
      },
      {
        "measured_at": "2025-08-29T04:38:41.443414+00:00",
        "score": 2269.8663754798,
        "source_record_id": "efcf22be-afc2-4204-876f-4a2c3bee6976"
      },
      {
        "measured_at": "2025-08-30T02:05:28.132771+00:00",
        "score": 2281.923727012785,
        "source_record_id": "5390f4c6-3a8b-4ed6-9d97-8227710ebe77"
      },
      {
        "measured_at": "2025-08-30T02:28:19.903368+00:00",
        "score": 2279.8407275189925,
        "source_record_id": "32cbbb59-4cfc-4108-9ee5-63d78c642c70"
      },
      {
        "measured_at": "2025-11-07T18:32:04.050690+00:00",
        "score": 2349.334401748006,
        "source_record_id": "dd57a906-8dfb-4e4a-93a3-9425332f79ae"
      },
      {
        "measured_at": "2025-12-04T00:55:13.263961+00:00",
        "score": 2293.140906614041,
        "source_record_id": "b4124218-c217-47d3-a38a-928da222b7e0"
      },
      {
        "measured_at": "2026-01-14T01:14:06.216730+00:00",
        "score": 2336.8443994326494,
        "source_record_id": "9a926ed9-86d0-4605-aea0-afba9bd0abae"
      }
    ],
    "median": null,
    "observed_max": 2349.334401748006,
    "observed_min": 2082.866108645108,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 9,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "9ffe58eba7fd9dc4058c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c97ebb87-223b-4eee-a083-4b31035dc4c1",
    "8c871524-0275-4644-a470-6248890f122f",
    "14a8ca0e-2c59-4704-bc39-bf5b0cca0725"
  ],
  "measured_from": "2025-07-27T15:06:27.428419+00:00",
  "measured_to": "2026-01-14T01:14:06.216730+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 9,
  "sample_status": "individual"
}

Blender scene rendering

4,189.681815636622 samples/min

実行数: 18

暫定中央値・少数標本n = 18

4.3.0 · monster · OPTIX · Windows · 1P · 10 cores · 16 threads

4,189.68 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,518.33 / 4,502.81
測定期間
2025-02-25 – 2025-04-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4189.681815636622,
    "observed_max": 4502.805755894598,
    "observed_min": 3518.3337631774807,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 18,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "5b403bfd956dd2790c09",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0a6ff1f8-3015-47a6-ab6d-9ec63a0a40d5",
    "3506eb56-6890-468a-9717-bd4e394f25e7",
    "70493c7b-ad2c-492f-9b35-360aca49a722"
  ],
  "measured_from": "2025-02-25T12:22:17.760726+00:00",
  "measured_to": "2025-04-05T14:34:06.723829+00:00",
  "median": 4189.681815636622,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 18,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 9

標本不足・個別結果のみn = 9

4.5.0 · monster · OPTIX · Windows · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,976.85 / 4,462.4
測定期間
2025-07-27 – 2026-01-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T15:05:37.571499+00:00",
        "score": 3976.8496499489206,
        "source_record_id": "c97ebb87-223b-4eee-a083-4b31035dc4c1"
      },
      {
        "measured_at": "2025-08-29T03:35:13.828592+00:00",
        "score": 4315.910935088264,
        "source_record_id": "8c871524-0275-4644-a470-6248890f122f"
      },
      {
        "measured_at": "2025-08-29T04:03:46.519491+00:00",
        "score": 4320.380383991254,
        "source_record_id": "14a8ca0e-2c59-4704-bc39-bf5b0cca0725"
      },
      {
        "measured_at": "2025-08-29T04:37:53.205603+00:00",
        "score": 4265.524753612668,
        "source_record_id": "efcf22be-afc2-4204-876f-4a2c3bee6976"
      },
      {
        "measured_at": "2025-08-30T02:04:39.826767+00:00",
        "score": 4254.847539286492,
        "source_record_id": "5390f4c6-3a8b-4ed6-9d97-8227710ebe77"
      },
      {
        "measured_at": "2025-08-30T02:27:31.513286+00:00",
        "score": 4253.749456351732,
        "source_record_id": "32cbbb59-4cfc-4108-9ee5-63d78c642c70"
      },
      {
        "measured_at": "2025-11-07T18:31:17.583943+00:00",
        "score": 4462.400977375627,
        "source_record_id": "dd57a906-8dfb-4e4a-93a3-9425332f79ae"
      },
      {
        "measured_at": "2025-12-04T00:54:25.912561+00:00",
        "score": 4349.188254650195,
        "source_record_id": "b4124218-c217-47d3-a38a-928da222b7e0"
      },
      {
        "measured_at": "2026-01-14T01:13:17.583185+00:00",
        "score": 4380.6905258116485,
        "source_record_id": "9a926ed9-86d0-4605-aea0-afba9bd0abae"
      }
    ],
    "median": null,
    "observed_max": 4462.400977375627,
    "observed_min": 3976.8496499489206,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 9,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "d5f7a4ff59bd7d2a4543",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c97ebb87-223b-4eee-a083-4b31035dc4c1",
    "8c871524-0275-4644-a470-6248890f122f",
    "14a8ca0e-2c59-4704-bc39-bf5b0cca0725"
  ],
  "measured_from": "2025-07-27T15:05:37.571499+00:00",
  "measured_to": "2026-01-14T01:13:17.583185+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 9,
  "sample_status": "individual"
}

Blender scene rendering

2,042.5331519855374 samples/min

実行数: 29

暫定中央値・少数標本n = 29

4.4.0 · classroom · OPTIX · Windows · 1P · 10 cores · 20 threads

2,042.53 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,375.1 / 2,262.49
測定期間
2025-03-27 – 2025-06-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2042.5331519855374,
    "observed_max": 2262.4852442170986,
    "observed_min": 1375.0975756199941,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 29,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "74f55d3170eacb047d69",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbbe0d8d-1d6c-4875-ae3e-7c43c512a842",
    "de7ab65e-b5f6-424d-876a-839e037b6330",
    "a62d405c-6bc5-4387-9dd0-aed0b6493307"
  ],
  "measured_from": "2025-03-27T12:57:18.064560+00:00",
  "measured_to": "2025-06-22T14:08:56.967759+00:00",
  "median": 2042.5331519855374,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 29,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Windows · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
457.7 / 2,104.29
測定期間
2025-10-01 – 2026-01-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-01T05:51:42.130837+00:00",
        "score": 457.7006939627052,
        "source_record_id": "daea4207-c17d-4ead-b35e-de2ebef6a166"
      },
      {
        "measured_at": "2026-01-09T12:46:46.028605+00:00",
        "score": 2104.2928959480564,
        "source_record_id": "90f722b0-9c58-4ca6-9130-e0e0ab6d1791"
      }
    ],
    "median": null,
    "observed_max": 2104.2928959480564,
    "observed_min": 457.7006939627052,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "86dfcccc2e6db3580532",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "daea4207-c17d-4ead-b35e-de2ebef6a166",
    "90f722b0-9c58-4ca6-9130-e0e0ab6d1791"
  ],
  "measured_from": "2025-10-01T05:51:42.130837+00:00",
  "measured_to": "2026-01-09T12:46:46.028605+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

2,259.5141861596035 samples/min

実行数: 29

暫定中央値・少数標本n = 29

4.4.0 · junkshop · OPTIX · Windows · 1P · 10 cores · 20 threads

2,259.51 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,663.64 / 2,363.59
測定期間
2025-03-27 – 2025-06-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2259.5141861596035,
    "observed_max": 2363.5883146875244,
    "observed_min": 1663.6426909420525,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 29,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "058d53cd70859ef1ba7a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbbe0d8d-1d6c-4875-ae3e-7c43c512a842",
    "de7ab65e-b5f6-424d-876a-839e037b6330",
    "a62d405c-6bc5-4387-9dd0-aed0b6493307"
  ],
  "measured_from": "2025-03-27T12:56:39.993769+00:00",
  "measured_to": "2025-06-22T14:08:19.935056+00:00",
  "median": 2259.5141861596035,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 29,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Windows · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,945.7 / 2,178.6
測定期間
2025-10-01 – 2026-01-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-01T05:50:58.947046+00:00",
        "score": 1945.6975738669846,
        "source_record_id": "daea4207-c17d-4ead-b35e-de2ebef6a166"
      },
      {
        "measured_at": "2026-01-09T12:46:07.641893+00:00",
        "score": 2178.6019760298636,
        "source_record_id": "90f722b0-9c58-4ca6-9130-e0e0ab6d1791"
      }
    ],
    "median": null,
    "observed_max": 2178.6019760298636,
    "observed_min": 1945.6975738669846,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "73f4f565a19557b04ac3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "daea4207-c17d-4ead-b35e-de2ebef6a166",
    "90f722b0-9c58-4ca6-9130-e0e0ab6d1791"
  ],
  "measured_from": "2025-10-01T05:50:58.947046+00:00",
  "measured_to": "2026-01-09T12:46:07.641893+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

3,950.3272852903615 samples/min

実行数: 29

暫定中央値・少数標本n = 29

4.4.0 · monster · OPTIX · Windows · 1P · 10 cores · 20 threads

3,950.33 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,698.66 / 4,347.2
測定期間
2025-03-27 – 2025-06-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 3950.3272852903615,
    "observed_max": 4347.201843096485,
    "observed_min": 2698.6581242909697,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 29,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "ad552eadb44467678304",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbbe0d8d-1d6c-4875-ae3e-7c43c512a842",
    "de7ab65e-b5f6-424d-876a-839e037b6330",
    "a62d405c-6bc5-4387-9dd0-aed0b6493307"
  ],
  "measured_from": "2025-03-27T12:55:54.100790+00:00",
  "measured_to": "2025-06-22T14:07:36.171912+00:00",
  "median": 3950.3272852903615,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 29,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Windows · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,143.14 / 4,393.76
測定期間
2025-10-01 – 2026-01-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-01T05:50:06.204700+00:00",
        "score": 4393.7599820734595,
        "source_record_id": "daea4207-c17d-4ead-b35e-de2ebef6a166"
      },
      {
        "measured_at": "2026-01-09T12:45:17.331544+00:00",
        "score": 4143.139324955649,
        "source_record_id": "90f722b0-9c58-4ca6-9130-e0e0ab6d1791"
      }
    ],
    "median": null,
    "observed_max": 4393.7599820734595,
    "observed_min": 4143.139324955649,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "0c6c5f6785794e8898ef",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "daea4207-c17d-4ead-b35e-de2ebef6a166",
    "90f722b0-9c58-4ca6-9130-e0e0ab6d1791"
  ],
  "measured_from": "2025-10-01T05:50:06.204700+00:00",
  "measured_to": "2026-01-09T12:45:17.331544+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · classroom · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,187.57 / 2,187.57
測定期間
2025-03-23 – 2025-03-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-23T08:01:50.528033+00:00",
        "score": 2187.5744911804254,
        "source_record_id": "9d129025-03df-4a24-b69e-476d01f6c9e8"
      }
    ],
    "median": null,
    "observed_max": 2187.5744911804254,
    "observed_min": 2187.5744911804254,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "2d399f6e3898d82bb974",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9d129025-03df-4a24-b69e-476d01f6c9e8"
  ],
  "measured_from": "2025-03-23T08:01:50.528033+00:00",
  "measured_to": "2025-03-23T08:01:50.528033+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.4.0 · classroom · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,261.94 / 2,516.92
測定期間
2025-03-20 – 2025-03-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-20T16:07:42.030762+00:00",
        "score": 2294.5153817072305,
        "source_record_id": "abd5685c-0ae6-482d-9aca-e8ea161509bb"
      },
      {
        "measured_at": "2025-03-20T16:11:04.743162+00:00",
        "score": 2516.9225052135434,
        "source_record_id": "1109f542-d0a7-4770-bbf7-8ee57c66983e"
      },
      {
        "measured_at": "2025-03-22T13:43:41.797812+00:00",
        "score": 2301.4313152693126,
        "source_record_id": "9ec8d852-64fa-42cc-a593-f29d1aaf295f"
      },
      {
        "measured_at": "2025-03-23T07:49:05.931523+00:00",
        "score": 2261.9387155856634,
        "source_record_id": "53ac03a0-a258-46f7-9bc1-d25ec5835b85"
      }
    ],
    "median": null,
    "observed_max": 2516.9225052135434,
    "observed_min": 2261.9387155856634,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "ca909ce5037bf916e00d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "abd5685c-0ae6-482d-9aca-e8ea161509bb",
    "1109f542-d0a7-4770-bbf7-8ee57c66983e",
    "9ec8d852-64fa-42cc-a593-f29d1aaf295f"
  ],
  "measured_from": "2025-03-20T16:07:42.030762+00:00",
  "measured_to": "2025-03-23T07:49:05.931523+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · classroom · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,233.6 / 2,303.91
測定期間
2025-10-16 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-16T17:11:06.521817+00:00",
        "score": 2265.2455148924664,
        "source_record_id": "d4a6f061-590a-4019-b9a7-a6459a216dee"
      },
      {
        "measured_at": "2025-11-25T05:52:45.685681+00:00",
        "score": 2303.908413702647,
        "source_record_id": "b173dbda-e667-43e3-81a2-838070f370e7"
      },
      {
        "measured_at": "2025-11-29T21:39:06.187300+00:00",
        "score": 2267.526351307877,
        "source_record_id": "e3f5a886-343a-4170-845f-b59b6179d558"
      },
      {
        "measured_at": "2025-12-10T13:33:22.037067+00:00",
        "score": 2255.8409258456372,
        "source_record_id": "5bbafdcf-c88d-447b-80e0-8a1fec2fa09d"
      },
      {
        "measured_at": "2026-01-07T05:37:16.676188+00:00",
        "score": 2233.5984281252854,
        "source_record_id": "048566fb-97d3-4d69-9973-b7877a4704e0"
      },
      {
        "measured_at": "2026-03-07T23:07:01.834928+00:00",
        "score": 2245.974679638561,
        "source_record_id": "fc042013-53f0-44f5-a010-106a65446362"
      }
    ],
    "median": null,
    "observed_max": 2303.908413702647,
    "observed_min": 2233.5984281252854,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "a1956029e83cf6c7af96",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d4a6f061-590a-4019-b9a7-a6459a216dee",
    "b173dbda-e667-43e3-81a2-838070f370e7",
    "e3f5a886-343a-4170-845f-b59b6179d558"
  ],
  "measured_from": "2025-10-16T17:11:06.521817+00:00",
  "measured_to": "2026-03-07T23:07:01.834928+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,341.42 / 2,341.42
測定期間
2025-03-23 – 2025-03-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-23T08:01:14.067487+00:00",
        "score": 2341.4213863780733,
        "source_record_id": "9d129025-03df-4a24-b69e-476d01f6c9e8"
      }
    ],
    "median": null,
    "observed_max": 2341.4213863780733,
    "observed_min": 2341.4213863780733,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "a346547b3f27ea0912b8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9d129025-03df-4a24-b69e-476d01f6c9e8"
  ],
  "measured_from": "2025-03-23T08:01:14.067487+00:00",
  "measured_to": "2025-03-23T08:01:14.067487+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.4.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,314.78 / 2,545.1
測定期間
2025-03-20 – 2025-03-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-20T16:07:05.475223+00:00",
        "score": 2335.0922263719885,
        "source_record_id": "abd5685c-0ae6-482d-9aca-e8ea161509bb"
      },
      {
        "measured_at": "2025-03-20T16:10:27.924012+00:00",
        "score": 2545.0984255390663,
        "source_record_id": "1109f542-d0a7-4770-bbf7-8ee57c66983e"
      },
      {
        "measured_at": "2025-03-22T13:43:05.170529+00:00",
        "score": 2322.855691428078,
        "source_record_id": "9ec8d852-64fa-42cc-a593-f29d1aaf295f"
      },
      {
        "measured_at": "2025-03-23T07:48:29.055795+00:00",
        "score": 2314.777713121485,
        "source_record_id": "53ac03a0-a258-46f7-9bc1-d25ec5835b85"
      }
    ],
    "median": null,
    "observed_max": 2545.0984255390663,
    "observed_min": 2314.777713121485,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "a72fe95c559b539925e1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "abd5685c-0ae6-482d-9aca-e8ea161509bb",
    "1109f542-d0a7-4770-bbf7-8ee57c66983e",
    "9ec8d852-64fa-42cc-a593-f29d1aaf295f"
  ],
  "measured_from": "2025-03-20T16:07:05.475223+00:00",
  "measured_to": "2025-03-23T07:48:29.055795+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,269.53 / 2,377.64
測定期間
2025-10-16 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-16T17:10:28.974705+00:00",
        "score": 2322.063965692932,
        "source_record_id": "d4a6f061-590a-4019-b9a7-a6459a216dee"
      },
      {
        "measured_at": "2025-11-25T05:52:09.360807+00:00",
        "score": 2377.6432296260846,
        "source_record_id": "b173dbda-e667-43e3-81a2-838070f370e7"
      },
      {
        "measured_at": "2025-11-29T21:38:27.120843+00:00",
        "score": 2353.2528024497738,
        "source_record_id": "e3f5a886-343a-4170-845f-b59b6179d558"
      },
      {
        "measured_at": "2025-12-10T13:32:44.239311+00:00",
        "score": 2321.7163482411106,
        "source_record_id": "5bbafdcf-c88d-447b-80e0-8a1fec2fa09d"
      },
      {
        "measured_at": "2026-01-07T05:36:37.835957+00:00",
        "score": 2287.0520784701516,
        "source_record_id": "048566fb-97d3-4d69-9973-b7877a4704e0"
      },
      {
        "measured_at": "2026-03-07T23:06:22.099860+00:00",
        "score": 2269.5303122050927,
        "source_record_id": "fc042013-53f0-44f5-a010-106a65446362"
      }
    ],
    "median": null,
    "observed_max": 2377.6432296260846,
    "observed_min": 2269.5303122050927,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "478ac46a400fbaa93cb6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d4a6f061-590a-4019-b9a7-a6459a216dee",
    "b173dbda-e667-43e3-81a2-838070f370e7",
    "e3f5a886-343a-4170-845f-b59b6179d558"
  ],
  "measured_from": "2025-10-16T17:10:28.974705+00:00",
  "measured_to": "2026-03-07T23:06:22.099860+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,377.88 / 4,377.88
測定期間
2025-03-23 – 2025-03-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-23T08:00:30.703800+00:00",
        "score": 4377.878014777717,
        "source_record_id": "9d129025-03df-4a24-b69e-476d01f6c9e8"
      }
    ],
    "median": null,
    "observed_max": 4377.878014777717,
    "observed_min": 4377.878014777717,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "02ad175790dada6bab76",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9d129025-03df-4a24-b69e-476d01f6c9e8"
  ],
  "measured_from": "2025-03-23T08:00:30.703800+00:00",
  "measured_to": "2025-03-23T08:00:30.703800+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.4.0 · monster · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,323.59 / 4,861.26
測定期間
2025-03-20 – 2025-03-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-20T16:06:24.099804+00:00",
        "score": 4444.604326554092,
        "source_record_id": "abd5685c-0ae6-482d-9aca-e8ea161509bb"
      },
      {
        "measured_at": "2025-03-20T16:09:47.336578+00:00",
        "score": 4861.262537615009,
        "source_record_id": "1109f542-d0a7-4770-bbf7-8ee57c66983e"
      },
      {
        "measured_at": "2025-03-22T13:42:20.926527+00:00",
        "score": 4456.661214979385,
        "source_record_id": "9ec8d852-64fa-42cc-a593-f29d1aaf295f"
      },
      {
        "measured_at": "2025-03-23T07:47:44.961173+00:00",
        "score": 4323.593034904126,
        "source_record_id": "53ac03a0-a258-46f7-9bc1-d25ec5835b85"
      }
    ],
    "median": null,
    "observed_max": 4861.262537615009,
    "observed_min": 4323.593034904126,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "0b73fe2768c17b2543a6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "abd5685c-0ae6-482d-9aca-e8ea161509bb",
    "1109f542-d0a7-4770-bbf7-8ee57c66983e",
    "9ec8d852-64fa-42cc-a593-f29d1aaf295f"
  ],
  "measured_from": "2025-03-20T16:06:24.099804+00:00",
  "measured_to": "2025-03-23T07:47:44.961173+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · monster · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,317.1 / 4,498.4
測定期間
2025-10-16 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-16T17:09:39.538265+00:00",
        "score": 4352.330509201031,
        "source_record_id": "d4a6f061-590a-4019-b9a7-a6459a216dee"
      },
      {
        "measured_at": "2025-11-25T05:51:22.405960+00:00",
        "score": 4498.403603406687,
        "source_record_id": "b173dbda-e667-43e3-81a2-838070f370e7"
      },
      {
        "measured_at": "2025-11-29T21:37:37.178783+00:00",
        "score": 4392.621713308155,
        "source_record_id": "e3f5a886-343a-4170-845f-b59b6179d558"
      },
      {
        "measured_at": "2025-12-10T13:31:55.008071+00:00",
        "score": 4343.942469999211,
        "source_record_id": "5bbafdcf-c88d-447b-80e0-8a1fec2fa09d"
      },
      {
        "measured_at": "2026-01-07T05:35:48.400629+00:00",
        "score": 4317.101446133137,
        "source_record_id": "048566fb-97d3-4d69-9973-b7877a4704e0"
      },
      {
        "measured_at": "2026-03-07T23:05:24.784692+00:00",
        "score": 4324.163130262418,
        "source_record_id": "fc042013-53f0-44f5-a010-106a65446362"
      }
    ],
    "median": null,
    "observed_max": 4498.403603406687,
    "observed_min": 4317.101446133137,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "aa0716946984fc436557",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d4a6f061-590a-4019-b9a7-a6459a216dee",
    "b173dbda-e667-43e3-81a2-838070f370e7",
    "e3f5a886-343a-4170-845f-b59b6179d558"
  ],
  "measured_from": "2025-10-16T17:09:39.538265+00:00",
  "measured_to": "2026-03-07T23:05:24.784692+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,010.47 / 2,010.47
測定期間
2025-06-06 – 2025-06-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-06T22:32:16.506938+00:00",
        "score": 2010.4746053846984,
        "source_record_id": "c01dff7d-00de-4709-acf0-644919339d7a"
      }
    ],
    "median": null,
    "observed_max": 2010.4746053846984,
    "observed_min": 2010.4746053846984,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.2.0"
  },
  "condition_id": "1ad157516a0aaef6b692",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c01dff7d-00de-4709-acf0-644919339d7a"
  ],
  "measured_from": "2025-06-06T22:32:16.506938+00:00",
  "measured_to": "2025-06-06T22:32:16.506938+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

2,242.750110889372 samples/min

実行数: 71

中央値と四分位数n = 71

4.3.0 · classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,181.27
P50 · 中央値
2,242.75
P75
2,276.6

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,372.86 / 2,470.18
測定期間
2025-02-03 – 2025-04-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2242.750110889372,
    "observed_max": 2470.1811437247225,
    "observed_min": 1372.860161221191,
    "percentiles": {
      "p25": 2181.2679942193745,
      "p50": 2242.750110889372,
      "p75": 2276.5988936234226
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 71,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "0840c8db08d37c65c4fe",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "be36d76d-4d7f-4317-9271-7eacd3723c97",
    "0a5e9f4e-d93e-4fe3-be44-388ccb180362",
    "939d117e-61da-4780-9862-ae0db91950c8"
  ],
  "measured_from": "2025-02-03T21:23:36.871339+00:00",
  "measured_to": "2025-04-08T23:48:14.742133+00:00",
  "median": 2242.750110889372,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2181.2679942193745,
    "p50": 2242.750110889372,
    "p75": 2276.5988936234226
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 71,
  "sample_status": "quartiles"
}

Blender scene rendering

2,287.283765960527 samples/min

実行数: 85

中央値と四分位数n = 85

4.4.0 · classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,242.31
P50 · 中央値
2,287.28
P75
2,322.04

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,054.08 / 2,590.6
測定期間
2025-03-18 – 2025-10-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2287.283765960527,
    "observed_max": 2590.604436622008,
    "observed_min": 2054.078837887303,
    "percentiles": {
      "p25": 2242.3087884793945,
      "p50": 2287.283765960527,
      "p75": 2322.043813655224
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 85,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "abec65f33e1b7eee0398",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e1f1c4fe-75ca-4a68-97e6-825ab81efbd5",
    "426f3dae-6d7e-4832-b013-dc68a69009eb",
    "07e06c11-22db-4918-b1ef-4f381a2123b0"
  ],
  "measured_from": "2025-03-18T17:42:06.644430+00:00",
  "measured_to": "2025-10-28T02:27:29.183241+00:00",
  "median": 2287.283765960527,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2242.3087884793945,
    "p50": 2287.283765960527,
    "p75": 2322.043813655224
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 85,
  "sample_status": "quartiles"
}

Blender scene rendering

2,293.75728952495 samples/min

実行数: 153

公開提出の分布n = 153

4.5.0 · classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

1,756.4–1,796.34: 1 投稿数1,796.34–1,836.28: 0 投稿数1,836.28–1,876.23: 1 投稿数1,876.23–1,916.17: 0 投稿数1,916.17–1,956.11: 0 投稿数1,956.11–1,996.05: 1 投稿数1,996.05–2,035.99: 1 投稿数2,035.99–2,075.94: 3 投稿数2,075.94–2,115.88: 2 投稿数2,115.88–2,155.82: 2 投稿数2,155.82–2,195.76: 2 投稿数2,195.76–2,235.7: 15 投稿数2,235.7–2,275.64: 30 投稿数2,275.64–2,315.59: 32 投稿数2,315.59–2,355.53: 25 投稿数2,355.53–2,395.47: 9 投稿数2,395.47–2,435.41: 6 投稿数2,435.41–2,475.35: 5 投稿数2,475.35–2,515.3: 9 投稿数2,515.3–2,555.24: 9 投稿数n = 321,756.42,555.24

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
2,096.67
P25
2,251.09
P50 · 中央値
2,293.76
P75
2,354.57
P95
2,526.2

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,756.4 / 2,555.24
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 1756.4007960906297,
        "to": 1796.342629877878
      },
      {
        "count": 0,
        "from": 1796.342629877878,
        "to": 1836.2844636651262
      },
      {
        "count": 1,
        "from": 1836.2844636651262,
        "to": 1876.2262974523742
      },
      {
        "count": 0,
        "from": 1876.2262974523742,
        "to": 1916.1681312396224
      },
      {
        "count": 0,
        "from": 1916.1681312396224,
        "to": 1956.1099650268707
      },
      {
        "count": 1,
        "from": 1956.1099650268707,
        "to": 1996.051798814119
      },
      {
        "count": 1,
        "from": 1996.051798814119,
        "to": 2035.9936326013672
      },
      {
        "count": 3,
        "from": 2035.9936326013672,
        "to": 2075.935466388615
      },
      {
        "count": 2,
        "from": 2075.935466388615,
        "to": 2115.8773001758636
      },
      {
        "count": 2,
        "from": 2115.8773001758636,
        "to": 2155.8191339631117
      },
      {
        "count": 2,
        "from": 2155.8191339631117,
        "to": 2195.7609677503597
      },
      {
        "count": 15,
        "from": 2195.7609677503597,
        "to": 2235.702801537608
      },
      {
        "count": 30,
        "from": 2235.702801537608,
        "to": 2275.644635324856
      },
      {
        "count": 32,
        "from": 2275.644635324856,
        "to": 2315.5864691121046
      },
      {
        "count": 25,
        "from": 2315.5864691121046,
        "to": 2355.5283028993526
      },
      {
        "count": 9,
        "from": 2355.5283028993526,
        "to": 2395.470136686601
      },
      {
        "count": 6,
        "from": 2395.470136686601,
        "to": 2435.411970473849
      },
      {
        "count": 5,
        "from": 2435.411970473849,
        "to": 2475.353804261097
      },
      {
        "count": 9,
        "from": 2475.353804261097,
        "to": 2515.2956380483456
      },
      {
        "count": 9,
        "from": 2515.2956380483456,
        "to": 2555.2374718355936
      }
    ],
    "independent_system_count": null,
    "median": 2293.75728952495,
    "observed_max": 2555.2374718355936,
    "observed_min": 1756.4007960906297,
    "percentiles": {
      "p25": 2251.0873503566254,
      "p5": 2096.6705262176065,
      "p50": 2293.75728952495,
      "p75": 2354.571201289312,
      "p95": 2526.2002951613913
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 153,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "b5eccab19fc71040811a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4635de99-e598-4c64-9618-473019b7d31a",
    "16989bec-dee4-47df-b760-fd2fddd79e51",
    "6070da7a-940f-4344-8186-9db9cc735790"
  ],
  "measured_from": "2025-07-17T18:02:39.884334+00:00",
  "measured_to": "2026-03-10T21:28:27.720088+00:00",
  "median": 2293.75728952495,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2251.0873503566254,
    "p5": 2096.6705262176065,
    "p50": 2293.75728952495,
    "p75": 2354.571201289312,
    "p95": 2526.2002951613913
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 153,
  "sample_status": "distribution"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.0.0 · classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,045.92 / 2,061.34
測定期間
2026-03-10 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T18:25:13.921676+00:00",
        "score": 2047.9849562825066,
        "source_record_id": "ee276ae3-c7d2-4ee5-bcdc-beb1af300401"
      },
      {
        "measured_at": "2026-03-10T18:28:18.974864+00:00",
        "score": 2061.342734763539,
        "source_record_id": "c5b2d336-1474-41ad-99a7-2f6161147a27"
      },
      {
        "measured_at": "2026-03-10T21:35:13.988484+00:00",
        "score": 2050.236076513699,
        "source_record_id": "c592c5be-ec46-4e81-8802-6fca91d9f6c3"
      },
      {
        "measured_at": "2026-03-10T21:31:33.654844+00:00",
        "score": 2045.917540386015,
        "source_record_id": "94ecbe50-f32d-4033-ba36-4b05d44f35ae"
      }
    ],
    "median": null,
    "observed_max": 2061.342734763539,
    "observed_min": 2045.917540386015,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "f590a466de20d69375c6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ee276ae3-c7d2-4ee5-bcdc-beb1af300401",
    "c5b2d336-1474-41ad-99a7-2f6161147a27",
    "c592c5be-ec46-4e81-8802-6fca91d9f6c3"
  ],
  "measured_from": "2026-03-10T18:25:13.921676+00:00",
  "measured_to": "2026-03-10T21:35:13.988484+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,174.44 / 2,174.44
測定期間
2025-06-06 – 2025-06-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-06T22:31:38.348454+00:00",
        "score": 2174.435013596991,
        "source_record_id": "c01dff7d-00de-4709-acf0-644919339d7a"
      }
    ],
    "median": null,
    "observed_max": 2174.435013596991,
    "observed_min": 2174.435013596991,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.2.0"
  },
  "condition_id": "86743123c5d1d6540005",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c01dff7d-00de-4709-acf0-644919339d7a"
  ],
  "measured_from": "2025-06-06T22:31:38.348454+00:00",
  "measured_to": "2025-06-06T22:31:38.348454+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

2,337.4883030017745 samples/min

実行数: 71

中央値と四分位数n = 71

4.3.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,265.35
P50 · 中央値
2,337.49
P75
2,353.36

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,682.74 / 2,612.24
測定期間
2025-02-03 – 2025-04-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2337.4883030017745,
    "observed_max": 2612.2431775754303,
    "observed_min": 1682.7362917361295,
    "percentiles": {
      "p25": 2265.354476899023,
      "p50": 2337.4883030017745,
      "p75": 2353.3554625872157
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 71,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "1d3626b746170a9675d0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "be36d76d-4d7f-4317-9271-7eacd3723c97",
    "0a5e9f4e-d93e-4fe3-be44-388ccb180362",
    "939d117e-61da-4780-9862-ae0db91950c8"
  ],
  "measured_from": "2025-02-03T21:23:01.250406+00:00",
  "measured_to": "2025-04-08T23:47:36.619503+00:00",
  "median": 2337.4883030017745,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2265.354476899023,
    "p50": 2337.4883030017745,
    "p75": 2353.3554625872157
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 71,
  "sample_status": "quartiles"
}

Blender scene rendering

2,339.5493166391852 samples/min

実行数: 85

中央値と四分位数n = 85

4.4.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,296.67
P50 · 中央値
2,339.55
P75
2,366.39

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,117.54 / 2,737.6
測定期間
2025-03-18 – 2025-10-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2339.5493166391852,
    "observed_max": 2737.5953996168164,
    "observed_min": 2117.5403556943224,
    "percentiles": {
      "p25": 2296.6661954705282,
      "p50": 2339.5493166391852,
      "p75": 2366.3853563445136
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 85,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "c04f327617fff44876f4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e1f1c4fe-75ca-4a68-97e6-825ab81efbd5",
    "426f3dae-6d7e-4832-b013-dc68a69009eb",
    "07e06c11-22db-4918-b1ef-4f381a2123b0"
  ],
  "measured_from": "2025-03-18T17:41:31.183098+00:00",
  "measured_to": "2025-10-28T02:26:52.846406+00:00",
  "median": 2339.5493166391852,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2296.6661954705282,
    "p50": 2339.5493166391852,
    "p75": 2366.3853563445136
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 85,
  "sample_status": "quartiles"
}

Blender scene rendering

2,368.6176685530945 samples/min

実行数: 153

公開提出の分布n = 153

4.5.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 24 threads

1,816.13–1,860.94: 1 投稿数1,860.94–1,905.76: 1 投稿数1,905.76–1,950.57: 0 投稿数1,950.57–1,995.39: 0 投稿数1,995.39–2,040.2: 1 投稿数2,040.2–2,085.01: 0 投稿数2,085.01–2,129.83: 3 投稿数2,129.83–2,174.64: 4 投稿数2,174.64–2,219.46: 1 投稿数2,219.46–2,264.27: 4 投稿数2,264.27–2,309.09: 10 投稿数2,309.09–2,353.9: 35 投稿数2,353.9–2,398.72: 42 投稿数2,398.72–2,443.53: 18 投稿数2,443.53–2,488.34: 2 投稿数2,488.34–2,533.16: 8 投稿数2,533.16–2,577.97: 3 投稿数2,577.97–2,622.79: 4 投稿数2,622.79–2,667.6: 12 投稿数2,667.6–2,712.42: 4 投稿数n = 421,816.132,712.42

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
2,149.7
P25
2,326.49
P50 · 中央値
2,368.62
P75
2,422.73
P95
2,649.2

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,816.13 / 2,712.42
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 1816.1284788937671,
        "to": 1860.9428771306805
      },
      {
        "count": 1,
        "from": 1860.9428771306805,
        "to": 1905.7572753675938
      },
      {
        "count": 0,
        "from": 1905.7572753675938,
        "to": 1950.571673604507
      },
      {
        "count": 0,
        "from": 1950.571673604507,
        "to": 1995.3860718414203
      },
      {
        "count": 1,
        "from": 1995.3860718414203,
        "to": 2040.2004700783336
      },
      {
        "count": 0,
        "from": 2040.2004700783336,
        "to": 2085.014868315247
      },
      {
        "count": 3,
        "from": 2085.014868315247,
        "to": 2129.8292665521603
      },
      {
        "count": 4,
        "from": 2129.8292665521603,
        "to": 2174.6436647890737
      },
      {
        "count": 1,
        "from": 2174.6436647890737,
        "to": 2219.458063025987
      },
      {
        "count": 4,
        "from": 2219.458063025987,
        "to": 2264.2724612629004
      },
      {
        "count": 10,
        "from": 2264.2724612629004,
        "to": 2309.0868594998137
      },
      {
        "count": 35,
        "from": 2309.0868594998137,
        "to": 2353.9012577367266
      },
      {
        "count": 42,
        "from": 2353.9012577367266,
        "to": 2398.7156559736404
      },
      {
        "count": 18,
        "from": 2398.7156559736404,
        "to": 2443.5300542105533
      },
      {
        "count": 2,
        "from": 2443.5300542105533,
        "to": 2488.3444524474667
      },
      {
        "count": 8,
        "from": 2488.3444524474667,
        "to": 2533.15885068438
      },
      {
        "count": 3,
        "from": 2533.15885068438,
        "to": 2577.9732489212934
      },
      {
        "count": 4,
        "from": 2577.9732489212934,
        "to": 2622.7876471582067
      },
      {
        "count": 12,
        "from": 2622.7876471582067,
        "to": 2667.60204539512
      },
      {
        "count": 4,
        "from": 2667.60204539512,
        "to": 2712.4164436320334
      }
    ],
    "independent_system_count": null,
    "median": 2368.6176685530945,
    "observed_max": 2712.4164436320334,
    "observed_min": 1816.1284788937671,
    "percentiles": {
      "p25": 2326.4879296977647,
      "p5": 2149.6989362252034,
      "p50": 2368.6176685530945,
      "p75": 2422.7340260787164,
      "p95": 2649.2044257734565
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 153,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "d840f710aa4e88ededc2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4635de99-e598-4c64-9618-473019b7d31a",
    "16989bec-dee4-47df-b760-fd2fddd79e51",
    "6070da7a-940f-4344-8186-9db9cc735790"
  ],
  "measured_from": "2025-07-17T18:02:04.199710+00:00",
  "measured_to": "2026-03-10T21:27:50.816871+00:00",
  "median": 2368.6176685530945,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2326.4879296977647,
    "p5": 2149.6989362252034,
    "p50": 2368.6176685530945,
    "p75": 2422.7340260787164,
    "p95": 2649.2044257734565
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 153,
  "sample_status": "distribution"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.0.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,570.35 / 2,612.77
測定期間
2026-03-10 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T18:24:36.969156+00:00",
        "score": 2612.7679071638404,
        "source_record_id": "ee276ae3-c7d2-4ee5-bcdc-beb1af300401"
      },
      {
        "measured_at": "2026-03-10T18:27:41.931099+00:00",
        "score": 2604.5155046197956,
        "source_record_id": "c5b2d336-1474-41ad-99a7-2f6161147a27"
      },
      {
        "measured_at": "2026-03-10T21:34:37.015186+00:00",
        "score": 2587.58579479934,
        "source_record_id": "c592c5be-ec46-4e81-8802-6fca91d9f6c3"
      },
      {
        "measured_at": "2026-03-10T21:30:56.663533+00:00",
        "score": 2570.350166311857,
        "source_record_id": "94ecbe50-f32d-4033-ba36-4b05d44f35ae"
      }
    ],
    "median": null,
    "observed_max": 2612.7679071638404,
    "observed_min": 2570.350166311857,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "498d31d6f1adee937126",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ee276ae3-c7d2-4ee5-bcdc-beb1af300401",
    "c5b2d336-1474-41ad-99a7-2f6161147a27",
    "c592c5be-ec46-4e81-8802-6fca91d9f6c3"
  ],
  "measured_from": "2026-03-10T18:24:36.969156+00:00",
  "measured_to": "2026-03-10T21:34:37.015186+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · monster · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,029.13 / 4,029.13
測定期間
2025-06-06 – 2025-06-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-06T22:30:50.285318+00:00",
        "score": 4029.1328525444546,
        "source_record_id": "c01dff7d-00de-4709-acf0-644919339d7a"
      }
    ],
    "median": null,
    "observed_max": 4029.1328525444546,
    "observed_min": 4029.1328525444546,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.2.0"
  },
  "condition_id": "3d1f88890f124406756c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c01dff7d-00de-4709-acf0-644919339d7a"
  ],
  "measured_from": "2025-06-06T22:30:50.285318+00:00",
  "measured_to": "2025-06-06T22:30:50.285318+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

4,468.398713266297 samples/min

実行数: 71

中央値と四分位数n = 71

4.3.0 · monster · OPTIX · Windows · 1P · 12 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,308.47
P50 · 中央値
4,468.4
P75
4,497

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,621.63 / 4,924.77
測定期間
2025-02-03 – 2025-04-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4468.398713266297,
    "observed_max": 4924.768283338463,
    "observed_min": 2621.631163445058,
    "percentiles": {
      "p25": 4308.471431801333,
      "p50": 4468.398713266297,
      "p75": 4496.998244820057
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 71,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "b20bff8b7d51c11ff05d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "be36d76d-4d7f-4317-9271-7eacd3723c97",
    "0a5e9f4e-d93e-4fe3-be44-388ccb180362",
    "939d117e-61da-4780-9862-ae0db91950c8"
  ],
  "measured_from": "2025-02-03T21:22:21.509364+00:00",
  "measured_to": "2025-04-08T23:46:50.152440+00:00",
  "median": 4468.398713266297,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4308.471431801333,
    "p50": 4468.398713266297,
    "p75": 4496.998244820057
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 71,
  "sample_status": "quartiles"
}

Blender scene rendering

4,394.247929460336 samples/min

実行数: 85

中央値と四分位数n = 85

4.4.0 · monster · OPTIX · Windows · 1P · 12 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,319.47
P50 · 中央値
4,394.25
P75
4,471.5

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,402.56 / 5,012.76
測定期間
2025-03-18 – 2025-10-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4394.247929460336,
    "observed_max": 5012.761892831419,
    "observed_min": 3402.5564978616294,
    "percentiles": {
      "p25": 4319.466156046816,
      "p50": 4394.247929460336,
      "p75": 4471.5006336727465
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 85,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "065e5e5b73a005cafa89",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e1f1c4fe-75ca-4a68-97e6-825ab81efbd5",
    "426f3dae-6d7e-4832-b013-dc68a69009eb",
    "07e06c11-22db-4918-b1ef-4f381a2123b0"
  ],
  "measured_from": "2025-03-18T17:40:51.785542+00:00",
  "measured_to": "2025-10-28T02:26:11.973946+00:00",
  "median": 4394.247929460336,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4319.466156046816,
    "p50": 4394.247929460336,
    "p75": 4471.5006336727465
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 85,
  "sample_status": "quartiles"
}

Blender scene rendering

4,424.711290085337 samples/min

実行数: 153

公開提出の分布n = 153

4.5.0 · monster · OPTIX · Windows · 1P · 12 cores · 24 threads

3,606.57–3,675.64: 1 投稿数3,675.64–3,744.72: 1 投稿数3,744.72–3,813.79: 1 投稿数3,813.79–3,882.86: 1 投稿数3,882.86–3,951.93: 2 投稿数3,951.93–4,021.01: 1 投稿数4,021.01–4,090.08: 2 投稿数4,090.08–4,159.15: 1 投稿数4,159.15–4,228.22: 3 投稿数4,228.22–4,297.3: 11 投稿数4,297.3–4,366.37: 28 投稿数4,366.37–4,435.44: 29 投稿数4,435.44–4,504.51: 28 投稿数4,504.51–4,573.59: 11 投稿数4,573.59–4,642.66: 5 投稿数4,642.66–4,711.73: 8 投稿数4,711.73–4,780.8: 4 投稿数4,780.8–4,849.88: 4 投稿数4,849.88–4,918.95: 9 投稿数4,918.95–4,988.02: 3 投稿数n = 293,606.574,988.02

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
4,084.61
P25
4,332.06
P50 · 中央値
4,424.71
P75
4,544.05
P95
4,882.42

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,606.57 / 4,988.02
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 3606.5704579868884,
        "to": 3675.6429976081345
      },
      {
        "count": 1,
        "from": 3675.6429976081345,
        "to": 3744.715537229381
      },
      {
        "count": 1,
        "from": 3744.715537229381,
        "to": 3813.788076850627
      },
      {
        "count": 1,
        "from": 3813.788076850627,
        "to": 3882.8606164718735
      },
      {
        "count": 2,
        "from": 3882.8606164718735,
        "to": 3951.9331560931196
      },
      {
        "count": 1,
        "from": 3951.9331560931196,
        "to": 4021.005695714366
      },
      {
        "count": 2,
        "from": 4021.005695714366,
        "to": 4090.078235335612
      },
      {
        "count": 1,
        "from": 4090.078235335612,
        "to": 4159.150774956858
      },
      {
        "count": 3,
        "from": 4159.150774956858,
        "to": 4228.223314578105
      },
      {
        "count": 11,
        "from": 4228.223314578105,
        "to": 4297.295854199351
      },
      {
        "count": 28,
        "from": 4297.295854199351,
        "to": 4366.368393820597
      },
      {
        "count": 29,
        "from": 4366.368393820597,
        "to": 4435.440933441843
      },
      {
        "count": 28,
        "from": 4435.440933441843,
        "to": 4504.51347306309
      },
      {
        "count": 11,
        "from": 4504.51347306309,
        "to": 4573.586012684336
      },
      {
        "count": 5,
        "from": 4573.586012684336,
        "to": 4642.658552305582
      },
      {
        "count": 8,
        "from": 4642.658552305582,
        "to": 4711.731091926828
      },
      {
        "count": 4,
        "from": 4711.731091926828,
        "to": 4780.803631548075
      },
      {
        "count": 4,
        "from": 4780.803631548075,
        "to": 4849.8761711693205
      },
      {
        "count": 9,
        "from": 4849.8761711693205,
        "to": 4918.948710790567
      },
      {
        "count": 3,
        "from": 4918.948710790567,
        "to": 4988.0212504118135
      }
    ],
    "independent_system_count": null,
    "median": 4424.711290085337,
    "observed_max": 4988.0212504118135,
    "observed_min": 3606.5704579868884,
    "percentiles": {
      "p25": 4332.062866848566,
      "p5": 4084.610165275977,
      "p50": 4424.711290085337,
      "p75": 4544.045601583995,
      "p95": 4882.422288209888
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 153,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "7fa1077dc5e78ccb9465",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4635de99-e598-4c64-9618-473019b7d31a",
    "16989bec-dee4-47df-b760-fd2fddd79e51",
    "6070da7a-940f-4344-8186-9db9cc735790"
  ],
  "measured_from": "2025-07-17T18:01:20.801455+00:00",
  "measured_to": "2026-03-10T21:27:06.753527+00:00",
  "median": 4424.711290085337,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4332.062866848566,
    "p5": 4084.610165275977,
    "p50": 4424.711290085337,
    "p75": 4544.045601583995,
    "p95": 4882.422288209888
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 153,
  "sample_status": "distribution"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.0.0 · monster · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,656.95 / 3,739.37
測定期間
2026-03-10 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T18:23:50.052239+00:00",
        "score": 3736.3522394863803,
        "source_record_id": "ee276ae3-c7d2-4ee5-bcdc-beb1af300401"
      },
      {
        "measured_at": "2026-03-10T18:26:55.400573+00:00",
        "score": 3739.3683953109166,
        "source_record_id": "c5b2d336-1474-41ad-99a7-2f6161147a27"
      },
      {
        "measured_at": "2026-03-10T21:33:50.236332+00:00",
        "score": 3713.30517354869,
        "source_record_id": "c592c5be-ec46-4e81-8802-6fca91d9f6c3"
      },
      {
        "measured_at": "2026-03-10T21:30:09.110266+00:00",
        "score": 3656.945331612124,
        "source_record_id": "94ecbe50-f32d-4033-ba36-4b05d44f35ae"
      }
    ],
    "median": null,
    "observed_max": 3739.3683953109166,
    "observed_min": 3656.945331612124,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "f85cb31ae345b2a592f9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ee276ae3-c7d2-4ee5-bcdc-beb1af300401",
    "c5b2d336-1474-41ad-99a7-2f6161147a27",
    "c592c5be-ec46-4e81-8802-6fca91d9f6c3"
  ],
  "measured_from": "2026-03-10T18:23:50.052239+00:00",
  "measured_to": "2026-03-10T21:33:50.236332+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Windows · 1P · 14 cores · 14 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,297.02 / 2,297.02
測定期間
2025-05-06 – 2025-05-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-06T01:49:45.459886+00:00",
        "score": 2297.0198327515,
        "source_record_id": "4c5ef5a8-5859-4cc4-8fa8-41f0d73aaa41"
      }
    ],
    "median": null,
    "observed_max": 2297.0198327515,
    "observed_min": 2297.0198327515,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 14,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "150861de9d7ebef429e7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4c5ef5a8-5859-4cc4-8fa8-41f0d73aaa41"
  ],
  "measured_from": "2025-05-06T01:49:45.459886+00:00",
  "measured_to": "2025-05-06T01:49:45.459886+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Windows · 1P · 14 cores · 14 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,316.93 / 2,316.93
測定期間
2025-05-06 – 2025-05-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-06T01:49:08.775945+00:00",
        "score": 2316.927375781913,
        "source_record_id": "4c5ef5a8-5859-4cc4-8fa8-41f0d73aaa41"
      }
    ],
    "median": null,
    "observed_max": 2316.927375781913,
    "observed_min": 2316.927375781913,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 14,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "2c57a5c20376aa50584a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4c5ef5a8-5859-4cc4-8fa8-41f0d73aaa41"
  ],
  "measured_from": "2025-05-06T01:49:08.775945+00:00",
  "measured_to": "2025-05-06T01:49:08.775945+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Windows · 1P · 14 cores · 14 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,402.79 / 4,402.79
測定期間
2025-05-06 – 2025-05-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-06T01:48:26.982994+00:00",
        "score": 4402.791268542425,
        "source_record_id": "4c5ef5a8-5859-4cc4-8fa8-41f0d73aaa41"
      }
    ],
    "median": null,
    "observed_max": 4402.791268542425,
    "observed_min": 4402.791268542425,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 14,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "820008abf5713566f1c3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4c5ef5a8-5859-4cc4-8fa8-41f0d73aaa41"
  ],
  "measured_from": "2025-05-06T01:48:26.982994+00:00",
  "measured_to": "2025-05-06T01:48:26.982994+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · classroom · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,244.18 / 2,244.18
測定期間
2025-03-06 – 2025-03-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-06T14:15:55.785087+00:00",
        "score": 2244.181040984689,
        "source_record_id": "924852cf-90a1-4b26-852c-27ac6873c05e"
      }
    ],
    "median": null,
    "observed_max": 2244.181040984689,
    "observed_min": 2244.181040984689,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "0bc3fe77fe798fdefaf5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "924852cf-90a1-4b26-852c-27ac6873c05e"
  ],
  "measured_from": "2025-03-06T14:15:55.785087+00:00",
  "measured_to": "2025-03-06T14:15:55.785087+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.4.0 · classroom · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,167.46 / 2,314.64
測定期間
2025-03-27 – 2025-09-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-27T06:09:19.539494+00:00",
        "score": 2167.456644681443,
        "source_record_id": "c8fdebb7-52a4-44d8-8fdb-1a5520cb9317"
      },
      {
        "measured_at": "2025-04-14T17:44:56.344682+00:00",
        "score": 2312.374595701843,
        "source_record_id": "efcd2ade-a1d0-4f9c-8914-06d651ba76cc"
      },
      {
        "measured_at": "2025-04-20T06:05:34.457247+00:00",
        "score": 2314.6417206771753,
        "source_record_id": "8101b151-a633-405b-b312-069057a8324f"
      },
      {
        "measured_at": "2025-06-05T14:17:30.971492+00:00",
        "score": 2218.1993910160545,
        "source_record_id": "3542bd42-e651-4079-8c49-5f2a55df2ad9"
      },
      {
        "measured_at": "2025-09-13T14:37:38.568797+00:00",
        "score": 2302.221157590905,
        "source_record_id": "17d41595-9395-44d0-bc51-1d55acf1cf89"
      }
    ],
    "median": null,
    "observed_max": 2314.6417206771753,
    "observed_min": 2167.456644681443,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "4043e25e4149421951a1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c8fdebb7-52a4-44d8-8fdb-1a5520cb9317",
    "efcd2ade-a1d0-4f9c-8914-06d651ba76cc",
    "8101b151-a633-405b-b312-069057a8324f"
  ],
  "measured_from": "2025-03-27T06:09:19.539494+00:00",
  "measured_to": "2025-09-13T14:37:38.568797+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

2,274.795048460662 samples/min

実行数: 14

暫定中央値・少数標本n = 14

4.5.0 · classroom · OPTIX · Windows · 1P · 14 cores · 20 threads

2,274.8 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,859.55 / 2,367.56
測定期間
2025-08-08 – 2026-03-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2274.795048460662,
    "observed_max": 2367.5605765303885,
    "observed_min": 1859.5501430719737,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 14,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "aade280a567b7cadb82c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "aa412eb3-5689-4ad8-9856-0e70ba2210c0",
    "7a82cbab-eb3e-4b50-b343-6f19a3ad27f2",
    "9caff415-fffe-441d-abe3-3327a00aa702"
  ],
  "measured_from": "2025-08-08T20:45:31.980594+00:00",
  "measured_to": "2026-03-01T14:16:01.033323+00:00",
  "median": 2274.795048460662,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 14,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · junkshop · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,293.32 / 2,293.32
測定期間
2025-03-06 – 2025-03-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-06T14:15:19.587401+00:00",
        "score": 2293.318483891725,
        "source_record_id": "924852cf-90a1-4b26-852c-27ac6873c05e"
      }
    ],
    "median": null,
    "observed_max": 2293.318483891725,
    "observed_min": 2293.318483891725,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "c1b1b77d9950966d6859",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "924852cf-90a1-4b26-852c-27ac6873c05e"
  ],
  "measured_from": "2025-03-06T14:15:19.587401+00:00",
  "measured_to": "2025-03-06T14:15:19.587401+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.4.0 · junkshop · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,257.9 / 2,358.85
測定期間
2025-03-27 – 2025-09-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-27T06:08:41.788607+00:00",
        "score": 2272.3360235124696,
        "source_record_id": "c8fdebb7-52a4-44d8-8fdb-1a5520cb9317"
      },
      {
        "measured_at": "2025-04-14T17:44:20.369526+00:00",
        "score": 2341.9159403654526,
        "source_record_id": "efcd2ade-a1d0-4f9c-8914-06d651ba76cc"
      },
      {
        "measured_at": "2025-04-20T06:04:58.661276+00:00",
        "score": 2358.8538458214944,
        "source_record_id": "8101b151-a633-405b-b312-069057a8324f"
      },
      {
        "measured_at": "2025-06-05T14:16:55.341631+00:00",
        "score": 2257.8981148770126,
        "source_record_id": "3542bd42-e651-4079-8c49-5f2a55df2ad9"
      },
      {
        "measured_at": "2025-09-13T14:37:01.752573+00:00",
        "score": 2262.795835696818,
        "source_record_id": "17d41595-9395-44d0-bc51-1d55acf1cf89"
      }
    ],
    "median": null,
    "observed_max": 2358.8538458214944,
    "observed_min": 2257.8981148770126,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "ab485db0e8a0c46e1dc7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c8fdebb7-52a4-44d8-8fdb-1a5520cb9317",
    "efcd2ade-a1d0-4f9c-8914-06d651ba76cc",
    "8101b151-a633-405b-b312-069057a8324f"
  ],
  "measured_from": "2025-03-27T06:08:41.788607+00:00",
  "measured_to": "2025-09-13T14:37:01.752573+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

2,350.5238617755163 samples/min

実行数: 14

暫定中央値・少数標本n = 14

4.5.0 · junkshop · OPTIX · Windows · 1P · 14 cores · 20 threads

2,350.52 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,916.45 / 2,379.91
測定期間
2025-08-08 – 2026-03-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2350.5238617755163,
    "observed_max": 2379.9083117400837,
    "observed_min": 1916.452099339279,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 14,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "8042caa41285573962c5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "aa412eb3-5689-4ad8-9856-0e70ba2210c0",
    "7a82cbab-eb3e-4b50-b343-6f19a3ad27f2",
    "9caff415-fffe-441d-abe3-3327a00aa702"
  ],
  "measured_from": "2025-08-08T20:44:56.314124+00:00",
  "measured_to": "2026-03-01T14:15:23.407266+00:00",
  "median": 2350.5238617755163,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 14,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,367.81 / 4,367.81
測定期間
2025-03-06 – 2025-03-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-06T14:14:38.799710+00:00",
        "score": 4367.809463740148,
        "source_record_id": "924852cf-90a1-4b26-852c-27ac6873c05e"
      }
    ],
    "median": null,
    "observed_max": 4367.809463740148,
    "observed_min": 4367.809463740148,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "3ae22227a8364968742e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "924852cf-90a1-4b26-852c-27ac6873c05e"
  ],
  "measured_from": "2025-03-06T14:14:38.799710+00:00",
  "measured_to": "2025-03-06T14:14:38.799710+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.4.0 · monster · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,206.69 / 4,469.67
測定期間
2025-03-27 – 2025-09-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-27T06:07:58.329223+00:00",
        "score": 4371.102620615737,
        "source_record_id": "c8fdebb7-52a4-44d8-8fdb-1a5520cb9317"
      },
      {
        "measured_at": "2025-04-14T17:43:39.623315+00:00",
        "score": 4469.674188899198,
        "source_record_id": "efcd2ade-a1d0-4f9c-8914-06d651ba76cc"
      },
      {
        "measured_at": "2025-04-20T06:04:18.191731+00:00",
        "score": 4466.622038178632,
        "source_record_id": "8101b151-a633-405b-b312-069057a8324f"
      },
      {
        "measured_at": "2025-06-05T14:16:14.567633+00:00",
        "score": 4206.690309916411,
        "source_record_id": "3542bd42-e651-4079-8c49-5f2a55df2ad9"
      },
      {
        "measured_at": "2025-09-13T14:36:19.670378+00:00",
        "score": 4270.077463232695,
        "source_record_id": "17d41595-9395-44d0-bc51-1d55acf1cf89"
      }
    ],
    "median": null,
    "observed_max": 4469.674188899198,
    "observed_min": 4206.690309916411,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "c047a88098f4785f5bf2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c8fdebb7-52a4-44d8-8fdb-1a5520cb9317",
    "efcd2ade-a1d0-4f9c-8914-06d651ba76cc",
    "8101b151-a633-405b-b312-069057a8324f"
  ],
  "measured_from": "2025-03-27T06:07:58.329223+00:00",
  "measured_to": "2025-09-13T14:36:19.670378+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

4,407.513686185264 samples/min

実行数: 14

暫定中央値・少数標本n = 14

4.5.0 · monster · OPTIX · Windows · 1P · 14 cores · 20 threads

4,407.51 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,754.9 / 4,498.04
測定期間
2025-08-08 – 2026-03-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4407.513686185264,
    "observed_max": 4498.0444239616645,
    "observed_min": 3754.8968037495056,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 14,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "2292c918dfdc0e56958f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "aa412eb3-5689-4ad8-9856-0e70ba2210c0",
    "7a82cbab-eb3e-4b50-b343-6f19a3ad27f2",
    "9caff415-fffe-441d-abe3-3327a00aa702"
  ],
  "measured_from": "2025-08-08T20:44:10.119904+00:00",
  "measured_to": "2026-03-01T14:14:35.666247+00:00",
  "median": 4407.513686185264,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 14,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Windows · 1P · 14 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,221.24 / 2,221.24
測定期間
2025-06-18 – 2025-06-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-18T14:06:23.702150+00:00",
        "score": 2221.2401416816,
        "source_record_id": "4b0bfe91-8991-4062-9979-efc5e9fc100a"
      }
    ],
    "median": null,
    "observed_max": 2221.2401416816,
    "observed_min": 2221.2401416816,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "67acb9ee662b4f8da19e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4b0bfe91-8991-4062-9979-efc5e9fc100a"
  ],
  "measured_from": "2025-06-18T14:06:23.702150+00:00",
  "measured_to": "2025-06-18T14:06:23.702150+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Windows · 1P · 14 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,215.72 / 2,215.72
測定期間
2025-06-18 – 2025-06-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-18T14:05:41.256211+00:00",
        "score": 2215.715755321675,
        "source_record_id": "4b0bfe91-8991-4062-9979-efc5e9fc100a"
      }
    ],
    "median": null,
    "observed_max": 2215.715755321675,
    "observed_min": 2215.715755321675,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "b23329101608b0bed94d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4b0bfe91-8991-4062-9979-efc5e9fc100a"
  ],
  "measured_from": "2025-06-18T14:05:41.256211+00:00",
  "measured_to": "2025-06-18T14:05:41.256211+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Windows · 1P · 14 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,266.66 / 4,266.66
測定期間
2025-06-18 – 2025-06-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-18T14:04:53.265175+00:00",
        "score": 4266.663619840603,
        "source_record_id": "4b0bfe91-8991-4062-9979-efc5e9fc100a"
      }
    ],
    "median": null,
    "observed_max": 4266.663619840603,
    "observed_min": 4266.663619840603,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "c3aabda814336fb8718d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4b0bfe91-8991-4062-9979-efc5e9fc100a"
  ],
  "measured_from": "2025-06-18T14:04:53.265175+00:00",
  "measured_to": "2025-06-18T14:04:53.265175+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Windows · 1P · 15 cores · 30 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,070.35 / 2,070.35
測定期間
2025-11-20 – 2025-11-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-20T08:18:56.924270+00:00",
        "score": 2070.345359609362,
        "source_record_id": "6e0177b1-135e-4a6d-9962-bca46aa18b83"
      }
    ],
    "median": null,
    "observed_max": 2070.345359609362,
    "observed_min": 2070.345359609362,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 15,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 30,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "da92a806087ac870fcfb",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6e0177b1-135e-4a6d-9962-bca46aa18b83"
  ],
  "measured_from": "2025-11-20T08:18:56.924270+00:00",
  "measured_to": "2025-11-20T08:18:56.924270+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Windows · 1P · 15 cores · 30 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,181.95 / 2,181.95
測定期間
2025-11-20 – 2025-11-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-20T08:18:21.151366+00:00",
        "score": 2181.9530806956986,
        "source_record_id": "6e0177b1-135e-4a6d-9962-bca46aa18b83"
      }
    ],
    "median": null,
    "observed_max": 2181.9530806956986,
    "observed_min": 2181.9530806956986,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 15,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 30,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "dd52e2818fc8c0202bdc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6e0177b1-135e-4a6d-9962-bca46aa18b83"
  ],
  "measured_from": "2025-11-20T08:18:21.151366+00:00",
  "measured_to": "2025-11-20T08:18:21.151366+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Windows · 1P · 15 cores · 30 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,153.92 / 4,153.92
測定期間
2025-11-20 – 2025-11-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-20T08:17:36.313678+00:00",
        "score": 4153.9181368729,
        "source_record_id": "6e0177b1-135e-4a6d-9962-bca46aa18b83"
      }
    ],
    "median": null,
    "observed_max": 4153.9181368729,
    "observed_min": 4153.9181368729,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 15,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 30,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "606934c5dcfb0df65e95",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6e0177b1-135e-4a6d-9962-bca46aa18b83"
  ],
  "measured_from": "2025-11-20T08:17:36.313678+00:00",
  "measured_to": "2025-11-20T08:17:36.313678+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,342.31 / 2,342.31
測定期間
2025-04-22 – 2025-04-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-22T22:03:54.745899+00:00",
        "score": 2342.3124956515862,
        "source_record_id": "0833fb38-9075-404e-be41-83e4d7bed5dd"
      }
    ],
    "median": null,
    "observed_max": 2342.3124956515862,
    "observed_min": 2342.3124956515862,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "a01ea4190cacba56741b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0833fb38-9075-404e-be41-83e4d7bed5dd"
  ],
  "measured_from": "2025-04-22T22:03:54.745899+00:00",
  "measured_to": "2025-04-22T22:03:54.745899+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · classroom · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,995.13 / 2,145.4
測定期間
2025-10-25 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-25T20:59:33.867892+00:00",
        "score": 2083.1206404927802,
        "source_record_id": "40d0a497-7897-4e47-8472-2d1a0e58c9b6"
      },
      {
        "measured_at": "2026-03-04T21:01:49.319766+00:00",
        "score": 1995.127347518743,
        "source_record_id": "9dc78d94-f3a7-4652-908e-406167dc6ef1"
      },
      {
        "measured_at": "2026-03-04T21:07:34.869390+00:00",
        "score": 2145.40331415232,
        "source_record_id": "f8c5e6e6-0da5-417c-8292-ed89a2646cc0"
      },
      {
        "measured_at": "2026-03-05T16:24:51.734757+00:00",
        "score": 2119.8147061997074,
        "source_record_id": "b90b33ba-0218-4003-8e75-c0e1d647720d"
      },
      {
        "measured_at": "2026-03-07T05:06:06.767030+00:00",
        "score": 2102.0180064315036,
        "source_record_id": "4d7559a2-ee34-4855-a019-8bdf9ff674da"
      }
    ],
    "median": null,
    "observed_max": 2145.40331415232,
    "observed_min": 1995.127347518743,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "d3184301a9981e1ddcf5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40d0a497-7897-4e47-8472-2d1a0e58c9b6",
    "9dc78d94-f3a7-4652-908e-406167dc6ef1",
    "f8c5e6e6-0da5-417c-8292-ed89a2646cc0"
  ],
  "measured_from": "2025-10-25T20:59:33.867892+00:00",
  "measured_to": "2026-03-07T05:06:06.767030+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,362.82 / 2,362.82
測定期間
2025-04-22 – 2025-04-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-22T22:03:18.642431+00:00",
        "score": 2362.8247836372257,
        "source_record_id": "0833fb38-9075-404e-be41-83e4d7bed5dd"
      }
    ],
    "median": null,
    "observed_max": 2362.8247836372257,
    "observed_min": 2362.8247836372257,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "f770fb487a60f382caac",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0833fb38-9075-404e-be41-83e4d7bed5dd"
  ],
  "measured_from": "2025-04-22T22:03:18.642431+00:00",
  "measured_to": "2025-04-22T22:03:18.642431+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,994.04 / 2,214.05
測定期間
2025-10-25 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-25T20:58:54.346386+00:00",
        "score": 2132.0720774404676,
        "source_record_id": "40d0a497-7897-4e47-8472-2d1a0e58c9b6"
      },
      {
        "measured_at": "2026-03-04T21:01:12.214243+00:00",
        "score": 1994.0421263609255,
        "source_record_id": "9dc78d94-f3a7-4652-908e-406167dc6ef1"
      },
      {
        "measured_at": "2026-03-04T21:06:58.215638+00:00",
        "score": 2214.0487365487083,
        "source_record_id": "f8c5e6e6-0da5-417c-8292-ed89a2646cc0"
      },
      {
        "measured_at": "2026-03-05T16:24:15.226103+00:00",
        "score": 2194.9295997576414,
        "source_record_id": "b90b33ba-0218-4003-8e75-c0e1d647720d"
      },
      {
        "measured_at": "2026-03-07T05:05:30.077288+00:00",
        "score": 2176.832270891142,
        "source_record_id": "4d7559a2-ee34-4855-a019-8bdf9ff674da"
      }
    ],
    "median": null,
    "observed_max": 2214.0487365487083,
    "observed_min": 1994.0421263609255,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "6629b4eef327d16ca72d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40d0a497-7897-4e47-8472-2d1a0e58c9b6",
    "9dc78d94-f3a7-4652-908e-406167dc6ef1",
    "f8c5e6e6-0da5-417c-8292-ed89a2646cc0"
  ],
  "measured_from": "2025-10-25T20:58:54.346386+00:00",
  "measured_to": "2026-03-07T05:05:30.077288+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,499.62 / 4,499.62
測定期間
2025-04-22 – 2025-04-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-22T22:02:38.684078+00:00",
        "score": 4499.622607574573,
        "source_record_id": "0833fb38-9075-404e-be41-83e4d7bed5dd"
      }
    ],
    "median": null,
    "observed_max": 4499.622607574573,
    "observed_min": 4499.622607574573,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "6758d5be85ee74abbd1d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0833fb38-9075-404e-be41-83e4d7bed5dd"
  ],
  "measured_from": "2025-04-22T22:02:38.684078+00:00",
  "measured_to": "2025-04-22T22:02:38.684078+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · monster · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,947.06 / 4,216.11
測定期間
2025-10-25 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-25T20:58:02.787179+00:00",
        "score": 4064.914710689598,
        "source_record_id": "40d0a497-7897-4e47-8472-2d1a0e58c9b6"
      },
      {
        "measured_at": "2026-03-04T21:00:21.939541+00:00",
        "score": 3947.055265291139,
        "source_record_id": "9dc78d94-f3a7-4652-908e-406167dc6ef1"
      },
      {
        "measured_at": "2026-03-04T21:06:10.527866+00:00",
        "score": 4216.1052226529555,
        "source_record_id": "f8c5e6e6-0da5-417c-8292-ed89a2646cc0"
      },
      {
        "measured_at": "2026-03-05T16:23:27.617091+00:00",
        "score": 4207.918015232809,
        "source_record_id": "b90b33ba-0218-4003-8e75-c0e1d647720d"
      },
      {
        "measured_at": "2026-03-07T05:04:42.265646+00:00",
        "score": 4197.282473137624,
        "source_record_id": "4d7559a2-ee34-4855-a019-8bdf9ff674da"
      }
    ],
    "median": null,
    "observed_max": 4216.1052226529555,
    "observed_min": 3947.055265291139,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "bace7adbc8160dea605c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40d0a497-7897-4e47-8472-2d1a0e58c9b6",
    "9dc78d94-f3a7-4652-908e-406167dc6ef1",
    "f8c5e6e6-0da5-417c-8292-ed89a2646cc0"
  ],
  "measured_from": "2025-10-25T20:58:02.787179+00:00",
  "measured_to": "2026-03-07T05:04:42.265646+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · classroom · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,211.26 / 2,275.61
測定期間
2025-03-03 – 2025-04-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-03T14:02:55.942805+00:00",
        "score": 2275.6055707798037,
        "source_record_id": "bfae38be-d30c-4dbf-bbd2-012b0e7539c8"
      },
      {
        "measured_at": "2025-03-15T14:14:01.879344+00:00",
        "score": 2211.2613539987356,
        "source_record_id": "b92d8bae-4de4-4464-aae6-b79799b8c19c"
      },
      {
        "measured_at": "2025-04-03T16:01:48.957324+00:00",
        "score": 2263.3359661490267,
        "source_record_id": "38da4e60-1d4e-4c5a-bef6-58d836e0ca0f"
      }
    ],
    "median": null,
    "observed_max": 2275.6055707798037,
    "observed_min": 2211.2613539987356,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "f0b8d7bf3fa71adda296",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bfae38be-d30c-4dbf-bbd2-012b0e7539c8",
    "b92d8bae-4de4-4464-aae6-b79799b8c19c",
    "38da4e60-1d4e-4c5a-bef6-58d836e0ca0f"
  ],
  "measured_from": "2025-03-03T14:02:55.942805+00:00",
  "measured_to": "2025-04-03T16:01:48.957324+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

2,350.216384520915 samples/min

実行数: 12

暫定中央値・少数標本n = 12

4.4.0 · classroom · OPTIX · Windows · 1P · 16 cores · 24 threads

2,350.22 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,991.84 / 2,506.12
測定期間
2025-03-24 – 2025-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2350.216384520915,
    "observed_max": 2506.119140173543,
    "observed_min": 1991.8403208657191,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 12,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "f8d2a258e37eff22d250",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "938ec5b8-d6e3-480a-aabb-5a0cfc219379",
    "a2da97e3-3cc4-41e5-99af-a95ee46b7d2f",
    "dab7974d-856a-4fcc-9e30-00810828cc84"
  ],
  "measured_from": "2025-03-24T13:19:39.908142+00:00",
  "measured_to": "2025-07-08T23:29:42.690140+00:00",
  "median": 2350.216384520915,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 12,
  "sample_status": "provisional"
}

Blender scene rendering

2,175.578018340673 samples/min

実行数: 32

中央値と四分位数n = 32

4.5.0 · classroom · OPTIX · Windows · 1P · 16 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,130.52
P50 · 中央値
2,175.58
P75
2,273.65

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,005.56 / 2,461.7
測定期間
2025-07-25 – 2026-02-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2175.578018340673,
    "observed_max": 2461.701264256232,
    "observed_min": 2005.558495048472,
    "percentiles": {
      "p25": 2130.5182984503494,
      "p50": 2175.578018340673,
      "p75": 2273.6514729084465
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 32,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "5ca187acdfd5971fe418",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c827a0a3-47cb-4e1d-8bc1-8090e0ea1234",
    "3e571ef0-70fd-488b-83c8-bed96384f92a",
    "528a7173-50c8-4b89-afb4-70cc7997c628"
  ],
  "measured_from": "2025-07-25T16:28:20.216923+00:00",
  "measured_to": "2026-02-05T20:35:41.865674+00:00",
  "median": 2175.578018340673,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2130.5182984503494,
    "p50": 2175.578018340673,
    "p75": 2273.6514729084465
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 32,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,291 / 2,362.53
測定期間
2025-03-03 – 2025-04-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-03T14:02:19.206408+00:00",
        "score": 2362.530073662093,
        "source_record_id": "bfae38be-d30c-4dbf-bbd2-012b0e7539c8"
      },
      {
        "measured_at": "2025-03-15T14:13:22.700411+00:00",
        "score": 2291.0047628922666,
        "source_record_id": "b92d8bae-4de4-4464-aae6-b79799b8c19c"
      },
      {
        "measured_at": "2025-04-03T16:01:12.329800+00:00",
        "score": 2347.625394185502,
        "source_record_id": "38da4e60-1d4e-4c5a-bef6-58d836e0ca0f"
      }
    ],
    "median": null,
    "observed_max": 2362.530073662093,
    "observed_min": 2291.0047628922666,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "0b6b16bc7a5c1867acf7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bfae38be-d30c-4dbf-bbd2-012b0e7539c8",
    "b92d8bae-4de4-4464-aae6-b79799b8c19c",
    "38da4e60-1d4e-4c5a-bef6-58d836e0ca0f"
  ],
  "measured_from": "2025-03-03T14:02:19.206408+00:00",
  "measured_to": "2025-04-03T16:01:12.329800+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

2,384.2551323919465 samples/min

実行数: 12

暫定中央値・少数標本n = 12

4.4.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 24 threads

2,384.26 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,018.36 / 2,603.28
測定期間
2025-03-24 – 2025-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2384.2551323919465,
    "observed_max": 2603.2849492698183,
    "observed_min": 2018.3599207673944,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 12,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "c61fdd7609dd17a41d87",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "938ec5b8-d6e3-480a-aabb-5a0cfc219379",
    "a2da97e3-3cc4-41e5-99af-a95ee46b7d2f",
    "dab7974d-856a-4fcc-9e30-00810828cc84"
  ],
  "measured_from": "2025-03-24T13:19:03.858212+00:00",
  "measured_to": "2025-07-08T23:29:05.924763+00:00",
  "median": 2384.2551323919465,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 12,
  "sample_status": "provisional"
}

Blender scene rendering

2,289.80230823278 samples/min

実行数: 32

中央値と四分位数n = 32

4.5.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,220.83
P50 · 中央値
2,289.8
P75
2,340.46

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,038.99 / 2,549.67
測定期間
2025-07-25 – 2026-02-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2289.80230823278,
    "observed_max": 2549.669966022314,
    "observed_min": 2038.9884429140425,
    "percentiles": {
      "p25": 2220.8308309226904,
      "p50": 2289.80230823278,
      "p75": 2340.458546444632
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 32,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "b578414b38025bd87594",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c827a0a3-47cb-4e1d-8bc1-8090e0ea1234",
    "3e571ef0-70fd-488b-83c8-bed96384f92a",
    "528a7173-50c8-4b89-afb4-70cc7997c628"
  ],
  "measured_from": "2025-07-25T16:27:41.889452+00:00",
  "measured_to": "2026-02-05T20:35:05.726219+00:00",
  "median": 2289.80230823278,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2220.8308309226904,
    "p50": 2289.80230823278,
    "p75": 2340.458546444632
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 32,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · monster · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,310.12 / 4,534.42
測定期間
2025-03-03 – 2025-04-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-03T14:01:37.127798+00:00",
        "score": 4534.4228101073895,
        "source_record_id": "bfae38be-d30c-4dbf-bbd2-012b0e7539c8"
      },
      {
        "measured_at": "2025-03-15T14:12:37.541277+00:00",
        "score": 4310.123659500231,
        "source_record_id": "b92d8bae-4de4-4464-aae6-b79799b8c19c"
      },
      {
        "measured_at": "2025-04-03T16:00:28.535102+00:00",
        "score": 4508.484410211838,
        "source_record_id": "38da4e60-1d4e-4c5a-bef6-58d836e0ca0f"
      }
    ],
    "median": null,
    "observed_max": 4534.4228101073895,
    "observed_min": 4310.123659500231,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "f117d894f01c2222540d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bfae38be-d30c-4dbf-bbd2-012b0e7539c8",
    "b92d8bae-4de4-4464-aae6-b79799b8c19c",
    "38da4e60-1d4e-4c5a-bef6-58d836e0ca0f"
  ],
  "measured_from": "2025-03-03T14:01:37.127798+00:00",
  "measured_to": "2025-04-03T16:00:28.535102+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

4,497.8543062390945 samples/min

実行数: 12

暫定中央値・少数標本n = 12

4.4.0 · monster · OPTIX · Windows · 1P · 16 cores · 24 threads

4,497.85 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,229.29 / 4,949.47
測定期間
2025-03-24 – 2025-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4497.8543062390945,
    "observed_max": 4949.469255907564,
    "observed_min": 4229.294312890435,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 12,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "2e5227553887af582e6c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "938ec5b8-d6e3-480a-aabb-5a0cfc219379",
    "a2da97e3-3cc4-41e5-99af-a95ee46b7d2f",
    "dab7974d-856a-4fcc-9e30-00810828cc84"
  ],
  "measured_from": "2025-03-24T13:18:22.532005+00:00",
  "measured_to": "2025-07-08T23:28:24.766097+00:00",
  "median": 4497.8543062390945,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 12,
  "sample_status": "provisional"
}

Blender scene rendering

4,329.306070415568 samples/min

実行数: 32

中央値と四分位数n = 32

4.5.0 · monster · OPTIX · Windows · 1P · 16 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,157.3
P50 · 中央値
4,329.31
P75
4,406.54

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,841.76 / 4,790.85
測定期間
2025-07-25 – 2026-02-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4329.306070415568,
    "observed_max": 4790.854852455832,
    "observed_min": 3841.763708907558,
    "percentiles": {
      "p25": 4157.295975796158,
      "p50": 4329.306070415568,
      "p75": 4406.544644651084
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 32,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "fbc0ca5b70c3142a3de2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c827a0a3-47cb-4e1d-8bc1-8090e0ea1234",
    "3e571ef0-70fd-488b-83c8-bed96384f92a",
    "528a7173-50c8-4b89-afb4-70cc7997c628"
  ],
  "measured_from": "2025-07-25T16:26:53.942998+00:00",
  "measured_to": "2026-02-05T20:34:20.366856+00:00",
  "median": 4329.306070415568,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4157.295975796158,
    "p50": 4329.306070415568,
    "p75": 4406.544644651084
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 32,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.2.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,927.8 / 2,246.73
測定期間
2025-03-15 – 2025-10-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-15T14:10:19.143916+00:00",
        "score": 1933.6471039955973,
        "source_record_id": "5849c15b-90bd-4626-9f84-2c1eb4c5d47c"
      },
      {
        "measured_at": "2025-03-15T14:18:31.684843+00:00",
        "score": 1927.7970721182303,
        "source_record_id": "1cff07af-da40-42d3-8207-8c23b1026a49"
      },
      {
        "measured_at": "2025-06-14T16:30:47.146370+00:00",
        "score": 2246.7255388000535,
        "source_record_id": "87e3de9b-b036-4032-8dde-348ea3180064"
      },
      {
        "measured_at": "2025-08-04T13:02:41.960641+00:00",
        "score": 2191.98274369527,
        "source_record_id": "ad26d642-4522-4f41-bf44-ab04c85987ce"
      },
      {
        "measured_at": "2025-10-01T10:19:37.372882+00:00",
        "score": 2202.5013829409445,
        "source_record_id": "69e1196f-ec22-48fb-afcb-6c509072ffd8"
      },
      {
        "measured_at": "2025-10-30T08:56:59.093208+00:00",
        "score": 2205.7393456789277,
        "source_record_id": "08ef80c1-846a-4348-bfc1-2c976c328b13"
      }
    ],
    "median": null,
    "observed_max": 2246.7255388000535,
    "observed_min": 1927.7970721182303,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.2.0"
  },
  "condition_id": "b280750247df449bff9b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5849c15b-90bd-4626-9f84-2c1eb4c5d47c",
    "1cff07af-da40-42d3-8207-8c23b1026a49",
    "87e3de9b-b036-4032-8dde-348ea3180064"
  ],
  "measured_from": "2025-03-15T14:10:19.143916+00:00",
  "measured_to": "2025-10-30T08:56:59.093208+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

2,250.122273937305 samples/min

実行数: 42

中央値と四分位数n = 42

4.3.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,189.87
P50 · 中央値
2,250.12
P75
2,300.17

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
39.29 / 2,566.08
測定期間
2025-02-01 – 2025-10-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2250.122273937305,
    "observed_max": 2566.078252874102,
    "observed_min": 39.29398685054797,
    "percentiles": {
      "p25": 2189.874719298737,
      "p50": 2250.122273937305,
      "p75": 2300.172673904507
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 42,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "585d54eca4ab98b4f7f9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4755d63c-1ef8-446f-859d-688f0b09e300",
    "650b00f7-8cd1-4410-8961-0f7e965eb979",
    "bc76c220-d9e9-4b6c-aa67-493c43733220"
  ],
  "measured_from": "2025-02-01T17:57:18.395533+00:00",
  "measured_to": "2025-10-16T17:45:09.194423+00:00",
  "median": 2250.122273937305,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2189.874719298737,
    "p50": 2250.122273937305,
    "p75": 2300.172673904507
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 42,
  "sample_status": "quartiles"
}

Blender scene rendering

2,330.657591482033 samples/min

実行数: 622

公開提出の分布n = 622

4.4.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

36.9–166.35: 2 投稿数166.35–295.8: 0 投稿数295.8–425.25: 1 投稿数425.25–554.7: 0 投稿数554.7–684.14: 2 投稿数684.14–813.59: 2 投稿数813.59–943.04: 0 投稿数943.04–1,072.49: 0 投稿数1,072.49–1,201.94: 2 投稿数1,201.94–1,331.39: 0 投稿数1,331.39–1,460.84: 0 投稿数1,460.84–1,590.28: 0 投稿数1,590.28–1,719.73: 0 投稿数1,719.73–1,849.18: 0 投稿数1,849.18–1,978.63: 2 投稿数1,978.63–2,108.08: 7 投稿数2,108.08–2,237.53: 33 投稿数2,237.53–2,366.97: 519 投稿数2,366.97–2,496.42: 40 投稿数2,496.42–2,625.87: 12 投稿数n = 51936.92,625.87

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
2,194.52
P25
2,300.1
P50 · 中央値
2,330.66
P75
2,348.92
P95
2,377.47

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
36.9 / 2,625.87
測定期間
2025-03-19 – 2026-03-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 2,
        "from": 36.90174430855172,
        "to": 166.35023636629745
      },
      {
        "count": 0,
        "from": 166.35023636629745,
        "to": 295.7987284240432
      },
      {
        "count": 1,
        "from": 295.7987284240432,
        "to": 425.24722048178893
      },
      {
        "count": 0,
        "from": 425.24722048178893,
        "to": 554.6957125395347
      },
      {
        "count": 2,
        "from": 554.6957125395347,
        "to": 684.1442045972805
      },
      {
        "count": 2,
        "from": 684.1442045972805,
        "to": 813.5926966550262
      },
      {
        "count": 0,
        "from": 813.5926966550262,
        "to": 943.0411887127719
      },
      {
        "count": 0,
        "from": 943.0411887127719,
        "to": 1072.4896807705177
      },
      {
        "count": 2,
        "from": 1072.4896807705177,
        "to": 1201.9381728282633
      },
      {
        "count": 0,
        "from": 1201.9381728282633,
        "to": 1331.3866648860092
      },
      {
        "count": 0,
        "from": 1331.3866648860092,
        "to": 1460.835156943755
      },
      {
        "count": 0,
        "from": 1460.835156943755,
        "to": 1590.2836490015006
      },
      {
        "count": 0,
        "from": 1590.2836490015006,
        "to": 1719.7321410592463
      },
      {
        "count": 0,
        "from": 1719.7321410592463,
        "to": 1849.180633116992
      },
      {
        "count": 2,
        "from": 1849.180633116992,
        "to": 1978.629125174738
      },
      {
        "count": 7,
        "from": 1978.629125174738,
        "to": 2108.0776172324836
      },
      {
        "count": 33,
        "from": 2108.0776172324836,
        "to": 2237.526109290229
      },
      {
        "count": 519,
        "from": 2237.526109290229,
        "to": 2366.974601347975
      },
      {
        "count": 40,
        "from": 2366.974601347975,
        "to": 2496.423093405721
      },
      {
        "count": 12,
        "from": 2496.423093405721,
        "to": 2625.8715854634665
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    ],
    "independent_system_count": null,
    "median": 2330.657591482033,
    "observed_max": 2625.8715854634665,
    "observed_min": 36.90174430855172,
    "percentiles": {
      "p25": 2300.099080106362,
      "p5": 2194.5182943400637,
      "p50": 2330.657591482033,
      "p75": 2348.9238368656765,
      "p95": 2377.4736862257773
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 622,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "a9c8eec28fee1b66ace6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ec68f3e5-3291-4d15-a986-6dc90134baa0",
    "2bf7fed0-dfcd-41b8-a17a-41cb26dda5a4",
    "97d39b50-a2e4-41b3-a343-93d01db1fe87"
  ],
  "measured_from": "2025-03-19T16:00:55.034644+00:00",
  "measured_to": "2026-03-09T10:47:17.605682+00:00",
  "median": 2330.657591482033,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2300.099080106362,
    "p5": 2194.5182943400637,
    "p50": 2330.657591482033,
    "p75": 2348.9238368656765,
    "p95": 2377.4736862257773
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 622,
  "sample_status": "distribution"
}

Blender scene rendering

2,329.9858688856457 samples/min

実行数: 476

公開提出の分布n = 476

4.5.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

1,103–1,180.28: 1 投稿数1,180.28–1,257.56: 0 投稿数1,257.56–1,334.84: 0 投稿数1,334.84–1,412.12: 0 投稿数1,412.12–1,489.4: 0 投稿数1,489.4–1,566.67: 2 投稿数1,566.67–1,643.95: 0 投稿数1,643.95–1,721.23: 0 投稿数1,721.23–1,798.51: 0 投稿数1,798.51–1,875.79: 1 投稿数1,875.79–1,953.07: 4 投稿数1,953.07–2,030.35: 1 投稿数2,030.35–2,107.63: 6 投稿数2,107.63–2,184.9: 21 投稿数2,184.9–2,262.18: 42 投稿数2,262.18–2,339.46: 209 投稿数2,339.46–2,416.74: 154 投稿数2,416.74–2,494.02: 14 投稿数2,494.02–2,571.3: 18 投稿数2,571.3–2,648.58: 3 投稿数n = 2091,1032,648.58

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
2,146.38
P25
2,285.7
P50 · 中央値
2,329.99
P75
2,348.81
P95
2,468.62

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,103 / 2,648.58
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
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    "histogram": [
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        "from": 1103.002696702726,
        "to": 1180.2814066330463
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      {
        "count": 0,
        "from": 1180.2814066330463,
        "to": 1257.5601165633668
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      {
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        "from": 1257.5601165633668,
        "to": 1334.838826493687
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      {
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        "from": 1334.838826493687,
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      {
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      {
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        "from": 1489.3962463543276,
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      {
        "count": 0,
        "from": 1566.674956284648,
        "to": 1643.9536662149683
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      {
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        "from": 1643.9536662149683,
        "to": 1721.2323761452885
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      {
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      {
        "count": 4,
        "from": 1875.7897960059292,
        "to": 1953.0685059362495
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      {
        "count": 1,
        "from": 1953.0685059362495,
        "to": 2030.34721586657
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      {
        "count": 6,
        "from": 2030.34721586657,
        "to": 2107.6259257968904
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      {
        "count": 21,
        "from": 2107.6259257968904,
        "to": 2184.9046357272105
      },
      {
        "count": 42,
        "from": 2184.9046357272105,
        "to": 2262.183345657531
      },
      {
        "count": 209,
        "from": 2262.183345657531,
        "to": 2339.462055587851
      },
      {
        "count": 154,
        "from": 2339.462055587851,
        "to": 2416.7407655181714
      },
      {
        "count": 14,
        "from": 2416.7407655181714,
        "to": 2494.019475448492
      },
      {
        "count": 18,
        "from": 2494.019475448492,
        "to": 2571.2981853788124
      },
      {
        "count": 3,
        "from": 2571.2981853788124,
        "to": 2648.5768953091324
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    ],
    "independent_system_count": null,
    "median": 2329.9858688856457,
    "observed_max": 2648.5768953091324,
    "observed_min": 1103.002696702726,
    "percentiles": {
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      "p5": 2146.3784262474173,
      "p50": 2329.9858688856457,
      "p75": 2348.8094223370435,
      "p95": 2468.620146462712
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 476,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "3a7b6913603b680c74ad",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9334a2dd-cf00-48a9-a977-2d46d10ca6ba",
    "4360bfee-1976-488c-bd8b-dcd99b59afa2",
    "4e1b6745-4254-43c5-9291-6d413eff97b7"
  ],
  "measured_from": "2025-07-17T00:19:45.333017+00:00",
  "measured_to": "2026-03-10T03:26:10.019737+00:00",
  "median": 2329.9858688856457,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2285.701786982886,
    "p5": 2146.3784262474173,
    "p50": 2329.9858688856457,
    "p75": 2348.8094223370435,
    "p95": 2468.620146462712
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 476,
  "sample_status": "distribution"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

5.0.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,049.62 / 2,124.95
測定期間
2026-03-10 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T20:01:21.779353+00:00",
        "score": 2083.1366119600043,
        "source_record_id": "b6a026c0-da40-414e-9dcd-b57328a35c29"
      },
      {
        "measured_at": "2026-03-10T20:08:31.809842+00:00",
        "score": 2050.396007953737,
        "source_record_id": "48c18970-0dae-44d1-b157-7008207cd1f4"
      },
      {
        "measured_at": "2026-03-10T20:13:56.460688+00:00",
        "score": 2049.6210003413717,
        "source_record_id": "bfa14be6-d1a7-4fd7-8458-6a639602da85"
      },
      {
        "measured_at": "2026-03-10T20:29:09.303099+00:00",
        "score": 2052.0959554506458,
        "source_record_id": "c37c85ec-fba6-4803-858a-e241f48764a8"
      },
      {
        "measured_at": "2026-03-10T20:37:23.035630+00:00",
        "score": 2090.0687821137567,
        "source_record_id": "22fe064e-7c6a-4665-b7cb-433851add0b8"
      },
      {
        "measured_at": "2026-03-11T08:10:04.668170+00:00",
        "score": 2105.003115801782,
        "source_record_id": "db052323-72a4-4981-a9ce-841a74f04f70"
      },
      {
        "measured_at": "2026-03-11T08:15:39.305769+00:00",
        "score": 2124.9489159963673,
        "source_record_id": "f5085b97-a199-433d-8f86-dbedca38d12a"
      }
    ],
    "median": null,
    "observed_max": 2124.9489159963673,
    "observed_min": 2049.6210003413717,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "d101477d29ed9cd9652a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b6a026c0-da40-414e-9dcd-b57328a35c29",
    "48c18970-0dae-44d1-b157-7008207cd1f4",
    "bfa14be6-d1a7-4fd7-8458-6a639602da85"
  ],
  "measured_from": "2026-03-10T20:01:21.779353+00:00",
  "measured_to": "2026-03-11T08:15:39.305769+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.2.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,935.43 / 2,353.62
測定期間
2025-03-15 – 2025-10-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-15T14:09:39.303338+00:00",
        "score": 1935.4276506775273,
        "source_record_id": "5849c15b-90bd-4626-9f84-2c1eb4c5d47c"
      },
      {
        "measured_at": "2025-03-15T14:17:51.936476+00:00",
        "score": 1984.2835707063475,
        "source_record_id": "1cff07af-da40-42d3-8207-8c23b1026a49"
      },
      {
        "measured_at": "2025-06-14T16:30:09.500466+00:00",
        "score": 2353.621528748988,
        "source_record_id": "87e3de9b-b036-4032-8dde-348ea3180064"
      },
      {
        "measured_at": "2025-08-04T13:02:04.002639+00:00",
        "score": 2286.78581576638,
        "source_record_id": "ad26d642-4522-4f41-bf44-ab04c85987ce"
      },
      {
        "measured_at": "2025-10-01T10:19:01.238511+00:00",
        "score": 2286.954849864951,
        "source_record_id": "69e1196f-ec22-48fb-afcb-6c509072ffd8"
      },
      {
        "measured_at": "2025-10-30T08:56:23.503791+00:00",
        "score": 2331.38959935429,
        "source_record_id": "08ef80c1-846a-4348-bfc1-2c976c328b13"
      }
    ],
    "median": null,
    "observed_max": 2353.621528748988,
    "observed_min": 1935.4276506775273,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.2.0"
  },
  "condition_id": "b9955c90a7123509d62a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5849c15b-90bd-4626-9f84-2c1eb4c5d47c",
    "1cff07af-da40-42d3-8207-8c23b1026a49",
    "87e3de9b-b036-4032-8dde-348ea3180064"
  ],
  "measured_from": "2025-03-15T14:09:39.303338+00:00",
  "measured_to": "2025-10-30T08:56:23.503791+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

2,324.7816849790966 samples/min

実行数: 42

中央値と四分位数n = 42

4.3.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,282.93
P50 · 中央値
2,324.78
P75
2,370.59

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
30.87 / 2,645.35
測定期間
2025-02-01 – 2025-10-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2324.7816849790966,
    "observed_max": 2645.349503170712,
    "observed_min": 30.870660678444512,
    "percentiles": {
      "p25": 2282.928814893861,
      "p50": 2324.7816849790966,
      "p75": 2370.591412136691
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 42,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "216d6014da8600a9df17",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4755d63c-1ef8-446f-859d-688f0b09e300",
    "650b00f7-8cd1-4410-8961-0f7e965eb979",
    "bc76c220-d9e9-4b6c-aa67-493c43733220"
  ],
  "measured_from": "2025-02-01T17:56:41.511072+00:00",
  "measured_to": "2025-10-16T17:44:33.644858+00:00",
  "median": 2324.7816849790966,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2282.928814893861,
    "p50": 2324.7816849790966,
    "p75": 2370.591412136691
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 42,
  "sample_status": "quartiles"
}

Blender scene rendering

2,364.7830744046682 samples/min

実行数: 622

公開提出の分布n = 622

4.4.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads

41.18–177.42: 2 投稿数177.42–313.65: 0 投稿数313.65–449.89: 1 投稿数449.89–586.13: 0 投稿数586.13–722.37: 2 投稿数722.37–858.61: 0 投稿数858.61–994.85: 0 投稿数994.85–1,131.09: 2 投稿数1,131.09–1,267.33: 3 投稿数1,267.33–1,403.57: 0 投稿数1,403.57–1,539.8: 0 投稿数1,539.8–1,676.04: 0 投稿数1,676.04–1,812.28: 0 投稿数1,812.28–1,948.52: 2 投稿数1,948.52–2,084.76: 3 投稿数2,084.76–2,221: 14 投稿数2,221–2,357.24: 211 投稿数2,357.24–2,493.48: 359 投稿数2,493.48–2,629.71: 17 投稿数2,629.71–2,765.95: 6 投稿数n = 35941.182,765.95

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
2,236.53
P25
2,337.46
P50 · 中央値
2,364.78
P75
2,384.35
P95
2,417.45

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
41.18 / 2,765.95
測定期間
2025-03-19 – 2026-03-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 2,
        "from": 41.17723896089695,
        "to": 177.41606748133404
      },
      {
        "count": 0,
        "from": 177.41606748133404,
        "to": 313.65489600177114
      },
      {
        "count": 1,
        "from": 313.65489600177114,
        "to": 449.89372452220823
      },
      {
        "count": 0,
        "from": 449.89372452220823,
        "to": 586.1325530426453
      },
      {
        "count": 2,
        "from": 586.1325530426453,
        "to": 722.3713815630824
      },
      {
        "count": 0,
        "from": 722.3713815630824,
        "to": 858.6102100835195
      },
      {
        "count": 0,
        "from": 858.6102100835195,
        "to": 994.8490386039566
      },
      {
        "count": 2,
        "from": 994.8490386039566,
        "to": 1131.0878671243938
      },
      {
        "count": 3,
        "from": 1131.0878671243938,
        "to": 1267.3266956448308
      },
      {
        "count": 0,
        "from": 1267.3266956448308,
        "to": 1403.565524165268
      },
      {
        "count": 0,
        "from": 1403.565524165268,
        "to": 1539.8043526857052
      },
      {
        "count": 0,
        "from": 1539.8043526857052,
        "to": 1676.0431812061422
      },
      {
        "count": 0,
        "from": 1676.0431812061422,
        "to": 1812.2820097265792
      },
      {
        "count": 2,
        "from": 1812.2820097265792,
        "to": 1948.5208382470164
      },
      {
        "count": 3,
        "from": 1948.5208382470164,
        "to": 2084.7596667674534
      },
      {
        "count": 14,
        "from": 2084.7596667674534,
        "to": 2220.9984952878904
      },
      {
        "count": 211,
        "from": 2220.9984952878904,
        "to": 2357.2373238083273
      },
      {
        "count": 359,
        "from": 2357.2373238083273,
        "to": 2493.4761523287643
      },
      {
        "count": 17,
        "from": 2493.4761523287643,
        "to": 2629.7149808492018
      },
      {
        "count": 6,
        "from": 2629.7149808492018,
        "to": 2765.9538093696387
      }
    ],
    "independent_system_count": null,
    "median": 2364.7830744046682,
    "observed_max": 2765.9538093696387,
    "observed_min": 41.17723896089695,
    "percentiles": {
      "p25": 2337.464884589606,
      "p5": 2236.533752952261,
      "p50": 2364.7830744046682,
      "p75": 2384.3519273494776,
      "p95": 2417.4532263759843
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 622,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "c6866b04d9db97f55e7e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ec68f3e5-3291-4d15-a986-6dc90134baa0",
    "2bf7fed0-dfcd-41b8-a17a-41cb26dda5a4",
    "97d39b50-a2e4-41b3-a343-93d01db1fe87"
  ],
  "measured_from": "2025-03-19T16:00:18.674618+00:00",
  "measured_to": "2026-03-09T10:46:42.454765+00:00",
  "median": 2364.7830744046682,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2337.464884589606,
    "p5": 2236.533752952261,
    "p50": 2364.7830744046682,
    "p75": 2384.3519273494776,
    "p95": 2417.4532263759843
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 622,
  "sample_status": "distribution"
}

Blender scene rendering

2,389.533746718398 samples/min

実行数: 476

公開提出の分布n = 476

4.5.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads

151.73–282.27: 1 投稿数282.27–412.81: 0 投稿数412.81–543.36: 0 投稿数543.36–673.9: 0 投稿数673.9–804.45: 0 投稿数804.45–934.99: 0 投稿数934.99–1,065.53: 0 投稿数1,065.53–1,196.08: 1 投稿数1,196.08–1,326.62: 0 投稿数1,326.62–1,457.16: 0 投稿数1,457.16–1,587.71: 1 投稿数1,587.71–1,718.25: 1 投稿数1,718.25–1,848.8: 0 投稿数1,848.8–1,979.34: 3 投稿数1,979.34–2,109.88: 3 投稿数2,109.88–2,240.43: 21 投稿数2,240.43–2,370.97: 140 投稿数2,370.97–2,501.51: 273 投稿数2,501.51–2,632.06: 14 投稿数2,632.06–2,762.6: 18 投稿数n = 273151.732,762.6

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
2,221.43
P25
2,348.28
P50 · 中央値
2,389.53
P75
2,406.73
P95
2,602.5

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
151.73 / 2,762.6
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 151.72678878987313,
        "to": 282.27050942349166
      },
      {
        "count": 0,
        "from": 282.27050942349166,
        "to": 412.8142300571102
      },
      {
        "count": 0,
        "from": 412.8142300571102,
        "to": 543.3579506907288
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      {
        "count": 0,
        "from": 543.3579506907288,
        "to": 673.9016713243473
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      {
        "count": 0,
        "from": 673.9016713243473,
        "to": 804.4453919579657
      },
      {
        "count": 0,
        "from": 804.4453919579657,
        "to": 934.9891125915843
      },
      {
        "count": 0,
        "from": 934.9891125915843,
        "to": 1065.532833225203
      },
      {
        "count": 1,
        "from": 1065.532833225203,
        "to": 1196.0765538588214
      },
      {
        "count": 0,
        "from": 1196.0765538588214,
        "to": 1326.6202744924399
      },
      {
        "count": 0,
        "from": 1326.6202744924399,
        "to": 1457.1639951260584
      },
      {
        "count": 1,
        "from": 1457.1639951260584,
        "to": 1587.707715759677
      },
      {
        "count": 1,
        "from": 1587.707715759677,
        "to": 1718.2514363932955
      },
      {
        "count": 0,
        "from": 1718.2514363932955,
        "to": 1848.795157026914
      },
      {
        "count": 3,
        "from": 1848.795157026914,
        "to": 1979.3388776605327
      },
      {
        "count": 3,
        "from": 1979.3388776605327,
        "to": 2109.882598294151
      },
      {
        "count": 21,
        "from": 2109.882598294151,
        "to": 2240.42631892777
      },
      {
        "count": 140,
        "from": 2240.42631892777,
        "to": 2370.970039561388
      },
      {
        "count": 273,
        "from": 2370.970039561388,
        "to": 2501.5137601950064
      },
      {
        "count": 14,
        "from": 2501.5137601950064,
        "to": 2632.0574808286256
      },
      {
        "count": 18,
        "from": 2632.0574808286256,
        "to": 2762.601201462244
      }
    ],
    "independent_system_count": null,
    "median": 2389.533746718398,
    "observed_max": 2762.601201462244,
    "observed_min": 151.72678878987313,
    "percentiles": {
      "p25": 2348.282354353999,
      "p5": 2221.429916528974,
      "p50": 2389.533746718398,
      "p75": 2406.72886342701,
      "p95": 2602.500423707713
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 476,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "8f8d6b7aa32e992ece75",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9334a2dd-cf00-48a9-a977-2d46d10ca6ba",
    "4360bfee-1976-488c-bd8b-dcd99b59afa2",
    "4e1b6745-4254-43c5-9291-6d413eff97b7"
  ],
  "measured_from": "2025-07-17T00:19:09.473296+00:00",
  "measured_to": "2026-03-10T03:25:32.458391+00:00",
  "median": 2389.533746718398,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2348.282354353999,
    "p5": 2221.429916528974,
    "p50": 2389.533746718398,
    "p75": 2406.72886342701,
    "p95": 2602.500423707713
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 476,
  "sample_status": "distribution"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

5.0.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,589.62 / 2,758.94
測定期間
2026-03-10 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T20:00:45.967952+00:00",
        "score": 2676.43339449389,
        "source_record_id": "b6a026c0-da40-414e-9dcd-b57328a35c29"
      },
      {
        "measured_at": "2026-03-10T20:07:56.104888+00:00",
        "score": 2620.002700688102,
        "source_record_id": "48c18970-0dae-44d1-b157-7008207cd1f4"
      },
      {
        "measured_at": "2026-03-10T20:13:20.765105+00:00",
        "score": 2589.6150147799285,
        "source_record_id": "bfa14be6-d1a7-4fd7-8458-6a639602da85"
      },
      {
        "measured_at": "2026-03-10T20:28:33.550299+00:00",
        "score": 2594.0614501709265,
        "source_record_id": "c37c85ec-fba6-4803-858a-e241f48764a8"
      },
      {
        "measured_at": "2026-03-10T20:36:47.216783+00:00",
        "score": 2662.9298251576643,
        "source_record_id": "22fe064e-7c6a-4665-b7cb-433851add0b8"
      },
      {
        "measured_at": "2026-03-11T08:09:28.819880+00:00",
        "score": 2710.7341545213703,
        "source_record_id": "db052323-72a4-4981-a9ce-841a74f04f70"
      },
      {
        "measured_at": "2026-03-11T08:15:03.609542+00:00",
        "score": 2758.944040644972,
        "source_record_id": "f5085b97-a199-433d-8f86-dbedca38d12a"
      }
    ],
    "median": null,
    "observed_max": 2758.944040644972,
    "observed_min": 2589.6150147799285,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "826a47cc1c447efcf13f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b6a026c0-da40-414e-9dcd-b57328a35c29",
    "48c18970-0dae-44d1-b157-7008207cd1f4",
    "bfa14be6-d1a7-4fd7-8458-6a639602da85"
  ],
  "measured_from": "2026-03-10T20:00:45.967952+00:00",
  "measured_to": "2026-03-11T08:15:03.609542+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.2.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,565.46 / 4,436.24
測定期間
2025-03-15 – 2025-10-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-15T14:08:51.266491+00:00",
        "score": 3565.4647060256452,
        "source_record_id": "5849c15b-90bd-4626-9f84-2c1eb4c5d47c"
      },
      {
        "measured_at": "2025-03-15T14:17:06.976569+00:00",
        "score": 3842.1839356020723,
        "source_record_id": "1cff07af-da40-42d3-8207-8c23b1026a49"
      },
      {
        "measured_at": "2025-06-14T16:29:26.944896+00:00",
        "score": 4288.306976405715,
        "source_record_id": "87e3de9b-b036-4032-8dde-348ea3180064"
      },
      {
        "measured_at": "2025-08-04T13:01:18.735539+00:00",
        "score": 4423.114243183353,
        "source_record_id": "ad26d642-4522-4f41-bf44-ab04c85987ce"
      },
      {
        "measured_at": "2025-10-01T10:18:20.182823+00:00",
        "score": 4116.444626775853,
        "source_record_id": "69e1196f-ec22-48fb-afcb-6c509072ffd8"
      },
      {
        "measured_at": "2025-10-30T08:55:42.320522+00:00",
        "score": 4436.236438358325,
        "source_record_id": "08ef80c1-846a-4348-bfc1-2c976c328b13"
      }
    ],
    "median": null,
    "observed_max": 4436.236438358325,
    "observed_min": 3565.4647060256452,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.2.0"
  },
  "condition_id": "5e1ce9dc1d4589d0f3a3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5849c15b-90bd-4626-9f84-2c1eb4c5d47c",
    "1cff07af-da40-42d3-8207-8c23b1026a49",
    "87e3de9b-b036-4032-8dde-348ea3180064"
  ],
  "measured_from": "2025-03-15T14:08:51.266491+00:00",
  "measured_to": "2025-10-30T08:55:42.320522+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

4,450.66584611291 samples/min

実行数: 42

中央値と四分位数n = 42

4.3.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,283.63
P50 · 中央値
4,450.67
P75
4,531.47

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
58.03 / 5,100.44
測定期間
2025-02-01 – 2025-10-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4450.66584611291,
    "observed_max": 5100.437052288607,
    "observed_min": 58.034330087058144,
    "percentiles": {
      "p25": 4283.631160701689,
      "p50": 4450.66584611291,
      "p75": 4531.46811251548
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 42,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "3219c2c62044dbfa1f86",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4755d63c-1ef8-446f-859d-688f0b09e300",
    "650b00f7-8cd1-4410-8961-0f7e965eb979",
    "bc76c220-d9e9-4b6c-aa67-493c43733220"
  ],
  "measured_from": "2025-02-01T17:56:00.481425+00:00",
  "measured_to": "2025-10-16T17:43:54.377626+00:00",
  "median": 4450.66584611291,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4283.631160701689,
    "p50": 4450.66584611291,
    "p75": 4531.46811251548
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 42,
  "sample_status": "quartiles"
}

Blender scene rendering

4,489.73759246557 samples/min

実行数: 622

公開提出の分布n = 622

4.4.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads

201.97–445.29: 4 投稿数445.29–688.6: 0 投稿数688.6–931.91: 1 投稿数931.91–1,175.22: 0 投稿数1,175.22–1,418.54: 2 投稿数1,418.54–1,661.85: 1 投稿数1,661.85–1,905.16: 1 投稿数1,905.16–2,148.48: 2 投稿数2,148.48–2,391.79: 0 投稿数2,391.79–2,635.1: 0 投稿数2,635.1–2,878.42: 0 投稿数2,878.42–3,121.73: 0 投稿数3,121.73–3,365.04: 1 投稿数3,365.04–3,608.36: 0 投稿数3,608.36–3,851.67: 3 投稿数3,851.67–4,094.98: 8 投稿数4,094.98–4,338.3: 53 投稿数4,338.3–4,581.61: 514 投稿数4,581.61–4,824.92: 17 投稿数4,824.92–5,068.23: 15 投稿数n = 514201.975,068.23

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
4,218
P25
4,433.77
P50 · 中央値
4,489.74
P75
4,519.52
P95
4,583.15

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
201.97 / 5,068.23
測定期間
2025-03-19 – 2026-03-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
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    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 4,
        "from": 201.97210047169463,
        "to": 445.2852444849193
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      {
        "count": 0,
        "from": 445.2852444849193,
        "to": 688.598388498144
      },
      {
        "count": 1,
        "from": 688.598388498144,
        "to": 931.9115325113687
      },
      {
        "count": 0,
        "from": 931.9115325113687,
        "to": 1175.2246765245934
      },
      {
        "count": 2,
        "from": 1175.2246765245934,
        "to": 1418.537820537818
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      {
        "count": 1,
        "from": 1418.537820537818,
        "to": 1661.8509645510428
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      {
        "count": 1,
        "from": 1661.8509645510428,
        "to": 1905.1641085642675
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      {
        "count": 2,
        "from": 1905.1641085642675,
        "to": 2148.4772525774924
      },
      {
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        "to": 2391.790396590717
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      {
        "count": 0,
        "from": 2391.790396590717,
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      {
        "count": 0,
        "from": 2635.103540603942,
        "to": 2878.4166846171665
      },
      {
        "count": 0,
        "from": 2878.4166846171665,
        "to": 3121.7298286303912
      },
      {
        "count": 1,
        "from": 3121.7298286303912,
        "to": 3365.042972643616
      },
      {
        "count": 0,
        "from": 3365.042972643616,
        "to": 3608.3561166568406
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      {
        "count": 3,
        "from": 3608.3561166568406,
        "to": 3851.6692606700653
      },
      {
        "count": 8,
        "from": 3851.6692606700653,
        "to": 4094.98240468329
      },
      {
        "count": 53,
        "from": 4094.98240468329,
        "to": 4338.295548696515
      },
      {
        "count": 514,
        "from": 4338.295548696515,
        "to": 4581.608692709739
      },
      {
        "count": 17,
        "from": 4581.608692709739,
        "to": 4824.921836722964
      },
      {
        "count": 15,
        "from": 4824.921836722964,
        "to": 5068.234980736189
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    ],
    "independent_system_count": null,
    "median": 4489.73759246557,
    "observed_max": 5068.234980736189,
    "observed_min": 201.97210047169463,
    "percentiles": {
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      "p5": 4218.003351049747,
      "p50": 4489.73759246557,
      "p75": 4519.523065415568,
      "p95": 4583.151444124949
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 622,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "7f913f911d4775619b85",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ec68f3e5-3291-4d15-a986-6dc90134baa0",
    "2bf7fed0-dfcd-41b8-a17a-41cb26dda5a4",
    "97d39b50-a2e4-41b3-a343-93d01db1fe87"
  ],
  "measured_from": "2025-03-19T15:59:37.978282+00:00",
  "measured_to": "2026-03-09T10:46:03.693638+00:00",
  "median": 4489.73759246557,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4433.769116573532,
    "p5": 4218.003351049747,
    "p50": 4489.73759246557,
    "p75": 4519.523065415568,
    "p95": 4583.151444124949
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 622,
  "sample_status": "distribution"
}

Blender scene rendering

4,483.8222254824195 samples/min

実行数: 476

公開提出の分布n = 476

4.5.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads

2,406.66–2,542.71: 1 投稿数2,542.71–2,678.75: 0 投稿数2,678.75–2,814.8: 0 投稿数2,814.8–2,950.84: 1 投稿数2,950.84–3,086.89: 1 投稿数3,086.89–3,222.94: 0 投稿数3,222.94–3,358.98: 0 投稿数3,358.98–3,495.03: 0 投稿数3,495.03–3,631.08: 1 投稿数3,631.08–3,767.12: 3 投稿数3,767.12–3,903.17: 2 投稿数3,903.17–4,039.21: 3 投稿数4,039.21–4,175.26: 11 投稿数4,175.26–4,311.31: 35 投稿数4,311.31–4,447.35: 127 投稿数4,447.35–4,583.4: 238 投稿数4,583.4–4,719.45: 28 投稿数4,719.45–4,855.49: 13 投稿数4,855.49–4,991.54: 10 投稿数4,991.54–5,127.58: 2 投稿数n = 2382,406.665,127.58

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
4,179.83
P25
4,382.43
P50 · 中央値
4,483.82
P75
4,518.65
P95
4,741.18

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,406.66 / 5,127.58
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 2406.6596366463227,
        "to": 2542.705856868155
      },
      {
        "count": 0,
        "from": 2542.705856868155,
        "to": 2678.7520770899873
      },
      {
        "count": 0,
        "from": 2678.7520770899873,
        "to": 2814.7982973118196
      },
      {
        "count": 1,
        "from": 2814.7982973118196,
        "to": 2950.8445175336515
      },
      {
        "count": 1,
        "from": 2950.8445175336515,
        "to": 3086.8907377554838
      },
      {
        "count": 0,
        "from": 3086.8907377554838,
        "to": 3222.936957977316
      },
      {
        "count": 0,
        "from": 3222.936957977316,
        "to": 3358.9831781991484
      },
      {
        "count": 0,
        "from": 3358.9831781991484,
        "to": 3495.02939842098
      },
      {
        "count": 1,
        "from": 3495.02939842098,
        "to": 3631.0756186428125
      },
      {
        "count": 3,
        "from": 3631.0756186428125,
        "to": 3767.121838864645
      },
      {
        "count": 2,
        "from": 3767.121838864645,
        "to": 3903.168059086477
      },
      {
        "count": 3,
        "from": 3903.168059086477,
        "to": 4039.2142793083094
      },
      {
        "count": 11,
        "from": 4039.2142793083094,
        "to": 4175.260499530142
      },
      {
        "count": 35,
        "from": 4175.260499530142,
        "to": 4311.306719751974
      },
      {
        "count": 127,
        "from": 4311.306719751974,
        "to": 4447.352939973805
      },
      {
        "count": 238,
        "from": 4447.352939973805,
        "to": 4583.399160195639
      },
      {
        "count": 28,
        "from": 4583.399160195639,
        "to": 4719.44538041747
      },
      {
        "count": 13,
        "from": 4719.44538041747,
        "to": 4855.491600639303
      },
      {
        "count": 10,
        "from": 4855.491600639303,
        "to": 4991.537820861135
      },
      {
        "count": 2,
        "from": 4991.537820861135,
        "to": 5127.584041082967
      }
    ],
    "independent_system_count": null,
    "median": 4483.8222254824195,
    "observed_max": 5127.584041082967,
    "observed_min": 2406.6596366463227,
    "percentiles": {
      "p25": 4382.432011012243,
      "p5": 4179.832172823175,
      "p50": 4483.8222254824195,
      "p75": 4518.649539077093,
      "p95": 4741.182782132384
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 476,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "95121450eb5941affbcc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9334a2dd-cf00-48a9-a977-2d46d10ca6ba",
    "4360bfee-1976-488c-bd8b-dcd99b59afa2",
    "4e1b6745-4254-43c5-9291-6d413eff97b7"
  ],
  "measured_from": "2025-07-17T00:18:25.506490+00:00",
  "measured_to": "2026-03-10T03:24:47.188198+00:00",
  "median": 4483.8222254824195,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4382.432011012243,
    "p5": 4179.832172823175,
    "p50": 4483.8222254824195,
    "p75": 4518.649539077093,
    "p95": 4741.182782132384
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 476,
  "sample_status": "distribution"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

5.0.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,667.82 / 3,931.52
測定期間
2026-03-10 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T20:00:00.600570+00:00",
        "score": 3845.0670064070378,
        "source_record_id": "b6a026c0-da40-414e-9dcd-b57328a35c29"
      },
      {
        "measured_at": "2026-03-10T20:07:11.032847+00:00",
        "score": 3707.789512643731,
        "source_record_id": "48c18970-0dae-44d1-b157-7008207cd1f4"
      },
      {
        "measured_at": "2026-03-10T20:12:35.141483+00:00",
        "score": 3667.823698866841,
        "source_record_id": "bfa14be6-d1a7-4fd7-8458-6a639602da85"
      },
      {
        "measured_at": "2026-03-10T20:27:48.068465+00:00",
        "score": 3726.5666432819103,
        "source_record_id": "c37c85ec-fba6-4803-858a-e241f48764a8"
      },
      {
        "measured_at": "2026-03-10T20:36:02.843326+00:00",
        "score": 3830.4900653090144,
        "source_record_id": "22fe064e-7c6a-4665-b7cb-433851add0b8"
      },
      {
        "measured_at": "2026-03-11T08:08:44.828929+00:00",
        "score": 3900.7400935669966,
        "source_record_id": "db052323-72a4-4981-a9ce-841a74f04f70"
      },
      {
        "measured_at": "2026-03-11T08:14:20.488967+00:00",
        "score": 3931.5202972170505,
        "source_record_id": "f5085b97-a199-433d-8f86-dbedca38d12a"
      }
    ],
    "median": null,
    "observed_max": 3931.5202972170505,
    "observed_min": 3667.823698866841,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "636ef7e123465fe956f0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b6a026c0-da40-414e-9dcd-b57328a35c29",
    "48c18970-0dae-44d1-b157-7008207cd1f4",
    "bfa14be6-d1a7-4fd7-8458-6a639602da85"
  ],
  "measured_from": "2026-03-10T20:00:00.600570+00:00",
  "measured_to": "2026-03-11T08:14:20.488967+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.3.0 · classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,812.08 / 2,285.7
測定期間
2025-01-23 – 2025-03-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-01-23T22:57:17.591700+00:00",
        "score": 2250.2667434580767,
        "source_record_id": "8e6764bc-9653-424c-9c17-a65562c53df7"
      },
      {
        "measured_at": "2025-01-27T16:22:08.329797+00:00",
        "score": 2218.4218728612727,
        "source_record_id": "722891dd-408b-4993-abac-2e3afc119ead"
      },
      {
        "measured_at": "2025-02-09T09:23:28.202764+00:00",
        "score": 2285.6962080379,
        "source_record_id": "e0666a75-fe4e-4f5e-b1c7-e855e53db38d"
      },
      {
        "measured_at": "2025-02-18T15:07:23.226187+00:00",
        "score": 1812.0778613615469,
        "source_record_id": "f797ef77-d759-4eb2-be2d-05c5a2f3b0ec"
      },
      {
        "measured_at": "2025-02-28T15:30:11.654579+00:00",
        "score": 2172.952879183985,
        "source_record_id": "88b572f2-af36-4774-96ad-556831acfccd"
      },
      {
        "measured_at": "2025-02-28T16:48:57.134369+00:00",
        "score": 2266.425565463842,
        "source_record_id": "553d1a35-5ce1-403b-9289-eae8660d94dc"
      },
      {
        "measured_at": "2025-03-17T12:30:19.891153+00:00",
        "score": 2274.915553871894,
        "source_record_id": "e58978cc-b312-4ce7-a92e-923574181343"
      }
    ],
    "median": null,
    "observed_max": 2285.6962080379,
    "observed_min": 1812.0778613615469,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "e6c1c32f8a3b63f272a2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8e6764bc-9653-424c-9c17-a65562c53df7",
    "722891dd-408b-4993-abac-2e3afc119ead",
    "e0666a75-fe4e-4f5e-b1c7-e855e53db38d"
  ],
  "measured_from": "2025-01-23T22:57:17.591700+00:00",
  "measured_to": "2025-03-17T12:30:19.891153+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

2,281.8652707106667 samples/min

実行数: 42

中央値と四分位数n = 42

4.4.0 · classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,239.48
P50 · 中央値
2,281.87
P75
2,360.96

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,042.31 / 2,467.73
測定期間
2025-03-31 – 2025-12-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2281.8652707106667,
    "observed_max": 2467.7250872059567,
    "observed_min": 2042.3133484764305,
    "percentiles": {
      "p25": 2239.4765769754626,
      "p50": 2281.8652707106667,
      "p75": 2360.9612780382477
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 42,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "eb6a19d08f2ce9cd934c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "21d552f2-5083-490a-a9e6-20ed2c34d448",
    "b4abe354-54f7-4f7f-aade-3dd3dfb4839d",
    "518fec4b-3dd7-42ed-b78a-65ae461ec354"
  ],
  "measured_from": "2025-03-31T16:40:01.589002+00:00",
  "measured_to": "2025-12-02T04:29:25.999957+00:00",
  "median": 2281.8652707106667,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2239.4765769754626,
    "p50": 2281.8652707106667,
    "p75": 2360.9612780382477
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 42,
  "sample_status": "quartiles"
}

Blender scene rendering

2,288.403757685445 samples/min

実行数: 53

中央値と四分位数n = 53

4.5.0 · classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,253.97
P50 · 中央値
2,288.4
P75
2,448.17

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,709.46 / 2,525.79
測定期間
2025-07-21 – 2026-02-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2288.403757685445,
    "observed_max": 2525.793258793842,
    "observed_min": 1709.4618548788894,
    "percentiles": {
      "p25": 2253.9676085501414,
      "p50": 2288.403757685445,
      "p75": 2448.1746494541026
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 53,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "e4fb49452a10523d1c3a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "089c2d6a-30da-4d98-be7e-bc50d3a009bd",
    "454f92a8-5b41-456d-b1ac-07fd3111a00b",
    "e253e307-4902-46f2-9166-f41321432e6a"
  ],
  "measured_from": "2025-07-21T13:40:28.517450+00:00",
  "measured_to": "2026-02-27T17:47:10.846832+00:00",
  "median": 2288.403757685445,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2253.9676085501414,
    "p50": 2288.403757685445,
    "p75": 2448.1746494541026
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 53,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,179.91 / 2,179.91
測定期間
2026-03-11 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-11T08:56:13.443712+00:00",
        "score": 2179.9083073595543,
        "source_record_id": "feefd6f4-02be-4360-bb20-941e04332a11"
      }
    ],
    "median": null,
    "observed_max": 2179.9083073595543,
    "observed_min": 2179.9083073595543,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "19dadf13fca8bf5c3d64",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "feefd6f4-02be-4360-bb20-941e04332a11"
  ],
  "measured_from": "2026-03-11T08:56:13.443712+00:00",
  "measured_to": "2026-03-11T08:56:13.443712+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.3.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,883.28 / 2,355.35
測定期間
2025-01-23 – 2025-03-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-01-23T22:56:40.963250+00:00",
        "score": 2320.6858171538825,
        "source_record_id": "8e6764bc-9653-424c-9c17-a65562c53df7"
      },
      {
        "measured_at": "2025-01-27T16:21:32.492898+00:00",
        "score": 2322.6295507282775,
        "source_record_id": "722891dd-408b-4993-abac-2e3afc119ead"
      },
      {
        "measured_at": "2025-02-09T09:22:50.185498+00:00",
        "score": 2336.7464415329137,
        "source_record_id": "e0666a75-fe4e-4f5e-b1c7-e855e53db38d"
      },
      {
        "measured_at": "2025-02-18T15:06:41.834041+00:00",
        "score": 1883.2787325405516,
        "source_record_id": "f797ef77-d759-4eb2-be2d-05c5a2f3b0ec"
      },
      {
        "measured_at": "2025-02-28T15:29:35.319989+00:00",
        "score": 2243.7037886777416,
        "source_record_id": "88b572f2-af36-4774-96ad-556831acfccd"
      },
      {
        "measured_at": "2025-02-28T16:48:19.243529+00:00",
        "score": 2355.3462976265755,
        "source_record_id": "553d1a35-5ce1-403b-9289-eae8660d94dc"
      },
      {
        "measured_at": "2025-03-17T12:29:42.654660+00:00",
        "score": 2352.925146239449,
        "source_record_id": "e58978cc-b312-4ce7-a92e-923574181343"
      }
    ],
    "median": null,
    "observed_max": 2355.3462976265755,
    "observed_min": 1883.2787325405516,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "e2ba03956464e76acbe3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8e6764bc-9653-424c-9c17-a65562c53df7",
    "722891dd-408b-4993-abac-2e3afc119ead",
    "e0666a75-fe4e-4f5e-b1c7-e855e53db38d"
  ],
  "measured_from": "2025-01-23T22:56:40.963250+00:00",
  "measured_to": "2025-03-17T12:29:42.654660+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

2,343.6587643825783 samples/min

実行数: 42

中央値と四分位数n = 42

4.4.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 20 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,273.1
P50 · 中央値
2,343.66
P75
2,450.57

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,129.03 / 2,560.81
測定期間
2025-03-31 – 2025-12-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2343.6587643825783,
    "observed_max": 2560.814982283809,
    "observed_min": 2129.034705821609,
    "percentiles": {
      "p25": 2273.104392380007,
      "p50": 2343.6587643825783,
      "p75": 2450.571914246209
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 42,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "888ccab82b67c15db7ab",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "21d552f2-5083-490a-a9e6-20ed2c34d448",
    "b4abe354-54f7-4f7f-aade-3dd3dfb4839d",
    "518fec4b-3dd7-42ed-b78a-65ae461ec354"
  ],
  "measured_from": "2025-03-31T16:39:25.432719+00:00",
  "measured_to": "2025-12-02T04:28:48.468358+00:00",
  "median": 2343.6587643825783,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2273.104392380007,
    "p50": 2343.6587643825783,
    "p75": 2450.571914246209
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 42,
  "sample_status": "quartiles"
}

Blender scene rendering

2,360.31583444657 samples/min

実行数: 53

中央値と四分位数n = 53

4.5.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 20 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,318.86
P50 · 中央値
2,360.32
P75
2,541.28

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,190.12 / 2,630.79
測定期間
2025-07-21 – 2026-02-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2360.31583444657,
    "observed_max": 2630.7873213576418,
    "observed_min": 2190.11689325442,
    "percentiles": {
      "p25": 2318.8592725111475,
      "p50": 2360.31583444657,
      "p75": 2541.2836253054184
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 53,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "e364a92b7fc690520143",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "089c2d6a-30da-4d98-be7e-bc50d3a009bd",
    "454f92a8-5b41-456d-b1ac-07fd3111a00b",
    "e253e307-4902-46f2-9166-f41321432e6a"
  ],
  "measured_from": "2025-07-21T13:39:50.654223+00:00",
  "measured_to": "2026-02-27T17:46:34.113950+00:00",
  "median": 2360.31583444657,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2318.8592725111475,
    "p50": 2360.31583444657,
    "p75": 2541.2836253054184
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 53,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,789.28 / 2,789.28
測定期間
2026-03-11 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-11T08:55:35.204966+00:00",
        "score": 2789.2771861292654,
        "source_record_id": "feefd6f4-02be-4360-bb20-941e04332a11"
      }
    ],
    "median": null,
    "observed_max": 2789.2771861292654,
    "observed_min": 2789.2771861292654,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "4c8ed0cfd954e9122245",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "feefd6f4-02be-4360-bb20-941e04332a11"
  ],
  "measured_from": "2026-03-11T08:55:35.204966+00:00",
  "measured_to": "2026-03-11T08:55:35.204966+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.3.0 · monster · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,762.85 / 4,552.21
測定期間
2025-01-23 – 2025-03-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-01-23T22:56:00.961496+00:00",
        "score": 4492.821523753252,
        "source_record_id": "8e6764bc-9653-424c-9c17-a65562c53df7"
      },
      {
        "measured_at": "2025-01-27T16:20:52.320579+00:00",
        "score": 4397.180266551929,
        "source_record_id": "722891dd-408b-4993-abac-2e3afc119ead"
      },
      {
        "measured_at": "2025-02-09T09:22:09.059824+00:00",
        "score": 4552.2064014489115,
        "source_record_id": "e0666a75-fe4e-4f5e-b1c7-e855e53db38d"
      },
      {
        "measured_at": "2025-02-18T15:05:56.744157+00:00",
        "score": 3762.854698562559,
        "source_record_id": "f797ef77-d759-4eb2-be2d-05c5a2f3b0ec"
      },
      {
        "measured_at": "2025-02-28T15:28:53.950700+00:00",
        "score": 4283.420950980691,
        "source_record_id": "88b572f2-af36-4774-96ad-556831acfccd"
      },
      {
        "measured_at": "2025-02-28T16:47:37.390349+00:00",
        "score": 4538.294791025307,
        "source_record_id": "553d1a35-5ce1-403b-9289-eae8660d94dc"
      },
      {
        "measured_at": "2025-03-17T12:29:01.240550+00:00",
        "score": 4482.526072954846,
        "source_record_id": "e58978cc-b312-4ce7-a92e-923574181343"
      }
    ],
    "median": null,
    "observed_max": 4552.2064014489115,
    "observed_min": 3762.854698562559,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "686dad422758c36fb952",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8e6764bc-9653-424c-9c17-a65562c53df7",
    "722891dd-408b-4993-abac-2e3afc119ead",
    "e0666a75-fe4e-4f5e-b1c7-e855e53db38d"
  ],
  "measured_from": "2025-01-23T22:56:00.961496+00:00",
  "measured_to": "2025-03-17T12:29:01.240550+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

4,445.839023438087 samples/min

実行数: 42

中央値と四分位数n = 42

4.4.0 · monster · OPTIX · Windows · 1P · 20 cores · 20 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,362.37
P50 · 中央値
4,445.84
P75
4,619.15

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,965.06 / 4,859.57
測定期間
2025-03-31 – 2025-12-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4445.839023438087,
    "observed_max": 4859.574397297816,
    "observed_min": 3965.0603807354573,
    "percentiles": {
      "p25": 4362.365114011536,
      "p50": 4445.839023438087,
      "p75": 4619.153017919644
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 42,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "7f2a7fe16882c4f49786",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "21d552f2-5083-490a-a9e6-20ed2c34d448",
    "b4abe354-54f7-4f7f-aade-3dd3dfb4839d",
    "518fec4b-3dd7-42ed-b78a-65ae461ec354"
  ],
  "measured_from": "2025-03-31T16:38:45.287676+00:00",
  "measured_to": "2025-12-02T04:28:07.247026+00:00",
  "median": 4445.839023438087,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4362.365114011536,
    "p50": 4445.839023438087,
    "p75": 4619.153017919644
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 42,
  "sample_status": "quartiles"
}

Blender scene rendering

4,446.426993758463 samples/min

実行数: 53

中央値と四分位数n = 53

4.5.0 · monster · OPTIX · Windows · 1P · 20 cores · 20 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,354.91
P50 · 中央値
4,446.43
P75
4,773.58

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,053.31 / 4,911.42
測定期間
2025-07-21 – 2026-02-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4446.426993758463,
    "observed_max": 4911.423848494688,
    "observed_min": 3053.3103189041844,
    "percentiles": {
      "p25": 4354.908628378005,
      "p50": 4446.426993758463,
      "p75": 4773.5835081677715
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 53,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "c02f8e65a4303997f759",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "089c2d6a-30da-4d98-be7e-bc50d3a009bd",
    "454f92a8-5b41-456d-b1ac-07fd3111a00b",
    "e253e307-4902-46f2-9166-f41321432e6a"
  ],
  "measured_from": "2025-07-21T13:39:04.673626+00:00",
  "measured_to": "2026-02-27T17:45:48.471765+00:00",
  "median": 4446.426993758463,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4354.908628378005,
    "p50": 4446.426993758463,
    "p75": 4773.5835081677715
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 53,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · monster · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,058.12 / 4,058.12
測定期間
2026-03-11 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-11T08:54:48.749653+00:00",
        "score": 4058.119506899199,
        "source_record_id": "feefd6f4-02be-4360-bb20-941e04332a11"
      }
    ],
    "median": null,
    "observed_max": 4058.119506899199,
    "observed_min": 4058.119506899199,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "0782ef1c8b13f571e4c3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "feefd6f4-02be-4360-bb20-941e04332a11"
  ],
  "measured_from": "2026-03-11T08:54:48.749653+00:00",
  "measured_to": "2026-03-11T08:54:48.749653+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,087.3 / 2,244.35
測定期間
2025-02-28 – 2025-10-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-28T18:35:10.109062+00:00",
        "score": 2197.2201228842164,
        "source_record_id": "14dcb18e-a1bc-4b0e-a4ca-fe8a552f9396"
      },
      {
        "measured_at": "2025-02-28T19:38:43.448754+00:00",
        "score": 2244.3474755989664,
        "source_record_id": "d3822576-caba-4520-a61a-5c1ac156e56a"
      },
      {
        "measured_at": "2025-10-06T23:23:02.782305+00:00",
        "score": 2087.301122610576,
        "source_record_id": "782a758d-3f35-4718-b710-c28c6198badd"
      }
    ],
    "median": null,
    "observed_max": 2244.3474755989664,
    "observed_min": 2087.301122610576,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.2.0"
  },
  "condition_id": "56cb1e0db1afd321098c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "14dcb18e-a1bc-4b0e-a4ca-fe8a552f9396",
    "d3822576-caba-4520-a61a-5c1ac156e56a",
    "782a758d-3f35-4718-b710-c28c6198badd"
  ],
  "measured_from": "2025-02-28T18:35:10.109062+00:00",
  "measured_to": "2025-10-06T23:23:02.782305+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.3.0 · classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,089.2 / 2,265.9
測定期間
2025-02-02 – 2025-10-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-02T14:49:15.483735+00:00",
        "score": 2265.8986543254346,
        "source_record_id": "b10dd492-3802-4dba-9c03-837ff64db0d2"
      },
      {
        "measured_at": "2025-02-04T17:49:17.598589+00:00",
        "score": 2170.234383009507,
        "source_record_id": "dd692606-e467-4471-8cb5-2b92e3411cc8"
      },
      {
        "measured_at": "2025-02-08T07:58:09.195832+00:00",
        "score": 2247.4002374226643,
        "source_record_id": "c810446a-2b62-463c-b018-0224213bb0dc"
      },
      {
        "measured_at": "2025-02-21T17:25:54.188595+00:00",
        "score": 2223.4046669771765,
        "source_record_id": "057c44d6-ef20-4c3d-816f-350ea25d2b49"
      },
      {
        "measured_at": "2025-02-21T17:31:52.317972+00:00",
        "score": 2232.7379870998866,
        "source_record_id": "de755b06-4f5f-4b84-b161-03a1e6d98d89"
      },
      {
        "measured_at": "2025-02-28T18:45:38.665527+00:00",
        "score": 2216.2078801671246,
        "source_record_id": "9a408dc5-c6cb-4c28-b91a-1c4b8b9680a0"
      },
      {
        "measured_at": "2025-10-06T23:11:59.222451+00:00",
        "score": 2089.197396705874,
        "source_record_id": "232c3653-a983-4dad-9a8e-3caca31d62f1"
      }
    ],
    "median": null,
    "observed_max": 2265.8986543254346,
    "observed_min": 2089.197396705874,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "82711427606c25f6ebe3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b10dd492-3802-4dba-9c03-837ff64db0d2",
    "dd692606-e467-4471-8cb5-2b92e3411cc8",
    "c810446a-2b62-463c-b018-0224213bb0dc"
  ],
  "measured_from": "2025-02-02T14:49:15.483735+00:00",
  "measured_to": "2025-10-06T23:11:59.222451+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

2,274.878971381755 samples/min

実行数: 14

暫定中央値・少数標本n = 14

4.4.0 · classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

2,274.88 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,178.54 / 2,484.06
測定期間
2025-03-20 – 2025-09-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2274.878971381755,
    "observed_max": 2484.0558743865367,
    "observed_min": 2178.542852836556,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 14,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "1ab5b33e99c7ebff67bd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2f7e28d0-ebc0-4e26-a030-cf98ab28fa89",
    "4d582c70-bdf1-40ce-887d-30e23e50d9b8",
    "6af0f807-f7f8-4e66-bb77-d45a9c4d0a35"
  ],
  "measured_from": "2025-03-20T11:50:25.184366+00:00",
  "measured_to": "2025-09-12T02:06:41.719704+00:00",
  "median": 2274.878971381755,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 14,
  "sample_status": "provisional"
}

Blender scene rendering

2,282.991554515284 samples/min

実行数: 41

中央値と四分位数n = 41

4.5.0 · classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,215.68
P50 · 中央値
2,282.99
P75
2,325.01

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,924.23 / 2,539.43
測定期間
2025-07-27 – 2026-02-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2282.991554515284,
    "observed_max": 2539.425955906481,
    "observed_min": 1924.2302578355907,
    "percentiles": {
      "p25": 2215.6826560580143,
      "p50": 2282.991554515284,
      "p75": 2325.005616948195
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 41,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "75b0cecc67a3c040be88",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c14f26c3-de8a-4aee-8ea2-958cd6b686a2",
    "4eeeeea1-beae-4766-a05e-049077328850",
    "5f9ac214-2173-447e-80a7-8ef7085559f0"
  ],
  "measured_from": "2025-07-27T11:43:44.779901+00:00",
  "measured_to": "2026-02-03T11:35:36.188916+00:00",
  "median": 2282.991554515284,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2215.6826560580143,
    "p50": 2282.991554515284,
    "p75": 2325.005616948195
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 41,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,191.12 / 2,306.37
測定期間
2025-02-28 – 2025-10-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-28T18:34:33.701748+00:00",
        "score": 2299.108575319385,
        "source_record_id": "14dcb18e-a1bc-4b0e-a4ca-fe8a552f9396"
      },
      {
        "measured_at": "2025-02-28T19:38:06.666219+00:00",
        "score": 2306.365698900071,
        "source_record_id": "d3822576-caba-4520-a61a-5c1ac156e56a"
      },
      {
        "measured_at": "2025-10-06T23:22:26.890484+00:00",
        "score": 2191.118520190261,
        "source_record_id": "782a758d-3f35-4718-b710-c28c6198badd"
      }
    ],
    "median": null,
    "observed_max": 2306.365698900071,
    "observed_min": 2191.118520190261,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.2.0"
  },
  "condition_id": "4d18d2410e8f31a65324",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "14dcb18e-a1bc-4b0e-a4ca-fe8a552f9396",
    "d3822576-caba-4520-a61a-5c1ac156e56a",
    "782a758d-3f35-4718-b710-c28c6198badd"
  ],
  "measured_from": "2025-02-28T18:34:33.701748+00:00",
  "measured_to": "2025-10-06T23:22:26.890484+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.3.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,135.93 / 2,348.6
測定期間
2025-02-02 – 2025-10-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-02T14:48:37.429027+00:00",
        "score": 2348.6045507655263,
        "source_record_id": "b10dd492-3802-4dba-9c03-837ff64db0d2"
      },
      {
        "measured_at": "2025-02-04T17:48:39.789083+00:00",
        "score": 2215.7005764939404,
        "source_record_id": "dd692606-e467-4471-8cb5-2b92e3411cc8"
      },
      {
        "measured_at": "2025-02-08T07:57:30.910220+00:00",
        "score": 2288.3383755834097,
        "source_record_id": "c810446a-2b62-463c-b018-0224213bb0dc"
      },
      {
        "measured_at": "2025-02-21T17:25:16.742236+00:00",
        "score": 2291.477076584026,
        "source_record_id": "057c44d6-ef20-4c3d-816f-350ea25d2b49"
      },
      {
        "measured_at": "2025-02-21T17:31:15.004931+00:00",
        "score": 2321.585567881584,
        "source_record_id": "de755b06-4f5f-4b84-b161-03a1e6d98d89"
      },
      {
        "measured_at": "2025-02-28T18:45:02.258742+00:00",
        "score": 2298.249536479811,
        "source_record_id": "9a408dc5-c6cb-4c28-b91a-1c4b8b9680a0"
      },
      {
        "measured_at": "2025-10-06T23:11:23.159581+00:00",
        "score": 2135.927287464856,
        "source_record_id": "232c3653-a983-4dad-9a8e-3caca31d62f1"
      }
    ],
    "median": null,
    "observed_max": 2348.6045507655263,
    "observed_min": 2135.927287464856,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "7f7db4dda2b96d169279",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b10dd492-3802-4dba-9c03-837ff64db0d2",
    "dd692606-e467-4471-8cb5-2b92e3411cc8",
    "c810446a-2b62-463c-b018-0224213bb0dc"
  ],
  "measured_from": "2025-02-02T14:48:37.429027+00:00",
  "measured_to": "2025-10-06T23:11:23.159581+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

2,319.2017106381577 samples/min

実行数: 14

暫定中央値・少数標本n = 14

4.4.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 28 threads

2,319.2 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,250.51 / 2,540.32
測定期間
2025-03-20 – 2025-09-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2319.2017106381577,
    "observed_max": 2540.3240079821567,
    "observed_min": 2250.5053877775636,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 14,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "342f3d16f03ea0582687",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2f7e28d0-ebc0-4e26-a030-cf98ab28fa89",
    "4d582c70-bdf1-40ce-887d-30e23e50d9b8",
    "6af0f807-f7f8-4e66-bb77-d45a9c4d0a35"
  ],
  "measured_from": "2025-03-20T11:49:48.717101+00:00",
  "measured_to": "2025-09-12T02:06:05.370116+00:00",
  "median": 2319.2017106381577,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 14,
  "sample_status": "provisional"
}

Blender scene rendering

2,343.229550644021 samples/min

実行数: 41

中央値と四分位数n = 41

4.5.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 28 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,309.77
P50 · 中央値
2,343.23
P75
2,389.33

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,979.52 / 2,734.78
測定期間
2025-07-27 – 2026-02-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2343.229550644021,
    "observed_max": 2734.782506720516,
    "observed_min": 1979.5175616360611,
    "percentiles": {
      "p25": 2309.772973630092,
      "p50": 2343.229550644021,
      "p75": 2389.326849043307
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 41,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "56a803f4e1bbc9a0669f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c14f26c3-de8a-4aee-8ea2-958cd6b686a2",
    "4eeeeea1-beae-4766-a05e-049077328850",
    "5f9ac214-2173-447e-80a7-8ef7085559f0"
  ],
  "measured_from": "2025-07-27T11:43:07.952290+00:00",
  "measured_to": "2026-02-03T11:34:58.026769+00:00",
  "median": 2343.229550644021,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2309.772973630092,
    "p50": 2343.229550644021,
    "p75": 2389.326849043307
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 41,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · monster · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,173.85 / 4,450.66
測定期間
2025-02-28 – 2025-10-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-28T18:33:51.981052+00:00",
        "score": 4362.811047372025,
        "source_record_id": "14dcb18e-a1bc-4b0e-a4ca-fe8a552f9396"
      },
      {
        "measured_at": "2025-02-28T19:37:26.811559+00:00",
        "score": 4450.662913389694,
        "source_record_id": "d3822576-caba-4520-a61a-5c1ac156e56a"
      },
      {
        "measured_at": "2025-10-06T23:21:44.269493+00:00",
        "score": 4173.853889364128,
        "source_record_id": "782a758d-3f35-4718-b710-c28c6198badd"
      }
    ],
    "median": null,
    "observed_max": 4450.662913389694,
    "observed_min": 4173.853889364128,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.2.0"
  },
  "condition_id": "ba5a71a55261acb495ce",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "14dcb18e-a1bc-4b0e-a4ca-fe8a552f9396",
    "d3822576-caba-4520-a61a-5c1ac156e56a",
    "782a758d-3f35-4718-b710-c28c6198badd"
  ],
  "measured_from": "2025-02-28T18:33:51.981052+00:00",
  "measured_to": "2025-10-06T23:21:44.269493+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.3.0 · monster · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,105.51 / 4,548.39
測定期間
2025-02-02 – 2025-10-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-02T14:47:45.635254+00:00",
        "score": 4498.06007743038,
        "source_record_id": "b10dd492-3802-4dba-9c03-837ff64db0d2"
      },
      {
        "measured_at": "2025-02-04T17:47:55.955689+00:00",
        "score": 4339.017373010993,
        "source_record_id": "dd692606-e467-4471-8cb5-2b92e3411cc8"
      },
      {
        "measured_at": "2025-02-08T07:56:49.094987+00:00",
        "score": 4548.390683672452,
        "source_record_id": "c810446a-2b62-463c-b018-0224213bb0dc"
      },
      {
        "measured_at": "2025-02-21T17:24:32.348805+00:00",
        "score": 4474.190858111956,
        "source_record_id": "057c44d6-ef20-4c3d-816f-350ea25d2b49"
      },
      {
        "measured_at": "2025-02-21T17:30:32.570297+00:00",
        "score": 4435.793486330722,
        "source_record_id": "de755b06-4f5f-4b84-b161-03a1e6d98d89"
      },
      {
        "measured_at": "2025-02-28T18:44:21.798963+00:00",
        "score": 4379.878245772922,
        "source_record_id": "9a408dc5-c6cb-4c28-b91a-1c4b8b9680a0"
      },
      {
        "measured_at": "2025-10-06T23:10:41.262000+00:00",
        "score": 4105.505162418269,
        "source_record_id": "232c3653-a983-4dad-9a8e-3caca31d62f1"
      }
    ],
    "median": null,
    "observed_max": 4548.390683672452,
    "observed_min": 4105.505162418269,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "4ebbe8fe335e52eaf077",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b10dd492-3802-4dba-9c03-837ff64db0d2",
    "dd692606-e467-4471-8cb5-2b92e3411cc8",
    "c810446a-2b62-463c-b018-0224213bb0dc"
  ],
  "measured_from": "2025-02-02T14:47:45.635254+00:00",
  "measured_to": "2025-10-06T23:10:41.262000+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

4,398.800169097431 samples/min

実行数: 14

暫定中央値・少数標本n = 14

4.4.0 · monster · OPTIX · Windows · 1P · 20 cores · 28 threads

4,398.8 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,230.04 / 4,842.59
測定期間
2025-03-20 – 2025-09-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4398.800169097431,
    "observed_max": 4842.592457053431,
    "observed_min": 4230.036494549983,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 14,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "e5f7e8b53227c757a761",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2f7e28d0-ebc0-4e26-a030-cf98ab28fa89",
    "4d582c70-bdf1-40ce-887d-30e23e50d9b8",
    "6af0f807-f7f8-4e66-bb77-d45a9c4d0a35"
  ],
  "measured_from": "2025-03-20T11:49:04.870283+00:00",
  "measured_to": "2025-09-12T02:05:24.929562+00:00",
  "median": 4398.800169097431,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 14,
  "sample_status": "provisional"
}

Blender scene rendering

4,399.590183364498 samples/min

実行数: 41

中央値と四分位数n = 41

4.5.0 · monster · OPTIX · Windows · 1P · 20 cores · 28 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,305.36
P50 · 中央値
4,399.59
P75
4,468.12

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,854.47 / 4,871.54
測定期間
2025-07-27 – 2026-02-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4399.590183364498,
    "observed_max": 4871.543862187619,
    "observed_min": 3854.4702041050764,
    "percentiles": {
      "p25": 4305.3599093995645,
      "p50": 4399.590183364498,
      "p75": 4468.122104979308
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 41,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "13e41a2c35a3e0683b96",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c14f26c3-de8a-4aee-8ea2-958cd6b686a2",
    "4eeeeea1-beae-4766-a05e-049077328850",
    "5f9ac214-2173-447e-80a7-8ef7085559f0"
  ],
  "measured_from": "2025-07-27T11:42:21.885481+00:00",
  "measured_to": "2026-02-03T11:34:11.210089+00:00",
  "median": 4399.590183364498,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4305.3599093995645,
    "p50": 4399.590183364498,
    "p75": 4468.122104979308
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 41,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · classroom · OPTIX · Windows · 2P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,279.55 / 2,446.28
測定期間
2026-01-03 – 2026-01-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-03T16:31:17.024262+00:00",
        "score": 2446.27527853594,
        "source_record_id": "085b5ed1-7de8-47a4-803f-fedaa3211334"
      },
      {
        "measured_at": "2026-01-03T16:16:37.372703+00:00",
        "score": 2424.93553066272,
        "source_record_id": "e79a4d38-525f-4315-bd61-b7d1dc9d88d2"
      },
      {
        "measured_at": "2026-01-03T17:17:09.528837+00:00",
        "score": 2436.6639363307263,
        "source_record_id": "46dff99c-a259-4f95-a499-dd84a9282645"
      },
      {
        "measured_at": "2026-01-03T17:02:23.781097+00:00",
        "score": 2279.5533448668966,
        "source_record_id": "62578e47-deab-4848-8ee8-aaffbc5e3f09"
      },
      {
        "measured_at": "2026-01-03T18:07:49.529258+00:00",
        "score": 2348.749813208068,
        "source_record_id": "dc05f626-3718-4056-8f9b-2ffdaf3cf282"
      },
      {
        "measured_at": "2026-01-03T18:25:41.318634+00:00",
        "score": 2381.747339965233,
        "source_record_id": "fb722f8c-ea06-406b-b5f7-97865bc2db28"
      }
    ],
    "median": null,
    "observed_max": 2446.27527853594,
    "observed_min": 2279.5533448668966,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "1a47e68b63f2cba7b6c5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "085b5ed1-7de8-47a4-803f-fedaa3211334",
    "e79a4d38-525f-4315-bd61-b7d1dc9d88d2",
    "46dff99c-a259-4f95-a499-dd84a9282645"
  ],
  "measured_from": "2026-01-03T16:16:37.372703+00:00",
  "measured_to": "2026-01-03T18:25:41.318634+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · junkshop · OPTIX · Windows · 2P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,361.42 / 2,665.76
測定期間
2026-01-03 – 2026-01-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-03T16:30:34.665661+00:00",
        "score": 2600.559625090781,
        "source_record_id": "085b5ed1-7de8-47a4-803f-fedaa3211334"
      },
      {
        "measured_at": "2026-01-03T16:15:54.593393+00:00",
        "score": 2522.5142437052014,
        "source_record_id": "e79a4d38-525f-4315-bd61-b7d1dc9d88d2"
      },
      {
        "measured_at": "2026-01-03T17:16:27.037092+00:00",
        "score": 2587.211571989695,
        "source_record_id": "46dff99c-a259-4f95-a499-dd84a9282645"
      },
      {
        "measured_at": "2026-01-03T17:01:42.044039+00:00",
        "score": 2361.4214165405133,
        "source_record_id": "62578e47-deab-4848-8ee8-aaffbc5e3f09"
      },
      {
        "measured_at": "2026-01-03T18:07:07.585384+00:00",
        "score": 2665.764704321398,
        "source_record_id": "dc05f626-3718-4056-8f9b-2ffdaf3cf282"
      },
      {
        "measured_at": "2026-01-03T18:24:59.374369+00:00",
        "score": 2533.062212845051,
        "source_record_id": "fb722f8c-ea06-406b-b5f7-97865bc2db28"
      }
    ],
    "median": null,
    "observed_max": 2665.764704321398,
    "observed_min": 2361.4214165405133,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "d1663c7e4f86e9f9f65e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "085b5ed1-7de8-47a4-803f-fedaa3211334",
    "e79a4d38-525f-4315-bd61-b7d1dc9d88d2",
    "46dff99c-a259-4f95-a499-dd84a9282645"
  ],
  "measured_from": "2026-01-03T16:15:54.593393+00:00",
  "measured_to": "2026-01-03T18:24:59.374369+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · monster · OPTIX · Windows · 2P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,661.88 / 4,951.95
測定期間
2026-01-03 – 2026-01-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-03T16:29:30.432386+00:00",
        "score": 4881.122308707956,
        "source_record_id": "085b5ed1-7de8-47a4-803f-fedaa3211334"
      },
      {
        "measured_at": "2026-01-03T16:14:53.411084+00:00",
        "score": 4719.377395904335,
        "source_record_id": "e79a4d38-525f-4315-bd61-b7d1dc9d88d2"
      },
      {
        "measured_at": "2026-01-03T17:15:22.779703+00:00",
        "score": 4899.325180608811,
        "source_record_id": "46dff99c-a259-4f95-a499-dd84a9282645"
      },
      {
        "measured_at": "2026-01-03T17:00:43.011215+00:00",
        "score": 4661.881467522423,
        "source_record_id": "62578e47-deab-4848-8ee8-aaffbc5e3f09"
      },
      {
        "measured_at": "2026-01-03T18:06:03.341497+00:00",
        "score": 4942.370849442569,
        "source_record_id": "dc05f626-3718-4056-8f9b-2ffdaf3cf282"
      },
      {
        "measured_at": "2026-01-03T18:23:59.413159+00:00",
        "score": 4951.950993280931,
        "source_record_id": "fb722f8c-ea06-406b-b5f7-97865bc2db28"
      }
    ],
    "median": null,
    "observed_max": 4951.950993280931,
    "observed_min": 4661.881467522423,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "6797e68836667f2f0c4e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "085b5ed1-7de8-47a4-803f-fedaa3211334",
    "e79a4d38-525f-4315-bd61-b7d1dc9d88d2",
    "46dff99c-a259-4f95-a499-dd84a9282645"
  ],
  "measured_from": "2026-01-03T16:14:53.411084+00:00",
  "measured_to": "2026-01-03T18:23:59.413159+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,077.18 / 2,233.54
測定期間
2025-05-18 – 2025-09-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-18T09:01:58.135061+00:00",
        "score": 2233.536410372507,
        "source_record_id": "4be6d17e-be2d-4f3d-b770-fff47f0d06a3"
      },
      {
        "measured_at": "2025-07-30T15:26:31.145707+00:00",
        "score": 2077.1753477899106,
        "source_record_id": "4aa350c2-b0c8-408c-afc5-8a2f250d2758"
      },
      {
        "measured_at": "2025-09-10T23:54:17.432489+00:00",
        "score": 2199.361216104348,
        "source_record_id": "740ce9c5-a0ca-493f-861e-ee6253b1a6ac"
      }
    ],
    "median": null,
    "observed_max": 2233.536410372507,
    "observed_min": 2077.1753477899106,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.2.0"
  },
  "condition_id": "cff683762554a5b937a9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4be6d17e-be2d-4f3d-b770-fff47f0d06a3",
    "4aa350c2-b0c8-408c-afc5-8a2f250d2758",
    "740ce9c5-a0ca-493f-861e-ee6253b1a6ac"
  ],
  "measured_from": "2025-05-18T09:01:58.135061+00:00",
  "measured_to": "2025-09-10T23:54:17.432489+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

2,221.902472677473 samples/min

実行数: 15

暫定中央値・少数標本n = 15

4.3.0 · classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

2,221.9 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,105.34 / 2,306.93
測定期間
2025-01-25 – 2025-06-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2221.902472677473,
    "observed_max": 2306.931987387584,
    "observed_min": 2105.3352241776383,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 15,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "cd819e5e983eac270492",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fed3ba7e-887f-452a-8a45-84c6ab9eb03f",
    "4af2a090-3ef7-4a42-bdec-a4f173cef08f",
    "31a30385-c9f2-45ef-ae81-f4278c5106cd"
  ],
  "measured_from": "2025-01-25T17:53:06.948884+00:00",
  "measured_to": "2025-06-20T06:07:43.758852+00:00",
  "median": 2221.902472677473,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 15,
  "sample_status": "provisional"
}

Blender scene rendering

2,276.7798079448357 samples/min

実行数: 29

暫定中央値・少数標本n = 29

4.4.0 · classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

2,276.78 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,905.26 / 2,530.67
測定期間
2025-03-20 – 2025-12-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2276.7798079448357,
    "observed_max": 2530.673967932153,
    "observed_min": 1905.2601786124108,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 29,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "0f4161b3428c7b9342d8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "30799962-96f7-476e-afa9-5d31544b383c",
    "fac60f59-048c-472d-9b4b-bfc15bfc0a38",
    "98555bc8-a64f-4f89-9c28-5402e6c68ecb"
  ],
  "measured_from": "2025-03-20T09:36:54.681394+00:00",
  "measured_to": "2025-12-03T23:21:57.043759+00:00",
  "median": 2276.7798079448357,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 29,
  "sample_status": "provisional"
}

Blender scene rendering

2,250.365417354302 samples/min

実行数: 58

中央値と四分位数n = 58

4.5.0 · classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,187.43
P50 · 中央値
2,250.37
P75
2,284.99

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,014.89 / 2,619.06
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2250.365417354302,
    "observed_max": 2619.0558518114576,
    "observed_min": 2014.888750129125,
    "percentiles": {
      "p25": 2187.4333327587387,
      "p50": 2250.365417354302,
      "p75": 2284.9863011459
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 58,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "e0f863c18bbb6c3e0bed",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9d9a652a-2879-4d11-8eab-3d73843b82b5",
    "8141c5ee-d71d-459a-a932-20bf340a39f3",
    "ae04da46-f547-464e-8879-002f9bb0e6ac"
  ],
  "measured_from": "2025-07-17T01:52:56.564166+00:00",
  "measured_to": "2026-03-10T12:19:31.066488+00:00",
  "median": 2250.365417354302,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2187.4333327587387,
    "p50": 2250.365417354302,
    "p75": 2284.9863011459
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 58,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,816.31 / 2,294.36
測定期間
2025-05-18 – 2025-09-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-18T09:01:17.283658+00:00",
        "score": 2294.36390402435,
        "source_record_id": "4be6d17e-be2d-4f3d-b770-fff47f0d06a3"
      },
      {
        "measured_at": "2025-07-30T15:25:53.863386+00:00",
        "score": 1816.3056938761763,
        "source_record_id": "4aa350c2-b0c8-408c-afc5-8a2f250d2758"
      },
      {
        "measured_at": "2025-09-10T23:53:39.274291+00:00",
        "score": 2267.7548437037335,
        "source_record_id": "740ce9c5-a0ca-493f-861e-ee6253b1a6ac"
      }
    ],
    "median": null,
    "observed_max": 2294.36390402435,
    "observed_min": 1816.3056938761763,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.2.0"
  },
  "condition_id": "4fb193eb93236cc425b8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4be6d17e-be2d-4f3d-b770-fff47f0d06a3",
    "4aa350c2-b0c8-408c-afc5-8a2f250d2758",
    "740ce9c5-a0ca-493f-861e-ee6253b1a6ac"
  ],
  "measured_from": "2025-05-18T09:01:17.283658+00:00",
  "measured_to": "2025-09-10T23:53:39.274291+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

2,307.838127158496 samples/min

実行数: 15

暫定中央値・少数標本n = 15

4.3.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 24 threads

2,307.84 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,721.74 / 2,392.61
測定期間
2025-01-25 – 2025-06-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2307.838127158496,
    "observed_max": 2392.609168520834,
    "observed_min": 1721.743659916937,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 15,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "f2bc6b6121ca3d461fdd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fed3ba7e-887f-452a-8a45-84c6ab9eb03f",
    "4af2a090-3ef7-4a42-bdec-a4f173cef08f",
    "31a30385-c9f2-45ef-ae81-f4278c5106cd"
  ],
  "measured_from": "2025-01-25T17:52:30.777892+00:00",
  "measured_to": "2025-06-20T06:07:07.020842+00:00",
  "median": 2307.838127158496,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 15,
  "sample_status": "provisional"
}

Blender scene rendering

2,328.3086480832185 samples/min

実行数: 29

暫定中央値・少数標本n = 29

4.4.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 24 threads

2,328.31 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,926.7 / 2,606.46
測定期間
2025-03-20 – 2025-12-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2328.3086480832185,
    "observed_max": 2606.4615051527476,
    "observed_min": 1926.6984896688862,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 29,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "762418f383e03b3075cd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "30799962-96f7-476e-afa9-5d31544b383c",
    "fac60f59-048c-472d-9b4b-bfc15bfc0a38",
    "98555bc8-a64f-4f89-9c28-5402e6c68ecb"
  ],
  "measured_from": "2025-03-20T09:36:18.230480+00:00",
  "measured_to": "2025-12-03T23:21:20.464805+00:00",
  "median": 2328.3086480832185,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 29,
  "sample_status": "provisional"
}

Blender scene rendering

2,304.8434690032364 samples/min

実行数: 58

中央値と四分位数n = 58

4.5.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,271.77
P50 · 中央値
2,304.84
P75
2,355.79

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,167.03 / 2,787.04
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2304.8434690032364,
    "observed_max": 2787.0414269386297,
    "observed_min": 2167.033653959682,
    "percentiles": {
      "p25": 2271.770134390803,
      "p50": 2304.8434690032364,
      "p75": 2355.7935602895277
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 58,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "8891abbd7d7d67c5b620",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9d9a652a-2879-4d11-8eab-3d73843b82b5",
    "8141c5ee-d71d-459a-a932-20bf340a39f3",
    "ae04da46-f547-464e-8879-002f9bb0e6ac"
  ],
  "measured_from": "2025-07-17T01:52:18.935242+00:00",
  "measured_to": "2026-03-10T12:18:52.227328+00:00",
  "median": 2304.8434690032364,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2271.770134390803,
    "p50": 2304.8434690032364,
    "p75": 2355.7935602895277
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 58,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · monster · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,072.82 / 4,444.27
測定期間
2025-05-18 – 2025-09-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-18T09:00:33.322030+00:00",
        "score": 4444.2742932854835,
        "source_record_id": "4be6d17e-be2d-4f3d-b770-fff47f0d06a3"
      },
      {
        "measured_at": "2025-07-30T15:25:07.499692+00:00",
        "score": 4072.8166883315957,
        "source_record_id": "4aa350c2-b0c8-408c-afc5-8a2f250d2758"
      },
      {
        "measured_at": "2025-09-10T23:52:53.675797+00:00",
        "score": 4413.967817992673,
        "source_record_id": "740ce9c5-a0ca-493f-861e-ee6253b1a6ac"
      }
    ],
    "median": null,
    "observed_max": 4444.2742932854835,
    "observed_min": 4072.8166883315957,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.2.0"
  },
  "condition_id": "f2cf7524762026c60d28",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4be6d17e-be2d-4f3d-b770-fff47f0d06a3",
    "4aa350c2-b0c8-408c-afc5-8a2f250d2758",
    "740ce9c5-a0ca-493f-861e-ee6253b1a6ac"
  ],
  "measured_from": "2025-05-18T09:00:33.322030+00:00",
  "measured_to": "2025-09-10T23:52:53.675797+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

4,397.071160731979 samples/min

実行数: 15

暫定中央値・少数標本n = 15

4.3.0 · monster · OPTIX · Windows · 1P · 24 cores · 24 threads

4,397.07 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,974.67 / 4,606.61
測定期間
2025-01-25 – 2025-06-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4397.071160731979,
    "observed_max": 4606.611609193734,
    "observed_min": 3974.667652606676,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 15,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "e7f503043f29b8a16791",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fed3ba7e-887f-452a-8a45-84c6ab9eb03f",
    "4af2a090-3ef7-4a42-bdec-a4f173cef08f",
    "31a30385-c9f2-45ef-ae81-f4278c5106cd"
  ],
  "measured_from": "2025-01-25T17:51:49.281877+00:00",
  "measured_to": "2025-06-20T06:06:26.317138+00:00",
  "median": 4397.071160731979,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 15,
  "sample_status": "provisional"
}

Blender scene rendering

4,397.609036195341 samples/min

実行数: 29

暫定中央値・少数標本n = 29

4.4.0 · monster · OPTIX · Windows · 1P · 24 cores · 24 threads

4,397.61 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,649.51 / 4,901.16
測定期間
2025-03-20 – 2025-12-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4397.609036195341,
    "observed_max": 4901.160879154583,
    "observed_min": 3649.5082781855053,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 29,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "8ebbe3563fc0e7ace36a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "30799962-96f7-476e-afa9-5d31544b383c",
    "fac60f59-048c-472d-9b4b-bfc15bfc0a38",
    "98555bc8-a64f-4f89-9c28-5402e6c68ecb"
  ],
  "measured_from": "2025-03-20T09:35:38.075424+00:00",
  "measured_to": "2025-12-03T23:20:38.986997+00:00",
  "median": 4397.609036195341,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 29,
  "sample_status": "provisional"
}

Blender scene rendering

4,372.144270324083 samples/min

実行数: 58

中央値と四分位数n = 58

4.5.0 · monster · OPTIX · Windows · 1P · 24 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,267.37
P50 · 中央値
4,372.14
P75
4,427.11

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,999.04 / 5,099.37
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4372.144270324083,
    "observed_max": 5099.368831148403,
    "observed_min": 3999.042753943688,
    "percentiles": {
      "p25": 4267.369482891284,
      "p50": 4372.144270324083,
      "p75": 4427.106665166019
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 58,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "9ce336d0693c417af636",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9d9a652a-2879-4d11-8eab-3d73843b82b5",
    "8141c5ee-d71d-459a-a932-20bf340a39f3",
    "ae04da46-f547-464e-8879-002f9bb0e6ac"
  ],
  "measured_from": "2025-07-17T01:51:32.643853+00:00",
  "measured_to": "2026-03-10T12:18:03.663179+00:00",
  "median": 4372.144270324083,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4267.369482891284,
    "p50": 4372.144270324083,
    "p75": 4427.106665166019
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 58,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.2.0 · classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,174.4 / 2,207.38
測定期間
2025-07-29 – 2025-07-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-29T19:59:32.748931+00:00",
        "score": 2207.3809382389095,
        "source_record_id": "c9c6eab9-3ef3-4773-97f8-1b01389660d0"
      },
      {
        "measured_at": "2025-07-29T19:48:09.545679+00:00",
        "score": 2174.39653343577,
        "source_record_id": "cc80ee92-f05e-4c0d-bb9d-9a97af48bcf1"
      }
    ],
    "median": null,
    "observed_max": 2207.3809382389095,
    "observed_min": 2174.39653343577,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.2.0"
  },
  "condition_id": "70f30567a5ae229121f6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c9c6eab9-3ef3-4773-97f8-1b01389660d0",
    "cc80ee92-f05e-4c0d-bb9d-9a97af48bcf1"
  ],
  "measured_from": "2025-07-29T19:48:09.545679+00:00",
  "measured_to": "2025-07-29T19:59:32.748931+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

2,432.02735109979 samples/min

実行数: 37

中央値と四分位数n = 37

4.3.0 · classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,246.45
P50 · 中央値
2,432.03
P75
2,473.78

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,948.07 / 2,549.33
測定期間
2025-01-25 – 2025-10-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2432.02735109979,
    "observed_max": 2549.3277112317764,
    "observed_min": 1948.0732367838673,
    "percentiles": {
      "p25": 2246.4482299381016,
      "p50": 2432.02735109979,
      "p75": 2473.7832404564947
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 37,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "14f17518035e5cc421ee",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2af04a09-2645-4944-9891-2920f99e3bfd",
    "6ec60afd-614a-4aab-aae3-cd7e2f6d5287",
    "f15f1cdc-4ebd-48c5-9c2b-6c10f4d6bb9e"
  ],
  "measured_from": "2025-01-25T09:12:58.324713+00:00",
  "measured_to": "2025-10-28T12:51:04.269329+00:00",
  "median": 2432.02735109979,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2246.4482299381016,
    "p50": 2432.02735109979,
    "p75": 2473.7832404564947
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 37,
  "sample_status": "quartiles"
}

Blender scene rendering

2,278.3109415874646 samples/min

実行数: 52

中央値と四分位数n = 52

4.4.0 · classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,189.48
P50 · 中央値
2,278.31
P75
2,329.56

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
801.14 / 2,540.67
測定期間
2025-03-19 – 2026-01-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2278.3109415874646,
    "observed_max": 2540.674593730067,
    "observed_min": 801.1363831604928,
    "percentiles": {
      "p25": 2189.4820379652065,
      "p50": 2278.3109415874646,
      "p75": 2329.557504864323
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 52,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "1109cadb613a7317b68c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "12f515d8-2051-4ecf-a25e-db5a2c8badbe",
    "eb42c255-5cb5-44f4-8912-a69cf2fbe977",
    "b73f6b62-62b5-4848-a0e9-b39fc88267f8"
  ],
  "measured_from": "2025-03-19T00:32:03.627692+00:00",
  "measured_to": "2026-01-19T13:39:18.619057+00:00",
  "median": 2278.3109415874646,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2189.4820379652065,
    "p50": 2278.3109415874646,
    "p75": 2329.557504864323
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 52,
  "sample_status": "quartiles"
}

Blender scene rendering

2,278.3127610189767 samples/min

実行数: 50

中央値と四分位数n = 50

4.5.0 · classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,237.47
P50 · 中央値
2,278.31
P75
2,343.75

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,148.85 / 2,527.96
測定期間
2025-07-21 – 2026-02-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2278.3127610189767,
    "observed_max": 2527.955101728156,
    "observed_min": 2148.848294270271,
    "percentiles": {
      "p25": 2237.4740990761375,
      "p50": 2278.3127610189767,
      "p75": 2343.7469276411184
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 50,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "35a18cc5b76a7fa39c5c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6d5d2e10-5785-4d96-ac11-11454435bf95",
    "f8ab3222-1500-4297-b7a5-8fc59295bb00",
    "a275995e-6907-4ed6-a01b-ef72dd2de271"
  ],
  "measured_from": "2025-07-21T22:18:06.472228+00:00",
  "measured_to": "2026-02-24T19:22:42.730284+00:00",
  "median": 2278.3127610189767,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2237.4740990761375,
    "p50": 2278.3127610189767,
    "p75": 2343.7469276411184
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 50,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.2.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,274.32 / 2,297.89
測定期間
2025-07-29 – 2025-07-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-29T19:58:53.856177+00:00",
        "score": 2274.316571650884,
        "source_record_id": "c9c6eab9-3ef3-4773-97f8-1b01389660d0"
      },
      {
        "measured_at": "2025-07-29T19:47:30.537918+00:00",
        "score": 2297.889724927506,
        "source_record_id": "cc80ee92-f05e-4c0d-bb9d-9a97af48bcf1"
      }
    ],
    "median": null,
    "observed_max": 2297.889724927506,
    "observed_min": 2274.316571650884,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.2.0"
  },
  "condition_id": "4830b4762ca77e82048b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c9c6eab9-3ef3-4773-97f8-1b01389660d0",
    "cc80ee92-f05e-4c0d-bb9d-9a97af48bcf1"
  ],
  "measured_from": "2025-07-29T19:47:30.537918+00:00",
  "measured_to": "2025-07-29T19:58:53.856177+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

2,557.666875793286 samples/min

実行数: 37

中央値と四分位数n = 37

4.3.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,327.8
P50 · 中央値
2,557.67
P75
2,595.72

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,127.78 / 2,752.07
測定期間
2025-01-25 – 2025-10-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2557.666875793286,
    "observed_max": 2752.068498759246,
    "observed_min": 2127.781416956849,
    "percentiles": {
      "p25": 2327.7950295691803,
      "p50": 2557.666875793286,
      "p75": 2595.7183575965037
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 37,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "51bdf130938d097c8091",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2af04a09-2645-4944-9891-2920f99e3bfd",
    "6ec60afd-614a-4aab-aae3-cd7e2f6d5287",
    "f15f1cdc-4ebd-48c5-9c2b-6c10f4d6bb9e"
  ],
  "measured_from": "2025-01-25T09:12:21.754750+00:00",
  "measured_to": "2025-10-28T12:50:27.056519+00:00",
  "median": 2557.666875793286,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2327.7950295691803,
    "p50": 2557.666875793286,
    "p75": 2595.7183575965037
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 37,
  "sample_status": "quartiles"
}

Blender scene rendering

2,329.6977986344846 samples/min

実行数: 52

中央値と四分位数n = 52

4.4.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,239.47
P50 · 中央値
2,329.7
P75
2,379.76

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
907.18 / 2,638.06
測定期間
2025-03-19 – 2026-01-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2329.6977986344846,
    "observed_max": 2638.0581273959265,
    "observed_min": 907.1802424858455,
    "percentiles": {
      "p25": 2239.472306873926,
      "p50": 2329.6977986344846,
      "p75": 2379.759063451064
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 52,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "a8c7b6c14f6aaafb24dc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "12f515d8-2051-4ecf-a25e-db5a2c8badbe",
    "eb42c255-5cb5-44f4-8912-a69cf2fbe977",
    "b73f6b62-62b5-4848-a0e9-b39fc88267f8"
  ],
  "measured_from": "2025-03-19T00:31:27.624890+00:00",
  "measured_to": "2026-01-19T13:38:42.614714+00:00",
  "median": 2329.6977986344846,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2239.472306873926,
    "p50": 2329.6977986344846,
    "p75": 2379.759063451064
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 52,
  "sample_status": "quartiles"
}

Blender scene rendering

2,346.5944267904833 samples/min

実行数: 50

中央値と四分位数n = 50

4.5.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,322.97
P50 · 中央値
2,346.59
P75
2,409.63

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,219.11 / 2,663.64
測定期間
2025-07-21 – 2026-02-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2346.5944267904833,
    "observed_max": 2663.6438827753454,
    "observed_min": 2219.1098023099858,
    "percentiles": {
      "p25": 2322.9659739895214,
      "p50": 2346.5944267904833,
      "p75": 2409.6307887652097
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 50,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "1276e40fccb01e5131a7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6d5d2e10-5785-4d96-ac11-11454435bf95",
    "f8ab3222-1500-4297-b7a5-8fc59295bb00",
    "a275995e-6907-4ed6-a01b-ef72dd2de271"
  ],
  "measured_from": "2025-07-21T22:17:29.825180+00:00",
  "measured_to": "2026-02-24T19:22:06.840542+00:00",
  "median": 2346.5944267904833,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2322.9659739895214,
    "p50": 2346.5944267904833,
    "p75": 2409.6307887652097
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 50,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.2.0 · monster · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,269.56 / 4,330.41
測定期間
2025-07-29 – 2025-07-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-29T19:58:08.781459+00:00",
        "score": 4330.414541546618,
        "source_record_id": "c9c6eab9-3ef3-4773-97f8-1b01389660d0"
      },
      {
        "measured_at": "2025-07-29T19:46:45.567255+00:00",
        "score": 4269.557235204532,
        "source_record_id": "cc80ee92-f05e-4c0d-bb9d-9a97af48bcf1"
      }
    ],
    "median": null,
    "observed_max": 4330.414541546618,
    "observed_min": 4269.557235204532,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.2.0"
  },
  "condition_id": "433d222d01945af8e6a7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c9c6eab9-3ef3-4773-97f8-1b01389660d0",
    "cc80ee92-f05e-4c0d-bb9d-9a97af48bcf1"
  ],
  "measured_from": "2025-07-29T19:46:45.567255+00:00",
  "measured_to": "2025-07-29T19:58:08.781459+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

4,841.471872587136 samples/min

実行数: 37

中央値と四分位数n = 37

4.3.0 · monster · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,430.49
P50 · 中央値
4,841.47
P75
4,937.06

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,738.35 / 5,093.99
測定期間
2025-01-25 – 2025-10-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4841.471872587136,
    "observed_max": 5093.994407347101,
    "observed_min": 3738.3491311576718,
    "percentiles": {
      "p25": 4430.490466342565,
      "p50": 4841.471872587136,
      "p75": 4937.064793850716
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 37,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "738350a62f65a0b01b63",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2af04a09-2645-4944-9891-2920f99e3bfd",
    "6ec60afd-614a-4aab-aae3-cd7e2f6d5287",
    "f15f1cdc-4ebd-48c5-9c2b-6c10f4d6bb9e"
  ],
  "measured_from": "2025-01-25T09:11:41.167751+00:00",
  "measured_to": "2025-10-28T12:49:45.752091+00:00",
  "median": 4841.471872587136,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4430.490466342565,
    "p50": 4841.471872587136,
    "p75": 4937.064793850716
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 37,
  "sample_status": "quartiles"
}

Blender scene rendering

4,393.456233520967 samples/min

実行数: 52

中央値と四分位数n = 52

4.4.0 · monster · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,247.46
P50 · 中央値
4,393.46
P75
4,484.58

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,689.12 / 4,986.47
測定期間
2025-03-19 – 2026-01-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4393.456233520967,
    "observed_max": 4986.473145038319,
    "observed_min": 1689.124034147924,
    "percentiles": {
      "p25": 4247.461340376695,
      "p50": 4393.456233520967,
      "p75": 4484.5753089350455
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 52,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "b64d5263997b0bff28ce",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "12f515d8-2051-4ecf-a25e-db5a2c8badbe",
    "eb42c255-5cb5-44f4-8912-a69cf2fbe977",
    "b73f6b62-62b5-4848-a0e9-b39fc88267f8"
  ],
  "measured_from": "2025-03-19T00:30:46.917973+00:00",
  "measured_to": "2026-01-19T13:37:59.493922+00:00",
  "median": 4393.456233520967,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4247.461340376695,
    "p50": 4393.456233520967,
    "p75": 4484.5753089350455
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 52,
  "sample_status": "quartiles"
}

Blender scene rendering

4,406.730967279926 samples/min

実行数: 50

中央値と四分位数n = 50

4.5.0 · monster · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,335.66
P50 · 中央値
4,406.73
P75
4,517.88

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,820.27 / 4,871.18
測定期間
2025-07-21 – 2026-02-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4406.730967279926,
    "observed_max": 4871.1766208883,
    "observed_min": 3820.266708030689,
    "percentiles": {
      "p25": 4335.657244910466,
      "p50": 4406.730967279926,
      "p75": 4517.881111106344
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 50,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "33e092cbab90a29c6620",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6d5d2e10-5785-4d96-ac11-11454435bf95",
    "f8ab3222-1500-4297-b7a5-8fc59295bb00",
    "a275995e-6907-4ed6-a01b-ef72dd2de271"
  ],
  "measured_from": "2025-07-21T22:16:44.293423+00:00",
  "measured_to": "2026-02-24T19:21:21.867984+00:00",
  "median": 4406.730967279926,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4335.657244910466,
    "p50": 4406.730967279926,
    "p75": 4517.881111106344
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 50,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · classroom · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,247.22 / 2,384.15
測定期間
2025-04-10 – 2025-06-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T22:48:59.625246+00:00",
        "score": 2384.151034484123,
        "source_record_id": "9c3999e3-1e4f-4dfc-8de9-381ed6fc9fae"
      },
      {
        "measured_at": "2025-06-23T09:37:02.282866+00:00",
        "score": 2247.2217429975476,
        "source_record_id": "59cdb5ce-3a5f-45f0-ba56-ce501bef2df9"
      }
    ],
    "median": null,
    "observed_max": 2384.151034484123,
    "observed_min": 2247.2217429975476,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "e7b3c852ef40b76a7bd7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9c3999e3-1e4f-4dfc-8de9-381ed6fc9fae",
    "59cdb5ce-3a5f-45f0-ba56-ce501bef2df9"
  ],
  "measured_from": "2025-04-10T22:48:59.625246+00:00",
  "measured_to": "2025-06-23T09:37:02.282866+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,075.29 / 2,252.61
測定期間
2025-08-17 – 2025-08-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-17T01:35:08.934775+00:00",
        "score": 2075.2939436535166,
        "source_record_id": "5665ede0-843e-481d-aa07-5786c67e18fc"
      },
      {
        "measured_at": "2025-08-28T10:35:06.917927+00:00",
        "score": 2252.6117499589236,
        "source_record_id": "0e1c82a0-c9fd-4880-928f-8c21bfe18c9a"
      }
    ],
    "median": null,
    "observed_max": 2252.6117499589236,
    "observed_min": 2075.2939436535166,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "d0a437c0d7391497e601",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5665ede0-843e-481d-aa07-5786c67e18fc",
    "0e1c82a0-c9fd-4880-928f-8c21bfe18c9a"
  ],
  "measured_from": "2025-08-17T01:35:08.934775+00:00",
  "measured_to": "2025-08-28T10:35:06.917927+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,296.64 / 2,444.94
測定期間
2025-04-10 – 2025-06-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T22:48:19.191718+00:00",
        "score": 2444.9417317516563,
        "source_record_id": "9c3999e3-1e4f-4dfc-8de9-381ed6fc9fae"
      },
      {
        "measured_at": "2025-06-23T09:36:25.476001+00:00",
        "score": 2296.6434744849485,
        "source_record_id": "59cdb5ce-3a5f-45f0-ba56-ce501bef2df9"
      }
    ],
    "median": null,
    "observed_max": 2444.9417317516563,
    "observed_min": 2296.6434744849485,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "1194ae570c0b8a0450fd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9c3999e3-1e4f-4dfc-8de9-381ed6fc9fae",
    "59cdb5ce-3a5f-45f0-ba56-ce501bef2df9"
  ],
  "measured_from": "2025-04-10T22:48:19.191718+00:00",
  "measured_to": "2025-06-23T09:36:25.476001+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,133.06 / 2,344.18
測定期間
2025-08-17 – 2025-08-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-17T01:34:32.851272+00:00",
        "score": 2133.0625290618964,
        "source_record_id": "5665ede0-843e-481d-aa07-5786c67e18fc"
      },
      {
        "measured_at": "2025-08-28T10:34:30.099430+00:00",
        "score": 2344.1784921822677,
        "source_record_id": "0e1c82a0-c9fd-4880-928f-8c21bfe18c9a"
      }
    ],
    "median": null,
    "observed_max": 2344.1784921822677,
    "observed_min": 2133.0625290618964,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "f9a4126202c860120847",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5665ede0-843e-481d-aa07-5786c67e18fc",
    "0e1c82a0-c9fd-4880-928f-8c21bfe18c9a"
  ],
  "measured_from": "2025-08-17T01:34:32.851272+00:00",
  "measured_to": "2025-08-28T10:34:30.099430+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,365.37 / 4,588.62
測定期間
2025-04-10 – 2025-06-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T22:47:32.679563+00:00",
        "score": 4588.617196816741,
        "source_record_id": "9c3999e3-1e4f-4dfc-8de9-381ed6fc9fae"
      },
      {
        "measured_at": "2025-06-23T09:35:45.541237+00:00",
        "score": 4365.36689060677,
        "source_record_id": "59cdb5ce-3a5f-45f0-ba56-ce501bef2df9"
      }
    ],
    "median": null,
    "observed_max": 4588.617196816741,
    "observed_min": 4365.36689060677,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "340a31a8e986b6fdaafc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9c3999e3-1e4f-4dfc-8de9-381ed6fc9fae",
    "59cdb5ce-3a5f-45f0-ba56-ce501bef2df9"
  ],
  "measured_from": "2025-04-10T22:47:32.679563+00:00",
  "measured_to": "2025-06-23T09:35:45.541237+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,981.3 / 4,441.33
測定期間
2025-08-17 – 2025-08-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-17T01:33:48.202159+00:00",
        "score": 3981.301677742678,
        "source_record_id": "5665ede0-843e-481d-aa07-5786c67e18fc"
      },
      {
        "measured_at": "2025-08-28T10:33:45.245098+00:00",
        "score": 4441.334755013517,
        "source_record_id": "0e1c82a0-c9fd-4880-928f-8c21bfe18c9a"
      }
    ],
    "median": null,
    "observed_max": 4441.334755013517,
    "observed_min": 3981.301677742678,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "e90b12ad1224d60bee85",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5665ede0-843e-481d-aa07-5786c67e18fc",
    "0e1c82a0-c9fd-4880-928f-8c21bfe18c9a"
  ],
  "measured_from": "2025-08-17T01:33:48.202159+00:00",
  "measured_to": "2025-08-28T10:33:45.245098+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Windows · 2P · 256 cores · 512 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,150.46 / 2,150.46
測定期間
2025-04-18 – 2025-04-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-18T00:44:32.411486+00:00",
        "score": 2150.4558857868983,
        "source_record_id": "ccf613fc-9627-4515-9bd1-b3f547554cf4"
      }
    ],
    "median": null,
    "observed_max": 2150.4558857868983,
    "observed_min": 2150.4558857868983,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 256,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 512,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "da0265c72ee45f531338",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ccf613fc-9627-4515-9bd1-b3f547554cf4"
  ],
  "measured_from": "2025-04-18T00:44:32.411486+00:00",
  "measured_to": "2025-04-18T00:44:32.411486+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Windows · 2P · 256 cores · 512 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,223.89 / 2,223.89
測定期間
2025-04-18 – 2025-04-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-18T00:43:48.104683+00:00",
        "score": 2223.891597263518,
        "source_record_id": "ccf613fc-9627-4515-9bd1-b3f547554cf4"
      }
    ],
    "median": null,
    "observed_max": 2223.891597263518,
    "observed_min": 2223.891597263518,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 256,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 512,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "652487e27424e15c7895",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ccf613fc-9627-4515-9bd1-b3f547554cf4"
  ],
  "measured_from": "2025-04-18T00:43:48.104683+00:00",
  "measured_to": "2025-04-18T00:43:48.104683+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Windows · 2P · 256 cores · 512 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,267.84 / 4,267.84
測定期間
2025-04-18 – 2025-04-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-18T00:42:30.459739+00:00",
        "score": 4267.844433809952,
        "source_record_id": "ccf613fc-9627-4515-9bd1-b3f547554cf4"
      }
    ],
    "median": null,
    "observed_max": 4267.844433809952,
    "observed_min": 4267.844433809952,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 256,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 512,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "f4e60d4adab13174dd26",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ccf613fc-9627-4515-9bd1-b3f547554cf4"
  ],
  "measured_from": "2025-04-18T00:42:30.459739+00:00",
  "measured_to": "2025-04-18T00:42:30.459739+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · classroom · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,157.57 / 2,157.57
測定期間
2025-11-20 – 2025-11-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-20T09:35:30.059271+00:00",
        "score": 2157.567625559219,
        "source_record_id": "39b6cfa1-28e9-4bbe-ac32-a70a4704c0e6"
      }
    ],
    "median": null,
    "observed_max": 2157.567625559219,
    "observed_min": 2157.567625559219,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "6747e7a87a48c0b919f9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39b6cfa1-28e9-4bbe-ac32-a70a4704c0e6"
  ],
  "measured_from": "2025-11-20T09:35:30.059271+00:00",
  "measured_to": "2025-11-20T09:35:30.059271+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · classroom · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,242.03 / 2,325.47
測定期間
2025-04-21 – 2025-05-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-21T20:35:52.628922+00:00",
        "score": 2242.0330047481316,
        "source_record_id": "ac235df6-bf26-41a8-acdb-082bd88e8809"
      },
      {
        "measured_at": "2025-05-04T16:00:40.265826+00:00",
        "score": 2325.4741582181064,
        "source_record_id": "195ced3f-0187-4af9-9059-ba79025e1fc2"
      }
    ],
    "median": null,
    "observed_max": 2325.4741582181064,
    "observed_min": 2242.0330047481316,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "aed2ab819e9874865ff6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ac235df6-bf26-41a8-acdb-082bd88e8809",
    "195ced3f-0187-4af9-9059-ba79025e1fc2"
  ],
  "measured_from": "2025-04-21T20:35:52.628922+00:00",
  "measured_to": "2025-05-04T16:00:40.265826+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · classroom · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,943.9 / 2,349.92
測定期間
2025-08-25 – 2025-10-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-25T17:26:44.849292+00:00",
        "score": 2267.7280822917155,
        "source_record_id": "f53692cd-2000-46fb-a8d8-1ed36a922f60"
      },
      {
        "measured_at": "2025-09-05T17:57:30.415138+00:00",
        "score": 1943.8988269882316,
        "source_record_id": "e36a12eb-0a8b-4670-9d57-935ec860478c"
      },
      {
        "measured_at": "2025-10-16T21:07:00.337494+00:00",
        "score": 2349.9247703208207,
        "source_record_id": "802b5497-bdb8-4e1d-b7fa-57432dcd0e65"
      }
    ],
    "median": null,
    "observed_max": 2349.9247703208207,
    "observed_min": 1943.8988269882316,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "66b041f2b08f7ae7c7b6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f53692cd-2000-46fb-a8d8-1ed36a922f60",
    "e36a12eb-0a8b-4670-9d57-935ec860478c",
    "802b5497-bdb8-4e1d-b7fa-57432dcd0e65"
  ],
  "measured_from": "2025-08-25T17:26:44.849292+00:00",
  "measured_to": "2025-10-16T21:07:00.337494+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · junkshop · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,250.57 / 2,250.57
測定期間
2025-11-20 – 2025-11-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-20T09:34:52.424067+00:00",
        "score": 2250.5682050342457,
        "source_record_id": "39b6cfa1-28e9-4bbe-ac32-a70a4704c0e6"
      }
    ],
    "median": null,
    "observed_max": 2250.5682050342457,
    "observed_min": 2250.5682050342457,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "bb0620986e15c61d74d5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39b6cfa1-28e9-4bbe-ac32-a70a4704c0e6"
  ],
  "measured_from": "2025-11-20T09:34:52.424067+00:00",
  "measured_to": "2025-11-20T09:34:52.424067+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · junkshop · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,318.81 / 2,398.75
測定期間
2025-04-21 – 2025-05-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-21T20:35:15.365578+00:00",
        "score": 2318.811581792021,
        "source_record_id": "ac235df6-bf26-41a8-acdb-082bd88e8809"
      },
      {
        "measured_at": "2025-05-04T16:00:02.458441+00:00",
        "score": 2398.7532868940198,
        "source_record_id": "195ced3f-0187-4af9-9059-ba79025e1fc2"
      }
    ],
    "median": null,
    "observed_max": 2398.7532868940198,
    "observed_min": 2318.811581792021,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "8229d90fe23e80d5d36b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ac235df6-bf26-41a8-acdb-082bd88e8809",
    "195ced3f-0187-4af9-9059-ba79025e1fc2"
  ],
  "measured_from": "2025-04-21T20:35:15.365578+00:00",
  "measured_to": "2025-05-04T16:00:02.458441+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · junkshop · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,026.74 / 2,422.14
測定期間
2025-08-25 – 2025-10-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-25T17:26:06.649602+00:00",
        "score": 2364.7674003476704,
        "source_record_id": "f53692cd-2000-46fb-a8d8-1ed36a922f60"
      },
      {
        "measured_at": "2025-09-05T17:56:50.822789+00:00",
        "score": 2026.7397830894106,
        "source_record_id": "e36a12eb-0a8b-4670-9d57-935ec860478c"
      },
      {
        "measured_at": "2025-10-16T21:06:23.291586+00:00",
        "score": 2422.136491980214,
        "source_record_id": "802b5497-bdb8-4e1d-b7fa-57432dcd0e65"
      }
    ],
    "median": null,
    "observed_max": 2422.136491980214,
    "observed_min": 2026.7397830894106,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "15936a9c70d1d05f8436",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f53692cd-2000-46fb-a8d8-1ed36a922f60",
    "e36a12eb-0a8b-4670-9d57-935ec860478c",
    "802b5497-bdb8-4e1d-b7fa-57432dcd0e65"
  ],
  "measured_from": "2025-08-25T17:26:06.649602+00:00",
  "measured_to": "2025-10-16T21:06:23.291586+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,266.12 / 4,266.12
測定期間
2025-11-20 – 2025-11-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-20T09:34:07.223450+00:00",
        "score": 4266.119056063765,
        "source_record_id": "39b6cfa1-28e9-4bbe-ac32-a70a4704c0e6"
      }
    ],
    "median": null,
    "observed_max": 4266.119056063765,
    "observed_min": 4266.119056063765,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "691a33bf5cdbf83c05c2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39b6cfa1-28e9-4bbe-ac32-a70a4704c0e6"
  ],
  "measured_from": "2025-11-20T09:34:07.223450+00:00",
  "measured_to": "2025-11-20T09:34:07.223450+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,449.09 / 4,475.86
測定期間
2025-04-21 – 2025-05-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-21T20:34:35.209206+00:00",
        "score": 4475.860982670586,
        "source_record_id": "ac235df6-bf26-41a8-acdb-082bd88e8809"
      },
      {
        "measured_at": "2025-05-04T15:59:21.246582+00:00",
        "score": 4449.085107740246,
        "source_record_id": "195ced3f-0187-4af9-9059-ba79025e1fc2"
      }
    ],
    "median": null,
    "observed_max": 4475.860982670586,
    "observed_min": 4449.085107740246,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "010499ccd0ca9cdccf9b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ac235df6-bf26-41a8-acdb-082bd88e8809",
    "195ced3f-0187-4af9-9059-ba79025e1fc2"
  ],
  "measured_from": "2025-04-21T20:34:35.209206+00:00",
  "measured_to": "2025-05-04T15:59:21.246582+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,815.62 / 4,522.75
測定期間
2025-08-25 – 2025-10-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-25T17:25:20.712071+00:00",
        "score": 4379.082072111881,
        "source_record_id": "f53692cd-2000-46fb-a8d8-1ed36a922f60"
      },
      {
        "measured_at": "2025-09-05T17:55:57.012300+00:00",
        "score": 3815.621852321468,
        "source_record_id": "e36a12eb-0a8b-4670-9d57-935ec860478c"
      },
      {
        "measured_at": "2025-10-16T21:05:37.892932+00:00",
        "score": 4522.751155190112,
        "source_record_id": "802b5497-bdb8-4e1d-b7fa-57432dcd0e65"
      }
    ],
    "median": null,
    "observed_max": 4522.751155190112,
    "observed_min": 3815.621852321468,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "8d6a6daa81556854c26f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f53692cd-2000-46fb-a8d8-1ed36a922f60",
    "e36a12eb-0a8b-4670-9d57-935ec860478c",
    "802b5497-bdb8-4e1d-b7fa-57432dcd0e65"
  ],
  "measured_from": "2025-08-25T17:25:20.712071+00:00",
  "measured_to": "2025-10-16T21:05:37.892932+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Windows · 1P · 4 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,864.44 / 1,864.44
測定期間
2026-01-17 – 2026-01-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-17T13:34:05.150878+00:00",
        "score": 1864.4365459030191,
        "source_record_id": "5f6dc276-c6d6-4726-9a88-19f2d1790498"
      }
    ],
    "median": null,
    "observed_max": 1864.4365459030191,
    "observed_min": 1864.4365459030191,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "88fcf30069ba5df8847e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5f6dc276-c6d6-4726-9a88-19f2d1790498"
  ],
  "measured_from": "2026-01-17T13:34:05.150878+00:00",
  "measured_to": "2026-01-17T13:34:05.150878+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Windows · 1P · 4 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,905.29 / 1,905.29
測定期間
2026-01-17 – 2026-01-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-17T13:33:22.085482+00:00",
        "score": 1905.2875074201652,
        "source_record_id": "5f6dc276-c6d6-4726-9a88-19f2d1790498"
      }
    ],
    "median": null,
    "observed_max": 1905.2875074201652,
    "observed_min": 1905.2875074201652,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "03e47914635c2a0673d4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5f6dc276-c6d6-4726-9a88-19f2d1790498"
  ],
  "measured_from": "2026-01-17T13:33:22.085482+00:00",
  "measured_to": "2026-01-17T13:33:22.085482+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Windows · 1P · 4 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,718.54 / 3,718.54
測定期間
2026-01-17 – 2026-01-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-17T13:32:14.190391+00:00",
        "score": 3718.541809220462,
        "source_record_id": "5f6dc276-c6d6-4726-9a88-19f2d1790498"
      }
    ],
    "median": null,
    "observed_max": 3718.541809220462,
    "observed_min": 3718.541809220462,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "70c06d1592069bcc24bf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5f6dc276-c6d6-4726-9a88-19f2d1790498"
  ],
  "measured_from": "2026-01-17T13:32:14.190391+00:00",
  "measured_to": "2026-01-17T13:32:14.190391+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Windows · 2P · 52 cores · 104 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,123.94 / 2,123.94
測定期間
2025-12-14 – 2025-12-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-14T18:35:34.737459+00:00",
        "score": 2123.938473656678,
        "source_record_id": "e7b27e09-d24c-4a08-abe8-4416b122815c"
      }
    ],
    "median": null,
    "observed_max": 2123.938473656678,
    "observed_min": 2123.938473656678,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 52,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 104,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "c4371a7db580d25dd47d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e7b27e09-d24c-4a08-abe8-4416b122815c"
  ],
  "measured_from": "2025-12-14T18:35:34.737459+00:00",
  "measured_to": "2025-12-14T18:35:34.737459+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Windows · 2P · 52 cores · 104 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,166.18 / 2,166.18
測定期間
2025-12-14 – 2025-12-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-14T18:34:45.474351+00:00",
        "score": 2166.177046618316,
        "source_record_id": "e7b27e09-d24c-4a08-abe8-4416b122815c"
      }
    ],
    "median": null,
    "observed_max": 2166.177046618316,
    "observed_min": 2166.177046618316,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 52,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 104,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "888d1d443e1f8beadd7d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e7b27e09-d24c-4a08-abe8-4416b122815c"
  ],
  "measured_from": "2025-12-14T18:34:45.474351+00:00",
  "measured_to": "2025-12-14T18:34:45.474351+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Windows · 2P · 52 cores · 104 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,131.7 / 4,131.7
測定期間
2025-12-14 – 2025-12-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-14T18:33:36.389583+00:00",
        "score": 4131.695429909064,
        "source_record_id": "e7b27e09-d24c-4a08-abe8-4416b122815c"
      }
    ],
    "median": null,
    "observed_max": 4131.695429909064,
    "observed_min": 4131.695429909064,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 52,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 104,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "3d25c0391f86ba79b033",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e7b27e09-d24c-4a08-abe8-4416b122815c"
  ],
  "measured_from": "2025-12-14T18:33:36.389583+00:00",
  "measured_to": "2025-12-14T18:33:36.389583+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,283.77 / 2,283.77
測定期間
2025-02-04 – 2025-02-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-04T20:54:33.595434+00:00",
        "score": 2283.767296987101,
        "source_record_id": "03ac8e90-0b38-460d-8a0d-0caf8f6e3dc6"
      }
    ],
    "median": null,
    "observed_max": 2283.767296987101,
    "observed_min": 2283.767296987101,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.2.0"
  },
  "condition_id": "a66058cbefcfc8ae4574",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "03ac8e90-0b38-460d-8a0d-0caf8f6e3dc6"
  ],
  "measured_from": "2025-02-04T20:54:33.595434+00:00",
  "measured_to": "2025-02-04T20:54:33.595434+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.3.0 · classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,963.97 / 2,271.72
測定期間
2025-02-04 – 2025-02-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-04T20:47:47.512912+00:00",
        "score": 2271.722732923823,
        "source_record_id": "41d694a2-bc58-42b6-8177-37040e074f33"
      },
      {
        "measured_at": "2025-02-22T10:23:57.497475+00:00",
        "score": 2199.3346814806628,
        "source_record_id": "12b1ac03-9f12-49dd-b29c-949bb320fba9"
      },
      {
        "measured_at": "2025-02-22T10:29:42.510412+00:00",
        "score": 2200.2506137506502,
        "source_record_id": "0f566ac0-f2a0-4a75-abca-24f33204bf40"
      },
      {
        "measured_at": "2025-02-26T02:56:10.904169+00:00",
        "score": 1963.969181076266,
        "source_record_id": "a68fd8d6-7235-41dd-b746-607a18b53e35"
      }
    ],
    "median": null,
    "observed_max": 2271.722732923823,
    "observed_min": 1963.969181076266,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "8c93f6946f0ba4491f88",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "41d694a2-bc58-42b6-8177-37040e074f33",
    "12b1ac03-9f12-49dd-b29c-949bb320fba9",
    "0f566ac0-f2a0-4a75-abca-24f33204bf40"
  ],
  "measured_from": "2025-02-04T20:47:47.512912+00:00",
  "measured_to": "2025-02-26T02:56:10.904169+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

2,256.336197759205 samples/min

実行数: 22

暫定中央値・少数標本n = 22

4.4.0 · classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

2,256.34 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,041.09 / 2,472.59
測定期間
2025-03-26 – 2025-07-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2256.336197759205,
    "observed_max": 2472.587128456467,
    "observed_min": 2041.0881898989012,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 22,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "14e19370013d682c8ea6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "47dda0f2-64a0-4d14-b911-18f856d54d67",
    "bd020577-f2a1-477b-ab93-cbf160ccbb3a",
    "73916a08-981a-4296-8107-664e83fbb14f"
  ],
  "measured_from": "2025-03-26T04:10:33.722964+00:00",
  "measured_to": "2025-07-10T10:24:14.377130+00:00",
  "median": 2256.336197759205,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 22,
  "sample_status": "provisional"
}

Blender scene rendering

2,280.701823731394 samples/min

実行数: 35

中央値と四分位数n = 35

4.5.0 · classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,232.29
P50 · 中央値
2,280.7
P75
2,386.69

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,928.48 / 2,484.31
測定期間
2025-07-17 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2280.701823731394,
    "observed_max": 2484.308309061012,
    "observed_min": 1928.4771414939044,
    "percentiles": {
      "p25": 2232.2946044210003,
      "p50": 2280.701823731394,
      "p75": 2386.6866462055195
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 35,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "4c89ddb5420b04fcd2f5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1f26267f-f7b7-4fd8-bde1-ca983c791439",
    "951a548a-8325-4998-98fa-38fa66206f29",
    "0c9b0ac5-965d-4c5d-8314-eb99b15169e6"
  ],
  "measured_from": "2025-07-17T05:56:37.922253+00:00",
  "measured_to": "2026-03-07T09:40:20.263768+00:00",
  "median": 2280.701823731394,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2232.2946044210003,
    "p50": 2280.701823731394,
    "p75": 2386.6866462055195
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 35,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · junkshop · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,358.76 / 2,358.76
測定期間
2025-02-04 – 2025-02-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-04T20:53:57.275909+00:00",
        "score": 2358.760563785016,
        "source_record_id": "03ac8e90-0b38-460d-8a0d-0caf8f6e3dc6"
      }
    ],
    "median": null,
    "observed_max": 2358.760563785016,
    "observed_min": 2358.760563785016,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.2.0"
  },
  "condition_id": "7e9ccf0b53624f94e52f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "03ac8e90-0b38-460d-8a0d-0caf8f6e3dc6"
  ],
  "measured_from": "2025-02-04T20:53:57.275909+00:00",
  "measured_to": "2025-02-04T20:53:57.275909+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.3.0 · junkshop · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,035.91 / 2,327.45
測定期間
2025-02-04 – 2025-02-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-04T20:47:10.827310+00:00",
        "score": 2327.4467383641804,
        "source_record_id": "41d694a2-bc58-42b6-8177-37040e074f33"
      },
      {
        "measured_at": "2025-02-22T10:23:13.695220+00:00",
        "score": 2277.0280814043795,
        "source_record_id": "12b1ac03-9f12-49dd-b29c-949bb320fba9"
      },
      {
        "measured_at": "2025-02-22T10:28:58.802949+00:00",
        "score": 2274.0804010691527,
        "source_record_id": "0f566ac0-f2a0-4a75-abca-24f33204bf40"
      },
      {
        "measured_at": "2025-02-26T02:55:29.428863+00:00",
        "score": 2035.9070442582356,
        "source_record_id": "a68fd8d6-7235-41dd-b746-607a18b53e35"
      }
    ],
    "median": null,
    "observed_max": 2327.4467383641804,
    "observed_min": 2035.9070442582356,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "daff815c529d5c21fe12",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "41d694a2-bc58-42b6-8177-37040e074f33",
    "12b1ac03-9f12-49dd-b29c-949bb320fba9",
    "0f566ac0-f2a0-4a75-abca-24f33204bf40"
  ],
  "measured_from": "2025-02-04T20:47:10.827310+00:00",
  "measured_to": "2025-02-26T02:55:29.428863+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

2,314.2119105312167 samples/min

実行数: 22

暫定中央値・少数標本n = 22

4.4.0 · junkshop · OPTIX · Windows · 1P · 6 cores · 12 threads

2,314.21 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,095.18 / 2,586.07
測定期間
2025-03-26 – 2025-07-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2314.2119105312167,
    "observed_max": 2586.0711326038117,
    "observed_min": 2095.1769996741605,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 22,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "3316a85215c2286155ab",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "47dda0f2-64a0-4d14-b911-18f856d54d67",
    "bd020577-f2a1-477b-ab93-cbf160ccbb3a",
    "73916a08-981a-4296-8107-664e83fbb14f"
  ],
  "measured_from": "2025-03-26T04:09:56.095178+00:00",
  "measured_to": "2025-07-10T10:23:38.228765+00:00",
  "median": 2314.2119105312167,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 22,
  "sample_status": "provisional"
}

Blender scene rendering

2,350.3727946872013 samples/min

実行数: 35

中央値と四分位数n = 35

4.5.0 · junkshop · OPTIX · Windows · 1P · 6 cores · 12 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,302.92
P50 · 中央値
2,350.37
P75
2,493.63

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,005.96 / 2,691.38
測定期間
2025-07-17 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2350.3727946872013,
    "observed_max": 2691.37918153122,
    "observed_min": 2005.962503374665,
    "percentiles": {
      "p25": 2302.9214855888904,
      "p50": 2350.3727946872013,
      "p75": 2493.629715809092
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 35,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "0c39081ea83986cc2d92",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1f26267f-f7b7-4fd8-bde1-ca983c791439",
    "951a548a-8325-4998-98fa-38fa66206f29",
    "0c9b0ac5-965d-4c5d-8314-eb99b15169e6"
  ],
  "measured_from": "2025-07-17T05:55:59.992163+00:00",
  "measured_to": "2026-03-07T09:39:39.757788+00:00",
  "median": 2350.3727946872013,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2302.9214855888904,
    "p50": 2350.3727946872013,
    "p75": 2493.629715809092
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 35,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · monster · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,509.75 / 4,509.75
測定期間
2025-02-04 – 2025-02-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-04T20:53:14.521430+00:00",
        "score": 4509.752707074443,
        "source_record_id": "03ac8e90-0b38-460d-8a0d-0caf8f6e3dc6"
      }
    ],
    "median": null,
    "observed_max": 4509.752707074443,
    "observed_min": 4509.752707074443,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.2.0"
  },
  "condition_id": "db3eee3c21d00943b572",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "03ac8e90-0b38-460d-8a0d-0caf8f6e3dc6"
  ],
  "measured_from": "2025-02-04T20:53:14.521430+00:00",
  "measured_to": "2025-02-04T20:53:14.521430+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.3.0 · monster · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,013.43 / 4,518.29
測定期間
2025-02-04 – 2025-02-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-04T20:46:28.245654+00:00",
        "score": 4518.292370368378,
        "source_record_id": "41d694a2-bc58-42b6-8177-37040e074f33"
      },
      {
        "measured_at": "2025-02-22T10:22:20.195894+00:00",
        "score": 4409.2617251131705,
        "source_record_id": "12b1ac03-9f12-49dd-b29c-949bb320fba9"
      },
      {
        "measured_at": "2025-02-22T10:28:06.570919+00:00",
        "score": 4350.406483622316,
        "source_record_id": "0f566ac0-f2a0-4a75-abca-24f33204bf40"
      },
      {
        "measured_at": "2025-02-26T02:54:36.834583+00:00",
        "score": 4013.434526466632,
        "source_record_id": "a68fd8d6-7235-41dd-b746-607a18b53e35"
      }
    ],
    "median": null,
    "observed_max": 4518.292370368378,
    "observed_min": 4013.434526466632,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "12952921acf0b8c2022b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "41d694a2-bc58-42b6-8177-37040e074f33",
    "12b1ac03-9f12-49dd-b29c-949bb320fba9",
    "0f566ac0-f2a0-4a75-abca-24f33204bf40"
  ],
  "measured_from": "2025-02-04T20:46:28.245654+00:00",
  "measured_to": "2025-02-26T02:54:36.834583+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

4,353.073335997489 samples/min

実行数: 22

暫定中央値・少数標本n = 22

4.4.0 · monster · OPTIX · Windows · 1P · 6 cores · 12 threads

4,353.07 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,966.13 / 4,843.35
測定期間
2025-03-26 – 2025-07-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4353.073335997489,
    "observed_max": 4843.349596668814,
    "observed_min": 3966.1292433574513,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 22,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "aef036572324d545023d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "47dda0f2-64a0-4d14-b911-18f856d54d67",
    "bd020577-f2a1-477b-ab93-cbf160ccbb3a",
    "73916a08-981a-4296-8107-664e83fbb14f"
  ],
  "measured_from": "2025-03-26T04:09:08.381578+00:00",
  "measured_to": "2025-07-10T10:22:55.618307+00:00",
  "median": 4353.073335997489,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 22,
  "sample_status": "provisional"
}

Blender scene rendering

4,433.046723301173 samples/min

実行数: 35

中央値と四分位数n = 35

4.5.0 · monster · OPTIX · Windows · 1P · 6 cores · 12 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,310.48
P50 · 中央値
4,433.05
P75
4,587.45

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,843.02 / 4,856.35
測定期間
2025-07-17 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4433.046723301173,
    "observed_max": 4856.353347896847,
    "observed_min": 3843.01877846394,
    "percentiles": {
      "p25": 4310.484727267442,
      "p50": 4433.046723301173,
      "p75": 4587.4479758590505
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 35,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "99620bc6f9c1f5fb42be",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1f26267f-f7b7-4fd8-bde1-ca983c791439",
    "951a548a-8325-4998-98fa-38fa66206f29",
    "0c9b0ac5-965d-4c5d-8314-eb99b15169e6"
  ],
  "measured_from": "2025-07-17T05:55:03.503360+00:00",
  "measured_to": "2026-03-07T09:38:37.407352+00:00",
  "median": 4433.046723301173,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4310.484727267442,
    "p50": 4433.046723301173,
    "p75": 4587.4479758590505
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 35,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · classroom · OPTIX · Windows · 1P · 6 cores · 6 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,943.73 / 2,314.33
測定期間
2025-09-14 – 2026-01-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-14T02:01:52.732278+00:00",
        "score": 2314.330549123552,
        "source_record_id": "5d0fc939-1447-49f3-be22-fc114fc16da7"
      },
      {
        "measured_at": "2025-11-08T18:12:35.727648+00:00",
        "score": 1943.7292591840971,
        "source_record_id": "b207a371-6dd8-4082-a40c-f84268ccc369"
      },
      {
        "measured_at": "2026-01-10T18:26:11.872261+00:00",
        "score": 2274.755849284108,
        "source_record_id": "da43a078-bbd2-4485-a6a9-439dbd5481c0"
      }
    ],
    "median": null,
    "observed_max": 2314.330549123552,
    "observed_min": 1943.7292591840971,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 6,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "40dc5b76905b6c2ee9b2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5d0fc939-1447-49f3-be22-fc114fc16da7",
    "b207a371-6dd8-4082-a40c-f84268ccc369",
    "da43a078-bbd2-4485-a6a9-439dbd5481c0"
  ],
  "measured_from": "2025-09-14T02:01:52.732278+00:00",
  "measured_to": "2026-01-10T18:26:11.872261+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · junkshop · OPTIX · Windows · 1P · 6 cores · 6 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,008 / 2,390.25
測定期間
2025-09-14 – 2026-01-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-14T02:01:16.503443+00:00",
        "score": 2390.250175524637,
        "source_record_id": "5d0fc939-1447-49f3-be22-fc114fc16da7"
      },
      {
        "measured_at": "2025-11-08T18:11:53.123981+00:00",
        "score": 2007.9987569344933,
        "source_record_id": "b207a371-6dd8-4082-a40c-f84268ccc369"
      },
      {
        "measured_at": "2026-01-10T18:25:36.389513+00:00",
        "score": 2362.633640834085,
        "source_record_id": "da43a078-bbd2-4485-a6a9-439dbd5481c0"
      }
    ],
    "median": null,
    "observed_max": 2390.250175524637,
    "observed_min": 2007.9987569344933,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 6,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "a1358e99db102d1f9bd8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5d0fc939-1447-49f3-be22-fc114fc16da7",
    "b207a371-6dd8-4082-a40c-f84268ccc369",
    "da43a078-bbd2-4485-a6a9-439dbd5481c0"
  ],
  "measured_from": "2025-09-14T02:01:16.503443+00:00",
  "measured_to": "2026-01-10T18:25:36.389513+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster · OPTIX · Windows · 1P · 6 cores · 6 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,235.99 / 4,392.17
測定期間
2025-09-14 – 2026-01-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-14T02:00:30.066225+00:00",
        "score": 4296.1157121370925,
        "source_record_id": "5d0fc939-1447-49f3-be22-fc114fc16da7"
      },
      {
        "measured_at": "2025-11-08T18:10:49.056458+00:00",
        "score": 4235.986783801084,
        "source_record_id": "b207a371-6dd8-4082-a40c-f84268ccc369"
      },
      {
        "measured_at": "2026-01-10T18:24:51.589545+00:00",
        "score": 4392.16632468755,
        "source_record_id": "da43a078-bbd2-4485-a6a9-439dbd5481c0"
      }
    ],
    "median": null,
    "observed_max": 4392.16632468755,
    "observed_min": 4235.986783801084,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 6,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "143db89de6a4222733da",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5d0fc939-1447-49f3-be22-fc114fc16da7",
    "b207a371-6dd8-4082-a40c-f84268ccc369",
    "da43a078-bbd2-4485-a6a9-439dbd5481c0"
  ],
  "measured_from": "2025-09-14T02:00:30.066225+00:00",
  "measured_to": "2026-01-10T18:24:51.589545+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,297.2 / 2,297.2
測定期間
2025-05-03 – 2025-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-03T00:51:11.616693+00:00",
        "score": 2297.195965371355,
        "source_record_id": "1c7724e2-13d9-4192-adea-ee30bda4b67f"
      }
    ],
    "median": null,
    "observed_max": 2297.195965371355,
    "observed_min": 2297.195965371355,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "9b57c350db22a85a6ebc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1c7724e2-13d9-4192-adea-ee30bda4b67f"
  ],
  "measured_from": "2025-05-03T00:51:11.616693+00:00",
  "measured_to": "2025-05-03T00:51:11.616693+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,328.25 / 2,328.25
測定期間
2026-01-07 – 2026-01-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-07T08:56:54.465948+00:00",
        "score": 2328.2532306579387,
        "source_record_id": "89a829f1-3d14-47e0-a75c-d644ecf705d2"
      }
    ],
    "median": null,
    "observed_max": 2328.2532306579387,
    "observed_min": 2328.2532306579387,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "7d29e1f438191fcf3c66",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "89a829f1-3d14-47e0-a75c-d644ecf705d2"
  ],
  "measured_from": "2026-01-07T08:56:54.465948+00:00",
  "measured_to": "2026-01-07T08:56:54.465948+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,341.24 / 2,341.24
測定期間
2025-05-03 – 2025-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-03T00:50:33.078446+00:00",
        "score": 2341.240716108822,
        "source_record_id": "1c7724e2-13d9-4192-adea-ee30bda4b67f"
      }
    ],
    "median": null,
    "observed_max": 2341.240716108822,
    "observed_min": 2341.240716108822,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "77e031f35856c80c595b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1c7724e2-13d9-4192-adea-ee30bda4b67f"
  ],
  "measured_from": "2025-05-03T00:50:33.078446+00:00",
  "measured_to": "2025-05-03T00:50:33.078446+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,344.73 / 2,344.73
測定期間
2026-01-07 – 2026-01-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-07T08:56:18.164747+00:00",
        "score": 2344.7295407975466,
        "source_record_id": "89a829f1-3d14-47e0-a75c-d644ecf705d2"
      }
    ],
    "median": null,
    "observed_max": 2344.7295407975466,
    "observed_min": 2344.7295407975466,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "f13b679a70e1228d4af8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "89a829f1-3d14-47e0-a75c-d644ecf705d2"
  ],
  "measured_from": "2026-01-07T08:56:18.164747+00:00",
  "measured_to": "2026-01-07T08:56:18.164747+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,399.62 / 4,399.62
測定期間
2025-05-03 – 2025-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-03T00:49:46.597498+00:00",
        "score": 4399.6237719214805,
        "source_record_id": "1c7724e2-13d9-4192-adea-ee30bda4b67f"
      }
    ],
    "median": null,
    "observed_max": 4399.6237719214805,
    "observed_min": 4399.6237719214805,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "4fc438e99fc105734607",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1c7724e2-13d9-4192-adea-ee30bda4b67f"
  ],
  "measured_from": "2025-05-03T00:49:46.597498+00:00",
  "measured_to": "2025-05-03T00:49:46.597498+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,513.8 / 4,513.8
測定期間
2026-01-07 – 2026-01-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-07T08:55:32.062540+00:00",
        "score": 4513.801118267301,
        "source_record_id": "89a829f1-3d14-47e0-a75c-d644ecf705d2"
      }
    ],
    "median": null,
    "observed_max": 4513.801118267301,
    "observed_min": 4513.801118267301,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "e944db14fe3a045c01ef",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "89a829f1-3d14-47e0-a75c-d644ecf705d2"
  ],
  "measured_from": "2026-01-07T08:55:32.062540+00:00",
  "measured_to": "2026-01-07T08:55:32.062540+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.2.0 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,134.81 / 2,281.13
測定期間
2025-02-09 – 2025-04-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-09T02:53:34.518545+00:00",
        "score": 2281.129604300843,
        "source_record_id": "a224e42d-4e14-4971-ac32-8b5a9223b60e"
      },
      {
        "measured_at": "2025-04-06T12:12:22.918839+00:00",
        "score": 2134.814621539417,
        "source_record_id": "11087204-dbfa-48e0-a00d-a64a6f0548b3"
      }
    ],
    "median": null,
    "observed_max": 2281.129604300843,
    "observed_min": 2134.814621539417,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.2.0"
  },
  "condition_id": "4f079155bdf59650d5f2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a224e42d-4e14-4971-ac32-8b5a9223b60e",
    "11087204-dbfa-48e0-a00d-a64a6f0548b3"
  ],
  "measured_from": "2025-02-09T02:53:34.518545+00:00",
  "measured_to": "2025-04-06T12:12:22.918839+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

2,246.204902395773 samples/min

実行数: 61

中央値と四分位数n = 61

4.3.0 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,199.63
P50 · 中央値
2,246.2
P75
2,285.87

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,710.11 / 2,448.39
測定期間
2025-01-25 – 2025-12-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2246.204902395773,
    "observed_max": 2448.389893762623,
    "observed_min": 1710.1079376383288,
    "percentiles": {
      "p25": 2199.629017100642,
      "p50": 2246.204902395773,
      "p75": 2285.869792455381
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 61,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "e58c1525cb490067e0aa",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4802b6d0-1227-473c-849d-7a522b475df3",
    "3078a23e-97d7-45db-9f05-fb78b534823b",
    "28766591-a223-431b-8485-a919094892d2"
  ],
  "measured_from": "2025-01-25T13:18:09.781878+00:00",
  "measured_to": "2025-12-02T16:58:31.677083+00:00",
  "median": 2246.204902395773,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2199.629017100642,
    "p50": 2246.204902395773,
    "p75": 2285.869792455381
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 61,
  "sample_status": "quartiles"
}

Blender scene rendering

2,328.889131726756 samples/min

実行数: 172

公開提出の分布n = 172

4.4.0 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

1,659.6–1,706.41: 1 投稿数1,706.41–1,753.23: 0 投稿数1,753.23–1,800.04: 0 投稿数1,800.04–1,846.85: 0 投稿数1,846.85–1,893.66: 0 投稿数1,893.66–1,940.48: 0 投稿数1,940.48–1,987.29: 0 投稿数1,987.29–2,034.1: 1 投稿数2,034.1–2,080.92: 2 投稿数2,080.92–2,127.73: 4 投稿数2,127.73–2,174.54: 2 投稿数2,174.54–2,221.36: 13 投稿数2,221.36–2,268.17: 16 投稿数2,268.17–2,314.98: 33 投稿数2,314.98–2,361.79: 43 投稿数2,361.79–2,408.61: 15 投稿数2,408.61–2,455.42: 7 投稿数2,455.42–2,502.23: 5 投稿数2,502.23–2,549.05: 11 投稿数2,549.05–2,595.86: 19 投稿数n = 431,659.62,595.86

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
2,149.5
P25
2,275.33
P50 · 中央値
2,328.89
P75
2,399.97
P95
2,580.3

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,659.6 / 2,595.86
測定期間
2025-03-19 – 2026-01-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 1659.6000462556779,
        "to": 1706.4130074495881
      },
      {
        "count": 0,
        "from": 1706.4130074495881,
        "to": 1753.2259686434982
      },
      {
        "count": 0,
        "from": 1753.2259686434982,
        "to": 1800.0389298374084
      },
      {
        "count": 0,
        "from": 1800.0389298374084,
        "to": 1846.8518910313185
      },
      {
        "count": 0,
        "from": 1846.8518910313185,
        "to": 1893.6648522252287
      },
      {
        "count": 0,
        "from": 1893.6648522252287,
        "to": 1940.4778134191388
      },
      {
        "count": 0,
        "from": 1940.4778134191388,
        "to": 1987.290774613049
      },
      {
        "count": 1,
        "from": 1987.290774613049,
        "to": 2034.1037358069593
      },
      {
        "count": 2,
        "from": 2034.1037358069593,
        "to": 2080.916697000869
      },
      {
        "count": 4,
        "from": 2080.916697000869,
        "to": 2127.7296581947794
      },
      {
        "count": 2,
        "from": 2127.7296581947794,
        "to": 2174.5426193886897
      },
      {
        "count": 13,
        "from": 2174.5426193886897,
        "to": 2221.3555805826
      },
      {
        "count": 16,
        "from": 2221.3555805826,
        "to": 2268.16854177651
      },
      {
        "count": 33,
        "from": 2268.16854177651,
        "to": 2314.9815029704205
      },
      {
        "count": 43,
        "from": 2314.9815029704205,
        "to": 2361.7944641643303
      },
      {
        "count": 15,
        "from": 2361.7944641643303,
        "to": 2408.6074253582406
      },
      {
        "count": 7,
        "from": 2408.6074253582406,
        "to": 2455.420386552151
      },
      {
        "count": 5,
        "from": 2455.420386552151,
        "to": 2502.2333477460606
      },
      {
        "count": 11,
        "from": 2502.2333477460606,
        "to": 2549.046308939971
      },
      {
        "count": 19,
        "from": 2549.046308939971,
        "to": 2595.859270133881
      }
    ],
    "independent_system_count": null,
    "median": 2328.889131726756,
    "observed_max": 2595.859270133881,
    "observed_min": 1659.6000462556779,
    "percentiles": {
      "p25": 2275.3273459285642,
      "p5": 2149.4966514929624,
      "p50": 2328.889131726756,
      "p75": 2399.967235331914,
      "p95": 2580.298754248923
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 172,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "2d3d484d0f2df687dbd4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f914c533-f265-4d5a-aeb3-d70b1e172b8a",
    "de326f95-adf6-4443-a3ba-8a402f0c726f",
    "1d580f6b-db9f-4fbf-91c6-8d68193c2178"
  ],
  "measured_from": "2025-03-19T19:06:05.499842+00:00",
  "measured_to": "2026-01-27T23:28:03.373832+00:00",
  "median": 2328.889131726756,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2275.3273459285642,
    "p5": 2149.4966514929624,
    "p50": 2328.889131726756,
    "p75": 2399.967235331914,
    "p95": 2580.298754248923
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 172,
  "sample_status": "distribution"
}

Blender scene rendering

2,294.8431147668316 samples/min

実行数: 304

公開提出の分布n = 304

4.5.0 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

1,054.42–1,130.42: 1 投稿数1,130.42–1,206.43: 0 投稿数1,206.43–1,282.44: 0 投稿数1,282.44–1,358.44: 0 投稿数1,358.44–1,434.45: 0 投稿数1,434.45–1,510.46: 0 投稿数1,510.46–1,586.46: 0 投稿数1,586.46–1,662.47: 0 投稿数1,662.47–1,738.48: 0 投稿数1,738.48–1,814.48: 0 投稿数1,814.48–1,890.49: 2 投稿数1,890.49–1,966.5: 1 投稿数1,966.5–2,042.5: 6 投稿数2,042.5–2,118.51: 12 投稿数2,118.51–2,194.52: 26 投稿数2,194.52–2,270.53: 70 投稿数2,270.53–2,346.53: 89 投稿数2,346.53–2,422.54: 56 投稿数2,422.54–2,498.55: 27 投稿数2,498.55–2,574.55: 14 投稿数n = 891,054.422,574.55

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
2,080.99
P25
2,230.57
P50 · 中央値
2,294.84
P75
2,370.37
P95
2,491.43

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,054.42 / 2,574.55
測定期間
2025-07-18 – 2026-03-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 1054.4165657645833,
        "to": 1130.4233546098708
      },
      {
        "count": 0,
        "from": 1130.4233546098708,
        "to": 1206.4301434551583
      },
      {
        "count": 0,
        "from": 1206.4301434551583,
        "to": 1282.4369323004457
      },
      {
        "count": 0,
        "from": 1282.4369323004457,
        "to": 1358.4437211457332
      },
      {
        "count": 0,
        "from": 1358.4437211457332,
        "to": 1434.4505099910207
      },
      {
        "count": 0,
        "from": 1434.4505099910207,
        "to": 1510.457298836308
      },
      {
        "count": 0,
        "from": 1510.457298836308,
        "to": 1586.4640876815956
      },
      {
        "count": 0,
        "from": 1586.4640876815956,
        "to": 1662.4708765268829
      },
      {
        "count": 0,
        "from": 1662.4708765268829,
        "to": 1738.4776653721706
      },
      {
        "count": 0,
        "from": 1738.4776653721706,
        "to": 1814.4844542174578
      },
      {
        "count": 2,
        "from": 1814.4844542174578,
        "to": 1890.4912430627455
      },
      {
        "count": 1,
        "from": 1890.4912430627455,
        "to": 1966.4980319080328
      },
      {
        "count": 6,
        "from": 1966.4980319080328,
        "to": 2042.5048207533202
      },
      {
        "count": 12,
        "from": 2042.5048207533202,
        "to": 2118.5116095986077
      },
      {
        "count": 26,
        "from": 2118.5116095986077,
        "to": 2194.5183984438954
      },
      {
        "count": 70,
        "from": 2194.5183984438954,
        "to": 2270.5251872891827
      },
      {
        "count": 89,
        "from": 2270.5251872891827,
        "to": 2346.53197613447
      },
      {
        "count": 56,
        "from": 2346.53197613447,
        "to": 2422.5387649797576
      },
      {
        "count": 27,
        "from": 2422.5387649797576,
        "to": 2498.5455538250453
      },
      {
        "count": 14,
        "from": 2498.5455538250453,
        "to": 2574.5523426703326
      }
    ],
    "independent_system_count": null,
    "median": 2294.8431147668316,
    "observed_max": 2574.5523426703326,
    "observed_min": 1054.4165657645833,
    "percentiles": {
      "p25": 2230.568811404146,
      "p5": 2080.9902108042875,
      "p50": 2294.8431147668316,
      "p75": 2370.3674459183494,
      "p95": 2491.430661411691
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 304,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "b0e6a832db0d4c2872dd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2a03ff14-da61-458b-9831-9ddca189bfa0",
    "e9788602-e7b3-4510-9b44-6d8a2bace99d",
    "d83aaa22-b204-41f4-99e5-1cc5efb65dc2"
  ],
  "measured_from": "2025-07-18T23:51:30.959825+00:00",
  "measured_to": "2026-03-09T21:29:35.925687+00:00",
  "median": 2294.8431147668316,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2230.568811404146,
    "p5": 2080.9902108042875,
    "p50": 2294.8431147668316,
    "p75": 2370.3674459183494,
    "p95": 2491.430661411691
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 304,
  "sample_status": "distribution"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.2.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,223.94 / 2,345.27
測定期間
2025-02-09 – 2025-04-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-09T02:52:58.496417+00:00",
        "score": 2345.2674847425383,
        "source_record_id": "a224e42d-4e14-4971-ac32-8b5a9223b60e"
      },
      {
        "measured_at": "2025-04-06T12:11:45.147631+00:00",
        "score": 2223.938223938224,
        "source_record_id": "11087204-dbfa-48e0-a00d-a64a6f0548b3"
      }
    ],
    "median": null,
    "observed_max": 2345.2674847425383,
    "observed_min": 2223.938223938224,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.2.0"
  },
  "condition_id": "e85a6746d368111a4e68",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a224e42d-4e14-4971-ac32-8b5a9223b60e",
    "11087204-dbfa-48e0-a00d-a64a6f0548b3"
  ],
  "measured_from": "2025-02-09T02:52:58.496417+00:00",
  "measured_to": "2025-04-06T12:11:45.147631+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

2,327.1934147212346 samples/min

実行数: 61

中央値と四分位数n = 61

4.3.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,275.1
P50 · 中央値
2,327.19
P75
2,361.03

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,932.76 / 2,555.7
測定期間
2025-01-25 – 2025-12-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2327.1934147212346,
    "observed_max": 2555.7017286598907,
    "observed_min": 1932.7581801161546,
    "percentiles": {
      "p25": 2275.0982505027214,
      "p50": 2327.1934147212346,
      "p75": 2361.025319651494
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 61,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "43c5f625519a1cb5c19e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4802b6d0-1227-473c-849d-7a522b475df3",
    "3078a23e-97d7-45db-9f05-fb78b534823b",
    "28766591-a223-431b-8485-a919094892d2"
  ],
  "measured_from": "2025-01-25T13:17:33.671100+00:00",
  "measured_to": "2025-12-02T16:57:55.460625+00:00",
  "median": 2327.1934147212346,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2275.0982505027214,
    "p50": 2327.1934147212346,
    "p75": 2361.025319651494
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 61,
  "sample_status": "quartiles"
}

Blender scene rendering

2,373.1745450956414 samples/min

実行数: 172

公開提出の分布n = 172

4.4.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads

1,863.63–1,907.01: 1 投稿数1,907.01–1,950.39: 0 投稿数1,950.39–1,993.77: 0 投稿数1,993.77–2,037.15: 0 投稿数2,037.15–2,080.54: 0 投稿数2,080.54–2,123.92: 1 投稿数2,123.92–2,167.3: 1 投稿数2,167.3–2,210.68: 8 投稿数2,210.68–2,254.06: 7 投稿数2,254.06–2,297.45: 14 投稿数2,297.45–2,340.83: 26 投稿数2,340.83–2,384.21: 42 投稿数2,384.21–2,427.59: 21 投稿数2,427.59–2,470.97: 9 投稿数2,470.97–2,514.35: 1 投稿数2,514.35–2,557.74: 6 投稿数2,557.74–2,601.12: 8 投稿数2,601.12–2,644.5: 10 投稿数2,644.5–2,687.88: 2 投稿数2,687.88–2,731.26: 15 投稿数n = 421,863.632,731.26

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
2,203.99
P25
2,322.12
P50 · 中央値
2,373.17
P75
2,468.87
P95
2,715.77

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,863.63 / 2,731.26
測定期間
2025-03-19 – 2026-01-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 1863.6271584476717,
        "to": 1907.008982943224
      },
      {
        "count": 0,
        "from": 1907.008982943224,
        "to": 1950.3908074387766
      },
      {
        "count": 0,
        "from": 1950.3908074387766,
        "to": 1993.772631934329
      },
      {
        "count": 0,
        "from": 1993.772631934329,
        "to": 2037.1544564298813
      },
      {
        "count": 0,
        "from": 2037.1544564298813,
        "to": 2080.536280925434
      },
      {
        "count": 1,
        "from": 2080.536280925434,
        "to": 2123.918105420986
      },
      {
        "count": 1,
        "from": 2123.918105420986,
        "to": 2167.2999299165385
      },
      {
        "count": 8,
        "from": 2167.2999299165385,
        "to": 2210.681754412091
      },
      {
        "count": 7,
        "from": 2210.681754412091,
        "to": 2254.063578907643
      },
      {
        "count": 14,
        "from": 2254.063578907643,
        "to": 2297.445403403196
      },
      {
        "count": 26,
        "from": 2297.445403403196,
        "to": 2340.8272278987483
      },
      {
        "count": 42,
        "from": 2340.8272278987483,
        "to": 2384.2090523943007
      },
      {
        "count": 21,
        "from": 2384.2090523943007,
        "to": 2427.590876889853
      },
      {
        "count": 9,
        "from": 2427.590876889853,
        "to": 2470.9727013854053
      },
      {
        "count": 1,
        "from": 2470.9727013854053,
        "to": 2514.3545258809577
      },
      {
        "count": 6,
        "from": 2514.3545258809577,
        "to": 2557.73635037651
      },
      {
        "count": 8,
        "from": 2557.73635037651,
        "to": 2601.118174872063
      },
      {
        "count": 10,
        "from": 2601.118174872063,
        "to": 2644.499999367615
      },
      {
        "count": 2,
        "from": 2644.499999367615,
        "to": 2687.8818238631675
      },
      {
        "count": 15,
        "from": 2687.8818238631675,
        "to": 2731.26364835872
      }
    ],
    "independent_system_count": null,
    "median": 2373.1745450956414,
    "observed_max": 2731.26364835872,
    "observed_min": 1863.6271584476717,
    "percentiles": {
      "p25": 2322.116764593311,
      "p5": 2203.992549537968,
      "p50": 2373.1745450956414,
      "p75": 2468.8723339237395,
      "p95": 2715.766761972253
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 172,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "3232be1971b446aafc8f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f914c533-f265-4d5a-aeb3-d70b1e172b8a",
    "de326f95-adf6-4443-a3ba-8a402f0c726f",
    "1d580f6b-db9f-4fbf-91c6-8d68193c2178"
  ],
  "measured_from": "2025-03-19T19:05:27.360822+00:00",
  "measured_to": "2026-01-27T23:27:26.383474+00:00",
  "median": 2373.1745450956414,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2322.116764593311,
    "p5": 2203.992549537968,
    "p50": 2373.1745450956414,
    "p75": 2468.8723339237395,
    "p95": 2715.766761972253
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 172,
  "sample_status": "distribution"
}

Blender scene rendering

2,362.5036464755376 samples/min

実行数: 304

公開提出の分布n = 304

4.5.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads

1,129.39–1,209.15: 1 投稿数1,209.15–1,288.91: 0 投稿数1,288.91–1,368.66: 0 投稿数1,368.66–1,448.42: 0 投稿数1,448.42–1,528.18: 0 投稿数1,528.18–1,607.94: 0 投稿数1,607.94–1,687.7: 0 投稿数1,687.7–1,767.46: 0 投稿数1,767.46–1,847.21: 0 投稿数1,847.21–1,926.97: 0 投稿数1,926.97–2,006.73: 3 投稿数2,006.73–2,086.49: 2 投稿数2,086.49–2,166.25: 16 投稿数2,166.25–2,246: 23 投稿数2,246–2,325.76: 54 投稿数2,325.76–2,405.52: 109 投稿数2,405.52–2,485.28: 56 投稿数2,485.28–2,565.04: 14 投稿数2,565.04–2,644.79: 18 投稿数2,644.79–2,724.55: 8 投稿数n = 1091,129.392,724.55

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
2,145.7
P25
2,303.39
P50 · 中央値
2,362.5
P75
2,423.87
P95
2,617.3

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,129.39 / 2,724.55
測定期間
2025-07-18 – 2026-03-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 1129.3903213728768,
        "to": 1209.1484225715124
      },
      {
        "count": 0,
        "from": 1209.1484225715124,
        "to": 1288.9065237701477
      },
      {
        "count": 0,
        "from": 1288.9065237701477,
        "to": 1368.6646249687833
      },
      {
        "count": 0,
        "from": 1368.6646249687833,
        "to": 1448.4227261674187
      },
      {
        "count": 0,
        "from": 1448.4227261674187,
        "to": 1528.1808273660542
      },
      {
        "count": 0,
        "from": 1528.1808273660542,
        "to": 1607.9389285646898
      },
      {
        "count": 0,
        "from": 1607.9389285646898,
        "to": 1687.6970297633252
      },
      {
        "count": 0,
        "from": 1687.6970297633252,
        "to": 1767.4551309619608
      },
      {
        "count": 0,
        "from": 1767.4551309619608,
        "to": 1847.2132321605964
      },
      {
        "count": 0,
        "from": 1847.2132321605964,
        "to": 1926.9713333592317
      },
      {
        "count": 3,
        "from": 1926.9713333592317,
        "to": 2006.7294345578673
      },
      {
        "count": 2,
        "from": 2006.7294345578673,
        "to": 2086.487535756503
      },
      {
        "count": 16,
        "from": 2086.487535756503,
        "to": 2166.2456369551383
      },
      {
        "count": 23,
        "from": 2166.2456369551383,
        "to": 2246.003738153774
      },
      {
        "count": 54,
        "from": 2246.003738153774,
        "to": 2325.761839352409
      },
      {
        "count": 109,
        "from": 2325.761839352409,
        "to": 2405.519940551045
      },
      {
        "count": 56,
        "from": 2405.519940551045,
        "to": 2485.2780417496806
      },
      {
        "count": 14,
        "from": 2485.2780417496806,
        "to": 2565.0361429483155
      },
      {
        "count": 18,
        "from": 2565.0361429483155,
        "to": 2644.7942441469513
      },
      {
        "count": 8,
        "from": 2644.7942441469513,
        "to": 2724.5523453455867
      }
    ],
    "independent_system_count": null,
    "median": 2362.5036464755376,
    "observed_max": 2724.5523453455867,
    "observed_min": 1129.3903213728768,
    "percentiles": {
      "p25": 2303.392631037104,
      "p5": 2145.6984686530063,
      "p50": 2362.5036464755376,
      "p75": 2423.874984195589,
      "p95": 2617.3018052121392
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 304,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "526dcc5c9dc9345af5c1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2a03ff14-da61-458b-9831-9ddca189bfa0",
    "e9788602-e7b3-4510-9b44-6d8a2bace99d",
    "d83aaa22-b204-41f4-99e5-1cc5efb65dc2"
  ],
  "measured_from": "2025-07-18T23:50:52.607816+00:00",
  "measured_to": "2026-03-09T21:29:00.062834+00:00",
  "median": 2362.5036464755376,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2303.392631037104,
    "p5": 2145.6984686530063,
    "p50": 2362.5036464755376,
    "p75": 2423.874984195589,
    "p95": 2617.3018052121392
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 304,
  "sample_status": "distribution"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.2.0 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,236.56 / 4,451.36
測定期間
2025-02-09 – 2025-04-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-09T02:52:16.028296+00:00",
        "score": 4451.362718698417,
        "source_record_id": "a224e42d-4e14-4971-ac32-8b5a9223b60e"
      },
      {
        "measured_at": "2025-04-06T12:10:56.556573+00:00",
        "score": 4236.560458615988,
        "source_record_id": "11087204-dbfa-48e0-a00d-a64a6f0548b3"
      }
    ],
    "median": null,
    "observed_max": 4451.362718698417,
    "observed_min": 4236.560458615988,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.2.0"
  },
  "condition_id": "1d8b96af4f3fa3bc7333",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a224e42d-4e14-4971-ac32-8b5a9223b60e",
    "11087204-dbfa-48e0-a00d-a64a6f0548b3"
  ],
  "measured_from": "2025-02-09T02:52:16.028296+00:00",
  "measured_to": "2025-04-06T12:10:56.556573+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

4,447.2209528608555 samples/min

実行数: 61

中央値と四分位数n = 61

4.3.0 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,357.19
P50 · 中央値
4,447.22
P75
4,500.18

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,247.32 / 4,842.31
測定期間
2025-01-25 – 2025-12-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4447.2209528608555,
    "observed_max": 4842.3052207176015,
    "observed_min": 3247.31855732381,
    "percentiles": {
      "p25": 4357.191887675507,
      "p50": 4447.2209528608555,
      "p75": 4500.183960882306
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 61,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "b4968be8d8d91618c690",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4802b6d0-1227-473c-849d-7a522b475df3",
    "3078a23e-97d7-45db-9f05-fb78b534823b",
    "28766591-a223-431b-8485-a919094892d2"
  ],
  "measured_from": "2025-01-25T13:16:53.472352+00:00",
  "measured_to": "2025-12-02T16:57:15.701744+00:00",
  "median": 4447.2209528608555,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4357.191887675507,
    "p50": 4447.2209528608555,
    "p75": 4500.183960882306
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 61,
  "sample_status": "quartiles"
}

Blender scene rendering

4,473.037803888605 samples/min

実行数: 172

公開提出の分布n = 172

4.4.0 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads

3,853–3,915.01: 1 投稿数3,915.01–3,977.03: 0 投稿数3,977.03–4,039.04: 2 投稿数4,039.04–4,101.05: 1 投稿数4,101.05–4,163.07: 3 投稿数4,163.07–4,225.08: 6 投稿数4,225.08–4,287.09: 7 投稿数4,287.09–4,349.11: 12 投稿数4,349.11–4,411.12: 21 投稿数4,411.12–4,473.14: 33 投稿数4,473.14–4,535.15: 26 投稿数4,535.15–4,597.16: 8 投稿数4,597.16–4,659.18: 5 投稿数4,659.18–4,721.19: 5 投稿数4,721.19–4,783.21: 9 投稿数4,783.21–4,845.22: 3 投稿数4,845.22–4,907.23: 5 投稿数4,907.23–4,969.25: 8 投稿数4,969.25–5,031.26: 4 投稿数5,031.26–5,093.28: 13 投稿数n = 333,8535,093.28

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
4,195.01
P25
4,384.09
P50 · 中央値
4,473.04
P75
4,707.65
P95
5,054.96

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,853 / 5,093.28
測定期間
2025-03-19 – 2026-01-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 3852.997520185222,
        "to": 3915.0114253381334
      },
      {
        "count": 0,
        "from": 3915.0114253381334,
        "to": 3977.0253304910448
      },
      {
        "count": 2,
        "from": 3977.0253304910448,
        "to": 4039.039235643956
      },
      {
        "count": 1,
        "from": 4039.039235643956,
        "to": 4101.053140796867
      },
      {
        "count": 3,
        "from": 4101.053140796867,
        "to": 4163.067045949779
      },
      {
        "count": 6,
        "from": 4163.067045949779,
        "to": 4225.08095110269
      },
      {
        "count": 7,
        "from": 4225.08095110269,
        "to": 4287.094856255601
      },
      {
        "count": 12,
        "from": 4287.094856255601,
        "to": 4349.108761408513
      },
      {
        "count": 21,
        "from": 4349.108761408513,
        "to": 4411.122666561424
      },
      {
        "count": 33,
        "from": 4411.122666561424,
        "to": 4473.136571714335
      },
      {
        "count": 26,
        "from": 4473.136571714335,
        "to": 4535.150476867247
      },
      {
        "count": 8,
        "from": 4535.150476867247,
        "to": 4597.164382020158
      },
      {
        "count": 5,
        "from": 4597.164382020158,
        "to": 4659.178287173069
      },
      {
        "count": 5,
        "from": 4659.178287173069,
        "to": 4721.192192325981
      },
      {
        "count": 9,
        "from": 4721.192192325981,
        "to": 4783.206097478892
      },
      {
        "count": 3,
        "from": 4783.206097478892,
        "to": 4845.220002631803
      },
      {
        "count": 5,
        "from": 4845.220002631803,
        "to": 4907.233907784715
      },
      {
        "count": 8,
        "from": 4907.233907784715,
        "to": 4969.247812937626
      },
      {
        "count": 4,
        "from": 4969.247812937626,
        "to": 5031.261718090537
      },
      {
        "count": 13,
        "from": 5031.261718090537,
        "to": 5093.2756232434485
      }
    ],
    "independent_system_count": null,
    "median": 4473.037803888605,
    "observed_max": 5093.2756232434485,
    "observed_min": 3852.997520185222,
    "percentiles": {
      "p25": 4384.090095063688,
      "p5": 4195.012993006296,
      "p50": 4473.037803888605,
      "p75": 4707.650775612079,
      "p95": 5054.955894573489
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 172,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "66fe753420c88b4a62c8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f914c533-f265-4d5a-aeb3-d70b1e172b8a",
    "de326f95-adf6-4443-a3ba-8a402f0c726f",
    "1d580f6b-db9f-4fbf-91c6-8d68193c2178"
  ],
  "measured_from": "2025-03-19T19:04:42.454148+00:00",
  "measured_to": "2026-01-27T23:26:45.834433+00:00",
  "median": 4473.037803888605,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4384.090095063688,
    "p5": 4195.012993006296,
    "p50": 4473.037803888605,
    "p75": 4707.650775612079,
    "p95": 5054.955894573489
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 172,
  "sample_status": "distribution"
}

Blender scene rendering

4,408.313758615493 samples/min

実行数: 304

公開提出の分布n = 304

4.5.0 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads

2,243.63–2,382.37: 1 投稿数2,382.37–2,521.12: 0 投稿数2,521.12–2,659.86: 0 投稿数2,659.86–2,798.6: 0 投稿数2,798.6–2,937.35: 0 投稿数2,937.35–3,076.09: 0 投稿数3,076.09–3,214.83: 0 投稿数3,214.83–3,353.58: 0 投稿数3,353.58–3,492.32: 0 投稿数3,492.32–3,631.07: 0 投稿数3,631.07–3,769.81: 2 投稿数3,769.81–3,908.55: 3 投稿数3,908.55–4,047.3: 16 投稿数4,047.3–4,186.04: 17 投稿数4,186.04–4,324.79: 48 投稿数4,324.79–4,463.53: 101 投稿数4,463.53–4,602.27: 50 投稿数4,602.27–4,741.02: 31 投稿数4,741.02–4,879.76: 26 投稿数4,879.76–5,018.5: 9 投稿数n = 1012,243.635,018.5

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
4,002.65
P25
4,310.77
P50 · 中央値
4,408.31
P75
4,587.83
P95
4,838.18

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,243.63 / 5,018.5
測定期間
2025-07-18 – 2026-03-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 2243.6283290540723,
        "to": 2382.3721074015248
      },
      {
        "count": 0,
        "from": 2382.3721074015248,
        "to": 2521.115885748977
      },
      {
        "count": 0,
        "from": 2521.115885748977,
        "to": 2659.859664096429
      },
      {
        "count": 0,
        "from": 2659.859664096429,
        "to": 2798.6034424438812
      },
      {
        "count": 0,
        "from": 2798.6034424438812,
        "to": 2937.3472207913337
      },
      {
        "count": 0,
        "from": 2937.3472207913337,
        "to": 3076.0909991387857
      },
      {
        "count": 0,
        "from": 3076.0909991387857,
        "to": 3214.8347774862377
      },
      {
        "count": 0,
        "from": 3214.8347774862377,
        "to": 3353.57855583369
      },
      {
        "count": 0,
        "from": 3353.57855583369,
        "to": 3492.3223341811427
      },
      {
        "count": 0,
        "from": 3492.3223341811427,
        "to": 3631.0661125285947
      },
      {
        "count": 2,
        "from": 3631.0661125285947,
        "to": 3769.8098908760467
      },
      {
        "count": 3,
        "from": 3769.8098908760467,
        "to": 3908.553669223499
      },
      {
        "count": 16,
        "from": 3908.553669223499,
        "to": 4047.2974475709516
      },
      {
        "count": 17,
        "from": 4047.2974475709516,
        "to": 4186.041225918403
      },
      {
        "count": 48,
        "from": 4186.041225918403,
        "to": 4324.785004265856
      },
      {
        "count": 101,
        "from": 4324.785004265856,
        "to": 4463.528782613308
      },
      {
        "count": 50,
        "from": 4463.528782613308,
        "to": 4602.2725609607605
      },
      {
        "count": 31,
        "from": 4602.2725609607605,
        "to": 4741.016339308213
      },
      {
        "count": 26,
        "from": 4741.016339308213,
        "to": 4879.7601176556645
      },
      {
        "count": 9,
        "from": 4879.7601176556645,
        "to": 5018.503896003117
      }
    ],
    "independent_system_count": null,
    "median": 4408.313758615493,
    "observed_max": 5018.503896003117,
    "observed_min": 2243.6283290540723,
    "percentiles": {
      "p25": 4310.774257259842,
      "p5": 4002.651949369129,
      "p50": 4408.313758615493,
      "p75": 4587.830630260402,
      "p95": 4838.183043830909
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 304,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "8be17ddfe2f7d7f627a9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2a03ff14-da61-458b-9831-9ddca189bfa0",
    "e9788602-e7b3-4510-9b44-6d8a2bace99d",
    "d83aaa22-b204-41f4-99e5-1cc5efb65dc2"
  ],
  "measured_from": "2025-07-18T23:50:05.057719+00:00",
  "measured_to": "2026-03-09T21:28:14.345939+00:00",
  "median": 4408.313758615493,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4310.774257259842,
    "p5": 4002.651949369129,
    "p50": 4408.313758615493,
    "p75": 4587.830630260402,
    "p95": 4838.183043830909
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 304,
  "sample_status": "distribution"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,103.88 / 2,399.73
測定期間
2025-04-15 – 2025-12-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-15T09:58:04.871879+00:00",
        "score": 2103.8779994457864,
        "source_record_id": "b800b4ad-4ab7-4a6a-a186-cdad5f56adeb"
      },
      {
        "measured_at": "2025-12-27T05:50:11.770905+00:00",
        "score": 2399.733574133882,
        "source_record_id": "0f2272ba-8bf6-4f76-b40a-1a3dd1d0dae2"
      },
      {
        "measured_at": "2025-12-27T05:53:29.694834+00:00",
        "score": 2373.550217446762,
        "source_record_id": "583ab933-b4f3-4bae-ba96-8100ed0744ce"
      }
    ],
    "median": null,
    "observed_max": 2399.733574133882,
    "observed_min": 2103.8779994457864,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.2.0"
  },
  "condition_id": "e53054328f73af9110fa",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b800b4ad-4ab7-4a6a-a186-cdad5f56adeb",
    "0f2272ba-8bf6-4f76-b40a-1a3dd1d0dae2",
    "583ab933-b4f3-4bae-ba96-8100ed0744ce"
  ],
  "measured_from": "2025-04-15T09:58:04.871879+00:00",
  "measured_to": "2025-12-27T05:53:29.694834+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.3.0 · classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,147.04 / 2,277.93
測定期間
2025-02-06 – 2025-03-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-06T14:39:30.448227+00:00",
        "score": 2222.9036151577243,
        "source_record_id": "f2c297b0-9d3b-4701-88d7-bbd139876f14"
      },
      {
        "measured_at": "2025-02-17T13:30:55.968216+00:00",
        "score": 2277.9302800550313,
        "source_record_id": "5230eae1-8421-4d50-997d-5010d8ef0939"
      },
      {
        "measured_at": "2025-03-16T22:02:45.706742+00:00",
        "score": 2159.500994646196,
        "source_record_id": "e1d131da-c836-4523-b908-34e119e6b44d"
      },
      {
        "measured_at": "2025-03-16T22:21:22.458307+00:00",
        "score": 2147.036654029688,
        "source_record_id": "22576d10-0b51-4a46-b131-5d3521f7c566"
      },
      {
        "measured_at": "2025-03-18T09:45:39.561996+00:00",
        "score": 2210.4939742357956,
        "source_record_id": "2abf1237-ea20-41b1-9bca-bd984ae198e5"
      }
    ],
    "median": null,
    "observed_max": 2277.9302800550313,
    "observed_min": 2147.036654029688,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "c603cb0256a3d4267e8f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f2c297b0-9d3b-4701-88d7-bbd139876f14",
    "5230eae1-8421-4d50-997d-5010d8ef0939",
    "e1d131da-c836-4523-b908-34e119e6b44d"
  ],
  "measured_from": "2025-02-06T14:39:30.448227+00:00",
  "measured_to": "2025-03-18T09:45:39.561996+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

2,296.3034683327824 samples/min

実行数: 21

暫定中央値・少数標本n = 21

4.4.0 · classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

2,296.3 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,078.62 / 2,381.27
測定期間
2025-03-21 – 2025-07-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2296.3034683327824,
    "observed_max": 2381.273616613756,
    "observed_min": 2078.6172170859163,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 21,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "e6789ca8aa83ee419429",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "59938de4-e2aa-443a-942c-30bec820fe65",
    "fa8b31db-72ce-4aab-ba62-c4ae59613b72",
    "f507dbb4-2ec7-4c9e-93eb-b1a385ebcaac"
  ],
  "measured_from": "2025-03-21T07:30:40.788350+00:00",
  "measured_to": "2025-07-06T03:47:55.550078+00:00",
  "median": 2296.3034683327824,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 21,
  "sample_status": "provisional"
}

Blender scene rendering

2,324.784902754115 samples/min

実行数: 27

暫定中央値・少数標本n = 27

4.5.0 · classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

2,324.78 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,679.14 / 2,551.29
測定期間
2025-07-27 – 2026-02-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2324.784902754115,
    "observed_max": 2551.294801981903,
    "observed_min": 1679.1425813687815,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 27,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "7f10e346bf662544829a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "85007ffe-ebe2-42e6-beb2-436948040f56",
    "3a2b8da2-1034-48b6-a81a-15ef45064db7",
    "e35460f8-ac54-4bca-84f8-a6d914c2b77c"
  ],
  "measured_from": "2025-07-27T17:09:20.586345+00:00",
  "measured_to": "2026-02-24T16:49:47.463303+00:00",
  "median": 2324.784902754115,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 27,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,198.37 / 2,534.36
測定期間
2025-04-15 – 2025-12-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-15T09:57:29.105265+00:00",
        "score": 2198.373190539707,
        "source_record_id": "b800b4ad-4ab7-4a6a-a186-cdad5f56adeb"
      },
      {
        "measured_at": "2025-12-27T05:49:34.896281+00:00",
        "score": 2529.8782205627886,
        "source_record_id": "0f2272ba-8bf6-4f76-b40a-1a3dd1d0dae2"
      },
      {
        "measured_at": "2025-12-27T05:52:53.103479+00:00",
        "score": 2534.355420035283,
        "source_record_id": "583ab933-b4f3-4bae-ba96-8100ed0744ce"
      }
    ],
    "median": null,
    "observed_max": 2534.355420035283,
    "observed_min": 2198.373190539707,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.2.0"
  },
  "condition_id": "9fe0fb18867a0ef0d0cc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b800b4ad-4ab7-4a6a-a186-cdad5f56adeb",
    "0f2272ba-8bf6-4f76-b40a-1a3dd1d0dae2",
    "583ab933-b4f3-4bae-ba96-8100ed0744ce"
  ],
  "measured_from": "2025-04-15T09:57:29.105265+00:00",
  "measured_to": "2025-12-27T05:52:53.103479+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.3.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,232.92 / 2,365.43
測定期間
2025-02-06 – 2025-03-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-06T14:38:54.836247+00:00",
        "score": 2292.9940612514465,
        "source_record_id": "f2c297b0-9d3b-4701-88d7-bbd139876f14"
      },
      {
        "measured_at": "2025-02-17T13:30:19.343453+00:00",
        "score": 2365.4322714361147,
        "source_record_id": "5230eae1-8421-4d50-997d-5010d8ef0939"
      },
      {
        "measured_at": "2025-03-16T22:02:09.573277+00:00",
        "score": 2232.91609663119,
        "source_record_id": "e1d131da-c836-4523-b908-34e119e6b44d"
      },
      {
        "measured_at": "2025-03-16T22:20:46.195582+00:00",
        "score": 2240.191318426422,
        "source_record_id": "22576d10-0b51-4a46-b131-5d3521f7c566"
      },
      {
        "measured_at": "2025-03-18T09:45:02.045425+00:00",
        "score": 2261.160656575946,
        "source_record_id": "2abf1237-ea20-41b1-9bca-bd984ae198e5"
      }
    ],
    "median": null,
    "observed_max": 2365.4322714361147,
    "observed_min": 2232.91609663119,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "b375a44d9f48eb1a536e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f2c297b0-9d3b-4701-88d7-bbd139876f14",
    "5230eae1-8421-4d50-997d-5010d8ef0939",
    "e1d131da-c836-4523-b908-34e119e6b44d"
  ],
  "measured_from": "2025-02-06T14:38:54.836247+00:00",
  "measured_to": "2025-03-18T09:45:02.045425+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

2,338.716683098435 samples/min

実行数: 21

暫定中央値・少数標本n = 21

4.4.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 8 threads

2,338.72 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,171.75 / 2,421.13
測定期間
2025-03-21 – 2025-07-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2338.716683098435,
    "observed_max": 2421.1253759034803,
    "observed_min": 2171.7457342430025,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 21,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "2e4ce707a2204440357e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "59938de4-e2aa-443a-942c-30bec820fe65",
    "fa8b31db-72ce-4aab-ba62-c4ae59613b72",
    "f507dbb4-2ec7-4c9e-93eb-b1a385ebcaac"
  ],
  "measured_from": "2025-03-21T07:30:05.343159+00:00",
  "measured_to": "2025-07-06T03:47:18.181801+00:00",
  "median": 2338.716683098435,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 21,
  "sample_status": "provisional"
}

Blender scene rendering

2,376.368481971424 samples/min

実行数: 27

暫定中央値・少数標本n = 27

4.5.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 8 threads

2,376.37 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,896.77 / 2,711.99
測定期間
2025-07-27 – 2026-02-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2376.368481971424,
    "observed_max": 2711.9896864627513,
    "observed_min": 1896.772695232269,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 27,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "01e30fe4460306493e72",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "85007ffe-ebe2-42e6-beb2-436948040f56",
    "3a2b8da2-1034-48b6-a81a-15ef45064db7",
    "e35460f8-ac54-4bca-84f8-a6d914c2b77c"
  ],
  "measured_from": "2025-07-27T17:08:44.820722+00:00",
  "measured_to": "2026-02-24T16:49:09.955899+00:00",
  "median": 2376.368481971424,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 27,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · monster · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,193.86 / 4,745.21
測定期間
2025-04-15 – 2025-12-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-15T09:56:45.348904+00:00",
        "score": 4193.8627096468235,
        "source_record_id": "b800b4ad-4ab7-4a6a-a186-cdad5f56adeb"
      },
      {
        "measured_at": "2025-12-27T05:48:48.313033+00:00",
        "score": 4718.5434430816795,
        "source_record_id": "0f2272ba-8bf6-4f76-b40a-1a3dd1d0dae2"
      },
      {
        "measured_at": "2025-12-27T05:52:08.915459+00:00",
        "score": 4745.210236845772,
        "source_record_id": "583ab933-b4f3-4bae-ba96-8100ed0744ce"
      }
    ],
    "median": null,
    "observed_max": 4745.210236845772,
    "observed_min": 4193.8627096468235,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.2.0"
  },
  "condition_id": "1dc74dd650cc2155e7f7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b800b4ad-4ab7-4a6a-a186-cdad5f56adeb",
    "0f2272ba-8bf6-4f76-b40a-1a3dd1d0dae2",
    "583ab933-b4f3-4bae-ba96-8100ed0744ce"
  ],
  "measured_from": "2025-04-15T09:56:45.348904+00:00",
  "measured_to": "2025-12-27T05:52:08.915459+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.3.0 · monster · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,218.23 / 4,432.91
測定期間
2025-02-06 – 2025-03-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-06T14:38:13.174459+00:00",
        "score": 4324.769603047933,
        "source_record_id": "f2c297b0-9d3b-4701-88d7-bbd139876f14"
      },
      {
        "measured_at": "2025-02-17T13:29:37.822237+00:00",
        "score": 4423.446663767628,
        "source_record_id": "5230eae1-8421-4d50-997d-5010d8ef0939"
      },
      {
        "measured_at": "2025-03-16T22:01:26.982886+00:00",
        "score": 4252.1978759982,
        "source_record_id": "e1d131da-c836-4523-b908-34e119e6b44d"
      },
      {
        "measured_at": "2025-03-16T22:20:03.741747+00:00",
        "score": 4218.225809832479,
        "source_record_id": "22576d10-0b51-4a46-b131-5d3521f7c566"
      },
      {
        "measured_at": "2025-03-18T09:44:19.142606+00:00",
        "score": 4432.913362425743,
        "source_record_id": "2abf1237-ea20-41b1-9bca-bd984ae198e5"
      }
    ],
    "median": null,
    "observed_max": 4432.913362425743,
    "observed_min": 4218.225809832479,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "2f95abec2bebd07aede1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f2c297b0-9d3b-4701-88d7-bbd139876f14",
    "5230eae1-8421-4d50-997d-5010d8ef0939",
    "e1d131da-c836-4523-b908-34e119e6b44d"
  ],
  "measured_from": "2025-02-06T14:38:13.174459+00:00",
  "measured_to": "2025-03-18T09:44:19.142606+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

4,434.455391990003 samples/min

実行数: 21

暫定中央値・少数標本n = 21

4.4.0 · monster · OPTIX · Windows · 1P · 8 cores · 8 threads

4,434.46 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,119.92 / 4,570.55
測定期間
2025-03-21 – 2025-07-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4434.455391990003,
    "observed_max": 4570.547189015987,
    "observed_min": 4119.919244262497,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 21,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "00fe6596006ee0e94d9d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "59938de4-e2aa-443a-942c-30bec820fe65",
    "fa8b31db-72ce-4aab-ba62-c4ae59613b72",
    "f507dbb4-2ec7-4c9e-93eb-b1a385ebcaac"
  ],
  "measured_from": "2025-03-21T07:29:23.689396+00:00",
  "measured_to": "2025-07-06T03:46:35.426941+00:00",
  "median": 4434.455391990003,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 21,
  "sample_status": "provisional"
}

Blender scene rendering

4,485.079473467885 samples/min

実行数: 27

暫定中央値・少数標本n = 27

4.5.0 · monster · OPTIX · Windows · 1P · 8 cores · 8 threads

4,485.08 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,833.53 / 4,973.02
測定期間
2025-07-27 – 2026-02-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4485.079473467885,
    "observed_max": 4973.016224958981,
    "observed_min": 3833.532275385692,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 27,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "22416b01cdc2f6df7309",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "85007ffe-ebe2-42e6-beb2-436948040f56",
    "3a2b8da2-1034-48b6-a81a-15ef45064db7",
    "e35460f8-ac54-4bca-84f8-a6d914c2b77c"
  ],
  "measured_from": "2025-07-27T17:08:00.522273+00:00",
  "measured_to": "2026-02-24T16:48:23.709941+00:00",
  "median": 4485.079473467885,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 27,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · classroom · OPTIX · Windows · 1P · 96 cores · 96 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,247 / 2,247
測定期間
2025-08-01 – 2025-08-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-01T14:27:21.453119+00:00",
        "score": 2247.001894360964,
        "source_record_id": "f6767a98-f6f2-4ec6-bff1-6d77f45f57b7"
      }
    ],
    "median": null,
    "observed_max": 2247.001894360964,
    "observed_min": 2247.001894360964,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 96,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 96,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "8c5d8ecf1c0a65a7525c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f6767a98-f6f2-4ec6-bff1-6d77f45f57b7"
  ],
  "measured_from": "2025-08-01T14:27:21.453119+00:00",
  "measured_to": "2025-08-01T14:27:21.453119+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Windows · 1P · 96 cores · 96 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,289.84 / 2,289.84
測定期間
2025-08-01 – 2025-08-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-01T14:43:03.193881+00:00",
        "score": 2289.8432981264154,
        "source_record_id": "284c3626-c824-4760-9924-9d9a5fbcbb39"
      }
    ],
    "median": null,
    "observed_max": 2289.8432981264154,
    "observed_min": 2289.8432981264154,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 96,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 96,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "b2d769cb51395021da77",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "284c3626-c824-4760-9924-9d9a5fbcbb39"
  ],
  "measured_from": "2025-08-01T14:43:03.193881+00:00",
  "measured_to": "2025-08-01T14:43:03.193881+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · junkshop · OPTIX · Windows · 1P · 96 cores · 96 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,293.32 / 2,293.32
測定期間
2025-08-01 – 2025-08-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-01T14:26:40.761561+00:00",
        "score": 2293.317419562422,
        "source_record_id": "f6767a98-f6f2-4ec6-bff1-6d77f45f57b7"
      }
    ],
    "median": null,
    "observed_max": 2293.317419562422,
    "observed_min": 2293.317419562422,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 96,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 96,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "96879f54fd4db078a403",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f6767a98-f6f2-4ec6-bff1-6d77f45f57b7"
  ],
  "measured_from": "2025-08-01T14:26:40.761561+00:00",
  "measured_to": "2025-08-01T14:26:40.761561+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Windows · 1P · 96 cores · 96 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,375.27 / 2,375.27
測定期間
2025-08-01 – 2025-08-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-01T14:42:23.239485+00:00",
        "score": 2375.2737788887357,
        "source_record_id": "284c3626-c824-4760-9924-9d9a5fbcbb39"
      }
    ],
    "median": null,
    "observed_max": 2375.2737788887357,
    "observed_min": 2375.2737788887357,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 96,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 96,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "28de4034dd127f141372",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "284c3626-c824-4760-9924-9d9a5fbcbb39"
  ],
  "measured_from": "2025-08-01T14:42:23.239485+00:00",
  "measured_to": "2025-08-01T14:42:23.239485+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster · OPTIX · Windows · 1P · 96 cores · 96 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,422.88 / 4,422.88
測定期間
2025-08-01 – 2025-08-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-01T14:25:55.198879+00:00",
        "score": 4422.879458929754,
        "source_record_id": "f6767a98-f6f2-4ec6-bff1-6d77f45f57b7"
      }
    ],
    "median": null,
    "observed_max": 4422.879458929754,
    "observed_min": 4422.879458929754,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 96,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 96,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "5a1d6112b4ffacac14dc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f6767a98-f6f2-4ec6-bff1-6d77f45f57b7"
  ],
  "measured_from": "2025-08-01T14:25:55.198879+00:00",
  "measured_to": "2025-08-01T14:25:55.198879+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Windows · 1P · 96 cores · 96 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,457.21 / 4,457.21
測定期間
2025-08-01 – 2025-08-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-01T14:41:31.020845+00:00",
        "score": 4457.20756378609,
        "source_record_id": "284c3626-c824-4760-9924-9d9a5fbcbb39"
      }
    ],
    "median": null,
    "observed_max": 4457.20756378609,
    "observed_min": 4457.20756378609,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 96,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 96,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "4327c17a16af3c97c3d6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "284c3626-c824-4760-9924-9d9a5fbcbb39"
  ],
  "measured_from": "2025-08-01T14:41:31.020845+00:00",
  "measured_to": "2025-08-01T14:41:31.020845+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Arch Linux · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,420.12 / 2,420.12
測定期間
2025-09-08 – 2025-09-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-08T04:08:33.269726+00:00",
        "score": 2420.1249309886252,
        "source_record_id": "f3e3ebcd-3b13-4d54-9339-855380bd2192"
      }
    ],
    "median": null,
    "observed_max": 2420.1249309886252,
    "observed_min": 2420.1249309886252,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "2160c9480a7b157c0908",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f3e3ebcd-3b13-4d54-9339-855380bd2192"
  ],
  "measured_from": "2025-09-08T04:08:33.269726+00:00",
  "measured_to": "2025-09-08T04:08:33.269726+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Arch Linux · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,479.84 / 2,479.84
測定期間
2025-09-08 – 2025-09-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-08T04:08:01.537701+00:00",
        "score": 2479.842967799662,
        "source_record_id": "f3e3ebcd-3b13-4d54-9339-855380bd2192"
      }
    ],
    "median": null,
    "observed_max": 2479.842967799662,
    "observed_min": 2479.842967799662,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "3cdf11a28b1558287a5c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f3e3ebcd-3b13-4d54-9339-855380bd2192"
  ],
  "measured_from": "2025-09-08T04:08:01.537701+00:00",
  "measured_to": "2025-09-08T04:08:01.537701+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Arch Linux · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,558.14 / 4,558.14
測定期間
2025-09-08 – 2025-09-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-08T04:07:22.683382+00:00",
        "score": 4558.141567571582,
        "source_record_id": "f3e3ebcd-3b13-4d54-9339-855380bd2192"
      }
    ],
    "median": null,
    "observed_max": 4558.141567571582,
    "observed_min": 4558.141567571582,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "ea51a8d656e23ac0f0dc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f3e3ebcd-3b13-4d54-9339-855380bd2192"
  ],
  "measured_from": "2025-09-08T04:07:22.683382+00:00",
  "measured_to": "2025-09-08T04:07:22.683382+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,384.1 / 2,384.1
測定期間
2025-11-06 – 2025-11-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-06T13:32:56.820378+00:00",
        "score": 2384.098342663589,
        "source_record_id": "b94eec08-8f02-4562-8079-299a2389a0a8"
      }
    ],
    "median": null,
    "observed_max": 2384.098342663589,
    "observed_min": 2384.098342663589,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "05b478f390aa16b84523",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b94eec08-8f02-4562-8079-299a2389a0a8"
  ],
  "measured_from": "2025-11-06T13:32:56.820378+00:00",
  "measured_to": "2025-11-06T13:32:56.820378+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Arch Linux · rolling · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,336.92 / 2,336.92
測定期間
2025-11-06 – 2025-11-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-06T13:32:24.841466+00:00",
        "score": 2336.924053051027,
        "source_record_id": "b94eec08-8f02-4562-8079-299a2389a0a8"
      }
    ],
    "median": null,
    "observed_max": 2336.924053051027,
    "observed_min": 2336.924053051027,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "9153c304ca91bfa86701",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b94eec08-8f02-4562-8079-299a2389a0a8"
  ],
  "measured_from": "2025-11-06T13:32:24.841466+00:00",
  "measured_to": "2025-11-06T13:32:24.841466+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Arch Linux · rolling · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,495.96 / 4,495.96
測定期間
2025-11-06 – 2025-11-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-06T13:31:46.523966+00:00",
        "score": 4495.960998334804,
        "source_record_id": "b94eec08-8f02-4562-8079-299a2389a0a8"
      }
    ],
    "median": null,
    "observed_max": 4495.960998334804,
    "observed_min": 4495.960998334804,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "05883d8ff8562d1b896b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b94eec08-8f02-4562-8079-299a2389a0a8"
  ],
  "measured_from": "2025-11-06T13:31:46.523966+00:00",
  "measured_to": "2025-11-06T13:31:46.523966+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,389.48 / 2,591.58
測定期間
2025-07-27 – 2026-01-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T19:30:24.080134+00:00",
        "score": 2389.4776167177674,
        "source_record_id": "3fdb3de1-48c9-4895-9b37-b404aeb5630e"
      },
      {
        "measured_at": "2025-07-27T19:42:46.685395+00:00",
        "score": 2428.599767200733,
        "source_record_id": "ee3739c3-61c0-467c-a1c9-8a9ac9fc535f"
      },
      {
        "measured_at": "2025-07-27T19:51:06.975443+00:00",
        "score": 2591.5762483995627,
        "source_record_id": "9efa2b32-168f-4b70-84c8-61412465ff99"
      },
      {
        "measured_at": "2026-01-14T00:51:36.716791+00:00",
        "score": 2493.613805082067,
        "source_record_id": "b0529755-83e7-45b7-a8ca-8bc51e3ae149"
      }
    ],
    "median": null,
    "observed_max": 2591.5762483995627,
    "observed_min": 2389.4776167177674,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "abb28665c475b0e43fd4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3fdb3de1-48c9-4895-9b37-b404aeb5630e",
    "ee3739c3-61c0-467c-a1c9-8a9ac9fc535f",
    "9efa2b32-168f-4b70-84c8-61412465ff99"
  ],
  "measured_from": "2025-07-27T19:30:24.080134+00:00",
  "measured_to": "2026-01-14T00:51:36.716791+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · junkshop · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,446.75 / 2,651.43
測定期間
2025-07-27 – 2026-01-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T19:29:52.162683+00:00",
        "score": 2446.752960496273,
        "source_record_id": "3fdb3de1-48c9-4895-9b37-b404aeb5630e"
      },
      {
        "measured_at": "2025-07-27T19:42:13.288937+00:00",
        "score": 2471.7946554178034,
        "source_record_id": "ee3739c3-61c0-467c-a1c9-8a9ac9fc535f"
      },
      {
        "measured_at": "2025-07-27T19:50:35.205249+00:00",
        "score": 2651.434207117772,
        "source_record_id": "9efa2b32-168f-4b70-84c8-61412465ff99"
      },
      {
        "measured_at": "2026-01-14T00:51:04.331351+00:00",
        "score": 2530.433933204643,
        "source_record_id": "b0529755-83e7-45b7-a8ca-8bc51e3ae149"
      }
    ],
    "median": null,
    "observed_max": 2651.434207117772,
    "observed_min": 2446.752960496273,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "d18d21a807cdf1082bff",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3fdb3de1-48c9-4895-9b37-b404aeb5630e",
    "ee3739c3-61c0-467c-a1c9-8a9ac9fc535f",
    "9efa2b32-168f-4b70-84c8-61412465ff99"
  ],
  "measured_from": "2025-07-27T19:29:52.162683+00:00",
  "measured_to": "2026-01-14T00:51:04.331351+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · monster · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,497.88 / 4,920.12
測定期間
2025-07-27 – 2026-01-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T19:29:12.410748+00:00",
        "score": 4497.881312522745,
        "source_record_id": "3fdb3de1-48c9-4895-9b37-b404aeb5630e"
      },
      {
        "measured_at": "2025-07-27T19:41:35.030403+00:00",
        "score": 4610.285455670844,
        "source_record_id": "ee3739c3-61c0-467c-a1c9-8a9ac9fc535f"
      },
      {
        "measured_at": "2025-07-27T19:49:57.701540+00:00",
        "score": 4920.122928147473,
        "source_record_id": "9efa2b32-168f-4b70-84c8-61412465ff99"
      },
      {
        "measured_at": "2026-01-14T00:50:26.513561+00:00",
        "score": 4620.05368290652,
        "source_record_id": "b0529755-83e7-45b7-a8ca-8bc51e3ae149"
      }
    ],
    "median": null,
    "observed_max": 4920.122928147473,
    "observed_min": 4497.881312522745,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "a3a612353035775d49dc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3fdb3de1-48c9-4895-9b37-b404aeb5630e",
    "ee3739c3-61c0-467c-a1c9-8a9ac9fc535f",
    "9efa2b32-168f-4b70-84c8-61412465ff99"
  ],
  "measured_from": "2025-07-27T19:29:12.410748+00:00",
  "measured_to": "2026-01-14T00:50:26.513561+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,456.24 / 2,459.92
測定期間
2025-12-04 – 2026-01-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-04T03:45:36.893709+00:00",
        "score": 2456.2389363788734,
        "source_record_id": "8378ca7e-1ed6-49e7-9fe2-8e3ea0085130"
      },
      {
        "measured_at": "2026-01-08T15:52:30.476887+00:00",
        "score": 2459.9216166428196,
        "source_record_id": "166c0e3a-b4d0-4799-a6ce-075b7f4f3321"
      },
      {
        "measured_at": "2026-01-12T15:38:27.607727+00:00",
        "score": 2456.5469100580704,
        "source_record_id": "c84ec5bf-ca9f-43c1-aad2-ffb767eae157"
      }
    ],
    "median": null,
    "observed_max": 2459.9216166428196,
    "observed_min": 2456.2389363788734,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "d3c365100791dfdcb675",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8378ca7e-1ed6-49e7-9fe2-8e3ea0085130",
    "166c0e3a-b4d0-4799-a6ce-075b7f4f3321",
    "c84ec5bf-ca9f-43c1-aad2-ffb767eae157"
  ],
  "measured_from": "2025-12-04T03:45:36.893709+00:00",
  "measured_to": "2026-01-12T15:38:27.607727+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · junkshop · OPTIX · Linux · Arch Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,512.2 / 2,533.76
測定期間
2025-12-04 – 2026-01-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-04T03:45:03.600758+00:00",
        "score": 2512.1958840778816,
        "source_record_id": "8378ca7e-1ed6-49e7-9fe2-8e3ea0085130"
      },
      {
        "measured_at": "2026-01-08T15:51:56.950798+00:00",
        "score": 2532.2925784355884,
        "source_record_id": "166c0e3a-b4d0-4799-a6ce-075b7f4f3321"
      },
      {
        "measured_at": "2026-01-12T15:37:54.045951+00:00",
        "score": 2533.762149885646,
        "source_record_id": "c84ec5bf-ca9f-43c1-aad2-ffb767eae157"
      }
    ],
    "median": null,
    "observed_max": 2533.762149885646,
    "observed_min": 2512.1958840778816,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "c2ce8e8f7df823022576",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8378ca7e-1ed6-49e7-9fe2-8e3ea0085130",
    "166c0e3a-b4d0-4799-a6ce-075b7f4f3321",
    "c84ec5bf-ca9f-43c1-aad2-ffb767eae157"
  ],
  "measured_from": "2025-12-04T03:45:03.600758+00:00",
  "measured_to": "2026-01-12T15:37:54.045951+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster · OPTIX · Linux · Arch Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,612.36 / 4,645.76
測定期間
2025-12-04 – 2026-01-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-04T03:44:23.925515+00:00",
        "score": 4612.370831153883,
        "source_record_id": "8378ca7e-1ed6-49e7-9fe2-8e3ea0085130"
      },
      {
        "measured_at": "2026-01-08T15:51:18.470063+00:00",
        "score": 4612.364691489707,
        "source_record_id": "166c0e3a-b4d0-4799-a6ce-075b7f4f3321"
      },
      {
        "measured_at": "2026-01-12T15:37:16.152624+00:00",
        "score": 4645.756260374507,
        "source_record_id": "c84ec5bf-ca9f-43c1-aad2-ffb767eae157"
      }
    ],
    "median": null,
    "observed_max": 4645.756260374507,
    "observed_min": 4612.364691489707,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "8eb52162a78111d00642",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8378ca7e-1ed6-49e7-9fe2-8e3ea0085130",
    "166c0e3a-b4d0-4799-a6ce-075b7f4f3321",
    "c84ec5bf-ca9f-43c1-aad2-ffb767eae157"
  ],
  "measured_from": "2025-12-04T03:44:23.925515+00:00",
  "measured_to": "2026-01-12T15:37:16.152624+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,396.72 / 2,396.72
測定期間
2025-02-16 – 2025-02-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-16T15:55:33.183010+00:00",
        "score": 2396.724383856195,
        "source_record_id": "6e5e1959-9fec-45a9-a16b-e66f8702d673"
      }
    ],
    "median": null,
    "observed_max": 2396.724383856195,
    "observed_min": 2396.724383856195,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "4724f8f9c54f92f9dba7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6e5e1959-9fec-45a9-a16b-e66f8702d673"
  ],
  "measured_from": "2025-02-16T15:55:33.183010+00:00",
  "measured_to": "2025-02-16T15:55:33.183010+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,147.37 / 2,147.37
測定期間
2025-07-10 – 2025-07-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-10T17:01:32.936631+00:00",
        "score": 2147.3679395008826,
        "source_record_id": "4ef59695-702a-41d0-aa59-7d6be1575646"
      }
    ],
    "median": null,
    "observed_max": 2147.3679395008826,
    "observed_min": 2147.3679395008826,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "7a0ef50b93b107505efd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4ef59695-702a-41d0-aa59-7d6be1575646"
  ],
  "measured_from": "2025-07-10T17:01:32.936631+00:00",
  "measured_to": "2025-07-10T17:01:32.936631+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,233.18 / 2,445.08
測定期間
2025-07-20 – 2026-02-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-20T13:56:17.517373+00:00",
        "score": 2445.0783890031917,
        "source_record_id": "10902a53-53fb-4b32-9eba-b03bd842328d"
      },
      {
        "measured_at": "2025-10-14T16:04:38.696519+00:00",
        "score": 2442.686567496219,
        "source_record_id": "3e753bc1-a294-4ffd-adc0-fdc0e9c4b293"
      },
      {
        "measured_at": "2025-11-11T09:48:30.580636+00:00",
        "score": 2233.1808843589984,
        "source_record_id": "6f6f0291-2079-41f8-b6b1-c5004d3a57da"
      },
      {
        "measured_at": "2025-12-04T06:04:53.008075+00:00",
        "score": 2431.1103171185086,
        "source_record_id": "f3259dee-8672-4b70-866a-beb64aab82ad"
      },
      {
        "measured_at": "2026-02-08T15:40:13.881112+00:00",
        "score": 2442.2069022054375,
        "source_record_id": "b2b3717e-ffd4-4ffc-8b22-5ab9d563d3b9"
      }
    ],
    "median": null,
    "observed_max": 2445.0783890031917,
    "observed_min": 2233.1808843589984,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "c60f3aef581cbf0737cf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "10902a53-53fb-4b32-9eba-b03bd842328d",
    "3e753bc1-a294-4ffd-adc0-fdc0e9c4b293",
    "6f6f0291-2079-41f8-b6b1-c5004d3a57da"
  ],
  "measured_from": "2025-07-20T13:56:17.517373+00:00",
  "measured_to": "2026-02-08T15:40:13.881112+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · junkshop · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,480.14 / 2,480.14
測定期間
2025-02-16 – 2025-02-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-16T15:55:01.441748+00:00",
        "score": 2480.1382423764308,
        "source_record_id": "6e5e1959-9fec-45a9-a16b-e66f8702d673"
      }
    ],
    "median": null,
    "observed_max": 2480.1382423764308,
    "observed_min": 2480.1382423764308,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "8c4d8d2cc0c8fd910e4a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6e5e1959-9fec-45a9-a16b-e66f8702d673"
  ],
  "measured_from": "2025-02-16T15:55:01.441748+00:00",
  "measured_to": "2025-02-16T15:55:01.441748+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,272.77 / 2,272.77
測定期間
2025-07-10 – 2025-07-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-10T17:00:59.689062+00:00",
        "score": 2272.772072302931,
        "source_record_id": "4ef59695-702a-41d0-aa59-7d6be1575646"
      }
    ],
    "median": null,
    "observed_max": 2272.772072302931,
    "observed_min": 2272.772072302931,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "042cb28db7d211ddb5bd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4ef59695-702a-41d0-aa59-7d6be1575646"
  ],
  "measured_from": "2025-07-10T17:00:59.689062+00:00",
  "measured_to": "2025-07-10T17:00:59.689062+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · junkshop · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,270.24 / 2,522.59
測定期間
2025-07-20 – 2026-02-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-20T13:55:44.476446+00:00",
        "score": 2498.4585362504686,
        "source_record_id": "10902a53-53fb-4b32-9eba-b03bd842328d"
      },
      {
        "measured_at": "2025-10-14T16:04:05.527786+00:00",
        "score": 2522.59446773306,
        "source_record_id": "3e753bc1-a294-4ffd-adc0-fdc0e9c4b293"
      },
      {
        "measured_at": "2025-11-11T09:47:57.671093+00:00",
        "score": 2270.2440348255045,
        "source_record_id": "6f6f0291-2079-41f8-b6b1-c5004d3a57da"
      },
      {
        "measured_at": "2025-12-04T06:04:19.333028+00:00",
        "score": 2514.547883080132,
        "source_record_id": "f3259dee-8672-4b70-866a-beb64aab82ad"
      },
      {
        "measured_at": "2026-02-08T15:39:40.773327+00:00",
        "score": 2509.9636019355785,
        "source_record_id": "b2b3717e-ffd4-4ffc-8b22-5ab9d563d3b9"
      }
    ],
    "median": null,
    "observed_max": 2522.59446773306,
    "observed_min": 2270.2440348255045,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "cea7d142f8209c534d0b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "10902a53-53fb-4b32-9eba-b03bd842328d",
    "3e753bc1-a294-4ffd-adc0-fdc0e9c4b293",
    "6f6f0291-2079-41f8-b6b1-c5004d3a57da"
  ],
  "measured_from": "2025-07-20T13:55:44.476446+00:00",
  "measured_to": "2026-02-08T15:39:40.773327+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,646.56 / 4,646.56
測定期間
2025-02-16 – 2025-02-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-16T15:54:25.440002+00:00",
        "score": 4646.556558991142,
        "source_record_id": "6e5e1959-9fec-45a9-a16b-e66f8702d673"
      }
    ],
    "median": null,
    "observed_max": 4646.556558991142,
    "observed_min": 4646.556558991142,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "5b97a4a17d9868482d3b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6e5e1959-9fec-45a9-a16b-e66f8702d673"
  ],
  "measured_from": "2025-02-16T15:54:25.440002+00:00",
  "measured_to": "2025-02-16T15:54:25.440002+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,208.03 / 4,208.03
測定期間
2025-07-10 – 2025-07-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-10T17:00:17.994583+00:00",
        "score": 4208.033939363685,
        "source_record_id": "4ef59695-702a-41d0-aa59-7d6be1575646"
      }
    ],
    "median": null,
    "observed_max": 4208.033939363685,
    "observed_min": 4208.033939363685,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "1e4e9ae2feaac0d388ca",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4ef59695-702a-41d0-aa59-7d6be1575646"
  ],
  "measured_from": "2025-07-10T17:00:17.994583+00:00",
  "measured_to": "2025-07-10T17:00:17.994583+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · monster · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,188.66 / 4,647.7
測定期間
2025-07-20 – 2026-02-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-20T13:55:05.628443+00:00",
        "score": 4488.826230688148,
        "source_record_id": "10902a53-53fb-4b32-9eba-b03bd842328d"
      },
      {
        "measured_at": "2025-10-14T16:03:26.926235+00:00",
        "score": 4609.781681218723,
        "source_record_id": "3e753bc1-a294-4ffd-adc0-fdc0e9c4b293"
      },
      {
        "measured_at": "2025-11-11T09:47:18.090793+00:00",
        "score": 4188.662978777174,
        "source_record_id": "6f6f0291-2079-41f8-b6b1-c5004d3a57da"
      },
      {
        "measured_at": "2025-12-04T06:03:38.955426+00:00",
        "score": 4595.358880250264,
        "source_record_id": "f3259dee-8672-4b70-866a-beb64aab82ad"
      },
      {
        "measured_at": "2026-02-08T15:39:02.463165+00:00",
        "score": 4647.695246474982,
        "source_record_id": "b2b3717e-ffd4-4ffc-8b22-5ab9d563d3b9"
      }
    ],
    "median": null,
    "observed_max": 4647.695246474982,
    "observed_min": 4188.662978777174,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "0909a9493b6df19abdc6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "10902a53-53fb-4b32-9eba-b03bd842328d",
    "3e753bc1-a294-4ffd-adc0-fdc0e9c4b293",
    "6f6f0291-2079-41f8-b6b1-c5004d3a57da"
  ],
  "measured_from": "2025-07-20T13:55:05.628443+00:00",
  "measured_to": "2026-02-08T15:39:02.463165+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Linux · Bluefin · 43 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,421.87 / 2,476.71
測定期間
2025-11-22 – 2025-11-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-22T03:19:20.310247+00:00",
        "score": 2476.710590631673,
        "source_record_id": "95210b0a-69c1-4d3a-b1e6-fd655e687f52"
      },
      {
        "measured_at": "2025-11-22T18:22:49.686114+00:00",
        "score": 2421.865990081882,
        "source_record_id": "b4b3980b-6b5a-4a09-aa06-4a6daa7ad4c0"
      }
    ],
    "median": null,
    "observed_max": 2476.710590631673,
    "observed_min": 2421.865990081882,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bluefin",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "2c575b3bbba3497da600",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "95210b0a-69c1-4d3a-b1e6-fd655e687f52",
    "b4b3980b-6b5a-4a09-aa06-4a6daa7ad4c0"
  ],
  "measured_from": "2025-11-22T03:19:20.310247+00:00",
  "measured_to": "2025-11-22T18:22:49.686114+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Linux · Bluefin · 43 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,479.12 / 2,542.87
測定期間
2025-11-22 – 2025-11-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-22T03:18:47.401495+00:00",
        "score": 2542.8745320693997,
        "source_record_id": "95210b0a-69c1-4d3a-b1e6-fd655e687f52"
      },
      {
        "measured_at": "2025-11-22T18:22:17.751589+00:00",
        "score": 2479.123400544478,
        "source_record_id": "b4b3980b-6b5a-4a09-aa06-4a6daa7ad4c0"
      }
    ],
    "median": null,
    "observed_max": 2542.8745320693997,
    "observed_min": 2479.123400544478,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bluefin",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "ed76dc0d595090d8f77b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "95210b0a-69c1-4d3a-b1e6-fd655e687f52",
    "b4b3980b-6b5a-4a09-aa06-4a6daa7ad4c0"
  ],
  "measured_from": "2025-11-22T03:18:47.401495+00:00",
  "measured_to": "2025-11-22T18:22:17.751589+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Linux · Bluefin · 43 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,583.19 / 4,666.39
測定期間
2025-11-22 – 2025-11-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-22T03:18:08.268651+00:00",
        "score": 4666.3906722770735,
        "source_record_id": "95210b0a-69c1-4d3a-b1e6-fd655e687f52"
      },
      {
        "measured_at": "2025-11-22T18:21:38.856172+00:00",
        "score": 4583.188500047671,
        "source_record_id": "b4b3980b-6b5a-4a09-aa06-4a6daa7ad4c0"
      }
    ],
    "median": null,
    "observed_max": 4666.3906722770735,
    "observed_min": 4583.188500047671,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bluefin",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "a9b918657c422e04854d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "95210b0a-69c1-4d3a-b1e6-fd655e687f52",
    "b4b3980b-6b5a-4a09-aa06-4a6daa7ad4c0"
  ],
  "measured_from": "2025-11-22T03:18:08.268651+00:00",
  "measured_to": "2025-11-22T18:21:38.856172+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,466.38 / 2,496.04
測定期間
2025-03-24 – 2025-05-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-24T20:33:42.416249+00:00",
        "score": 2496.0439521968938,
        "source_record_id": "45c3b4a1-1f14-43f6-9662-bb0c487f4efa"
      },
      {
        "measured_at": "2025-05-16T19:11:18.934698+00:00",
        "score": 2466.383254008595,
        "source_record_id": "afb98ee5-43b9-4130-bcd3-336dfdb1bc38"
      }
    ],
    "median": null,
    "observed_max": 2496.0439521968938,
    "observed_min": 2466.383254008595,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "3991ea45d8fc5199948c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "45c3b4a1-1f14-43f6-9662-bb0c487f4efa",
    "afb98ee5-43b9-4130-bcd3-336dfdb1bc38"
  ],
  "measured_from": "2025-03-24T20:33:42.416249+00:00",
  "measured_to": "2025-05-16T19:11:18.934698+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,363.98 / 2,470.14
測定期間
2025-11-14 – 2026-02-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-14T03:21:40.477483+00:00",
        "score": 2470.140021201553,
        "source_record_id": "f8e53a6e-5720-436f-bbd3-d06b130c2192"
      },
      {
        "measured_at": "2026-01-07T20:20:01.526660+00:00",
        "score": 2414.388003810163,
        "source_record_id": "189d0b2c-9719-41eb-a4e6-144c0210cb43"
      },
      {
        "measured_at": "2026-02-01T19:07:33.427773+00:00",
        "score": 2443.9478680418233,
        "source_record_id": "bc7085c5-f06a-4074-85fa-955393eea7fd"
      },
      {
        "measured_at": "2026-02-22T02:25:08.453755+00:00",
        "score": 2363.983321182322,
        "source_record_id": "bcb0c2ad-e2ee-4f0c-8eac-4fdb99ee86f4"
      },
      {
        "measured_at": "2026-02-28T09:45:10.708547+00:00",
        "score": 2423.131924810399,
        "source_record_id": "b8153cb9-985d-4466-bf15-e4eb8f922002"
      }
    ],
    "median": null,
    "observed_max": 2470.140021201553,
    "observed_min": 2363.983321182322,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "f4412d91f7597f45749a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f8e53a6e-5720-436f-bbd3-d06b130c2192",
    "189d0b2c-9719-41eb-a4e6-144c0210cb43",
    "bc7085c5-f06a-4074-85fa-955393eea7fd"
  ],
  "measured_from": "2025-11-14T03:21:40.477483+00:00",
  "measured_to": "2026-02-28T09:45:10.708547+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,504.87 / 2,518.62
測定期間
2025-03-24 – 2025-05-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-24T20:33:09.507832+00:00",
        "score": 2504.87164292693,
        "source_record_id": "45c3b4a1-1f14-43f6-9662-bb0c487f4efa"
      },
      {
        "measured_at": "2025-05-16T19:10:46.155099+00:00",
        "score": 2518.6233452528295,
        "source_record_id": "afb98ee5-43b9-4130-bcd3-336dfdb1bc38"
      }
    ],
    "median": null,
    "observed_max": 2518.6233452528295,
    "observed_min": 2504.87164292693,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "47a1c71d718b67f2c434",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "45c3b4a1-1f14-43f6-9662-bb0c487f4efa",
    "afb98ee5-43b9-4130-bcd3-336dfdb1bc38"
  ],
  "measured_from": "2025-03-24T20:33:09.507832+00:00",
  "measured_to": "2025-05-16T19:10:46.155099+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,409.58 / 2,503.53
測定期間
2025-11-14 – 2026-02-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-14T03:21:07.803661+00:00",
        "score": 2503.526630604939,
        "source_record_id": "f8e53a6e-5720-436f-bbd3-d06b130c2192"
      },
      {
        "measured_at": "2026-01-07T20:19:29.264444+00:00",
        "score": 2491.730379341474,
        "source_record_id": "189d0b2c-9719-41eb-a4e6-144c0210cb43"
      },
      {
        "measured_at": "2026-02-01T19:07:00.156380+00:00",
        "score": 2492.6441700827827,
        "source_record_id": "bc7085c5-f06a-4074-85fa-955393eea7fd"
      },
      {
        "measured_at": "2026-02-22T02:24:36.732844+00:00",
        "score": 2409.575377054294,
        "source_record_id": "bcb0c2ad-e2ee-4f0c-8eac-4fdb99ee86f4"
      },
      {
        "measured_at": "2026-02-28T09:44:36.802456+00:00",
        "score": 2477.5051812930374,
        "source_record_id": "b8153cb9-985d-4466-bf15-e4eb8f922002"
      }
    ],
    "median": null,
    "observed_max": 2503.526630604939,
    "observed_min": 2409.575377054294,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "27187f09cbfb8a9c1ca0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f8e53a6e-5720-436f-bbd3-d06b130c2192",
    "189d0b2c-9719-41eb-a4e6-144c0210cb43",
    "bc7085c5-f06a-4074-85fa-955393eea7fd"
  ],
  "measured_from": "2025-11-14T03:21:07.803661+00:00",
  "measured_to": "2026-02-28T09:44:36.802456+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,641.74 / 4,692.79
測定期間
2025-03-24 – 2025-05-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-24T20:32:33.035463+00:00",
        "score": 4641.742003430974,
        "source_record_id": "45c3b4a1-1f14-43f6-9662-bb0c487f4efa"
      },
      {
        "measured_at": "2025-05-16T19:10:10.790412+00:00",
        "score": 4692.7877206786425,
        "source_record_id": "afb98ee5-43b9-4130-bcd3-336dfdb1bc38"
      }
    ],
    "median": null,
    "observed_max": 4692.7877206786425,
    "observed_min": 4641.742003430974,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "45545af1c714cdd3cafc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "45c3b4a1-1f14-43f6-9662-bb0c487f4efa",
    "afb98ee5-43b9-4130-bcd3-336dfdb1bc38"
  ],
  "measured_from": "2025-03-24T20:32:33.035463+00:00",
  "measured_to": "2025-05-16T19:10:10.790412+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,378.68 / 4,675.28
測定期間
2025-11-14 – 2026-02-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-14T03:20:29.561089+00:00",
        "score": 4675.280912783054,
        "source_record_id": "f8e53a6e-5720-436f-bbd3-d06b130c2192"
      },
      {
        "measured_at": "2026-01-07T20:18:48.599511+00:00",
        "score": 4512.085783265956,
        "source_record_id": "189d0b2c-9719-41eb-a4e6-144c0210cb43"
      },
      {
        "measured_at": "2026-02-01T19:06:20.897600+00:00",
        "score": 4587.573494055195,
        "source_record_id": "bc7085c5-f06a-4074-85fa-955393eea7fd"
      },
      {
        "measured_at": "2026-02-22T02:23:59.031974+00:00",
        "score": 4378.678772151323,
        "source_record_id": "bcb0c2ad-e2ee-4f0c-8eac-4fdb99ee86f4"
      },
      {
        "measured_at": "2026-02-28T09:43:53.697927+00:00",
        "score": 4553.637653519407,
        "source_record_id": "b8153cb9-985d-4466-bf15-e4eb8f922002"
      }
    ],
    "median": null,
    "observed_max": 4675.280912783054,
    "observed_min": 4378.678772151323,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "a6d1aa6e602fb4710264",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f8e53a6e-5720-436f-bbd3-d06b130c2192",
    "189d0b2c-9719-41eb-a4e6-144c0210cb43",
    "bc7085c5-f06a-4074-85fa-955393eea7fd"
  ],
  "measured_from": "2025-11-14T03:20:29.561089+00:00",
  "measured_to": "2026-02-28T09:43:53.697927+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,564.35 / 2,652.65
測定期間
2026-03-10 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T13:40:48.249581+00:00",
        "score": 2652.6503503261592,
        "source_record_id": "e725611e-579c-46ad-8d71-1480a07b584e"
      },
      {
        "measured_at": "2026-03-11T07:38:24.281188+00:00",
        "score": 2564.3529410399424,
        "source_record_id": "2a5e9642-ec14-4912-989d-e56e9564ff3c"
      }
    ],
    "median": null,
    "observed_max": 2652.6503503261592,
    "observed_min": 2564.3529410399424,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "9614a7421832b93196e8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e725611e-579c-46ad-8d71-1480a07b584e",
    "2a5e9642-ec14-4912-989d-e56e9564ff3c"
  ],
  "measured_from": "2026-03-10T13:40:48.249581+00:00",
  "measured_to": "2026-03-11T07:38:24.281188+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,398.34 / 2,398.34
測定期間
2026-03-11 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-11T09:25:00.480172+00:00",
        "score": 2398.3394335633106,
        "source_record_id": "66d99044-cd73-4dcc-87cd-b5976706ab3f"
      }
    ],
    "median": null,
    "observed_max": 2398.3394335633106,
    "observed_min": 2398.3394335633106,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "354167a6bec3214b4819",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "66d99044-cd73-4dcc-87cd-b5976706ab3f"
  ],
  "measured_from": "2026-03-11T09:25:00.480172+00:00",
  "measured_to": "2026-03-11T09:25:00.480172+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,755.06 / 2,755.52
測定期間
2026-03-10 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T13:40:16.429343+00:00",
        "score": 2755.519246564208,
        "source_record_id": "e725611e-579c-46ad-8d71-1480a07b584e"
      },
      {
        "measured_at": "2026-03-11T07:37:52.548065+00:00",
        "score": 2755.0551352081575,
        "source_record_id": "2a5e9642-ec14-4912-989d-e56e9564ff3c"
      }
    ],
    "median": null,
    "observed_max": 2755.519246564208,
    "observed_min": 2755.0551352081575,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "9c97963ac49faa12b90d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e725611e-579c-46ad-8d71-1480a07b584e",
    "2a5e9642-ec14-4912-989d-e56e9564ff3c"
  ],
  "measured_from": "2026-03-10T13:40:16.429343+00:00",
  "measured_to": "2026-03-11T07:37:52.548065+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,053.65 / 3,053.65
測定期間
2026-03-11 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-11T09:24:28.656370+00:00",
        "score": 3053.649765444797,
        "source_record_id": "66d99044-cd73-4dcc-87cd-b5976706ab3f"
      }
    ],
    "median": null,
    "observed_max": 3053.649765444797,
    "observed_min": 3053.649765444797,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "5c7637d39d932c8596e3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "66d99044-cd73-4dcc-87cd-b5976706ab3f"
  ],
  "measured_from": "2026-03-11T09:24:28.656370+00:00",
  "measured_to": "2026-03-11T09:24:28.656370+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
5,026.04 / 5,080.05
測定期間
2026-03-10 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T13:39:38.970670+00:00",
        "score": 5080.051306997425,
        "source_record_id": "e725611e-579c-46ad-8d71-1480a07b584e"
      },
      {
        "measured_at": "2026-03-11T07:37:15.569908+00:00",
        "score": 5026.043777410436,
        "source_record_id": "2a5e9642-ec14-4912-989d-e56e9564ff3c"
      }
    ],
    "median": null,
    "observed_max": 5080.051306997425,
    "observed_min": 5026.043777410436,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "a44be83e848d8fd26371",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e725611e-579c-46ad-8d71-1480a07b584e",
    "2a5e9642-ec14-4912-989d-e56e9564ff3c"
  ],
  "measured_from": "2026-03-10T13:39:38.970670+00:00",
  "measured_to": "2026-03-11T07:37:15.569908+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,346.15 / 4,346.15
測定期間
2026-03-11 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-11T09:23:52.548467+00:00",
        "score": 4346.1521530572245,
        "source_record_id": "66d99044-cd73-4dcc-87cd-b5976706ab3f"
      }
    ],
    "median": null,
    "observed_max": 4346.1521530572245,
    "observed_min": 4346.1521530572245,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "a17abb796a164c5c0945",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "66d99044-cd73-4dcc-87cd-b5976706ab3f"
  ],
  "measured_from": "2026-03-11T09:23:52.548467+00:00",
  "measured_to": "2026-03-11T09:23:52.548467+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,398.58 / 2,398.58
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T22:16:42.178469+00:00",
        "score": 2398.580899300772,
        "source_record_id": "66d46525-5a1c-4ef2-822e-db34eadba2cd"
      }
    ],
    "median": null,
    "observed_max": 2398.580899300772,
    "observed_min": 2398.580899300772,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "f7c4cf0658a0b000371e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "66d46525-5a1c-4ef2-822e-db34eadba2cd"
  ],
  "measured_from": "2025-11-15T22:16:42.178469+00:00",
  "measured_to": "2025-11-15T22:16:42.178469+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,501.84 / 2,501.84
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T22:16:09.900287+00:00",
        "score": 2501.8391903311435,
        "source_record_id": "66d46525-5a1c-4ef2-822e-db34eadba2cd"
      }
    ],
    "median": null,
    "observed_max": 2501.8391903311435,
    "observed_min": 2501.8391903311435,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "ed35a1e1463bbc20f733",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "66d46525-5a1c-4ef2-822e-db34eadba2cd"
  ],
  "measured_from": "2025-11-15T22:16:09.900287+00:00",
  "measured_to": "2025-11-15T22:16:09.900287+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,600.17 / 4,600.17
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T22:15:30.704374+00:00",
        "score": 4600.170508995396,
        "source_record_id": "66d46525-5a1c-4ef2-822e-db34eadba2cd"
      }
    ],
    "median": null,
    "observed_max": 4600.170508995396,
    "observed_min": 4600.170508995396,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "d2858053882b3deadd86",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "66d46525-5a1c-4ef2-822e-db34eadba2cd"
  ],
  "measured_from": "2025-11-15T22:15:30.704374+00:00",
  "measured_to": "2025-11-15T22:15:30.704374+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,361.39 / 2,361.39
測定期間
2026-01-23 – 2026-01-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-23T05:36:06.871662+00:00",
        "score": 2361.3916839988037,
        "source_record_id": "552eb94c-d3e9-4f86-b9c2-322aa403e914"
      }
    ],
    "median": null,
    "observed_max": 2361.3916839988037,
    "observed_min": 2361.3916839988037,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "2c5d8a80ceda1c398158",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "552eb94c-d3e9-4f86-b9c2-322aa403e914"
  ],
  "measured_from": "2026-01-23T05:36:06.871662+00:00",
  "measured_to": "2026-01-23T05:36:06.871662+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,519.25 / 2,519.25
測定期間
2026-01-23 – 2026-01-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-23T05:35:35.250072+00:00",
        "score": 2519.2524015250424,
        "source_record_id": "552eb94c-d3e9-4f86-b9c2-322aa403e914"
      }
    ],
    "median": null,
    "observed_max": 2519.2524015250424,
    "observed_min": 2519.2524015250424,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "06dce76af28997417d17",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "552eb94c-d3e9-4f86-b9c2-322aa403e914"
  ],
  "measured_from": "2026-01-23T05:35:35.250072+00:00",
  "measured_to": "2026-01-23T05:35:35.250072+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,599.68 / 4,599.68
測定期間
2026-01-23 – 2026-01-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-23T05:34:57.121187+00:00",
        "score": 4599.682452291266,
        "source_record_id": "552eb94c-d3e9-4f86-b9c2-322aa403e914"
      }
    ],
    "median": null,
    "observed_max": 4599.682452291266,
    "observed_min": 4599.682452291266,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "fbc6534732d1b353e7e6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "552eb94c-d3e9-4f86-b9c2-322aa403e914"
  ],
  "measured_from": "2026-01-23T05:34:57.121187+00:00",
  "measured_to": "2026-01-23T05:34:57.121187+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · Debian GNU/Linux · 13 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,503.35 / 2,503.35
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T15:02:15.695818+00:00",
        "score": 2503.3528675848474,
        "source_record_id": "571bce30-0b23-4465-bd80-d650a841f878"
      }
    ],
    "median": null,
    "observed_max": 2503.3528675848474,
    "observed_min": 2503.3528675848474,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Debian GNU/Linux",
      "dist_version": "13",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "dd4749fc9ac224fcd25b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "571bce30-0b23-4465-bd80-d650a841f878"
  ],
  "measured_from": "2025-11-15T15:02:15.695818+00:00",
  "measured_to": "2025-11-15T15:02:15.695818+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Debian GNU/Linux · 13 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,486.75 / 2,486.75
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T15:08:42.400704+00:00",
        "score": 2486.7497103887804,
        "source_record_id": "6fc68130-b92d-4dba-95b9-813a9948c53d"
      }
    ],
    "median": null,
    "observed_max": 2486.7497103887804,
    "observed_min": 2486.7497103887804,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Debian GNU/Linux",
      "dist_version": "13",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "efb27a202eb5f38edfce",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6fc68130-b92d-4dba-95b9-813a9948c53d"
  ],
  "measured_from": "2025-11-15T15:08:42.400704+00:00",
  "measured_to": "2025-11-15T15:08:42.400704+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · Debian GNU/Linux · 13 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,509.63 / 2,509.63
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T15:01:42.887556+00:00",
        "score": 2509.6346329840567,
        "source_record_id": "571bce30-0b23-4465-bd80-d650a841f878"
      }
    ],
    "median": null,
    "observed_max": 2509.6346329840567,
    "observed_min": 2509.6346329840567,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Debian GNU/Linux",
      "dist_version": "13",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "bd394521003057289c62",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "571bce30-0b23-4465-bd80-d650a841f878"
  ],
  "measured_from": "2025-11-15T15:01:42.887556+00:00",
  "measured_to": "2025-11-15T15:01:42.887556+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Debian GNU/Linux · 13 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,547.18 / 2,547.18
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T15:08:09.330402+00:00",
        "score": 2547.1828674478647,
        "source_record_id": "6fc68130-b92d-4dba-95b9-813a9948c53d"
      }
    ],
    "median": null,
    "observed_max": 2547.1828674478647,
    "observed_min": 2547.1828674478647,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Debian GNU/Linux",
      "dist_version": "13",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "aa77706cee1576e7c4e3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6fc68130-b92d-4dba-95b9-813a9948c53d"
  ],
  "measured_from": "2025-11-15T15:08:09.330402+00:00",
  "measured_to": "2025-11-15T15:08:09.330402+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · Debian GNU/Linux · 13 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,747.77 / 4,747.77
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T15:01:06.214318+00:00",
        "score": 4747.769502082417,
        "source_record_id": "571bce30-0b23-4465-bd80-d650a841f878"
      }
    ],
    "median": null,
    "observed_max": 4747.769502082417,
    "observed_min": 4747.769502082417,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Debian GNU/Linux",
      "dist_version": "13",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "d96ee08e718bdc1ed0c8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "571bce30-0b23-4465-bd80-d650a841f878"
  ],
  "measured_from": "2025-11-15T15:01:06.214318+00:00",
  "measured_to": "2025-11-15T15:01:06.214318+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Debian GNU/Linux · 13 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,702.27 / 4,702.27
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T15:07:29.775356+00:00",
        "score": 4702.27181626996,
        "source_record_id": "6fc68130-b92d-4dba-95b9-813a9948c53d"
      }
    ],
    "median": null,
    "observed_max": 4702.27181626996,
    "observed_min": 4702.27181626996,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Debian GNU/Linux",
      "dist_version": "13",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "20d203cdfd1996847774",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6fc68130-b92d-4dba-95b9-813a9948c53d"
  ],
  "measured_from": "2025-11-15T15:07:29.775356+00:00",
  "measured_to": "2025-11-15T15:07:29.775356+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.4.0 · classroom · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,335.11 / 2,667.81
測定期間
2025-04-13 – 2025-07-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-13T18:19:40.332452+00:00",
        "score": 2432.703357273063,
        "source_record_id": "851857f1-cf48-46f0-8d6f-626a6bb0a80e"
      },
      {
        "measured_at": "2025-04-13T18:56:40.515681+00:00",
        "score": 2667.8102728666586,
        "source_record_id": "390830e7-e155-41b1-baf1-f32682dd7fb5"
      },
      {
        "measured_at": "2025-04-21T21:22:54.774907+00:00",
        "score": 2620.6721350783696,
        "source_record_id": "df843bb5-db7f-4207-a18d-40301475a54a"
      },
      {
        "measured_at": "2025-05-17T12:35:10.555748+00:00",
        "score": 2439.211786134252,
        "source_record_id": "56ef3a5d-e730-42e9-9faf-8a2d16165d79"
      },
      {
        "measured_at": "2025-07-03T19:22:33.407188+00:00",
        "score": 2427.398334929807,
        "source_record_id": "99b632d1-185f-493b-a05c-846696a5bc2e"
      },
      {
        "measured_at": "2025-07-04T17:25:43.781426+00:00",
        "score": 2335.1125140350405,
        "source_record_id": "f0669dce-a306-4ab5-8a8b-5d433992f36e"
      },
      {
        "measured_at": "2025-07-13T18:09:45.757990+00:00",
        "score": 2444.7211834613436,
        "source_record_id": "62b50065-d2e2-4e11-ad46-60534e97e022"
      }
    ],
    "median": null,
    "observed_max": 2667.8102728666586,
    "observed_min": 2335.1125140350405,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "6a1aec2128e574a354a7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "851857f1-cf48-46f0-8d6f-626a6bb0a80e",
    "390830e7-e155-41b1-baf1-f32682dd7fb5",
    "df843bb5-db7f-4207-a18d-40301475a54a"
  ],
  "measured_from": "2025-04-13T18:19:40.332452+00:00",
  "measured_to": "2025-07-13T18:09:45.757990+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · classroom · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,427.4 / 2,461.09
測定期間
2025-11-05 – 2026-01-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-05T18:37:48.630410+00:00",
        "score": 2438.0042419878127,
        "source_record_id": "5aa3fd9d-41e1-48a3-92b3-de5521c45d8e"
      },
      {
        "measured_at": "2025-12-07T18:03:09.405205+00:00",
        "score": 2461.0916334283743,
        "source_record_id": "80252233-5b07-4abd-90a8-897509737715"
      },
      {
        "measured_at": "2026-01-07T19:29:01.064881+00:00",
        "score": 2427.403241325507,
        "source_record_id": "ed85d4be-7c20-4c1b-b49d-68b061638cfa"
      }
    ],
    "median": null,
    "observed_max": 2461.0916334283743,
    "observed_min": 2427.403241325507,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "57db6224c6ef74019e5d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5aa3fd9d-41e1-48a3-92b3-de5521c45d8e",
    "80252233-5b07-4abd-90a8-897509737715",
    "ed85d4be-7c20-4c1b-b49d-68b061638cfa"
  ],
  "measured_from": "2025-11-05T18:37:48.630410+00:00",
  "measured_to": "2026-01-07T19:29:01.064881+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.4.0 · junkshop · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,395.13 / 2,830.75
測定期間
2025-04-13 – 2025-07-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-13T18:19:06.694242+00:00",
        "score": 2398.6882647502616,
        "source_record_id": "851857f1-cf48-46f0-8d6f-626a6bb0a80e"
      },
      {
        "measured_at": "2025-04-13T18:56:08.401921+00:00",
        "score": 2830.74536945064,
        "source_record_id": "390830e7-e155-41b1-baf1-f32682dd7fb5"
      },
      {
        "measured_at": "2025-04-21T21:22:22.682952+00:00",
        "score": 2761.4015300786778,
        "source_record_id": "df843bb5-db7f-4207-a18d-40301475a54a"
      },
      {
        "measured_at": "2025-05-17T12:34:37.197050+00:00",
        "score": 2499.241301747684,
        "source_record_id": "56ef3a5d-e730-42e9-9faf-8a2d16165d79"
      },
      {
        "measured_at": "2025-07-03T19:21:59.789874+00:00",
        "score": 2465.900250581152,
        "source_record_id": "99b632d1-185f-493b-a05c-846696a5bc2e"
      },
      {
        "measured_at": "2025-07-04T17:25:11.617864+00:00",
        "score": 2395.128069992828,
        "source_record_id": "f0669dce-a306-4ab5-8a8b-5d433992f36e"
      },
      {
        "measured_at": "2025-07-13T18:09:12.455609+00:00",
        "score": 2471.227767751789,
        "source_record_id": "62b50065-d2e2-4e11-ad46-60534e97e022"
      }
    ],
    "median": null,
    "observed_max": 2830.74536945064,
    "observed_min": 2395.128069992828,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "319cc97a02b4e6d7bd72",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "851857f1-cf48-46f0-8d6f-626a6bb0a80e",
    "390830e7-e155-41b1-baf1-f32682dd7fb5",
    "df843bb5-db7f-4207-a18d-40301475a54a"
  ],
  "measured_from": "2025-04-13T18:19:06.694242+00:00",
  "measured_to": "2025-07-13T18:09:12.455609+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · junkshop · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,486.91 / 2,500.32
測定期間
2025-11-05 – 2026-01-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-05T18:37:15.146177+00:00",
        "score": 2500.3222182093596,
        "source_record_id": "5aa3fd9d-41e1-48a3-92b3-de5521c45d8e"
      },
      {
        "measured_at": "2025-12-07T18:02:36.179781+00:00",
        "score": 2495.100937805405,
        "source_record_id": "80252233-5b07-4abd-90a8-897509737715"
      },
      {
        "measured_at": "2026-01-07T19:28:27.493803+00:00",
        "score": 2486.9077379555088,
        "source_record_id": "ed85d4be-7c20-4c1b-b49d-68b061638cfa"
      }
    ],
    "median": null,
    "observed_max": 2500.3222182093596,
    "observed_min": 2486.9077379555088,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "2e9a0a7db8e63e5eb09b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5aa3fd9d-41e1-48a3-92b3-de5521c45d8e",
    "80252233-5b07-4abd-90a8-897509737715",
    "ed85d4be-7c20-4c1b-b49d-68b061638cfa"
  ],
  "measured_from": "2025-11-05T18:37:15.146177+00:00",
  "measured_to": "2026-01-07T19:28:27.493803+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.4.0 · monster · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,438.5 / 5,048.76
測定期間
2025-04-13 – 2025-07-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-13T18:18:30.972042+00:00",
        "score": 4479.375045265763,
        "source_record_id": "851857f1-cf48-46f0-8d6f-626a6bb0a80e"
      },
      {
        "measured_at": "2025-04-13T18:55:30.796271+00:00",
        "score": 5048.759331300599,
        "source_record_id": "390830e7-e155-41b1-baf1-f32682dd7fb5"
      },
      {
        "measured_at": "2025-04-21T21:21:47.232944+00:00",
        "score": 4991.45530807294,
        "source_record_id": "df843bb5-db7f-4207-a18d-40301475a54a"
      },
      {
        "measured_at": "2025-05-17T12:34:01.135887+00:00",
        "score": 4648.151187387418,
        "source_record_id": "56ef3a5d-e730-42e9-9faf-8a2d16165d79"
      },
      {
        "measured_at": "2025-07-03T19:21:22.523665+00:00",
        "score": 4544.345567414775,
        "source_record_id": "99b632d1-185f-493b-a05c-846696a5bc2e"
      },
      {
        "measured_at": "2025-07-04T17:24:35.846023+00:00",
        "score": 4438.496398892595,
        "source_record_id": "f0669dce-a306-4ab5-8a8b-5d433992f36e"
      },
      {
        "measured_at": "2025-07-13T18:08:35.516482+00:00",
        "score": 4606.866562926117,
        "source_record_id": "62b50065-d2e2-4e11-ad46-60534e97e022"
      }
    ],
    "median": null,
    "observed_max": 5048.759331300599,
    "observed_min": 4438.496398892595,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "d8419871a17810f19057",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "851857f1-cf48-46f0-8d6f-626a6bb0a80e",
    "390830e7-e155-41b1-baf1-f32682dd7fb5",
    "df843bb5-db7f-4207-a18d-40301475a54a"
  ],
  "measured_from": "2025-04-13T18:18:30.972042+00:00",
  "measured_to": "2025-07-13T18:08:35.516482+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,570.15 / 4,625.53
測定期間
2025-11-05 – 2026-01-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-05T18:36:35.741536+00:00",
        "score": 4625.525189839263,
        "source_record_id": "5aa3fd9d-41e1-48a3-92b3-de5521c45d8e"
      },
      {
        "measured_at": "2025-12-07T18:01:56.380120+00:00",
        "score": 4582.4550156494315,
        "source_record_id": "80252233-5b07-4abd-90a8-897509737715"
      },
      {
        "measured_at": "2026-01-07T19:27:47.655542+00:00",
        "score": 4570.149816979213,
        "source_record_id": "ed85d4be-7c20-4c1b-b49d-68b061638cfa"
      }
    ],
    "median": null,
    "observed_max": 4625.525189839263,
    "observed_min": 4570.149816979213,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "564cd9e706a45666a5e5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5aa3fd9d-41e1-48a3-92b3-de5521c45d8e",
    "80252233-5b07-4abd-90a8-897509737715",
    "ed85d4be-7c20-4c1b-b49d-68b061638cfa"
  ],
  "measured_from": "2025-11-05T18:36:35.741536+00:00",
  "measured_to": "2026-01-07T19:27:47.655542+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · EndeavourOS · rolling · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,439.19 / 2,439.19
測定期間
2025-03-24 – 2025-03-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-24T06:17:05.398542+00:00",
        "score": 2439.188098818536,
        "source_record_id": "412618ec-feeb-4466-affe-b947e03002fa"
      }
    ],
    "median": null,
    "observed_max": 2439.188098818536,
    "observed_min": 2439.188098818536,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "694fa4ea46c842fcb494",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "412618ec-feeb-4466-affe-b947e03002fa"
  ],
  "measured_from": "2025-03-24T06:17:05.398542+00:00",
  "measured_to": "2025-03-24T06:17:05.398542+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · EndeavourOS · rolling · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,484.31 / 2,484.31
測定期間
2025-03-24 – 2025-03-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-24T06:16:32.081107+00:00",
        "score": 2484.313127015535,
        "source_record_id": "412618ec-feeb-4466-affe-b947e03002fa"
      }
    ],
    "median": null,
    "observed_max": 2484.313127015535,
    "observed_min": 2484.313127015535,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "33c39826cb58c96a8260",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "412618ec-feeb-4466-affe-b947e03002fa"
  ],
  "measured_from": "2025-03-24T06:16:32.081107+00:00",
  "measured_to": "2025-03-24T06:16:32.081107+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · EndeavourOS · rolling · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,609 / 4,609
測定期間
2025-03-24 – 2025-03-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-24T06:15:55.877627+00:00",
        "score": 4608.996479011467,
        "source_record_id": "412618ec-feeb-4466-affe-b947e03002fa"
      }
    ],
    "median": null,
    "observed_max": 4608.996479011467,
    "observed_min": 4608.996479011467,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "67ee2ea2a068186fcad7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "412618ec-feeb-4466-affe-b947e03002fa"
  ],
  "measured_from": "2025-03-24T06:15:55.877627+00:00",
  "measured_to": "2025-03-24T06:15:55.877627+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Linux · EndeavourOS · rolling · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,329.19 / 2,410.31
測定期間
2025-12-09 – 2025-12-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-09T17:15:53.138555+00:00",
        "score": 2329.18976684101,
        "source_record_id": "8950c883-fed2-4d8f-99d2-9f8380188493"
      },
      {
        "measured_at": "2025-12-10T16:43:25.078209+00:00",
        "score": 2410.3060786851156,
        "source_record_id": "da5cc65a-ad19-4c04-8499-df28a2cc04de"
      }
    ],
    "median": null,
    "observed_max": 2410.3060786851156,
    "observed_min": 2329.18976684101,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "5d713d7eaa6844d11492",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8950c883-fed2-4d8f-99d2-9f8380188493",
    "da5cc65a-ad19-4c04-8499-df28a2cc04de"
  ],
  "measured_from": "2025-12-09T17:15:53.138555+00:00",
  "measured_to": "2025-12-10T16:43:25.078209+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Linux · EndeavourOS · rolling · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,426.89 / 2,465.58
測定期間
2025-12-09 – 2025-12-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-09T17:15:21.282692+00:00",
        "score": 2426.891319885021,
        "source_record_id": "8950c883-fed2-4d8f-99d2-9f8380188493"
      },
      {
        "measured_at": "2025-12-10T16:42:53.240198+00:00",
        "score": 2465.58051525436,
        "source_record_id": "da5cc65a-ad19-4c04-8499-df28a2cc04de"
      }
    ],
    "median": null,
    "observed_max": 2465.58051525436,
    "observed_min": 2426.891319885021,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "96e0695805da97c392b9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8950c883-fed2-4d8f-99d2-9f8380188493",
    "da5cc65a-ad19-4c04-8499-df28a2cc04de"
  ],
  "measured_from": "2025-12-09T17:15:21.282692+00:00",
  "measured_to": "2025-12-10T16:42:53.240198+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Linux · EndeavourOS · rolling · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,259.92 / 4,522.23
測定期間
2025-12-09 – 2025-12-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-09T17:14:41.202946+00:00",
        "score": 4259.923429325651,
        "source_record_id": "8950c883-fed2-4d8f-99d2-9f8380188493"
      },
      {
        "measured_at": "2025-12-10T16:42:13.829707+00:00",
        "score": 4522.226448707342,
        "source_record_id": "da5cc65a-ad19-4c04-8499-df28a2cc04de"
      }
    ],
    "median": null,
    "observed_max": 4522.226448707342,
    "observed_min": 4259.923429325651,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "6a0a0c85d2478dd26136",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8950c883-fed2-4d8f-99d2-9f8380188493",
    "da5cc65a-ad19-4c04-8499-df28a2cc04de"
  ],
  "measured_from": "2025-12-09T17:14:41.202946+00:00",
  "measured_to": "2025-12-10T16:42:13.829707+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · classroom · OPTIX · Linux · Fedora Linux · 42 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,378.95 / 2,408.94
測定期間
2025-06-16 – 2025-06-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-16T05:38:07.934455+00:00",
        "score": 2408.9383538364727,
        "source_record_id": "4a230bf0-c358-4b53-b6d0-3dff9e85a212"
      },
      {
        "measured_at": "2025-06-23T03:08:40.464095+00:00",
        "score": 2378.9514033645482,
        "source_record_id": "01b0b100-4fae-40c8-8206-6af5f1803cc3"
      }
    ],
    "median": null,
    "observed_max": 2408.9383538364727,
    "observed_min": 2378.9514033645482,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "303217ab750758b52a11",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4a230bf0-c358-4b53-b6d0-3dff9e85a212",
    "01b0b100-4fae-40c8-8206-6af5f1803cc3"
  ],
  "measured_from": "2025-06-16T05:38:07.934455+00:00",
  "measured_to": "2025-06-23T03:08:40.464095+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · classroom · OPTIX · Linux · Fedora Linux · 42 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,415.92 / 2,459.06
測定期間
2025-09-13 – 2025-09-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-13T12:40:44.790916+00:00",
        "score": 2415.9165517746437,
        "source_record_id": "44eb0435-960d-4682-a2f6-9727a4a6926a"
      },
      {
        "measured_at": "2025-09-14T19:11:58.426015+00:00",
        "score": 2434.009246448345,
        "source_record_id": "dd48daab-5949-4cda-84ea-c3d5cb8411d3"
      },
      {
        "measured_at": "2025-09-14T20:07:46.167424+00:00",
        "score": 2459.0602934325047,
        "source_record_id": "97304515-08ee-4a15-84f5-4cde51820d35"
      }
    ],
    "median": null,
    "observed_max": 2459.0602934325047,
    "observed_min": 2415.9165517746437,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "1137a1833003b1bab3a6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "44eb0435-960d-4682-a2f6-9727a4a6926a",
    "dd48daab-5949-4cda-84ea-c3d5cb8411d3",
    "97304515-08ee-4a15-84f5-4cde51820d35"
  ],
  "measured_from": "2025-09-13T12:40:44.790916+00:00",
  "measured_to": "2025-09-14T20:07:46.167424+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · junkshop · OPTIX · Linux · Fedora Linux · 42 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,293.61 / 2,460.94
測定期間
2025-06-16 – 2025-06-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-16T05:37:35.756551+00:00",
        "score": 2460.9356089121857,
        "source_record_id": "4a230bf0-c358-4b53-b6d0-3dff9e85a212"
      },
      {
        "measured_at": "2025-06-23T03:08:07.995233+00:00",
        "score": 2293.608474402577,
        "source_record_id": "01b0b100-4fae-40c8-8206-6af5f1803cc3"
      }
    ],
    "median": null,
    "observed_max": 2460.9356089121857,
    "observed_min": 2293.608474402577,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "559cb373f6e04ecaca52",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4a230bf0-c358-4b53-b6d0-3dff9e85a212",
    "01b0b100-4fae-40c8-8206-6af5f1803cc3"
  ],
  "measured_from": "2025-06-16T05:37:35.756551+00:00",
  "measured_to": "2025-06-23T03:08:07.995233+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · junkshop · OPTIX · Linux · Fedora Linux · 42 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,523.37 / 2,528.98
測定期間
2025-09-13 – 2025-09-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-13T12:40:06.603467+00:00",
        "score": 2523.37105826689,
        "source_record_id": "44eb0435-960d-4682-a2f6-9727a4a6926a"
      },
      {
        "measured_at": "2025-09-14T19:11:24.676058+00:00",
        "score": 2525.266215003452,
        "source_record_id": "dd48daab-5949-4cda-84ea-c3d5cb8411d3"
      },
      {
        "measured_at": "2025-09-14T20:07:12.553365+00:00",
        "score": 2528.977621805512,
        "source_record_id": "97304515-08ee-4a15-84f5-4cde51820d35"
      }
    ],
    "median": null,
    "observed_max": 2528.977621805512,
    "observed_min": 2523.37105826689,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "9453a1d3d67cd69b7369",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "44eb0435-960d-4682-a2f6-9727a4a6926a",
    "dd48daab-5949-4cda-84ea-c3d5cb8411d3",
    "97304515-08ee-4a15-84f5-4cde51820d35"
  ],
  "measured_from": "2025-09-13T12:40:06.603467+00:00",
  "measured_to": "2025-09-14T20:07:12.553365+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster · OPTIX · Linux · Fedora Linux · 42 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,369.83 / 4,609.85
測定期間
2025-06-16 – 2025-06-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-16T05:36:58.665177+00:00",
        "score": 4609.850766401006,
        "source_record_id": "4a230bf0-c358-4b53-b6d0-3dff9e85a212"
      },
      {
        "measured_at": "2025-06-23T03:07:31.535100+00:00",
        "score": 4369.825582113327,
        "source_record_id": "01b0b100-4fae-40c8-8206-6af5f1803cc3"
      }
    ],
    "median": null,
    "observed_max": 4609.850766401006,
    "observed_min": 4369.825582113327,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "59e2e5bafd3c19118470",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4a230bf0-c358-4b53-b6d0-3dff9e85a212",
    "01b0b100-4fae-40c8-8206-6af5f1803cc3"
  ],
  "measured_from": "2025-06-16T05:36:58.665177+00:00",
  "measured_to": "2025-06-23T03:07:31.535100+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster · OPTIX · Linux · Fedora Linux · 42 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,585.6 / 4,621.37
測定期間
2025-09-13 – 2025-09-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-13T12:39:21.141201+00:00",
        "score": 4585.604887704405,
        "source_record_id": "44eb0435-960d-4682-a2f6-9727a4a6926a"
      },
      {
        "measured_at": "2025-09-14T19:10:43.981025+00:00",
        "score": 4617.7094483421715,
        "source_record_id": "dd48daab-5949-4cda-84ea-c3d5cb8411d3"
      },
      {
        "measured_at": "2025-09-14T20:06:32.779359+00:00",
        "score": 4621.37018233642,
        "source_record_id": "97304515-08ee-4a15-84f5-4cde51820d35"
      }
    ],
    "median": null,
    "observed_max": 4621.37018233642,
    "observed_min": 4585.604887704405,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "554a21ac114e4d208d38",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "44eb0435-960d-4682-a2f6-9727a4a6926a",
    "dd48daab-5949-4cda-84ea-c3d5cb8411d3",
    "97304515-08ee-4a15-84f5-4cde51820d35"
  ],
  "measured_from": "2025-09-13T12:39:21.141201+00:00",
  "measured_to": "2025-09-14T20:06:32.779359+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Fedora Linux · 42 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,473.55 / 2,473.55
測定期間
2025-09-06 – 2025-09-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-06T21:28:19.217350+00:00",
        "score": 2473.54511955806,
        "source_record_id": "d0e295fc-b8bc-441b-a8be-ce2c293a9b03"
      }
    ],
    "median": null,
    "observed_max": 2473.54511955806,
    "observed_min": 2473.54511955806,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "6146be7a3d7972e0e90e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d0e295fc-b8bc-441b-a8be-ce2c293a9b03"
  ],
  "measured_from": "2025-09-06T21:28:19.217350+00:00",
  "measured_to": "2025-09-06T21:28:19.217350+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Fedora Linux · 42 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,411.65 / 2,411.65
測定期間
2025-09-06 – 2025-09-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-06T21:27:46.043490+00:00",
        "score": 2411.651272844069,
        "source_record_id": "d0e295fc-b8bc-441b-a8be-ce2c293a9b03"
      }
    ],
    "median": null,
    "observed_max": 2411.651272844069,
    "observed_min": 2411.651272844069,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "8b9527cbe173378d911d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d0e295fc-b8bc-441b-a8be-ce2c293a9b03"
  ],
  "measured_from": "2025-09-06T21:27:46.043490+00:00",
  "measured_to": "2025-09-06T21:27:46.043490+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Fedora Linux · 42 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,276.71 / 4,276.71
測定期間
2025-09-06 – 2025-09-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-06T21:27:04.883837+00:00",
        "score": 4276.713094203888,
        "source_record_id": "d0e295fc-b8bc-441b-a8be-ce2c293a9b03"
      }
    ],
    "median": null,
    "observed_max": 4276.713094203888,
    "observed_min": 4276.713094203888,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "671d0c26f9e59c1f22c3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d0e295fc-b8bc-441b-a8be-ce2c293a9b03"
  ],
  "measured_from": "2025-09-06T21:27:04.883837+00:00",
  "measured_to": "2025-09-06T21:27:04.883837+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Fedora Linux · 43 · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,478.63 / 2,478.63
測定期間
2026-01-19 – 2026-01-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-19T17:47:55.168063+00:00",
        "score": 2478.6316379624072,
        "source_record_id": "8708873a-7e82-46e1-bb3a-b2b05c76c2cf"
      }
    ],
    "median": null,
    "observed_max": 2478.6316379624072,
    "observed_min": 2478.6316379624072,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "822e63ad7df7bb671796",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8708873a-7e82-46e1-bb3a-b2b05c76c2cf"
  ],
  "measured_from": "2026-01-19T17:47:55.168063+00:00",
  "measured_to": "2026-01-19T17:47:55.168063+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Fedora Linux · 43 · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,540.79 / 2,540.79
測定期間
2026-01-19 – 2026-01-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-19T17:47:22.075278+00:00",
        "score": 2540.7897413184473,
        "source_record_id": "8708873a-7e82-46e1-bb3a-b2b05c76c2cf"
      }
    ],
    "median": null,
    "observed_max": 2540.7897413184473,
    "observed_min": 2540.7897413184473,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "b6565737094226b33a64",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8708873a-7e82-46e1-bb3a-b2b05c76c2cf"
  ],
  "measured_from": "2026-01-19T17:47:22.075278+00:00",
  "measured_to": "2026-01-19T17:47:22.075278+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Fedora Linux · 43 · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,681.19 / 4,681.19
測定期間
2026-01-19 – 2026-01-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-19T17:46:43.277489+00:00",
        "score": 4681.19218087195,
        "source_record_id": "8708873a-7e82-46e1-bb3a-b2b05c76c2cf"
      }
    ],
    "median": null,
    "observed_max": 4681.19218087195,
    "observed_min": 4681.19218087195,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "43fa2da766f83f3352dc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8708873a-7e82-46e1-bb3a-b2b05c76c2cf"
  ],
  "measured_from": "2026-01-19T17:46:43.277489+00:00",
  "measured_to": "2026-01-19T17:46:43.277489+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Linux · Garuda Linux · Soaring · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,391.9 / 2,439.89
測定期間
2025-09-21 – 2026-02-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-21T21:01:10.685402+00:00",
        "score": 2391.90289218607,
        "source_record_id": "52d295c6-d770-4924-b0ab-2720a404c7f6"
      },
      {
        "measured_at": "2026-02-19T22:33:20.216510+00:00",
        "score": 2439.8873004437414,
        "source_record_id": "5ae591dd-f0c8-4491-b70b-6636acdc4167"
      }
    ],
    "median": null,
    "observed_max": 2439.8873004437414,
    "observed_min": 2391.90289218607,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Garuda Linux",
      "dist_version": "Soaring",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "aba481f5705d1b4caa0b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "52d295c6-d770-4924-b0ab-2720a404c7f6",
    "5ae591dd-f0c8-4491-b70b-6636acdc4167"
  ],
  "measured_from": "2025-09-21T21:01:10.685402+00:00",
  "measured_to": "2026-02-19T22:33:20.216510+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Linux · Garuda Linux · Soaring · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,455.02 / 2,488.33
測定期間
2025-09-21 – 2026-02-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-21T21:00:38.460327+00:00",
        "score": 2455.0157335333715,
        "source_record_id": "52d295c6-d770-4924-b0ab-2720a404c7f6"
      },
      {
        "measured_at": "2026-02-19T22:32:46.713877+00:00",
        "score": 2488.3337905206918,
        "source_record_id": "5ae591dd-f0c8-4491-b70b-6636acdc4167"
      }
    ],
    "median": null,
    "observed_max": 2488.3337905206918,
    "observed_min": 2455.0157335333715,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Garuda Linux",
      "dist_version": "Soaring",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "c5720166adc47c7607f8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "52d295c6-d770-4924-b0ab-2720a404c7f6",
    "5ae591dd-f0c8-4491-b70b-6636acdc4167"
  ],
  "measured_from": "2025-09-21T21:00:38.460327+00:00",
  "measured_to": "2026-02-19T22:32:46.713877+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Linux · Garuda Linux · Soaring · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,448.48 / 4,571.76
測定期間
2025-09-21 – 2026-02-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-21T20:59:57.615286+00:00",
        "score": 4448.478992722133,
        "source_record_id": "52d295c6-d770-4924-b0ab-2720a404c7f6"
      },
      {
        "measured_at": "2026-02-19T22:32:06.385962+00:00",
        "score": 4571.762086691056,
        "source_record_id": "5ae591dd-f0c8-4491-b70b-6636acdc4167"
      }
    ],
    "median": null,
    "observed_max": 4571.762086691056,
    "observed_min": 4448.478992722133,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Garuda Linux",
      "dist_version": "Soaring",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "f795a5d4dad8ef54498c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "52d295c6-d770-4924-b0ab-2720a404c7f6",
    "5ae591dd-f0c8-4491-b70b-6636acdc4167"
  ],
  "measured_from": "2025-09-21T20:59:57.615286+00:00",
  "measured_to": "2026-02-19T22:32:06.385962+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Linux · Linux Mint · 22.1 · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,431.14 / 2,462.52
測定期間
2025-12-06 – 2025-12-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-06T00:52:08.323876+00:00",
        "score": 2431.1361547586753,
        "source_record_id": "ced71443-ac33-4ab3-adca-1dab31b5ee5a"
      },
      {
        "measured_at": "2025-12-06T01:01:35.681487+00:00",
        "score": 2462.5164688398113,
        "source_record_id": "580b4c61-d2f8-4ed4-9891-e0b782fd772e"
      }
    ],
    "median": null,
    "observed_max": 2462.5164688398113,
    "observed_min": 2431.1361547586753,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "dc37d0bf03407eef7140",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ced71443-ac33-4ab3-adca-1dab31b5ee5a",
    "580b4c61-d2f8-4ed4-9891-e0b782fd772e"
  ],
  "measured_from": "2025-12-06T00:52:08.323876+00:00",
  "measured_to": "2025-12-06T01:01:35.681487+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Linux · Linux Mint · 22.1 · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,502.65 / 2,502.99
測定期間
2025-12-06 – 2025-12-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-06T00:51:34.408461+00:00",
        "score": 2502.9933501335013,
        "source_record_id": "ced71443-ac33-4ab3-adca-1dab31b5ee5a"
      },
      {
        "measured_at": "2025-12-06T01:01:02.195896+00:00",
        "score": 2502.648603877972,
        "source_record_id": "580b4c61-d2f8-4ed4-9891-e0b782fd772e"
      }
    ],
    "median": null,
    "observed_max": 2502.9933501335013,
    "observed_min": 2502.648603877972,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "106c4050fa4fd2b594a7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ced71443-ac33-4ab3-adca-1dab31b5ee5a",
    "580b4c61-d2f8-4ed4-9891-e0b782fd772e"
  ],
  "measured_from": "2025-12-06T00:51:34.408461+00:00",
  "measured_to": "2025-12-06T01:01:02.195896+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Linux · Linux Mint · 22.1 · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,623.26 / 4,657.62
測定期間
2025-12-06 – 2025-12-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-06T00:50:51.864657+00:00",
        "score": 4623.26449584392,
        "source_record_id": "ced71443-ac33-4ab3-adca-1dab31b5ee5a"
      },
      {
        "measured_at": "2025-12-06T01:00:20.519876+00:00",
        "score": 4657.62295460794,
        "source_record_id": "580b4c61-d2f8-4ed4-9891-e0b782fd772e"
      }
    ],
    "median": null,
    "observed_max": 4657.62295460794,
    "observed_min": 4623.26449584392,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "84842dcc0638daf98efa",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ced71443-ac33-4ab3-adca-1dab31b5ee5a",
    "580b4c61-d2f8-4ed4-9891-e0b782fd772e"
  ],
  "measured_from": "2025-12-06T00:50:51.864657+00:00",
  "measured_to": "2025-12-06T01:00:20.519876+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · Linux Mint · 22.1 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,414.78 / 2,414.78
測定期間
2025-06-08 – 2025-06-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-08T12:15:36.562909+00:00",
        "score": 2414.7847579818717,
        "source_record_id": "6efeecf7-1fa9-4d23-8222-15771e544f31"
      }
    ],
    "median": null,
    "observed_max": 2414.7847579818717,
    "observed_min": 2414.7847579818717,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "aab08672f86894578ac5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6efeecf7-1fa9-4d23-8222-15771e544f31"
  ],
  "measured_from": "2025-06-08T12:15:36.562909+00:00",
  "measured_to": "2025-06-08T12:15:36.562909+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · Linux Mint · 22.1 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,460.97 / 2,460.97
測定期間
2025-06-08 – 2025-06-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-08T12:15:04.189277+00:00",
        "score": 2460.9694913426447,
        "source_record_id": "6efeecf7-1fa9-4d23-8222-15771e544f31"
      }
    ],
    "median": null,
    "observed_max": 2460.9694913426447,
    "observed_min": 2460.9694913426447,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "9f84f5921ecb4d23c603",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6efeecf7-1fa9-4d23-8222-15771e544f31"
  ],
  "measured_from": "2025-06-08T12:15:04.189277+00:00",
  "measured_to": "2025-06-08T12:15:04.189277+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · Linux Mint · 22.1 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,551.87 / 4,551.87
測定期間
2025-06-08 – 2025-06-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-08T12:14:24.892088+00:00",
        "score": 4551.874834303363,
        "source_record_id": "6efeecf7-1fa9-4d23-8222-15771e544f31"
      }
    ],
    "median": null,
    "observed_max": 4551.874834303363,
    "observed_min": 4551.874834303363,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "8b6ed5403c3696e6b95c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6efeecf7-1fa9-4d23-8222-15771e544f31"
  ],
  "measured_from": "2025-06-08T12:14:24.892088+00:00",
  "measured_to": "2025-06-08T12:14:24.892088+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · classroom · OPTIX · Linux · Linux Mint · 22.1 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,414.67 / 2,458.94
測定期間
2025-05-11 – 2025-07-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-11T16:44:57.070548+00:00",
        "score": 2458.9411849166,
        "source_record_id": "1b252664-18f8-4ecf-a5b2-11db18470464"
      },
      {
        "measured_at": "2025-07-15T01:38:31.975641+00:00",
        "score": 2414.6748048096597,
        "source_record_id": "3fcda59d-7a48-411c-b192-47ed9ae1058e"
      }
    ],
    "median": null,
    "observed_max": 2458.9411849166,
    "observed_min": 2414.6748048096597,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "eb05b84c254a24b1065c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1b252664-18f8-4ecf-a5b2-11db18470464",
    "3fcda59d-7a48-411c-b192-47ed9ae1058e"
  ],
  "measured_from": "2025-05-11T16:44:57.070548+00:00",
  "measured_to": "2025-07-15T01:38:31.975641+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Linux Mint · 22.1 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,469.11 / 2,469.11
測定期間
2026-02-20 – 2026-02-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-20T00:27:02.342269+00:00",
        "score": 2469.1065332732346,
        "source_record_id": "7c952d7b-d31e-4f61-90bc-09fbd1ba8314"
      }
    ],
    "median": null,
    "observed_max": 2469.1065332732346,
    "observed_min": 2469.1065332732346,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "ac17e955c3b89573ace1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7c952d7b-d31e-4f61-90bc-09fbd1ba8314"
  ],
  "measured_from": "2026-02-20T00:27:02.342269+00:00",
  "measured_to": "2026-02-20T00:27:02.342269+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · junkshop · OPTIX · Linux · Linux Mint · 22.1 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,348.56 / 2,471.38
測定期間
2025-05-11 – 2025-07-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-11T16:44:24.055027+00:00",
        "score": 2471.3765178137664,
        "source_record_id": "1b252664-18f8-4ecf-a5b2-11db18470464"
      },
      {
        "measured_at": "2025-07-15T01:37:59.907098+00:00",
        "score": 2348.5586245228433,
        "source_record_id": "3fcda59d-7a48-411c-b192-47ed9ae1058e"
      }
    ],
    "median": null,
    "observed_max": 2471.3765178137664,
    "observed_min": 2348.5586245228433,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "a0eb9873301052298626",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1b252664-18f8-4ecf-a5b2-11db18470464",
    "3fcda59d-7a48-411c-b192-47ed9ae1058e"
  ],
  "measured_from": "2025-05-11T16:44:24.055027+00:00",
  "measured_to": "2025-07-15T01:37:59.907098+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Linux Mint · 22.1 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,504.88 / 2,504.88
測定期間
2026-02-20 – 2026-02-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-20T00:26:29.415671+00:00",
        "score": 2504.8776838504773,
        "source_record_id": "7c952d7b-d31e-4f61-90bc-09fbd1ba8314"
      }
    ],
    "median": null,
    "observed_max": 2504.8776838504773,
    "observed_min": 2504.8776838504773,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "afbdba65d43b72b29755",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7c952d7b-d31e-4f61-90bc-09fbd1ba8314"
  ],
  "measured_from": "2026-02-20T00:26:29.415671+00:00",
  "measured_to": "2026-02-20T00:26:29.415671+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster · OPTIX · Linux · Linux Mint · 22.1 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,547.71 / 4,585.09
測定期間
2025-05-11 – 2025-07-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-11T16:43:47.953751+00:00",
        "score": 4585.085410062621,
        "source_record_id": "1b252664-18f8-4ecf-a5b2-11db18470464"
      },
      {
        "measured_at": "2025-07-15T01:37:24.947903+00:00",
        "score": 4547.71480126289,
        "source_record_id": "3fcda59d-7a48-411c-b192-47ed9ae1058e"
      }
    ],
    "median": null,
    "observed_max": 4585.085410062621,
    "observed_min": 4547.71480126289,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "e24263e1ec7acd3b32a2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1b252664-18f8-4ecf-a5b2-11db18470464",
    "3fcda59d-7a48-411c-b192-47ed9ae1058e"
  ],
  "measured_from": "2025-05-11T16:43:47.953751+00:00",
  "measured_to": "2025-07-15T01:37:24.947903+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Linux Mint · 22.1 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,651.26 / 4,651.26
測定期間
2026-02-20 – 2026-02-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-20T00:25:50.222071+00:00",
        "score": 4651.257618508128,
        "source_record_id": "7c952d7b-d31e-4f61-90bc-09fbd1ba8314"
      }
    ],
    "median": null,
    "observed_max": 4651.257618508128,
    "observed_min": 4651.257618508128,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "849d742d0b515533a57b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7c952d7b-d31e-4f61-90bc-09fbd1ba8314"
  ],
  "measured_from": "2026-02-20T00:25:50.222071+00:00",
  "measured_to": "2026-02-20T00:25:50.222071+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · Linux Mint · 22.1 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,439.59 / 2,439.59
測定期間
2025-05-23 – 2025-05-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-23T15:13:44.112296+00:00",
        "score": 2439.5867417506674,
        "source_record_id": "100343e7-506f-4920-b538-c8841e874710"
      }
    ],
    "median": null,
    "observed_max": 2439.5867417506674,
    "observed_min": 2439.5867417506674,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "654e86a71f11e642146b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "100343e7-506f-4920-b538-c8841e874710"
  ],
  "measured_from": "2025-05-23T15:13:44.112296+00:00",
  "measured_to": "2025-05-23T15:13:44.112296+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · Linux Mint · 22.1 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,394.16 / 2,394.16
測定期間
2025-05-23 – 2025-05-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-23T15:13:10.591975+00:00",
        "score": 2394.1588111378796,
        "source_record_id": "100343e7-506f-4920-b538-c8841e874710"
      }
    ],
    "median": null,
    "observed_max": 2394.1588111378796,
    "observed_min": 2394.1588111378796,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "c2c72f606b3789d8b7fc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "100343e7-506f-4920-b538-c8841e874710"
  ],
  "measured_from": "2025-05-23T15:13:10.591975+00:00",
  "measured_to": "2025-05-23T15:13:10.591975+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · Linux Mint · 22.1 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,479.08 / 4,479.08
測定期間
2025-05-23 – 2025-05-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-23T15:12:34.882136+00:00",
        "score": 4479.082266277112,
        "source_record_id": "100343e7-506f-4920-b538-c8841e874710"
      }
    ],
    "median": null,
    "observed_max": 4479.082266277112,
    "observed_min": 4479.082266277112,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "79f5facd5fa5c3f5c3e8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "100343e7-506f-4920-b538-c8841e874710"
  ],
  "measured_from": "2025-05-23T15:12:34.882136+00:00",
  "measured_to": "2025-05-23T15:12:34.882136+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Linux · Linux Mint · 22.2 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,347.4 / 2,437.31
測定期間
2025-11-11 – 2025-11-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-11T02:39:08.713898+00:00",
        "score": 2437.313306985446,
        "source_record_id": "af744dea-86d3-4f70-b56a-b37d2289788f"
      },
      {
        "measured_at": "2025-11-30T23:16:56.812655+00:00",
        "score": 2347.395036380147,
        "source_record_id": "56e272c6-0e02-4ed3-a850-a071159a4976"
      }
    ],
    "median": null,
    "observed_max": 2437.313306985446,
    "observed_min": 2347.395036380147,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "081ef9ef2baef7c2e9c9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "af744dea-86d3-4f70-b56a-b37d2289788f",
    "56e272c6-0e02-4ed3-a850-a071159a4976"
  ],
  "measured_from": "2025-11-11T02:39:08.713898+00:00",
  "measured_to": "2025-11-30T23:16:56.812655+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Linux · Linux Mint · 22.2 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,447.94 / 2,504.95
測定期間
2025-11-11 – 2025-11-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-11T02:38:35.249795+00:00",
        "score": 2504.9520549047943,
        "source_record_id": "af744dea-86d3-4f70-b56a-b37d2289788f"
      },
      {
        "measured_at": "2025-11-30T23:16:24.852458+00:00",
        "score": 2447.939795586517,
        "source_record_id": "56e272c6-0e02-4ed3-a850-a071159a4976"
      }
    ],
    "median": null,
    "observed_max": 2504.9520549047943,
    "observed_min": 2447.939795586517,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "5813a2c9c63a59ddbffd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "af744dea-86d3-4f70-b56a-b37d2289788f",
    "56e272c6-0e02-4ed3-a850-a071159a4976"
  ],
  "measured_from": "2025-11-11T02:38:35.249795+00:00",
  "measured_to": "2025-11-30T23:16:24.852458+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Linux · Linux Mint · 22.2 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,471.67 / 4,610.79
測定期間
2025-11-11 – 2025-11-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-11T02:37:55.281870+00:00",
        "score": 4610.792110311403,
        "source_record_id": "af744dea-86d3-4f70-b56a-b37d2289788f"
      },
      {
        "measured_at": "2025-11-30T23:15:45.300958+00:00",
        "score": 4471.674102473267,
        "source_record_id": "56e272c6-0e02-4ed3-a850-a071159a4976"
      }
    ],
    "median": null,
    "observed_max": 4610.792110311403,
    "observed_min": 4471.674102473267,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "1a943b9e96c615e377ed",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "af744dea-86d3-4f70-b56a-b37d2289788f",
    "56e272c6-0e02-4ed3-a850-a071159a4976"
  ],
  "measured_from": "2025-11-11T02:37:55.281870+00:00",
  "measured_to": "2025-11-30T23:15:45.300958+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · classroom · OPTIX · Linux · Linux Mint · 22.2 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,388.07 / 2,460.24
測定期間
2025-10-28 – 2025-10-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-28T14:33:49.654046+00:00",
        "score": 2460.236342095255,
        "source_record_id": "8c23528f-c975-4de2-908b-75b86efcbd29"
      },
      {
        "measured_at": "2025-10-28T14:38:48.593705+00:00",
        "score": 2435.74201365955,
        "source_record_id": "07af1759-649d-4f10-991c-1c92a5202ce5"
      },
      {
        "measured_at": "2025-10-28T15:43:40.565506+00:00",
        "score": 2388.066660039771,
        "source_record_id": "9731d5ef-6843-4979-9401-74528299b55c"
      },
      {
        "measured_at": "2025-10-29T19:30:41.050166+00:00",
        "score": 2436.1630818153963,
        "source_record_id": "789f5d57-fe97-4324-b4e2-06955d886c78"
      },
      {
        "measured_at": "2025-10-29T19:33:22.648921+00:00",
        "score": 2419.316202242112,
        "source_record_id": "0f210f4c-8fb7-446a-9bfb-1e032b9b1de0"
      }
    ],
    "median": null,
    "observed_max": 2460.236342095255,
    "observed_min": 2388.066660039771,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "98a9b2e3dc53fe8efc76",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8c23528f-c975-4de2-908b-75b86efcbd29",
    "07af1759-649d-4f10-991c-1c92a5202ce5",
    "9731d5ef-6843-4979-9401-74528299b55c"
  ],
  "measured_from": "2025-10-28T14:33:49.654046+00:00",
  "measured_to": "2025-10-29T19:33:22.648921+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · junkshop · OPTIX · Linux · Linux Mint · 22.2 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,315.83 / 2,521.5
測定期間
2025-10-28 – 2025-10-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-28T14:33:16.188739+00:00",
        "score": 2502.252222335951,
        "source_record_id": "8c23528f-c975-4de2-908b-75b86efcbd29"
      },
      {
        "measured_at": "2025-10-28T14:38:14.924869+00:00",
        "score": 2497.2514313708457,
        "source_record_id": "07af1759-649d-4f10-991c-1c92a5202ce5"
      },
      {
        "measured_at": "2025-10-28T15:43:08.213226+00:00",
        "score": 2487.41752176903,
        "source_record_id": "9731d5ef-6843-4979-9401-74528299b55c"
      },
      {
        "measured_at": "2025-10-29T19:30:07.372097+00:00",
        "score": 2315.8256034233136,
        "source_record_id": "789f5d57-fe97-4324-b4e2-06955d886c78"
      },
      {
        "measured_at": "2025-10-29T19:32:50.377694+00:00",
        "score": 2521.495039878727,
        "source_record_id": "0f210f4c-8fb7-446a-9bfb-1e032b9b1de0"
      }
    ],
    "median": null,
    "observed_max": 2521.495039878727,
    "observed_min": 2315.8256034233136,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "afc6774035d87c58abb1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8c23528f-c975-4de2-908b-75b86efcbd29",
    "07af1759-649d-4f10-991c-1c92a5202ce5",
    "9731d5ef-6843-4979-9401-74528299b55c"
  ],
  "measured_from": "2025-10-28T14:33:16.188739+00:00",
  "measured_to": "2025-10-29T19:32:50.377694+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · monster · OPTIX · Linux · Linux Mint · 22.2 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,294.18 / 4,641.67
測定期間
2025-10-28 – 2025-10-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-28T14:32:36.245576+00:00",
        "score": 4570.355366444847,
        "source_record_id": "8c23528f-c975-4de2-908b-75b86efcbd29"
      },
      {
        "measured_at": "2025-10-28T14:37:35.814667+00:00",
        "score": 4641.6668155660145,
        "source_record_id": "07af1759-649d-4f10-991c-1c92a5202ce5"
      },
      {
        "measured_at": "2025-10-28T15:42:28.783307+00:00",
        "score": 4566.435143232033,
        "source_record_id": "9731d5ef-6843-4979-9401-74528299b55c"
      },
      {
        "measured_at": "2025-10-29T19:29:28.061070+00:00",
        "score": 4294.182608816863,
        "source_record_id": "789f5d57-fe97-4324-b4e2-06955d886c78"
      },
      {
        "measured_at": "2025-10-29T19:32:11.750686+00:00",
        "score": 4507.508717531638,
        "source_record_id": "0f210f4c-8fb7-446a-9bfb-1e032b9b1de0"
      }
    ],
    "median": null,
    "observed_max": 4641.6668155660145,
    "observed_min": 4294.182608816863,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "173b2528b86409363f53",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8c23528f-c975-4de2-908b-75b86efcbd29",
    "07af1759-649d-4f10-991c-1c92a5202ce5",
    "9731d5ef-6843-4979-9401-74528299b55c"
  ],
  "measured_from": "2025-10-28T14:32:36.245576+00:00",
  "measured_to": "2025-10-29T19:32:11.750686+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Linux Mint · 22.2 · 1P · 4 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,400.23 / 2,400.23
測定期間
2025-12-18 – 2025-12-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-18T14:22:14.511721+00:00",
        "score": 2400.2254433972025,
        "source_record_id": "671c93f8-11b0-4ac4-9099-b3b3be1acdf6"
      }
    ],
    "median": null,
    "observed_max": 2400.2254433972025,
    "observed_min": 2400.2254433972025,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "89ab26ceae9127bf2431",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "671c93f8-11b0-4ac4-9099-b3b3be1acdf6"
  ],
  "measured_from": "2025-12-18T14:22:14.511721+00:00",
  "measured_to": "2025-12-18T14:22:14.511721+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Linux Mint · 22.2 · 1P · 4 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,421.77 / 2,421.77
測定期間
2025-12-18 – 2025-12-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-18T14:21:40.833718+00:00",
        "score": 2421.770525994001,
        "source_record_id": "671c93f8-11b0-4ac4-9099-b3b3be1acdf6"
      }
    ],
    "median": null,
    "observed_max": 2421.770525994001,
    "observed_min": 2421.770525994001,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "87138a432de493d90d54",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "671c93f8-11b0-4ac4-9099-b3b3be1acdf6"
  ],
  "measured_from": "2025-12-18T14:21:40.833718+00:00",
  "measured_to": "2025-12-18T14:21:40.833718+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Linux Mint · 22.2 · 1P · 4 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,503.76 / 4,503.76
測定期間
2025-12-18 – 2025-12-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-18T14:20:46.050910+00:00",
        "score": 4503.761960125783,
        "source_record_id": "671c93f8-11b0-4ac4-9099-b3b3be1acdf6"
      }
    ],
    "median": null,
    "observed_max": 4503.761960125783,
    "observed_min": 4503.761960125783,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "c962a3c8cf984bd3abfb",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "671c93f8-11b0-4ac4-9099-b3b3be1acdf6"
  ],
  "measured_from": "2025-12-18T14:20:46.050910+00:00",
  "measured_to": "2025-12-18T14:20:46.050910+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Linux Mint · 22.2 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
104.69 / 104.69
測定期間
2025-09-21 – 2025-09-21
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-21T21:15:06.643833+00:00",
        "score": 104.6913097719066,
        "source_record_id": "681404f7-0574-4fda-bc6c-b83490430ffc"
      }
    ],
    "median": null,
    "observed_max": 104.6913097719066,
    "observed_min": 104.6913097719066,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "8a2888c719faff0500f0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "681404f7-0574-4fda-bc6c-b83490430ffc"
  ],
  "measured_from": "2025-09-21T21:15:06.643833+00:00",
  "measured_to": "2025-09-21T21:15:06.643833+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Linux Mint · 22.2 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
128.13 / 128.13
測定期間
2025-09-21 – 2025-09-21
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-21T21:14:32.214379+00:00",
        "score": 128.1293541393502,
        "source_record_id": "681404f7-0574-4fda-bc6c-b83490430ffc"
      }
    ],
    "median": null,
    "observed_max": 128.1293541393502,
    "observed_min": 128.1293541393502,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "b6ebee3b41d45195f4d8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "681404f7-0574-4fda-bc6c-b83490430ffc"
  ],
  "measured_from": "2025-09-21T21:14:32.214379+00:00",
  "measured_to": "2025-09-21T21:14:32.214379+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Linux Mint · 22.2 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
218.65 / 218.65
測定期間
2025-09-21 – 2025-09-21
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-21T21:13:47.102685+00:00",
        "score": 218.64817517052228,
        "source_record_id": "681404f7-0574-4fda-bc6c-b83490430ffc"
      }
    ],
    "median": null,
    "observed_max": 218.64817517052228,
    "observed_min": 218.64817517052228,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "548a8eccf93ecdfc481d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "681404f7-0574-4fda-bc6c-b83490430ffc"
  ],
  "measured_from": "2025-09-21T21:13:47.102685+00:00",
  "measured_to": "2025-09-21T21:13:47.102685+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Linux Mint · 22.3 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,422.19 / 2,422.19
測定期間
2026-01-29 – 2026-01-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-29T01:35:02.810889+00:00",
        "score": 2422.188838077338,
        "source_record_id": "719075bf-dd80-4067-8b9f-b2e021694ba8"
      }
    ],
    "median": null,
    "observed_max": 2422.188838077338,
    "observed_min": 2422.188838077338,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "d01069ea6bdfe9f0b2be",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "719075bf-dd80-4067-8b9f-b2e021694ba8"
  ],
  "measured_from": "2026-01-29T01:35:02.810889+00:00",
  "measured_to": "2026-01-29T01:35:02.810889+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Linux Mint · 22.3 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,471.13 / 2,471.13
測定期間
2026-01-29 – 2026-01-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-29T01:34:28.623430+00:00",
        "score": 2471.133139612271,
        "source_record_id": "719075bf-dd80-4067-8b9f-b2e021694ba8"
      }
    ],
    "median": null,
    "observed_max": 2471.133139612271,
    "observed_min": 2471.133139612271,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "19a66248de49bac3e72e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "719075bf-dd80-4067-8b9f-b2e021694ba8"
  ],
  "measured_from": "2026-01-29T01:34:28.623430+00:00",
  "measured_to": "2026-01-29T01:34:28.623430+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Linux Mint · 22.3 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,538.69 / 4,538.69
測定期間
2026-01-29 – 2026-01-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-29T01:33:44.336000+00:00",
        "score": 4538.68500413552,
        "source_record_id": "719075bf-dd80-4067-8b9f-b2e021694ba8"
      }
    ],
    "median": null,
    "observed_max": 4538.68500413552,
    "observed_min": 4538.68500413552,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "b7c685eea6f4134baab6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "719075bf-dd80-4067-8b9f-b2e021694ba8"
  ],
  "measured_from": "2026-01-29T01:33:44.336000+00:00",
  "measured_to": "2026-01-29T01:33:44.336000+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,445.72 / 2,445.72
測定期間
2026-02-16 – 2026-02-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-16T20:50:51.086761+00:00",
        "score": 2445.721279671633,
        "source_record_id": "fd0edb23-2929-4310-ac49-5d1d18924c88"
      }
    ],
    "median": null,
    "observed_max": 2445.721279671633,
    "observed_min": 2445.721279671633,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "1bd43877751cbc7c02d9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fd0edb23-2929-4310-ac49-5d1d18924c88"
  ],
  "measured_from": "2026-02-16T20:50:51.086761+00:00",
  "measured_to": "2026-02-16T20:50:51.086761+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,507.15 / 2,507.15
測定期間
2026-02-16 – 2026-02-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-16T20:50:17.970272+00:00",
        "score": 2507.149993167804,
        "source_record_id": "fd0edb23-2929-4310-ac49-5d1d18924c88"
      }
    ],
    "median": null,
    "observed_max": 2507.149993167804,
    "observed_min": 2507.149993167804,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "8fedb073d1209e71ddf5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fd0edb23-2929-4310-ac49-5d1d18924c88"
  ],
  "measured_from": "2026-02-16T20:50:17.970272+00:00",
  "measured_to": "2026-02-16T20:50:17.970272+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,626.29 / 4,626.29
測定期間
2026-02-16 – 2026-02-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-16T20:49:39.084586+00:00",
        "score": 4626.291826767967,
        "source_record_id": "fd0edb23-2929-4310-ac49-5d1d18924c88"
      }
    ],
    "median": null,
    "observed_max": 4626.291826767967,
    "observed_min": 4626.291826767967,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "327594939da9341de9ce",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fd0edb23-2929-4310-ac49-5d1d18924c88"
  ],
  "measured_from": "2026-02-16T20:49:39.084586+00:00",
  "measured_to": "2026-02-16T20:49:39.084586+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · classroom · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,393.83 / 2,393.83
測定期間
2025-02-26 – 2025-02-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-26T04:26:21.071543+00:00",
        "score": 2393.8261819286154,
        "source_record_id": "9a3410b8-ad84-4c9f-88ea-ab95bfc55094"
      }
    ],
    "median": null,
    "observed_max": 2393.8261819286154,
    "observed_min": 2393.8261819286154,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "3e6a42129872c9c5d3d1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9a3410b8-ad84-4c9f-88ea-ab95bfc55094"
  ],
  "measured_from": "2025-02-26T04:26:21.071543+00:00",
  "measured_to": "2025-02-26T04:26:21.071543+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · junkshop · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,444.77 / 2,444.77
測定期間
2025-02-26 – 2025-02-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-26T04:25:47.537914+00:00",
        "score": 2444.7725063797557,
        "source_record_id": "9a3410b8-ad84-4c9f-88ea-ab95bfc55094"
      }
    ],
    "median": null,
    "observed_max": 2444.7725063797557,
    "observed_min": 2444.7725063797557,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "7b88ea684bc18d3dcb0e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9a3410b8-ad84-4c9f-88ea-ab95bfc55094"
  ],
  "measured_from": "2025-02-26T04:25:47.537914+00:00",
  "measured_to": "2025-02-26T04:25:47.537914+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,640.29 / 4,640.29
測定期間
2025-02-26 – 2025-02-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-26T04:25:04.356960+00:00",
        "score": 4640.285216475262,
        "source_record_id": "9a3410b8-ad84-4c9f-88ea-ab95bfc55094"
      }
    ],
    "median": null,
    "observed_max": 4640.285216475262,
    "observed_min": 4640.285216475262,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "c2a264518d4fd947966c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9a3410b8-ad84-4c9f-88ea-ab95bfc55094"
  ],
  "measured_from": "2025-02-26T04:25:04.356960+00:00",
  "measured_to": "2025-02-26T04:25:04.356960+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · classroom · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,275.65 / 2,314.07
測定期間
2025-02-19 – 2025-02-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-19T23:09:12.530670+00:00",
        "score": 2275.6465414134896,
        "source_record_id": "52262ae6-5584-421c-9ae5-4c66faa3d539"
      },
      {
        "measured_at": "2025-02-20T05:30:13.013672+00:00",
        "score": 2296.665869539842,
        "source_record_id": "35677d63-fbda-4682-8eab-395af90d4116"
      },
      {
        "measured_at": "2025-02-20T05:33:36.208910+00:00",
        "score": 2314.073025971228,
        "source_record_id": "313d8426-ea0f-4f36-ae42-d0cef239642a"
      }
    ],
    "median": null,
    "observed_max": 2314.073025971228,
    "observed_min": 2275.6465414134896,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.3.0"
  },
  "condition_id": "ff53c42117770f0c0c6d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "52262ae6-5584-421c-9ae5-4c66faa3d539",
    "35677d63-fbda-4682-8eab-395af90d4116",
    "313d8426-ea0f-4f36-ae42-d0cef239642a"
  ],
  "measured_from": "2025-02-19T23:09:12.530670+00:00",
  "measured_to": "2025-02-20T05:33:36.208910+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,438.98 / 2,438.98
測定期間
2025-04-11 – 2025-04-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-11T02:23:19.822636+00:00",
        "score": 2438.9808157308744,
        "source_record_id": "a53a744c-ad50-4337-b3ba-3821452448a3"
      }
    ],
    "median": null,
    "observed_max": 2438.9808157308744,
    "observed_min": 2438.9808157308744,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "a61de6dcecbb42fe0d53",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a53a744c-ad50-4337-b3ba-3821452448a3"
  ],
  "measured_from": "2025-04-11T02:23:19.822636+00:00",
  "measured_to": "2025-04-11T02:23:19.822636+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · junkshop · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,375.51 / 2,418.32
測定期間
2025-02-19 – 2025-02-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-19T23:08:36.368779+00:00",
        "score": 2386.7863058483485,
        "source_record_id": "52262ae6-5584-421c-9ae5-4c66faa3d539"
      },
      {
        "measured_at": "2025-02-20T05:29:36.929604+00:00",
        "score": 2375.506874193421,
        "source_record_id": "35677d63-fbda-4682-8eab-395af90d4116"
      },
      {
        "measured_at": "2025-02-20T05:33:00.070900+00:00",
        "score": 2418.318123385136,
        "source_record_id": "313d8426-ea0f-4f36-ae42-d0cef239642a"
      }
    ],
    "median": null,
    "observed_max": 2418.318123385136,
    "observed_min": 2375.506874193421,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.3.0"
  },
  "condition_id": "78299493743ecd05f58d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "52262ae6-5584-421c-9ae5-4c66faa3d539",
    "35677d63-fbda-4682-8eab-395af90d4116",
    "313d8426-ea0f-4f36-ae42-d0cef239642a"
  ],
  "measured_from": "2025-02-19T23:08:36.368779+00:00",
  "measured_to": "2025-02-20T05:33:00.070900+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,487.43 / 2,487.43
測定期間
2025-04-11 – 2025-04-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-11T02:22:45.881754+00:00",
        "score": 2487.4292748548187,
        "source_record_id": "a53a744c-ad50-4337-b3ba-3821452448a3"
      }
    ],
    "median": null,
    "observed_max": 2487.4292748548187,
    "observed_min": 2487.4292748548187,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "be37a0c5a6ba0df1d3da",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a53a744c-ad50-4337-b3ba-3821452448a3"
  ],
  "measured_from": "2025-04-11T02:22:45.881754+00:00",
  "measured_to": "2025-04-11T02:22:45.881754+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · monster · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,349.6 / 4,620.6
測定期間
2025-02-19 – 2025-02-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-19T23:07:39.673830+00:00",
        "score": 4349.598695599686,
        "source_record_id": "52262ae6-5584-421c-9ae5-4c66faa3d539"
      },
      {
        "measured_at": "2025-02-20T05:28:42.274796+00:00",
        "score": 4484.8983937026715,
        "source_record_id": "35677d63-fbda-4682-8eab-395af90d4116"
      },
      {
        "measured_at": "2025-02-20T05:32:03.151373+00:00",
        "score": 4620.60481841698,
        "source_record_id": "313d8426-ea0f-4f36-ae42-d0cef239642a"
      }
    ],
    "median": null,
    "observed_max": 4620.60481841698,
    "observed_min": 4349.598695599686,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.3.0"
  },
  "condition_id": "7d75f4588424c1bb82b3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "52262ae6-5584-421c-9ae5-4c66faa3d539",
    "35677d63-fbda-4682-8eab-395af90d4116",
    "313d8426-ea0f-4f36-ae42-d0cef239642a"
  ],
  "measured_from": "2025-02-19T23:07:39.673830+00:00",
  "measured_to": "2025-02-20T05:32:03.151373+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,569.06 / 4,569.06
測定期間
2025-04-11 – 2025-04-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-11T02:22:06.433964+00:00",
        "score": 4569.064230537207,
        "source_record_id": "a53a744c-ad50-4337-b3ba-3821452448a3"
      }
    ],
    "median": null,
    "observed_max": 4569.064230537207,
    "observed_min": 4569.064230537207,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "4c32080f3d78a0573e74",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a53a744c-ad50-4337-b3ba-3821452448a3"
  ],
  "measured_from": "2025-04-11T02:22:06.433964+00:00",
  "measured_to": "2025-04-11T02:22:06.433964+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Manjaro Linux · 25.0.6 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,403.91 / 2,403.91
測定期間
2025-07-27 – 2025-07-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T11:06:04.541635+00:00",
        "score": 2403.9119249812734,
        "source_record_id": "d96e5a95-bada-455c-ac97-9418cfda1b00"
      }
    ],
    "median": null,
    "observed_max": 2403.9119249812734,
    "observed_min": 2403.9119249812734,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.6",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "c977ef39d947feed1535",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d96e5a95-bada-455c-ac97-9418cfda1b00"
  ],
  "measured_from": "2025-07-27T11:06:04.541635+00:00",
  "measured_to": "2025-07-27T11:06:04.541635+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Manjaro Linux · 25.0.6 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,484.18 / 2,484.18
測定期間
2025-07-27 – 2025-07-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T11:05:31.922385+00:00",
        "score": 2484.182005019948,
        "source_record_id": "d96e5a95-bada-455c-ac97-9418cfda1b00"
      }
    ],
    "median": null,
    "observed_max": 2484.182005019948,
    "observed_min": 2484.182005019948,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.6",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "4e63ceb357f3288e99fc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d96e5a95-bada-455c-ac97-9418cfda1b00"
  ],
  "measured_from": "2025-07-27T11:05:31.922385+00:00",
  "measured_to": "2025-07-27T11:05:31.922385+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Manjaro Linux · 25.0.6 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,535.53 / 4,535.53
測定期間
2025-07-27 – 2025-07-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T11:04:50.332170+00:00",
        "score": 4535.533494504921,
        "source_record_id": "d96e5a95-bada-455c-ac97-9418cfda1b00"
      }
    ],
    "median": null,
    "observed_max": 4535.533494504921,
    "observed_min": 4535.533494504921,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.6",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "b33d7f0933ac5623672c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d96e5a95-bada-455c-ac97-9418cfda1b00"
  ],
  "measured_from": "2025-07-27T11:04:50.332170+00:00",
  "measured_to": "2025-07-27T11:04:50.332170+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Manjaro Linux · 25.0.6 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,481.61 / 2,481.61
測定期間
2025-07-23 – 2025-07-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-23T18:36:09.784115+00:00",
        "score": 2481.6115842636123,
        "source_record_id": "3422edee-9f33-4ed6-b18f-b144e5be2d03"
      }
    ],
    "median": null,
    "observed_max": 2481.6115842636123,
    "observed_min": 2481.6115842636123,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.6",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "e1ecbe169db5638c88c8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3422edee-9f33-4ed6-b18f-b144e5be2d03"
  ],
  "measured_from": "2025-07-23T18:36:09.784115+00:00",
  "measured_to": "2025-07-23T18:36:09.784115+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Manjaro Linux · 25.0.6 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,538.23 / 2,538.23
測定期間
2025-07-23 – 2025-07-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-23T18:35:36.765741+00:00",
        "score": 2538.232749998836,
        "source_record_id": "3422edee-9f33-4ed6-b18f-b144e5be2d03"
      }
    ],
    "median": null,
    "observed_max": 2538.232749998836,
    "observed_min": 2538.232749998836,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.6",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "1433ea89bfaf60283a38",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3422edee-9f33-4ed6-b18f-b144e5be2d03"
  ],
  "measured_from": "2025-07-23T18:35:36.765741+00:00",
  "measured_to": "2025-07-23T18:35:36.765741+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Manjaro Linux · 25.0.6 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,716.81 / 4,716.81
測定期間
2025-07-23 – 2025-07-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-23T18:34:58.263879+00:00",
        "score": 4716.806952771897,
        "source_record_id": "3422edee-9f33-4ed6-b18f-b144e5be2d03"
      }
    ],
    "median": null,
    "observed_max": 4716.806952771897,
    "observed_min": 4716.806952771897,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.6",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "fe51f92064cb05871520",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3422edee-9f33-4ed6-b18f-b144e5be2d03"
  ],
  "measured_from": "2025-07-23T18:34:58.263879+00:00",
  "measured_to": "2025-07-23T18:34:58.263879+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · classroom · OPTIX · Linux · Manjaro Linux · 26.0.3 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,199.97 / 2,407.05
測定期間
2026-02-25 – 2026-03-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-25T15:49:31.059251+00:00",
        "score": 2407.0518263456,
        "source_record_id": "5f18b147-fbfe-4023-93c1-e6935f009465"
      },
      {
        "measured_at": "2026-03-01T11:56:29.135784+00:00",
        "score": 2390.475724225148,
        "source_record_id": "05e8cffa-d677-4a49-90b1-23a00acb31cb"
      },
      {
        "measured_at": "2026-03-04T08:44:53.118070+00:00",
        "score": 2199.969678245973,
        "source_record_id": "cf4b06c8-1781-41d2-91c3-3443e04664a5"
      },
      {
        "measured_at": "2026-03-04T08:49:45.714330+00:00",
        "score": 2342.2990451201026,
        "source_record_id": "31b04953-68c2-4a81-8d26-8e078668402e"
      },
      {
        "measured_at": "2026-03-04T08:52:12.970064+00:00",
        "score": 2364.3291023749566,
        "source_record_id": "514fd405-ed5d-456d-885c-f9866c0ecd56"
      },
      {
        "measured_at": "2026-03-04T08:55:14.545704+00:00",
        "score": 2398.2196254372357,
        "source_record_id": "b223939d-38ac-4b9d-8029-a8997e9b0068"
      }
    ],
    "median": null,
    "observed_max": 2407.0518263456,
    "observed_min": 2199.969678245973,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "26.0.3",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "f3dd5f77a04c3094b7a9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5f18b147-fbfe-4023-93c1-e6935f009465",
    "05e8cffa-d677-4a49-90b1-23a00acb31cb",
    "cf4b06c8-1781-41d2-91c3-3443e04664a5"
  ],
  "measured_from": "2026-02-25T15:49:31.059251+00:00",
  "measured_to": "2026-03-04T08:55:14.545704+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · junkshop · OPTIX · Linux · Manjaro Linux · 26.0.3 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,362.99 / 2,535.79
測定期間
2026-02-25 – 2026-03-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-25T15:48:58.808307+00:00",
        "score": 2436.1870965065123,
        "source_record_id": "5f18b147-fbfe-4023-93c1-e6935f009465"
      },
      {
        "measured_at": "2026-03-01T11:55:57.062026+00:00",
        "score": 2460.3666023063874,
        "source_record_id": "05e8cffa-d677-4a49-90b1-23a00acb31cb"
      },
      {
        "measured_at": "2026-03-04T08:44:20.923325+00:00",
        "score": 2362.985436172676,
        "source_record_id": "cf4b06c8-1781-41d2-91c3-3443e04664a5"
      },
      {
        "measured_at": "2026-03-04T08:49:13.593564+00:00",
        "score": 2448.448390603909,
        "source_record_id": "31b04953-68c2-4a81-8d26-8e078668402e"
      },
      {
        "measured_at": "2026-03-04T08:51:40.620200+00:00",
        "score": 2520.834354846301,
        "source_record_id": "514fd405-ed5d-456d-885c-f9866c0ecd56"
      },
      {
        "measured_at": "2026-03-04T08:54:42.370384+00:00",
        "score": 2535.7940895608426,
        "source_record_id": "b223939d-38ac-4b9d-8029-a8997e9b0068"
      }
    ],
    "median": null,
    "observed_max": 2535.7940895608426,
    "observed_min": 2362.985436172676,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "26.0.3",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "1d76cac7be2764a4e7bf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5f18b147-fbfe-4023-93c1-e6935f009465",
    "05e8cffa-d677-4a49-90b1-23a00acb31cb",
    "cf4b06c8-1781-41d2-91c3-3443e04664a5"
  ],
  "measured_from": "2026-02-25T15:48:58.808307+00:00",
  "measured_to": "2026-03-04T08:54:42.370384+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · monster · OPTIX · Linux · Manjaro Linux · 26.0.3 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,267.01 / 4,629.83
測定期間
2026-02-25 – 2026-03-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-25T15:48:17.348705+00:00",
        "score": 4525.136347135218,
        "source_record_id": "5f18b147-fbfe-4023-93c1-e6935f009465"
      },
      {
        "measured_at": "2026-03-01T11:55:17.320094+00:00",
        "score": 4498.390873867559,
        "source_record_id": "05e8cffa-d677-4a49-90b1-23a00acb31cb"
      },
      {
        "measured_at": "2026-03-04T08:43:41.537095+00:00",
        "score": 4267.008985366933,
        "source_record_id": "cf4b06c8-1781-41d2-91c3-3443e04664a5"
      },
      {
        "measured_at": "2026-03-04T08:48:33.558897+00:00",
        "score": 4406.008572909773,
        "source_record_id": "31b04953-68c2-4a81-8d26-8e078668402e"
      },
      {
        "measured_at": "2026-03-04T08:51:01.524959+00:00",
        "score": 4585.39522774743,
        "source_record_id": "514fd405-ed5d-456d-885c-f9866c0ecd56"
      },
      {
        "measured_at": "2026-03-04T08:54:03.534329+00:00",
        "score": 4629.831501074191,
        "source_record_id": "b223939d-38ac-4b9d-8029-a8997e9b0068"
      }
    ],
    "median": null,
    "observed_max": 4629.831501074191,
    "observed_min": 4267.008985366933,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "26.0.3",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "af0982521bc92fb4bf10",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5f18b147-fbfe-4023-93c1-e6935f009465",
    "05e8cffa-d677-4a49-90b1-23a00acb31cb",
    "cf4b06c8-1781-41d2-91c3-3443e04664a5"
  ],
  "measured_from": "2026-02-25T15:48:17.348705+00:00",
  "measured_to": "2026-03-04T08:54:03.534329+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · PikaOS · 4 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,454.69 / 2,454.69
測定期間
2025-10-30 – 2025-10-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-30T16:22:34.800426+00:00",
        "score": 2454.694973010811,
        "source_record_id": "8a1e2318-e38d-4f7e-bb22-d7c893eaa882"
      }
    ],
    "median": null,
    "observed_max": 2454.694973010811,
    "observed_min": 2454.694973010811,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "PikaOS",
      "dist_version": "4",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "4190de94b6ce76b9b001",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8a1e2318-e38d-4f7e-bb22-d7c893eaa882"
  ],
  "measured_from": "2025-10-30T16:22:34.800426+00:00",
  "measured_to": "2025-10-30T16:22:34.800426+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · PikaOS · 4 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,538.39 / 2,538.39
測定期間
2025-10-30 – 2025-10-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-30T16:22:01.405818+00:00",
        "score": 2538.390346771665,
        "source_record_id": "8a1e2318-e38d-4f7e-bb22-d7c893eaa882"
      }
    ],
    "median": null,
    "observed_max": 2538.390346771665,
    "observed_min": 2538.390346771665,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "PikaOS",
      "dist_version": "4",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "08e912663f58781fb008",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8a1e2318-e38d-4f7e-bb22-d7c893eaa882"
  ],
  "measured_from": "2025-10-30T16:22:01.405818+00:00",
  "measured_to": "2025-10-30T16:22:01.405818+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · PikaOS · 4 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,671.39 / 4,671.39
測定期間
2025-10-30 – 2025-10-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-30T16:21:21.054606+00:00",
        "score": 4671.389983173809,
        "source_record_id": "8a1e2318-e38d-4f7e-bb22-d7c893eaa882"
      }
    ],
    "median": null,
    "observed_max": 4671.389983173809,
    "observed_min": 4671.389983173809,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "PikaOS",
      "dist_version": "4",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "d2f771e23c18b1337ca0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8a1e2318-e38d-4f7e-bb22-d7c893eaa882"
  ],
  "measured_from": "2025-10-30T16:21:21.054606+00:00",
  "measured_to": "2025-10-30T16:21:21.054606+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · classroom · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,432.36 / 2,461.74
測定期間
2025-12-25 – 2026-02-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-25T12:00:38.530271+00:00",
        "score": 2432.3566089227234,
        "source_record_id": "b8548866-62c1-4ea2-b1e4-8de572db67ed"
      },
      {
        "measured_at": "2026-02-03T18:04:17.482359+00:00",
        "score": 2461.7394254903606,
        "source_record_id": "ccc334bd-ce4e-4cdf-99f7-feae7b0b7f0c"
      },
      {
        "measured_at": "2026-02-08T00:46:46.961164+00:00",
        "score": 2440.6479726665207,
        "source_record_id": "2e8bd061-0c09-4556-bc55-2d15f1d4ed81"
      }
    ],
    "median": null,
    "observed_max": 2461.7394254903606,
    "observed_min": 2432.3566089227234,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "9bd64554c6da30c58988",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b8548866-62c1-4ea2-b1e4-8de572db67ed",
    "ccc334bd-ce4e-4cdf-99f7-feae7b0b7f0c",
    "2e8bd061-0c09-4556-bc55-2d15f1d4ed81"
  ],
  "measured_from": "2025-12-25T12:00:38.530271+00:00",
  "measured_to": "2026-02-08T00:46:46.961164+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · junkshop · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,512.1 / 2,520.51
測定期間
2025-12-25 – 2026-02-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-25T12:00:04.995969+00:00",
        "score": 2512.1040041127126,
        "source_record_id": "b8548866-62c1-4ea2-b1e4-8de572db67ed"
      },
      {
        "measured_at": "2026-02-03T18:03:44.430063+00:00",
        "score": 2513.809435190912,
        "source_record_id": "ccc334bd-ce4e-4cdf-99f7-feae7b0b7f0c"
      },
      {
        "measured_at": "2026-02-08T00:46:13.523695+00:00",
        "score": 2520.5064978467312,
        "source_record_id": "2e8bd061-0c09-4556-bc55-2d15f1d4ed81"
      }
    ],
    "median": null,
    "observed_max": 2520.5064978467312,
    "observed_min": 2512.1040041127126,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "5f1c41e621c57198da42",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b8548866-62c1-4ea2-b1e4-8de572db67ed",
    "ccc334bd-ce4e-4cdf-99f7-feae7b0b7f0c",
    "2e8bd061-0c09-4556-bc55-2d15f1d4ed81"
  ],
  "measured_from": "2025-12-25T12:00:04.995969+00:00",
  "measured_to": "2026-02-08T00:46:13.523695+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,630.19 / 4,658.26
測定期間
2025-12-25 – 2026-02-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-25T11:59:24.786640+00:00",
        "score": 4630.185481623149,
        "source_record_id": "b8548866-62c1-4ea2-b1e4-8de572db67ed"
      },
      {
        "measured_at": "2026-02-03T18:03:05.492270+00:00",
        "score": 4658.263865922401,
        "source_record_id": "ccc334bd-ce4e-4cdf-99f7-feae7b0b7f0c"
      },
      {
        "measured_at": "2026-02-08T00:45:33.444296+00:00",
        "score": 4632.466836845483,
        "source_record_id": "2e8bd061-0c09-4556-bc55-2d15f1d4ed81"
      }
    ],
    "median": null,
    "observed_max": 4658.263865922401,
    "observed_min": 4630.185481623149,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "d9b2cad5b1f8a1b161c4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b8548866-62c1-4ea2-b1e4-8de572db67ed",
    "ccc334bd-ce4e-4cdf-99f7-feae7b0b7f0c",
    "2e8bd061-0c09-4556-bc55-2d15f1d4ed81"
  ],
  "measured_from": "2025-12-25T11:59:24.786640+00:00",
  "measured_to": "2026-02-08T00:45:33.444296+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,396.16 / 2,426.47
測定期間
2025-11-14 – 2025-11-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-14T21:52:05.933326+00:00",
        "score": 2396.161448784833,
        "source_record_id": "1757dd86-8ca3-46ec-a3d7-2fdaafa77954"
      },
      {
        "measured_at": "2025-11-14T21:57:47.380779+00:00",
        "score": 2426.4727609964107,
        "source_record_id": "f9f3a088-7fca-4731-80cd-1c8cc08ff679"
      }
    ],
    "median": null,
    "observed_max": 2426.4727609964107,
    "observed_min": 2396.161448784833,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "001a003789d7612de38f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1757dd86-8ca3-46ec-a3d7-2fdaafa77954",
    "f9f3a088-7fca-4731-80cd-1c8cc08ff679"
  ],
  "measured_from": "2025-11-14T21:52:05.933326+00:00",
  "measured_to": "2025-11-14T21:57:47.380779+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,506.97 / 2,510.37
測定期間
2025-11-14 – 2025-11-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-14T21:51:33.894243+00:00",
        "score": 2506.9683674475864,
        "source_record_id": "1757dd86-8ca3-46ec-a3d7-2fdaafa77954"
      },
      {
        "measured_at": "2025-11-14T21:57:13.856609+00:00",
        "score": 2510.3698098732916,
        "source_record_id": "f9f3a088-7fca-4731-80cd-1c8cc08ff679"
      }
    ],
    "median": null,
    "observed_max": 2510.3698098732916,
    "observed_min": 2506.9683674475864,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "1fcd32000f2d4466e1db",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1757dd86-8ca3-46ec-a3d7-2fdaafa77954",
    "f9f3a088-7fca-4731-80cd-1c8cc08ff679"
  ],
  "measured_from": "2025-11-14T21:51:33.894243+00:00",
  "measured_to": "2025-11-14T21:57:13.856609+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,552.91 / 4,591.86
測定期間
2025-11-14 – 2025-11-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-14T21:50:54.866966+00:00",
        "score": 4552.91089848026,
        "source_record_id": "1757dd86-8ca3-46ec-a3d7-2fdaafa77954"
      },
      {
        "measured_at": "2025-11-14T21:56:35.395943+00:00",
        "score": 4591.856351061928,
        "source_record_id": "f9f3a088-7fca-4731-80cd-1c8cc08ff679"
      }
    ],
    "median": null,
    "observed_max": 4591.856351061928,
    "observed_min": 4552.91089848026,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "8a7129e88519a46e440a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1757dd86-8ca3-46ec-a3d7-2fdaafa77954",
    "f9f3a088-7fca-4731-80cd-1c8cc08ff679"
  ],
  "measured_from": "2025-11-14T21:50:54.866966+00:00",
  "measured_to": "2025-11-14T21:56:35.395943+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 4 cores · 4 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,431.66 / 2,431.66
測定期間
2026-02-03 – 2026-02-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-03T06:45:44.899458+00:00",
        "score": 2431.6626393638344,
        "source_record_id": "2b485142-3341-40ee-8d6c-283a8f2b7df7"
      }
    ],
    "median": null,
    "observed_max": 2431.6626393638344,
    "observed_min": 2431.6626393638344,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 4,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "1b6e368d7905580b3cc6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2b485142-3341-40ee-8d6c-283a8f2b7df7"
  ],
  "measured_from": "2026-02-03T06:45:44.899458+00:00",
  "measured_to": "2026-02-03T06:45:44.899458+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 4 cores · 4 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,495.53 / 2,495.53
測定期間
2026-02-03 – 2026-02-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-03T06:45:10.107700+00:00",
        "score": 2495.5346780453438,
        "source_record_id": "2b485142-3341-40ee-8d6c-283a8f2b7df7"
      }
    ],
    "median": null,
    "observed_max": 2495.5346780453438,
    "observed_min": 2495.5346780453438,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 4,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "e9e9de0fb47fcf04aea3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2b485142-3341-40ee-8d6c-283a8f2b7df7"
  ],
  "measured_from": "2026-02-03T06:45:10.107700+00:00",
  "measured_to": "2026-02-03T06:45:10.107700+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 4 cores · 4 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,569.52 / 4,569.52
測定期間
2026-02-03 – 2026-02-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-03T06:44:18.185787+00:00",
        "score": 4569.522559894777,
        "source_record_id": "2b485142-3341-40ee-8d6c-283a8f2b7df7"
      }
    ],
    "median": null,
    "observed_max": 4569.522559894777,
    "observed_min": 4569.522559894777,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 4,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "d82a5aea90a9480796d1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2b485142-3341-40ee-8d6c-283a8f2b7df7"
  ],
  "measured_from": "2026-02-03T06:44:18.185787+00:00",
  "measured_to": "2026-02-03T06:44:18.185787+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Rocky Linux · 10.0 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,435.87 / 2,435.87
測定期間
2025-09-20 – 2025-09-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-20T18:39:14.305874+00:00",
        "score": 2435.8692297614157,
        "source_record_id": "15b18e4e-7739-4c04-b1b4-072ff3a8d2b1"
      }
    ],
    "median": null,
    "observed_max": 2435.8692297614157,
    "observed_min": 2435.8692297614157,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Rocky Linux",
      "dist_version": "10.0",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "7648f2ce82a4ae458a5c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "15b18e4e-7739-4c04-b1b4-072ff3a8d2b1"
  ],
  "measured_from": "2025-09-20T18:39:14.305874+00:00",
  "measured_to": "2025-09-20T18:39:14.305874+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Rocky Linux · 10.0 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,499.35 / 2,499.35
測定期間
2025-09-20 – 2025-09-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-20T18:38:40.711048+00:00",
        "score": 2499.3493919729394,
        "source_record_id": "15b18e4e-7739-4c04-b1b4-072ff3a8d2b1"
      }
    ],
    "median": null,
    "observed_max": 2499.3493919729394,
    "observed_min": 2499.3493919729394,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Rocky Linux",
      "dist_version": "10.0",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "8bbc8d9e45164f3a6bcd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "15b18e4e-7739-4c04-b1b4-072ff3a8d2b1"
  ],
  "measured_from": "2025-09-20T18:38:40.711048+00:00",
  "measured_to": "2025-09-20T18:38:40.711048+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Rocky Linux · 10.0 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,560.95 / 4,560.95
測定期間
2025-09-20 – 2025-09-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-20T18:38:00.924542+00:00",
        "score": 4560.946714027519,
        "source_record_id": "15b18e4e-7739-4c04-b1b4-072ff3a8d2b1"
      }
    ],
    "median": null,
    "observed_max": 4560.946714027519,
    "observed_min": 4560.946714027519,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Rocky Linux",
      "dist_version": "10.0",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "5d986ec7372e91e26a15",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "15b18e4e-7739-4c04-b1b4-072ff3a8d2b1"
  ],
  "measured_from": "2025-09-20T18:38:00.924542+00:00",
  "measured_to": "2025-09-20T18:38:00.924542+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · Rocky Linux · 9.5 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,323.66 / 2,323.66
測定期間
2025-04-10 – 2025-04-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T21:26:59.241298+00:00",
        "score": 2323.6564559733524,
        "source_record_id": "0152385d-84f9-411d-95e1-1391f42e8317"
      }
    ],
    "median": null,
    "observed_max": 2323.6564559733524,
    "observed_min": 2323.6564559733524,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Rocky Linux",
      "dist_version": "9.5",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "d049d624538d2f8fa11c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0152385d-84f9-411d-95e1-1391f42e8317"
  ],
  "measured_from": "2025-04-10T21:26:59.241298+00:00",
  "measured_to": "2025-04-10T21:26:59.241298+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · Rocky Linux · 9.5 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,407.62 / 2,407.62
測定期間
2025-04-10 – 2025-04-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T21:26:27.207636+00:00",
        "score": 2407.61620563077,
        "source_record_id": "0152385d-84f9-411d-95e1-1391f42e8317"
      }
    ],
    "median": null,
    "observed_max": 2407.61620563077,
    "observed_min": 2407.61620563077,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Rocky Linux",
      "dist_version": "9.5",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "aa74733e3b3a06374c5f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0152385d-84f9-411d-95e1-1391f42e8317"
  ],
  "measured_from": "2025-04-10T21:26:27.207636+00:00",
  "measured_to": "2025-04-10T21:26:27.207636+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · Rocky Linux · 9.5 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,482.93 / 4,482.93
測定期間
2025-04-10 – 2025-04-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T21:25:52.245345+00:00",
        "score": 4482.929277592964,
        "source_record_id": "0152385d-84f9-411d-95e1-1391f42e8317"
      }
    ],
    "median": null,
    "observed_max": 4482.929277592964,
    "observed_min": 4482.929277592964,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Rocky Linux",
      "dist_version": "9.5",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "219b5a398d2718d59b50",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0152385d-84f9-411d-95e1-1391f42e8317"
  ],
  "measured_from": "2025-04-10T21:25:52.245345+00:00",
  "measured_to": "2025-04-10T21:25:52.245345+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 20.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,451.21 / 2,461.69
測定期間
2025-07-20 – 2025-08-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-20T08:37:43.453635+00:00",
        "score": 2453.970728018021,
        "source_record_id": "d0c4790f-e357-4205-bd8f-7863c37a0d6b"
      },
      {
        "measured_at": "2025-07-30T23:22:46.516116+00:00",
        "score": 2451.2081688058984,
        "source_record_id": "5e0e2a6a-c7f0-4a62-8e02-31b643de399e"
      },
      {
        "measured_at": "2025-08-06T02:02:52.734885+00:00",
        "score": 2461.6903049469306,
        "source_record_id": "19416415-322a-4a0c-be06-1638451ed680"
      },
      {
        "measured_at": "2025-08-06T07:58:05.874276+00:00",
        "score": 2451.4624156620066,
        "source_record_id": "fcbd51bc-dbea-4f9f-ba61-45f9d5c25cea"
      }
    ],
    "median": null,
    "observed_max": 2461.6903049469306,
    "observed_min": 2451.2081688058984,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "20.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "98699568d8e45f5fe42a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d0c4790f-e357-4205-bd8f-7863c37a0d6b",
    "5e0e2a6a-c7f0-4a62-8e02-31b643de399e",
    "19416415-322a-4a0c-be06-1638451ed680"
  ],
  "measured_from": "2025-07-20T08:37:43.453635+00:00",
  "measured_to": "2025-08-06T07:58:05.874276+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 20.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,499.48 / 2,510.72
測定期間
2025-07-20 – 2025-08-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-20T08:37:10.120166+00:00",
        "score": 2499.4848836773685,
        "source_record_id": "d0c4790f-e357-4205-bd8f-7863c37a0d6b"
      },
      {
        "measured_at": "2025-07-30T23:22:13.046546+00:00",
        "score": 2509.974831346575,
        "source_record_id": "5e0e2a6a-c7f0-4a62-8e02-31b643de399e"
      },
      {
        "measured_at": "2025-08-06T02:02:19.335423+00:00",
        "score": 2510.721279656425,
        "source_record_id": "19416415-322a-4a0c-be06-1638451ed680"
      },
      {
        "measured_at": "2025-08-06T07:57:32.456159+00:00",
        "score": 2510.12902050102,
        "source_record_id": "fcbd51bc-dbea-4f9f-ba61-45f9d5c25cea"
      }
    ],
    "median": null,
    "observed_max": 2510.721279656425,
    "observed_min": 2499.4848836773685,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "20.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "cc869206008e63c5701e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d0c4790f-e357-4205-bd8f-7863c37a0d6b",
    "5e0e2a6a-c7f0-4a62-8e02-31b643de399e",
    "19416415-322a-4a0c-be06-1638451ed680"
  ],
  "measured_from": "2025-07-20T08:37:10.120166+00:00",
  "measured_to": "2025-08-06T07:57:32.456159+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · monster · OPTIX · Linux · Ubuntu · 20.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,613.34 / 4,651.06
測定期間
2025-07-20 – 2025-08-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-20T08:36:30.557779+00:00",
        "score": 4627.058794866528,
        "source_record_id": "d0c4790f-e357-4205-bd8f-7863c37a0d6b"
      },
      {
        "measured_at": "2025-07-30T23:21:33.504962+00:00",
        "score": 4619.892089383133,
        "source_record_id": "5e0e2a6a-c7f0-4a62-8e02-31b643de399e"
      },
      {
        "measured_at": "2025-08-06T02:01:40.559318+00:00",
        "score": 4651.060153145491,
        "source_record_id": "19416415-322a-4a0c-be06-1638451ed680"
      },
      {
        "measured_at": "2025-08-06T07:56:53.831928+00:00",
        "score": 4613.343867468017,
        "source_record_id": "fcbd51bc-dbea-4f9f-ba61-45f9d5c25cea"
      }
    ],
    "median": null,
    "observed_max": 4651.060153145491,
    "observed_min": 4613.343867468017,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "20.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "6685cdf14a5285dc2464",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d0c4790f-e357-4205-bd8f-7863c37a0d6b",
    "5e0e2a6a-c7f0-4a62-8e02-31b643de399e",
    "19416415-322a-4a0c-be06-1638451ed680"
  ],
  "measured_from": "2025-07-20T08:36:30.557779+00:00",
  "measured_to": "2025-08-06T07:56:53.831928+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 22.04 · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,389.17 / 2,389.17
測定期間
2026-01-06 – 2026-01-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-06T18:46:10.290490+00:00",
        "score": 2389.1678169427905,
        "source_record_id": "26de877d-7c5e-4faa-8a61-b7c629bbfefc"
      }
    ],
    "median": null,
    "observed_max": 2389.1678169427905,
    "observed_min": 2389.1678169427905,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "712730f278b0801bd533",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "26de877d-7c5e-4faa-8a61-b7c629bbfefc"
  ],
  "measured_from": "2026-01-06T18:46:10.290490+00:00",
  "measured_to": "2026-01-06T18:46:10.290490+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 22.04 · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,453.29 / 2,453.29
測定期間
2026-01-06 – 2026-01-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-06T18:45:35.862080+00:00",
        "score": 2453.2927970800006,
        "source_record_id": "26de877d-7c5e-4faa-8a61-b7c629bbfefc"
      }
    ],
    "median": null,
    "observed_max": 2453.2927970800006,
    "observed_min": 2453.2927970800006,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "78f2e441d0600a8a704b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "26de877d-7c5e-4faa-8a61-b7c629bbfefc"
  ],
  "measured_from": "2026-01-06T18:45:35.862080+00:00",
  "measured_to": "2026-01-06T18:45:35.862080+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Ubuntu · 22.04 · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,566.31 / 4,566.31
測定期間
2026-01-06 – 2026-01-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-06T18:44:45.644394+00:00",
        "score": 4566.314827101591,
        "source_record_id": "26de877d-7c5e-4faa-8a61-b7c629bbfefc"
      }
    ],
    "median": null,
    "observed_max": 4566.314827101591,
    "observed_min": 4566.314827101591,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "3381d35426c00df3d2c3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "26de877d-7c5e-4faa-8a61-b7c629bbfefc"
  ],
  "measured_from": "2026-01-06T18:44:45.644394+00:00",
  "measured_to": "2026-01-06T18:44:45.644394+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,872.23 / 1,872.23
測定期間
2025-07-08 – 2025-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-08T16:53:06.793877+00:00",
        "score": 1872.2288729474433,
        "source_record_id": "caa8ef5a-782a-487b-8f1c-424ccf3490a4"
      }
    ],
    "median": null,
    "observed_max": 1872.2288729474433,
    "observed_min": 1872.2288729474433,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "5c2c83930665ca082c8c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "caa8ef5a-782a-487b-8f1c-424ccf3490a4"
  ],
  "measured_from": "2025-07-08T16:53:06.793877+00:00",
  "measured_to": "2025-07-08T16:53:06.793877+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,334.45 / 2,425.78
測定期間
2025-08-23 – 2025-08-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-23T10:23:58.748241+00:00",
        "score": 2353.375263210149,
        "source_record_id": "144b19d0-c196-405c-adee-4c002256283f"
      },
      {
        "measured_at": "2025-08-23T10:33:33.196110+00:00",
        "score": 2334.450072437489,
        "source_record_id": "bd2918c8-ca55-4a50-90f5-d4a0b3016928"
      },
      {
        "measured_at": "2025-08-24T06:51:37.545245+00:00",
        "score": 2337.5891114821143,
        "source_record_id": "a71b4498-8350-4dd6-b916-0371a24576c8"
      },
      {
        "measured_at": "2025-08-24T21:03:05.496070+00:00",
        "score": 2425.781914631224,
        "source_record_id": "382fb18a-9bbe-4565-8d00-b0427139ec28"
      }
    ],
    "median": null,
    "observed_max": 2425.781914631224,
    "observed_min": 2334.450072437489,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "b8894c77deb8c2164bfb",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "144b19d0-c196-405c-adee-4c002256283f",
    "bd2918c8-ca55-4a50-90f5-d4a0b3016928",
    "a71b4498-8350-4dd6-b916-0371a24576c8"
  ],
  "measured_from": "2025-08-23T10:23:58.748241+00:00",
  "measured_to": "2025-08-24T21:03:05.496070+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,446.29 / 2,446.29
測定期間
2025-07-08 – 2025-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-08T16:52:32.010631+00:00",
        "score": 2446.2919405311077,
        "source_record_id": "caa8ef5a-782a-487b-8f1c-424ccf3490a4"
      }
    ],
    "median": null,
    "observed_max": 2446.2919405311077,
    "observed_min": 2446.2919405311077,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "62013e8e9041455b10ee",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "caa8ef5a-782a-487b-8f1c-424ccf3490a4"
  ],
  "measured_from": "2025-07-08T16:52:32.010631+00:00",
  "measured_to": "2025-07-08T16:52:32.010631+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,397.87 / 2,478.27
測定期間
2025-08-23 – 2025-08-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-23T10:23:26.392461+00:00",
        "score": 2397.871360518696,
        "source_record_id": "144b19d0-c196-405c-adee-4c002256283f"
      },
      {
        "measured_at": "2025-08-23T10:33:00.816557+00:00",
        "score": 2418.7579066142584,
        "source_record_id": "bd2918c8-ca55-4a50-90f5-d4a0b3016928"
      },
      {
        "measured_at": "2025-08-24T06:51:05.159661+00:00",
        "score": 2418.8560698547553,
        "source_record_id": "a71b4498-8350-4dd6-b916-0371a24576c8"
      },
      {
        "measured_at": "2025-08-24T21:02:30.850021+00:00",
        "score": 2478.2695165497844,
        "source_record_id": "382fb18a-9bbe-4565-8d00-b0427139ec28"
      }
    ],
    "median": null,
    "observed_max": 2478.2695165497844,
    "observed_min": 2397.871360518696,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "87f59deb6a46eea2ebb1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "144b19d0-c196-405c-adee-4c002256283f",
    "bd2918c8-ca55-4a50-90f5-d4a0b3016928",
    "a71b4498-8350-4dd6-b916-0371a24576c8"
  ],
  "measured_from": "2025-08-23T10:23:26.392461+00:00",
  "measured_to": "2025-08-24T21:02:30.850021+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,482.13 / 4,482.13
測定期間
2025-07-08 – 2025-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-08T16:51:54.369421+00:00",
        "score": 4482.1331090473495,
        "source_record_id": "caa8ef5a-782a-487b-8f1c-424ccf3490a4"
      }
    ],
    "median": null,
    "observed_max": 4482.1331090473495,
    "observed_min": 4482.1331090473495,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "c6389d9d8c93d7410a61",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "caa8ef5a-782a-487b-8f1c-424ccf3490a4"
  ],
  "measured_from": "2025-07-08T16:51:54.369421+00:00",
  "measured_to": "2025-07-08T16:51:54.369421+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,409.48 / 4,472.94
測定期間
2025-08-23 – 2025-08-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-23T10:22:46.172757+00:00",
        "score": 4409.478968536064,
        "source_record_id": "144b19d0-c196-405c-adee-4c002256283f"
      },
      {
        "measured_at": "2025-08-23T10:32:21.145217+00:00",
        "score": 4414.868827864983,
        "source_record_id": "bd2918c8-ca55-4a50-90f5-d4a0b3016928"
      },
      {
        "measured_at": "2025-08-24T06:50:25.532854+00:00",
        "score": 4447.16104406795,
        "source_record_id": "a71b4498-8350-4dd6-b916-0371a24576c8"
      },
      {
        "measured_at": "2025-08-24T21:01:44.872382+00:00",
        "score": 4472.938273951255,
        "source_record_id": "382fb18a-9bbe-4565-8d00-b0427139ec28"
      }
    ],
    "median": null,
    "observed_max": 4472.938273951255,
    "observed_min": 4409.478968536064,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "89c307b7a47710222f17",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "144b19d0-c196-405c-adee-4c002256283f",
    "bd2918c8-ca55-4a50-90f5-d4a0b3016928",
    "a71b4498-8350-4dd6-b916-0371a24576c8"
  ],
  "measured_from": "2025-08-23T10:22:46.172757+00:00",
  "measured_to": "2025-08-24T21:01:44.872382+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,364.37 / 2,490.6
測定期間
2025-04-10 – 2025-04-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T07:26:27.980072+00:00",
        "score": 2490.601995611861,
        "source_record_id": "ea9731e8-c5ee-4d68-9374-df8d1016924e"
      },
      {
        "measured_at": "2025-04-13T06:58:48.015076+00:00",
        "score": 2364.371917890076,
        "source_record_id": "b3c7e296-d85b-4726-8be2-d5c5aa17c520"
      }
    ],
    "median": null,
    "observed_max": 2490.601995611861,
    "observed_min": 2364.371917890076,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "0a6a052ee938dbacc32e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ea9731e8-c5ee-4d68-9374-df8d1016924e",
    "b3c7e296-d85b-4726-8be2-d5c5aa17c520"
  ],
  "measured_from": "2025-04-10T07:26:27.980072+00:00",
  "measured_to": "2025-04-13T06:58:48.015076+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

2,399.464159463162 samples/min

実行数: 11

暫定中央値・少数標本n = 11

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

2,399.46 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,988.22 / 2,447.46
測定期間
2025-07-27 – 2026-02-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2399.464159463162,
    "observed_max": 2447.4600914501775,
    "observed_min": 1988.2230597472667,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 11,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "b49368d5345c6d150843",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39fd11ca-bd40-4f52-9e5a-41d2bdd161e9",
    "4e4f94fb-843c-4b75-bb29-b7b8fde71171",
    "099a15da-78e6-4b65-85ee-c5f6b23f9b69"
  ],
  "measured_from": "2025-07-27T20:08:06.891873+00:00",
  "measured_to": "2026-02-23T19:05:24.951031+00:00",
  "median": 2399.464159463162,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 11,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,380.04 / 2,530.51
測定期間
2025-04-10 – 2025-04-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T07:25:55.374617+00:00",
        "score": 2530.508329935617,
        "source_record_id": "ea9731e8-c5ee-4d68-9374-df8d1016924e"
      },
      {
        "measured_at": "2025-04-13T06:58:16.150362+00:00",
        "score": 2380.037237998732,
        "source_record_id": "b3c7e296-d85b-4726-8be2-d5c5aa17c520"
      }
    ],
    "median": null,
    "observed_max": 2530.508329935617,
    "observed_min": 2380.037237998732,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "3c12fff40f6955552118",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ea9731e8-c5ee-4d68-9374-df8d1016924e",
    "b3c7e296-d85b-4726-8be2-d5c5aa17c520"
  ],
  "measured_from": "2025-04-10T07:25:55.374617+00:00",
  "measured_to": "2025-04-13T06:58:16.150362+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

2,444.0562799447375 samples/min

実行数: 11

暫定中央値・少数標本n = 11

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

2,444.06 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,309.39 / 2,520.35
測定期間
2025-07-27 – 2026-02-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2444.0562799447375,
    "observed_max": 2520.3529320450084,
    "observed_min": 2309.388123538937,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 11,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "07da54badc6f1276fc1b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39fd11ca-bd40-4f52-9e5a-41d2bdd161e9",
    "4e4f94fb-843c-4b75-bb29-b7b8fde71171",
    "099a15da-78e6-4b65-85ee-c5f6b23f9b69"
  ],
  "measured_from": "2025-07-27T20:07:34.900531+00:00",
  "measured_to": "2026-02-23T19:04:51.866274+00:00",
  "median": 2444.0562799447375,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 11,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,454.64 / 4,691.78
測定期間
2025-04-10 – 2025-04-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T07:25:19.659660+00:00",
        "score": 4691.784480313297,
        "source_record_id": "ea9731e8-c5ee-4d68-9374-df8d1016924e"
      },
      {
        "measured_at": "2025-04-13T06:57:41.155373+00:00",
        "score": 4454.641956654536,
        "source_record_id": "b3c7e296-d85b-4726-8be2-d5c5aa17c520"
      }
    ],
    "median": null,
    "observed_max": 4691.784480313297,
    "observed_min": 4454.641956654536,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "a2fd02e5e1b7c1a43d96",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ea9731e8-c5ee-4d68-9374-df8d1016924e",
    "b3c7e296-d85b-4726-8be2-d5c5aa17c520"
  ],
  "measured_from": "2025-04-10T07:25:19.659660+00:00",
  "measured_to": "2025-04-13T06:57:41.155373+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

4,540.458638194653 samples/min

実行数: 11

暫定中央値・少数標本n = 11

4.5.0 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

4,540.46 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,744.25 / 4,608.46
測定期間
2025-07-27 – 2026-02-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4540.458638194653,
    "observed_max": 4608.463392080755,
    "observed_min": 3744.2477189905235,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 11,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "7aaa6b7cd6738a4d7a8b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39fd11ca-bd40-4f52-9e5a-41d2bdd161e9",
    "4e4f94fb-843c-4b75-bb29-b7b8fde71171",
    "099a15da-78e6-4b65-85ee-c5f6b23f9b69"
  ],
  "measured_from": "2025-07-27T20:06:56.453290+00:00",
  "measured_to": "2026-02-23T19:04:13.646965+00:00",
  "median": 4540.458638194653,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 11,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,404.52 / 2,441.94
測定期間
2026-01-06 – 2026-01-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-06T18:12:31.162942+00:00",
        "score": 2441.941537327059,
        "source_record_id": "2957ba8a-23d5-4853-8dbb-d7505dd873b2"
      },
      {
        "measured_at": "2026-01-07T19:46:36.354904+00:00",
        "score": 2405.107255194866,
        "source_record_id": "2accdbbc-464b-4732-b691-bbc5074fa8b9"
      },
      {
        "measured_at": "2026-01-23T14:41:33.516698+00:00",
        "score": 2404.5160425001686,
        "source_record_id": "cdde2520-d5e5-4cc7-9932-320a8366cca2"
      }
    ],
    "median": null,
    "observed_max": 2441.941537327059,
    "observed_min": 2404.5160425001686,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "f76c83df1118e3f01c8e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2957ba8a-23d5-4853-8dbb-d7505dd873b2",
    "2accdbbc-464b-4732-b691-bbc5074fa8b9",
    "cdde2520-d5e5-4cc7-9932-320a8366cca2"
  ],
  "measured_from": "2026-01-06T18:12:31.162942+00:00",
  "measured_to": "2026-01-23T14:41:33.516698+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,481.26 / 2,496.34
測定期間
2026-01-06 – 2026-01-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-06T18:11:57.716246+00:00",
        "score": 2483.485114792847,
        "source_record_id": "2957ba8a-23d5-4853-8dbb-d7505dd873b2"
      },
      {
        "measured_at": "2026-01-07T19:46:04.145782+00:00",
        "score": 2481.262208981937,
        "source_record_id": "2accdbbc-464b-4732-b691-bbc5074fa8b9"
      },
      {
        "measured_at": "2026-01-23T14:41:01.285894+00:00",
        "score": 2496.338638372317,
        "source_record_id": "cdde2520-d5e5-4cc7-9932-320a8366cca2"
      }
    ],
    "median": null,
    "observed_max": 2496.338638372317,
    "observed_min": 2481.262208981937,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "c404d9f9fa341a831a4c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2957ba8a-23d5-4853-8dbb-d7505dd873b2",
    "2accdbbc-464b-4732-b691-bbc5074fa8b9",
    "cdde2520-d5e5-4cc7-9932-320a8366cca2"
  ],
  "measured_from": "2026-01-06T18:11:57.716246+00:00",
  "measured_to": "2026-01-23T14:41:01.285894+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,551.19 / 4,584.86
測定期間
2026-01-06 – 2026-01-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-06T18:11:18.135844+00:00",
        "score": 4551.18967867844,
        "source_record_id": "2957ba8a-23d5-4853-8dbb-d7505dd873b2"
      },
      {
        "measured_at": "2026-01-07T19:45:24.791446+00:00",
        "score": 4566.31331942088,
        "source_record_id": "2accdbbc-464b-4732-b691-bbc5074fa8b9"
      },
      {
        "measured_at": "2026-01-23T14:40:21.712908+00:00",
        "score": 4584.859230069198,
        "source_record_id": "cdde2520-d5e5-4cc7-9932-320a8366cca2"
      }
    ],
    "median": null,
    "observed_max": 4584.859230069198,
    "observed_min": 4551.18967867844,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "cf9ca19ac3bf66db7d72",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2957ba8a-23d5-4853-8dbb-d7505dd873b2",
    "2accdbbc-464b-4732-b691-bbc5074fa8b9",
    "cdde2520-d5e5-4cc7-9932-320a8366cca2"
  ],
  "measured_from": "2026-01-06T18:11:18.135844+00:00",
  "measured_to": "2026-01-23T14:40:21.712908+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,341.61 / 2,532.45
測定期間
2025-12-16 – 2025-12-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-16T13:40:30.575046+00:00",
        "score": 2342.92988752478,
        "source_record_id": "6f836a1f-ee42-4c99-9139-5a759c6e2067"
      },
      {
        "measured_at": "2025-12-16T13:52:27.813093+00:00",
        "score": 2341.6149907885874,
        "source_record_id": "8712e100-6312-4f6d-a448-ab2e627a18a3"
      },
      {
        "measured_at": "2025-12-19T13:04:17.892373+00:00",
        "score": 2532.4495218494117,
        "source_record_id": "1f4bdfd4-ea2e-4d21-a118-68fa553e8923"
      }
    ],
    "median": null,
    "observed_max": 2532.4495218494117,
    "observed_min": 2341.6149907885874,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "7710bd5fc2156b64ccee",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6f836a1f-ee42-4c99-9139-5a759c6e2067",
    "8712e100-6312-4f6d-a448-ab2e627a18a3",
    "1f4bdfd4-ea2e-4d21-a118-68fa553e8923"
  ],
  "measured_from": "2025-12-16T13:40:30.575046+00:00",
  "measured_to": "2025-12-19T13:04:17.892373+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,383.66 / 2,568.28
測定期間
2025-12-16 – 2025-12-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-16T13:39:58.538395+00:00",
        "score": 2383.660545976051,
        "source_record_id": "6f836a1f-ee42-4c99-9139-5a759c6e2067"
      },
      {
        "measured_at": "2025-12-16T13:51:55.754460+00:00",
        "score": 2389.0893202322964,
        "source_record_id": "8712e100-6312-4f6d-a448-ab2e627a18a3"
      },
      {
        "measured_at": "2025-12-19T13:03:45.681011+00:00",
        "score": 2568.283429133986,
        "source_record_id": "1f4bdfd4-ea2e-4d21-a118-68fa553e8923"
      }
    ],
    "median": null,
    "observed_max": 2568.283429133986,
    "observed_min": 2383.660545976051,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "647903b0ce970342c59f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6f836a1f-ee42-4c99-9139-5a759c6e2067",
    "8712e100-6312-4f6d-a448-ab2e627a18a3",
    "1f4bdfd4-ea2e-4d21-a118-68fa553e8923"
  ],
  "measured_from": "2025-12-16T13:39:58.538395+00:00",
  "measured_to": "2025-12-19T13:03:45.681011+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,420.97 / 4,796
測定期間
2025-12-16 – 2025-12-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-16T13:39:20.786487+00:00",
        "score": 4426.987946225708,
        "source_record_id": "6f836a1f-ee42-4c99-9139-5a759c6e2067"
      },
      {
        "measured_at": "2025-12-16T13:51:17.921666+00:00",
        "score": 4420.968743944007,
        "source_record_id": "8712e100-6312-4f6d-a448-ab2e627a18a3"
      },
      {
        "measured_at": "2025-12-19T13:03:07.092258+00:00",
        "score": 4796.003782759797,
        "source_record_id": "1f4bdfd4-ea2e-4d21-a118-68fa553e8923"
      }
    ],
    "median": null,
    "observed_max": 4796.003782759797,
    "observed_min": 4420.968743944007,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "6e85fdbf8a43d52831de",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6f836a1f-ee42-4c99-9139-5a759c6e2067",
    "8712e100-6312-4f6d-a448-ab2e627a18a3",
    "1f4bdfd4-ea2e-4d21-a118-68fa553e8923"
  ],
  "measured_from": "2025-12-16T13:39:20.786487+00:00",
  "measured_to": "2025-12-19T13:03:07.092258+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,463.04 / 2,463.04
測定期間
2025-03-26 – 2025-03-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-26T13:53:20.009620+00:00",
        "score": 2463.039979695783,
        "source_record_id": "7862e9dc-f415-4eb9-b8d4-c488ac2d03f0"
      }
    ],
    "median": null,
    "observed_max": 2463.039979695783,
    "observed_min": 2463.039979695783,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "721f5b3769083593af43",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7862e9dc-f415-4eb9-b8d4-c488ac2d03f0"
  ],
  "measured_from": "2025-03-26T13:53:20.009620+00:00",
  "measured_to": "2025-03-26T13:53:20.009620+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,536.7 / 2,536.7
測定期間
2025-03-26 – 2025-03-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-26T13:52:45.364107+00:00",
        "score": 2536.7007226824708,
        "source_record_id": "7862e9dc-f415-4eb9-b8d4-c488ac2d03f0"
      }
    ],
    "median": null,
    "observed_max": 2536.7007226824708,
    "observed_min": 2536.7007226824708,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "62c3b8dd10dd0686416a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7862e9dc-f415-4eb9-b8d4-c488ac2d03f0"
  ],
  "measured_from": "2025-03-26T13:52:45.364107+00:00",
  "measured_to": "2025-03-26T13:52:45.364107+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,694.73 / 4,694.73
測定期間
2025-03-26 – 2025-03-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-26T13:52:07.589486+00:00",
        "score": 4694.727397788087,
        "source_record_id": "7862e9dc-f415-4eb9-b8d4-c488ac2d03f0"
      }
    ],
    "median": null,
    "observed_max": 4694.727397788087,
    "observed_min": 4694.727397788087,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "fa71dea7be0312d7f36e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7862e9dc-f415-4eb9-b8d4-c488ac2d03f0"
  ],
  "measured_from": "2025-03-26T13:52:07.589486+00:00",
  "measured_to": "2025-03-26T13:52:07.589486+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,458.67 / 2,458.67
測定期間
2025-04-16 – 2025-04-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-16T18:54:32.408635+00:00",
        "score": 2458.6691824467525,
        "source_record_id": "410a6c56-512a-4667-8b31-6375f726f5b4"
      }
    ],
    "median": null,
    "observed_max": 2458.6691824467525,
    "observed_min": 2458.6691824467525,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "f6a1011fb15947bdd2bd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "410a6c56-512a-4667-8b31-6375f726f5b4"
  ],
  "measured_from": "2025-04-16T18:54:32.408635+00:00",
  "measured_to": "2025-04-16T18:54:32.408635+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,452.22 / 2,452.22
測定期間
2025-10-18 – 2025-10-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-18T12:36:38.587061+00:00",
        "score": 2452.223360346821,
        "source_record_id": "970af90b-7966-4bd9-8f34-a5668e4a20d3"
      }
    ],
    "median": null,
    "observed_max": 2452.223360346821,
    "observed_min": 2452.223360346821,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "06a890973a8aba15e74a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "970af90b-7966-4bd9-8f34-a5668e4a20d3"
  ],
  "measured_from": "2025-10-18T12:36:38.587061+00:00",
  "measured_to": "2025-10-18T12:36:38.587061+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,465.45 / 2,465.45
測定期間
2025-04-16 – 2025-04-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-16T18:53:59.040410+00:00",
        "score": 2465.453498454777,
        "source_record_id": "410a6c56-512a-4667-8b31-6375f726f5b4"
      }
    ],
    "median": null,
    "observed_max": 2465.453498454777,
    "observed_min": 2465.453498454777,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "65d0a26019af6bb5d328",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "410a6c56-512a-4667-8b31-6375f726f5b4"
  ],
  "measured_from": "2025-04-16T18:53:59.040410+00:00",
  "measured_to": "2025-04-16T18:53:59.040410+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,515.6 / 2,515.6
測定期間
2025-10-18 – 2025-10-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-18T12:36:05.029541+00:00",
        "score": 2515.5987743672854,
        "source_record_id": "970af90b-7966-4bd9-8f34-a5668e4a20d3"
      }
    ],
    "median": null,
    "observed_max": 2515.5987743672854,
    "observed_min": 2515.5987743672854,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "f1d1adfe8ba4800523cf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "970af90b-7966-4bd9-8f34-a5668e4a20d3"
  ],
  "measured_from": "2025-10-18T12:36:05.029541+00:00",
  "measured_to": "2025-10-18T12:36:05.029541+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,629.36 / 4,629.36
測定期間
2025-04-16 – 2025-04-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-16T18:53:22.045745+00:00",
        "score": 4629.356102433658,
        "source_record_id": "410a6c56-512a-4667-8b31-6375f726f5b4"
      }
    ],
    "median": null,
    "observed_max": 4629.356102433658,
    "observed_min": 4629.356102433658,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "79a3ea68709131afe913",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "410a6c56-512a-4667-8b31-6375f726f5b4"
  ],
  "measured_from": "2025-04-16T18:53:22.045745+00:00",
  "measured_to": "2025-04-16T18:53:22.045745+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,570.08 / 4,570.08
測定期間
2025-10-18 – 2025-10-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-18T12:35:25.170442+00:00",
        "score": 4570.082462396119,
        "source_record_id": "970af90b-7966-4bd9-8f34-a5668e4a20d3"
      }
    ],
    "median": null,
    "observed_max": 4570.082462396119,
    "observed_min": 4570.082462396119,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "4cda3fa19f1b4d7208f4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "970af90b-7966-4bd9-8f34-a5668e4a20d3"
  ],
  "measured_from": "2025-10-18T12:35:25.170442+00:00",
  "measured_to": "2025-10-18T12:35:25.170442+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,329.45 / 2,329.45
測定期間
2025-09-04 – 2025-09-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-04T11:44:03.645108+00:00",
        "score": 2329.451904748216,
        "source_record_id": "e31e8fd0-e5fd-4215-ba20-d02bf8897355"
      }
    ],
    "median": null,
    "observed_max": 2329.451904748216,
    "observed_min": 2329.451904748216,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "35b7df9921baa304d009",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e31e8fd0-e5fd-4215-ba20-d02bf8897355"
  ],
  "measured_from": "2025-09-04T11:44:03.645108+00:00",
  "measured_to": "2025-09-04T11:44:03.645108+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,391.5 / 2,391.5
測定期間
2025-09-04 – 2025-09-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-04T11:43:30.500045+00:00",
        "score": 2391.4956819220397,
        "source_record_id": "e31e8fd0-e5fd-4215-ba20-d02bf8897355"
      }
    ],
    "median": null,
    "observed_max": 2391.4956819220397,
    "observed_min": 2391.4956819220397,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "818ab722d206aba3c807",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e31e8fd0-e5fd-4215-ba20-d02bf8897355"
  ],
  "measured_from": "2025-09-04T11:43:30.500045+00:00",
  "measured_to": "2025-09-04T11:43:30.500045+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,391.66 / 4,391.66
測定期間
2025-09-04 – 2025-09-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-04T11:42:46.765167+00:00",
        "score": 4391.66224582431,
        "source_record_id": "e31e8fd0-e5fd-4215-ba20-d02bf8897355"
      }
    ],
    "median": null,
    "observed_max": 4391.66224582431,
    "observed_min": 4391.66224582431,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "04146c0a68dfe89c51e7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e31e8fd0-e5fd-4215-ba20-d02bf8897355"
  ],
  "measured_from": "2025-09-04T11:42:46.765167+00:00",
  "measured_to": "2025-09-04T11:42:46.765167+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,381.43 / 2,418
測定期間
2025-12-12 – 2026-03-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-12T10:16:26.138707+00:00",
        "score": 2418.003318336406,
        "source_record_id": "f7da568c-b2cc-4d79-b2fa-6e758aa4fd4d"
      },
      {
        "measured_at": "2026-02-06T08:35:34.682858+00:00",
        "score": 2381.4279680595287,
        "source_record_id": "6c20b27c-952b-493c-b096-fbf0dbceb969"
      },
      {
        "measured_at": "2026-03-02T19:51:54.647229+00:00",
        "score": 2398.175800820599,
        "source_record_id": "7f26cef0-6e82-4ca9-8c5b-8297203d7666"
      }
    ],
    "median": null,
    "observed_max": 2418.003318336406,
    "observed_min": 2381.4279680595287,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "e3ade5758214ca27d3ba",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f7da568c-b2cc-4d79-b2fa-6e758aa4fd4d",
    "6c20b27c-952b-493c-b096-fbf0dbceb969",
    "7f26cef0-6e82-4ca9-8c5b-8297203d7666"
  ],
  "measured_from": "2025-12-12T10:16:26.138707+00:00",
  "measured_to": "2026-03-02T19:51:54.647229+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,448.39 / 2,481.66
測定期間
2025-12-12 – 2026-03-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-12T10:15:54.299957+00:00",
        "score": 2481.6616633061235,
        "source_record_id": "f7da568c-b2cc-4d79-b2fa-6e758aa4fd4d"
      },
      {
        "measured_at": "2026-02-06T08:35:02.890334+00:00",
        "score": 2454.784191062056,
        "source_record_id": "6c20b27c-952b-493c-b096-fbf0dbceb969"
      },
      {
        "measured_at": "2026-03-02T19:51:22.138931+00:00",
        "score": 2448.3892698113827,
        "source_record_id": "7f26cef0-6e82-4ca9-8c5b-8297203d7666"
      }
    ],
    "median": null,
    "observed_max": 2481.6616633061235,
    "observed_min": 2448.3892698113827,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "44a22de35ead57caeefc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f7da568c-b2cc-4d79-b2fa-6e758aa4fd4d",
    "6c20b27c-952b-493c-b096-fbf0dbceb969",
    "7f26cef0-6e82-4ca9-8c5b-8297203d7666"
  ],
  "measured_from": "2025-12-12T10:15:54.299957+00:00",
  "measured_to": "2026-03-02T19:51:22.138931+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,516.76 / 4,559.67
測定期間
2025-12-12 – 2026-03-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-12T10:15:15.338077+00:00",
        "score": 4559.672162538762,
        "source_record_id": "f7da568c-b2cc-4d79-b2fa-6e758aa4fd4d"
      },
      {
        "measured_at": "2026-02-06T08:34:23.720676+00:00",
        "score": 4518.170592400444,
        "source_record_id": "6c20b27c-952b-493c-b096-fbf0dbceb969"
      },
      {
        "measured_at": "2026-03-02T19:50:38.869075+00:00",
        "score": 4516.755349766855,
        "source_record_id": "7f26cef0-6e82-4ca9-8c5b-8297203d7666"
      }
    ],
    "median": null,
    "observed_max": 4559.672162538762,
    "observed_min": 4516.755349766855,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "3cca6352d70785844217",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f7da568c-b2cc-4d79-b2fa-6e758aa4fd4d",
    "6c20b27c-952b-493c-b096-fbf0dbceb969",
    "7f26cef0-6e82-4ca9-8c5b-8297203d7666"
  ],
  "measured_from": "2025-12-12T10:15:15.338077+00:00",
  "measured_to": "2026-03-02T19:50:38.869075+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · Ubuntu · 24.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,448 / 2,448
測定期間
2025-04-04 – 2025-04-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-04T20:12:54.558292+00:00",
        "score": 2447.996165761509,
        "source_record_id": "6279e0c3-259d-4393-ae81-ffedbf7dcd0e"
      }
    ],
    "median": null,
    "observed_max": 2447.996165761509,
    "observed_min": 2447.996165761509,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "cb9e56ca35a0fe52f38a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6279e0c3-259d-4393-ae81-ffedbf7dcd0e"
  ],
  "measured_from": "2025-04-04T20:12:54.558292+00:00",
  "measured_to": "2025-04-04T20:12:54.558292+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · Ubuntu · 24.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,484.46 / 2,484.46
測定期間
2025-04-04 – 2025-04-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-04T20:12:21.174374+00:00",
        "score": 2484.46265349339,
        "source_record_id": "6279e0c3-259d-4393-ae81-ffedbf7dcd0e"
      }
    ],
    "median": null,
    "observed_max": 2484.46265349339,
    "observed_min": 2484.46265349339,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "6127c65b54a0d885ff7b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6279e0c3-259d-4393-ae81-ffedbf7dcd0e"
  ],
  "measured_from": "2025-04-04T20:12:21.174374+00:00",
  "measured_to": "2025-04-04T20:12:21.174374+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · Ubuntu · 24.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,567.83 / 4,567.83
測定期間
2025-04-04 – 2025-04-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-04T20:11:44.429406+00:00",
        "score": 4567.825420156541,
        "source_record_id": "6279e0c3-259d-4393-ae81-ffedbf7dcd0e"
      }
    ],
    "median": null,
    "observed_max": 4567.825420156541,
    "observed_min": 4567.825420156541,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "1267309c6108ac8cd8f1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6279e0c3-259d-4393-ae81-ffedbf7dcd0e"
  ],
  "measured_from": "2025-04-04T20:11:44.429406+00:00",
  "measured_to": "2025-04-04T20:11:44.429406+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · classroom · OPTIX · Linux · Ubuntu · 25.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,446.5 / 2,490.14
測定期間
2025-05-22 – 2025-05-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-22T02:14:16.132687+00:00",
        "score": 2490.136487082879,
        "source_record_id": "bbd9c141-e4c7-495b-bbd3-b373b736d1e4"
      },
      {
        "measured_at": "2025-05-24T00:34:16.632926+00:00",
        "score": 2446.5013248539963,
        "source_record_id": "f68058b7-3b7e-4ad8-88b9-a5f135e70796"
      }
    ],
    "median": null,
    "observed_max": 2490.136487082879,
    "observed_min": 2446.5013248539963,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "e5c5532985dc4bedb666",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bbd9c141-e4c7-495b-bbd3-b373b736d1e4",
    "f68058b7-3b7e-4ad8-88b9-a5f135e70796"
  ],
  "measured_from": "2025-05-22T02:14:16.132687+00:00",
  "measured_to": "2025-05-24T00:34:16.632926+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · junkshop · OPTIX · Linux · Ubuntu · 25.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,460.3 / 2,524.88
測定期間
2025-05-22 – 2025-05-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-22T02:13:43.301776+00:00",
        "score": 2524.8846169450107,
        "source_record_id": "bbd9c141-e4c7-495b-bbd3-b373b736d1e4"
      },
      {
        "measured_at": "2025-05-24T00:33:43.109416+00:00",
        "score": 2460.3000528935704,
        "source_record_id": "f68058b7-3b7e-4ad8-88b9-a5f135e70796"
      }
    ],
    "median": null,
    "observed_max": 2524.8846169450107,
    "observed_min": 2460.3000528935704,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "f435d9623973fc3afcdf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bbd9c141-e4c7-495b-bbd3-b373b736d1e4",
    "f68058b7-3b7e-4ad8-88b9-a5f135e70796"
  ],
  "measured_from": "2025-05-22T02:13:43.301776+00:00",
  "measured_to": "2025-05-24T00:33:43.109416+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster · OPTIX · Linux · Ubuntu · 25.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,619.98 / 4,687.95
測定期間
2025-05-22 – 2025-05-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-22T02:13:06.992434+00:00",
        "score": 4687.947235059905,
        "source_record_id": "bbd9c141-e4c7-495b-bbd3-b373b736d1e4"
      },
      {
        "measured_at": "2025-05-24T00:33:06.048649+00:00",
        "score": 4619.982934226463,
        "source_record_id": "f68058b7-3b7e-4ad8-88b9-a5f135e70796"
      }
    ],
    "median": null,
    "observed_max": 4687.947235059905,
    "observed_min": 4619.982934226463,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "2c30462535a6cf25ca0d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bbd9c141-e4c7-495b-bbd3-b373b736d1e4",
    "f68058b7-3b7e-4ad8-88b9-a5f135e70796"
  ],
  "measured_from": "2025-05-22T02:13:06.992434+00:00",
  "measured_to": "2025-05-24T00:33:06.048649+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 25.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,494.46 / 2,494.46
測定期間
2025-08-04 – 2025-08-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-04T23:28:26.708020+00:00",
        "score": 2494.457410401401,
        "source_record_id": "64b0da05-8e48-47fe-81d2-c80211826179"
      }
    ],
    "median": null,
    "observed_max": 2494.457410401401,
    "observed_min": 2494.457410401401,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "88a2e1246e9e0f8a2d01",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "64b0da05-8e48-47fe-81d2-c80211826179"
  ],
  "measured_from": "2025-08-04T23:28:26.708020+00:00",
  "measured_to": "2025-08-04T23:28:26.708020+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 25.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,540.26 / 2,540.26
測定期間
2025-08-04 – 2025-08-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-04T23:27:54.140474+00:00",
        "score": 2540.2565890508,
        "source_record_id": "64b0da05-8e48-47fe-81d2-c80211826179"
      }
    ],
    "median": null,
    "observed_max": 2540.2565890508,
    "observed_min": 2540.2565890508,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "d2c2183e1c55e985c25e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "64b0da05-8e48-47fe-81d2-c80211826179"
  ],
  "measured_from": "2025-08-04T23:27:54.140474+00:00",
  "measured_to": "2025-08-04T23:27:54.140474+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Ubuntu · 25.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,689.34 / 4,689.34
測定期間
2025-08-04 – 2025-08-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-04T23:27:16.158276+00:00",
        "score": 4689.344881743828,
        "source_record_id": "64b0da05-8e48-47fe-81d2-c80211826179"
      }
    ],
    "median": null,
    "observed_max": 4689.344881743828,
    "observed_min": 4689.344881743828,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "9d6d2fa97af2b5bfd082",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "64b0da05-8e48-47fe-81d2-c80211826179"
  ],
  "measured_from": "2025-08-04T23:27:16.158276+00:00",
  "measured_to": "2025-08-04T23:27:16.158276+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 25.04 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,353.74 / 2,378.45
測定期間
2025-09-23 – 2025-09-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-23T01:54:16.907030+00:00",
        "score": 2378.446439087442,
        "source_record_id": "ccbffb08-fbe7-43de-8cbc-7ddb7525e5e7"
      },
      {
        "measured_at": "2025-09-23T19:36:37.595240+00:00",
        "score": 2353.7418927356657,
        "source_record_id": "802ffc74-e262-4622-b0c4-8b398dfc6afc"
      }
    ],
    "median": null,
    "observed_max": 2378.446439087442,
    "observed_min": 2353.7418927356657,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "fe85cc59953ad316fa27",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ccbffb08-fbe7-43de-8cbc-7ddb7525e5e7",
    "802ffc74-e262-4622-b0c4-8b398dfc6afc"
  ],
  "measured_from": "2025-09-23T01:54:16.907030+00:00",
  "measured_to": "2025-09-23T19:36:37.595240+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 25.04 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,431.39 / 2,431.55
測定期間
2025-09-23 – 2025-09-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-23T01:53:44.678889+00:00",
        "score": 2431.545785475655,
        "source_record_id": "ccbffb08-fbe7-43de-8cbc-7ddb7525e5e7"
      },
      {
        "measured_at": "2025-09-23T19:36:05.270149+00:00",
        "score": 2431.388869680024,
        "source_record_id": "802ffc74-e262-4622-b0c4-8b398dfc6afc"
      }
    ],
    "median": null,
    "observed_max": 2431.545785475655,
    "observed_min": 2431.388869680024,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "e57b7e1085d4f9a991ac",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ccbffb08-fbe7-43de-8cbc-7ddb7525e5e7",
    "802ffc74-e262-4622-b0c4-8b398dfc6afc"
  ],
  "measured_from": "2025-09-23T01:53:44.678889+00:00",
  "measured_to": "2025-09-23T19:36:05.270149+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Linux · Ubuntu · 25.04 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,428.96 / 4,461.68
測定期間
2025-09-23 – 2025-09-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-23T01:53:03.511390+00:00",
        "score": 4428.958074128413,
        "source_record_id": "ccbffb08-fbe7-43de-8cbc-7ddb7525e5e7"
      },
      {
        "measured_at": "2025-09-23T19:35:23.877196+00:00",
        "score": 4461.677484266016,
        "source_record_id": "802ffc74-e262-4622-b0c4-8b398dfc6afc"
      }
    ],
    "median": null,
    "observed_max": 4461.677484266016,
    "observed_min": 4428.958074128413,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "fd77d651f2af9313ad4b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ccbffb08-fbe7-43de-8cbc-7ddb7525e5e7",
    "802ffc74-e262-4622-b0c4-8b398dfc6afc"
  ],
  "measured_from": "2025-09-23T01:53:03.511390+00:00",
  "measured_to": "2025-09-23T19:35:23.877196+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 25.04 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,407.51 / 2,407.51
測定期間
2025-08-03 – 2025-08-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-03T07:20:11.393040+00:00",
        "score": 2407.5067447341735,
        "source_record_id": "61735609-3666-44ca-971b-c16a1465613a"
      }
    ],
    "median": null,
    "observed_max": 2407.5067447341735,
    "observed_min": 2407.5067447341735,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "1a67b8f486ff7a624f57",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "61735609-3666-44ca-971b-c16a1465613a"
  ],
  "measured_from": "2025-08-03T07:20:11.393040+00:00",
  "measured_to": "2025-08-03T07:20:11.393040+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 25.04 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,484.23 / 2,484.23
測定期間
2025-08-03 – 2025-08-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-03T07:19:38.573154+00:00",
        "score": 2484.2302608011896,
        "source_record_id": "61735609-3666-44ca-971b-c16a1465613a"
      }
    ],
    "median": null,
    "observed_max": 2484.2302608011896,
    "observed_min": 2484.2302608011896,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "0012f7b2da9e011aa67d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "61735609-3666-44ca-971b-c16a1465613a"
  ],
  "measured_from": "2025-08-03T07:19:38.573154+00:00",
  "measured_to": "2025-08-03T07:19:38.573154+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Ubuntu · 25.04 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,554.64 / 4,554.64
測定期間
2025-08-03 – 2025-08-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-03T07:18:54.084423+00:00",
        "score": 4554.638220607246,
        "source_record_id": "61735609-3666-44ca-971b-c16a1465613a"
      }
    ],
    "median": null,
    "observed_max": 4554.638220607246,
    "observed_min": 4554.638220607246,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "f5b44c374ee70718bdb0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "61735609-3666-44ca-971b-c16a1465613a"
  ],
  "measured_from": "2025-08-03T07:18:54.084423+00:00",
  "measured_to": "2025-08-03T07:18:54.084423+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,427.31 / 2,559.19
測定期間
2026-01-16 – 2026-02-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-16T08:46:03.452704+00:00",
        "score": 2449.822231706456,
        "source_record_id": "7ecd20f7-a0f6-4d0f-a1f8-c78b47e8a4c5"
      },
      {
        "measured_at": "2026-01-21T08:36:42.189716+00:00",
        "score": 2559.1899745822284,
        "source_record_id": "b4aaf228-70af-4542-a886-7918b07f9b18"
      },
      {
        "measured_at": "2026-01-21T08:30:58.123070+00:00",
        "score": 2546.300360742449,
        "source_record_id": "7b3b4fab-ca53-4ade-b851-f379eed2d091"
      },
      {
        "measured_at": "2026-02-09T23:17:58.702869+00:00",
        "score": 2427.3108664227084,
        "source_record_id": "4d5c87fc-6bf0-492b-a91c-0a3f86d9c5af"
      }
    ],
    "median": null,
    "observed_max": 2559.1899745822284,
    "observed_min": 2427.3108664227084,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "a182f91f8ec1cce2faea",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7ecd20f7-a0f6-4d0f-a1f8-c78b47e8a4c5",
    "b4aaf228-70af-4542-a886-7918b07f9b18",
    "7b3b4fab-ca53-4ade-b851-f379eed2d091"
  ],
  "measured_from": "2026-01-16T08:46:03.452704+00:00",
  "measured_to": "2026-02-09T23:17:58.702869+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,466.94 / 2,632.43
測定期間
2026-01-16 – 2026-02-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-16T08:45:29.988059+00:00",
        "score": 2466.935410489097,
        "source_record_id": "7ecd20f7-a0f6-4d0f-a1f8-c78b47e8a4c5"
      },
      {
        "measured_at": "2026-01-21T08:36:10.002401+00:00",
        "score": 2632.429723313927,
        "source_record_id": "b4aaf228-70af-4542-a886-7918b07f9b18"
      },
      {
        "measured_at": "2026-01-21T08:30:25.899968+00:00",
        "score": 2632.188916528979,
        "source_record_id": "7b3b4fab-ca53-4ade-b851-f379eed2d091"
      },
      {
        "measured_at": "2026-02-09T23:17:25.522153+00:00",
        "score": 2487.9944395298876,
        "source_record_id": "4d5c87fc-6bf0-492b-a91c-0a3f86d9c5af"
      }
    ],
    "median": null,
    "observed_max": 2632.429723313927,
    "observed_min": 2466.935410489097,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "fe87c1d6f5b9d21a10e6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7ecd20f7-a0f6-4d0f-a1f8-c78b47e8a4c5",
    "b4aaf228-70af-4542-a886-7918b07f9b18",
    "7b3b4fab-ca53-4ade-b851-f379eed2d091"
  ],
  "measured_from": "2026-01-16T08:45:29.988059+00:00",
  "measured_to": "2026-02-09T23:17:25.522153+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · monster · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,581.1 / 4,879.44
測定期間
2026-01-16 – 2026-02-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-16T08:44:49.516466+00:00",
        "score": 4581.102102530432,
        "source_record_id": "7ecd20f7-a0f6-4d0f-a1f8-c78b47e8a4c5"
      },
      {
        "measured_at": "2026-01-21T08:35:31.306113+00:00",
        "score": 4879.437315711216,
        "source_record_id": "b4aaf228-70af-4542-a886-7918b07f9b18"
      },
      {
        "measured_at": "2026-01-21T08:29:47.045587+00:00",
        "score": 4819.022376866456,
        "source_record_id": "7b3b4fab-ca53-4ade-b851-f379eed2d091"
      },
      {
        "measured_at": "2026-02-09T23:16:47.537338+00:00",
        "score": 4620.336719761843,
        "source_record_id": "4d5c87fc-6bf0-492b-a91c-0a3f86d9c5af"
      }
    ],
    "median": null,
    "observed_max": 4879.437315711216,
    "observed_min": 4581.102102530432,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "f7a970932a6bc49fc4cb",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7ecd20f7-a0f6-4d0f-a1f8-c78b47e8a4c5",
    "b4aaf228-70af-4542-a886-7918b07f9b18",
    "7b3b4fab-ca53-4ade-b851-f379eed2d091"
  ],
  "measured_from": "2026-01-16T08:44:49.516466+00:00",
  "measured_to": "2026-02-09T23:16:47.537338+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,394.61 / 2,490.77
測定期間
2025-11-17 – 2026-02-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-17T18:54:57.661977+00:00",
        "score": 2394.610339713004,
        "source_record_id": "3039b5ee-0979-4cb6-80d3-7ffb9c78224e"
      },
      {
        "measured_at": "2026-02-03T23:50:26.400987+00:00",
        "score": 2484.7813607388184,
        "source_record_id": "2b6bb418-d575-4a54-a706-1e5bfa1a3288"
      },
      {
        "measured_at": "2026-02-05T00:29:29.722060+00:00",
        "score": 2490.773831514025,
        "source_record_id": "df36f8b6-3c06-4ae2-b593-2f3ef1badbf3"
      }
    ],
    "median": null,
    "observed_max": 2490.773831514025,
    "observed_min": 2394.610339713004,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "8d42378b123baf4af276",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3039b5ee-0979-4cb6-80d3-7ffb9c78224e",
    "2b6bb418-d575-4a54-a706-1e5bfa1a3288",
    "df36f8b6-3c06-4ae2-b593-2f3ef1badbf3"
  ],
  "measured_from": "2025-11-17T18:54:57.661977+00:00",
  "measured_to": "2026-02-05T00:29:29.722060+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 25.10 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,465.81 / 2,541.57
測定期間
2025-11-17 – 2026-02-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-17T18:54:25.617064+00:00",
        "score": 2465.814178091456,
        "source_record_id": "3039b5ee-0979-4cb6-80d3-7ffb9c78224e"
      },
      {
        "measured_at": "2026-02-03T23:49:53.637825+00:00",
        "score": 2541.5702651754573,
        "source_record_id": "2b6bb418-d575-4a54-a706-1e5bfa1a3288"
      },
      {
        "measured_at": "2026-02-05T00:28:56.962388+00:00",
        "score": 2539.2433015316733,
        "source_record_id": "df36f8b6-3c06-4ae2-b593-2f3ef1badbf3"
      }
    ],
    "median": null,
    "observed_max": 2541.5702651754573,
    "observed_min": 2465.814178091456,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "183ca1f017168cf45f9d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3039b5ee-0979-4cb6-80d3-7ffb9c78224e",
    "2b6bb418-d575-4a54-a706-1e5bfa1a3288",
    "df36f8b6-3c06-4ae2-b593-2f3ef1badbf3"
  ],
  "measured_from": "2025-11-17T18:54:25.617064+00:00",
  "measured_to": "2026-02-05T00:28:56.962388+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster · OPTIX · Linux · Ubuntu · 25.10 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,501.02 / 4,692.59
測定期間
2025-11-17 – 2026-02-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-17T18:53:45.682657+00:00",
        "score": 4501.018196708555,
        "source_record_id": "3039b5ee-0979-4cb6-80d3-7ffb9c78224e"
      },
      {
        "measured_at": "2026-02-03T23:49:15.296672+00:00",
        "score": 4692.587588644977,
        "source_record_id": "2b6bb418-d575-4a54-a706-1e5bfa1a3288"
      },
      {
        "measured_at": "2026-02-05T00:28:19.065127+00:00",
        "score": 4681.3678697393925,
        "source_record_id": "df36f8b6-3c06-4ae2-b593-2f3ef1badbf3"
      }
    ],
    "median": null,
    "observed_max": 4692.587588644977,
    "observed_min": 4501.018196708555,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "d490a3746f5456ab7b9d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3039b5ee-0979-4cb6-80d3-7ffb9c78224e",
    "2b6bb418-d575-4a54-a706-1e5bfa1a3288",
    "df36f8b6-3c06-4ae2-b593-2f3ef1badbf3"
  ],
  "measured_from": "2025-11-17T18:53:45.682657+00:00",
  "measured_to": "2026-02-05T00:28:19.065127+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,337.73 / 2,450.22
測定期間
2025-11-05 – 2025-11-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-05T17:23:23.829337+00:00",
        "score": 2450.2203747842545,
        "source_record_id": "9b05968a-f932-4e02-ad9a-b5fa10faa036"
      },
      {
        "measured_at": "2025-11-16T15:15:25.112825+00:00",
        "score": 2337.72652242299,
        "source_record_id": "6fac773c-9311-4408-9d9f-dc2442f78934"
      }
    ],
    "median": null,
    "observed_max": 2450.2203747842545,
    "observed_min": 2337.72652242299,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "d20ac1f405fc93c8700a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9b05968a-f932-4e02-ad9a-b5fa10faa036",
    "6fac773c-9311-4408-9d9f-dc2442f78934"
  ],
  "measured_from": "2025-11-05T17:23:23.829337+00:00",
  "measured_to": "2025-11-16T15:15:25.112825+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Linux · Ubuntu · 25.10 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,299.68 / 2,509.53
測定期間
2025-11-05 – 2025-11-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-05T17:22:50.705150+00:00",
        "score": 2509.533927047398,
        "source_record_id": "9b05968a-f932-4e02-ad9a-b5fa10faa036"
      },
      {
        "measured_at": "2025-11-16T15:14:52.823138+00:00",
        "score": 2299.6848030930073,
        "source_record_id": "6fac773c-9311-4408-9d9f-dc2442f78934"
      }
    ],
    "median": null,
    "observed_max": 2509.533927047398,
    "observed_min": 2299.6848030930073,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "6a9be8d2aaec46008079",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9b05968a-f932-4e02-ad9a-b5fa10faa036",
    "6fac773c-9311-4408-9d9f-dc2442f78934"
  ],
  "measured_from": "2025-11-05T17:22:50.705150+00:00",
  "measured_to": "2025-11-16T15:14:52.823138+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Linux · Ubuntu · 25.10 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,871.64 / 4,137.27
測定期間
2025-11-05 – 2025-11-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-05T17:22:11.537343+00:00",
        "score": 4137.270780375213,
        "source_record_id": "9b05968a-f932-4e02-ad9a-b5fa10faa036"
      },
      {
        "measured_at": "2025-11-16T15:14:14.253357+00:00",
        "score": 3871.6416327381025,
        "source_record_id": "6fac773c-9311-4408-9d9f-dc2442f78934"
      }
    ],
    "median": null,
    "observed_max": 4137.270780375213,
    "observed_min": 3871.6416327381025,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "b300cf837d7d17db672e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9b05968a-f932-4e02-ad9a-b5fa10faa036",
    "6fac773c-9311-4408-9d9f-dc2442f78934"
  ],
  "measured_from": "2025-11-05T17:22:11.537343+00:00",
  "measured_to": "2025-11-16T15:14:14.253357+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · Zorin OS · 17 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,341.52 / 2,341.52
測定期間
2025-07-05 – 2025-07-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-05T19:20:41.111027+00:00",
        "score": 2341.5225587420828,
        "source_record_id": "57ca851f-7662-41d4-97ed-ebe88f6ab9bf"
      }
    ],
    "median": null,
    "observed_max": 2341.5225587420828,
    "observed_min": 2341.5225587420828,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Zorin OS",
      "dist_version": "17",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "34222a88cdcf54008843",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "57ca851f-7662-41d4-97ed-ebe88f6ab9bf"
  ],
  "measured_from": "2025-07-05T19:20:41.111027+00:00",
  "measured_to": "2025-07-05T19:20:41.111027+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · Zorin OS · 17 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,419.88 / 2,419.88
測定期間
2025-07-05 – 2025-07-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-05T19:20:09.064636+00:00",
        "score": 2419.879187731213,
        "source_record_id": "57ca851f-7662-41d4-97ed-ebe88f6ab9bf"
      }
    ],
    "median": null,
    "observed_max": 2419.879187731213,
    "observed_min": 2419.879187731213,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Zorin OS",
      "dist_version": "17",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "2fc427f59f55d9f9289c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "57ca851f-7662-41d4-97ed-ebe88f6ab9bf"
  ],
  "measured_from": "2025-07-05T19:20:09.064636+00:00",
  "measured_to": "2025-07-05T19:20:09.064636+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · Zorin OS · 17 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,391.66 / 4,391.66
測定期間
2025-07-05 – 2025-07-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-05T19:19:32.821327+00:00",
        "score": 4391.66155512774,
        "source_record_id": "57ca851f-7662-41d4-97ed-ebe88f6ab9bf"
      }
    ],
    "median": null,
    "observed_max": 4391.66155512774,
    "observed_min": 4391.66155512774,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Zorin OS",
      "dist_version": "17",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "0cd68280f8870df1e664",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "57ca851f-7662-41d4-97ed-ebe88f6ab9bf"
  ],
  "measured_from": "2025-07-05T19:19:32.821327+00:00",
  "measured_to": "2025-07-05T19:19:32.821327+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Linux · openSUSE Tumbleweed · 20250601 · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,361.89 / 2,361.89
測定期間
2025-06-16 – 2025-06-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-16T05:33:35.747780+00:00",
        "score": 2361.8857651714347,
        "source_record_id": "22f1f0fc-0fc8-4fa8-8377-a4825cd393ae"
      }
    ],
    "median": null,
    "observed_max": 2361.8857651714347,
    "observed_min": 2361.8857651714347,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "openSUSE Tumbleweed",
      "dist_version": "20250601",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "80565ff764457bde22e0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "22f1f0fc-0fc8-4fa8-8377-a4825cd393ae"
  ],
  "measured_from": "2025-06-16T05:33:35.747780+00:00",
  "measured_to": "2025-06-16T05:33:35.747780+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Linux · openSUSE Tumbleweed · 20250601 · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,409.28 / 2,409.28
測定期間
2025-06-16 – 2025-06-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-16T05:33:02.833095+00:00",
        "score": 2409.2801725807176,
        "source_record_id": "22f1f0fc-0fc8-4fa8-8377-a4825cd393ae"
      }
    ],
    "median": null,
    "observed_max": 2409.2801725807176,
    "observed_min": 2409.2801725807176,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "openSUSE Tumbleweed",
      "dist_version": "20250601",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "e6738a13b73d78e386cf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "22f1f0fc-0fc8-4fa8-8377-a4825cd393ae"
  ],
  "measured_from": "2025-06-16T05:33:02.833095+00:00",
  "measured_to": "2025-06-16T05:33:02.833095+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Linux · openSUSE Tumbleweed · 20250601 · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,509.4 / 4,509.4
測定期間
2025-06-16 – 2025-06-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-16T05:32:22.658122+00:00",
        "score": 4509.397300302417,
        "source_record_id": "22f1f0fc-0fc8-4fa8-8377-a4825cd393ae"
      }
    ],
    "median": null,
    "observed_max": 4509.397300302417,
    "observed_min": 4509.397300302417,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "openSUSE Tumbleweed",
      "dist_version": "20250601",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "bdf7690471dde641b260",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "22f1f0fc-0fc8-4fa8-8377-a4825cd393ae"
  ],
  "measured_from": "2025-06-16T05:32:22.658122+00:00",
  "measured_to": "2025-06-16T05:32:22.658122+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · classroom · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,294.62 / 2,294.62
測定期間
2026-04-09 – 2026-04-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-09T06:33:11.091654+00:00",
        "score": 2294.6157252346375,
        "source_record_id": "edc913c5-aa68-418a-a9d2-d5e63e71dc2f"
      }
    ],
    "median": null,
    "observed_max": 2294.6157252346375,
    "observed_min": 2294.6157252346375,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "960dd1d4eef09cc825b9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "edc913c5-aa68-418a-a9d2-d5e63e71dc2f"
  ],
  "measured_from": "2026-04-09T06:33:11.091654+00:00",
  "measured_to": "2026-04-09T06:33:11.091654+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · junkshop · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,822.91 / 2,822.91
測定期間
2026-04-09 – 2026-04-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-09T06:32:30.581668+00:00",
        "score": 2822.9057342331284,
        "source_record_id": "edc913c5-aa68-418a-a9d2-d5e63e71dc2f"
      }
    ],
    "median": null,
    "observed_max": 2822.9057342331284,
    "observed_min": 2822.9057342331284,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "d7e7f9fe044169ceb21e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "edc913c5-aa68-418a-a9d2-d5e63e71dc2f"
  ],
  "measured_from": "2026-04-09T06:32:30.581668+00:00",
  "measured_to": "2026-04-09T06:32:30.581668+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,882.79 / 3,882.79
測定期間
2026-04-09 – 2026-04-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-09T06:31:36.724698+00:00",
        "score": 3882.7925964045226,
        "source_record_id": "edc913c5-aa68-418a-a9d2-d5e63e71dc2f"
      }
    ],
    "median": null,
    "observed_max": 3882.7925964045226,
    "observed_min": 3882.7925964045226,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "9dd179d2ac3a8cb0a74a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "edc913c5-aa68-418a-a9d2-d5e63e71dc2f"
  ],
  "measured_from": "2026-04-09T06:31:36.724698+00:00",
  "measured_to": "2026-04-09T06:31:36.724698+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Windows · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,296.81 / 2,296.81
測定期間
2026-04-27 – 2026-04-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-27T02:21:29.318880+00:00",
        "score": 2296.807618754203,
        "source_record_id": "bf46c21a-2283-4f12-9d52-f4b3877d5258"
      }
    ],
    "median": null,
    "observed_max": 2296.807618754203,
    "observed_min": 2296.807618754203,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "798337b9cb6d6bfd7179",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bf46c21a-2283-4f12-9d52-f4b3877d5258"
  ],
  "measured_from": "2026-04-27T02:21:29.318880+00:00",
  "measured_to": "2026-04-27T02:21:29.318880+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Windows · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,834.56 / 2,834.56
測定期間
2026-04-27 – 2026-04-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-27T02:20:50.028909+00:00",
        "score": 2834.5613871265173,
        "source_record_id": "bf46c21a-2283-4f12-9d52-f4b3877d5258"
      }
    ],
    "median": null,
    "observed_max": 2834.5613871265173,
    "observed_min": 2834.5613871265173,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "089aa5516e8443263da2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bf46c21a-2283-4f12-9d52-f4b3877d5258"
  ],
  "measured_from": "2026-04-27T02:20:50.028909+00:00",
  "measured_to": "2026-04-27T02:20:50.028909+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Windows · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,830.48 / 3,830.48
測定期間
2026-04-27 – 2026-04-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-27T02:20:01.697352+00:00",
        "score": 3830.4759822862143,
        "source_record_id": "bf46c21a-2283-4f12-9d52-f4b3877d5258"
      }
    ],
    "median": null,
    "observed_max": 3830.4759822862143,
    "observed_min": 3830.4759822862143,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "9bbb40797107efc35bf3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bf46c21a-2283-4f12-9d52-f4b3877d5258"
  ],
  "measured_from": "2026-04-27T02:20:01.697352+00:00",
  "measured_to": "2026-04-27T02:20:01.697352+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Windows · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,231.22 / 2,231.22
測定期間
2026-05-28 – 2026-05-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-28T09:03:13.136479+00:00",
        "score": 2231.2239505087564,
        "source_record_id": "c7d4925b-df57-43aa-9828-b68be7ca804f"
      }
    ],
    "median": null,
    "observed_max": 2231.2239505087564,
    "observed_min": 2231.2239505087564,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "3dca2255269d2b3fdd10",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c7d4925b-df57-43aa-9828-b68be7ca804f"
  ],
  "measured_from": "2026-05-28T09:03:13.136479+00:00",
  "measured_to": "2026-05-28T09:03:13.136479+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Windows · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,798.55 / 2,798.55
測定期間
2026-05-28 – 2026-05-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-28T09:02:32.554473+00:00",
        "score": 2798.5478019246016,
        "source_record_id": "c7d4925b-df57-43aa-9828-b68be7ca804f"
      }
    ],
    "median": null,
    "observed_max": 2798.5478019246016,
    "observed_min": 2798.5478019246016,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "35f9c4e64b48d5ffdd9d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c7d4925b-df57-43aa-9828-b68be7ca804f"
  ],
  "measured_from": "2026-05-28T09:02:32.554473+00:00",
  "measured_to": "2026-05-28T09:02:32.554473+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Windows · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,770.93 / 3,770.93
測定期間
2026-05-28 – 2026-05-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-28T09:01:41.511693+00:00",
        "score": 3770.9300054466776,
        "source_record_id": "c7d4925b-df57-43aa-9828-b68be7ca804f"
      }
    ],
    "median": null,
    "observed_max": 3770.9300054466776,
    "observed_min": 3770.9300054466776,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "5e51f30b1f1195756eb9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c7d4925b-df57-43aa-9828-b68be7ca804f"
  ],
  "measured_from": "2026-05-28T09:01:41.511693+00:00",
  "measured_to": "2026-05-28T09:01:41.511693+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · classroom · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,931.09 / 2,382.51
測定期間
2026-03-20 – 2026-03-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-20T03:43:06.506512+00:00",
        "score": 1931.090647341777,
        "source_record_id": "51d07c5d-d054-4254-a163-f23770827d60"
      },
      {
        "measured_at": "2026-03-27T21:09:51.670928+00:00",
        "score": 2382.5080804260915,
        "source_record_id": "33c907ff-3aa5-485d-8dd2-1b0f7a6222b5"
      }
    ],
    "median": null,
    "observed_max": 2382.5080804260915,
    "observed_min": 1931.090647341777,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "fcec711e27133db0b840",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "51d07c5d-d054-4254-a163-f23770827d60",
    "33c907ff-3aa5-485d-8dd2-1b0f7a6222b5"
  ],
  "measured_from": "2026-03-20T03:43:06.506512+00:00",
  "measured_to": "2026-03-27T21:09:51.670928+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

5.1.1 · classroom · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,144.95 / 2,391.61
測定期間
2026-05-30 – 2026-06-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-30T22:18:36.784442+00:00",
        "score": 2361.9539229238103,
        "source_record_id": "9896786a-69a7-4958-96ba-4489df7027bf"
      },
      {
        "measured_at": "2026-06-03T20:51:37.423450+00:00",
        "score": 2348.9024764683263,
        "source_record_id": "f5226d11-d2ff-4d31-9829-87b76292ab61"
      },
      {
        "measured_at": "2026-06-06T07:14:42.785174+00:00",
        "score": 2360.347969760311,
        "source_record_id": "55b31c39-e43f-4005-b8f4-258a280e7401"
      },
      {
        "measured_at": "2026-06-07T14:00:34.003692+00:00",
        "score": 2391.6062539711615,
        "source_record_id": "549c3a92-d1c7-412e-b157-58246e66583d"
      },
      {
        "measured_at": "2026-06-18T13:33:43.562951+00:00",
        "score": 2144.9529951967365,
        "source_record_id": "3106ba5a-56e6-41ea-bff8-f56d78b8e803"
      }
    ],
    "median": null,
    "observed_max": 2391.6062539711615,
    "observed_min": 2144.9529951967365,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "fc243a2864278a045dbb",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9896786a-69a7-4958-96ba-4489df7027bf",
    "f5226d11-d2ff-4d31-9829-87b76292ab61",
    "55b31c39-e43f-4005-b8f4-258a280e7401"
  ],
  "measured_from": "2026-05-30T22:18:36.784442+00:00",
  "measured_to": "2026-06-18T13:33:43.562951+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,356.34 / 2,926.65
測定期間
2026-03-20 – 2026-03-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-20T03:42:28.438888+00:00",
        "score": 2356.3398705221452,
        "source_record_id": "51d07c5d-d054-4254-a163-f23770827d60"
      },
      {
        "measured_at": "2026-03-27T21:09:14.871794+00:00",
        "score": 2926.6533449248523,
        "source_record_id": "33c907ff-3aa5-485d-8dd2-1b0f7a6222b5"
      }
    ],
    "median": null,
    "observed_max": 2926.6533449248523,
    "observed_min": 2356.3398705221452,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "c3e352a6f6a611f27320",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "51d07c5d-d054-4254-a163-f23770827d60",
    "33c907ff-3aa5-485d-8dd2-1b0f7a6222b5"
  ],
  "measured_from": "2026-03-20T03:42:28.438888+00:00",
  "measured_to": "2026-03-27T21:09:14.871794+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

5.1.1 · junkshop · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,686.93 / 2,977.78
測定期間
2026-05-30 – 2026-06-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-30T22:17:57.252955+00:00",
        "score": 2943.7119000463294,
        "source_record_id": "9896786a-69a7-4958-96ba-4489df7027bf"
      },
      {
        "measured_at": "2026-06-03T20:50:59.734714+00:00",
        "score": 2936.984204490025,
        "source_record_id": "f5226d11-d2ff-4d31-9829-87b76292ab61"
      },
      {
        "measured_at": "2026-06-06T07:14:04.370403+00:00",
        "score": 2923.147096552924,
        "source_record_id": "55b31c39-e43f-4005-b8f4-258a280e7401"
      },
      {
        "measured_at": "2026-06-07T13:59:56.723660+00:00",
        "score": 2977.7805647605273,
        "source_record_id": "549c3a92-d1c7-412e-b157-58246e66583d"
      },
      {
        "measured_at": "2026-06-18T13:33:06.620540+00:00",
        "score": 2686.9250677434643,
        "source_record_id": "3106ba5a-56e6-41ea-bff8-f56d78b8e803"
      }
    ],
    "median": null,
    "observed_max": 2977.7805647605273,
    "observed_min": 2686.9250677434643,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "fc883a495792b5f73d10",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9896786a-69a7-4958-96ba-4489df7027bf",
    "f5226d11-d2ff-4d31-9829-87b76292ab61",
    "55b31c39-e43f-4005-b8f4-258a280e7401"
  ],
  "measured_from": "2026-05-30T22:17:57.252955+00:00",
  "measured_to": "2026-06-18T13:33:06.620540+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,361.23 / 3,998.11
測定期間
2026-03-20 – 2026-03-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-20T03:41:45.373836+00:00",
        "score": 3361.230549496364,
        "source_record_id": "51d07c5d-d054-4254-a163-f23770827d60"
      },
      {
        "measured_at": "2026-03-27T21:08:29.043543+00:00",
        "score": 3998.108849635399,
        "source_record_id": "33c907ff-3aa5-485d-8dd2-1b0f7a6222b5"
      }
    ],
    "median": null,
    "observed_max": 3998.108849635399,
    "observed_min": 3361.230549496364,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "4f2948a84f476183c58d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "51d07c5d-d054-4254-a163-f23770827d60",
    "33c907ff-3aa5-485d-8dd2-1b0f7a6222b5"
  ],
  "measured_from": "2026-03-20T03:41:45.373836+00:00",
  "measured_to": "2026-03-27T21:08:29.043543+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

5.1.1 · monster · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,377.19 / 3,946.37
測定期間
2026-05-30 – 2026-06-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-30T22:17:09.550547+00:00",
        "score": 3922.9373515137577,
        "source_record_id": "9896786a-69a7-4958-96ba-4489df7027bf"
      },
      {
        "measured_at": "2026-06-03T20:50:13.434091+00:00",
        "score": 3946.373110092864,
        "source_record_id": "f5226d11-d2ff-4d31-9829-87b76292ab61"
      },
      {
        "measured_at": "2026-06-06T07:13:17.152859+00:00",
        "score": 3942.9275509031822,
        "source_record_id": "55b31c39-e43f-4005-b8f4-258a280e7401"
      },
      {
        "measured_at": "2026-06-07T13:59:12.351493+00:00",
        "score": 3925.174438628059,
        "source_record_id": "549c3a92-d1c7-412e-b157-58246e66583d"
      },
      {
        "measured_at": "2026-06-18T13:32:15.678316+00:00",
        "score": 3377.1930871363547,
        "source_record_id": "3106ba5a-56e6-41ea-bff8-f56d78b8e803"
      }
    ],
    "median": null,
    "observed_max": 3946.373110092864,
    "observed_min": 3377.1930871363547,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "15845d3c0616dbf73c5d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9896786a-69a7-4958-96ba-4489df7027bf",
    "f5226d11-d2ff-4d31-9829-87b76292ab61",
    "55b31c39-e43f-4005-b8f4-258a280e7401"
  ],
  "measured_from": "2026-05-30T22:17:09.550547+00:00",
  "measured_to": "2026-06-18T13:32:15.678316+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,337.33 / 2,337.33
測定期間
2026-06-28 – 2026-06-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-28T03:44:10.864378+00:00",
        "score": 2337.325519742159,
        "source_record_id": "90736fa2-5e9e-4aa5-9786-6cbc5aa909dd"
      }
    ],
    "median": null,
    "observed_max": 2337.325519742159,
    "observed_min": 2337.325519742159,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "bf4e6bcf2059ee2fe201",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "90736fa2-5e9e-4aa5-9786-6cbc5aa909dd"
  ],
  "measured_from": "2026-06-28T03:44:10.864378+00:00",
  "measured_to": "2026-06-28T03:44:10.864378+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,592.07 / 2,076.82
測定期間
2026-03-14 – 2026-06-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-14T22:58:01.568606+00:00",
        "score": 1592.0692199919024,
        "source_record_id": "4082f3c6-af69-44cd-9787-962ece410387"
      },
      {
        "measured_at": "2026-04-20T14:15:30.918770+00:00",
        "score": 2065.6531098397645,
        "source_record_id": "3f9406f1-ffc0-4f0f-a4a7-60d874608bf2"
      },
      {
        "measured_at": "2026-06-02T18:04:53.195805+00:00",
        "score": 2076.818435700588,
        "source_record_id": "fa6a50ad-7fb8-4522-9f2c-e4d58edc8c6b"
      }
    ],
    "median": null,
    "observed_max": 2076.818435700588,
    "observed_min": 1592.0692199919024,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "9b4ee7718e3826af2c17",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4082f3c6-af69-44cd-9787-962ece410387",
    "3f9406f1-ffc0-4f0f-a4a7-60d874608bf2",
    "fa6a50ad-7fb8-4522-9f2c-e4d58edc8c6b"
  ],
  "measured_from": "2026-03-14T22:58:01.568606+00:00",
  "measured_to": "2026-06-02T18:04:53.195805+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,604.76 / 2,604.76
測定期間
2026-03-17 – 2026-03-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-17T20:58:20.756722+00:00",
        "score": 2604.7557356035836,
        "source_record_id": "fbe5d755-276b-4f18-a4a8-e0f8fc7e9653"
      }
    ],
    "median": null,
    "observed_max": 2604.7557356035836,
    "observed_min": 2604.7557356035836,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "56864c5474b7d6f87732",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbe5d755-276b-4f18-a4a8-e0f8fc7e9653"
  ],
  "measured_from": "2026-03-17T20:58:20.756722+00:00",
  "measured_to": "2026-03-17T20:58:20.756722+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

2,327.5790186740014 samples/min

実行数: 17

暫定中央値・少数標本n = 17

5.1.1 · classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

2,327.58 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,108.16 / 2,552.86
測定期間
2026-04-19 – 2026-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2327.5790186740014,
    "observed_max": 2552.858866027468,
    "observed_min": 2108.157338147643,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 17,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "333d11c1dbfe829148d7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fccc2c61-126d-49e8-8d96-7b1043a5f22f",
    "651b22ef-da67-4837-87c3-381d23f93be5",
    "a1068e6b-8347-4fc2-8e18-93f0f35f8550"
  ],
  "measured_from": "2026-04-19T14:56:36.499882+00:00",
  "measured_to": "2026-07-08T14:43:08.517387+00:00",
  "median": 2327.5790186740014,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 17,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,372.72 / 2,372.72
測定期間
2026-06-28 – 2026-06-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-28T03:43:34.019760+00:00",
        "score": 2372.718171169765,
        "source_record_id": "90736fa2-5e9e-4aa5-9786-6cbc5aa909dd"
      }
    ],
    "median": null,
    "observed_max": 2372.718171169765,
    "observed_min": 2372.718171169765,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "d8cd81a99f047344d391",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "90736fa2-5e9e-4aa5-9786-6cbc5aa909dd"
  ],
  "measured_from": "2026-06-28T03:43:34.019760+00:00",
  "measured_to": "2026-06-28T03:43:34.019760+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,944.61 / 2,613.23
測定期間
2026-03-14 – 2026-06-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-14T22:57:23.865422+00:00",
        "score": 1944.6113349592392,
        "source_record_id": "4082f3c6-af69-44cd-9787-962ece410387"
      },
      {
        "measured_at": "2026-04-20T14:14:55.182639+00:00",
        "score": 2582.46765453662,
        "source_record_id": "3f9406f1-ffc0-4f0f-a4a7-60d874608bf2"
      },
      {
        "measured_at": "2026-06-02T18:04:17.013919+00:00",
        "score": 2613.2294585486043,
        "source_record_id": "fa6a50ad-7fb8-4522-9f2c-e4d58edc8c6b"
      }
    ],
    "median": null,
    "observed_max": 2613.2294585486043,
    "observed_min": 1944.6113349592392,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "12caac4315df23537157",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4082f3c6-af69-44cd-9787-962ece410387",
    "3f9406f1-ffc0-4f0f-a4a7-60d874608bf2",
    "fa6a50ad-7fb8-4522-9f2c-e4d58edc8c6b"
  ],
  "measured_from": "2026-03-14T22:57:23.865422+00:00",
  "measured_to": "2026-06-02T18:04:17.013919+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,293.52 / 3,293.52
測定期間
2026-03-17 – 2026-03-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-17T20:57:44.518329+00:00",
        "score": 3293.51837776277,
        "source_record_id": "fbe5d755-276b-4f18-a4a8-e0f8fc7e9653"
      }
    ],
    "median": null,
    "observed_max": 3293.51837776277,
    "observed_min": 3293.51837776277,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "624a22775bfaf8dd8b34",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbe5d755-276b-4f18-a4a8-e0f8fc7e9653"
  ],
  "measured_from": "2026-03-17T20:57:44.518329+00:00",
  "measured_to": "2026-03-17T20:57:44.518329+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

2,879.5163161974947 samples/min

実行数: 17

暫定中央値・少数標本n = 17

5.1.1 · junkshop · OPTIX · Windows · 1P · 12 cores · 24 threads

2,879.52 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,580.38 / 3,158.2
測定期間
2026-04-19 – 2026-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2879.5163161974947,
    "observed_max": 3158.1993006958196,
    "observed_min": 2580.376106767482,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 17,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "2b9e4cb2a1d419ac8d40",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fccc2c61-126d-49e8-8d96-7b1043a5f22f",
    "651b22ef-da67-4837-87c3-381d23f93be5",
    "a1068e6b-8347-4fc2-8e18-93f0f35f8550"
  ],
  "measured_from": "2026-04-19T14:55:58.575377+00:00",
  "measured_to": "2026-07-08T14:42:30.291364+00:00",
  "median": 2879.5163161974947,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 17,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,373.25 / 4,373.25
測定期間
2026-06-28 – 2026-06-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-28T03:42:52.413059+00:00",
        "score": 4373.253125282714,
        "source_record_id": "90736fa2-5e9e-4aa5-9786-6cbc5aa909dd"
      }
    ],
    "median": null,
    "observed_max": 4373.253125282714,
    "observed_min": 4373.253125282714,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "537d786769cd1b85d390",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "90736fa2-5e9e-4aa5-9786-6cbc5aa909dd"
  ],
  "measured_from": "2026-06-28T03:42:52.413059+00:00",
  "measured_to": "2026-06-28T03:42:52.413059+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · monster · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,773.72 / 3,771.33
測定期間
2026-03-14 – 2026-06-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-14T22:56:39.025681+00:00",
        "score": 2773.7194443838725,
        "source_record_id": "4082f3c6-af69-44cd-9787-962ece410387"
      },
      {
        "measured_at": "2026-04-20T14:14:09.132066+00:00",
        "score": 3701.748882135972,
        "source_record_id": "3f9406f1-ffc0-4f0f-a4a7-60d874608bf2"
      },
      {
        "measured_at": "2026-06-02T18:03:27.999733+00:00",
        "score": 3771.3284128551186,
        "source_record_id": "fa6a50ad-7fb8-4522-9f2c-e4d58edc8c6b"
      }
    ],
    "median": null,
    "observed_max": 3771.3284128551186,
    "observed_min": 2773.7194443838725,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "2866924211b95ecfd1f4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4082f3c6-af69-44cd-9787-962ece410387",
    "3f9406f1-ffc0-4f0f-a4a7-60d874608bf2",
    "fa6a50ad-7fb8-4522-9f2c-e4d58edc8c6b"
  ],
  "measured_from": "2026-03-14T22:56:39.025681+00:00",
  "measured_to": "2026-06-02T18:03:27.999733+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,415.94 / 4,415.94
測定期間
2026-03-17 – 2026-03-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-17T20:57:04.718445+00:00",
        "score": 4415.939858534139,
        "source_record_id": "fbe5d755-276b-4f18-a4a8-e0f8fc7e9653"
      }
    ],
    "median": null,
    "observed_max": 4415.939858534139,
    "observed_min": 4415.939858534139,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "c65b0b7b6371311dcf97",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbe5d755-276b-4f18-a4a8-e0f8fc7e9653"
  ],
  "measured_from": "2026-03-17T20:57:04.718445+00:00",
  "measured_to": "2026-03-17T20:57:04.718445+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

3,866.9620370579773 samples/min

実行数: 17

暫定中央値・少数標本n = 17

5.1.1 · monster · OPTIX · Windows · 1P · 12 cores · 24 threads

3,866.96 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,625.4 / 4,327.31
測定期間
2026-04-19 – 2026-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 3866.9620370579773,
    "observed_max": 4327.306576651268,
    "observed_min": 2625.3955812296394,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 17,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "5e64d6e3a4fe56f8557f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fccc2c61-126d-49e8-8d96-7b1043a5f22f",
    "651b22ef-da67-4837-87c3-381d23f93be5",
    "a1068e6b-8347-4fc2-8e18-93f0f35f8550"
  ],
  "measured_from": "2026-04-19T14:55:13.675960+00:00",
  "measured_to": "2026-07-08T14:41:41.117422+00:00",
  "median": 3866.9620370579773,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 17,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · classroom · OPTIX · Windows · 1P · 14 cores · 14 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,354.59 / 2,358.14
測定期間
2026-04-17 – 2026-04-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-17T19:05:04.955800+00:00",
        "score": 2354.5885208410386,
        "source_record_id": "73ac381e-cc78-48fe-acfa-acbaf0aad828"
      },
      {
        "measured_at": "2026-04-19T20:59:36.776737+00:00",
        "score": 2358.1433893380317,
        "source_record_id": "43edc3a8-90e5-4025-8441-ba4eceb1ccf6"
      }
    ],
    "median": null,
    "observed_max": 2358.1433893380317,
    "observed_min": 2354.5885208410386,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 14,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "0c26a327be31698c5e11",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "73ac381e-cc78-48fe-acfa-acbaf0aad828",
    "43edc3a8-90e5-4025-8441-ba4eceb1ccf6"
  ],
  "measured_from": "2026-04-17T19:05:04.955800+00:00",
  "measured_to": "2026-04-19T20:59:36.776737+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · junkshop · OPTIX · Windows · 1P · 14 cores · 14 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,937.48 / 2,939.01
測定期間
2026-04-17 – 2026-04-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-17T19:04:27.925641+00:00",
        "score": 2939.0082176225,
        "source_record_id": "73ac381e-cc78-48fe-acfa-acbaf0aad828"
      },
      {
        "measured_at": "2026-04-19T20:59:00.053868+00:00",
        "score": 2937.4849872761542,
        "source_record_id": "43edc3a8-90e5-4025-8441-ba4eceb1ccf6"
      }
    ],
    "median": null,
    "observed_max": 2939.0082176225,
    "observed_min": 2937.4849872761542,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 14,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "d27a2d37bb6eea000196",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "73ac381e-cc78-48fe-acfa-acbaf0aad828",
    "43edc3a8-90e5-4025-8441-ba4eceb1ccf6"
  ],
  "measured_from": "2026-04-17T19:04:27.925641+00:00",
  "measured_to": "2026-04-19T20:59:00.053868+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster · OPTIX · Windows · 1P · 14 cores · 14 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,950.68 / 3,959.92
測定期間
2026-04-17 – 2026-04-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-17T19:03:44.009600+00:00",
        "score": 3959.918181017027,
        "source_record_id": "73ac381e-cc78-48fe-acfa-acbaf0aad828"
      },
      {
        "measured_at": "2026-04-19T20:58:17.550741+00:00",
        "score": 3950.679935346901,
        "source_record_id": "43edc3a8-90e5-4025-8441-ba4eceb1ccf6"
      }
    ],
    "median": null,
    "observed_max": 3959.918181017027,
    "observed_min": 3950.679935346901,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 14,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "4f9e13ecf8e36ae30d85",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "73ac381e-cc78-48fe-acfa-acbaf0aad828",
    "43edc3a8-90e5-4025-8441-ba4eceb1ccf6"
  ],
  "measured_from": "2026-04-17T19:03:44.009600+00:00",
  "measured_to": "2026-04-19T20:58:17.550741+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · classroom · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,368.1 / 2,502.15
測定期間
2026-03-23 – 2026-03-31
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-23T17:48:14.411060+00:00",
        "score": 2502.1495828383404,
        "source_record_id": "3562dd8a-ea45-4e28-a3c7-bd601b78cf3c"
      },
      {
        "measured_at": "2026-03-31T05:43:21.261889+00:00",
        "score": 2368.104518144431,
        "source_record_id": "5f5bceb5-c237-45b0-8ae7-ca93fa2bc64b"
      }
    ],
    "median": null,
    "observed_max": 2502.1495828383404,
    "observed_min": 2368.104518144431,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "6d8105e0e1a16dd46b44",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3562dd8a-ea45-4e28-a3c7-bd601b78cf3c",
    "5f5bceb5-c237-45b0-8ae7-ca93fa2bc64b"
  ],
  "measured_from": "2026-03-23T17:48:14.411060+00:00",
  "measured_to": "2026-03-31T05:43:21.261889+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · junkshop · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,009 / 3,163.64
測定期間
2026-03-23 – 2026-03-31
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-23T17:47:38.140818+00:00",
        "score": 3163.6420180973846,
        "source_record_id": "3562dd8a-ea45-4e28-a3c7-bd601b78cf3c"
      },
      {
        "measured_at": "2026-03-31T05:42:44.593644+00:00",
        "score": 3008.9955655001268,
        "source_record_id": "5f5bceb5-c237-45b0-8ae7-ca93fa2bc64b"
      }
    ],
    "median": null,
    "observed_max": 3163.6420180973846,
    "observed_min": 3008.9955655001268,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "319e9f8180b476fe61b7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3562dd8a-ea45-4e28-a3c7-bd601b78cf3c",
    "5f5bceb5-c237-45b0-8ae7-ca93fa2bc64b"
  ],
  "measured_from": "2026-03-23T17:47:38.140818+00:00",
  "measured_to": "2026-03-31T05:42:44.593644+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,979.5 / 4,079.45
測定期間
2026-03-23 – 2026-03-31
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-23T17:46:56.612204+00:00",
        "score": 4079.4545277531984,
        "source_record_id": "3562dd8a-ea45-4e28-a3c7-bd601b78cf3c"
      },
      {
        "measured_at": "2026-03-31T05:42:01.829689+00:00",
        "score": 3979.4950158718534,
        "source_record_id": "5f5bceb5-c237-45b0-8ae7-ca93fa2bc64b"
      }
    ],
    "median": null,
    "observed_max": 4079.4545277531984,
    "observed_min": 3979.4950158718534,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "2d96b1e563e82d155b12",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3562dd8a-ea45-4e28-a3c7-bd601b78cf3c",
    "5f5bceb5-c237-45b0-8ae7-ca93fa2bc64b"
  ],
  "measured_from": "2026-03-23T17:46:56.612204+00:00",
  "measured_to": "2026-03-31T05:42:01.829689+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · classroom · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,346.54 / 2,441.94
測定期間
2026-05-20 – 2026-06-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-20T22:01:58.431373+00:00",
        "score": 2346.535967706627,
        "source_record_id": "8fd82f58-1883-40a5-8760-b52daad9f8b5"
      },
      {
        "measured_at": "2026-05-23T17:15:11.490207+00:00",
        "score": 2441.9351754852582,
        "source_record_id": "62a0ab30-df1b-4094-987e-c09a732f76b1"
      },
      {
        "measured_at": "2026-05-30T00:13:35.485548+00:00",
        "score": 2408.0762622440784,
        "source_record_id": "2e63c950-f9c6-4968-95d5-d708dfaf8a95"
      },
      {
        "measured_at": "2026-06-01T21:43:27.706408+00:00",
        "score": 2401.1892247428636,
        "source_record_id": "479cb74a-36f3-499a-bf16-5a162b1347f4"
      }
    ],
    "median": null,
    "observed_max": 2441.9351754852582,
    "observed_min": 2346.535967706627,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "116d075e1193e700a662",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8fd82f58-1883-40a5-8760-b52daad9f8b5",
    "62a0ab30-df1b-4094-987e-c09a732f76b1",
    "2e63c950-f9c6-4968-95d5-d708dfaf8a95"
  ],
  "measured_from": "2026-05-20T22:01:58.431373+00:00",
  "measured_to": "2026-06-01T21:43:27.706408+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · junkshop · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,941.05 / 3,036.09
測定期間
2026-05-20 – 2026-06-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-20T22:01:21.321019+00:00",
        "score": 2941.0480597932733,
        "source_record_id": "8fd82f58-1883-40a5-8760-b52daad9f8b5"
      },
      {
        "measured_at": "2026-05-23T17:14:34.942142+00:00",
        "score": 3036.0913632386023,
        "source_record_id": "62a0ab30-df1b-4094-987e-c09a732f76b1"
      },
      {
        "measured_at": "2026-05-30T00:13:00.371022+00:00",
        "score": 3015.575437323838,
        "source_record_id": "2e63c950-f9c6-4968-95d5-d708dfaf8a95"
      },
      {
        "measured_at": "2026-06-01T21:42:52.426140+00:00",
        "score": 3024.7635046244245,
        "source_record_id": "479cb74a-36f3-499a-bf16-5a162b1347f4"
      }
    ],
    "median": null,
    "observed_max": 3036.0913632386023,
    "observed_min": 2941.0480597932733,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "4a47dcfc85e0ad4ec3f4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8fd82f58-1883-40a5-8760-b52daad9f8b5",
    "62a0ab30-df1b-4094-987e-c09a732f76b1",
    "2e63c950-f9c6-4968-95d5-d708dfaf8a95"
  ],
  "measured_from": "2026-05-20T22:01:21.321019+00:00",
  "measured_to": "2026-06-01T21:42:52.426140+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · monster · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,918.42 / 4,061.59
測定期間
2026-05-20 – 2026-06-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-20T22:00:39.042094+00:00",
        "score": 3918.4218608545257,
        "source_record_id": "8fd82f58-1883-40a5-8760-b52daad9f8b5"
      },
      {
        "measured_at": "2026-05-23T17:13:55.809654+00:00",
        "score": 4061.592561213377,
        "source_record_id": "62a0ab30-df1b-4094-987e-c09a732f76b1"
      },
      {
        "measured_at": "2026-05-30T00:12:20.851950+00:00",
        "score": 4027.980276198745,
        "source_record_id": "2e63c950-f9c6-4968-95d5-d708dfaf8a95"
      },
      {
        "measured_at": "2026-06-01T21:42:13.202941+00:00",
        "score": 4051.1883831925966,
        "source_record_id": "479cb74a-36f3-499a-bf16-5a162b1347f4"
      }
    ],
    "median": null,
    "observed_max": 4061.592561213377,
    "observed_min": 3918.4218608545257,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "2e435a6fc3501694e0e9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8fd82f58-1883-40a5-8760-b52daad9f8b5",
    "62a0ab30-df1b-4094-987e-c09a732f76b1",
    "2e63c950-f9c6-4968-95d5-d708dfaf8a95"
  ],
  "measured_from": "2026-05-20T22:00:39.042094+00:00",
  "measured_to": "2026-06-01T21:42:13.202941+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,255.53 / 2,260.46
測定期間
2026-09-22 – 2026-09-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-22T14:12:05.460852+00:00",
        "score": 2260.460905299235,
        "source_record_id": "590b05e5-d2e2-4803-9a60-d51013106c25"
      },
      {
        "measured_at": "2026-09-22T14:03:27.731135+00:00",
        "score": 2255.530034397322,
        "source_record_id": "a94714d4-fa08-4b9d-ae13-840597b8f886"
      }
    ],
    "median": null,
    "observed_max": 2260.460905299235,
    "observed_min": 2255.530034397322,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "dd2ff0bf853dfa04489d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "590b05e5-d2e2-4803-9a60-d51013106c25",
    "a94714d4-fa08-4b9d-ae13-840597b8f886"
  ],
  "measured_from": "2026-09-22T14:03:27.731135+00:00",
  "measured_to": "2026-09-22T14:12:05.460852+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · classroom · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,175.14 / 2,302.35
測定期間
2026-07-04 – 2026-07-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-04T02:50:54.827788+00:00",
        "score": 2199.2795912862366,
        "source_record_id": "f709b964-04fd-4524-9ff8-8d91285e908f"
      },
      {
        "measured_at": "2026-07-04T03:42:47.942563+00:00",
        "score": 2175.1398363189455,
        "source_record_id": "5802cfdc-a9e8-4b15-a626-9d86fd42d77b"
      },
      {
        "measured_at": "2026-07-05T21:17:21.584072+00:00",
        "score": 2302.351649138487,
        "source_record_id": "1acfe206-c7a7-491d-bfdf-d829f1451145"
      }
    ],
    "median": null,
    "observed_max": 2302.351649138487,
    "observed_min": 2175.1398363189455,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "ea700f93435593bc53f5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f709b964-04fd-4524-9ff8-8d91285e908f",
    "5802cfdc-a9e8-4b15-a626-9d86fd42d77b",
    "1acfe206-c7a7-491d-bfdf-d829f1451145"
  ],
  "measured_from": "2026-07-04T02:50:54.827788+00:00",
  "measured_to": "2026-07-05T21:17:21.584072+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,308.28 / 2,308.98
測定期間
2026-09-22 – 2026-09-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-22T14:11:29.155373+00:00",
        "score": 2308.2756195275338,
        "source_record_id": "590b05e5-d2e2-4803-9a60-d51013106c25"
      },
      {
        "measured_at": "2026-09-22T14:02:51.131793+00:00",
        "score": 2308.9780897652786,
        "source_record_id": "a94714d4-fa08-4b9d-ae13-840597b8f886"
      }
    ],
    "median": null,
    "observed_max": 2308.9780897652786,
    "observed_min": 2308.2756195275338,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "bd5a5bd0ffad60511ce0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "590b05e5-d2e2-4803-9a60-d51013106c25",
    "a94714d4-fa08-4b9d-ae13-840597b8f886"
  ],
  "measured_from": "2026-09-22T14:02:51.131793+00:00",
  "measured_to": "2026-09-22T14:11:29.155373+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · junkshop · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,725.99 / 2,879.04
測定期間
2026-07-04 – 2026-07-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-04T02:50:14.580130+00:00",
        "score": 2751.8997642443715,
        "source_record_id": "f709b964-04fd-4524-9ff8-8d91285e908f"
      },
      {
        "measured_at": "2026-07-04T03:42:08.038248+00:00",
        "score": 2725.990591046312,
        "source_record_id": "5802cfdc-a9e8-4b15-a626-9d86fd42d77b"
      },
      {
        "measured_at": "2026-07-05T21:16:44.205594+00:00",
        "score": 2879.0400452554377,
        "source_record_id": "1acfe206-c7a7-491d-bfdf-d829f1451145"
      }
    ],
    "median": null,
    "observed_max": 2879.0400452554377,
    "observed_min": 2725.990591046312,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "3b594c291b840e36fd5f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f709b964-04fd-4524-9ff8-8d91285e908f",
    "5802cfdc-a9e8-4b15-a626-9d86fd42d77b",
    "1acfe206-c7a7-491d-bfdf-d829f1451145"
  ],
  "measured_from": "2026-07-04T02:50:14.580130+00:00",
  "measured_to": "2026-07-05T21:16:44.205594+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,357.32 / 4,379.47
測定期間
2026-09-22 – 2026-09-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-22T14:10:44.566524+00:00",
        "score": 4357.318333707975,
        "source_record_id": "590b05e5-d2e2-4803-9a60-d51013106c25"
      },
      {
        "measured_at": "2026-09-22T14:02:05.654680+00:00",
        "score": 4379.466609311757,
        "source_record_id": "a94714d4-fa08-4b9d-ae13-840597b8f886"
      }
    ],
    "median": null,
    "observed_max": 4379.466609311757,
    "observed_min": 4357.318333707975,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "ebe4110cfac12f090048",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "590b05e5-d2e2-4803-9a60-d51013106c25",
    "a94714d4-fa08-4b9d-ae13-840597b8f886"
  ],
  "measured_from": "2026-09-22T14:02:05.654680+00:00",
  "measured_to": "2026-09-22T14:10:44.566524+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · monster · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,755.6 / 3,877.48
測定期間
2026-07-04 – 2026-07-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-04T02:49:16.382302+00:00",
        "score": 3782.667738884052,
        "source_record_id": "f709b964-04fd-4524-9ff8-8d91285e908f"
      },
      {
        "measured_at": "2026-07-04T03:41:09.791000+00:00",
        "score": 3755.595934168747,
        "source_record_id": "5802cfdc-a9e8-4b15-a626-9d86fd42d77b"
      },
      {
        "measured_at": "2026-07-05T21:15:59.678174+00:00",
        "score": 3877.476413201221,
        "source_record_id": "1acfe206-c7a7-491d-bfdf-d829f1451145"
      }
    ],
    "median": null,
    "observed_max": 3877.476413201221,
    "observed_min": 3755.595934168747,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "3bf81505aec4c70020b3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f709b964-04fd-4524-9ff8-8d91285e908f",
    "5802cfdc-a9e8-4b15-a626-9d86fd42d77b",
    "1acfe206-c7a7-491d-bfdf-d829f1451145"
  ],
  "measured_from": "2026-07-04T02:49:16.382302+00:00",
  "measured_to": "2026-07-05T21:15:59.678174+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

4.5.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,021.54 / 2,620.88
測定期間
2026-03-15 – 2026-09-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T23:39:49.262931+00:00",
        "score": 2606.5338706252583,
        "source_record_id": "2fb3ed80-28ca-4689-9c13-d1258bae1423"
      },
      {
        "measured_at": "2026-03-19T21:40:26.780604+00:00",
        "score": 2620.880409167319,
        "source_record_id": "7d948e58-79ea-4c58-9330-3d6b9264ad09"
      },
      {
        "measured_at": "2026-03-30T05:55:17.257550+00:00",
        "score": 2500.9510349515226,
        "source_record_id": "597c900e-aceb-45ba-a6fd-8c06555066d6"
      },
      {
        "measured_at": "2026-05-31T04:42:28.409192+00:00",
        "score": 2152.6120929754475,
        "source_record_id": "0cff0522-d224-4cbc-bc71-e002b3c2071a"
      },
      {
        "measured_at": "2026-06-17T10:29:16.211121+00:00",
        "score": 2021.537958467552,
        "source_record_id": "12ca1c7a-4d2b-4a32-a2c6-4965fe883d67"
      },
      {
        "measured_at": "2026-06-20T13:09:15.882690+00:00",
        "score": 2169.239266793155,
        "source_record_id": "dc077167-c9c0-453d-b02d-4e09ea4e49db"
      },
      {
        "measured_at": "2026-08-28T04:28:54.960605+00:00",
        "score": 2464.5445161960592,
        "source_record_id": "52526752-43b2-44a1-9f74-6c454c8ca057"
      },
      {
        "measured_at": "2026-09-04T19:13:32.292050+00:00",
        "score": 2077.749640538173,
        "source_record_id": "1d722ac5-a285-4cbf-83c4-7392bc288017"
      }
    ],
    "median": null,
    "observed_max": 2620.880409167319,
    "observed_min": 2021.537958467552,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "ac6a5ff858bf12a51591",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2fb3ed80-28ca-4689-9c13-d1258bae1423",
    "7d948e58-79ea-4c58-9330-3d6b9264ad09",
    "597c900e-aceb-45ba-a6fd-8c06555066d6"
  ],
  "measured_from": "2026-03-15T23:39:49.262931+00:00",
  "measured_to": "2026-09-04T19:13:32.292050+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender scene rendering

2,148.0889494155963 samples/min

実行数: 22

暫定中央値・少数標本n = 22

5.0.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

2,148.09 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,105.57 / 2,622.12
測定期間
2026-03-11 – 2026-05-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2148.0889494155963,
    "observed_max": 2622.117224145996,
    "observed_min": 2105.565297105692,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 22,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "94c14a954a1b84ccb398",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1ec064b2-c05a-4e78-866a-b3f7d14572f6",
    "50a117a3-f420-4cbe-8b01-001556bb7e6f",
    "99e20ee1-b402-4f21-bd47-6eef616de1cf"
  ],
  "measured_from": "2026-03-11T11:09:44.870635+00:00",
  "measured_to": "2026-05-27T06:33:26.270934+00:00",
  "median": 2148.0889494155963,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 22,
  "sample_status": "provisional"
}

Blender scene rendering

2,414.4095139260426 samples/min

実行数: 39

中央値と四分位数n = 39

5.1.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,331.03
P50 · 中央値
2,414.41
P75
2,433.86

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,004.28 / 2,664.67
測定期間
2026-03-17 – 2026-04-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2414.4095139260426,
    "observed_max": 2664.666620046048,
    "observed_min": 2004.281797718886,
    "percentiles": {
      "p25": 2331.0300776094336,
      "p50": 2414.4095139260426,
      "p75": 2433.8590650107394
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 39,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "5609a7cc16521a14eaf0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "02b4acfc-073f-4b25-80d3-04af685fca00",
    "8122570c-e29c-4e92-a0cb-b8a41417c10a",
    "8359dc40-fe52-4b0f-9dc9-308938118558"
  ],
  "measured_from": "2026-03-17T18:44:10.211411+00:00",
  "measured_to": "2026-04-15T08:44:15.541785+00:00",
  "median": 2414.4095139260426,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2331.0300776094336,
    "p50": 2414.4095139260426,
    "p75": 2433.8590650107394
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 39,
  "sample_status": "quartiles"
}

Blender scene rendering

2,365.1600398459905 samples/min

実行数: 91

中央値と四分位数n = 91

5.1.1 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,309.13
P50 · 中央値
2,365.16
P75
2,424.95

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,667.54 / 2,663.16
測定期間
2026-04-15 – 2026-09-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2365.1600398459905,
    "observed_max": 2663.156100526883,
    "observed_min": 1667.539018322019,
    "percentiles": {
      "p25": 2309.13310559031,
      "p50": 2365.1600398459905,
      "p75": 2424.950576610034
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 91,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "e112f2e6fb1316f68add",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "89865c3f-af1a-4152-bbd3-a5da0d4703a3",
    "cdce3a57-600b-47b2-ba31-08cc421ce4f8",
    "cf29ba59-de41-4500-9311-ed8a904e8397"
  ],
  "measured_from": "2026-04-15T03:58:10.204792+00:00",
  "measured_to": "2026-09-29T03:44:22.847687+00:00",
  "median": 2365.1600398459905,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2309.13310559031,
    "p50": 2365.1600398459905,
    "p75": 2424.950576610034
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 91,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

4.5.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,173.13 / 2,779.25
測定期間
2026-03-15 – 2026-09-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T23:39:14.120951+00:00",
        "score": 2779.245044918326,
        "source_record_id": "2fb3ed80-28ca-4689-9c13-d1258bae1423"
      },
      {
        "measured_at": "2026-03-19T21:39:51.653531+00:00",
        "score": 2778.606775711413,
        "source_record_id": "7d948e58-79ea-4c58-9330-3d6b9264ad09"
      },
      {
        "measured_at": "2026-03-30T05:54:41.264562+00:00",
        "score": 2661.3678645861864,
        "source_record_id": "597c900e-aceb-45ba-a6fd-8c06555066d6"
      },
      {
        "measured_at": "2026-05-31T04:41:52.353668+00:00",
        "score": 2177.241913674684,
        "source_record_id": "0cff0522-d224-4cbc-bc71-e002b3c2071a"
      },
      {
        "measured_at": "2026-06-17T10:28:36.559925+00:00",
        "score": 2173.1301992560975,
        "source_record_id": "12ca1c7a-4d2b-4a32-a2c6-4965fe883d67"
      },
      {
        "measured_at": "2026-06-20T13:08:39.089733+00:00",
        "score": 2269.4227304370297,
        "source_record_id": "dc077167-c9c0-453d-b02d-4e09ea4e49db"
      },
      {
        "measured_at": "2026-08-28T04:28:18.725920+00:00",
        "score": 2647.2227742452606,
        "source_record_id": "52526752-43b2-44a1-9f74-6c454c8ca057"
      },
      {
        "measured_at": "2026-09-04T19:12:54.461568+00:00",
        "score": 2296.4803235653803,
        "source_record_id": "1d722ac5-a285-4cbf-83c4-7392bc288017"
      }
    ],
    "median": null,
    "observed_max": 2779.245044918326,
    "observed_min": 2173.1301992560975,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "7b08e43b431cfc237938",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2fb3ed80-28ca-4689-9c13-d1258bae1423",
    "7d948e58-79ea-4c58-9330-3d6b9264ad09",
    "597c900e-aceb-45ba-a6fd-8c06555066d6"
  ],
  "measured_from": "2026-03-15T23:39:14.120951+00:00",
  "measured_to": "2026-09-04T19:12:54.461568+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender scene rendering

2,704.82784730117 samples/min

実行数: 22

暫定中央値・少数標本n = 22

5.0.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads

2,704.83 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,615.78 / 3,150.64
測定期間
2026-03-11 – 2026-05-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2704.82784730117,
    "observed_max": 3150.637405094036,
    "observed_min": 2615.782928479327,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 22,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "d5e812ce91a0e4f351a8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1ec064b2-c05a-4e78-866a-b3f7d14572f6",
    "50a117a3-f420-4cbe-8b01-001556bb7e6f",
    "99e20ee1-b402-4f21-bd47-6eef616de1cf"
  ],
  "measured_from": "2026-03-11T11:09:08.705111+00:00",
  "measured_to": "2026-05-27T06:32:50.912244+00:00",
  "median": 2704.82784730117,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 22,
  "sample_status": "provisional"
}

Blender scene rendering

2,999.99990240729 samples/min

実行数: 39

中央値と四分位数n = 39

5.1.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,917.98
P50 · 中央値
3,000
P75
3,017.52

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,486.3 / 3,357.5
測定期間
2026-03-17 – 2026-04-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2999.99990240729,
    "observed_max": 3357.4980817500937,
    "observed_min": 2486.3047019787277,
    "percentiles": {
      "p25": 2917.983472340965,
      "p50": 2999.99990240729,
      "p75": 3017.5215388873085
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 39,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "3ff6466fb83f641c6198",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "02b4acfc-073f-4b25-80d3-04af685fca00",
    "8122570c-e29c-4e92-a0cb-b8a41417c10a",
    "8359dc40-fe52-4b0f-9dc9-308938118558"
  ],
  "measured_from": "2026-03-17T18:43:33.316228+00:00",
  "measured_to": "2026-04-15T08:43:34.061975+00:00",
  "median": 2999.99990240729,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2917.983472340965,
    "p50": 2999.99990240729,
    "p75": 3017.5215388873085
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 39,
  "sample_status": "quartiles"
}

Blender scene rendering

2,948.2454406976353 samples/min

実行数: 91

中央値と四分位数n = 91

5.1.1 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,875.9
P50 · 中央値
2,948.25
P75
3,003.65

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,121.4 / 3,350.39
測定期間
2026-04-15 – 2026-09-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2948.2454406976353,
    "observed_max": 3350.3853558427522,
    "observed_min": 1121.3988406292378,
    "percentiles": {
      "p25": 2875.8972398872547,
      "p50": 2948.2454406976353,
      "p75": 3003.654854072126
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 91,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "ca84c48d0dffb84c81c7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "89865c3f-af1a-4152-bbd3-a5da0d4703a3",
    "cdce3a57-600b-47b2-ba31-08cc421ce4f8",
    "cf29ba59-de41-4500-9311-ed8a904e8397"
  ],
  "measured_from": "2026-04-15T03:57:30.755732+00:00",
  "measured_to": "2026-09-29T03:43:46.604830+00:00",
  "median": 2948.2454406976353,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2875.8972398872547,
    "p50": 2948.2454406976353,
    "p75": 3003.654854072126
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 91,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

4.5.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,108.71 / 5,128.12
測定期間
2026-03-15 – 2026-09-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T23:38:31.588591+00:00",
        "score": 5102.728694629948,
        "source_record_id": "2fb3ed80-28ca-4689-9c13-d1258bae1423"
      },
      {
        "measured_at": "2026-03-19T21:39:09.254784+00:00",
        "score": 5128.123258745164,
        "source_record_id": "7d948e58-79ea-4c58-9330-3d6b9264ad09"
      },
      {
        "measured_at": "2026-03-30T05:53:53.994117+00:00",
        "score": 4843.146947069896,
        "source_record_id": "597c900e-aceb-45ba-a6fd-8c06555066d6"
      },
      {
        "measured_at": "2026-05-31T04:41:06.653072+00:00",
        "score": 4240.963214217704,
        "source_record_id": "0cff0522-d224-4cbc-bc71-e002b3c2071a"
      },
      {
        "measured_at": "2026-06-17T10:27:45.796458+00:00",
        "score": 4124.543915823352,
        "source_record_id": "12ca1c7a-4d2b-4a32-a2c6-4965fe883d67"
      },
      {
        "measured_at": "2026-06-20T13:07:53.803313+00:00",
        "score": 4108.707710554958,
        "source_record_id": "dc077167-c9c0-453d-b02d-4e09ea4e49db"
      },
      {
        "measured_at": "2026-08-28T04:27:31.008009+00:00",
        "score": 4798.398030246289,
        "source_record_id": "52526752-43b2-44a1-9f74-6c454c8ca057"
      },
      {
        "measured_at": "2026-09-04T19:12:05.363452+00:00",
        "score": 4361.287310962646,
        "source_record_id": "1d722ac5-a285-4cbf-83c4-7392bc288017"
      }
    ],
    "median": null,
    "observed_max": 5128.123258745164,
    "observed_min": 4108.707710554958,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "fd305368c8a3a8378bba",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2fb3ed80-28ca-4689-9c13-d1258bae1423",
    "7d948e58-79ea-4c58-9330-3d6b9264ad09",
    "597c900e-aceb-45ba-a6fd-8c06555066d6"
  ],
  "measured_from": "2026-03-15T23:38:31.588591+00:00",
  "measured_to": "2026-09-04T19:12:05.363452+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender scene rendering

3,890.176778010241 samples/min

実行数: 22

暫定中央値・少数標本n = 22

5.0.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads

3,890.18 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,772.91 / 4,437.31
測定期間
2026-03-11 – 2026-05-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 3890.176778010241,
    "observed_max": 4437.308686411182,
    "observed_min": 3772.909746929025,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 22,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "397ae918cad2643be1e4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1ec064b2-c05a-4e78-866a-b3f7d14572f6",
    "50a117a3-f420-4cbe-8b01-001556bb7e6f",
    "99e20ee1-b402-4f21-bd47-6eef616de1cf"
  ],
  "measured_from": "2026-03-11T11:08:23.231653+00:00",
  "measured_to": "2026-05-27T06:32:07.009601+00:00",
  "median": 3890.176778010241,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 22,
  "sample_status": "provisional"
}

Blender scene rendering

4,031.358949000391 samples/min

実行数: 39

中央値と四分位数n = 39

5.1.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
3,911.75
P50 · 中央値
4,031.36
P75
4,043.5

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,359.32 / 4,485.33
測定期間
2026-03-17 – 2026-04-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4031.358949000391,
    "observed_max": 4485.32791833499,
    "observed_min": 3359.3159937327387,
    "percentiles": {
      "p25": 3911.749599582424,
      "p50": 4031.358949000391,
      "p75": 4043.50290559953
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 39,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "401023cded1e8770fb14",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "02b4acfc-073f-4b25-80d3-04af685fca00",
    "8122570c-e29c-4e92-a0cb-b8a41417c10a",
    "8359dc40-fe52-4b0f-9dc9-308938118558"
  ],
  "measured_from": "2026-03-17T18:42:48.454238+00:00",
  "measured_to": "2026-04-15T08:42:42.363831+00:00",
  "median": 4031.358949000391,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 3911.749599582424,
    "p50": 4031.358949000391,
    "p75": 4043.50290559953
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 39,
  "sample_status": "quartiles"
}

Blender scene rendering

3,953.2410112965454 samples/min

実行数: 91

中央値と四分位数n = 91

5.1.1 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
3,869.03
P50 · 中央値
3,953.24
P75
4,039.91

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,778.47 / 4,467.56
測定期間
2026-04-15 – 2026-09-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 3953.2410112965454,
    "observed_max": 4467.55852519975,
    "observed_min": 2778.4732497381056,
    "percentiles": {
      "p25": 3869.027655151645,
      "p50": 3953.2410112965454,
      "p75": 4039.91484812072
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 91,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "a1e0ff485dbb69ebd101",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "89865c3f-af1a-4152-bbd3-a5da0d4703a3",
    "cdce3a57-600b-47b2-ba31-08cc421ce4f8",
    "cf29ba59-de41-4500-9311-ed8a904e8397"
  ],
  "measured_from": "2026-04-15T03:56:48.087697+00:00",
  "measured_to": "2026-09-29T03:43:04.766899+00:00",
  "median": 3953.2410112965454,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 3869.027655151645,
    "p50": 3953.2410112965454,
    "p75": 4039.91484812072
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 91,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,308.66 / 2,325.89
測定期間
2026-03-24 – 2026-04-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-24T12:55:44.880916+00:00",
        "score": 2308.662582072592,
        "source_record_id": "b6c16a1d-229e-468b-83c8-c2c411d8cc2c"
      },
      {
        "measured_at": "2026-04-08T05:30:01.526669+00:00",
        "score": 2325.8946239200463,
        "source_record_id": "202ba39e-fc2d-4ab3-86e7-38305161fb8c"
      }
    ],
    "median": null,
    "observed_max": 2325.8946239200463,
    "observed_min": 2308.662582072592,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "ddd4c65386eb3940ea57",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b6c16a1d-229e-468b-83c8-c2c411d8cc2c",
    "202ba39e-fc2d-4ab3-86e7-38305161fb8c"
  ],
  "measured_from": "2026-03-24T12:55:44.880916+00:00",
  "measured_to": "2026-04-08T05:30:01.526669+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

2,294.720507481167 samples/min

実行数: 10

暫定中央値・少数標本n = 10

5.1.1 · classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

2,294.72 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,189.53 / 2,382.42
測定期間
2026-04-27 – 2026-07-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2294.720507481167,
    "observed_max": 2382.4179140941787,
    "observed_min": 2189.525872880945,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 10,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "f7b3d36b41f85115e76d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bd5b2efd-3a7b-4448-b5b5-09c0b5486c69",
    "59b7693b-ee26-46c8-9618-12e87478227d",
    "3bba954e-cf64-479a-82c9-a8d0229023ef"
  ],
  "measured_from": "2026-04-27T13:58:54.919531+00:00",
  "measured_to": "2026-07-07T13:33:14.145129+00:00",
  "median": 2294.720507481167,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 10,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,873.52 / 2,919.38
測定期間
2026-03-24 – 2026-04-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-24T12:55:06.199701+00:00",
        "score": 2873.523731856675,
        "source_record_id": "b6c16a1d-229e-468b-83c8-c2c411d8cc2c"
      },
      {
        "measured_at": "2026-04-08T05:29:23.133842+00:00",
        "score": 2919.3769513955076,
        "source_record_id": "202ba39e-fc2d-4ab3-86e7-38305161fb8c"
      }
    ],
    "median": null,
    "observed_max": 2919.3769513955076,
    "observed_min": 2873.523731856675,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "52e8177fb430d34f0cc2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b6c16a1d-229e-468b-83c8-c2c411d8cc2c",
    "202ba39e-fc2d-4ab3-86e7-38305161fb8c"
  ],
  "measured_from": "2026-03-24T12:55:06.199701+00:00",
  "measured_to": "2026-04-08T05:29:23.133842+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

2,868.7293904437465 samples/min

実行数: 10

暫定中央値・少数標本n = 10

5.1.1 · junkshop · OPTIX · Windows · 1P · 20 cores · 20 threads

2,868.73 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,749.31 / 2,977.04
測定期間
2026-04-27 – 2026-07-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2868.7293904437465,
    "observed_max": 2977.0410478177287,
    "observed_min": 2749.305712360851,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 10,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "be5d19b120ff30979cb7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bd5b2efd-3a7b-4448-b5b5-09c0b5486c69",
    "59b7693b-ee26-46c8-9618-12e87478227d",
    "3bba954e-cf64-479a-82c9-a8d0229023ef"
  ],
  "measured_from": "2026-04-27T13:58:18.182616+00:00",
  "measured_to": "2026-07-07T13:32:36.422750+00:00",
  "median": 2868.7293904437465,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 10,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,877.31 / 3,896.41
測定期間
2026-03-24 – 2026-04-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-24T12:54:20.910247+00:00",
        "score": 3877.309611372407,
        "source_record_id": "b6c16a1d-229e-468b-83c8-c2c411d8cc2c"
      },
      {
        "measured_at": "2026-04-08T05:28:39.398235+00:00",
        "score": 3896.40951282996,
        "source_record_id": "202ba39e-fc2d-4ab3-86e7-38305161fb8c"
      }
    ],
    "median": null,
    "observed_max": 3896.40951282996,
    "observed_min": 3877.309611372407,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "5b3bbe3d42fa8dc48170",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b6c16a1d-229e-468b-83c8-c2c411d8cc2c",
    "202ba39e-fc2d-4ab3-86e7-38305161fb8c"
  ],
  "measured_from": "2026-03-24T12:54:20.910247+00:00",
  "measured_to": "2026-04-08T05:28:39.398235+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

3,832.575538054456 samples/min

実行数: 10

暫定中央値・少数標本n = 10

5.1.1 · monster · OPTIX · Windows · 1P · 20 cores · 20 threads

3,832.58 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,704.72 / 3,969.78
測定期間
2026-04-27 – 2026-07-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 3832.575538054456,
    "observed_max": 3969.7758432843316,
    "observed_min": 3704.719485267552,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 10,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "50cbaa58be6327ec1475",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bd5b2efd-3a7b-4448-b5b5-09c0b5486c69",
    "59b7693b-ee26-46c8-9618-12e87478227d",
    "3bba954e-cf64-479a-82c9-a8d0229023ef"
  ],
  "measured_from": "2026-04-27T13:57:35.400844+00:00",
  "measured_to": "2026-07-07T13:31:52.073071+00:00",
  "median": 3832.575538054456,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 10,
  "sample_status": "provisional"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,227.63 / 2,227.63
測定期間
2026-03-21 – 2026-03-21
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-21T09:48:06.995218+00:00",
        "score": 2227.6275338498435,
        "source_record_id": "7c5e1b35-5087-4fcf-b382-0ff3b5bc6156"
      }
    ],
    "median": null,
    "observed_max": 2227.6275338498435,
    "observed_min": 2227.6275338498435,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "c589a739983245a29751",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7c5e1b35-5087-4fcf-b382-0ff3b5bc6156"
  ],
  "measured_from": "2026-03-21T09:48:06.995218+00:00",
  "measured_to": "2026-03-21T09:48:06.995218+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.0.0 · classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,020.39 / 2,142.29
測定期間
2026-03-15 – 2026-09-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T22:26:48.567237+00:00",
        "score": 2020.3851938288565,
        "source_record_id": "fa756d2f-746a-4dff-a67f-d00b6ea80a40"
      },
      {
        "measured_at": "2026-09-14T15:19:22.420887+00:00",
        "score": 2142.2903057134167,
        "source_record_id": "2eb1e5f1-1b57-4a89-9e99-41fbf514878c"
      }
    ],
    "median": null,
    "observed_max": 2142.2903057134167,
    "observed_min": 2020.3851938288565,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "9073f09e8abdf10e9e94",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fa756d2f-746a-4dff-a67f-d00b6ea80a40",
    "2eb1e5f1-1b57-4a89-9e99-41fbf514878c"
  ],
  "measured_from": "2026-03-15T22:26:48.567237+00:00",
  "measured_to": "2026-09-14T15:19:22.420887+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,282.71 / 2,341.21
測定期間
2026-03-18 – 2026-03-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T21:46:41.887705+00:00",
        "score": 2316.874197427517,
        "source_record_id": "e1c1188e-8f68-4b99-9261-37d479527760"
      },
      {
        "measured_at": "2026-03-20T00:26:20.877467+00:00",
        "score": 2341.207672296268,
        "source_record_id": "de21239a-f7a9-4142-b856-56d4a6c7092b"
      },
      {
        "measured_at": "2026-03-29T04:16:17.531520+00:00",
        "score": 2282.705673414507,
        "source_record_id": "f702a9d1-cd45-4985-9c16-6c8c37f1c085"
      }
    ],
    "median": null,
    "observed_max": 2341.207672296268,
    "observed_min": 2282.705673414507,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "4729a0d7d0b8a7654bcb",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e1c1188e-8f68-4b99-9261-37d479527760",
    "de21239a-f7a9-4142-b856-56d4a6c7092b",
    "f702a9d1-cd45-4985-9c16-6c8c37f1c085"
  ],
  "measured_from": "2026-03-18T21:46:41.887705+00:00",
  "measured_to": "2026-03-29T04:16:17.531520+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

2,458.9219901719903 samples/min

実行数: 51

中央値と四分位数n = 51

5.1.1 · classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,400.83
P50 · 中央値
2,458.92
P75
2,505.54

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
255.41 / 2,601.06
測定期間
2026-04-30 – 2026-09-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2458.9219901719903,
    "observed_max": 2601.0629162055598,
    "observed_min": 255.41088784524797,
    "percentiles": {
      "p25": 2400.828674292068,
      "p50": 2458.9219901719903,
      "p75": 2505.5392793099736
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 51,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "ceafb38d14598558d11b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0d93bca0-9a50-4489-a931-00c3b9fd87bd",
    "cc5caa14-5c19-47d1-bca8-d56c6051030c",
    "4c41c3cf-c8aa-422e-b3a2-93e4d8c3e25e"
  ],
  "measured_from": "2026-04-30T17:58:57.434963+00:00",
  "measured_to": "2026-09-17T15:30:44.409390+00:00",
  "median": 2458.9219901719903,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2400.828674292068,
    "p50": 2458.9219901719903,
    "p75": 2505.5392793099736
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 51,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,328.87 / 2,328.87
測定期間
2026-03-21 – 2026-03-21
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-21T09:47:30.773180+00:00",
        "score": 2328.8746527416265,
        "source_record_id": "7c5e1b35-5087-4fcf-b382-0ff3b5bc6156"
      }
    ],
    "median": null,
    "observed_max": 2328.8746527416265,
    "observed_min": 2328.8746527416265,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "e490b56dfec2f4c2aec8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7c5e1b35-5087-4fcf-b382-0ff3b5bc6156"
  ],
  "measured_from": "2026-03-21T09:47:30.773180+00:00",
  "measured_to": "2026-03-21T09:47:30.773180+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.0.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,582.48 / 2,744.82
測定期間
2026-03-15 – 2026-09-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T22:26:12.748360+00:00",
        "score": 2582.4756095091893,
        "source_record_id": "fa756d2f-746a-4dff-a67f-d00b6ea80a40"
      },
      {
        "measured_at": "2026-09-14T15:18:45.783244+00:00",
        "score": 2744.8151337172494,
        "source_record_id": "2eb1e5f1-1b57-4a89-9e99-41fbf514878c"
      }
    ],
    "median": null,
    "observed_max": 2744.8151337172494,
    "observed_min": 2582.4756095091893,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "883ff5e79da82b0fcf29",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fa756d2f-746a-4dff-a67f-d00b6ea80a40",
    "2eb1e5f1-1b57-4a89-9e99-41fbf514878c"
  ],
  "measured_from": "2026-03-15T22:26:12.748360+00:00",
  "measured_to": "2026-09-14T15:18:45.783244+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · junkshop · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,872.34 / 2,911.8
測定期間
2026-03-18 – 2026-03-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T21:46:05.617330+00:00",
        "score": 2878.955738880775,
        "source_record_id": "e1c1188e-8f68-4b99-9261-37d479527760"
      },
      {
        "measured_at": "2026-03-20T00:25:42.584417+00:00",
        "score": 2872.3407138037646,
        "source_record_id": "de21239a-f7a9-4142-b856-56d4a6c7092b"
      },
      {
        "measured_at": "2026-03-29T04:15:39.363251+00:00",
        "score": 2911.799564120466,
        "source_record_id": "f702a9d1-cd45-4985-9c16-6c8c37f1c085"
      }
    ],
    "median": null,
    "observed_max": 2911.799564120466,
    "observed_min": 2872.3407138037646,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "9f74f9e315be25fd8a76",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e1c1188e-8f68-4b99-9261-37d479527760",
    "de21239a-f7a9-4142-b856-56d4a6c7092b",
    "f702a9d1-cd45-4985-9c16-6c8c37f1c085"
  ],
  "measured_from": "2026-03-18T21:46:05.617330+00:00",
  "measured_to": "2026-03-29T04:15:39.363251+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

3,067.572401136815 samples/min

実行数: 51

中央値と四分位数n = 51

5.1.1 · junkshop · OPTIX · Windows · 1P · 20 cores · 28 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,955.98
P50 · 中央値
3,067.57
P75
3,136.39

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
137.04 / 3,235.6
測定期間
2026-04-30 – 2026-09-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 3067.572401136815,
    "observed_max": 3235.596831468992,
    "observed_min": 137.03981643613096,
    "percentiles": {
      "p25": 2955.9784632610654,
      "p50": 3067.572401136815,
      "p75": 3136.3946285658085
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 51,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "a89b40884f3bb2c7acca",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0d93bca0-9a50-4489-a931-00c3b9fd87bd",
    "cc5caa14-5c19-47d1-bca8-d56c6051030c",
    "4c41c3cf-c8aa-422e-b3a2-93e4d8c3e25e"
  ],
  "measured_from": "2026-04-30T17:58:18.911934+00:00",
  "measured_to": "2026-09-17T15:30:03.848472+00:00",
  "median": 3067.572401136815,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2955.9784632610654,
    "p50": 3067.572401136815,
    "p75": 3136.3946285658085
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 51,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,290.98 / 4,290.98
測定期間
2026-03-21 – 2026-03-21
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-21T09:46:47.036954+00:00",
        "score": 4290.984320660508,
        "source_record_id": "7c5e1b35-5087-4fcf-b382-0ff3b5bc6156"
      }
    ],
    "median": null,
    "observed_max": 4290.984320660508,
    "observed_min": 4290.984320660508,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "a51ebcf71345a1d3cfb5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7c5e1b35-5087-4fcf-b382-0ff3b5bc6156"
  ],
  "measured_from": "2026-03-21T09:46:47.036954+00:00",
  "measured_to": "2026-03-21T09:46:47.036954+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.0.0 · monster · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,655.23 / 3,884.28
測定期間
2026-03-15 – 2026-09-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T22:25:24.887414+00:00",
        "score": 3655.225697253479,
        "source_record_id": "fa756d2f-746a-4dff-a67f-d00b6ea80a40"
      },
      {
        "measured_at": "2026-09-14T15:18:02.099170+00:00",
        "score": 3884.281767581375,
        "source_record_id": "2eb1e5f1-1b57-4a89-9e99-41fbf514878c"
      }
    ],
    "median": null,
    "observed_max": 3884.281767581375,
    "observed_min": 3655.225697253479,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "099da73d164004ef74e8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fa756d2f-746a-4dff-a67f-d00b6ea80a40",
    "2eb1e5f1-1b57-4a89-9e99-41fbf514878c"
  ],
  "measured_from": "2026-03-15T22:25:24.887414+00:00",
  "measured_to": "2026-09-14T15:18:02.099170+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · monster · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,803.25 / 3,845.79
測定期間
2026-03-18 – 2026-03-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T21:45:20.918769+00:00",
        "score": 3803.2535544133007,
        "source_record_id": "e1c1188e-8f68-4b99-9261-37d479527760"
      },
      {
        "measured_at": "2026-03-20T00:24:56.265583+00:00",
        "score": 3845.7882096842354,
        "source_record_id": "de21239a-f7a9-4142-b856-56d4a6c7092b"
      },
      {
        "measured_at": "2026-03-29T04:14:54.904924+00:00",
        "score": 3842.4080140366973,
        "source_record_id": "f702a9d1-cd45-4985-9c16-6c8c37f1c085"
      }
    ],
    "median": null,
    "observed_max": 3845.7882096842354,
    "observed_min": 3803.2535544133007,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "cff30c490ea2e199fbfe",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e1c1188e-8f68-4b99-9261-37d479527760",
    "de21239a-f7a9-4142-b856-56d4a6c7092b",
    "f702a9d1-cd45-4985-9c16-6c8c37f1c085"
  ],
  "measured_from": "2026-03-18T21:45:20.918769+00:00",
  "measured_to": "2026-03-29T04:14:54.904924+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

4,202.886505853493 samples/min

実行数: 51

中央値と四分位数n = 51

5.1.1 · monster · OPTIX · Windows · 1P · 20 cores · 28 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
4,001.02
P50 · 中央値
4,202.89
P75
4,248.83

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
750.6 / 4,383.82
測定期間
2026-04-30 – 2026-09-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4202.886505853493,
    "observed_max": 4383.82120554285,
    "observed_min": 750.5993096825882,
    "percentiles": {
      "p25": 4001.0167260170306,
      "p50": 4202.886505853493,
      "p75": 4248.832816786824
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 51,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "1cfd87217352c28cca4e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0d93bca0-9a50-4489-a931-00c3b9fd87bd",
    "cc5caa14-5c19-47d1-bca8-d56c6051030c",
    "4c41c3cf-c8aa-422e-b3a2-93e4d8c3e25e"
  ],
  "measured_from": "2026-04-30T17:57:33.851991+00:00",
  "measured_to": "2026-09-17T15:29:20.930193+00:00",
  "median": 4202.886505853493,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 4001.0167260170306,
    "p50": 4202.886505853493,
    "p75": 4248.832816786824
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 51,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

4.5.0 · classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,090.42 / 2,309.78
測定期間
2026-04-10 – 2026-07-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-10T08:35:08.992085+00:00",
        "score": 2296.8844091929327,
        "source_record_id": "7b774122-56f1-41cf-840f-fe0387157cca"
      },
      {
        "measured_at": "2026-04-14T12:23:39.281397+00:00",
        "score": 2094.7944259610504,
        "source_record_id": "f9c30f74-84fd-4f64-8fa3-1743e712ad54"
      },
      {
        "measured_at": "2026-05-12T17:14:47.874071+00:00",
        "score": 2287.2171446792354,
        "source_record_id": "4274b103-ef21-48cd-b62f-6e9b9aba107a"
      },
      {
        "measured_at": "2026-05-12T17:34:37.592297+00:00",
        "score": 1090.4224952580448,
        "source_record_id": "9398fcf2-8248-4d56-9513-fe904659dffb"
      },
      {
        "measured_at": "2026-05-12T20:32:40.786568+00:00",
        "score": 2296.541327071492,
        "source_record_id": "fb4f22fe-de10-4ba9-a287-09391c3c8890"
      },
      {
        "measured_at": "2026-06-02T11:07:46.743022+00:00",
        "score": 2300.820209346871,
        "source_record_id": "ca4cfcac-3f95-438a-b67a-9e4f6f958694"
      },
      {
        "measured_at": "2026-06-30T04:57:34.901851+00:00",
        "score": 2304.884669482117,
        "source_record_id": "a2ab33ff-18af-4c34-98e3-5304a7ac0ad9"
      },
      {
        "measured_at": "2026-07-02T01:39:45.896585+00:00",
        "score": 2309.7845347732114,
        "source_record_id": "3e1c7ff8-3a06-45ae-bf80-8988879aac5b"
      }
    ],
    "median": null,
    "observed_max": 2309.7845347732114,
    "observed_min": 1090.4224952580448,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "80a0e51dfb26a74bb121",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7b774122-56f1-41cf-840f-fe0387157cca",
    "f9c30f74-84fd-4f64-8fa3-1743e712ad54",
    "4274b103-ef21-48cd-b62f-6e9b9aba107a"
  ],
  "measured_from": "2026-04-10T08:35:08.992085+00:00",
  "measured_to": "2026-07-02T01:39:45.896585+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.0.0 · classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,030.96 / 2,105.43
測定期間
2026-03-14 – 2026-05-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-14T07:02:34.847020+00:00",
        "score": 2105.433403334157,
        "source_record_id": "b4c530d9-8d30-46e2-9ce0-ffe1d071b8ed"
      },
      {
        "measured_at": "2026-05-19T07:27:17.473107+00:00",
        "score": 2030.9644884077654,
        "source_record_id": "565a6a94-0267-42df-b1ed-dfc48118a9a3"
      }
    ],
    "median": null,
    "observed_max": 2105.433403334157,
    "observed_min": 2030.9644884077654,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "a80340d469c8aa88bcfb",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b4c530d9-8d30-46e2-9ce0-ffe1d071b8ed",
    "565a6a94-0267-42df-b1ed-dfc48118a9a3"
  ],
  "measured_from": "2026-03-14T07:02:34.847020+00:00",
  "measured_to": "2026-05-19T07:27:17.473107+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.0 · classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,248.31 / 2,424.92
測定期間
2026-03-18 – 2026-04-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T02:28:58.561209+00:00",
        "score": 2366.58219585557,
        "source_record_id": "47530145-8f9a-4c86-b4fa-c1046a38dfaf"
      },
      {
        "measured_at": "2026-03-21T00:43:52.975848+00:00",
        "score": 2248.311402114004,
        "source_record_id": "0f7fc9a7-4703-44d0-b840-2c68121992c4"
      },
      {
        "measured_at": "2026-04-01T22:19:35.226320+00:00",
        "score": 2424.9173986876863,
        "source_record_id": "a451e2c0-5e1d-4b69-b9de-71b9508246f6"
      },
      {
        "measured_at": "2026-04-02T19:46:23.780355+00:00",
        "score": 2257.092786839772,
        "source_record_id": "9853b254-9a7e-4ca8-b908-5d8e0879b15d"
      }
    ],
    "median": null,
    "observed_max": 2424.9173986876863,
    "observed_min": 2248.311402114004,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "85de7d0dc2e3d55f0918",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "47530145-8f9a-4c86-b4fa-c1046a38dfaf",
    "0f7fc9a7-4703-44d0-b840-2c68121992c4",
    "a451e2c0-5e1d-4b69-b9de-71b9508246f6"
  ],
  "measured_from": "2026-03-18T02:28:58.561209+00:00",
  "measured_to": "2026-04-02T19:46:23.780355+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

2,346.0535189251946 samples/min

実行数: 37

中央値と四分位数n = 37

5.1.1 · classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,298.19
P50 · 中央値
2,346.05
P75
2,401.13

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,689.89 / 2,470.11
測定期間
2026-04-17 – 2026-08-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2346.0535189251946,
    "observed_max": 2470.106759003966,
    "observed_min": 1689.8886744610857,
    "percentiles": {
      "p25": 2298.185697961143,
      "p50": 2346.0535189251946,
      "p75": 2401.1291839502824
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 37,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "789b37af15f94d72524d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ca14c6cb-7641-4321-addc-a54d70363067",
    "6fa29a99-dc78-4170-b4c1-5b8d910ba1ed",
    "5e7752a0-a817-4c13-bbe3-d8a5bd32135a"
  ],
  "measured_from": "2026-04-17T20:37:40.143963+00:00",
  "measured_to": "2026-08-17T07:25:25.331074+00:00",
  "median": 2346.0535189251946,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2298.185697961143,
    "p50": 2346.0535189251946,
    "p75": 2401.1291839502824
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 37,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

4.5.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,132.14 / 2,383.86
測定期間
2026-04-10 – 2026-07-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-10T08:34:33.705371+00:00",
        "score": 2374.91357454869,
        "source_record_id": "7b774122-56f1-41cf-840f-fe0387157cca"
      },
      {
        "measured_at": "2026-04-14T12:23:02.818325+00:00",
        "score": 2142.9892699667957,
        "source_record_id": "f9c30f74-84fd-4f64-8fa3-1743e712ad54"
      },
      {
        "measured_at": "2026-05-12T17:14:10.626681+00:00",
        "score": 2353.0595502388674,
        "source_record_id": "4274b103-ef21-48cd-b62f-6e9b9aba107a"
      },
      {
        "measured_at": "2026-05-12T17:34:00.199899+00:00",
        "score": 1132.1380001007872,
        "source_record_id": "9398fcf2-8248-4d56-9513-fe904659dffb"
      },
      {
        "measured_at": "2026-05-12T20:32:03.983764+00:00",
        "score": 2359.207704726027,
        "source_record_id": "fb4f22fe-de10-4ba9-a287-09391c3c8890"
      },
      {
        "measured_at": "2026-06-02T11:07:11.408269+00:00",
        "score": 2383.863617200843,
        "source_record_id": "ca4cfcac-3f95-438a-b67a-9e4f6f958694"
      },
      {
        "measured_at": "2026-06-30T04:56:59.566642+00:00",
        "score": 2355.5466658360533,
        "source_record_id": "a2ab33ff-18af-4c34-98e3-5304a7ac0ad9"
      },
      {
        "measured_at": "2026-07-02T01:39:10.497753+00:00",
        "score": 2359.9240608488035,
        "source_record_id": "3e1c7ff8-3a06-45ae-bf80-8988879aac5b"
      }
    ],
    "median": null,
    "observed_max": 2383.863617200843,
    "observed_min": 1132.1380001007872,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "24356b36f886a00facf6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7b774122-56f1-41cf-840f-fe0387157cca",
    "f9c30f74-84fd-4f64-8fa3-1743e712ad54",
    "4274b103-ef21-48cd-b62f-6e9b9aba107a"
  ],
  "measured_from": "2026-04-10T08:34:33.705371+00:00",
  "measured_to": "2026-07-02T01:39:10.497753+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.0.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,561.14 / 2,632.83
測定期間
2026-03-14 – 2026-05-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-14T07:01:56.347080+00:00",
        "score": 2632.8305403546374,
        "source_record_id": "b4c530d9-8d30-46e2-9ce0-ffe1d071b8ed"
      },
      {
        "measured_at": "2026-05-19T07:26:39.287684+00:00",
        "score": 2561.141348119041,
        "source_record_id": "565a6a94-0267-42df-b1ed-dfc48118a9a3"
      }
    ],
    "median": null,
    "observed_max": 2632.8305403546374,
    "observed_min": 2561.141348119041,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "4e44ecd846b467f4f3b2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b4c530d9-8d30-46e2-9ce0-ffe1d071b8ed",
    "565a6a94-0267-42df-b1ed-dfc48118a9a3"
  ],
  "measured_from": "2026-03-14T07:01:56.347080+00:00",
  "measured_to": "2026-05-19T07:26:39.287684+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,822.62 / 3,011.51
測定期間
2026-03-18 – 2026-04-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T02:28:22.733804+00:00",
        "score": 2930.858250766418,
        "source_record_id": "47530145-8f9a-4c86-b4fa-c1046a38dfaf"
      },
      {
        "measured_at": "2026-03-21T00:43:14.555009+00:00",
        "score": 2822.622249125521,
        "source_record_id": "0f7fc9a7-4703-44d0-b840-2c68121992c4"
      },
      {
        "measured_at": "2026-04-01T22:18:57.850489+00:00",
        "score": 3011.506029935062,
        "source_record_id": "a451e2c0-5e1d-4b69-b9de-71b9508246f6"
      },
      {
        "measured_at": "2026-04-02T19:45:44.360643+00:00",
        "score": 2885.595253680808,
        "source_record_id": "9853b254-9a7e-4ca8-b908-5d8e0879b15d"
      }
    ],
    "median": null,
    "observed_max": 3011.506029935062,
    "observed_min": 2822.622249125521,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "80e3b9dc3a5bc4e62325",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "47530145-8f9a-4c86-b4fa-c1046a38dfaf",
    "0f7fc9a7-4703-44d0-b840-2c68121992c4",
    "a451e2c0-5e1d-4b69-b9de-71b9508246f6"
  ],
  "measured_from": "2026-03-18T02:28:22.733804+00:00",
  "measured_to": "2026-04-02T19:45:44.360643+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

2,949.1461291353767 samples/min

実行数: 37

中央値と四分位数n = 37

5.1.1 · junkshop · OPTIX · Windows · 1P · 24 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,875.23
P50 · 中央値
2,949.15
P75
2,981.96

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,113.52 / 3,051.59
測定期間
2026-04-17 – 2026-08-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2949.1461291353767,
    "observed_max": 3051.590139214323,
    "observed_min": 2113.5216528004676,
    "percentiles": {
      "p25": 2875.229177309385,
      "p50": 2949.1461291353767,
      "p75": 2981.962136259308
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 37,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "eb73fe5360e790fcbc01",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ca14c6cb-7641-4321-addc-a54d70363067",
    "6fa29a99-dc78-4170-b4c1-5b8d910ba1ed",
    "5e7752a0-a817-4c13-bbe3-d8a5bd32135a"
  ],
  "measured_from": "2026-04-17T20:37:01.820555+00:00",
  "measured_to": "2026-08-17T07:24:49.241555+00:00",
  "median": 2949.1461291353767,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2875.229177309385,
    "p50": 2949.1461291353767,
    "p75": 2981.962136259308
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 37,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

4.5.0 · monster · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,407.97 / 4,489.65
測定期間
2026-04-10 – 2026-07-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-10T08:33:50.938266+00:00",
        "score": 4466.938514698015,
        "source_record_id": "7b774122-56f1-41cf-840f-fe0387157cca"
      },
      {
        "measured_at": "2026-04-14T12:22:16.601454+00:00",
        "score": 4145.814876914355,
        "source_record_id": "f9c30f74-84fd-4f64-8fa3-1743e712ad54"
      },
      {
        "measured_at": "2026-05-12T17:13:23.358264+00:00",
        "score": 4380.581366868562,
        "source_record_id": "4274b103-ef21-48cd-b62f-6e9b9aba107a"
      },
      {
        "measured_at": "2026-05-12T17:33:10.688290+00:00",
        "score": 2407.9688995309252,
        "source_record_id": "9398fcf2-8248-4d56-9513-fe904659dffb"
      },
      {
        "measured_at": "2026-05-12T20:31:18.300104+00:00",
        "score": 4463.108743531428,
        "source_record_id": "fb4f22fe-de10-4ba9-a287-09391c3c8890"
      },
      {
        "measured_at": "2026-06-02T11:06:28.947630+00:00",
        "score": 4486.799514647032,
        "source_record_id": "ca4cfcac-3f95-438a-b67a-9e4f6f958694"
      },
      {
        "measured_at": "2026-06-30T04:56:16.547745+00:00",
        "score": 4446.419151774168,
        "source_record_id": "a2ab33ff-18af-4c34-98e3-5304a7ac0ad9"
      },
      {
        "measured_at": "2026-07-02T01:38:28.036667+00:00",
        "score": 4489.653782767047,
        "source_record_id": "3e1c7ff8-3a06-45ae-bf80-8988879aac5b"
      }
    ],
    "median": null,
    "observed_max": 4489.653782767047,
    "observed_min": 2407.9688995309252,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "c73a987bd0e24f5e80ec",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7b774122-56f1-41cf-840f-fe0387157cca",
    "f9c30f74-84fd-4f64-8fa3-1743e712ad54",
    "4274b103-ef21-48cd-b62f-6e9b9aba107a"
  ],
  "measured_from": "2026-04-10T08:33:50.938266+00:00",
  "measured_to": "2026-07-02T01:38:28.036667+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.0.0 · monster · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,699.9 / 3,787.7
測定期間
2026-03-14 – 2026-05-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-14T07:01:07.935738+00:00",
        "score": 3787.6981332138425,
        "source_record_id": "b4c530d9-8d30-46e2-9ce0-ffe1d071b8ed"
      },
      {
        "measured_at": "2026-05-19T07:25:49.560409+00:00",
        "score": 3699.9039060259315,
        "source_record_id": "565a6a94-0267-42df-b1ed-dfc48118a9a3"
      }
    ],
    "median": null,
    "observed_max": 3787.6981332138425,
    "observed_min": 3699.9039060259315,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "1ef25fe19e1c0a60adba",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b4c530d9-8d30-46e2-9ce0-ffe1d071b8ed",
    "565a6a94-0267-42df-b1ed-dfc48118a9a3"
  ],
  "measured_from": "2026-03-14T07:01:07.935738+00:00",
  "measured_to": "2026-05-19T07:25:49.560409+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.0 · monster · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,705.33 / 4,035.56
測定期間
2026-03-18 – 2026-04-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T02:27:41.613309+00:00",
        "score": 3932.7979707862914,
        "source_record_id": "47530145-8f9a-4c86-b4fa-c1046a38dfaf"
      },
      {
        "measured_at": "2026-03-21T00:42:29.831952+00:00",
        "score": 3760.190915298957,
        "source_record_id": "0f7fc9a7-4703-44d0-b840-2c68121992c4"
      },
      {
        "measured_at": "2026-04-01T22:18:17.254988+00:00",
        "score": 4035.558211351578,
        "source_record_id": "a451e2c0-5e1d-4b69-b9de-71b9508246f6"
      },
      {
        "measured_at": "2026-04-02T19:44:59.031731+00:00",
        "score": 3705.3312284013905,
        "source_record_id": "9853b254-9a7e-4ca8-b908-5d8e0879b15d"
      }
    ],
    "median": null,
    "observed_max": 4035.558211351578,
    "observed_min": 3705.3312284013905,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "e09acac5da15bf84fdfe",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "47530145-8f9a-4c86-b4fa-c1046a38dfaf",
    "0f7fc9a7-4703-44d0-b840-2c68121992c4",
    "a451e2c0-5e1d-4b69-b9de-71b9508246f6"
  ],
  "measured_from": "2026-03-18T02:27:41.613309+00:00",
  "measured_to": "2026-04-02T19:44:59.031731+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

3,937.943090668401 samples/min

実行数: 37

中央値と四分位数n = 37

5.1.1 · monster · OPTIX · Windows · 1P · 24 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
3,865.24
P50 · 中央値
3,937.94
P75
4,001.26

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,788.1 / 4,123.09
測定期間
2026-04-17 – 2026-08-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 3937.943090668401,
    "observed_max": 4123.085585473162,
    "observed_min": 2788.0987787540826,
    "percentiles": {
      "p25": 3865.241714843066,
      "p50": 3937.943090668401,
      "p75": 4001.259417068512
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 37,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "1a02c88990fe84d9e59c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ca14c6cb-7641-4321-addc-a54d70363067",
    "6fa29a99-dc78-4170-b4c1-5b8d910ba1ed",
    "5e7752a0-a817-4c13-bbe3-d8a5bd32135a"
  ],
  "measured_from": "2026-04-17T20:36:17.413270+00:00",
  "measured_to": "2026-08-17T07:24:08.512762+00:00",
  "median": 3937.943090668401,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 3865.241714843066,
    "p50": 3937.943090668401,
    "p75": 4001.259417068512
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 37,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,947.76 / 2,463.02
測定期間
2026-03-17 – 2026-03-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-17T16:11:08.672440+00:00",
        "score": 2463.021194480038,
        "source_record_id": "4b73bb65-a5ae-4587-9a23-456c12dd3987"
      },
      {
        "measured_at": "2026-03-24T00:45:17.962012+00:00",
        "score": 1947.755866949462,
        "source_record_id": "181ca167-6329-48f6-8678-2e05b7f11e68"
      }
    ],
    "median": null,
    "observed_max": 2463.021194480038,
    "observed_min": 1947.755866949462,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "08187af2f262c938d7a4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4b73bb65-a5ae-4587-9a23-456c12dd3987",
    "181ca167-6329-48f6-8678-2e05b7f11e68"
  ],
  "measured_from": "2026-03-17T16:11:08.672440+00:00",
  "measured_to": "2026-03-24T00:45:17.962012+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,099.91 / 2,233.33
測定期間
2026-03-15 – 2026-09-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T18:52:59.714085+00:00",
        "score": 2099.9095591359846,
        "source_record_id": "3f60a8d2-f7f8-4c60-99e5-e44c8a568ac3"
      },
      {
        "measured_at": "2026-03-17T16:07:37.340657+00:00",
        "score": 2233.3278108131803,
        "source_record_id": "ef9e1a66-42c8-4b0d-aa56-b333e87e76f9"
      },
      {
        "measured_at": "2026-09-03T03:11:28.147504+00:00",
        "score": 2145.3226095118002,
        "source_record_id": "4ac581f5-f996-4aed-ae6e-38b8cdc56a47"
      }
    ],
    "median": null,
    "observed_max": 2233.3278108131803,
    "observed_min": 2099.9095591359846,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "53931ecc706b6eebba2c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3f60a8d2-f7f8-4c60-99e5-e44c8a568ac3",
    "ef9e1a66-42c8-4b0d-aa56-b333e87e76f9",
    "4ac581f5-f996-4aed-ae6e-38b8cdc56a47"
  ],
  "measured_from": "2026-03-15T18:52:59.714085+00:00",
  "measured_to": "2026-09-03T03:11:28.147504+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,287.7 / 2,287.7
測定期間
2026-04-09 – 2026-04-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-09T15:49:15.773063+00:00",
        "score": 2287.7041119814326,
        "source_record_id": "526d8b2b-b442-4c95-8170-6640d384fd30"
      }
    ],
    "median": null,
    "observed_max": 2287.7041119814326,
    "observed_min": 2287.7041119814326,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "c15c187397336193c144",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "526d8b2b-b442-4c95-8170-6640d384fd30"
  ],
  "measured_from": "2026-04-09T15:49:15.773063+00:00",
  "measured_to": "2026-04-09T15:49:15.773063+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

5.1.1 · classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,022.09 / 2,583.42
測定期間
2026-04-21 – 2026-06-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-21T13:46:04.128906+00:00",
        "score": 2376.2469406891464,
        "source_record_id": "513e7b86-b195-4b43-90c7-e090ace7f8b4"
      },
      {
        "measured_at": "2026-04-22T19:24:38.049173+00:00",
        "score": 2276.7457897809986,
        "source_record_id": "a8d6cb9e-bf84-4c70-8395-26ef81681235"
      },
      {
        "measured_at": "2026-05-14T17:29:04.969461+00:00",
        "score": 2273.4932150950353,
        "source_record_id": "aa73860a-f8e6-409a-806b-9ae317391d91"
      },
      {
        "measured_at": "2026-05-17T00:46:37.899612+00:00",
        "score": 2310.813155529319,
        "source_record_id": "5d34fbc8-92a8-49b6-8664-ec798dddf3fe"
      },
      {
        "measured_at": "2026-05-26T15:18:34.436880+00:00",
        "score": 2417.2172288274446,
        "source_record_id": "82a60bab-38ce-4076-a1d7-1c5753bc3e5c"
      },
      {
        "measured_at": "2026-05-27T10:11:42.592229+00:00",
        "score": 2022.0885057288726,
        "source_record_id": "5506827a-cc12-4659-97ca-d5161122ab3b"
      },
      {
        "measured_at": "2026-06-04T03:49:25.090758+00:00",
        "score": 2583.4232914298595,
        "source_record_id": "fc9dceba-9d80-4ee9-9311-7bf3b70e0e64"
      },
      {
        "measured_at": "2026-06-19T04:35:40.402299+00:00",
        "score": 2375.4004947631183,
        "source_record_id": "b1fa5813-b935-416c-8fe7-4a4b3cf0c4ec"
      }
    ],
    "median": null,
    "observed_max": 2583.4232914298595,
    "observed_min": 2022.0885057288726,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "782cff2e5e0bd8efc141",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "513e7b86-b195-4b43-90c7-e090ace7f8b4",
    "a8d6cb9e-bf84-4c70-8395-26ef81681235",
    "aa73860a-f8e6-409a-806b-9ae317391d91"
  ],
  "measured_from": "2026-04-21T13:46:04.128906+00:00",
  "measured_to": "2026-06-19T04:35:40.402299+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,075.89 / 2,596.5
測定期間
2026-03-17 – 2026-03-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-17T16:10:30.180838+00:00",
        "score": 2596.504666993302,
        "source_record_id": "4b73bb65-a5ae-4587-9a23-456c12dd3987"
      },
      {
        "measured_at": "2026-03-24T00:44:29.559146+00:00",
        "score": 2075.891705391521,
        "source_record_id": "181ca167-6329-48f6-8678-2e05b7f11e68"
      }
    ],
    "median": null,
    "observed_max": 2596.504666993302,
    "observed_min": 2075.891705391521,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "7d4d8168283416cdbd73",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4b73bb65-a5ae-4587-9a23-456c12dd3987",
    "181ca167-6329-48f6-8678-2e05b7f11e68"
  ],
  "measured_from": "2026-03-17T16:10:30.180838+00:00",
  "measured_to": "2026-03-24T00:44:29.559146+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,643.11 / 2,806.98
測定期間
2026-03-15 – 2026-09-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T18:52:24.093737+00:00",
        "score": 2643.10945921069,
        "source_record_id": "3f60a8d2-f7f8-4c60-99e5-e44c8a568ac3"
      },
      {
        "measured_at": "2026-03-17T16:06:58.731512+00:00",
        "score": 2806.979090333289,
        "source_record_id": "ef9e1a66-42c8-4b0d-aa56-b333e87e76f9"
      },
      {
        "measured_at": "2026-09-03T03:10:51.138630+00:00",
        "score": 2713.858414222078,
        "source_record_id": "4ac581f5-f996-4aed-ae6e-38b8cdc56a47"
      }
    ],
    "median": null,
    "observed_max": 2806.979090333289,
    "observed_min": 2643.10945921069,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "8a51a5bced7ebd3332f3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3f60a8d2-f7f8-4c60-99e5-e44c8a568ac3",
    "ef9e1a66-42c8-4b0d-aa56-b333e87e76f9",
    "4ac581f5-f996-4aed-ae6e-38b8cdc56a47"
  ],
  "measured_from": "2026-03-15T18:52:24.093737+00:00",
  "measured_to": "2026-09-03T03:10:51.138630+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,831.44 / 2,831.44
測定期間
2026-04-09 – 2026-04-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-09T15:48:40.097376+00:00",
        "score": 2831.437975957217,
        "source_record_id": "526d8b2b-b442-4c95-8170-6640d384fd30"
      }
    ],
    "median": null,
    "observed_max": 2831.437975957217,
    "observed_min": 2831.437975957217,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "fc3b185fe6448fb9a03d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "526d8b2b-b442-4c95-8170-6640d384fd30"
  ],
  "measured_from": "2026-04-09T15:48:40.097376+00:00",
  "measured_to": "2026-04-09T15:48:40.097376+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

5.1.1 · junkshop · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,471.96 / 3,286.64
測定期間
2026-04-21 – 2026-06-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-21T13:45:27.698354+00:00",
        "score": 2926.575328658979,
        "source_record_id": "513e7b86-b195-4b43-90c7-e090ace7f8b4"
      },
      {
        "measured_at": "2026-04-22T19:24:00.629638+00:00",
        "score": 2850.7512990903347,
        "source_record_id": "a8d6cb9e-bf84-4c70-8395-26ef81681235"
      },
      {
        "measured_at": "2026-05-14T17:28:25.728955+00:00",
        "score": 2831.2750712677253,
        "source_record_id": "aa73860a-f8e6-409a-806b-9ae317391d91"
      },
      {
        "measured_at": "2026-05-17T00:46:01.899901+00:00",
        "score": 2893.8354025835906,
        "source_record_id": "5d34fbc8-92a8-49b6-8664-ec798dddf3fe"
      },
      {
        "measured_at": "2026-05-26T15:17:56.911366+00:00",
        "score": 2992.75779872701,
        "source_record_id": "82a60bab-38ce-4076-a1d7-1c5753bc3e5c"
      },
      {
        "measured_at": "2026-05-27T10:11:05.526717+00:00",
        "score": 2471.9647803875096,
        "source_record_id": "5506827a-cc12-4659-97ca-d5161122ab3b"
      },
      {
        "measured_at": "2026-06-04T03:48:48.838184+00:00",
        "score": 3286.6376031052837,
        "source_record_id": "fc9dceba-9d80-4ee9-9311-7bf3b70e0e64"
      },
      {
        "measured_at": "2026-06-19T04:35:04.412405+00:00",
        "score": 2933.95816694871,
        "source_record_id": "b1fa5813-b935-416c-8fe7-4a4b3cf0c4ec"
      }
    ],
    "median": null,
    "observed_max": 3286.6376031052837,
    "observed_min": 2471.9647803875096,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "961a0378f4f8b16747cd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "513e7b86-b195-4b43-90c7-e090ace7f8b4",
    "a8d6cb9e-bf84-4c70-8395-26ef81681235",
    "aa73860a-f8e6-409a-806b-9ae317391d91"
  ],
  "measured_from": "2026-04-21T13:45:27.698354+00:00",
  "measured_to": "2026-06-19T04:35:04.412405+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,003.25 / 4,774.55
測定期間
2026-03-17 – 2026-03-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-17T16:09:45.333812+00:00",
        "score": 4774.548521274464,
        "source_record_id": "4b73bb65-a5ae-4587-9a23-456c12dd3987"
      },
      {
        "measured_at": "2026-03-24T00:43:32.579944+00:00",
        "score": 4003.2479255009043,
        "source_record_id": "181ca167-6329-48f6-8678-2e05b7f11e68"
      }
    ],
    "median": null,
    "observed_max": 4774.548521274464,
    "observed_min": 4003.2479255009043,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "742acaf44f386dae2fce",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4b73bb65-a5ae-4587-9a23-456c12dd3987",
    "181ca167-6329-48f6-8678-2e05b7f11e68"
  ],
  "measured_from": "2026-03-17T16:09:45.333812+00:00",
  "measured_to": "2026-03-24T00:43:32.579944+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · monster · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,813.45 / 4,047.27
測定期間
2026-03-15 – 2026-09-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T18:51:38.522041+00:00",
        "score": 3813.4538054695613,
        "source_record_id": "3f60a8d2-f7f8-4c60-99e5-e44c8a568ac3"
      },
      {
        "measured_at": "2026-03-17T16:06:15.314009+00:00",
        "score": 4047.2660362382076,
        "source_record_id": "ef9e1a66-42c8-4b0d-aa56-b333e87e76f9"
      },
      {
        "measured_at": "2026-09-03T03:10:00.410011+00:00",
        "score": 3879.56987075674,
        "source_record_id": "4ac581f5-f996-4aed-ae6e-38b8cdc56a47"
      }
    ],
    "median": null,
    "observed_max": 4047.2660362382076,
    "observed_min": 3813.4538054695613,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "81539a415e1685d92395",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3f60a8d2-f7f8-4c60-99e5-e44c8a568ac3",
    "ef9e1a66-42c8-4b0d-aa56-b333e87e76f9",
    "4ac581f5-f996-4aed-ae6e-38b8cdc56a47"
  ],
  "measured_from": "2026-03-15T18:51:38.522041+00:00",
  "measured_to": "2026-09-03T03:10:00.410011+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,805.72 / 3,805.72
測定期間
2026-04-09 – 2026-04-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-09T15:47:57.497603+00:00",
        "score": 3805.7246593189207,
        "source_record_id": "526d8b2b-b442-4c95-8170-6640d384fd30"
      }
    ],
    "median": null,
    "observed_max": 3805.7246593189207,
    "observed_min": 3805.7246593189207,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "664d80efbacdec731d63",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "526d8b2b-b442-4c95-8170-6640d384fd30"
  ],
  "measured_from": "2026-04-09T15:47:57.497603+00:00",
  "measured_to": "2026-04-09T15:47:57.497603+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

5.1.1 · monster · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,328.3 / 4,356.97
測定期間
2026-04-21 – 2026-06-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-21T13:44:44.551562+00:00",
        "score": 3959.1071314938827,
        "source_record_id": "513e7b86-b195-4b43-90c7-e090ace7f8b4"
      },
      {
        "measured_at": "2026-04-22T19:23:15.830593+00:00",
        "score": 3852.1323858896644,
        "source_record_id": "a8d6cb9e-bf84-4c70-8395-26ef81681235"
      },
      {
        "measured_at": "2026-05-14T17:27:38.396672+00:00",
        "score": 3799.6995227040857,
        "source_record_id": "aa73860a-f8e6-409a-806b-9ae317391d91"
      },
      {
        "measured_at": "2026-05-17T00:45:18.662811+00:00",
        "score": 3870.5380274536815,
        "source_record_id": "5d34fbc8-92a8-49b6-8664-ec798dddf3fe"
      },
      {
        "measured_at": "2026-05-26T15:17:15.994627+00:00",
        "score": 4009.3696758202527,
        "source_record_id": "82a60bab-38ce-4076-a1d7-1c5753bc3e5c"
      },
      {
        "measured_at": "2026-05-27T10:10:18.000928+00:00",
        "score": 3328.3032761126055,
        "source_record_id": "5506827a-cc12-4659-97ca-d5161122ab3b"
      },
      {
        "measured_at": "2026-06-04T03:48:08.577211+00:00",
        "score": 4356.968723873413,
        "source_record_id": "fc9dceba-9d80-4ee9-9311-7bf3b70e0e64"
      },
      {
        "measured_at": "2026-06-19T04:34:22.316716+00:00",
        "score": 3876.8062356854743,
        "source_record_id": "b1fa5813-b935-416c-8fe7-4a4b3cf0c4ec"
      }
    ],
    "median": null,
    "observed_max": 4356.968723873413,
    "observed_min": 3328.3032761126055,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "5be72cf2a13216a49def",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "513e7b86-b195-4b43-90c7-e090ace7f8b4",
    "a8d6cb9e-bf84-4c70-8395-26ef81681235",
    "aa73860a-f8e6-409a-806b-9ae317391d91"
  ],
  "measured_from": "2026-04-21T13:44:44.551562+00:00",
  "measured_to": "2026-06-19T04:34:22.316716+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,262.06 / 2,262.06
測定期間
2026-07-17 – 2026-07-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-17T10:04:06.119976+00:00",
        "score": 2262.0595682879916,
        "source_record_id": "1b2725fe-797b-47b3-8c72-a2a1f4a6a170"
      }
    ],
    "median": null,
    "observed_max": 2262.0595682879916,
    "observed_min": 2262.0595682879916,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "81a785ffa799739f2627",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1b2725fe-797b-47b3-8c72-a2a1f4a6a170"
  ],
  "measured_from": "2026-07-17T10:04:06.119976+00:00",
  "measured_to": "2026-07-17T10:04:06.119976+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,811.05 / 2,811.05
測定期間
2026-07-17 – 2026-07-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-17T10:03:28.092412+00:00",
        "score": 2811.051266113097,
        "source_record_id": "1b2725fe-797b-47b3-8c72-a2a1f4a6a170"
      }
    ],
    "median": null,
    "observed_max": 2811.051266113097,
    "observed_min": 2811.051266113097,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "7e0077b64a2d4bb9739a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1b2725fe-797b-47b3-8c72-a2a1f4a6a170"
  ],
  "measured_from": "2026-07-17T10:03:28.092412+00:00",
  "measured_to": "2026-07-17T10:03:28.092412+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,852.55 / 3,852.55
測定期間
2026-07-17 – 2026-07-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-17T10:02:43.237869+00:00",
        "score": 3852.5478819463256,
        "source_record_id": "1b2725fe-797b-47b3-8c72-a2a1f4a6a170"
      }
    ],
    "median": null,
    "observed_max": 3852.5478819463256,
    "observed_min": 3852.5478819463256,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "11c412de16c2c11139af",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1b2725fe-797b-47b3-8c72-a2a1f4a6a170"
  ],
  "measured_from": "2026-07-17T10:02:43.237869+00:00",
  "measured_to": "2026-07-17T10:02:43.237869+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,429 / 2,429
測定期間
2026-08-04 – 2026-08-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-08-04T20:05:40.831570+00:00",
        "score": 2428.9999460222234,
        "source_record_id": "40154a15-f446-418b-a89d-14fd4f21466c"
      }
    ],
    "median": null,
    "observed_max": 2428.9999460222234,
    "observed_min": 2428.9999460222234,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.4.0"
  },
  "condition_id": "efe8f286a129c92b3047",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40154a15-f446-418b-a89d-14fd4f21466c"
  ],
  "measured_from": "2026-08-04T20:05:40.831570+00:00",
  "measured_to": "2026-08-04T20:05:40.831570+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,430.91 / 2,453.99
測定期間
2026-03-25 – 2026-03-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-25T13:28:04.458550+00:00",
        "score": 2430.9090945319062,
        "source_record_id": "6134bc72-a680-4273-a8f8-694309a2e1ff"
      },
      {
        "measured_at": "2026-03-30T06:40:33.914054+00:00",
        "score": 2453.9904723484665,
        "source_record_id": "80c52ba0-a81b-4df4-bb98-4138b282ae7f"
      },
      {
        "measured_at": "2026-03-30T06:43:56.204629+00:00",
        "score": 2444.9909639356197,
        "source_record_id": "5a643b43-e6a2-472c-97bc-53783bb8351a"
      }
    ],
    "median": null,
    "observed_max": 2453.9904723484665,
    "observed_min": 2430.9090945319062,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "d6c42f6ebfe8f661003a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6134bc72-a680-4273-a8f8-694309a2e1ff",
    "80c52ba0-a81b-4df4-bb98-4138b282ae7f",
    "5a643b43-e6a2-472c-97bc-53783bb8351a"
  ],
  "measured_from": "2026-03-25T13:28:04.458550+00:00",
  "measured_to": "2026-03-30T06:43:56.204629+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,179.91 / 2,454.65
測定期間
2026-07-11 – 2026-07-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-11T21:03:14.675711+00:00",
        "score": 2454.652012677323,
        "source_record_id": "0f009e19-745b-423f-86ab-80595b9bde9a"
      },
      {
        "measured_at": "2026-07-22T08:38:06.095803+00:00",
        "score": 2179.910381902463,
        "source_record_id": "a64a6e55-74b5-4369-9185-ccfef9119fae"
      }
    ],
    "median": null,
    "observed_max": 2454.652012677323,
    "observed_min": 2179.910381902463,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "b3a56996abe7fed3dc75",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0f009e19-745b-423f-86ab-80595b9bde9a",
    "a64a6e55-74b5-4369-9185-ccfef9119fae"
  ],
  "measured_from": "2026-07-11T21:03:14.675711+00:00",
  "measured_to": "2026-07-22T08:38:06.095803+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · junkshop · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,521.96 / 2,521.96
測定期間
2026-08-04 – 2026-08-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-08-04T20:05:03.890442+00:00",
        "score": 2521.9598522103965,
        "source_record_id": "40154a15-f446-418b-a89d-14fd4f21466c"
      }
    ],
    "median": null,
    "observed_max": 2521.9598522103965,
    "observed_min": 2521.9598522103965,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.4.0"
  },
  "condition_id": "3127a09a0c21f10690f9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40154a15-f446-418b-a89d-14fd4f21466c"
  ],
  "measured_from": "2026-08-04T20:05:03.890442+00:00",
  "measured_to": "2026-08-04T20:05:03.890442+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · junkshop · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,012.54 / 3,036.75
測定期間
2026-03-25 – 2026-03-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-25T13:27:26.326592+00:00",
        "score": 3012.543116247512,
        "source_record_id": "6134bc72-a680-4273-a8f8-694309a2e1ff"
      },
      {
        "measured_at": "2026-03-30T06:39:56.048264+00:00",
        "score": 3036.745409762725,
        "source_record_id": "80c52ba0-a81b-4df4-bb98-4138b282ae7f"
      },
      {
        "measured_at": "2026-03-30T06:43:18.395779+00:00",
        "score": 3030.4760006313327,
        "source_record_id": "5a643b43-e6a2-472c-97bc-53783bb8351a"
      }
    ],
    "median": null,
    "observed_max": 3036.745409762725,
    "observed_min": 3012.543116247512,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "f89f76c66c86a0e749d3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6134bc72-a680-4273-a8f8-694309a2e1ff",
    "80c52ba0-a81b-4df4-bb98-4138b282ae7f",
    "5a643b43-e6a2-472c-97bc-53783bb8351a"
  ],
  "measured_from": "2026-03-25T13:27:26.326592+00:00",
  "measured_to": "2026-03-30T06:43:18.395779+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · junkshop · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,673.95 / 3,063.57
測定期間
2026-07-11 – 2026-07-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-11T21:02:37.902733+00:00",
        "score": 3063.572314674389,
        "source_record_id": "0f009e19-745b-423f-86ab-80595b9bde9a"
      },
      {
        "measured_at": "2026-07-22T08:37:29.749760+00:00",
        "score": 2673.951846830285,
        "source_record_id": "a64a6e55-74b5-4369-9185-ccfef9119fae"
      }
    ],
    "median": null,
    "observed_max": 3063.572314674389,
    "observed_min": 2673.951846830285,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "5c448aef0d4f122a74de",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0f009e19-745b-423f-86ab-80595b9bde9a",
    "a64a6e55-74b5-4369-9185-ccfef9119fae"
  ],
  "measured_from": "2026-07-11T21:02:37.902733+00:00",
  "measured_to": "2026-07-22T08:37:29.749760+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,742.72 / 4,742.72
測定期間
2026-08-04 – 2026-08-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-08-04T20:04:22.340836+00:00",
        "score": 4742.721666966112,
        "source_record_id": "40154a15-f446-418b-a89d-14fd4f21466c"
      }
    ],
    "median": null,
    "observed_max": 4742.721666966112,
    "observed_min": 4742.721666966112,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.4.0"
  },
  "condition_id": "e4165f25f990a99dea2e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40154a15-f446-418b-a89d-14fd4f21466c"
  ],
  "measured_from": "2026-08-04T20:04:22.340836+00:00",
  "measured_to": "2026-08-04T20:04:22.340836+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · monster · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,080.12 / 4,093.32
測定期間
2026-03-25 – 2026-03-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-25T13:26:41.616267+00:00",
        "score": 4080.3031810633042,
        "source_record_id": "6134bc72-a680-4273-a8f8-694309a2e1ff"
      },
      {
        "measured_at": "2026-03-30T06:39:12.301563+00:00",
        "score": 4093.323105463801,
        "source_record_id": "80c52ba0-a81b-4df4-bb98-4138b282ae7f"
      },
      {
        "measured_at": "2026-03-30T06:42:35.144749+00:00",
        "score": 4080.1217226357544,
        "source_record_id": "5a643b43-e6a2-472c-97bc-53783bb8351a"
      }
    ],
    "median": null,
    "observed_max": 4093.323105463801,
    "observed_min": 4080.1217226357544,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "1914e4517c14e2c28ce0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6134bc72-a680-4273-a8f8-694309a2e1ff",
    "80c52ba0-a81b-4df4-bb98-4138b282ae7f",
    "5a643b43-e6a2-472c-97bc-53783bb8351a"
  ],
  "measured_from": "2026-03-25T13:26:41.616267+00:00",
  "measured_to": "2026-03-30T06:42:35.144749+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,515.73 / 4,137.26
測定期間
2026-07-11 – 2026-07-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-11T21:01:56.658515+00:00",
        "score": 4137.25627227619,
        "source_record_id": "0f009e19-745b-423f-86ab-80595b9bde9a"
      },
      {
        "measured_at": "2026-07-22T08:36:44.003986+00:00",
        "score": 3515.727865800243,
        "source_record_id": "a64a6e55-74b5-4369-9185-ccfef9119fae"
      }
    ],
    "median": null,
    "observed_max": 4137.25627227619,
    "observed_min": 3515.727865800243,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "1a9bf930792d29376fba",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0f009e19-745b-423f-86ab-80595b9bde9a",
    "a64a6e55-74b5-4369-9185-ccfef9119fae"
  ],
  "measured_from": "2026-07-11T21:01:56.658515+00:00",
  "measured_to": "2026-07-22T08:36:44.003986+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,595.46 / 2,595.46
測定期間
2026-05-01 – 2026-05-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-01T00:45:41.488138+00:00",
        "score": 2595.460649122459,
        "source_record_id": "acf88ba2-0e05-4c7a-90e8-8c2403b505af"
      }
    ],
    "median": null,
    "observed_max": 2595.460649122459,
    "observed_min": 2595.460649122459,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "48dc67854643dec53881",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "acf88ba2-0e05-4c7a-90e8-8c2403b505af"
  ],
  "measured_from": "2026-05-01T00:45:41.488138+00:00",
  "measured_to": "2026-05-01T00:45:41.488138+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,287.61 / 3,287.61
測定期間
2026-05-01 – 2026-05-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-01T00:45:04.944204+00:00",
        "score": 3287.6142421042964,
        "source_record_id": "acf88ba2-0e05-4c7a-90e8-8c2403b505af"
      }
    ],
    "median": null,
    "observed_max": 3287.6142421042964,
    "observed_min": 3287.6142421042964,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "c91f3aa3dca27eed1e55",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "acf88ba2-0e05-4c7a-90e8-8c2403b505af"
  ],
  "measured_from": "2026-05-01T00:45:04.944204+00:00",
  "measured_to": "2026-05-01T00:45:04.944204+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,395.97 / 4,395.97
測定期間
2026-05-01 – 2026-05-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-01T00:44:24.969048+00:00",
        "score": 4395.966389598064,
        "source_record_id": "acf88ba2-0e05-4c7a-90e8-8c2403b505af"
      }
    ],
    "median": null,
    "observed_max": 4395.966389598064,
    "observed_min": 4395.966389598064,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "c87fb24d8a0622d5dd2f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "acf88ba2-0e05-4c7a-90e8-8c2403b505af"
  ],
  "measured_from": "2026-05-01T00:44:24.969048+00:00",
  "measured_to": "2026-05-01T00:44:24.969048+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,191.82 / 2,191.82
測定期間
2026-04-01 – 2026-04-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-01T23:13:40.587213+00:00",
        "score": 2191.8217997164156,
        "source_record_id": "bc558dc7-d575-4227-a7bd-6e36f86bf230"
      }
    ],
    "median": null,
    "observed_max": 2191.8217997164156,
    "observed_min": 2191.8217997164156,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.2.0"
  },
  "condition_id": "aafabb96d5f0f5097207",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bc558dc7-d575-4227-a7bd-6e36f86bf230"
  ],
  "measured_from": "2026-04-01T23:13:40.587213+00:00",
  "measured_to": "2026-04-01T23:13:40.587213+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

2,316.5612773669877 samples/min

実行数: 11

暫定中央値・少数標本n = 11

4.5.0 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

2,316.56 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,158.61 / 2,425.24
測定期間
2026-03-14 – 2026-08-31
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2316.5612773669877,
    "observed_max": 2425.243739204573,
    "observed_min": 2158.6075148191526,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 11,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "d5966c54d5a846c8b044",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8e20d148-6615-4a02-a64f-3ae5737d96d1",
    "d0b1ab80-e5be-4327-9222-827bc70c5ea1",
    "a6c76c7e-ff1a-424e-938c-19cc45123fd4"
  ],
  "measured_from": "2026-03-14T21:42:17.538303+00:00",
  "measured_to": "2026-08-31T06:58:47.405670+00:00",
  "median": 2316.5612773669877,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 11,
  "sample_status": "provisional"
}

Blender scene rendering

2,101.823610138543 samples/min

実行数: 10

暫定中央値・少数標本n = 10

5.0.0 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

2,101.82 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,864.7 / 2,182.76
測定期間
2026-03-12 – 2026-06-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2101.823610138543,
    "observed_max": 2182.759453911223,
    "observed_min": 1864.6990160513897,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 10,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "b715bfa13b0e13001b4a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "28901b73-faa0-42f8-ae51-3158b396eb43",
    "ea1e9903-966d-4e6b-bc14-e63c9200a8eb",
    "7d35e0bd-5544-4cbb-974f-e1be72352343"
  ],
  "measured_from": "2026-03-12T02:26:38.894063+00:00",
  "measured_to": "2026-06-29T16:35:46.121242+00:00",
  "median": 2101.823610138543,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 10,
  "sample_status": "provisional"
}

Blender scene rendering

2,387.691411113064 samples/min

実行数: 39

中央値と四分位数n = 39

5.1.0 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,322.45
P50 · 中央値
2,387.69
P75
2,457.24

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,031.63 / 2,710.7
測定期間
2026-03-17 – 2026-07-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2387.691411113064,
    "observed_max": 2710.702242252589,
    "observed_min": 2031.6253035462928,
    "percentiles": {
      "p25": 2322.4537775215704,
      "p50": 2387.691411113064,
      "p75": 2457.242880962723
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 39,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "70dcbd57c9e26ff2c8cc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "18bda4c6-7b2a-4a6b-a461-4c12ac397b20",
    "79f9267a-6738-438e-b4e7-8a1dcd9866d5",
    "f53cf6a8-2ae4-4e8a-bc5e-7ab1a4369806"
  ],
  "measured_from": "2026-03-17T23:23:40.349546+00:00",
  "measured_to": "2026-07-23T23:01:57.566175+00:00",
  "median": 2387.691411113064,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2322.4537775215704,
    "p50": 2387.691411113064,
    "p75": 2457.242880962723
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 39,
  "sample_status": "quartiles"
}

Blender scene rendering

2,337.0495048094826 samples/min

実行数: 95

中央値と四分位数n = 95

5.1.1 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,122.33
P50 · 中央値
2,337.05
P75
2,436.11

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
715.65 / 2,585.27
測定期間
2026-04-17 – 2026-09-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2337.0495048094826,
    "observed_max": 2585.274566194008,
    "observed_min": 715.6472586434699,
    "percentiles": {
      "p25": 2122.334536812965,
      "p50": 2337.0495048094826,
      "p75": 2436.1082198030335
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 95,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "414b55b8b047417c9898",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c0403dd8-840a-4603-b238-8dac459a3bc9",
    "54b5fa60-583a-46c3-9723-21206d43a2a7",
    "8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
  ],
  "measured_from": "2026-04-17T12:16:56.402954+00:00",
  "measured_to": "2026-09-12T09:11:51.816379+00:00",
  "median": 2337.0495048094826,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2122.334536812965,
    "p50": 2337.0495048094826,
    "p75": 2436.1082198030335
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 95,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,315.6 / 2,315.6
測定期間
2026-04-01 – 2026-04-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-01T23:13:04.159480+00:00",
        "score": 2315.5953719472436,
        "source_record_id": "bc558dc7-d575-4227-a7bd-6e36f86bf230"
      }
    ],
    "median": null,
    "observed_max": 2315.5953719472436,
    "observed_min": 2315.5953719472436,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.2.0"
  },
  "condition_id": "69fb8928e557b22ebec9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bc558dc7-d575-4227-a7bd-6e36f86bf230"
  ],
  "measured_from": "2026-04-01T23:13:04.159480+00:00",
  "measured_to": "2026-04-01T23:13:04.159480+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

2,365.216743339387 samples/min

実行数: 11

暫定中央値・少数標本n = 11

4.5.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads

2,365.22 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,221.96 / 2,518.36
測定期間
2026-03-14 – 2026-08-31
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2365.216743339387,
    "observed_max": 2518.3577005028524,
    "observed_min": 2221.9643498827977,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 11,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "960e072fec87c6a84395",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8e20d148-6615-4a02-a64f-3ae5737d96d1",
    "d0b1ab80-e5be-4327-9222-827bc70c5ea1",
    "a6c76c7e-ff1a-424e-938c-19cc45123fd4"
  ],
  "measured_from": "2026-03-14T21:41:39.707169+00:00",
  "measured_to": "2026-08-31T06:58:10.456162+00:00",
  "median": 2365.216743339387,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 11,
  "sample_status": "provisional"
}

Blender scene rendering

2,666.5407219625868 samples/min

実行数: 10

暫定中央値・少数標本n = 10

5.0.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads

2,666.54 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,287.66 / 2,735.77
測定期間
2026-03-12 – 2026-06-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2666.5407219625868,
    "observed_max": 2735.768950873546,
    "observed_min": 2287.6590746455418,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 10,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "c5f17f3cd06f4081b2ee",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "28901b73-faa0-42f8-ae51-3158b396eb43",
    "ea1e9903-966d-4e6b-bc14-e63c9200a8eb",
    "7d35e0bd-5544-4cbb-974f-e1be72352343"
  ],
  "measured_from": "2026-03-12T02:25:59.587860+00:00",
  "measured_to": "2026-06-29T16:35:09.008649+00:00",
  "median": 2666.5407219625868,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 10,
  "sample_status": "provisional"
}

Blender scene rendering

2,979.1085410189035 samples/min

実行数: 39

中央値と四分位数n = 39

5.1.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,903.77
P50 · 中央値
2,979.11
P75
3,036.98

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,651.44 / 3,412.52
測定期間
2026-03-17 – 2026-07-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2979.1085410189035,
    "observed_max": 3412.517940664495,
    "observed_min": 2651.4446563830365,
    "percentiles": {
      "p25": 2903.7668801247464,
      "p50": 2979.1085410189035,
      "p75": 3036.9829171229526
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 39,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "b17ab21da0e5bbbf65a8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "18bda4c6-7b2a-4a6b-a461-4c12ac397b20",
    "79f9267a-6738-438e-b4e7-8a1dcd9866d5",
    "f53cf6a8-2ae4-4e8a-bc5e-7ab1a4369806"
  ],
  "measured_from": "2026-03-17T23:23:03.519618+00:00",
  "measured_to": "2026-07-23T23:01:22.016213+00:00",
  "median": 2979.1085410189035,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2903.7668801247464,
    "p50": 2979.1085410189035,
    "p75": 3036.9829171229526
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 39,
  "sample_status": "quartiles"
}

Blender scene rendering

2,900.5859548482367 samples/min

実行数: 95

中央値と四分位数n = 95

5.1.1 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
2,634.47
P50 · 中央値
2,900.59
P75
3,020.7

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
850.47 / 3,277.49
測定期間
2026-04-17 – 2026-09-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 2900.5859548482367,
    "observed_max": 3277.4912823697787,
    "observed_min": 850.472270431106,
    "percentiles": {
      "p25": 2634.4729850211106,
      "p50": 2900.5859548482367,
      "p75": 3020.697401234069
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 95,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "ae47f8009e44eeedb998",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c0403dd8-840a-4603-b238-8dac459a3bc9",
    "54b5fa60-583a-46c3-9723-21206d43a2a7",
    "8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
  ],
  "measured_from": "2026-04-17T12:16:18.301788+00:00",
  "measured_to": "2026-09-12T09:11:16.270512+00:00",
  "median": 2900.5859548482367,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 2634.4729850211106,
    "p50": 2900.5859548482367,
    "p75": 3020.697401234069
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 95,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,363.23 / 4,363.23
測定期間
2026-04-01 – 2026-04-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-01T23:12:21.621029+00:00",
        "score": 4363.234368787757,
        "source_record_id": "bc558dc7-d575-4227-a7bd-6e36f86bf230"
      }
    ],
    "median": null,
    "observed_max": 4363.234368787757,
    "observed_min": 4363.234368787757,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.2.0"
  },
  "condition_id": "75d1d07eb21d92f8bb00",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bc558dc7-d575-4227-a7bd-6e36f86bf230"
  ],
  "measured_from": "2026-04-01T23:12:21.621029+00:00",
  "measured_to": "2026-04-01T23:12:21.621029+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

4,456.237045711251 samples/min

実行数: 11

暫定中央値・少数標本n = 11

4.5.0 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads

4,456.24 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,272.92 / 4,737.98
測定期間
2026-03-14 – 2026-08-31
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 4456.237045711251,
    "observed_max": 4737.979548220772,
    "observed_min": 4272.923029608203,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 11,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "594a0d892d69da05553b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8e20d148-6615-4a02-a64f-3ae5737d96d1",
    "d0b1ab80-e5be-4327-9222-827bc70c5ea1",
    "a6c76c7e-ff1a-424e-938c-19cc45123fd4"
  ],
  "measured_from": "2026-03-14T21:40:52.901091+00:00",
  "measured_to": "2026-08-31T06:57:20.197815+00:00",
  "median": 4456.237045711251,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 11,
  "sample_status": "provisional"
}

Blender scene rendering

3,822.636466332154 samples/min

実行数: 10

暫定中央値・少数標本n = 10

5.0.0 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads

3,822.64 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,161.9 / 3,923.95
測定期間
2026-03-12 – 2026-06-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 3822.636466332154,
    "observed_max": 3923.945296870368,
    "observed_min": 3161.904270154378,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 10,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "e0cdbba52769c6be69db",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "28901b73-faa0-42f8-ae51-3158b396eb43",
    "ea1e9903-966d-4e6b-bc14-e63c9200a8eb",
    "7d35e0bd-5544-4cbb-974f-e1be72352343"
  ],
  "measured_from": "2026-03-12T02:25:07.697828+00:00",
  "measured_to": "2026-06-29T16:34:19.114895+00:00",
  "median": 3822.636466332154,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 10,
  "sample_status": "provisional"
}

Blender scene rendering

3,989.4804144711247 samples/min

実行数: 39

中央値と四分位数n = 39

5.1.0 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
3,887.74
P50 · 中央値
3,989.48
P75
4,098.79

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,522.44 / 4,573.93
測定期間
2026-03-17 – 2026-07-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 3989.4804144711247,
    "observed_max": 4573.925298704938,
    "observed_min": 3522.440727273013,
    "percentiles": {
      "p25": 3887.737411473513,
      "p50": 3989.4804144711247,
      "p75": 4098.793204671512
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 39,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "143f4a6168d4282b1a93",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "18bda4c6-7b2a-4a6b-a461-4c12ac397b20",
    "79f9267a-6738-438e-b4e7-8a1dcd9866d5",
    "f53cf6a8-2ae4-4e8a-bc5e-7ab1a4369806"
  ],
  "measured_from": "2026-03-17T23:22:18.639728+00:00",
  "measured_to": "2026-07-23T23:00:40.335794+00:00",
  "median": 3989.4804144711247,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 3887.737411473513,
    "p50": 3989.4804144711247,
    "p75": 4098.793204671512
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 39,
  "sample_status": "quartiles"
}

Blender scene rendering

3,883.1337818235984 samples/min

実行数: 95

中央値と四分位数n = 95

5.1.1 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
3,665.81
P50 · 中央値
3,883.13
P75
4,033.56

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,196.4 / 4,425.36
測定期間
2026-04-17 – 2026-09-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 3883.1337818235984,
    "observed_max": 4425.363429976179,
    "observed_min": 1196.4019099128648,
    "percentiles": {
      "p25": 3665.8125536782914,
      "p50": 3883.1337818235984,
      "p75": 4033.5643288233
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 95,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "f55c52e86ba09aa132a8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c0403dd8-840a-4603-b238-8dac459a3bc9",
    "54b5fa60-583a-46c3-9723-21206d43a2a7",
    "8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
  ],
  "measured_from": "2026-04-17T12:15:33.566042+00:00",
  "measured_to": "2026-09-12T09:10:35.811572+00:00",
  "median": 3883.1337818235984,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "percentiles": {
    "p25": 3665.8125536782914,
    "p50": 3883.1337818235984,
    "p75": 4033.5643288233
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 95,
  "sample_status": "quartiles"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,153.32 / 2,153.32
測定期間
2026-03-16 – 2026-03-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-16T22:48:23.307699+00:00",
        "score": 2153.321996810355,
        "source_record_id": "22ad4d26-79fe-4533-b4af-6d80e1923ba1"
      }
    ],
    "median": null,
    "observed_max": 2153.321996810355,
    "observed_min": 2153.321996810355,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "2385c7bf92301f1ddcc1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "22ad4d26-79fe-4533-b4af-6d80e1923ba1"
  ],
  "measured_from": "2026-03-16T22:48:23.307699+00:00",
  "measured_to": "2026-03-16T22:48:23.307699+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,406.09 / 2,438.85
測定期間
2026-03-18 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T02:19:24.693416+00:00",
        "score": 2406.0882384143124,
        "source_record_id": "c75f9090-24e0-44ba-9b2b-4d17f7af7178"
      },
      {
        "measured_at": "2026-03-28T00:53:48.303241+00:00",
        "score": 2438.8532744175427,
        "source_record_id": "7a08465d-cddb-4953-9a09-7d448dbd9f5c"
      }
    ],
    "median": null,
    "observed_max": 2438.8532744175427,
    "observed_min": 2406.0882384143124,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "b1d0580b6e39cb2ecbda",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c75f9090-24e0-44ba-9b2b-4d17f7af7178",
    "7a08465d-cddb-4953-9a09-7d448dbd9f5c"
  ],
  "measured_from": "2026-03-18T02:19:24.693416+00:00",
  "measured_to": "2026-03-28T00:53:48.303241+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,200.98 / 2,318.19
測定期間
2026-05-02 – 2026-07-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-02T22:47:06.776018+00:00",
        "score": 2200.9836423677034,
        "source_record_id": "9fd428fa-c314-47ff-ba7a-077d1789d3bc"
      },
      {
        "measured_at": "2026-05-22T02:27:50.730296+00:00",
        "score": 2291.5300570702943,
        "source_record_id": "512c358a-b012-451a-b161-fc8d09d5e30d"
      },
      {
        "measured_at": "2026-07-18T23:37:49.183114+00:00",
        "score": 2318.1938755686283,
        "source_record_id": "19c217b2-31b3-43f9-9ccb-e5145f1c78c7"
      }
    ],
    "median": null,
    "observed_max": 2318.1938755686283,
    "observed_min": 2200.9836423677034,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "9a26934cae6dc275e80c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9fd428fa-c314-47ff-ba7a-077d1789d3bc",
    "512c358a-b012-451a-b161-fc8d09d5e30d",
    "19c217b2-31b3-43f9-9ccb-e5145f1c78c7"
  ],
  "measured_from": "2026-05-02T22:47:06.776018+00:00",
  "measured_to": "2026-07-18T23:37:49.183114+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,693.36 / 2,693.36
測定期間
2026-03-16 – 2026-03-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-16T22:47:48.113858+00:00",
        "score": 2693.3633826471173,
        "source_record_id": "22ad4d26-79fe-4533-b4af-6d80e1923ba1"
      }
    ],
    "median": null,
    "observed_max": 2693.3633826471173,
    "observed_min": 2693.3633826471173,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "9c639bc2dcc7d7c2b9f7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "22ad4d26-79fe-4533-b4af-6d80e1923ba1"
  ],
  "measured_from": "2026-03-16T22:47:48.113858+00:00",
  "measured_to": "2026-03-16T22:47:48.113858+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,984.51 / 3,011.65
測定期間
2026-03-18 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T02:18:48.477205+00:00",
        "score": 2984.5109319606267,
        "source_record_id": "c75f9090-24e0-44ba-9b2b-4d17f7af7178"
      },
      {
        "measured_at": "2026-03-28T00:53:11.781991+00:00",
        "score": 3011.6482402693096,
        "source_record_id": "7a08465d-cddb-4953-9a09-7d448dbd9f5c"
      }
    ],
    "median": null,
    "observed_max": 3011.6482402693096,
    "observed_min": 2984.5109319606267,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "98df1bca862cdacfcd75",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c75f9090-24e0-44ba-9b2b-4d17f7af7178",
    "7a08465d-cddb-4953-9a09-7d448dbd9f5c"
  ],
  "measured_from": "2026-03-18T02:18:48.477205+00:00",
  "measured_to": "2026-03-28T00:53:11.781991+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · junkshop · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,741.45 / 2,878.85
測定期間
2026-05-02 – 2026-07-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-02T22:46:31.356795+00:00",
        "score": 2741.4531437737296,
        "source_record_id": "9fd428fa-c314-47ff-ba7a-077d1789d3bc"
      },
      {
        "measured_at": "2026-05-22T02:27:14.941094+00:00",
        "score": 2858.3692008765915,
        "source_record_id": "512c358a-b012-451a-b161-fc8d09d5e30d"
      },
      {
        "measured_at": "2026-07-18T23:37:11.950394+00:00",
        "score": 2878.847891442149,
        "source_record_id": "19c217b2-31b3-43f9-9ccb-e5145f1c78c7"
      }
    ],
    "median": null,
    "observed_max": 2878.847891442149,
    "observed_min": 2741.4531437737296,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "0ec05e583f5ad2efa250",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9fd428fa-c314-47ff-ba7a-077d1789d3bc",
    "512c358a-b012-451a-b161-fc8d09d5e30d",
    "19c217b2-31b3-43f9-9ccb-e5145f1c78c7"
  ],
  "measured_from": "2026-05-02T22:46:31.356795+00:00",
  "measured_to": "2026-07-18T23:37:11.950394+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · monster · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,905.34 / 3,905.34
測定期間
2026-03-16 – 2026-03-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-16T22:47:03.322225+00:00",
        "score": 3905.340319404996,
        "source_record_id": "22ad4d26-79fe-4533-b4af-6d80e1923ba1"
      }
    ],
    "median": null,
    "observed_max": 3905.340319404996,
    "observed_min": 3905.340319404996,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "8e8202041424f1a3ba70",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "22ad4d26-79fe-4533-b4af-6d80e1923ba1"
  ],
  "measured_from": "2026-03-16T22:47:03.322225+00:00",
  "measured_to": "2026-03-16T22:47:03.322225+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,923.78 / 4,037.12
測定期間
2026-03-18 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T02:18:02.550320+00:00",
        "score": 3923.7814861601646,
        "source_record_id": "c75f9090-24e0-44ba-9b2b-4d17f7af7178"
      },
      {
        "measured_at": "2026-03-28T00:52:30.965466+00:00",
        "score": 4037.122745837181,
        "source_record_id": "7a08465d-cddb-4953-9a09-7d448dbd9f5c"
      }
    ],
    "median": null,
    "observed_max": 4037.122745837181,
    "observed_min": 3923.7814861601646,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "6d870352a3183a061964",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c75f9090-24e0-44ba-9b2b-4d17f7af7178",
    "7a08465d-cddb-4953-9a09-7d448dbd9f5c"
  ],
  "measured_from": "2026-03-18T02:18:02.550320+00:00",
  "measured_to": "2026-03-28T00:52:30.965466+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

5.1.1 · monster · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,628.83 / 4,037.9
測定期間
2026-04-28 – 2026-07-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-28T17:47:01.159776+00:00",
        "score": 4037.9002957875277,
        "source_record_id": "62763d52-9b0b-4c69-8ddf-01c5c38ed6d2"
      },
      {
        "measured_at": "2026-04-28T17:48:06.138456+00:00",
        "score": 4030.794562263383,
        "source_record_id": "6ff33257-e802-4d5f-bc2d-1d358674f841"
      },
      {
        "measured_at": "2026-04-29T11:43:01.266459+00:00",
        "score": 4015.4014521225436,
        "source_record_id": "e02897a5-c074-493b-a81e-8e19cc9592f2"
      },
      {
        "measured_at": "2026-04-29T12:53:24.961467+00:00",
        "score": 4029.7678366640102,
        "source_record_id": "67ccbd9d-fbfd-47be-ae9d-3e26de116adc"
      },
      {
        "measured_at": "2026-05-02T22:45:46.725104+00:00",
        "score": 3628.8322678103004,
        "source_record_id": "9fd428fa-c314-47ff-ba7a-077d1789d3bc"
      },
      {
        "measured_at": "2026-05-22T02:26:31.089248+00:00",
        "score": 3966.883908468042,
        "source_record_id": "512c358a-b012-451a-b161-fc8d09d5e30d"
      },
      {
        "measured_at": "2026-07-18T23:36:27.296358+00:00",
        "score": 3845.8854172027077,
        "source_record_id": "19c217b2-31b3-43f9-9ccb-e5145f1c78c7"
      }
    ],
    "median": null,
    "observed_max": 4037.9002957875277,
    "observed_min": 3628.8322678103004,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "01bf860571486768c4ef",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "62763d52-9b0b-4c69-8ddf-01c5c38ed6d2",
    "6ff33257-e802-4d5f-bc2d-1d358674f841",
    "e02897a5-c074-493b-a81e-8e19cc9592f2"
  ],
  "measured_from": "2026-04-28T17:47:01.159776+00:00",
  "measured_to": "2026-07-18T23:36:27.296358+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · classroom · OPTIX · Linux · Arch Linux · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,380.86 / 2,380.86
測定期間
2026-03-28 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-28T13:25:07.313118+00:00",
        "score": 2380.8605048596814,
        "source_record_id": "6f973eca-e4cd-4a98-9f03-cb64ccbf894a"
      }
    ],
    "median": null,
    "observed_max": 2380.8605048596814,
    "observed_min": 2380.8605048596814,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "4.5.0"
  },
  "condition_id": "8f29f8f26307a6408e74",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6f973eca-e4cd-4a98-9f03-cb64ccbf894a"
  ],
  "measured_from": "2026-03-28T13:25:07.313118+00:00",
  "measured_to": "2026-03-28T13:25:07.313118+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · classroom · OPTIX · Linux · Arch Linux · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,410.54 / 2,410.54
測定期間
2026-03-28 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-28T13:01:18.476054+00:00",
        "score": 2410.5366484538335,
        "source_record_id": "f2b95787-5ba1-4f27-a506-6a0bfac36149"
      }
    ],
    "median": null,
    "observed_max": 2410.5366484538335,
    "observed_min": 2410.5366484538335,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "5b6ee2e61cee4ec5fe9b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f2b95787-5ba1-4f27-a506-6a0bfac36149"
  ],
  "measured_from": "2026-03-28T13:01:18.476054+00:00",
  "measured_to": "2026-03-28T13:01:18.476054+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · junkshop · OPTIX · Linux · Arch Linux · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,467.94 / 2,467.94
測定期間
2026-03-28 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-28T13:24:35.294005+00:00",
        "score": 2467.938156796338,
        "source_record_id": "6f973eca-e4cd-4a98-9f03-cb64ccbf894a"
      }
    ],
    "median": null,
    "observed_max": 2467.938156796338,
    "observed_min": 2467.938156796338,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "4.5.0"
  },
  "condition_id": "591379405dd4e06e0a4c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6f973eca-e4cd-4a98-9f03-cb64ccbf894a"
  ],
  "measured_from": "2026-03-28T13:24:35.294005+00:00",
  "measured_to": "2026-03-28T13:24:35.294005+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · junkshop · OPTIX · Linux · Arch Linux · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,061.5 / 3,061.5
測定期間
2026-03-28 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-28T13:00:46.197828+00:00",
        "score": 3061.4952476840995,
        "source_record_id": "f2b95787-5ba1-4f27-a506-6a0bfac36149"
      }
    ],
    "median": null,
    "observed_max": 3061.4952476840995,
    "observed_min": 3061.4952476840995,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "cb19dbc0fbc2208e9fc9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f2b95787-5ba1-4f27-a506-6a0bfac36149"
  ],
  "measured_from": "2026-03-28T13:00:46.197828+00:00",
  "measured_to": "2026-03-28T13:00:46.197828+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster · OPTIX · Linux · Arch Linux · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,480.73 / 4,480.73
測定期間
2026-03-28 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-28T13:23:55.737215+00:00",
        "score": 4480.731754258443,
        "source_record_id": "6f973eca-e4cd-4a98-9f03-cb64ccbf894a"
      }
    ],
    "median": null,
    "observed_max": 4480.731754258443,
    "observed_min": 4480.731754258443,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "4.5.0"
  },
  "condition_id": "697c436bdcfaf6c8c31f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6f973eca-e4cd-4a98-9f03-cb64ccbf894a"
  ],
  "measured_from": "2026-03-28T13:23:55.737215+00:00",
  "measured_to": "2026-03-28T13:23:55.737215+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster · OPTIX · Linux · Arch Linux · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,987.49 / 3,987.49
測定期間
2026-03-28 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-28T13:00:09.833290+00:00",
        "score": 3987.48913122167,
        "source_record_id": "f2b95787-5ba1-4f27-a506-6a0bfac36149"
      }
    ],
    "median": null,
    "observed_max": 3987.48913122167,
    "observed_min": 3987.48913122167,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "d964c726460d90b4fc4e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f2b95787-5ba1-4f27-a506-6a0bfac36149"
  ],
  "measured_from": "2026-03-28T13:00:09.833290+00:00",
  "measured_to": "2026-03-28T13:00:09.833290+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Arch Linux · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,533.39 / 2,533.39
測定期間
2026-06-27 – 2026-06-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-27T11:08:04.330780+00:00",
        "score": 2533.3891694152094,
        "source_record_id": "e21610ac-4e6d-42ec-88df-88a006b94e30"
      }
    ],
    "median": null,
    "observed_max": 2533.3891694152094,
    "observed_min": 2533.3891694152094,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "e8df13186162767f60c1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e21610ac-4e6d-42ec-88df-88a006b94e30"
  ],
  "measured_from": "2026-06-27T11:08:04.330780+00:00",
  "measured_to": "2026-06-27T11:08:04.330780+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Arch Linux · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,183.57 / 3,183.57
測定期間
2026-06-27 – 2026-06-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-27T11:07:31.981890+00:00",
        "score": 3183.5744304551454,
        "source_record_id": "e21610ac-4e6d-42ec-88df-88a006b94e30"
      }
    ],
    "median": null,
    "observed_max": 3183.5744304551454,
    "observed_min": 3183.5744304551454,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "3dfdeb52693b17f82ef0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e21610ac-4e6d-42ec-88df-88a006b94e30"
  ],
  "measured_from": "2026-06-27T11:07:31.981890+00:00",
  "measured_to": "2026-06-27T11:07:31.981890+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Arch Linux · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,149.41 / 4,149.41
測定期間
2026-06-27 – 2026-06-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-27T11:06:56.346473+00:00",
        "score": 4149.411653240122,
        "source_record_id": "e21610ac-4e6d-42ec-88df-88a006b94e30"
      }
    ],
    "median": null,
    "observed_max": 4149.411653240122,
    "observed_min": 4149.411653240122,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "26e7b96bbeafb5402943",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e21610ac-4e6d-42ec-88df-88a006b94e30"
  ],
  "measured_from": "2026-06-27T11:06:56.346473+00:00",
  "measured_to": "2026-06-27T11:06:56.346473+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,983.76 / 2,454.22
測定期間
2026-05-13 – 2026-05-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-13T08:24:46.507005+00:00",
        "score": 2454.220376153497,
        "source_record_id": "f7f5739f-2c29-48a0-a826-a792632a3643"
      },
      {
        "measured_at": "2026-05-14T02:53:16.303660+00:00",
        "score": 1983.7596852228191,
        "source_record_id": "f2d9244f-95b0-476f-bf8f-496cbba11d81"
      },
      {
        "measured_at": "2026-05-14T02:56:11.014466+00:00",
        "score": 2041.3277821489733,
        "source_record_id": "ced18498-f861-4b30-87a2-869e0a4f6b46"
      },
      {
        "measured_at": "2026-05-14T02:58:35.487291+00:00",
        "score": 2159.5822728300564,
        "source_record_id": "8dbd66d4-e017-4410-bab0-1f6e4d34b378"
      }
    ],
    "median": null,
    "observed_max": 2454.220376153497,
    "observed_min": 1983.7596852228191,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "8576e711dcb23267534c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f7f5739f-2c29-48a0-a826-a792632a3643",
    "f2d9244f-95b0-476f-bf8f-496cbba11d81",
    "ced18498-f861-4b30-87a2-869e0a4f6b46"
  ],
  "measured_from": "2026-05-13T08:24:46.507005+00:00",
  "measured_to": "2026-05-14T02:58:35.487291+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · junkshop · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,587.79 / 3,126.5
測定期間
2026-05-13 – 2026-05-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-13T08:24:12.872519+00:00",
        "score": 3126.498300939836,
        "source_record_id": "f7f5739f-2c29-48a0-a826-a792632a3643"
      },
      {
        "measured_at": "2026-05-14T02:52:42.483458+00:00",
        "score": 2885.2164412910706,
        "source_record_id": "f2d9244f-95b0-476f-bf8f-496cbba11d81"
      },
      {
        "measured_at": "2026-05-14T02:55:37.867356+00:00",
        "score": 2587.7875551921898,
        "source_record_id": "ced18498-f861-4b30-87a2-869e0a4f6b46"
      },
      {
        "measured_at": "2026-05-14T02:58:02.329332+00:00",
        "score": 2709.457646611274,
        "source_record_id": "8dbd66d4-e017-4410-bab0-1f6e4d34b378"
      }
    ],
    "median": null,
    "observed_max": 3126.498300939836,
    "observed_min": 2587.7875551921898,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "8338d59c128d98ba9027",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f7f5739f-2c29-48a0-a826-a792632a3643",
    "f2d9244f-95b0-476f-bf8f-496cbba11d81",
    "ced18498-f861-4b30-87a2-869e0a4f6b46"
  ],
  "measured_from": "2026-05-13T08:24:12.872519+00:00",
  "measured_to": "2026-05-14T02:58:02.329332+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · monster · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,376.74 / 4,050.26
測定期間
2026-05-13 – 2026-05-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-13T08:23:36.422320+00:00",
        "score": 4050.2569214950568,
        "source_record_id": "f7f5739f-2c29-48a0-a826-a792632a3643"
      },
      {
        "measured_at": "2026-05-14T02:52:03.854998+00:00",
        "score": 3871.390115296195,
        "source_record_id": "f2d9244f-95b0-476f-bf8f-496cbba11d81"
      },
      {
        "measured_at": "2026-05-14T02:55:00.883666+00:00",
        "score": 3376.7424378767887,
        "source_record_id": "ced18498-f861-4b30-87a2-869e0a4f6b46"
      },
      {
        "measured_at": "2026-05-14T02:57:21.638506+00:00",
        "score": 3510.6747744571185,
        "source_record_id": "8dbd66d4-e017-4410-bab0-1f6e4d34b378"
      }
    ],
    "median": null,
    "observed_max": 4050.2569214950568,
    "observed_min": 3376.7424378767887,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "1023df81048c9dfa2ddd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f7f5739f-2c29-48a0-a826-a792632a3643",
    "f2d9244f-95b0-476f-bf8f-496cbba11d81",
    "ced18498-f861-4b30-87a2-869e0a4f6b46"
  ],
  "measured_from": "2026-05-13T08:23:36.422320+00:00",
  "measured_to": "2026-05-14T02:57:21.638506+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,479.33 / 2,479.33
測定期間
2026-04-23 – 2026-04-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-23T00:11:14.351322+00:00",
        "score": 2479.334204250816,
        "source_record_id": "3629a5b0-9ca1-404d-9ea2-9417f8464f80"
      }
    ],
    "median": null,
    "observed_max": 2479.334204250816,
    "observed_min": 2479.334204250816,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "7954ca3561c19dd551f8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3629a5b0-9ca1-404d-9ea2-9417f8464f80"
  ],
  "measured_from": "2026-04-23T00:11:14.351322+00:00",
  "measured_to": "2026-04-23T00:11:14.351322+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,085.15 / 3,085.15
測定期間
2026-04-23 – 2026-04-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-23T00:10:41.285353+00:00",
        "score": 3085.15393566225,
        "source_record_id": "3629a5b0-9ca1-404d-9ea2-9417f8464f80"
      }
    ],
    "median": null,
    "observed_max": 3085.15393566225,
    "observed_min": 3085.15393566225,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "3d00e6341e063f082997",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3629a5b0-9ca1-404d-9ea2-9417f8464f80"
  ],
  "measured_from": "2026-04-23T00:10:41.285353+00:00",
  "measured_to": "2026-04-23T00:10:41.285353+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,012.48 / 4,012.48
測定期間
2026-04-23 – 2026-04-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-23T00:10:04.352262+00:00",
        "score": 4012.476471495947,
        "source_record_id": "3629a5b0-9ca1-404d-9ea2-9417f8464f80"
      }
    ],
    "median": null,
    "observed_max": 4012.476471495947,
    "observed_min": 4012.476471495947,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "c0184ea3446355f13def",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3629a5b0-9ca1-404d-9ea2-9417f8464f80"
  ],
  "measured_from": "2026-04-23T00:10:04.352262+00:00",
  "measured_to": "2026-04-23T00:10:04.352262+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,508.81 / 2,536.1
測定期間
2026-03-29 – 2026-03-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-29T06:15:01.229999+00:00",
        "score": 2536.1031741941238,
        "source_record_id": "32c99139-e04d-4739-8319-2343e7bac0c7"
      },
      {
        "measured_at": "2026-03-29T06:20:27.955201+00:00",
        "score": 2524.8549234983084,
        "source_record_id": "fcaf51fe-0e82-43d5-8013-a7c7caf7dbd3"
      },
      {
        "measured_at": "2026-03-29T08:13:20.587689+00:00",
        "score": 2508.8131609870743,
        "source_record_id": "f26ddc91-08aa-4721-8901-772526a94295"
      }
    ],
    "median": null,
    "observed_max": 2536.1031741941238,
    "observed_min": 2508.8131609870743,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "e7218e1ec3b3095252e7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "32c99139-e04d-4739-8319-2343e7bac0c7",
    "fcaf51fe-0e82-43d5-8013-a7c7caf7dbd3",
    "f26ddc91-08aa-4721-8901-772526a94295"
  ],
  "measured_from": "2026-03-29T06:15:01.229999+00:00",
  "measured_to": "2026-03-29T08:13:20.587689+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,461.29 / 2,461.29
測定期間
2026-07-17 – 2026-07-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-17T17:35:17.948532+00:00",
        "score": 2461.293943151411,
        "source_record_id": "9b9158e5-5357-4dd5-8ada-8246345ef48e"
      }
    ],
    "median": null,
    "observed_max": 2461.293943151411,
    "observed_min": 2461.293943151411,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "a2437681544876e5e8e9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9b9158e5-5357-4dd5-8ada-8246345ef48e"
  ],
  "measured_from": "2026-07-17T17:35:17.948532+00:00",
  "measured_to": "2026-07-17T17:35:17.948532+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · junkshop · OPTIX · Linux · Arch Linux · rolling · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,139.98 / 3,160.54
測定期間
2026-03-29 – 2026-03-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-29T06:14:28.961470+00:00",
        "score": 3139.9849401824217,
        "source_record_id": "32c99139-e04d-4739-8319-2343e7bac0c7"
      },
      {
        "measured_at": "2026-03-29T06:19:55.617290+00:00",
        "score": 3160.5401770201793,
        "source_record_id": "fcaf51fe-0e82-43d5-8013-a7c7caf7dbd3"
      },
      {
        "measured_at": "2026-03-29T08:12:47.781860+00:00",
        "score": 3156.6168511892783,
        "source_record_id": "f26ddc91-08aa-4721-8901-772526a94295"
      }
    ],
    "median": null,
    "observed_max": 3160.5401770201793,
    "observed_min": 3139.9849401824217,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "5a6d5a4f937b4ac61dfd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "32c99139-e04d-4739-8319-2343e7bac0c7",
    "fcaf51fe-0e82-43d5-8013-a7c7caf7dbd3",
    "f26ddc91-08aa-4721-8901-772526a94295"
  ],
  "measured_from": "2026-03-29T06:14:28.961470+00:00",
  "measured_to": "2026-03-29T08:12:47.781860+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Arch Linux · rolling · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,068.5 / 3,068.5
測定期間
2026-07-17 – 2026-07-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-17T17:34:44.560453+00:00",
        "score": 3068.5043598332777,
        "source_record_id": "9b9158e5-5357-4dd5-8ada-8246345ef48e"
      }
    ],
    "median": null,
    "observed_max": 3068.5043598332777,
    "observed_min": 3068.5043598332777,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "fd7f582ce48bdcdd8a1b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9b9158e5-5357-4dd5-8ada-8246345ef48e"
  ],
  "measured_from": "2026-07-17T17:34:44.560453+00:00",
  "measured_to": "2026-07-17T17:34:44.560453+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · monster · OPTIX · Linux · Arch Linux · rolling · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,073.62 / 4,095.07
測定期間
2026-03-29 – 2026-03-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-29T06:13:53.571821+00:00",
        "score": 4073.6188480452697,
        "source_record_id": "32c99139-e04d-4739-8319-2343e7bac0c7"
      },
      {
        "measured_at": "2026-03-29T06:19:20.684687+00:00",
        "score": 4095.0682041703612,
        "source_record_id": "fcaf51fe-0e82-43d5-8013-a7c7caf7dbd3"
      },
      {
        "measured_at": "2026-03-29T08:12:11.889737+00:00",
        "score": 4094.7216293728034,
        "source_record_id": "f26ddc91-08aa-4721-8901-772526a94295"
      }
    ],
    "median": null,
    "observed_max": 4095.0682041703612,
    "observed_min": 4073.6188480452697,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "34ae4a6c4c3218585f3b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "32c99139-e04d-4739-8319-2343e7bac0c7",
    "fcaf51fe-0e82-43d5-8013-a7c7caf7dbd3",
    "f26ddc91-08aa-4721-8901-772526a94295"
  ],
  "measured_from": "2026-03-29T06:13:53.571821+00:00",
  "measured_to": "2026-03-29T08:12:11.889737+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Arch Linux · rolling · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,069.02 / 4,069.02
測定期間
2026-07-17 – 2026-07-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-17T17:34:08.453219+00:00",
        "score": 4069.0180123055525,
        "source_record_id": "9b9158e5-5357-4dd5-8ada-8246345ef48e"
      }
    ],
    "median": null,
    "observed_max": 4069.0180123055525,
    "observed_min": 4069.0180123055525,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "26a258942e4165aa8f43",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9b9158e5-5357-4dd5-8ada-8246345ef48e"
  ],
  "measured_from": "2026-07-17T17:34:08.453219+00:00",
  "measured_to": "2026-07-17T17:34:08.453219+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,532.57 / 2,532.57
測定期間
2026-04-12 – 2026-04-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-12T12:45:22.057323+00:00",
        "score": 2532.567930632022,
        "source_record_id": "bf02dbff-76d0-48bd-8660-43ebb74c79c5"
      }
    ],
    "median": null,
    "observed_max": 2532.567930632022,
    "observed_min": 2532.567930632022,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "d5d9eb89d4f0910d7674",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bf02dbff-76d0-48bd-8660-43ebb74c79c5"
  ],
  "measured_from": "2026-04-12T12:45:22.057323+00:00",
  "measured_to": "2026-04-12T12:45:22.057323+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · junkshop · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,182.38 / 3,182.38
測定期間
2026-04-12 – 2026-04-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-12T12:44:50.035821+00:00",
        "score": 3182.381505452124,
        "source_record_id": "bf02dbff-76d0-48bd-8660-43ebb74c79c5"
      }
    ],
    "median": null,
    "observed_max": 3182.381505452124,
    "observed_min": 3182.381505452124,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "31f680d3b1db398e6fb1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bf02dbff-76d0-48bd-8660-43ebb74c79c5"
  ],
  "measured_from": "2026-04-12T12:44:50.035821+00:00",
  "measured_to": "2026-04-12T12:44:50.035821+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,055.02 / 4,055.02
測定期間
2026-04-12 – 2026-04-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-12T12:44:13.963936+00:00",
        "score": 4055.0227066758725,
        "source_record_id": "bf02dbff-76d0-48bd-8660-43ebb74c79c5"
      }
    ],
    "median": null,
    "observed_max": 4055.0227066758725,
    "observed_min": 4055.0227066758725,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "9b096de12a8cf3e2b74a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bf02dbff-76d0-48bd-8660-43ebb74c79c5"
  ],
  "measured_from": "2026-04-12T12:44:13.963936+00:00",
  "measured_to": "2026-04-12T12:44:13.963936+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · classroom · OPTIX · Linux · Bazzite · 44 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,519.33 / 2,519.89
測定期間
2026-07-18 – 2026-07-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-18T02:42:19.976526+00:00",
        "score": 2519.326885416746,
        "source_record_id": "40706960-3785-44b4-bfe7-f34dd9e3a48a"
      },
      {
        "measured_at": "2026-07-18T04:26:08.243735+00:00",
        "score": 2519.8894553412706,
        "source_record_id": "ac7ed94b-3e35-476b-a77e-9d1c3de2fa08"
      }
    ],
    "median": null,
    "observed_max": 2519.8894553412706,
    "observed_min": 2519.326885416746,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bazzite",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "f5c9b8e33c8182df91b6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40706960-3785-44b4-bfe7-f34dd9e3a48a",
    "ac7ed94b-3e35-476b-a77e-9d1c3de2fa08"
  ],
  "measured_from": "2026-07-18T02:42:19.976526+00:00",
  "measured_to": "2026-07-18T04:26:08.243735+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · junkshop · OPTIX · Linux · Bazzite · 44 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,156.69 / 3,169.2
測定期間
2026-07-18 – 2026-07-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-18T02:41:47.411117+00:00",
        "score": 3156.6946139097436,
        "source_record_id": "40706960-3785-44b4-bfe7-f34dd9e3a48a"
      },
      {
        "measured_at": "2026-07-18T04:25:35.613291+00:00",
        "score": 3169.204737901287,
        "source_record_id": "ac7ed94b-3e35-476b-a77e-9d1c3de2fa08"
      }
    ],
    "median": null,
    "observed_max": 3169.204737901287,
    "observed_min": 3156.6946139097436,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bazzite",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "52ec0fcf5b5864918cb6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40706960-3785-44b4-bfe7-f34dd9e3a48a",
    "ac7ed94b-3e35-476b-a77e-9d1c3de2fa08"
  ],
  "measured_from": "2026-07-18T02:41:47.411117+00:00",
  "measured_to": "2026-07-18T04:25:35.613291+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster · OPTIX · Linux · Bazzite · 44 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,122.31 / 4,122.74
測定期間
2026-07-18 – 2026-07-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-18T02:41:11.210183+00:00",
        "score": 4122.741912862406,
        "source_record_id": "40706960-3785-44b4-bfe7-f34dd9e3a48a"
      },
      {
        "measured_at": "2026-07-18T04:25:00.222256+00:00",
        "score": 4122.311339709929,
        "source_record_id": "ac7ed94b-3e35-476b-a77e-9d1c3de2fa08"
      }
    ],
    "median": null,
    "observed_max": 4122.741912862406,
    "observed_min": 4122.311339709929,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bazzite",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "65e419a69c9f7530b27e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40706960-3785-44b4-bfe7-f34dd9e3a48a",
    "ac7ed94b-3e35-476b-a77e-9d1c3de2fa08"
  ],
  "measured_from": "2026-07-18T02:41:11.210183+00:00",
  "measured_to": "2026-07-18T04:25:00.222256+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Bazzite · 44 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,275.86 / 2,275.86
測定期間
2026-04-30 – 2026-04-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-30T18:39:41.209269+00:00",
        "score": 2275.8620284433136,
        "source_record_id": "e78a7458-5a20-441e-a55c-5f1200f4fb17"
      }
    ],
    "median": null,
    "observed_max": 2275.8620284433136,
    "observed_min": 2275.8620284433136,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bazzite",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "36ed2d67216445af9b6b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e78a7458-5a20-441e-a55c-5f1200f4fb17"
  ],
  "measured_from": "2026-04-30T18:39:41.209269+00:00",
  "measured_to": "2026-04-30T18:39:41.209269+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Bazzite · 44 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,938.34 / 2,938.34
測定期間
2026-04-30 – 2026-04-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-30T18:39:07.009730+00:00",
        "score": 2938.3406328252795,
        "source_record_id": "e78a7458-5a20-441e-a55c-5f1200f4fb17"
      }
    ],
    "median": null,
    "observed_max": 2938.3406328252795,
    "observed_min": 2938.3406328252795,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bazzite",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "c9e350fe8261a8314956",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e78a7458-5a20-441e-a55c-5f1200f4fb17"
  ],
  "measured_from": "2026-04-30T18:39:07.009730+00:00",
  "measured_to": "2026-04-30T18:39:07.009730+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Bazzite · 44 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,734.71 / 3,734.71
測定期間
2026-04-30 – 2026-04-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-30T18:38:23.765195+00:00",
        "score": 3734.708020198895,
        "source_record_id": "e78a7458-5a20-441e-a55c-5f1200f4fb17"
      }
    ],
    "median": null,
    "observed_max": 3734.708020198895,
    "observed_min": 3734.708020198895,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bazzite",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "0cf5256528b91a1fe23d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e78a7458-5a20-441e-a55c-5f1200f4fb17"
  ],
  "measured_from": "2026-04-30T18:38:23.765195+00:00",
  "measured_to": "2026-04-30T18:38:23.765195+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,526.06 / 2,526.06
測定期間
2026-07-19 – 2026-07-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-19T23:13:14.883503+00:00",
        "score": 2526.064459604118,
        "source_record_id": "611aef37-2f13-47f7-b854-a615b05a3699"
      }
    ],
    "median": null,
    "observed_max": 2526.064459604118,
    "observed_min": 2526.064459604118,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "08a196d81d33580ecf9a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "611aef37-2f13-47f7-b854-a615b05a3699"
  ],
  "measured_from": "2026-07-19T23:13:14.883503+00:00",
  "measured_to": "2026-07-19T23:13:14.883503+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,161.06 / 3,161.06
測定期間
2026-07-19 – 2026-07-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-19T23:12:42.683101+00:00",
        "score": 3161.0624163149137,
        "source_record_id": "611aef37-2f13-47f7-b854-a615b05a3699"
      }
    ],
    "median": null,
    "observed_max": 3161.0624163149137,
    "observed_min": 3161.0624163149137,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "1f96ce21d7fe7620a1ce",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "611aef37-2f13-47f7-b854-a615b05a3699"
  ],
  "measured_from": "2026-07-19T23:12:42.683101+00:00",
  "measured_to": "2026-07-19T23:12:42.683101+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,891.33 / 3,891.33
測定期間
2026-07-19 – 2026-07-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-19T23:12:07.300927+00:00",
        "score": 3891.3251082482516,
        "source_record_id": "611aef37-2f13-47f7-b854-a615b05a3699"
      }
    ],
    "median": null,
    "observed_max": 3891.3251082482516,
    "observed_min": 3891.3251082482516,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "7abcababe55b9e5916df",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "611aef37-2f13-47f7-b854-a615b05a3699"
  ],
  "measured_from": "2026-07-19T23:12:07.300927+00:00",
  "measured_to": "2026-07-19T23:12:07.300927+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,555.19 / 2,555.19
測定期間
2026-04-10 – 2026-04-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-10T18:48:11.227562+00:00",
        "score": 2555.1897266514147,
        "source_record_id": "cc02b6cc-43d8-44bd-a98b-55425486eaef"
      }
    ],
    "median": null,
    "observed_max": 2555.1897266514147,
    "observed_min": 2555.1897266514147,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "e194000a7a4e31b916fd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "cc02b6cc-43d8-44bd-a98b-55425486eaef"
  ],
  "measured_from": "2026-04-10T18:48:11.227562+00:00",
  "measured_to": "2026-04-10T18:48:11.227562+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,460.49 / 2,460.49
測定期間
2026-04-27 – 2026-04-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-27T14:00:14.089783+00:00",
        "score": 2460.4867941550538,
        "source_record_id": "2da362ac-2cab-4180-9731-ef35a1258a6a"
      }
    ],
    "median": null,
    "observed_max": 2460.4867941550538,
    "observed_min": 2460.4867941550538,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "f438822d0ee1b69dbdd5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2da362ac-2cab-4180-9731-ef35a1258a6a"
  ],
  "measured_from": "2026-04-27T14:00:14.089783+00:00",
  "measured_to": "2026-04-27T14:00:14.089783+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,190.21 / 3,190.21
測定期間
2026-04-10 – 2026-04-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-10T18:47:39.190386+00:00",
        "score": 3190.2137552811137,
        "source_record_id": "cc02b6cc-43d8-44bd-a98b-55425486eaef"
      }
    ],
    "median": null,
    "observed_max": 3190.2137552811137,
    "observed_min": 3190.2137552811137,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "7ffe15196c697e8c2785",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "cc02b6cc-43d8-44bd-a98b-55425486eaef"
  ],
  "measured_from": "2026-04-10T18:47:39.190386+00:00",
  "measured_to": "2026-04-10T18:47:39.190386+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,052.03 / 3,052.03
測定期間
2026-04-27 – 2026-04-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-27T13:59:40.876631+00:00",
        "score": 3052.0261240462955,
        "source_record_id": "2da362ac-2cab-4180-9731-ef35a1258a6a"
      }
    ],
    "median": null,
    "observed_max": 3052.0261240462955,
    "observed_min": 3052.0261240462955,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "3d12e4c763deb7a48ecc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2da362ac-2cab-4180-9731-ef35a1258a6a"
  ],
  "measured_from": "2026-04-27T13:59:40.876631+00:00",
  "measured_to": "2026-04-27T13:59:40.876631+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,145.4 / 4,145.4
測定期間
2026-04-10 – 2026-04-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-10T18:47:04.175255+00:00",
        "score": 4145.403187438558,
        "source_record_id": "cc02b6cc-43d8-44bd-a98b-55425486eaef"
      }
    ],
    "median": null,
    "observed_max": 4145.403187438558,
    "observed_min": 4145.403187438558,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "cfaeb7023fceed9bd253",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "cc02b6cc-43d8-44bd-a98b-55425486eaef"
  ],
  "measured_from": "2026-04-10T18:47:04.175255+00:00",
  "measured_to": "2026-04-10T18:47:04.175255+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,977.88 / 3,977.88
測定期間
2026-04-27 – 2026-04-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-27T13:59:04.290359+00:00",
        "score": 3977.884721133747,
        "source_record_id": "2da362ac-2cab-4180-9731-ef35a1258a6a"
      }
    ],
    "median": null,
    "observed_max": 3977.884721133747,
    "observed_min": 3977.884721133747,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "e22c07d1b8407984f327",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2da362ac-2cab-4180-9731-ef35a1258a6a"
  ],
  "measured_from": "2026-04-27T13:59:04.290359+00:00",
  "measured_to": "2026-04-27T13:59:04.290359+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,409.16 / 2,409.16
測定期間
2026-03-13 – 2026-03-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-13T04:02:30.319625+00:00",
        "score": 2409.1559873748283,
        "source_record_id": "25bd43dc-8775-4bf0-ab33-095455f93dad"
      }
    ],
    "median": null,
    "observed_max": 2409.1559873748283,
    "observed_min": 2409.1559873748283,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "a2715b8456c54feb1720",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "25bd43dc-8775-4bf0-ab33-095455f93dad"
  ],
  "measured_from": "2026-03-13T04:02:30.319625+00:00",
  "measured_to": "2026-03-13T04:02:30.319625+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,765.3 / 2,782.05
測定期間
2026-03-20 – 2026-04-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-20T06:17:18.919782+00:00",
        "score": 2765.2961827838235,
        "source_record_id": "3dce28c0-e357-413d-a7c1-451e9eba51b4"
      },
      {
        "measured_at": "2026-03-24T17:10:38.628711+00:00",
        "score": 2782.0486603312143,
        "source_record_id": "b5e82345-4347-46c5-bfcb-5f8e719d0241"
      },
      {
        "measured_at": "2026-04-04T04:33:44.143359+00:00",
        "score": 2776.0847824916013,
        "source_record_id": "0f38d346-31ac-491b-bd40-9c33ed3eeec8"
      }
    ],
    "median": null,
    "observed_max": 2782.0486603312143,
    "observed_min": 2765.2961827838235,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "2ae8fb0f5fb0cdd967b9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3dce28c0-e357-413d-a7c1-451e9eba51b4",
    "b5e82345-4347-46c5-bfcb-5f8e719d0241",
    "0f38d346-31ac-491b-bd40-9c33ed3eeec8"
  ],
  "measured_from": "2026-03-20T06:17:18.919782+00:00",
  "measured_to": "2026-04-04T04:33:44.143359+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,054.89 / 3,054.89
測定期間
2026-03-13 – 2026-03-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-13T04:01:58.558086+00:00",
        "score": 3054.886188098307,
        "source_record_id": "25bd43dc-8775-4bf0-ab33-095455f93dad"
      }
    ],
    "median": null,
    "observed_max": 3054.886188098307,
    "observed_min": 3054.886188098307,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "c3f31d0b1efe2c03c20f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "25bd43dc-8775-4bf0-ab33-095455f93dad"
  ],
  "measured_from": "2026-03-13T04:01:58.558086+00:00",
  "measured_to": "2026-03-13T04:01:58.558086+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,474.97 / 3,507.74
測定期間
2026-03-20 – 2026-04-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-20T06:16:47.096641+00:00",
        "score": 3507.7350682436145,
        "source_record_id": "3dce28c0-e357-413d-a7c1-451e9eba51b4"
      },
      {
        "measured_at": "2026-03-24T17:10:06.720638+00:00",
        "score": 3474.9680546446207,
        "source_record_id": "b5e82345-4347-46c5-bfcb-5f8e719d0241"
      },
      {
        "measured_at": "2026-04-04T04:33:12.338658+00:00",
        "score": 3484.103446069136,
        "source_record_id": "0f38d346-31ac-491b-bd40-9c33ed3eeec8"
      }
    ],
    "median": null,
    "observed_max": 3507.7350682436145,
    "observed_min": 3474.9680546446207,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "0b5a1385ab97b6c14bae",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3dce28c0-e357-413d-a7c1-451e9eba51b4",
    "b5e82345-4347-46c5-bfcb-5f8e719d0241",
    "0f38d346-31ac-491b-bd40-9c33ed3eeec8"
  ],
  "measured_from": "2026-03-20T06:16:47.096641+00:00",
  "measured_to": "2026-04-04T04:33:12.338658+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,352.58 / 4,352.58
測定期間
2026-03-13 – 2026-03-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-13T04:01:23.731484+00:00",
        "score": 4352.575675107825,
        "source_record_id": "25bd43dc-8775-4bf0-ab33-095455f93dad"
      }
    ],
    "median": null,
    "observed_max": 4352.575675107825,
    "observed_min": 4352.575675107825,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "da8f2e2ded73c6151361",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "25bd43dc-8775-4bf0-ab33-095455f93dad"
  ],
  "measured_from": "2026-03-13T04:01:23.731484+00:00",
  "measured_to": "2026-03-13T04:01:23.731484+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,127.3 / 4,588.82
測定期間
2026-03-20 – 2026-04-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-20T06:16:12.518604+00:00",
        "score": 4580.95809993385,
        "source_record_id": "3dce28c0-e357-413d-a7c1-451e9eba51b4"
      },
      {
        "measured_at": "2026-03-24T17:09:31.686610+00:00",
        "score": 4127.3038161412005,
        "source_record_id": "b5e82345-4347-46c5-bfcb-5f8e719d0241"
      },
      {
        "measured_at": "2026-04-04T04:32:37.123786+00:00",
        "score": 4588.821365711544,
        "source_record_id": "0f38d346-31ac-491b-bd40-9c33ed3eeec8"
      }
    ],
    "median": null,
    "observed_max": 4588.821365711544,
    "observed_min": 4127.3038161412005,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "4c3ca918bcd2c41b9ee8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3dce28c0-e357-413d-a7c1-451e9eba51b4",
    "b5e82345-4347-46c5-bfcb-5f8e719d0241",
    "0f38d346-31ac-491b-bd40-9c33ed3eeec8"
  ],
  "measured_from": "2026-03-20T06:16:12.518604+00:00",
  "measured_to": "2026-04-04T04:32:37.123786+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,566.68 / 2,580.23
測定期間
2026-05-23 – 2026-06-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-23T22:16:17.588485+00:00",
        "score": 2574.0663015504438,
        "source_record_id": "d9ceae23-3e04-4678-96b8-c981c16282d5"
      },
      {
        "measured_at": "2026-05-24T00:38:21.037249+00:00",
        "score": 2566.679915825603,
        "source_record_id": "e8dba87a-c60d-478a-893b-c3f1e0f44c34"
      },
      {
        "measured_at": "2026-06-20T18:07:55.220127+00:00",
        "score": 2580.231027162054,
        "source_record_id": "a301c101-95c7-4288-8903-1400de9b0973"
      }
    ],
    "median": null,
    "observed_max": 2580.231027162054,
    "observed_min": 2566.679915825603,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "8192b965e0dffedec203",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d9ceae23-3e04-4678-96b8-c981c16282d5",
    "e8dba87a-c60d-478a-893b-c3f1e0f44c34",
    "a301c101-95c7-4288-8903-1400de9b0973"
  ],
  "measured_from": "2026-05-23T22:16:17.588485+00:00",
  "measured_to": "2026-06-20T18:07:55.220127+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · junkshop · OPTIX · Linux · CachyOS Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,213.87 / 3,226.12
測定期間
2026-05-23 – 2026-06-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-23T22:15:39.500141+00:00",
        "score": 3222.8516134101737,
        "source_record_id": "d9ceae23-3e04-4678-96b8-c981c16282d5"
      },
      {
        "measured_at": "2026-05-24T00:37:48.654564+00:00",
        "score": 3226.12116688623,
        "source_record_id": "e8dba87a-c60d-478a-893b-c3f1e0f44c34"
      },
      {
        "measured_at": "2026-06-20T18:07:23.277507+00:00",
        "score": 3213.872331132721,
        "source_record_id": "a301c101-95c7-4288-8903-1400de9b0973"
      }
    ],
    "median": null,
    "observed_max": 3226.12116688623,
    "observed_min": 3213.872331132721,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "6d574729118fac0a8b0c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d9ceae23-3e04-4678-96b8-c981c16282d5",
    "e8dba87a-c60d-478a-893b-c3f1e0f44c34",
    "a301c101-95c7-4288-8903-1400de9b0973"
  ],
  "measured_from": "2026-05-23T22:15:39.500141+00:00",
  "measured_to": "2026-06-20T18:07:23.277507+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · monster · OPTIX · Linux · CachyOS Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,144.27 / 4,219.42
測定期間
2026-05-23 – 2026-06-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-23T22:15:01.932216+00:00",
        "score": 4215.4784468286125,
        "source_record_id": "d9ceae23-3e04-4678-96b8-c981c16282d5"
      },
      {
        "measured_at": "2026-05-24T00:37:11.191100+00:00",
        "score": 4219.422482938763,
        "source_record_id": "e8dba87a-c60d-478a-893b-c3f1e0f44c34"
      },
      {
        "measured_at": "2026-06-20T18:06:47.230323+00:00",
        "score": 4144.273835665171,
        "source_record_id": "a301c101-95c7-4288-8903-1400de9b0973"
      }
    ],
    "median": null,
    "observed_max": 4219.422482938763,
    "observed_min": 4144.273835665171,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "2aaa62a9de98dff15b2b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d9ceae23-3e04-4678-96b8-c981c16282d5",
    "e8dba87a-c60d-478a-893b-c3f1e0f44c34",
    "a301c101-95c7-4288-8903-1400de9b0973"
  ],
  "measured_from": "2026-05-23T22:15:01.932216+00:00",
  "measured_to": "2026-06-20T18:06:47.230323+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · classroom · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,503.58 / 2,562.91
測定期間
2026-04-22 – 2026-06-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-22T19:56:39.852950+00:00",
        "score": 2503.5802076447144,
        "source_record_id": "897c74af-c345-47aa-aa4f-884fb9ad180f"
      },
      {
        "measured_at": "2026-06-11T21:05:24.770973+00:00",
        "score": 2558.461440288552,
        "source_record_id": "af2093d9-6f53-41b8-8009-1f0d53ce0fa8"
      },
      {
        "measured_at": "2026-06-11T21:00:30.329154+00:00",
        "score": 2562.9127307669455,
        "source_record_id": "1cb47773-7b9f-4f47-8270-833a4817418b"
      }
    ],
    "median": null,
    "observed_max": 2562.9127307669455,
    "observed_min": 2503.5802076447144,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "c86eac48ddfa34b69341",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "897c74af-c345-47aa-aa4f-884fb9ad180f",
    "af2093d9-6f53-41b8-8009-1f0d53ce0fa8",
    "1cb47773-7b9f-4f47-8270-833a4817418b"
  ],
  "measured_from": "2026-04-22T19:56:39.852950+00:00",
  "measured_to": "2026-06-11T21:05:24.770973+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · junkshop · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,160.4 / 3,219.51
測定期間
2026-04-22 – 2026-06-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-22T19:56:07.094017+00:00",
        "score": 3160.3954492962444,
        "source_record_id": "897c74af-c345-47aa-aa4f-884fb9ad180f"
      },
      {
        "measured_at": "2026-06-11T21:04:52.659022+00:00",
        "score": 3219.5081836983904,
        "source_record_id": "af2093d9-6f53-41b8-8009-1f0d53ce0fa8"
      },
      {
        "measured_at": "2026-06-11T20:59:58.209477+00:00",
        "score": 3216.402856453058,
        "source_record_id": "1cb47773-7b9f-4f47-8270-833a4817418b"
      }
    ],
    "median": null,
    "observed_max": 3219.5081836983904,
    "observed_min": 3160.3954492962444,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "b6e17bf828f20ccab5ac",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "897c74af-c345-47aa-aa4f-884fb9ad180f",
    "af2093d9-6f53-41b8-8009-1f0d53ce0fa8",
    "1cb47773-7b9f-4f47-8270-833a4817418b"
  ],
  "measured_from": "2026-04-22T19:56:07.094017+00:00",
  "measured_to": "2026-06-11T21:04:52.659022+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · monster · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,081.05 / 4,190.59
測定期間
2026-04-22 – 2026-06-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-22T19:55:30.675733+00:00",
        "score": 4081.050851672889,
        "source_record_id": "897c74af-c345-47aa-aa4f-884fb9ad180f"
      },
      {
        "measured_at": "2026-06-11T21:04:17.530479+00:00",
        "score": 4190.587717862715,
        "source_record_id": "af2093d9-6f53-41b8-8009-1f0d53ce0fa8"
      },
      {
        "measured_at": "2026-06-11T20:59:22.497966+00:00",
        "score": 4186.736992484647,
        "source_record_id": "1cb47773-7b9f-4f47-8270-833a4817418b"
      }
    ],
    "median": null,
    "observed_max": 4190.587717862715,
    "observed_min": 4081.050851672889,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "9b77e2481841cd8fd459",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "897c74af-c345-47aa-aa4f-884fb9ad180f",
    "af2093d9-6f53-41b8-8009-1f0d53ce0fa8",
    "1cb47773-7b9f-4f47-8270-833a4817418b"
  ],
  "measured_from": "2026-04-22T19:55:30.675733+00:00",
  "measured_to": "2026-06-11T21:04:17.530479+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Fedora Linux · 43 · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,188.07 / 2,188.07
測定期間
2026-05-22 – 2026-05-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-22T23:59:17.475921+00:00",
        "score": 2188.070591738809,
        "source_record_id": "02a99f0f-81d3-4443-a7d8-9ba169a99374"
      }
    ],
    "median": null,
    "observed_max": 2188.070591738809,
    "observed_min": 2188.070591738809,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "4829774b7e1c76e8f6e3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "02a99f0f-81d3-4443-a7d8-9ba169a99374"
  ],
  "measured_from": "2026-05-22T23:59:17.475921+00:00",
  "measured_to": "2026-05-22T23:59:17.475921+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Fedora Linux · 43 · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,753.4 / 2,753.4
測定期間
2026-05-22 – 2026-05-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-22T23:58:44.689845+00:00",
        "score": 2753.3966097035222,
        "source_record_id": "02a99f0f-81d3-4443-a7d8-9ba169a99374"
      }
    ],
    "median": null,
    "observed_max": 2753.3966097035222,
    "observed_min": 2753.3966097035222,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "6eaa140c3ca624193f29",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "02a99f0f-81d3-4443-a7d8-9ba169a99374"
  ],
  "measured_from": "2026-05-22T23:58:44.689845+00:00",
  "measured_to": "2026-05-22T23:58:44.689845+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Fedora Linux · 43 · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,504.79 / 3,504.79
測定期間
2026-05-22 – 2026-05-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-22T23:58:05.096927+00:00",
        "score": 3504.7862746601113,
        "source_record_id": "02a99f0f-81d3-4443-a7d8-9ba169a99374"
      }
    ],
    "median": null,
    "observed_max": 3504.7862746601113,
    "observed_min": 3504.7862746601113,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "8d36535c60c72ee1c9ac",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "02a99f0f-81d3-4443-a7d8-9ba169a99374"
  ],
  "measured_from": "2026-05-22T23:58:05.096927+00:00",
  "measured_to": "2026-05-22T23:58:05.096927+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Fedora Linux · 43 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,494.95 / 2,494.95
測定期間
2026-06-07 – 2026-06-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-07T21:58:10.533100+00:00",
        "score": 2494.9458357192107,
        "source_record_id": "37eedfed-c1a8-4076-a6e9-484e2f6a6eb5"
      }
    ],
    "median": null,
    "observed_max": 2494.9458357192107,
    "observed_min": 2494.9458357192107,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "0ad4437580b73b6b5549",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "37eedfed-c1a8-4076-a6e9-484e2f6a6eb5"
  ],
  "measured_from": "2026-06-07T21:58:10.533100+00:00",
  "measured_to": "2026-06-07T21:58:10.533100+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Fedora Linux · 43 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,165.46 / 3,165.46
測定期間
2026-06-07 – 2026-06-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-07T21:57:36.906005+00:00",
        "score": 3165.4598392479616,
        "source_record_id": "37eedfed-c1a8-4076-a6e9-484e2f6a6eb5"
      }
    ],
    "median": null,
    "observed_max": 3165.4598392479616,
    "observed_min": 3165.4598392479616,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "7d19fa80897fd50cb3e1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "37eedfed-c1a8-4076-a6e9-484e2f6a6eb5"
  ],
  "measured_from": "2026-06-07T21:57:36.906005+00:00",
  "measured_to": "2026-06-07T21:57:36.906005+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Fedora Linux · 43 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,099.46 / 4,099.46
測定期間
2026-06-07 – 2026-06-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-07T21:56:57.924865+00:00",
        "score": 4099.4563230770755,
        "source_record_id": "37eedfed-c1a8-4076-a6e9-484e2f6a6eb5"
      }
    ],
    "median": null,
    "observed_max": 4099.4563230770755,
    "observed_min": 4099.4563230770755,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "cea1ce93718c3c9c1f13",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "37eedfed-c1a8-4076-a6e9-484e2f6a6eb5"
  ],
  "measured_from": "2026-06-07T21:56:57.924865+00:00",
  "measured_to": "2026-06-07T21:56:57.924865+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · classroom · OPTIX · Linux · Fedora Linux · 44 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,527.25 / 2,660.48
測定期間
2026-06-12 – 2026-06-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-12T22:49:52.035077+00:00",
        "score": 2527.247316698614,
        "source_record_id": "928e70ef-3b94-46bf-8132-bafd08d69ce0"
      },
      {
        "measured_at": "2026-06-15T13:11:59.848137+00:00",
        "score": 2660.475391876609,
        "source_record_id": "e5c99207-377e-4fdd-8b70-899dd43f1f18"
      }
    ],
    "median": null,
    "observed_max": 2660.475391876609,
    "observed_min": 2527.247316698614,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "93c4a0b854e212ad3f6d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "928e70ef-3b94-46bf-8132-bafd08d69ce0",
    "e5c99207-377e-4fdd-8b70-899dd43f1f18"
  ],
  "measured_from": "2026-06-12T22:49:52.035077+00:00",
  "measured_to": "2026-06-15T13:11:59.848137+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · junkshop · OPTIX · Linux · Fedora Linux · 44 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,176.64 / 3,316.98
測定期間
2026-06-12 – 2026-06-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-12T22:49:19.836071+00:00",
        "score": 3176.6438309247774,
        "source_record_id": "928e70ef-3b94-46bf-8132-bafd08d69ce0"
      },
      {
        "measured_at": "2026-06-15T13:11:27.825341+00:00",
        "score": 3316.9833336380602,
        "source_record_id": "e5c99207-377e-4fdd-8b70-899dd43f1f18"
      }
    ],
    "median": null,
    "observed_max": 3316.9833336380602,
    "observed_min": 3176.6438309247774,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "e444331fc438d5bc4a63",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "928e70ef-3b94-46bf-8132-bafd08d69ce0",
    "e5c99207-377e-4fdd-8b70-899dd43f1f18"
  ],
  "measured_from": "2026-06-12T22:49:19.836071+00:00",
  "measured_to": "2026-06-15T13:11:27.825341+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster · OPTIX · Linux · Fedora Linux · 44 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,140.69 / 4,422.31
測定期間
2026-06-12 – 2026-06-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-12T22:48:44.454546+00:00",
        "score": 4140.690900442085,
        "source_record_id": "928e70ef-3b94-46bf-8132-bafd08d69ce0"
      },
      {
        "measured_at": "2026-06-15T13:10:52.862530+00:00",
        "score": 4422.314377814922,
        "source_record_id": "e5c99207-377e-4fdd-8b70-899dd43f1f18"
      }
    ],
    "median": null,
    "observed_max": 4422.314377814922,
    "observed_min": 4140.690900442085,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "3fb6a864b1712593232f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "928e70ef-3b94-46bf-8132-bafd08d69ce0",
    "e5c99207-377e-4fdd-8b70-899dd43f1f18"
  ],
  "measured_from": "2026-06-12T22:48:44.454546+00:00",
  "measured_to": "2026-06-15T13:10:52.862530+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · classroom · OPTIX · Linux · Fedora Linux · 44 · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,554.26 / 2,581.71
測定期間
2026-07-10 – 2026-07-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-10T21:52:04.221861+00:00",
        "score": 2576.0017258020807,
        "source_record_id": "8d494444-5919-4f72-9e30-d8842ce86b01"
      },
      {
        "measured_at": "2026-07-10T22:24:29.311869+00:00",
        "score": 2581.710816348876,
        "source_record_id": "3033cf77-ef0d-4fe2-8d10-1661ca01b5b1"
      },
      {
        "measured_at": "2026-07-10T22:28:55.764903+00:00",
        "score": 2579.4218027612046,
        "source_record_id": "69959034-52c6-4fb7-8492-b55136580202"
      },
      {
        "measured_at": "2026-07-12T20:37:34.730467+00:00",
        "score": 2554.2632081903134,
        "source_record_id": "082bbe2f-b869-40b7-ba70-739724f28262"
      }
    ],
    "median": null,
    "observed_max": 2581.710816348876,
    "observed_min": 2554.2632081903134,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "62901e131eba98daff4c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8d494444-5919-4f72-9e30-d8842ce86b01",
    "3033cf77-ef0d-4fe2-8d10-1661ca01b5b1",
    "69959034-52c6-4fb7-8492-b55136580202"
  ],
  "measured_from": "2026-07-10T21:52:04.221861+00:00",
  "measured_to": "2026-07-12T20:37:34.730467+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · junkshop · OPTIX · Linux · Fedora Linux · 44 · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,222.31 / 3,231.96
測定期間
2026-07-10 – 2026-07-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-10T21:51:31.969722+00:00",
        "score": 3222.313082411654,
        "source_record_id": "8d494444-5919-4f72-9e30-d8842ce86b01"
      },
      {
        "measured_at": "2026-07-10T22:23:57.079175+00:00",
        "score": 3231.9625400911323,
        "source_record_id": "3033cf77-ef0d-4fe2-8d10-1661ca01b5b1"
      },
      {
        "measured_at": "2026-07-10T22:28:23.478529+00:00",
        "score": 3224.247725379967,
        "source_record_id": "69959034-52c6-4fb7-8492-b55136580202"
      },
      {
        "measured_at": "2026-07-12T20:37:02.428401+00:00",
        "score": 3227.215509729301,
        "source_record_id": "082bbe2f-b869-40b7-ba70-739724f28262"
      }
    ],
    "median": null,
    "observed_max": 3231.9625400911323,
    "observed_min": 3222.313082411654,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "6885dfbee99bf33ab2eb",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8d494444-5919-4f72-9e30-d8842ce86b01",
    "3033cf77-ef0d-4fe2-8d10-1661ca01b5b1",
    "69959034-52c6-4fb7-8492-b55136580202"
  ],
  "measured_from": "2026-07-10T21:51:31.969722+00:00",
  "measured_to": "2026-07-12T20:37:02.428401+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · monster · OPTIX · Linux · Fedora Linux · 44 · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,189.43 / 4,245.11
測定期間
2026-07-10 – 2026-07-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-10T21:50:54.735999+00:00",
        "score": 4193.692908153693,
        "source_record_id": "8d494444-5919-4f72-9e30-d8842ce86b01"
      },
      {
        "measured_at": "2026-07-10T22:23:20.411662+00:00",
        "score": 4189.426862084253,
        "source_record_id": "3033cf77-ef0d-4fe2-8d10-1661ca01b5b1"
      },
      {
        "measured_at": "2026-07-10T22:27:46.763865+00:00",
        "score": 4200.688332384385,
        "source_record_id": "69959034-52c6-4fb7-8492-b55136580202"
      },
      {
        "measured_at": "2026-07-12T20:36:25.609083+00:00",
        "score": 4245.110044893469,
        "source_record_id": "082bbe2f-b869-40b7-ba70-739724f28262"
      }
    ],
    "median": null,
    "observed_max": 4245.110044893469,
    "observed_min": 4189.426862084253,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "829b771d8a4eeda93d7d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8d494444-5919-4f72-9e30-d8842ce86b01",
    "3033cf77-ef0d-4fe2-8d10-1661ca01b5b1",
    "69959034-52c6-4fb7-8492-b55136580202"
  ],
  "measured_from": "2026-07-10T21:50:54.735999+00:00",
  "measured_to": "2026-07-12T20:36:25.609083+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · classroom · OPTIX · Linux · Linux Mint · 22.2 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,462.82 / 2,462.82
測定期間
2026-03-13 – 2026-03-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-13T01:42:51.057794+00:00",
        "score": 2462.8174169832505,
        "source_record_id": "fbee9545-2110-47d8-94c6-5653a9beeb10"
      }
    ],
    "median": null,
    "observed_max": 2462.8174169832505,
    "observed_min": 2462.8174169832505,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "fa1d8c44bbe24e0ef35c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbee9545-2110-47d8-94c6-5653a9beeb10"
  ],
  "measured_from": "2026-03-13T01:42:51.057794+00:00",
  "measured_to": "2026-03-13T01:42:51.057794+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · junkshop · OPTIX · Linux · Linux Mint · 22.2 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,942.01 / 2,942.01
測定期間
2026-03-13 – 2026-03-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-13T01:42:18.032823+00:00",
        "score": 2942.008363827985,
        "source_record_id": "fbee9545-2110-47d8-94c6-5653a9beeb10"
      }
    ],
    "median": null,
    "observed_max": 2942.008363827985,
    "observed_min": 2942.008363827985,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "b6cd421e4c2b49286563",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbee9545-2110-47d8-94c6-5653a9beeb10"
  ],
  "measured_from": "2026-03-13T01:42:18.032823+00:00",
  "measured_to": "2026-03-13T01:42:18.032823+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · monster · OPTIX · Linux · Linux Mint · 22.2 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,023.81 / 4,023.81
測定期間
2026-03-13 – 2026-03-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-13T01:41:40.046329+00:00",
        "score": 4023.811643458999,
        "source_record_id": "fbee9545-2110-47d8-94c6-5653a9beeb10"
      }
    ],
    "median": null,
    "observed_max": 4023.811643458999,
    "observed_min": 4023.811643458999,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "0590558e2ea523706f20",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbee9545-2110-47d8-94c6-5653a9beeb10"
  ],
  "measured_from": "2026-03-13T01:41:40.046329+00:00",
  "measured_to": "2026-03-13T01:41:40.046329+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Linux Mint · 22.3 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,508.47 / 2,508.47
測定期間
2026-05-05 – 2026-05-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-05T11:06:27.572541+00:00",
        "score": 2508.474996679192,
        "source_record_id": "154aaaca-665b-4f6d-9fcb-c6aeba83e244"
      }
    ],
    "median": null,
    "observed_max": 2508.474996679192,
    "observed_min": 2508.474996679192,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "743ecb01c1ea616538d1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "154aaaca-665b-4f6d-9fcb-c6aeba83e244"
  ],
  "measured_from": "2026-05-05T11:06:27.572541+00:00",
  "measured_to": "2026-05-05T11:06:27.572541+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Linux Mint · 22.3 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,157.66 / 3,157.66
測定期間
2026-05-05 – 2026-05-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-05T11:05:54.275029+00:00",
        "score": 3157.657064855022,
        "source_record_id": "154aaaca-665b-4f6d-9fcb-c6aeba83e244"
      }
    ],
    "median": null,
    "observed_max": 3157.657064855022,
    "observed_min": 3157.657064855022,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "4bb08000ffdcbb09082f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "154aaaca-665b-4f6d-9fcb-c6aeba83e244"
  ],
  "measured_from": "2026-05-05T11:05:54.275029+00:00",
  "measured_to": "2026-05-05T11:05:54.275029+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Linux Mint · 22.3 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,072.52 / 4,072.52
測定期間
2026-05-05 – 2026-05-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-05T11:05:16.682040+00:00",
        "score": 4072.521491047707,
        "source_record_id": "154aaaca-665b-4f6d-9fcb-c6aeba83e244"
      }
    ],
    "median": null,
    "observed_max": 4072.521491047707,
    "observed_min": 4072.521491047707,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "8435703f82d80200d5c1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "154aaaca-665b-4f6d-9fcb-c6aeba83e244"
  ],
  "measured_from": "2026-05-05T11:05:16.682040+00:00",
  "measured_to": "2026-05-05T11:05:16.682040+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,559.89 / 2,559.89
測定期間
2026-05-04 – 2026-05-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-04T06:53:24.482320+00:00",
        "score": 2559.885629427211,
        "source_record_id": "cfe1a113-08b0-4ec9-8799-c6187f6cba53"
      }
    ],
    "median": null,
    "observed_max": 2559.885629427211,
    "observed_min": 2559.885629427211,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "48d911875121c20a078e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "cfe1a113-08b0-4ec9-8799-c6187f6cba53"
  ],
  "measured_from": "2026-05-04T06:53:24.482320+00:00",
  "measured_to": "2026-05-04T06:53:24.482320+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,226.17 / 3,226.17
測定期間
2026-05-04 – 2026-05-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-04T06:52:51.845938+00:00",
        "score": 3226.16963594499,
        "source_record_id": "cfe1a113-08b0-4ec9-8799-c6187f6cba53"
      }
    ],
    "median": null,
    "observed_max": 3226.16963594499,
    "observed_min": 3226.16963594499,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "8d181a6034ecd6fb5577",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "cfe1a113-08b0-4ec9-8799-c6187f6cba53"
  ],
  "measured_from": "2026-05-04T06:52:51.845938+00:00",
  "measured_to": "2026-05-04T06:52:51.845938+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,186.58 / 4,186.58
測定期間
2026-05-04 – 2026-05-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-04T06:52:14.602224+00:00",
        "score": 4186.5832590266955,
        "source_record_id": "cfe1a113-08b0-4ec9-8799-c6187f6cba53"
      }
    ],
    "median": null,
    "observed_max": 4186.5832590266955,
    "observed_min": 4186.5832590266955,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "b71468405c770ee85e56",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "cfe1a113-08b0-4ec9-8799-c6187f6cba53"
  ],
  "measured_from": "2026-05-04T06:52:14.602224+00:00",
  "measured_to": "2026-05-04T06:52:14.602224+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · classroom · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,487.82 / 2,487.82
測定期間
2026-04-06 – 2026-04-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-06T17:10:17.633732+00:00",
        "score": 2487.817108478083,
        "source_record_id": "ed3d2067-59a4-407b-b169-022e5be1d002"
      }
    ],
    "median": null,
    "observed_max": 2487.817108478083,
    "observed_min": 2487.817108478083,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "6a5a69a65a1aab328930",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ed3d2067-59a4-407b-b169-022e5be1d002"
  ],
  "measured_from": "2026-04-06T17:10:17.633732+00:00",
  "measured_to": "2026-04-06T17:10:17.633732+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · junkshop · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,132.93 / 3,132.93
測定期間
2026-04-06 – 2026-04-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-06T17:09:44.717231+00:00",
        "score": 3132.9312494645997,
        "source_record_id": "ed3d2067-59a4-407b-b169-022e5be1d002"
      }
    ],
    "median": null,
    "observed_max": 3132.9312494645997,
    "observed_min": 3132.9312494645997,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "3f79a5886cd2f85a7c5d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ed3d2067-59a4-407b-b169-022e5be1d002"
  ],
  "measured_from": "2026-04-06T17:09:44.717231+00:00",
  "measured_to": "2026-04-06T17:09:44.717231+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,054.76 / 4,054.76
測定期間
2026-04-06 – 2026-04-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-06T17:09:07.445391+00:00",
        "score": 4054.7597714796234,
        "source_record_id": "ed3d2067-59a4-407b-b169-022e5be1d002"
      }
    ],
    "median": null,
    "observed_max": 4054.7597714796234,
    "observed_min": 4054.7597714796234,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "1a94bd18123045c9aa94",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ed3d2067-59a4-407b-b169-022e5be1d002"
  ],
  "measured_from": "2026-04-06T17:09:07.445391+00:00",
  "measured_to": "2026-04-06T17:09:07.445391+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Nobara Linux · 43 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,548.36 / 2,548.36
測定期間
2026-05-27 – 2026-05-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-27T21:02:23.771752+00:00",
        "score": 2548.361846958239,
        "source_record_id": "56e2f138-2883-4dee-9b9a-0377cb04e516"
      }
    ],
    "median": null,
    "observed_max": 2548.361846958239,
    "observed_min": 2548.361846958239,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Nobara Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "c737290ddab425f8b962",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "56e2f138-2883-4dee-9b9a-0377cb04e516"
  ],
  "measured_from": "2026-05-27T21:02:23.771752+00:00",
  "measured_to": "2026-05-27T21:02:23.771752+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Nobara Linux · 43 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,202.53 / 3,202.53
測定期間
2026-05-27 – 2026-05-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-27T21:01:51.746888+00:00",
        "score": 3202.528160385166,
        "source_record_id": "56e2f138-2883-4dee-9b9a-0377cb04e516"
      }
    ],
    "median": null,
    "observed_max": 3202.528160385166,
    "observed_min": 3202.528160385166,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Nobara Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "30b3fc4900db5fd9af41",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "56e2f138-2883-4dee-9b9a-0377cb04e516"
  ],
  "measured_from": "2026-05-27T21:01:51.746888+00:00",
  "measured_to": "2026-05-27T21:01:51.746888+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Nobara Linux · 43 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,171.62 / 4,171.62
測定期間
2026-05-27 – 2026-05-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-27T21:01:16.584846+00:00",
        "score": 4171.620771568034,
        "source_record_id": "56e2f138-2883-4dee-9b9a-0377cb04e516"
      }
    ],
    "median": null,
    "observed_max": 4171.620771568034,
    "observed_min": 4171.620771568034,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Nobara Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "937445ed48097eb7c1fa",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "56e2f138-2883-4dee-9b9a-0377cb04e516"
  ],
  "measured_from": "2026-05-27T21:01:16.584846+00:00",
  "measured_to": "2026-05-27T21:01:16.584846+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · classroom · OPTIX · Linux · Nobara Linux · 43 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,492.46 / 2,526.18
測定期間
2026-07-06 – 2026-07-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-06T10:38:11.912834+00:00",
        "score": 2526.1768751744225,
        "source_record_id": "39f25903-7145-43b0-b3ac-6f59f2330a33"
      },
      {
        "measured_at": "2026-07-06T11:42:49.771529+00:00",
        "score": 2492.4648823826383,
        "source_record_id": "866aa075-220b-4dff-a880-6f82d3a04832"
      }
    ],
    "median": null,
    "observed_max": 2526.1768751744225,
    "observed_min": 2492.4648823826383,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Nobara Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "f77dac878054b76b9964",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39f25903-7145-43b0-b3ac-6f59f2330a33",
    "866aa075-220b-4dff-a880-6f82d3a04832"
  ],
  "measured_from": "2026-07-06T10:38:11.912834+00:00",
  "measured_to": "2026-07-06T11:42:49.771529+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · junkshop · OPTIX · Linux · Nobara Linux · 43 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,137.04 / 3,186.47
測定期間
2026-07-06 – 2026-07-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-06T10:37:39.308625+00:00",
        "score": 3137.041310397233,
        "source_record_id": "39f25903-7145-43b0-b3ac-6f59f2330a33"
      },
      {
        "measured_at": "2026-07-06T11:42:16.784812+00:00",
        "score": 3186.4731256142154,
        "source_record_id": "866aa075-220b-4dff-a880-6f82d3a04832"
      }
    ],
    "median": null,
    "observed_max": 3186.4731256142154,
    "observed_min": 3137.041310397233,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Nobara Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "3c53fdec5a1b169b2c99",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39f25903-7145-43b0-b3ac-6f59f2330a33",
    "866aa075-220b-4dff-a880-6f82d3a04832"
  ],
  "measured_from": "2026-07-06T10:37:39.308625+00:00",
  "measured_to": "2026-07-06T11:42:16.784812+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster · OPTIX · Linux · Nobara Linux · 43 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,058.56 / 4,120.19
測定期間
2026-07-06 – 2026-07-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-06T10:37:02.024581+00:00",
        "score": 4058.557852507241,
        "source_record_id": "39f25903-7145-43b0-b3ac-6f59f2330a33"
      },
      {
        "measured_at": "2026-07-06T11:41:40.211653+00:00",
        "score": 4120.1944864814395,
        "source_record_id": "866aa075-220b-4dff-a880-6f82d3a04832"
      }
    ],
    "median": null,
    "observed_max": 4120.1944864814395,
    "observed_min": 4058.557852507241,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Nobara Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "86d6eac48fc27c8b24b1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39f25903-7145-43b0-b3ac-6f59f2330a33",
    "866aa075-220b-4dff-a880-6f82d3a04832"
  ],
  "measured_from": "2026-07-06T10:37:02.024581+00:00",
  "measured_to": "2026-07-06T11:41:40.211653+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,450.59 / 2,450.59
測定期間
2026-05-15 – 2026-05-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-15T18:04:39.081984+00:00",
        "score": 2450.5909874686035,
        "source_record_id": "90e4eeaa-5b15-432f-bdd5-e108babf2c7a"
      }
    ],
    "median": null,
    "observed_max": 2450.5909874686035,
    "observed_min": 2450.5909874686035,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "d423a64af8927330fed8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "90e4eeaa-5b15-432f-bdd5-e108babf2c7a"
  ],
  "measured_from": "2026-05-15T18:04:39.081984+00:00",
  "measured_to": "2026-05-15T18:04:39.081984+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,103.07 / 3,103.07
測定期間
2026-05-15 – 2026-05-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-15T18:04:05.494713+00:00",
        "score": 3103.0650800846724,
        "source_record_id": "90e4eeaa-5b15-432f-bdd5-e108babf2c7a"
      }
    ],
    "median": null,
    "observed_max": 3103.0650800846724,
    "observed_min": 3103.0650800846724,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "b953750d553a5b2c3f66",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "90e4eeaa-5b15-432f-bdd5-e108babf2c7a"
  ],
  "measured_from": "2026-05-15T18:04:05.494713+00:00",
  "measured_to": "2026-05-15T18:04:05.494713+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,990.53 / 3,990.53
測定期間
2026-05-15 – 2026-05-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-15T18:03:28.875242+00:00",
        "score": 3990.5301026810075,
        "source_record_id": "90e4eeaa-5b15-432f-bdd5-e108babf2c7a"
      }
    ],
    "median": null,
    "observed_max": 3990.5301026810075,
    "observed_min": 3990.5301026810075,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "aae64e1318dbe8748552",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "90e4eeaa-5b15-432f-bdd5-e108babf2c7a"
  ],
  "measured_from": "2026-05-15T18:03:28.875242+00:00",
  "measured_to": "2026-05-15T18:03:28.875242+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · classroom · OPTIX · Linux · Ubuntu · 20.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,542.61 / 2,555.33
測定期間
2026-04-06 – 2026-04-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-06T20:42:00.450734+00:00",
        "score": 2542.6072505131046,
        "source_record_id": "31132ce2-8238-4b50-ad7e-fbdcbcc6def9"
      },
      {
        "measured_at": "2026-04-13T20:22:16.722053+00:00",
        "score": 2555.3283268783953,
        "source_record_id": "51adcf5b-fa24-43ac-a74f-a0d6a7f7a31f"
      }
    ],
    "median": null,
    "observed_max": 2555.3283268783953,
    "observed_min": 2542.6072505131046,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "20.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "ea9598abfa8917ec1aff",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "31132ce2-8238-4b50-ad7e-fbdcbcc6def9",
    "51adcf5b-fa24-43ac-a74f-a0d6a7f7a31f"
  ],
  "measured_from": "2026-04-06T20:42:00.450734+00:00",
  "measured_to": "2026-04-13T20:22:16.722053+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · junkshop · OPTIX · Linux · Ubuntu · 20.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,184.03 / 3,204.88
測定期間
2026-04-06 – 2026-04-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-06T20:41:27.891068+00:00",
        "score": 3184.034291072373,
        "source_record_id": "31132ce2-8238-4b50-ad7e-fbdcbcc6def9"
      },
      {
        "measured_at": "2026-04-13T20:21:44.579360+00:00",
        "score": 3204.8825967291837,
        "source_record_id": "51adcf5b-fa24-43ac-a74f-a0d6a7f7a31f"
      }
    ],
    "median": null,
    "observed_max": 3204.8825967291837,
    "observed_min": 3184.034291072373,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "20.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "8f526ae549682f5e0d6e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "31132ce2-8238-4b50-ad7e-fbdcbcc6def9",
    "51adcf5b-fa24-43ac-a74f-a0d6a7f7a31f"
  ],
  "measured_from": "2026-04-06T20:41:27.891068+00:00",
  "measured_to": "2026-04-13T20:21:44.579360+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster · OPTIX · Linux · Ubuntu · 20.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,152.64 / 4,152.89
測定期間
2026-04-06 – 2026-04-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-06T20:40:51.305551+00:00",
        "score": 4152.642573645965,
        "source_record_id": "31132ce2-8238-4b50-ad7e-fbdcbcc6def9"
      },
      {
        "measured_at": "2026-04-13T20:21:09.259217+00:00",
        "score": 4152.890358140063,
        "source_record_id": "51adcf5b-fa24-43ac-a74f-a0d6a7f7a31f"
      }
    ],
    "median": null,
    "observed_max": 4152.890358140063,
    "observed_min": 4152.642573645965,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "20.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "d317a71021c8b3b74a18",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "31132ce2-8238-4b50-ad7e-fbdcbcc6def9",
    "51adcf5b-fa24-43ac-a74f-a0d6a7f7a31f"
  ],
  "measured_from": "2026-04-06T20:40:51.305551+00:00",
  "measured_to": "2026-04-13T20:21:09.259217+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Ubuntu · 22.04 · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,446.29 / 2,446.29
測定期間
2026-09-17 – 2026-09-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-17T10:13:02.101936+00:00",
        "score": 2446.291161928147,
        "source_record_id": "1558f582-d234-43bd-a723-ae29ded4a91e"
      }
    ],
    "median": null,
    "observed_max": 2446.291161928147,
    "observed_min": 2446.291161928147,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "b3c48c70c42c92323711",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1558f582-d234-43bd-a723-ae29ded4a91e"
  ],
  "measured_from": "2026-09-17T10:13:02.101936+00:00",
  "measured_to": "2026-09-17T10:13:02.101936+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Ubuntu · 22.04 · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,140.33 / 3,140.33
測定期間
2026-09-17 – 2026-09-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-17T10:12:24.440042+00:00",
        "score": 3140.329774226922,
        "source_record_id": "1558f582-d234-43bd-a723-ae29ded4a91e"
      }
    ],
    "median": null,
    "observed_max": 3140.329774226922,
    "observed_min": 3140.329774226922,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "e77f031c504c0cb3685f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1558f582-d234-43bd-a723-ae29ded4a91e"
  ],
  "measured_from": "2026-09-17T10:12:24.440042+00:00",
  "measured_to": "2026-09-17T10:12:24.440042+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Ubuntu · 22.04 · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,113.76 / 4,113.76
測定期間
2026-09-17 – 2026-09-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-17T10:11:36.713583+00:00",
        "score": 4113.762158009903,
        "source_record_id": "1558f582-d234-43bd-a723-ae29ded4a91e"
      }
    ],
    "median": null,
    "observed_max": 4113.762158009903,
    "observed_min": 4113.762158009903,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "00dbfe8484f1c4029423",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1558f582-d234-43bd-a723-ae29ded4a91e"
  ],
  "measured_from": "2026-09-17T10:11:36.713583+00:00",
  "measured_to": "2026-09-17T10:11:36.713583+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,080.5 / 2,491.79
測定期間
2026-07-16 – 2026-08-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-16T09:50:35.212197+00:00",
        "score": 2080.4973353100354,
        "source_record_id": "5987dd4b-2211-486e-b2be-7e73898180ec"
      },
      {
        "measured_at": "2026-08-11T09:09:41.099367+00:00",
        "score": 2491.789269063801,
        "source_record_id": "84c1dd0d-aa0b-4550-8c17-e113bfaba685"
      },
      {
        "measured_at": "2026-08-11T12:10:36.904925+00:00",
        "score": 2425.233408205499,
        "source_record_id": "8e266a49-d4e2-4f76-af8f-c8c0ef307bc8"
      }
    ],
    "median": null,
    "observed_max": 2491.789269063801,
    "observed_min": 2080.4973353100354,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "b0cbff5c806c39adb6ad",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5987dd4b-2211-486e-b2be-7e73898180ec",
    "84c1dd0d-aa0b-4550-8c17-e113bfaba685",
    "8e266a49-d4e2-4f76-af8f-c8c0ef307bc8"
  ],
  "measured_from": "2026-07-16T09:50:35.212197+00:00",
  "measured_to": "2026-08-11T12:10:36.904925+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,577.63 / 3,054.85
測定期間
2026-07-16 – 2026-08-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-16T09:49:59.871551+00:00",
        "score": 2577.6268008151774,
        "source_record_id": "5987dd4b-2211-486e-b2be-7e73898180ec"
      },
      {
        "measured_at": "2026-08-11T09:09:07.841617+00:00",
        "score": 3054.850466195953,
        "source_record_id": "84c1dd0d-aa0b-4550-8c17-e113bfaba685"
      },
      {
        "measured_at": "2026-08-11T12:10:00.483279+00:00",
        "score": 3033.247011986917,
        "source_record_id": "8e266a49-d4e2-4f76-af8f-c8c0ef307bc8"
      }
    ],
    "median": null,
    "observed_max": 3054.850466195953,
    "observed_min": 2577.6268008151774,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "5a37f1ba1de90d0ed0a1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5987dd4b-2211-486e-b2be-7e73898180ec",
    "84c1dd0d-aa0b-4550-8c17-e113bfaba685",
    "8e266a49-d4e2-4f76-af8f-c8c0ef307bc8"
  ],
  "measured_from": "2026-07-16T09:49:59.871551+00:00",
  "measured_to": "2026-08-11T12:10:00.483279+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,447.46 / 4,067.15
測定期間
2026-07-16 – 2026-08-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-16T09:49:11.851444+00:00",
        "score": 3447.4551050198825,
        "source_record_id": "5987dd4b-2211-486e-b2be-7e73898180ec"
      },
      {
        "measured_at": "2026-08-11T09:08:23.737891+00:00",
        "score": 4044.792906537384,
        "source_record_id": "84c1dd0d-aa0b-4550-8c17-e113bfaba685"
      },
      {
        "measured_at": "2026-08-11T12:09:18.029121+00:00",
        "score": 4067.149989471527,
        "source_record_id": "8e266a49-d4e2-4f76-af8f-c8c0ef307bc8"
      }
    ],
    "median": null,
    "observed_max": 4067.149989471527,
    "observed_min": 3447.4551050198825,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "a04f8efd57b0d575b1ac",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5987dd4b-2211-486e-b2be-7e73898180ec",
    "84c1dd0d-aa0b-4550-8c17-e113bfaba685",
    "8e266a49-d4e2-4f76-af8f-c8c0ef307bc8"
  ],
  "measured_from": "2026-07-16T09:49:11.851444+00:00",
  "measured_to": "2026-08-11T12:09:18.029121+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,491.67 / 2,491.67
測定期間
2026-06-05 – 2026-06-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-05T22:02:05.458253+00:00",
        "score": 2491.674723438208,
        "source_record_id": "a9346009-c9a9-4bce-83e9-9951070da312"
      }
    ],
    "median": null,
    "observed_max": 2491.674723438208,
    "observed_min": 2491.674723438208,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "70c664642654add831be",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a9346009-c9a9-4bce-83e9-9951070da312"
  ],
  "measured_from": "2026-06-05T22:02:05.458253+00:00",
  "measured_to": "2026-06-05T22:02:05.458253+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,138.82 / 3,138.82
測定期間
2026-06-05 – 2026-06-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-05T22:01:32.291705+00:00",
        "score": 3138.816185954856,
        "source_record_id": "a9346009-c9a9-4bce-83e9-9951070da312"
      }
    ],
    "median": null,
    "observed_max": 3138.816185954856,
    "observed_min": 3138.816185954856,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "9e0d2a36a103faf6ccec",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a9346009-c9a9-4bce-83e9-9951070da312"
  ],
  "measured_from": "2026-06-05T22:01:32.291705+00:00",
  "measured_to": "2026-06-05T22:01:32.291705+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,042.31 / 4,042.31
測定期間
2026-06-05 – 2026-06-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-05T22:00:55.533959+00:00",
        "score": 4042.3136264570776,
        "source_record_id": "a9346009-c9a9-4bce-83e9-9951070da312"
      }
    ],
    "median": null,
    "observed_max": 4042.3136264570776,
    "observed_min": 4042.3136264570776,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "4b7c64cce165ab90fd6d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a9346009-c9a9-4bce-83e9-9951070da312"
  ],
  "measured_from": "2026-06-05T22:00:55.533959+00:00",
  "measured_to": "2026-06-05T22:00:55.533959+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,482.79 / 2,555.97
測定期間
2026-05-14 – 2026-07-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-14T12:15:47.038282+00:00",
        "score": 2555.9733295620294,
        "source_record_id": "1fc94919-1c27-4033-ac31-a7cf7ce0c5ad"
      },
      {
        "measured_at": "2026-06-04T00:20:34.017709+00:00",
        "score": 2482.794149327567,
        "source_record_id": "48ec947f-35b2-4749-880c-b11215de9e17"
      },
      {
        "measured_at": "2026-07-02T13:58:05.059256+00:00",
        "score": 2488.0786846629276,
        "source_record_id": "77e3c9a4-d930-4d07-83b7-5898f4efb337"
      }
    ],
    "median": null,
    "observed_max": 2555.9733295620294,
    "observed_min": 2482.794149327567,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "6db1750aa45eb28c889e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1fc94919-1c27-4033-ac31-a7cf7ce0c5ad",
    "48ec947f-35b2-4749-880c-b11215de9e17",
    "77e3c9a4-d930-4d07-83b7-5898f4efb337"
  ],
  "measured_from": "2026-05-14T12:15:47.038282+00:00",
  "measured_to": "2026-07-02T13:58:05.059256+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,074.21 / 3,208.93
測定期間
2026-05-14 – 2026-07-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-14T12:15:15.007419+00:00",
        "score": 3208.9273995632147,
        "source_record_id": "1fc94919-1c27-4033-ac31-a7cf7ce0c5ad"
      },
      {
        "measured_at": "2026-06-04T00:20:00.910379+00:00",
        "score": 3074.2060375096944,
        "source_record_id": "48ec947f-35b2-4749-880c-b11215de9e17"
      },
      {
        "measured_at": "2026-07-02T13:57:31.906318+00:00",
        "score": 3114.339187403218,
        "source_record_id": "77e3c9a4-d930-4d07-83b7-5898f4efb337"
      }
    ],
    "median": null,
    "observed_max": 3208.9273995632147,
    "observed_min": 3074.2060375096944,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "1a23d60e1bd19664cd27",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1fc94919-1c27-4033-ac31-a7cf7ce0c5ad",
    "48ec947f-35b2-4749-880c-b11215de9e17",
    "77e3c9a4-d930-4d07-83b7-5898f4efb337"
  ],
  "measured_from": "2026-05-14T12:15:15.007419+00:00",
  "measured_to": "2026-07-02T13:57:31.906318+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,937.73 / 4,188.57
測定期間
2026-05-14 – 2026-07-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-14T12:14:39.257134+00:00",
        "score": 4188.572308383719,
        "source_record_id": "1fc94919-1c27-4033-ac31-a7cf7ce0c5ad"
      },
      {
        "measured_at": "2026-06-04T00:19:24.317616+00:00",
        "score": 3937.732199362122,
        "source_record_id": "48ec947f-35b2-4749-880c-b11215de9e17"
      },
      {
        "measured_at": "2026-07-02T13:56:55.211372+00:00",
        "score": 4056.5027877815523,
        "source_record_id": "77e3c9a4-d930-4d07-83b7-5898f4efb337"
      }
    ],
    "median": null,
    "observed_max": 4188.572308383719,
    "observed_min": 3937.732199362122,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "73ab04b07cf9fa5e17f6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1fc94919-1c27-4033-ac31-a7cf7ce0c5ad",
    "48ec947f-35b2-4749-880c-b11215de9e17",
    "77e3c9a4-d930-4d07-83b7-5898f4efb337"
  ],
  "measured_from": "2026-05-14T12:14:39.257134+00:00",
  "measured_to": "2026-07-02T13:56:55.211372+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,580.35 / 2,580.35
測定期間
2026-05-20 – 2026-05-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-20T10:07:20.670485+00:00",
        "score": 2580.353468788458,
        "source_record_id": "281b0bc8-64da-45b5-a712-effe33d577cc"
      }
    ],
    "median": null,
    "observed_max": 2580.353468788458,
    "observed_min": 2580.353468788458,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "285bbfbb507665649d4f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "281b0bc8-64da-45b5-a712-effe33d577cc"
  ],
  "measured_from": "2026-05-20T10:07:20.670485+00:00",
  "measured_to": "2026-05-20T10:07:20.670485+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Ubuntu · 24.04 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,238.43 / 3,238.43
測定期間
2026-05-20 – 2026-05-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-20T10:06:48.207991+00:00",
        "score": 3238.426781829319,
        "source_record_id": "281b0bc8-64da-45b5-a712-effe33d577cc"
      }
    ],
    "median": null,
    "observed_max": 3238.426781829319,
    "observed_min": 3238.426781829319,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "5892dcc9dac486d2e875",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "281b0bc8-64da-45b5-a712-effe33d577cc"
  ],
  "measured_from": "2026-05-20T10:06:48.207991+00:00",
  "measured_to": "2026-05-20T10:06:48.207991+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Ubuntu · 24.04 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,200.57 / 4,200.57
測定期間
2026-05-20 – 2026-05-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-20T10:06:10.539964+00:00",
        "score": 4200.571281670238,
        "source_record_id": "281b0bc8-64da-45b5-a712-effe33d577cc"
      }
    ],
    "median": null,
    "observed_max": 4200.571281670238,
    "observed_min": 4200.571281670238,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "5ee5667a161a3a01f81e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "281b0bc8-64da-45b5-a712-effe33d577cc"
  ],
  "measured_from": "2026-05-20T10:06:10.539964+00:00",
  "measured_to": "2026-05-20T10:06:10.539964+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,543.57 / 2,643.04
測定期間
2026-04-12 – 2026-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-12T06:40:35.891048+00:00",
        "score": 2643.039150537116,
        "source_record_id": "ce3ff9c5-f21c-4447-8bde-341c5641be35"
      },
      {
        "measured_at": "2026-05-03T14:15:17.490155+00:00",
        "score": 2543.56859967205,
        "source_record_id": "342646e7-80c5-4c10-86cd-ec400539cc58"
      }
    ],
    "median": null,
    "observed_max": 2643.039150537116,
    "observed_min": 2543.56859967205,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "ec619a6eb019dda7b33b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ce3ff9c5-f21c-4447-8bde-341c5641be35",
    "342646e7-80c5-4c10-86cd-ec400539cc58"
  ],
  "measured_from": "2026-04-12T06:40:35.891048+00:00",
  "measured_to": "2026-05-03T14:15:17.490155+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,427.37 / 2,427.37
測定期間
2026-05-03 – 2026-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-03T14:47:58.100791+00:00",
        "score": 2427.3703535209424,
        "source_record_id": "ad596813-d39f-4e95-80c1-83303fc110ed"
      }
    ],
    "median": null,
    "observed_max": 2427.3703535209424,
    "observed_min": 2427.3703535209424,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "f3086f712163072827a1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ad596813-d39f-4e95-80c1-83303fc110ed"
  ],
  "measured_from": "2026-05-03T14:47:58.100791+00:00",
  "measured_to": "2026-05-03T14:47:58.100791+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · junkshop · OPTIX · Linux · Ubuntu · 25.10 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,170.77 / 3,296.36
測定期間
2026-04-12 – 2026-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-12T06:40:03.226601+00:00",
        "score": 3296.358799022625,
        "source_record_id": "ce3ff9c5-f21c-4447-8bde-341c5641be35"
      },
      {
        "measured_at": "2026-05-03T14:14:45.046743+00:00",
        "score": 3170.769556998386,
        "source_record_id": "342646e7-80c5-4c10-86cd-ec400539cc58"
      }
    ],
    "median": null,
    "observed_max": 3296.358799022625,
    "observed_min": 3170.769556998386,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "128fd329be41e047d71d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ce3ff9c5-f21c-4447-8bde-341c5641be35",
    "342646e7-80c5-4c10-86cd-ec400539cc58"
  ],
  "measured_from": "2026-04-12T06:40:03.226601+00:00",
  "measured_to": "2026-05-03T14:14:45.046743+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Ubuntu · 25.10 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,045.07 / 3,045.07
測定期間
2026-05-03 – 2026-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-03T14:47:24.198994+00:00",
        "score": 3045.067494208279,
        "source_record_id": "ad596813-d39f-4e95-80c1-83303fc110ed"
      }
    ],
    "median": null,
    "observed_max": 3045.067494208279,
    "observed_min": 3045.067494208279,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "94fd68e556d8d6663a30",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ad596813-d39f-4e95-80c1-83303fc110ed"
  ],
  "measured_from": "2026-05-03T14:47:24.198994+00:00",
  "measured_to": "2026-05-03T14:47:24.198994+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster · OPTIX · Linux · Ubuntu · 25.10 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,091.59 / 4,285.74
測定期間
2026-04-12 – 2026-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-12T06:39:26.376928+00:00",
        "score": 4285.737768823657,
        "source_record_id": "ce3ff9c5-f21c-4447-8bde-341c5641be35"
      },
      {
        "measured_at": "2026-05-03T14:14:08.936311+00:00",
        "score": 4091.5872552947767,
        "source_record_id": "342646e7-80c5-4c10-86cd-ec400539cc58"
      }
    ],
    "median": null,
    "observed_max": 4285.737768823657,
    "observed_min": 4091.5872552947767,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "bfd36ff3888b32829240",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ce3ff9c5-f21c-4447-8bde-341c5641be35",
    "342646e7-80c5-4c10-86cd-ec400539cc58"
  ],
  "measured_from": "2026-04-12T06:39:26.376928+00:00",
  "measured_to": "2026-05-03T14:14:08.936311+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Ubuntu · 25.10 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,951.18 / 3,951.18
測定期間
2026-05-03 – 2026-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-03T14:46:47.741941+00:00",
        "score": 3951.182614925051,
        "source_record_id": "ad596813-d39f-4e95-80c1-83303fc110ed"
      }
    ],
    "median": null,
    "observed_max": 3951.182614925051,
    "observed_min": 3951.182614925051,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "c244bdbe0d4851e823c5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ad596813-d39f-4e95-80c1-83303fc110ed"
  ],
  "measured_from": "2026-05-03T14:46:47.741941+00:00",
  "measured_to": "2026-05-03T14:46:47.741941+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,463.57 / 2,570.53
測定期間
2026-03-16 – 2026-03-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-16T16:22:56.787565+00:00",
        "score": 2570.5280759341827,
        "source_record_id": "297e93ba-1579-4013-816c-cd81be34995a"
      },
      {
        "measured_at": "2026-03-18T12:44:42.724115+00:00",
        "score": 2463.574452290602,
        "source_record_id": "380cd748-e760-4289-b503-0142d8c8d0c7"
      },
      {
        "measured_at": "2026-03-18T12:48:33.820175+00:00",
        "score": 2471.3678561279344,
        "source_record_id": "f24f9ced-e769-471b-8bbf-6cabfade4207"
      }
    ],
    "median": null,
    "observed_max": 2570.5280759341827,
    "observed_min": 2463.574452290602,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.0.0"
  },
  "condition_id": "7a70e531c6dd10557dff",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "297e93ba-1579-4013-816c-cd81be34995a",
    "380cd748-e760-4289-b503-0142d8c8d0c7",
    "f24f9ced-e769-471b-8bbf-6cabfade4207"
  ],
  "measured_from": "2026-03-16T16:22:56.787565+00:00",
  "measured_to": "2026-03-18T12:48:33.820175+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,647.89 / 2,647.89
測定期間
2026-04-23 – 2026-04-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-23T03:04:20.224200+00:00",
        "score": 2647.890515540914,
        "source_record_id": "04989bdb-cbf3-450b-8b26-46ae99b2395d"
      }
    ],
    "median": null,
    "observed_max": 2647.890515540914,
    "observed_min": 2647.890515540914,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.0"
  },
  "condition_id": "813144c7d7102053098b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "04989bdb-cbf3-450b-8b26-46ae99b2395d"
  ],
  "measured_from": "2026-04-23T03:04:20.224200+00:00",
  "measured_to": "2026-04-23T03:04:20.224200+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,528.5 / 2,528.5
測定期間
2026-04-24 – 2026-04-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-24T21:46:45.796316+00:00",
        "score": 2528.504978828952,
        "source_record_id": "35593536-52aa-489a-8cdb-fddb836288b5"
      }
    ],
    "median": null,
    "observed_max": 2528.504978828952,
    "observed_min": 2528.504978828952,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "be78e3c2fa3cb5c014fa",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "35593536-52aa-489a-8cdb-fddb836288b5"
  ],
  "measured_from": "2026-04-24T21:46:45.796316+00:00",
  "measured_to": "2026-04-24T21:46:45.796316+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · junkshop · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,823.75 / 3,130.94
測定期間
2026-03-16 – 2026-03-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-16T16:22:24.876948+00:00",
        "score": 3033.213091310864,
        "source_record_id": "297e93ba-1579-4013-816c-cd81be34995a"
      },
      {
        "measured_at": "2026-03-18T12:44:09.054619+00:00",
        "score": 2823.7502195433644,
        "source_record_id": "380cd748-e760-4289-b503-0142d8c8d0c7"
      },
      {
        "measured_at": "2026-03-18T12:48:00.187725+00:00",
        "score": 3130.9392429595914,
        "source_record_id": "f24f9ced-e769-471b-8bbf-6cabfade4207"
      }
    ],
    "median": null,
    "observed_max": 3130.9392429595914,
    "observed_min": 2823.7502195433644,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.0.0"
  },
  "condition_id": "e30cfd62f8b389682b0d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "297e93ba-1579-4013-816c-cd81be34995a",
    "380cd748-e760-4289-b503-0142d8c8d0c7",
    "f24f9ced-e769-471b-8bbf-6cabfade4207"
  ],
  "measured_from": "2026-03-16T16:22:24.876948+00:00",
  "measured_to": "2026-03-18T12:48:00.187725+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · junkshop · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,305.54 / 3,305.54
測定期間
2026-04-23 – 2026-04-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-23T03:03:47.627731+00:00",
        "score": 3305.536105090263,
        "source_record_id": "04989bdb-cbf3-450b-8b26-46ae99b2395d"
      }
    ],
    "median": null,
    "observed_max": 3305.536105090263,
    "observed_min": 3305.536105090263,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.0"
  },
  "condition_id": "cd6bbf5e223a7df024ca",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "04989bdb-cbf3-450b-8b26-46ae99b2395d"
  ],
  "measured_from": "2026-04-23T03:03:47.627731+00:00",
  "measured_to": "2026-04-23T03:03:47.627731+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,194.78 / 3,194.78
測定期間
2026-04-24 – 2026-04-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-24T21:46:13.558825+00:00",
        "score": 3194.7820289619663,
        "source_record_id": "35593536-52aa-489a-8cdb-fddb836288b5"
      }
    ],
    "median": null,
    "observed_max": 3194.7820289619663,
    "observed_min": 3194.7820289619663,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "57c025cccf76ff32b7e6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "35593536-52aa-489a-8cdb-fddb836288b5"
  ],
  "measured_from": "2026-04-24T21:46:13.558825+00:00",
  "measured_to": "2026-04-24T21:46:13.558825+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · monster · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,901.64 / 4,292.61
測定期間
2026-03-16 – 2026-03-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-16T16:21:48.646715+00:00",
        "score": 4171.101041826375,
        "source_record_id": "297e93ba-1579-4013-816c-cd81be34995a"
      },
      {
        "measured_at": "2026-03-18T12:43:26.559749+00:00",
        "score": 3901.6357450767555,
        "source_record_id": "380cd748-e760-4289-b503-0142d8c8d0c7"
      },
      {
        "measured_at": "2026-03-18T12:47:20.952804+00:00",
        "score": 4292.607414925562,
        "source_record_id": "f24f9ced-e769-471b-8bbf-6cabfade4207"
      }
    ],
    "median": null,
    "observed_max": 4292.607414925562,
    "observed_min": 3901.6357450767555,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.0.0"
  },
  "condition_id": "86e9c4aaba7a7f1bedac",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "297e93ba-1579-4013-816c-cd81be34995a",
    "380cd748-e760-4289-b503-0142d8c8d0c7",
    "f24f9ced-e769-471b-8bbf-6cabfade4207"
  ],
  "measured_from": "2026-03-16T16:21:48.646715+00:00",
  "measured_to": "2026-03-18T12:47:20.952804+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,256.38 / 4,256.38
測定期間
2026-04-23 – 2026-04-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-23T03:03:10.751743+00:00",
        "score": 4256.3799488535005,
        "source_record_id": "04989bdb-cbf3-450b-8b26-46ae99b2395d"
      }
    ],
    "median": null,
    "observed_max": 4256.3799488535005,
    "observed_min": 4256.3799488535005,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.0"
  },
  "condition_id": "2a1c0fec814b4b02e00d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "04989bdb-cbf3-450b-8b26-46ae99b2395d"
  ],
  "measured_from": "2026-04-23T03:03:10.751743+00:00",
  "measured_to": "2026-04-23T03:03:10.751743+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,116.75 / 4,116.75
測定期間
2026-04-24 – 2026-04-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-24T21:45:38.135357+00:00",
        "score": 4116.74826423931,
        "source_record_id": "35593536-52aa-489a-8cdb-fddb836288b5"
      }
    ],
    "median": null,
    "observed_max": 4116.74826423931,
    "observed_min": 4116.74826423931,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "a69f18faed93b2f5fd15",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "35593536-52aa-489a-8cdb-fddb836288b5"
  ],
  "measured_from": "2026-04-24T21:45:38.135357+00:00",
  "measured_to": "2026-04-24T21:45:38.135357+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · classroom · OPTIX · Linux · Ubuntu · 26.04 · 1P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,543.66 / 2,543.66
測定期間
2026-06-22 – 2026-06-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-22T11:01:02.154611+00:00",
        "score": 2543.6631017568197,
        "source_record_id": "713212eb-8036-465b-bb95-43359b3de91e"
      }
    ],
    "median": null,
    "observed_max": 2543.6631017568197,
    "observed_min": 2543.6631017568197,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "26.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "classroom",
    "scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
    "version": "5.1.1"
  },
  "condition_id": "ef529015f757ec0f0e5a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "713212eb-8036-465b-bb95-43359b3de91e"
  ],
  "measured_from": "2026-06-22T11:01:02.154611+00:00",
  "measured_to": "2026-06-22T11:01:02.154611+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · junkshop · OPTIX · Linux · Ubuntu · 26.04 · 1P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,210.99 / 3,210.99
測定期間
2026-06-22 – 2026-06-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-22T11:00:28.042043+00:00",
        "score": 3210.9914656883693,
        "source_record_id": "713212eb-8036-465b-bb95-43359b3de91e"
      }
    ],
    "median": null,
    "observed_max": 3210.9914656883693,
    "observed_min": 3210.9914656883693,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "26.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "junkshop",
    "scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
    "version": "5.1.1"
  },
  "condition_id": "d733d78277f580249dcb",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "713212eb-8036-465b-bb95-43359b3de91e"
  ],
  "measured_from": "2026-06-22T11:00:28.042043+00:00",
  "measured_to": "2026-06-22T11:00:28.042043+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender scene rendering

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster · OPTIX · Linux · Ubuntu · 26.04 · 1P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,210.25 / 4,210.25
測定期間
2026-06-22 – 2026-06-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-22T10:59:48.892366+00:00",
        "score": 4210.254769895198,
        "source_record_id": "713212eb-8036-465b-bb95-43359b3de91e"
      }
    ],
    "median": null,
    "observed_max": 4210.254769895198,
    "observed_min": 4210.254769895198,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "26.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster",
    "scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
    "version": "5.1.1"
  },
  "condition_id": "bbb599a7d5704b86e30e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "713212eb-8036-465b-bb95-43359b3de91e"
  ],
  "measured_from": "2026-06-22T10:59:48.892366+00:00",
  "measured_to": "2026-06-22T10:59:48.892366+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster + junkshop + classroom · CUDA · Linux · Ubuntu · 22.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
6,112.33 / 6,112.33
測定期間
2025-02-17 – 2025-02-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-17T20:40:02.469978+00:00",
        "score": 6112.332364273378,
        "source_record_id": "923f9d5f-5eb1-49e2-b8db-0f04b8337d97"
      }
    ],
    "median": null,
    "observed_max": 6112.332364273378,
    "observed_min": 6112.332364273378,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "CUDA",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "0791ec4baa43a603f15f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "923f9d5f-5eb1-49e2-b8db-0f04b8337d97"
  ],
  "measured_from": "2025-02-17T20:40:02.469978+00:00",
  "measured_to": "2025-02-17T20:40:02.469978+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster + junkshop + classroom · CUDA · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,945.1 / 4,961.01
測定期間
2026-09-17 – 2026-09-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-17T19:46:40.141562+00:00",
        "score": 4961.006344833352,
        "source_record_id": "0c1b1151-69a9-45f9-b44c-4b224728e415"
      },
      {
        "measured_at": "2026-09-18T11:46:20.471517+00:00",
        "score": 4945.1037060813,
        "source_record_id": "202de667-75aa-4ba8-9a71-b9f4c6c6dd90"
      }
    ],
    "median": null,
    "observed_max": 4961.006344833352,
    "observed_min": 4945.1037060813,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "CUDA",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "f75198b711662c44fe4e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0c1b1151-69a9-45f9-b44c-4b224728e415",
    "202de667-75aa-4ba8-9a71-b9f4c6c6dd90"
  ],
  "measured_from": "2026-09-17T19:46:40.141562+00:00",
  "measured_to": "2026-09-18T11:46:20.471517+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,018.04 / 8,195.27
測定期間
2025-02-05 – 2025-02-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-05T03:31:32.750176+00:00",
        "score": 8123.9124416266195,
        "source_record_id": "a8e1af9f-7e14-4e51-8720-e3421010ddf9"
      },
      {
        "measured_at": "2025-02-07T02:27:33.669672+00:00",
        "score": 8195.268601510013,
        "source_record_id": "02cfb273-ef12-4c2e-9730-44eb77a07b87"
      },
      {
        "measured_at": "2025-02-07T03:12:00.733472+00:00",
        "score": 8018.035845647076,
        "source_record_id": "d07ece0e-5a77-47ab-a960-dabc395937d8"
      }
    ],
    "median": null,
    "observed_max": 8195.268601510013,
    "observed_min": 8018.035845647076,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "6d0db4206de8b3f9e06d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a8e1af9f-7e14-4e51-8720-e3421010ddf9",
    "02cfb273-ef12-4c2e-9730-44eb77a07b87",
    "d07ece0e-5a77-47ab-a960-dabc395937d8"
  ],
  "measured_from": "2025-02-05T03:31:32.750176+00:00",
  "measured_to": "2025-02-07T03:12:00.733472+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,343.12 / 8,445.5
測定期間
2026-01-29 – 2026-01-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-29T05:47:45.023888+00:00",
        "score": 8445.50225727764,
        "source_record_id": "6b362c1a-2a1e-4333-833b-916975f23cea"
      },
      {
        "measured_at": "2026-01-29T07:49:56.061927+00:00",
        "score": 8343.12123056845,
        "source_record_id": "6af9bbbe-5e1c-4911-9998-825dd0cb08db"
      }
    ],
    "median": null,
    "observed_max": 8445.50225727764,
    "observed_min": 8343.12123056845,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "b1cc6b03f56d4878f341",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6b362c1a-2a1e-4333-833b-916975f23cea",
    "6af9bbbe-5e1c-4911-9998-825dd0cb08db"
  ],
  "measured_from": "2026-01-29T05:47:45.023888+00:00",
  "measured_to": "2026-01-29T07:49:56.061927+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

8,393.39825130591 samples/min

実行数: 18

暫定中央値・少数標本n = 18

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 10 cores · 16 threads

8,393.4 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,026.09 / 9,134.84
測定期間
2025-02-25 – 2025-04-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 8393.39825130591,
    "observed_max": 9134.842495093575,
    "observed_min": 7026.093748212953,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 18,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "4670c5b920e67d64d1c5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0a6ff1f8-3015-47a6-ab6d-9ec63a0a40d5",
    "3506eb56-6890-468a-9717-bd4e394f25e7",
    "70493c7b-ad2c-492f-9b35-360aca49a722"
  ],
  "measured_from": "2025-02-25T12:23:47.129892+00:00",
  "measured_to": "2025-04-05T14:35:29.036657+00:00",
  "median": 8393.39825130591,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 18,
  "sample_status": "provisional"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 9

標本不足・個別結果のみn = 9

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,076.67 / 9,097.92
測定期間
2025-07-27 – 2026-01-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T15:07:04.473794+00:00",
        "score": 8076.668194624906,
        "source_record_id": "c97ebb87-223b-4eee-a083-4b31035dc4c1"
      },
      {
        "measured_at": "2025-08-29T03:36:42.962617+00:00",
        "score": 8851.854207195458,
        "source_record_id": "8c871524-0275-4644-a470-6248890f122f"
      },
      {
        "measured_at": "2025-08-29T04:05:12.765116+00:00",
        "score": 8874.104924487745,
        "source_record_id": "14a8ca0e-2c59-4704-bc39-bf5b0cca0725"
      },
      {
        "measured_at": "2025-08-29T04:39:18.562430+00:00",
        "score": 8739.238496128495,
        "source_record_id": "efcf22be-afc2-4204-876f-4a2c3bee6976"
      },
      {
        "measured_at": "2025-08-30T02:06:05.485480+00:00",
        "score": 8734.71548221106,
        "source_record_id": "5390f4c6-3a8b-4ed6-9d97-8227710ebe77"
      },
      {
        "measured_at": "2025-08-30T02:28:57.312564+00:00",
        "score": 8688.783283927989,
        "source_record_id": "32cbbb59-4cfc-4108-9ee5-63d78c642c70"
      },
      {
        "measured_at": "2025-11-07T18:32:40.008018+00:00",
        "score": 9097.923477227076,
        "source_record_id": "dd57a906-8dfb-4e4a-93a3-9425332f79ae"
      },
      {
        "measured_at": "2025-12-04T00:55:49.877429+00:00",
        "score": 8860.437180420562,
        "source_record_id": "b4124218-c217-47d3-a38a-928da222b7e0"
      },
      {
        "measured_at": "2026-01-14T01:14:43.750012+00:00",
        "score": 8965.957324445553,
        "source_record_id": "9a926ed9-86d0-4605-aea0-afba9bd0abae"
      }
    ],
    "median": null,
    "observed_max": 9097.923477227076,
    "observed_min": 8076.668194624906,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 9,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "d18dfe6519c9887892a4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c97ebb87-223b-4eee-a083-4b31035dc4c1",
    "8c871524-0275-4644-a470-6248890f122f",
    "14a8ca0e-2c59-4704-bc39-bf5b0cca0725"
  ],
  "measured_from": "2025-07-27T15:07:04.473794+00:00",
  "measured_to": "2026-01-14T01:14:43.750012+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 9,
  "sample_status": "individual"
}

Blender complete benchmark

8,260.762811480923 samples/min

実行数: 29

暫定中央値・少数標本n = 29

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 10 cores · 20 threads

8,260.76 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
5,737.4 / 8,887.21
測定期間
2025-03-27 – 2025-06-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 8260.762811480923,
    "observed_max": 8887.212852852612,
    "observed_min": 5737.398390853016,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 29,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "870d5e2be94545b7631a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbbe0d8d-1d6c-4875-ae3e-7c43c512a842",
    "de7ab65e-b5f6-424d-876a-839e037b6330",
    "a62d405c-6bc5-4387-9dd0-aed0b6493307"
  ],
  "measured_from": "2025-03-27T12:57:18.064560+00:00",
  "measured_to": "2025-06-22T14:08:56.967759+00:00",
  "median": 8260.762811480923,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 29,
  "sample_status": "provisional"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
6,797.16 / 8,426.03
測定期間
2025-10-01 – 2026-01-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-01T05:51:42.130837+00:00",
        "score": 6797.158249903149,
        "source_record_id": "daea4207-c17d-4ead-b35e-de2ebef6a166"
      },
      {
        "measured_at": "2026-01-09T12:46:46.028605+00:00",
        "score": 8426.034196933568,
        "source_record_id": "90f722b0-9c58-4ca6-9130-e0e0ab6d1791"
      }
    ],
    "median": null,
    "observed_max": 8426.034196933568,
    "observed_min": 6797.158249903149,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "344c35af4c4d3f01f31e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "daea4207-c17d-4ead-b35e-de2ebef6a166",
    "90f722b0-9c58-4ca6-9130-e0e0ab6d1791"
  ],
  "measured_from": "2025-10-01T05:51:42.130837+00:00",
  "measured_to": "2026-01-09T12:46:46.028605+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,906.87 / 8,906.87
測定期間
2025-03-23 – 2025-03-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-23T08:01:50.528033+00:00",
        "score": 8906.873892336216,
        "source_record_id": "9d129025-03df-4a24-b69e-476d01f6c9e8"
      }
    ],
    "median": null,
    "observed_max": 8906.873892336216,
    "observed_min": 8906.873892336216,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "f19d374bff673f2fc460",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9d129025-03df-4a24-b69e-476d01f6c9e8"
  ],
  "measured_from": "2025-03-23T08:01:50.528033+00:00",
  "measured_to": "2025-03-23T08:01:50.528033+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,900.31 / 9,923.28
測定期間
2025-03-20 – 2025-03-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-20T16:07:42.030762+00:00",
        "score": 9074.211934633311,
        "source_record_id": "abd5685c-0ae6-482d-9aca-e8ea161509bb"
      },
      {
        "measured_at": "2025-03-20T16:11:04.743162+00:00",
        "score": 9923.28346836762,
        "source_record_id": "1109f542-d0a7-4770-bbf7-8ee57c66983e"
      },
      {
        "measured_at": "2025-03-22T13:43:41.797812+00:00",
        "score": 9080.948221676776,
        "source_record_id": "9ec8d852-64fa-42cc-a593-f29d1aaf295f"
      },
      {
        "measured_at": "2025-03-23T07:49:05.931523+00:00",
        "score": 8900.309463611275,
        "source_record_id": "53ac03a0-a258-46f7-9bc1-d25ec5835b85"
      }
    ],
    "median": null,
    "observed_max": 9923.28346836762,
    "observed_min": 8900.309463611275,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "fcd68769d1266eaff6b8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "abd5685c-0ae6-482d-9aca-e8ea161509bb",
    "1109f542-d0a7-4770-bbf7-8ee57c66983e",
    "9ec8d852-64fa-42cc-a593-f29d1aaf295f"
  ],
  "measured_from": "2025-03-20T16:07:42.030762+00:00",
  "measured_to": "2025-03-23T07:49:05.931523+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,837.75 / 9,179.96
測定期間
2025-10-16 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-16T17:11:06.521817+00:00",
        "score": 8939.63998978643,
        "source_record_id": "d4a6f061-590a-4019-b9a7-a6459a216dee"
      },
      {
        "measured_at": "2025-11-25T05:52:45.685681+00:00",
        "score": 9179.955246735419,
        "source_record_id": "b173dbda-e667-43e3-81a2-838070f370e7"
      },
      {
        "measured_at": "2025-11-29T21:39:06.187300+00:00",
        "score": 9013.400867065806,
        "source_record_id": "e3f5a886-343a-4170-845f-b59b6179d558"
      },
      {
        "measured_at": "2025-12-10T13:33:22.037067+00:00",
        "score": 8921.499744085959,
        "source_record_id": "5bbafdcf-c88d-447b-80e0-8a1fec2fa09d"
      },
      {
        "measured_at": "2026-01-07T05:37:16.676188+00:00",
        "score": 8837.751952728573,
        "source_record_id": "048566fb-97d3-4d69-9973-b7877a4704e0"
      },
      {
        "measured_at": "2026-03-07T23:07:01.834928+00:00",
        "score": 8839.668122106072,
        "source_record_id": "fc042013-53f0-44f5-a010-106a65446362"
      }
    ],
    "median": null,
    "observed_max": 9179.955246735419,
    "observed_min": 8837.751952728573,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "0a68c4d648574bd4c6a5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d4a6f061-590a-4019-b9a7-a6459a216dee",
    "b173dbda-e667-43e3-81a2-838070f370e7",
    "e3f5a886-343a-4170-845f-b59b6179d558"
  ],
  "measured_from": "2025-10-16T17:11:06.521817+00:00",
  "measured_to": "2026-03-07T23:07:01.834928+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,214.04 / 8,214.04
測定期間
2025-06-06 – 2025-06-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-06T22:32:16.506938+00:00",
        "score": 8214.042471526143,
        "source_record_id": "c01dff7d-00de-4709-acf0-644919339d7a"
      }
    ],
    "median": null,
    "observed_max": 8214.042471526143,
    "observed_min": 8214.042471526143,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.2.0"
  },
  "condition_id": "9d14799c213c578b27e9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c01dff7d-00de-4709-acf0-644919339d7a"
  ],
  "measured_from": "2025-06-06T22:32:16.506938+00:00",
  "measured_to": "2025-06-06T22:32:16.506938+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

9,055.76717389868 samples/min

実行数: 71

中央値と四分位数n = 71

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,713.21
P50 · 中央値
9,055.77
P75
9,126.57

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
5,685.47 / 10,007.19
測定期間
2025-02-03 – 2025-04-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9055.76717389868,
    "observed_max": 10007.192604638616,
    "observed_min": 5685.473410812326,
    "percentiles": {
      "p25": 8713.20669942554,
      "p50": 9055.76717389868,
      "p75": 9126.57044455306
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 71,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "2f98d1eca3853fe27407",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "be36d76d-4d7f-4317-9271-7eacd3723c97",
    "0a5e9f4e-d93e-4fe3-be44-388ccb180362",
    "939d117e-61da-4780-9862-ae0db91950c8"
  ],
  "measured_from": "2025-02-03T21:23:36.871339+00:00",
  "measured_to": "2025-04-08T23:48:14.742133+00:00",
  "median": 9055.76717389868,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8713.20669942554,
    "p50": 9055.76717389868,
    "p75": 9126.57044455306
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 71,
  "sample_status": "quartiles"
}

Blender complete benchmark

9,013.08913814239 samples/min

実行数: 85

中央値と四分位数n = 85

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,872.44
P50 · 中央値
9,013.09
P75
9,135.58

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,772.89 / 10,340.96
測定期間
2025-03-18 – 2025-10-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9013.08913814239,
    "observed_max": 10340.961729070243,
    "observed_min": 7772.889345564372,
    "percentiles": {
      "p25": 8872.439595508633,
      "p50": 9013.08913814239,
      "p75": 9135.583232540941
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 85,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "2ac7d0fdb4ce00e3c2e2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e1f1c4fe-75ca-4a68-97e6-825ab81efbd5",
    "426f3dae-6d7e-4832-b013-dc68a69009eb",
    "07e06c11-22db-4918-b1ef-4f381a2123b0"
  ],
  "measured_from": "2025-03-18T17:42:06.644430+00:00",
  "measured_to": "2025-10-28T02:27:29.183241+00:00",
  "median": 9013.08913814239,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8872.439595508633,
    "p50": 9013.08913814239,
    "p75": 9135.583232540941
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 85,
  "sample_status": "quartiles"
}

Blender complete benchmark

9,079.608370813447 samples/min

実行数: 153

公開提出の分布n = 153

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

7,261.19–7,410.4: 2 投稿数7,410.4–7,559.6: 0 投稿数7,559.6–7,708.8: 0 投稿数7,708.8–7,858.01: 0 投稿数7,858.01–8,007.21: 1 投稿数8,007.21–8,156.42: 4 投稿数8,156.42–8,305.62: 2 投稿数8,305.62–8,454.82: 1 投稿数8,454.82–8,604.03: 1 投稿数8,604.03–8,753.23: 5 投稿数8,753.23–8,902.43: 18 投稿数8,902.43–9,051.64: 33 投稿数9,051.64–9,200.84: 37 投稿数9,200.84–9,350.05: 17 投稿数9,350.05–9,499.25: 1 投稿数9,499.25–9,648.45: 7 投稿数9,648.45–9,797.66: 6 投稿数9,797.66–9,946.86: 2 投稿数9,946.86–10,096.07: 12 投稿数10,096.07–10,245.27: 4 投稿数n = 377,261.1910,245.27

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
8,278.13
P25
8,912.46
P50 · 中央値
9,079.61
P75
9,320.16
P95
10,052.99

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,261.19 / 10,245.27
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 2,
        "from": 7261.1926360752805,
        "to": 7410.396462182825
      },
      {
        "count": 0,
        "from": 7410.396462182825,
        "to": 7559.6002882903695
      },
      {
        "count": 0,
        "from": 7559.6002882903695,
        "to": 7708.804114397914
      },
      {
        "count": 0,
        "from": 7708.804114397914,
        "to": 7858.0079405054585
      },
      {
        "count": 1,
        "from": 7858.0079405054585,
        "to": 8007.211766613003
      },
      {
        "count": 4,
        "from": 8007.211766613003,
        "to": 8156.415592720548
      },
      {
        "count": 2,
        "from": 8156.415592720548,
        "to": 8305.619418828093
      },
      {
        "count": 1,
        "from": 8305.619418828093,
        "to": 8454.823244935636
      },
      {
        "count": 1,
        "from": 8454.823244935636,
        "to": 8604.027071043181
      },
      {
        "count": 5,
        "from": 8604.027071043181,
        "to": 8753.230897150726
      },
      {
        "count": 18,
        "from": 8753.230897150726,
        "to": 8902.434723258271
      },
      {
        "count": 33,
        "from": 8902.434723258271,
        "to": 9051.638549365816
      },
      {
        "count": 37,
        "from": 9051.638549365816,
        "to": 9200.84237547336
      },
      {
        "count": 17,
        "from": 9200.84237547336,
        "to": 9350.046201580904
      },
      {
        "count": 1,
        "from": 9350.046201580904,
        "to": 9499.25002768845
      },
      {
        "count": 7,
        "from": 9499.25002768845,
        "to": 9648.453853795994
      },
      {
        "count": 6,
        "from": 9648.453853795994,
        "to": 9797.65767990354
      },
      {
        "count": 2,
        "from": 9797.65767990354,
        "to": 9946.861506011082
      },
      {
        "count": 12,
        "from": 9946.861506011082,
        "to": 10096.065332118627
      },
      {
        "count": 4,
        "from": 10096.065332118627,
        "to": 10245.269158226172
      }
    ],
    "independent_system_count": null,
    "median": 9079.608370813447,
    "observed_max": 10245.269158226172,
    "observed_min": 7261.1926360752805,
    "percentiles": {
      "p25": 8912.464205787686,
      "p5": 8278.134256637504,
      "p50": 9079.608370813447,
      "p75": 9320.159356810327,
      "p95": 10052.991549030092
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 153,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "9afbb95c47b58f9ee737",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4635de99-e598-4c64-9618-473019b7d31a",
    "16989bec-dee4-47df-b760-fd2fddd79e51",
    "6070da7a-940f-4344-8186-9db9cc735790"
  ],
  "measured_from": "2025-07-17T18:02:39.884334+00:00",
  "measured_to": "2026-03-10T21:28:27.720088+00:00",
  "median": 9079.608370813447,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8912.464205787686,
    "p5": 8278.134256637504,
    "p50": 9079.608370813447,
    "p75": 9320.159356810327,
    "p95": 10052.991549030092
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 153,
  "sample_status": "distribution"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,273.21 / 8,405.23
測定期間
2026-03-10 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T18:25:13.921676+00:00",
        "score": 8397.105102932728,
        "source_record_id": "ee276ae3-c7d2-4ee5-bcdc-beb1af300401"
      },
      {
        "measured_at": "2026-03-10T18:28:18.974864+00:00",
        "score": 8405.22663469425,
        "source_record_id": "c5b2d336-1474-41ad-99a7-2f6161147a27"
      },
      {
        "measured_at": "2026-03-10T21:35:13.988484+00:00",
        "score": 8351.127044861729,
        "source_record_id": "c592c5be-ec46-4e81-8802-6fca91d9f6c3"
      },
      {
        "measured_at": "2026-03-10T21:31:33.654844+00:00",
        "score": 8273.213038309996,
        "source_record_id": "94ecbe50-f32d-4033-ba36-4b05d44f35ae"
      }
    ],
    "median": null,
    "observed_max": 8405.22663469425,
    "observed_min": 8273.213038309996,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "41b850f8bcd872ed0fab",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ee276ae3-c7d2-4ee5-bcdc-beb1af300401",
    "c5b2d336-1474-41ad-99a7-2f6161147a27",
    "c592c5be-ec46-4e81-8802-6fca91d9f6c3"
  ],
  "measured_from": "2026-03-10T18:25:13.921676+00:00",
  "measured_to": "2026-03-10T21:35:13.988484+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 14 cores · 14 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,016.74 / 9,016.74
測定期間
2025-05-06 – 2025-05-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-06T01:49:45.459886+00:00",
        "score": 9016.738477075838,
        "source_record_id": "4c5ef5a8-5859-4cc4-8fa8-41f0d73aaa41"
      }
    ],
    "median": null,
    "observed_max": 9016.738477075838,
    "observed_min": 9016.738477075838,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 14,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "6779228e63f428b18400",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4c5ef5a8-5859-4cc4-8fa8-41f0d73aaa41"
  ],
  "measured_from": "2025-05-06T01:49:45.459886+00:00",
  "measured_to": "2025-05-06T01:49:45.459886+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,905.31 / 8,905.31
測定期間
2025-03-06 – 2025-03-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-06T14:15:55.785087+00:00",
        "score": 8905.308988616562,
        "source_record_id": "924852cf-90a1-4b26-852c-27ac6873c05e"
      }
    ],
    "median": null,
    "observed_max": 8905.308988616562,
    "observed_min": 8905.308988616562,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "e73747ddbe296af9dafd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "924852cf-90a1-4b26-852c-27ac6873c05e"
  ],
  "measured_from": "2025-03-06T14:15:55.785087+00:00",
  "measured_to": "2025-03-06T14:15:55.785087+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,682.79 / 9,140.12
測定期間
2025-03-27 – 2025-09-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-27T06:09:19.539494+00:00",
        "score": 8810.89528880965,
        "source_record_id": "c8fdebb7-52a4-44d8-8fdb-1a5520cb9317"
      },
      {
        "measured_at": "2025-04-14T17:44:56.344682+00:00",
        "score": 9123.964724966494,
        "source_record_id": "efcd2ade-a1d0-4f9c-8914-06d651ba76cc"
      },
      {
        "measured_at": "2025-04-20T06:05:34.457247+00:00",
        "score": 9140.117604677302,
        "source_record_id": "8101b151-a633-405b-b312-069057a8324f"
      },
      {
        "measured_at": "2025-06-05T14:17:30.971492+00:00",
        "score": 8682.787815809479,
        "source_record_id": "3542bd42-e651-4079-8c49-5f2a55df2ad9"
      },
      {
        "measured_at": "2025-09-13T14:37:38.568797+00:00",
        "score": 8835.094456520417,
        "source_record_id": "17d41595-9395-44d0-bc51-1d55acf1cf89"
      }
    ],
    "median": null,
    "observed_max": 9140.117604677302,
    "observed_min": 8682.787815809479,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "9f6235435f852bbdf4c6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c8fdebb7-52a4-44d8-8fdb-1a5520cb9317",
    "efcd2ade-a1d0-4f9c-8914-06d651ba76cc",
    "8101b151-a633-405b-b312-069057a8324f"
  ],
  "measured_from": "2025-03-27T06:09:19.539494+00:00",
  "measured_to": "2025-09-13T14:37:38.568797+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender complete benchmark

9,053.519038389233 samples/min

実行数: 14

暫定中央値・少数標本n = 14

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 14 cores · 20 threads

9,053.52 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,530.9 / 9,207.99
測定期間
2025-08-08 – 2026-03-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9053.519038389233,
    "observed_max": 9207.99441619129,
    "observed_min": 7530.899046160758,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 14,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "772dcc03fecb0294e79e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "aa412eb3-5689-4ad8-9856-0e70ba2210c0",
    "7a82cbab-eb3e-4b50-b343-6f19a3ad27f2",
    "9caff415-fffe-441d-abe3-3327a00aa702"
  ],
  "measured_from": "2025-08-08T20:45:31.980594+00:00",
  "measured_to": "2026-03-01T14:16:01.033323+00:00",
  "median": 9053.519038389233,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 14,
  "sample_status": "provisional"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 14 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,703.62 / 8,703.62
測定期間
2025-06-18 – 2025-06-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-18T14:06:23.702150+00:00",
        "score": 8703.619516843879,
        "source_record_id": "4b0bfe91-8991-4062-9979-efc5e9fc100a"
      }
    ],
    "median": null,
    "observed_max": 8703.619516843879,
    "observed_min": 8703.619516843879,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "fd9f092ac29957456de2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4b0bfe91-8991-4062-9979-efc5e9fc100a"
  ],
  "measured_from": "2025-06-18T14:06:23.702150+00:00",
  "measured_to": "2025-06-18T14:06:23.702150+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 15 cores · 30 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,406.22 / 8,406.22
測定期間
2025-11-20 – 2025-11-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-20T08:18:56.924270+00:00",
        "score": 8406.21657717796,
        "source_record_id": "6e0177b1-135e-4a6d-9962-bca46aa18b83"
      }
    ],
    "median": null,
    "observed_max": 8406.21657717796,
    "observed_min": 8406.21657717796,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 15,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 30,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "62f4c770f5baa0cad83c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6e0177b1-135e-4a6d-9962-bca46aa18b83"
  ],
  "measured_from": "2025-11-20T08:18:56.924270+00:00",
  "measured_to": "2025-11-20T08:18:56.924270+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,204.76 / 9,204.76
測定期間
2025-04-22 – 2025-04-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-22T22:03:54.745899+00:00",
        "score": 9204.759886863385,
        "source_record_id": "0833fb38-9075-404e-be41-83e4d7bed5dd"
      }
    ],
    "median": null,
    "observed_max": 9204.759886863385,
    "observed_min": 9204.759886863385,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "471278d0c8d3d5d2eab9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0833fb38-9075-404e-be41-83e4d7bed5dd"
  ],
  "measured_from": "2025-04-22T22:03:54.745899+00:00",
  "measured_to": "2025-04-22T22:03:54.745899+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,936.22 / 8,575.56
測定期間
2025-10-25 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-25T20:59:33.867892+00:00",
        "score": 8280.107428622847,
        "source_record_id": "40d0a497-7897-4e47-8472-2d1a0e58c9b6"
      },
      {
        "measured_at": "2026-03-04T21:01:49.319766+00:00",
        "score": 7936.224739170808,
        "source_record_id": "9dc78d94-f3a7-4652-908e-406167dc6ef1"
      },
      {
        "measured_at": "2026-03-04T21:07:34.869390+00:00",
        "score": 8575.557273353985,
        "source_record_id": "f8c5e6e6-0da5-417c-8292-ed89a2646cc0"
      },
      {
        "measured_at": "2026-03-05T16:24:51.734757+00:00",
        "score": 8522.662321190157,
        "source_record_id": "b90b33ba-0218-4003-8e75-c0e1d647720d"
      },
      {
        "measured_at": "2026-03-07T05:06:06.767030+00:00",
        "score": 8476.13275046027,
        "source_record_id": "4d7559a2-ee34-4855-a019-8bdf9ff674da"
      }
    ],
    "median": null,
    "observed_max": 8575.557273353985,
    "observed_min": 7936.224739170808,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "0a00bd2cfefcd8eee1db",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40d0a497-7897-4e47-8472-2d1a0e58c9b6",
    "9dc78d94-f3a7-4652-908e-406167dc6ef1",
    "f8c5e6e6-0da5-417c-8292-ed89a2646cc0"
  ],
  "measured_from": "2025-10-25T20:59:33.867892+00:00",
  "measured_to": "2026-03-07T05:06:06.767030+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,812.39 / 9,172.56
測定期間
2025-03-03 – 2025-04-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-03T14:02:55.942805+00:00",
        "score": 9172.558454549286,
        "source_record_id": "bfae38be-d30c-4dbf-bbd2-012b0e7539c8"
      },
      {
        "measured_at": "2025-03-15T14:14:01.879344+00:00",
        "score": 8812.389776391234,
        "source_record_id": "b92d8bae-4de4-4464-aae6-b79799b8c19c"
      },
      {
        "measured_at": "2025-04-03T16:01:48.957324+00:00",
        "score": 9119.445770546366,
        "source_record_id": "38da4e60-1d4e-4c5a-bef6-58d836e0ca0f"
      }
    ],
    "median": null,
    "observed_max": 9172.558454549286,
    "observed_min": 8812.389776391234,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "679f69cb7a2c23cb4a16",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bfae38be-d30c-4dbf-bbd2-012b0e7539c8",
    "b92d8bae-4de4-4464-aae6-b79799b8c19c",
    "38da4e60-1d4e-4c5a-bef6-58d836e0ca0f"
  ],
  "measured_from": "2025-03-03T14:02:55.942805+00:00",
  "measured_to": "2025-04-03T16:01:48.957324+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

9,206.75485064392 samples/min

実行数: 12

暫定中央値・少数標本n = 12

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 24 threads

9,206.75 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,256.71 / 10,054.05
測定期間
2025-03-24 – 2025-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9206.75485064392,
    "observed_max": 10054.050251430857,
    "observed_min": 8256.712401065699,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 12,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "0170d58a1fc3cc5a2943",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "938ec5b8-d6e3-480a-aabb-5a0cfc219379",
    "a2da97e3-3cc4-41e5-99af-a95ee46b7d2f",
    "dab7974d-856a-4fcc-9e30-00810828cc84"
  ],
  "measured_from": "2025-03-24T13:19:39.908142+00:00",
  "measured_to": "2025-07-08T23:29:42.690140+00:00",
  "median": 9206.75485064392,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 12,
  "sample_status": "provisional"
}

Blender complete benchmark

8,771.577826010005 samples/min

実行数: 32

中央値と四分位数n = 32

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,544.02
P50 · 中央値
8,771.58
P75
8,988.34

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,908.9 / 9,802.23
測定期間
2025-07-25 – 2026-02-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 8771.577826010005,
    "observed_max": 9802.226082734378,
    "observed_min": 7908.897198819328,
    "percentiles": {
      "p25": 8544.019819782507,
      "p50": 8771.577826010005,
      "p75": 8988.341497155963
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 32,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "f003bd39e8437b8e24b8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c827a0a3-47cb-4e1d-8bc1-8090e0ea1234",
    "3e571ef0-70fd-488b-83c8-bed96384f92a",
    "528a7173-50c8-4b89-afb4-70cc7997c628"
  ],
  "measured_from": "2025-07-25T16:28:20.216923+00:00",
  "measured_to": "2026-02-05T20:35:41.865674+00:00",
  "median": 8771.577826010005,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8544.019819782507,
    "p50": 8771.577826010005,
    "p75": 8988.341497155963
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 32,
  "sample_status": "quartiles"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.2.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,434.54 / 8,973.37
測定期間
2025-03-15 – 2025-10-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-15T14:10:19.143916+00:00",
        "score": 7434.53946069877,
        "source_record_id": "5849c15b-90bd-4626-9f84-2c1eb4c5d47c"
      },
      {
        "measured_at": "2025-03-15T14:18:31.684843+00:00",
        "score": 7754.26457842665,
        "source_record_id": "1cff07af-da40-42d3-8207-8c23b1026a49"
      },
      {
        "measured_at": "2025-06-14T16:30:47.146370+00:00",
        "score": 8888.654043954757,
        "source_record_id": "87e3de9b-b036-4032-8dde-348ea3180064"
      },
      {
        "measured_at": "2025-08-04T13:02:41.960641+00:00",
        "score": 8901.882802645003,
        "source_record_id": "ad26d642-4522-4f41-bf44-ab04c85987ce"
      },
      {
        "measured_at": "2025-10-01T10:19:37.372882+00:00",
        "score": 8605.900859581749,
        "source_record_id": "69e1196f-ec22-48fb-afcb-6c509072ffd8"
      },
      {
        "measured_at": "2025-10-30T08:56:59.093208+00:00",
        "score": 8973.365383391543,
        "source_record_id": "08ef80c1-846a-4348-bfc1-2c976c328b13"
      }
    ],
    "median": null,
    "observed_max": 8973.365383391543,
    "observed_min": 7434.53946069877,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.2.0"
  },
  "condition_id": "ad76afa682c461605210",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5849c15b-90bd-4626-9f84-2c1eb4c5d47c",
    "1cff07af-da40-42d3-8207-8c23b1026a49",
    "87e3de9b-b036-4032-8dde-348ea3180064"
  ],
  "measured_from": "2025-03-15T14:10:19.143916+00:00",
  "measured_to": "2025-10-30T08:56:59.093208+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender complete benchmark

9,007.603433334492 samples/min

実行数: 42

中央値と四分位数n = 42

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,743.86
P50 · 中央値
9,007.6
P75
9,231.81

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
128.2 / 10,311.86
測定期間
2025-02-01 – 2025-10-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9007.603433334492,
    "observed_max": 10311.864808333421,
    "observed_min": 128.19897761605063,
    "percentiles": {
      "p25": 8743.85561656301,
      "p50": 9007.603433334492,
      "p75": 9231.80890875461
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 42,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "83834cf2514df0d3619a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4755d63c-1ef8-446f-859d-688f0b09e300",
    "650b00f7-8cd1-4410-8961-0f7e965eb979",
    "bc76c220-d9e9-4b6c-aa67-493c43733220"
  ],
  "measured_from": "2025-02-01T17:57:18.395533+00:00",
  "measured_to": "2025-10-16T17:45:09.194423+00:00",
  "median": 9007.603433334492,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8743.85561656301,
    "p50": 9007.603433334492,
    "p75": 9231.80890875461
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 42,
  "sample_status": "quartiles"
}

Blender complete benchmark

9,192.186386152945 samples/min

実行数: 622

公開提出の分布n = 622

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

294.56–802.83: 1 投稿数802.83–1,311.11: 1 投稿数1,311.11–1,819.38: 0 投稿数1,819.38–2,327.66: 0 投稿数2,327.66–2,835.93: 2 投稿数2,835.93–3,344.21: 1 投稿数3,344.21–3,852.48: 1 投稿数3,852.48–4,360.76: 2 投稿数4,360.76–4,869.03: 0 投稿数4,869.03–5,377.31: 3 投稿数5,377.31–5,885.58: 0 投稿数5,885.58–6,393.86: 2 投稿数6,393.86–6,902.13: 0 投稿数6,902.13–7,410.41: 0 投稿数7,410.41–7,918.68: 2 投稿数7,918.68–8,426.96: 11 投稿数8,426.96–8,935.23: 61 投稿数8,935.23–9,443.51: 507 投稿数9,443.51–9,951.79: 16 投稿数9,951.79–10,460.06: 12 投稿数n = 507294.5610,460.06

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
8,646.46
P25
9,084.25
P50 · 中央値
9,192.19
P75
9,237.97
P95
9,334.33

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
294.56 / 10,460.06
測定期間
2025-03-19 – 2026-03-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 294.5558879400167,
        "to": 802.8311123214805
      },
      {
        "count": 1,
        "from": 802.8311123214805,
        "to": 1311.1063367029444
      },
      {
        "count": 0,
        "from": 1311.1063367029444,
        "to": 1819.3815610844083
      },
      {
        "count": 0,
        "from": 1819.3815610844083,
        "to": 2327.6567854658724
      },
      {
        "count": 2,
        "from": 2327.6567854658724,
        "to": 2835.9320098473363
      },
      {
        "count": 1,
        "from": 2835.9320098473363,
        "to": 3344.2072342288
      },
      {
        "count": 1,
        "from": 3344.2072342288,
        "to": 3852.482458610264
      },
      {
        "count": 2,
        "from": 3852.482458610264,
        "to": 4360.757682991728
      },
      {
        "count": 0,
        "from": 4360.757682991728,
        "to": 4869.032907373192
      },
      {
        "count": 3,
        "from": 4869.032907373192,
        "to": 5377.308131754656
      },
      {
        "count": 0,
        "from": 5377.308131754656,
        "to": 5885.58335613612
      },
      {
        "count": 2,
        "from": 5885.58335613612,
        "to": 6393.8585805175835
      },
      {
        "count": 0,
        "from": 6393.8585805175835,
        "to": 6902.133804899047
      },
      {
        "count": 0,
        "from": 6902.133804899047,
        "to": 7410.409029280511
      },
      {
        "count": 2,
        "from": 7410.409029280511,
        "to": 7918.684253661975
      },
      {
        "count": 11,
        "from": 7918.684253661975,
        "to": 8426.959478043438
      },
      {
        "count": 61,
        "from": 8426.959478043438,
        "to": 8935.234702424903
      },
      {
        "count": 507,
        "from": 8935.234702424903,
        "to": 9443.509926806366
      },
      {
        "count": 16,
        "from": 9443.509926806366,
        "to": 9951.785151187829
      },
      {
        "count": 12,
        "from": 9951.785151187829,
        "to": 10460.060375569294
      }
    ],
    "independent_system_count": null,
    "median": 9192.186386152945,
    "observed_max": 10460.060375569294,
    "observed_min": 294.5558879400167,
    "percentiles": {
      "p25": 9084.245745952383,
      "p5": 8646.45632663984,
      "p50": 9192.186386152945,
      "p75": 9237.974711409388,
      "p95": 9334.327535363129
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 622,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "a161688d802b7320f35a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ec68f3e5-3291-4d15-a986-6dc90134baa0",
    "2bf7fed0-dfcd-41b8-a17a-41cb26dda5a4",
    "97d39b50-a2e4-41b3-a343-93d01db1fe87"
  ],
  "measured_from": "2025-03-19T16:00:55.034644+00:00",
  "measured_to": "2026-03-09T10:47:17.605682+00:00",
  "median": 9192.186386152945,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 9084.245745952383,
    "p5": 8646.45632663984,
    "p50": 9192.186386152945,
    "p75": 9237.974711409388,
    "p95": 9334.327535363129
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 622,
  "sample_status": "distribution"
}

Blender complete benchmark

9,205.955894084742 samples/min

実行数: 476

公開提出の分布n = 476

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

4,663.71–4,957.47: 1 投稿数4,957.47–5,251.22: 0 投稿数5,251.22–5,544.97: 0 投稿数5,544.97–5,838.72: 1 投稿数5,838.72–6,132.48: 2 投稿数6,132.48–6,426.23: 0 投稿数6,426.23–6,719.98: 0 投稿数6,719.98–7,013.73: 0 投稿数7,013.73–7,307.49: 0 投稿数7,307.49–7,601.24: 2 投稿数7,601.24–7,894.99: 4 投稿数7,894.99–8,188.74: 0 投稿数8,188.74–8,482.5: 7 投稿数8,482.5–8,776.25: 28 投稿数8,776.25–9,070: 101 投稿数9,070–9,363.75: 275 投稿数9,363.75–9,657.5: 27 投稿数9,657.5–9,951.26: 10 投稿数9,951.26–10,245.01: 15 投稿数10,245.01–10,538.76: 3 投稿数n = 2754,663.7110,538.76

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
8,585.94
P25
9,017.43
P50 · 中央値
9,205.96
P75
9,265.99
P95
9,743.6

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,663.71 / 10,538.76
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 4663.714283160346,
        "to": 4957.466675895046
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      {
        "count": 0,
        "from": 4957.466675895046,
        "to": 5251.219068629745
      },
      {
        "count": 0,
        "from": 5251.219068629745,
        "to": 5544.9714613644455
      },
      {
        "count": 1,
        "from": 5544.9714613644455,
        "to": 5838.723854099146
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      {
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      },
      {
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        "from": 6132.476246833845,
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      },
      {
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      {
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        "to": 7013.7334250379445
      },
      {
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      {
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      {
        "count": 4,
        "from": 7601.238210507344,
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      {
        "count": 0,
        "from": 7894.990603242044,
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      {
        "count": 7,
        "from": 8188.742995976743,
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      },
      {
        "count": 28,
        "from": 8482.495388711443,
        "to": 8776.247781446144
      },
      {
        "count": 101,
        "from": 8776.247781446144,
        "to": 9070.000174180843
      },
      {
        "count": 275,
        "from": 9070.000174180843,
        "to": 9363.752566915544
      },
      {
        "count": 27,
        "from": 9363.752566915544,
        "to": 9657.504959650243
      },
      {
        "count": 10,
        "from": 9657.504959650243,
        "to": 9951.257352384942
      },
      {
        "count": 15,
        "from": 9951.257352384942,
        "to": 10245.009745119642
      },
      {
        "count": 3,
        "from": 10245.009745119642,
        "to": 10538.762137854343
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    ],
    "independent_system_count": null,
    "median": 9205.955894084742,
    "observed_max": 10538.762137854343,
    "observed_min": 4663.714283160346,
    "percentiles": {
      "p25": 9017.434421060425,
      "p5": 8585.939201811689,
      "p50": 9205.955894084742,
      "p75": 9265.990372220524,
      "p95": 9743.603355861105
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 476,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "c6351445a06f2cce86ca",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9334a2dd-cf00-48a9-a977-2d46d10ca6ba",
    "4360bfee-1976-488c-bd8b-dcd99b59afa2",
    "4e1b6745-4254-43c5-9291-6d413eff97b7"
  ],
  "measured_from": "2025-07-17T00:19:45.333017+00:00",
  "measured_to": "2026-03-10T03:26:10.019737+00:00",
  "median": 9205.955894084742,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 9017.434421060425,
    "p5": 8585.939201811689,
    "p50": 9205.955894084742,
    "p75": 9265.990372220524,
    "p95": 9743.603355861105
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 476,
  "sample_status": "distribution"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,307.06 / 8,815.41
測定期間
2026-03-10 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T20:01:21.779353+00:00",
        "score": 8604.637012860932,
        "source_record_id": "b6a026c0-da40-414e-9dcd-b57328a35c29"
      },
      {
        "measured_at": "2026-03-10T20:08:31.809842+00:00",
        "score": 8378.18822128557,
        "source_record_id": "48c18970-0dae-44d1-b157-7008207cd1f4"
      },
      {
        "measured_at": "2026-03-10T20:13:56.460688+00:00",
        "score": 8307.059713988141,
        "source_record_id": "bfa14be6-d1a7-4fd7-8458-6a639602da85"
      },
      {
        "measured_at": "2026-03-10T20:29:09.303099+00:00",
        "score": 8372.724048903483,
        "source_record_id": "c37c85ec-fba6-4803-858a-e241f48764a8"
      },
      {
        "measured_at": "2026-03-10T20:37:23.035630+00:00",
        "score": 8583.488672580435,
        "source_record_id": "22fe064e-7c6a-4665-b7cb-433851add0b8"
      },
      {
        "measured_at": "2026-03-11T08:10:04.668170+00:00",
        "score": 8716.47736389015,
        "source_record_id": "db052323-72a4-4981-a9ce-841a74f04f70"
      },
      {
        "measured_at": "2026-03-11T08:15:39.305769+00:00",
        "score": 8815.41325385839,
        "source_record_id": "f5085b97-a199-433d-8f86-dbedca38d12a"
      }
    ],
    "median": null,
    "observed_max": 8815.41325385839,
    "observed_min": 8307.059713988141,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "2573f644c1f7f13ad9f8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b6a026c0-da40-414e-9dcd-b57328a35c29",
    "48c18970-0dae-44d1-b157-7008207cd1f4",
    "bfa14be6-d1a7-4fd7-8458-6a639602da85"
  ],
  "measured_from": "2026-03-10T20:01:21.779353+00:00",
  "measured_to": "2026-03-11T08:15:39.305769+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,458.21 / 9,174.65
測定期間
2025-01-23 – 2025-03-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-01-23T22:57:17.591700+00:00",
        "score": 9063.774084365212,
        "source_record_id": "8e6764bc-9653-424c-9c17-a65562c53df7"
      },
      {
        "measured_at": "2025-01-27T16:22:08.329797+00:00",
        "score": 8938.23169014148,
        "source_record_id": "722891dd-408b-4993-abac-2e3afc119ead"
      },
      {
        "measured_at": "2025-02-09T09:23:28.202764+00:00",
        "score": 9174.649051019725,
        "source_record_id": "e0666a75-fe4e-4f5e-b1c7-e855e53db38d"
      },
      {
        "measured_at": "2025-02-18T15:07:23.226187+00:00",
        "score": 7458.211292464657,
        "source_record_id": "f797ef77-d759-4eb2-be2d-05c5a2f3b0ec"
      },
      {
        "measured_at": "2025-02-28T15:30:11.654579+00:00",
        "score": 8700.077618842417,
        "source_record_id": "88b572f2-af36-4774-96ad-556831acfccd"
      },
      {
        "measured_at": "2025-02-28T16:48:57.134369+00:00",
        "score": 9160.066654115724,
        "source_record_id": "553d1a35-5ce1-403b-9289-eae8660d94dc"
      },
      {
        "measured_at": "2025-03-17T12:30:19.891153+00:00",
        "score": 9110.36677306619,
        "source_record_id": "e58978cc-b312-4ce7-a92e-923574181343"
      }
    ],
    "median": null,
    "observed_max": 9174.649051019725,
    "observed_min": 7458.211292464657,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "fcfe078d72353422b23b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8e6764bc-9653-424c-9c17-a65562c53df7",
    "722891dd-408b-4993-abac-2e3afc119ead",
    "e0666a75-fe4e-4f5e-b1c7-e855e53db38d"
  ],
  "measured_from": "2025-01-23T22:57:17.591700+00:00",
  "measured_to": "2025-03-17T12:30:19.891153+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender complete benchmark

9,051.080837495374 samples/min

実行数: 42

中央値と四分位数n = 42

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,882.42
P50 · 中央値
9,051.08
P75
9,438.81

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,274.46 / 9,864.42
測定期間
2025-03-31 – 2025-12-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9051.080837495374,
    "observed_max": 9864.42307469377,
    "observed_min": 8274.461252336012,
    "percentiles": {
      "p25": 8882.416372052721,
      "p50": 9051.080837495374,
      "p75": 9438.805363113486
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 42,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "75b5f8b210e4f5e3d852",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "21d552f2-5083-490a-a9e6-20ed2c34d448",
    "b4abe354-54f7-4f7f-aade-3dd3dfb4839d",
    "518fec4b-3dd7-42ed-b78a-65ae461ec354"
  ],
  "measured_from": "2025-03-31T16:40:01.589002+00:00",
  "measured_to": "2025-12-02T04:29:25.999957+00:00",
  "median": 9051.080837495374,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8882.416372052721,
    "p50": 9051.080837495374,
    "p75": 9438.805363113486
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 42,
  "sample_status": "quartiles"
}

Blender complete benchmark

9,096.576339073225 samples/min

実行数: 53

中央値と四分位数n = 53

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,928.16
P50 · 中央値
9,096.58
P75
9,754.79

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
6,952.89 / 10,068
測定期間
2025-07-21 – 2026-02-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9096.576339073225,
    "observed_max": 10068.004428646173,
    "observed_min": 6952.889067037494,
    "percentiles": {
      "p25": 8928.163043404125,
      "p50": 9096.576339073225,
      "p75": 9754.788346881385
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 53,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "a0af481030e6d2785579",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "089c2d6a-30da-4d98-be7e-bc50d3a009bd",
    "454f92a8-5b41-456d-b1ac-07fd3111a00b",
    "e253e307-4902-46f2-9166-f41321432e6a"
  ],
  "measured_from": "2025-07-21T13:40:28.517450+00:00",
  "measured_to": "2026-02-27T17:47:10.846832+00:00",
  "median": 9096.576339073225,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8928.163043404125,
    "p50": 9096.576339073225,
    "p75": 9754.788346881385
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 53,
  "sample_status": "quartiles"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,027.31 / 9,027.31
測定期間
2026-03-11 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-11T08:56:13.443712+00:00",
        "score": 9027.30500038802,
        "source_record_id": "feefd6f4-02be-4360-bb20-941e04332a11"
      }
    ],
    "median": null,
    "observed_max": 9027.30500038802,
    "observed_min": 9027.30500038802,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "88103328a81d3b7f5806",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "feefd6f4-02be-4360-bb20-941e04332a11"
  ],
  "measured_from": "2026-03-11T08:56:13.443712+00:00",
  "measured_to": "2026-03-11T08:56:13.443712+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,452.27 / 9,001.38
測定期間
2025-02-28 – 2025-10-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-28T18:35:10.109062+00:00",
        "score": 8859.139745575627,
        "source_record_id": "14dcb18e-a1bc-4b0e-a4ca-fe8a552f9396"
      },
      {
        "measured_at": "2025-02-28T19:38:43.448754+00:00",
        "score": 9001.376087888731,
        "source_record_id": "d3822576-caba-4520-a61a-5c1ac156e56a"
      },
      {
        "measured_at": "2025-10-06T23:23:02.782305+00:00",
        "score": 8452.273532164965,
        "source_record_id": "782a758d-3f35-4718-b710-c28c6198badd"
      }
    ],
    "median": null,
    "observed_max": 9001.376087888731,
    "observed_min": 8452.273532164965,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.2.0"
  },
  "condition_id": "695de0c8bb640d8ee51a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "14dcb18e-a1bc-4b0e-a4ca-fe8a552f9396",
    "d3822576-caba-4520-a61a-5c1ac156e56a",
    "782a758d-3f35-4718-b710-c28c6198badd"
  ],
  "measured_from": "2025-02-28T18:35:10.109062+00:00",
  "measured_to": "2025-10-06T23:23:02.782305+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,330.63 / 9,112.56
測定期間
2025-02-02 – 2025-10-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-02T14:49:15.483735+00:00",
        "score": 9112.563282521342,
        "source_record_id": "b10dd492-3802-4dba-9c03-837ff64db0d2"
      },
      {
        "measured_at": "2025-02-04T17:49:17.598589+00:00",
        "score": 8724.95233251444,
        "source_record_id": "dd692606-e467-4471-8cb5-2b92e3411cc8"
      },
      {
        "measured_at": "2025-02-08T07:58:09.195832+00:00",
        "score": 9084.129296678526,
        "source_record_id": "c810446a-2b62-463c-b018-0224213bb0dc"
      },
      {
        "measured_at": "2025-02-21T17:25:54.188595+00:00",
        "score": 8989.072601673159,
        "source_record_id": "057c44d6-ef20-4c3d-816f-350ea25d2b49"
      },
      {
        "measured_at": "2025-02-21T17:31:52.317972+00:00",
        "score": 8990.117041312193,
        "source_record_id": "de755b06-4f5f-4b84-b161-03a1e6d98d89"
      },
      {
        "measured_at": "2025-02-28T18:45:38.665527+00:00",
        "score": 8894.335662419857,
        "source_record_id": "9a408dc5-c6cb-4c28-b91a-1c4b8b9680a0"
      },
      {
        "measured_at": "2025-10-06T23:11:59.222451+00:00",
        "score": 8330.629846589,
        "source_record_id": "232c3653-a983-4dad-9a8e-3caca31d62f1"
      }
    ],
    "median": null,
    "observed_max": 9112.563282521342,
    "observed_min": 8330.629846589,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "2389be105c7a1d675e2d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b10dd492-3802-4dba-9c03-837ff64db0d2",
    "dd692606-e467-4471-8cb5-2b92e3411cc8",
    "c810446a-2b62-463c-b018-0224213bb0dc"
  ],
  "measured_from": "2025-02-02T14:49:15.483735+00:00",
  "measured_to": "2025-10-06T23:11:59.222451+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender complete benchmark

8,950.301626173952 samples/min

実行数: 14

暫定中央値・少数標本n = 14

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

8,950.3 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,815.33 / 9,866.97
測定期間
2025-03-20 – 2025-09-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 8950.301626173952,
    "observed_max": 9866.972339422124,
    "observed_min": 8815.330547634663,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 14,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "8645e264da0b9e47eaa0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2f7e28d0-ebc0-4e26-a030-cf98ab28fa89",
    "4d582c70-bdf1-40ce-887d-30e23e50d9b8",
    "6af0f807-f7f8-4e66-bb77-d45a9c4d0a35"
  ],
  "measured_from": "2025-03-20T11:50:25.184366+00:00",
  "measured_to": "2025-09-12T02:06:41.719704+00:00",
  "median": 8950.301626173952,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 14,
  "sample_status": "provisional"
}

Blender complete benchmark

9,023.216481487096 samples/min

実行数: 41

中央値と四分位数n = 41

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,860.59
P50 · 中央値
9,023.22
P75
9,203.92

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,758.22 / 10,112.95
測定期間
2025-07-27 – 2026-02-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9023.216481487096,
    "observed_max": 10112.954552123021,
    "observed_min": 7758.218023576728,
    "percentiles": {
      "p25": 8860.592302739906,
      "p50": 9023.216481487096,
      "p75": 9203.917185008871
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 41,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "943a39171f816cac3813",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c14f26c3-de8a-4aee-8ea2-958cd6b686a2",
    "4eeeeea1-beae-4766-a05e-049077328850",
    "5f9ac214-2173-447e-80a7-8ef7085559f0"
  ],
  "measured_from": "2025-07-27T11:43:44.779901+00:00",
  "measured_to": "2026-02-03T11:35:36.188916+00:00",
  "median": 9023.216481487096,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8860.592302739906,
    "p50": 9023.216481487096,
    "p75": 9203.917185008871
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 41,
  "sample_status": "quartiles"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 2P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,302.86 / 9,956.89
測定期間
2026-01-03 – 2026-01-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-03T16:31:17.024262+00:00",
        "score": 9927.957212334677,
        "source_record_id": "085b5ed1-7de8-47a4-803f-fedaa3211334"
      },
      {
        "measured_at": "2026-01-03T16:16:37.372703+00:00",
        "score": 9666.827170272256,
        "source_record_id": "e79a4d38-525f-4315-bd61-b7d1dc9d88d2"
      },
      {
        "measured_at": "2026-01-03T17:17:09.528837+00:00",
        "score": 9923.200688929232,
        "source_record_id": "46dff99c-a259-4f95-a499-dd84a9282645"
      },
      {
        "measured_at": "2026-01-03T17:02:23.781097+00:00",
        "score": 9302.856228929833,
        "source_record_id": "62578e47-deab-4848-8ee8-aaffbc5e3f09"
      },
      {
        "measured_at": "2026-01-03T18:07:49.529258+00:00",
        "score": 9956.885366972036,
        "source_record_id": "dc05f626-3718-4056-8f9b-2ffdaf3cf282"
      },
      {
        "measured_at": "2026-01-03T18:25:41.318634+00:00",
        "score": 9866.760546091215,
        "source_record_id": "fb722f8c-ea06-406b-b5f7-97865bc2db28"
      }
    ],
    "median": null,
    "observed_max": 9956.885366972036,
    "observed_min": 9302.856228929833,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "5405848e2dd7ac151732",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "085b5ed1-7de8-47a4-803f-fedaa3211334",
    "e79a4d38-525f-4315-bd61-b7d1dc9d88d2",
    "46dff99c-a259-4f95-a499-dd84a9282645"
  ],
  "measured_from": "2026-01-03T16:16:37.372703+00:00",
  "measured_to": "2026-01-03T18:25:41.318634+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,966.3 / 8,972.17
測定期間
2025-05-18 – 2025-09-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-18T09:01:58.135061+00:00",
        "score": 8972.17460768234,
        "source_record_id": "4be6d17e-be2d-4f3d-b770-fff47f0d06a3"
      },
      {
        "measured_at": "2025-07-30T15:26:31.145707+00:00",
        "score": 7966.297729997683,
        "source_record_id": "4aa350c2-b0c8-408c-afc5-8a2f250d2758"
      },
      {
        "measured_at": "2025-09-10T23:54:17.432489+00:00",
        "score": 8881.083877800755,
        "source_record_id": "740ce9c5-a0ca-493f-861e-ee6253b1a6ac"
      }
    ],
    "median": null,
    "observed_max": 8972.17460768234,
    "observed_min": 7966.297729997683,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.2.0"
  },
  "condition_id": "aabd680a110314c6a82c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4be6d17e-be2d-4f3d-b770-fff47f0d06a3",
    "4aa350c2-b0c8-408c-afc5-8a2f250d2758",
    "740ce9c5-a0ca-493f-861e-ee6253b1a6ac"
  ],
  "measured_from": "2025-05-18T09:01:58.135061+00:00",
  "measured_to": "2025-09-10T23:54:17.432489+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

8,937.052012032258 samples/min

実行数: 15

暫定中央値・少数標本n = 15

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

8,937.05 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,987.32 / 9,257.07
測定期間
2025-01-25 – 2025-06-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 8937.052012032258,
    "observed_max": 9257.073724080521,
    "observed_min": 7987.3161302423705,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 15,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "03b9daae0a7b3e23a167",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fed3ba7e-887f-452a-8a45-84c6ab9eb03f",
    "4af2a090-3ef7-4a42-bdec-a4f173cef08f",
    "31a30385-c9f2-45ef-ae81-f4278c5106cd"
  ],
  "measured_from": "2025-01-25T17:53:06.948884+00:00",
  "measured_to": "2025-06-20T06:07:43.758852+00:00",
  "median": 8937.052012032258,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 15,
  "sample_status": "provisional"
}

Blender complete benchmark

9,011.44793264551 samples/min

実行数: 29

暫定中央値・少数標本n = 29

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

9,011.45 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,481.47 / 10,038.3
測定期間
2025-03-20 – 2025-12-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9011.44793264551,
    "observed_max": 10038.296352239484,
    "observed_min": 7481.466946466802,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 29,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "a095ba54d2aadf960d39",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "30799962-96f7-476e-afa9-5d31544b383c",
    "fac60f59-048c-472d-9b4b-bfc15bfc0a38",
    "98555bc8-a64f-4f89-9c28-5402e6c68ecb"
  ],
  "measured_from": "2025-03-20T09:36:54.681394+00:00",
  "measured_to": "2025-12-03T23:21:57.043759+00:00",
  "median": 9011.44793264551,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 29,
  "sample_status": "provisional"
}

Blender complete benchmark

8,922.087767634874 samples/min

実行数: 58

中央値と四分位数n = 58

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,734.48
P50 · 中央値
8,922.09
P75
9,041.14

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,252.96 / 10,499.36
測定期間
2025-07-17 – 2026-03-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 8922.087767634874,
    "observed_max": 10499.35999025703,
    "observed_min": 8252.962881365567,
    "percentiles": {
      "p25": 8734.480034035303,
      "p50": 8922.087767634874,
      "p75": 9041.144679200548
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 58,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "304747a502a71d8217fa",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9d9a652a-2879-4d11-8eab-3d73843b82b5",
    "8141c5ee-d71d-459a-a932-20bf340a39f3",
    "ae04da46-f547-464e-8879-002f9bb0e6ac"
  ],
  "measured_from": "2025-07-17T01:52:56.564166+00:00",
  "measured_to": "2026-03-10T12:19:31.066488+00:00",
  "median": 8922.087767634874,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8734.480034035303,
    "p50": 8922.087767634874,
    "p75": 9041.144679200548
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 58,
  "sample_status": "quartiles"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.2.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,741.84 / 8,812.11
測定期間
2025-07-29 – 2025-07-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-29T19:59:32.748931+00:00",
        "score": 8812.112051436412,
        "source_record_id": "c9c6eab9-3ef3-4773-97f8-1b01389660d0"
      },
      {
        "measured_at": "2025-07-29T19:48:09.545679+00:00",
        "score": 8741.843493567809,
        "source_record_id": "cc80ee92-f05e-4c0d-bb9d-9a97af48bcf1"
      }
    ],
    "median": null,
    "observed_max": 8812.112051436412,
    "observed_min": 8741.843493567809,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.2.0"
  },
  "condition_id": "5ed40cea5e980ae78f3b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c9c6eab9-3ef3-4773-97f8-1b01389660d0",
    "cc80ee92-f05e-4c0d-bb9d-9a97af48bcf1"
  ],
  "measured_from": "2025-07-29T19:48:09.545679+00:00",
  "measured_to": "2025-07-29T19:59:32.748931+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

9,817.95435464161 samples/min

実行数: 37

中央値と四分位数n = 37

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
9,042.98
P50 · 中央値
9,817.95
P75
10,018.4

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,845.9 / 10,395.39
測定期間
2025-01-25 – 2025-10-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9817.95435464161,
    "observed_max": 10395.390617338122,
    "observed_min": 7845.902736285301,
    "percentiles": {
      "p25": 9042.976874981825,
      "p50": 9817.95435464161,
      "p75": 10018.39998564233
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 37,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "fa859e0ef702d86a3a24",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2af04a09-2645-4944-9891-2920f99e3bfd",
    "6ec60afd-614a-4aab-aae3-cd7e2f6d5287",
    "f15f1cdc-4ebd-48c5-9c2b-6c10f4d6bb9e"
  ],
  "measured_from": "2025-01-25T09:12:58.324713+00:00",
  "measured_to": "2025-10-28T12:51:04.269329+00:00",
  "median": 9817.95435464161,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 9042.976874981825,
    "p50": 9817.95435464161,
    "p75": 10018.39998564233
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 37,
  "sample_status": "quartiles"
}

Blender complete benchmark

9,006.578882508333 samples/min

実行数: 52

中央値と四分位数n = 52

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,697.07
P50 · 中央値
9,006.58
P75
9,155.57

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
3,397.44 / 10,165.21
測定期間
2025-03-19 – 2026-01-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9006.578882508333,
    "observed_max": 10165.205866164313,
    "observed_min": 3397.4406597942625,
    "percentiles": {
      "p25": 8697.072147888512,
      "p50": 9006.578882508333,
      "p75": 9155.56817602317
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 52,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "4be9afd290b550a7304a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "12f515d8-2051-4ecf-a25e-db5a2c8badbe",
    "eb42c255-5cb5-44f4-8912-a69cf2fbe977",
    "b73f6b62-62b5-4848-a0e9-b39fc88267f8"
  ],
  "measured_from": "2025-03-19T00:32:03.627692+00:00",
  "measured_to": "2026-01-19T13:39:18.619057+00:00",
  "median": 9006.578882508333,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8697.072147888512,
    "p50": 9006.578882508333,
    "p75": 9155.56817602317
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 52,
  "sample_status": "quartiles"
}

Blender complete benchmark

9,040.454074232272 samples/min

実行数: 50

中央値と四分位数n = 50

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,876.23
P50 · 中央値
9,040.45
P75
9,263.35

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,408.05 / 10,019.5
測定期間
2025-07-21 – 2026-02-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9040.454074232272,
    "observed_max": 10019.497886184945,
    "observed_min": 8408.047221824716,
    "percentiles": {
      "p25": 8876.228989209163,
      "p50": 9040.454074232272,
      "p75": 9263.34744385583
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 50,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "0a29dc3a830228324389",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6d5d2e10-5785-4d96-ac11-11454435bf95",
    "f8ab3222-1500-4297-b7a5-8fc59295bb00",
    "a275995e-6907-4ed6-a01b-ef72dd2de271"
  ],
  "measured_from": "2025-07-21T22:18:06.472228+00:00",
  "measured_to": "2026-02-24T19:22:42.730284+00:00",
  "median": 9040.454074232272,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8876.228989209163,
    "p50": 9040.454074232272,
    "p75": 9263.34744385583
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 50,
  "sample_status": "quartiles"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,909.23 / 9,417.71
測定期間
2025-04-10 – 2025-06-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T22:48:59.625246+00:00",
        "score": 9417.70996305252,
        "source_record_id": "9c3999e3-1e4f-4dfc-8de9-381ed6fc9fae"
      },
      {
        "measured_at": "2025-06-23T09:37:02.282866+00:00",
        "score": 8909.232108089265,
        "source_record_id": "59cdb5ce-3a5f-45f0-ba56-ce501bef2df9"
      }
    ],
    "median": null,
    "observed_max": 9417.70996305252,
    "observed_min": 8909.232108089265,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "1f6209edf9704be9eec1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9c3999e3-1e4f-4dfc-8de9-381ed6fc9fae",
    "59cdb5ce-3a5f-45f0-ba56-ce501bef2df9"
  ],
  "measured_from": "2025-04-10T22:48:59.625246+00:00",
  "measured_to": "2025-06-23T09:37:02.282866+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,189.66 / 9,038.12
測定期間
2025-08-17 – 2025-08-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-17T01:35:08.934775+00:00",
        "score": 8189.658150458091,
        "source_record_id": "5665ede0-843e-481d-aa07-5786c67e18fc"
      },
      {
        "measured_at": "2025-08-28T10:35:06.917927+00:00",
        "score": 9038.124997154708,
        "source_record_id": "0e1c82a0-c9fd-4880-928f-8c21bfe18c9a"
      }
    ],
    "median": null,
    "observed_max": 9038.124997154708,
    "observed_min": 8189.658150458091,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "5c449ddce7c52771392d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5665ede0-843e-481d-aa07-5786c67e18fc",
    "0e1c82a0-c9fd-4880-928f-8c21bfe18c9a"
  ],
  "measured_from": "2025-08-17T01:35:08.934775+00:00",
  "measured_to": "2025-08-28T10:35:06.917927+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 2P · 256 cores · 512 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,642.19 / 8,642.19
測定期間
2025-04-18 – 2025-04-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-18T00:44:32.411486+00:00",
        "score": 8642.191916860367,
        "source_record_id": "ccf613fc-9627-4515-9bd1-b3f547554cf4"
      }
    ],
    "median": null,
    "observed_max": 8642.191916860367,
    "observed_min": 8642.191916860367,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 256,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 512,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "169506d667a346a33f64",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ccf613fc-9627-4515-9bd1-b3f547554cf4"
  ],
  "measured_from": "2025-04-18T00:44:32.411486+00:00",
  "measured_to": "2025-04-18T00:44:32.411486+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,674.25 / 8,674.25
測定期間
2025-11-20 – 2025-11-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-20T09:35:30.059271+00:00",
        "score": 8674.254886657229,
        "source_record_id": "39b6cfa1-28e9-4bbe-ac32-a70a4704c0e6"
      }
    ],
    "median": null,
    "observed_max": 8674.254886657229,
    "observed_min": 8674.254886657229,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "b40c031c8e57f57ca5fd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39b6cfa1-28e9-4bbe-ac32-a70a4704c0e6"
  ],
  "measured_from": "2025-11-20T09:35:30.059271+00:00",
  "measured_to": "2025-11-20T09:35:30.059271+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,036.71 / 9,173.31
測定期間
2025-04-21 – 2025-05-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-21T20:35:52.628922+00:00",
        "score": 9036.705569210739,
        "source_record_id": "ac235df6-bf26-41a8-acdb-082bd88e8809"
      },
      {
        "measured_at": "2025-05-04T16:00:40.265826+00:00",
        "score": 9173.312552852372,
        "source_record_id": "195ced3f-0187-4af9-9059-ba79025e1fc2"
      }
    ],
    "median": null,
    "observed_max": 9173.312552852372,
    "observed_min": 9036.705569210739,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "77aa4ce7c7a84ecee9d3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ac235df6-bf26-41a8-acdb-082bd88e8809",
    "195ced3f-0187-4af9-9059-ba79025e1fc2"
  ],
  "measured_from": "2025-04-21T20:35:52.628922+00:00",
  "measured_to": "2025-05-04T16:00:40.265826+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,786.26 / 9,294.81
測定期間
2025-08-25 – 2025-10-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-25T17:26:44.849292+00:00",
        "score": 9011.577554751268,
        "source_record_id": "f53692cd-2000-46fb-a8d8-1ed36a922f60"
      },
      {
        "measured_at": "2025-09-05T17:57:30.415138+00:00",
        "score": 7786.26046239911,
        "source_record_id": "e36a12eb-0a8b-4670-9d57-935ec860478c"
      },
      {
        "measured_at": "2025-10-16T21:07:00.337494+00:00",
        "score": 9294.812417491146,
        "source_record_id": "802b5497-bdb8-4e1d-b7fa-57432dcd0e65"
      }
    ],
    "median": null,
    "observed_max": 9294.812417491146,
    "observed_min": 7786.26046239911,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "38d37b67e4bed04f0710",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f53692cd-2000-46fb-a8d8-1ed36a922f60",
    "e36a12eb-0a8b-4670-9d57-935ec860478c",
    "802b5497-bdb8-4e1d-b7fa-57432dcd0e65"
  ],
  "measured_from": "2025-08-25T17:26:44.849292+00:00",
  "measured_to": "2025-10-16T21:07:00.337494+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 4 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,488.27 / 7,488.27
測定期間
2026-01-17 – 2026-01-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-17T13:34:05.150878+00:00",
        "score": 7488.265862543646,
        "source_record_id": "5f6dc276-c6d6-4726-9a88-19f2d1790498"
      }
    ],
    "median": null,
    "observed_max": 7488.265862543646,
    "observed_min": 7488.265862543646,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "b1f19bb52106e3bfd083",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5f6dc276-c6d6-4726-9a88-19f2d1790498"
  ],
  "measured_from": "2026-01-17T13:34:05.150878+00:00",
  "measured_to": "2026-01-17T13:34:05.150878+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 2P · 52 cores · 104 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,421.81 / 8,421.81
測定期間
2025-12-14 – 2025-12-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-14T18:35:34.737459+00:00",
        "score": 8421.810950184059,
        "source_record_id": "e7b27e09-d24c-4a08-abe8-4416b122815c"
      }
    ],
    "median": null,
    "observed_max": 8421.810950184059,
    "observed_min": 8421.810950184059,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 52,
      "num_cpu_sockets": 2,
      "num_cpu_threads": 104,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "ff9497f165b2e91c5e94",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e7b27e09-d24c-4a08-abe8-4416b122815c"
  ],
  "measured_from": "2025-12-14T18:35:34.737459+00:00",
  "measured_to": "2025-12-14T18:35:34.737459+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,152.28 / 9,152.28
測定期間
2025-02-04 – 2025-02-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-04T20:54:33.595434+00:00",
        "score": 9152.28056784656,
        "source_record_id": "03ac8e90-0b38-460d-8a0d-0caf8f6e3dc6"
      }
    ],
    "median": null,
    "observed_max": 9152.28056784656,
    "observed_min": 9152.28056784656,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.2.0"
  },
  "condition_id": "8d23a60b88c23a33ffeb",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "03ac8e90-0b38-460d-8a0d-0caf8f6e3dc6"
  ],
  "measured_from": "2025-02-04T20:54:33.595434+00:00",
  "measured_to": "2025-02-04T20:54:33.595434+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,013.31 / 9,117.46
測定期間
2025-02-04 – 2025-02-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-04T20:47:47.512912+00:00",
        "score": 9117.461841656383,
        "source_record_id": "41d694a2-bc58-42b6-8177-37040e074f33"
      },
      {
        "measured_at": "2025-02-22T10:23:57.497475+00:00",
        "score": 8885.624487998213,
        "source_record_id": "12b1ac03-9f12-49dd-b29c-949bb320fba9"
      },
      {
        "measured_at": "2025-02-22T10:29:42.510412+00:00",
        "score": 8824.737498442119,
        "source_record_id": "0f566ac0-f2a0-4a75-abca-24f33204bf40"
      },
      {
        "measured_at": "2025-02-26T02:56:10.904169+00:00",
        "score": 8013.310751801134,
        "source_record_id": "a68fd8d6-7235-41dd-b746-607a18b53e35"
      }
    ],
    "median": null,
    "observed_max": 9117.461841656383,
    "observed_min": 8013.310751801134,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "7a6a6bf97d4aab708d49",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "41d694a2-bc58-42b6-8177-37040e074f33",
    "12b1ac03-9f12-49dd-b29c-949bb320fba9",
    "0f566ac0-f2a0-4a75-abca-24f33204bf40"
  ],
  "measured_from": "2025-02-04T20:47:47.512912+00:00",
  "measured_to": "2025-02-26T02:56:10.904169+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender complete benchmark

8,930.200196694916 samples/min

実行数: 22

暫定中央値・少数標本n = 22

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

8,930.2 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,110.73 / 9,864.11
測定期間
2025-03-26 – 2025-07-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 8930.200196694916,
    "observed_max": 9864.113629870111,
    "observed_min": 8110.732132864007,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 22,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "2312a08577bb8225c489",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "47dda0f2-64a0-4d14-b911-18f856d54d67",
    "bd020577-f2a1-477b-ab93-cbf160ccbb3a",
    "73916a08-981a-4296-8107-664e83fbb14f"
  ],
  "measured_from": "2025-03-26T04:10:33.722964+00:00",
  "measured_to": "2025-07-10T10:24:14.377130+00:00",
  "median": 8930.200196694916,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 22,
  "sample_status": "provisional"
}

Blender complete benchmark

9,040.873573468169 samples/min

実行数: 35

中央値と四分位数n = 35

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,885.48
P50 · 中央値
9,040.87
P75
9,464.43

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,777.46 / 10,020.98
測定期間
2025-07-17 – 2026-03-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9040.873573468169,
    "observed_max": 10020.982789772828,
    "observed_min": 7777.4584233325095,
    "percentiles": {
      "p25": 8885.481348941084,
      "p50": 9040.873573468169,
      "p75": 9464.427737956259
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 35,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "3ac0e7a3b7ec4671578f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1f26267f-f7b7-4fd8-bde1-ca983c791439",
    "951a548a-8325-4998-98fa-38fa66206f29",
    "0c9b0ac5-965d-4c5d-8314-eb99b15169e6"
  ],
  "measured_from": "2025-07-17T05:56:37.922253+00:00",
  "measured_to": "2026-03-07T09:40:20.263768+00:00",
  "median": 9040.873573468169,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8885.481348941084,
    "p50": 9040.873573468169,
    "p75": 9464.427737956259
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 35,
  "sample_status": "quartiles"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 6 cores · 6 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,187.71 / 9,029.56
測定期間
2025-09-14 – 2026-01-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-14T02:01:52.732278+00:00",
        "score": 9000.696436785282,
        "source_record_id": "5d0fc939-1447-49f3-be22-fc114fc16da7"
      },
      {
        "measured_at": "2025-11-08T18:12:35.727648+00:00",
        "score": 8187.714799919675,
        "source_record_id": "b207a371-6dd8-4082-a40c-f84268ccc369"
      },
      {
        "measured_at": "2026-01-10T18:26:11.872261+00:00",
        "score": 9029.555814805743,
        "source_record_id": "da43a078-bbd2-4485-a6a9-439dbd5481c0"
      }
    ],
    "median": null,
    "observed_max": 9029.555814805743,
    "observed_min": 8187.714799919675,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 6,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "33ff7caaf627f605bcb6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5d0fc939-1447-49f3-be22-fc114fc16da7",
    "b207a371-6dd8-4082-a40c-f84268ccc369",
    "da43a078-bbd2-4485-a6a9-439dbd5481c0"
  ],
  "measured_from": "2025-09-14T02:01:52.732278+00:00",
  "measured_to": "2026-01-10T18:26:11.872261+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,038.06 / 9,038.06
測定期間
2025-05-03 – 2025-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-03T00:51:11.616693+00:00",
        "score": 9038.060453401658,
        "source_record_id": "1c7724e2-13d9-4192-adea-ee30bda4b67f"
      }
    ],
    "median": null,
    "observed_max": 9038.060453401658,
    "observed_min": 9038.060453401658,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "c8abf4f4586287c8ed2b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1c7724e2-13d9-4192-adea-ee30bda4b67f"
  ],
  "measured_from": "2025-05-03T00:51:11.616693+00:00",
  "measured_to": "2025-05-03T00:51:11.616693+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,186.78 / 9,186.78
測定期間
2026-01-07 – 2026-01-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-07T08:56:54.465948+00:00",
        "score": 9186.783889722787,
        "source_record_id": "89a829f1-3d14-47e0-a75c-d644ecf705d2"
      }
    ],
    "median": null,
    "observed_max": 9186.783889722787,
    "observed_min": 9186.783889722787,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "0db99b838287a4f055a3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "89a829f1-3d14-47e0-a75c-d644ecf705d2"
  ],
  "measured_from": "2026-01-07T08:56:54.465948+00:00",
  "measured_to": "2026-01-07T08:56:54.465948+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.2.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,595.31 / 9,077.76
測定期間
2025-02-09 – 2025-04-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-09T02:53:34.518545+00:00",
        "score": 9077.759807741797,
        "source_record_id": "a224e42d-4e14-4971-ac32-8b5a9223b60e"
      },
      {
        "measured_at": "2025-04-06T12:12:22.918839+00:00",
        "score": 8595.31330409363,
        "source_record_id": "11087204-dbfa-48e0-a00d-a64a6f0548b3"
      }
    ],
    "median": null,
    "observed_max": 9077.759807741797,
    "observed_min": 8595.31330409363,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.2.0"
  },
  "condition_id": "ccfbe41d7bfe6db79234",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a224e42d-4e14-4971-ac32-8b5a9223b60e",
    "11087204-dbfa-48e0-a00d-a64a6f0548b3"
  ],
  "measured_from": "2025-02-09T02:53:34.518545+00:00",
  "measured_to": "2025-04-06T12:12:22.918839+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

9,041.355264709737 samples/min

実行数: 61

中央値と四分位数n = 61

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,816.74
P50 · 中央値
9,041.36
P75
9,132.02

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
6,890.34 / 9,846.4
測定期間
2025-01-25 – 2025-12-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9041.355264709737,
    "observed_max": 9846.396843140115,
    "observed_min": 6890.341398839224,
    "percentiles": {
      "p25": 8816.739733175804,
      "p50": 9041.355264709737,
      "p75": 9132.02197790535
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 61,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "4feaf454c48b4fae303f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4802b6d0-1227-473c-849d-7a522b475df3",
    "3078a23e-97d7-45db-9f05-fb78b534823b",
    "28766591-a223-431b-8485-a919094892d2"
  ],
  "measured_from": "2025-01-25T13:18:09.781878+00:00",
  "measured_to": "2025-12-02T16:58:31.677083+00:00",
  "median": 9041.355264709737,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8816.739733175804,
    "p50": 9041.355264709737,
    "p75": 9132.02197790535
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 61,
  "sample_status": "quartiles"
}

Blender complete benchmark

9,156.696167697457 samples/min

実行数: 172

公開提出の分布n = 172

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

7,376.22–7,526.75: 1 投稿数7,526.75–7,677.28: 0 投稿数7,677.28–7,827.81: 0 投稿数7,827.81–7,978.34: 0 投稿数7,978.34–8,128.86: 0 投稿数8,128.86–8,279.39: 1 投稿数8,279.39–8,429.92: 3 投稿数8,429.92–8,580.45: 5 投稿数8,580.45–8,730.98: 10 投稿数8,730.98–8,881.5: 12 投稿数8,881.5–9,032.03: 18 投稿数9,032.03–9,182.56: 43 投稿数9,182.56–9,333.09: 23 投稿数9,333.09–9,483.61: 9 投稿数9,483.61–9,634.14: 5 投稿数9,634.14–9,784.67: 8 投稿数9,784.67–9,935.2: 5 投稿数9,935.2–10,085.73: 9 投稿数10,085.73–10,236.25: 4 投稿数10,236.25–10,386.78: 16 投稿数n = 437,376.2210,386.78

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
8,546.26
P25
8,999.5
P50 · 中央値
9,156.7
P75
9,575.24
P95
10,344.11

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,376.22 / 10,386.78
測定期間
2025-03-19 – 2026-01-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 7376.2247248885715,
        "to": 7526.75256867433
      },
      {
        "count": 0,
        "from": 7526.75256867433,
        "to": 7677.280412460088
      },
      {
        "count": 0,
        "from": 7677.280412460088,
        "to": 7827.808256245847
      },
      {
        "count": 0,
        "from": 7827.808256245847,
        "to": 7978.336100031605
      },
      {
        "count": 0,
        "from": 7978.336100031605,
        "to": 8128.863943817364
      },
      {
        "count": 1,
        "from": 8128.863943817364,
        "to": 8279.391787603123
      },
      {
        "count": 3,
        "from": 8279.391787603123,
        "to": 8429.91963138888
      },
      {
        "count": 5,
        "from": 8429.91963138888,
        "to": 8580.447475174638
      },
      {
        "count": 10,
        "from": 8580.447475174638,
        "to": 8730.975318960398
      },
      {
        "count": 12,
        "from": 8730.975318960398,
        "to": 8881.503162746156
      },
      {
        "count": 18,
        "from": 8881.503162746156,
        "to": 9032.031006531915
      },
      {
        "count": 43,
        "from": 9032.031006531915,
        "to": 9182.558850317673
      },
      {
        "count": 23,
        "from": 9182.558850317673,
        "to": 9333.086694103431
      },
      {
        "count": 9,
        "from": 9333.086694103431,
        "to": 9483.61453788919
      },
      {
        "count": 5,
        "from": 9483.61453788919,
        "to": 9634.142381674948
      },
      {
        "count": 8,
        "from": 9634.142381674948,
        "to": 9784.670225460708
      },
      {
        "count": 5,
        "from": 9784.670225460708,
        "to": 9935.198069246466
      },
      {
        "count": 9,
        "from": 9935.198069246466,
        "to": 10085.725913032224
      },
      {
        "count": 4,
        "from": 10085.725913032224,
        "to": 10236.253756817983
      },
      {
        "count": 16,
        "from": 10236.253756817983,
        "to": 10386.781600603741
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    ],
    "independent_system_count": null,
    "median": 9156.696167697457,
    "observed_max": 10386.781600603741,
    "observed_min": 7376.2247248885715,
    "percentiles": {
      "p25": 8999.501476458896,
      "p5": 8546.261126111132,
      "p50": 9156.696167697457,
      "p75": 9575.237257760571,
      "p95": 10344.107670866057
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 172,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "5ea3b8f7089029f882ee",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f914c533-f265-4d5a-aeb3-d70b1e172b8a",
    "de326f95-adf6-4443-a3ba-8a402f0c726f",
    "1d580f6b-db9f-4fbf-91c6-8d68193c2178"
  ],
  "measured_from": "2025-03-19T19:06:05.499842+00:00",
  "measured_to": "2026-01-27T23:28:03.373832+00:00",
  "median": 9156.696167697457,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8999.501476458896,
    "p5": 8546.261126111132,
    "p50": 9156.696167697457,
    "p75": 9575.237257760571,
    "p95": 10344.107670866057
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 172,
  "sample_status": "distribution"
}

Blender complete benchmark

9,062.228122969089 samples/min

実行数: 304

公開提出の分布n = 304

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

4,427.44–4,720.34: 1 投稿数4,720.34–5,013.24: 0 投稿数5,013.24–5,306.14: 0 投稿数5,306.14–5,599.04: 0 投稿数5,599.04–5,891.94: 0 投稿数5,891.94–6,184.84: 0 投稿数6,184.84–6,477.74: 0 投稿数6,477.74–6,770.64: 0 投稿数6,770.64–7,063.55: 0 投稿数7,063.55–7,356.45: 0 投稿数7,356.45–7,649.35: 3 投稿数7,649.35–7,942.25: 0 投稿数7,942.25–8,235.15: 10 投稿数8,235.15–8,528.05: 19 投稿数8,528.05–8,820.95: 38 投稿数8,820.95–9,113.85: 104 投稿数9,113.85–9,406.76: 61 投稿数9,406.76–9,699.66: 33 投稿数9,699.66–9,992.56: 24 投稿数9,992.56–10,285.46: 11 投稿数n = 1044,427.4410,285.46

Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95

P5
8,249.48
P25
8,841.25
P50 · 中央値
9,062.23
P75
9,381.82
P95
9,944.4

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,427.44 / 10,285.46
測定期間
2025-07-18 – 2026-03-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "histogram": [
      {
        "count": 1,
        "from": 4427.435216191532,
        "to": 4720.336395917875
      },
      {
        "count": 0,
        "from": 4720.336395917875,
        "to": 5013.237575644217
      },
      {
        "count": 0,
        "from": 5013.237575644217,
        "to": 5306.13875537056
      },
      {
        "count": 0,
        "from": 5306.13875537056,
        "to": 5599.039935096903
      },
      {
        "count": 0,
        "from": 5599.039935096903,
        "to": 5891.941114823245
      },
      {
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        "from": 5891.941114823245,
        "to": 6184.842294549588
      },
      {
        "count": 0,
        "from": 6184.842294549588,
        "to": 6477.743474275931
      },
      {
        "count": 0,
        "from": 6477.743474275931,
        "to": 6770.6446540022735
      },
      {
        "count": 0,
        "from": 6770.6446540022735,
        "to": 7063.545833728615
      },
      {
        "count": 0,
        "from": 7063.545833728615,
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      {
        "count": 3,
        "from": 7356.447013454958,
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      {
        "count": 0,
        "from": 7649.3481931813,
        "to": 7942.249372907643
      },
      {
        "count": 10,
        "from": 7942.249372907643,
        "to": 8235.150552633986
      },
      {
        "count": 19,
        "from": 8235.150552633986,
        "to": 8528.051732360329
      },
      {
        "count": 38,
        "from": 8528.051732360329,
        "to": 8820.952912086672
      },
      {
        "count": 104,
        "from": 8820.952912086672,
        "to": 9113.854091813013
      },
      {
        "count": 61,
        "from": 9113.854091813013,
        "to": 9406.755271539358
      },
      {
        "count": 33,
        "from": 9406.755271539358,
        "to": 9699.656451265699
      },
      {
        "count": 24,
        "from": 9699.656451265699,
        "to": 9992.557630992042
      },
      {
        "count": 11,
        "from": 9992.557630992042,
        "to": 10285.458810718384
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    ],
    "independent_system_count": null,
    "median": 9062.228122969089,
    "observed_max": 10285.458810718384,
    "observed_min": 4427.435216191532,
    "percentiles": {
      "p25": 8841.250660338246,
      "p5": 8249.483255212006,
      "p50": 9062.228122969089,
      "p75": 9381.821729581232,
      "p95": 9944.400867657421
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 304,
    "sample_status": "distribution",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "9b896c1a1e2f7250aea1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2a03ff14-da61-458b-9831-9ddca189bfa0",
    "e9788602-e7b3-4510-9b44-6d8a2bace99d",
    "d83aaa22-b204-41f4-99e5-1cc5efb65dc2"
  ],
  "measured_from": "2025-07-18T23:51:30.959825+00:00",
  "measured_to": "2026-03-09T21:29:35.925687+00:00",
  "median": 9062.228122969089,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8841.250660338246,
    "p5": 8249.483255212006,
    "p50": 9062.228122969089,
    "p75": 9381.821729581232,
    "p95": 9944.400867657421
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 304,
  "sample_status": "distribution"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.2.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,496.11 / 9,653.12
測定期間
2025-04-15 – 2025-12-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-15T09:58:04.871879+00:00",
        "score": 8496.113899632317,
        "source_record_id": "b800b4ad-4ab7-4a6a-a186-cdad5f56adeb"
      },
      {
        "measured_at": "2025-12-27T05:50:11.770905+00:00",
        "score": 9648.15523777835,
        "source_record_id": "0f2272ba-8bf6-4f76-b40a-1a3dd1d0dae2"
      },
      {
        "measured_at": "2025-12-27T05:53:29.694834+00:00",
        "score": 9653.115874327817,
        "source_record_id": "583ab933-b4f3-4bae-ba96-8100ed0744ce"
      }
    ],
    "median": null,
    "observed_max": 9653.115874327817,
    "observed_min": 8496.113899632317,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.2.0"
  },
  "condition_id": "693e0e0d9ce535249820",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b800b4ad-4ab7-4a6a-a186-cdad5f56adeb",
    "0f2272ba-8bf6-4f76-b40a-1a3dd1d0dae2",
    "583ab933-b4f3-4bae-ba96-8100ed0744ce"
  ],
  "measured_from": "2025-04-15T09:58:04.871879+00:00",
  "measured_to": "2025-12-27T05:53:29.694834+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,605.45 / 9,066.81
測定期間
2025-02-06 – 2025-03-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-06T14:39:30.448227+00:00",
        "score": 8840.667279457104,
        "source_record_id": "f2c297b0-9d3b-4701-88d7-bbd139876f14"
      },
      {
        "measured_at": "2025-02-17T13:30:55.968216+00:00",
        "score": 9066.809215258774,
        "source_record_id": "5230eae1-8421-4d50-997d-5010d8ef0939"
      },
      {
        "measured_at": "2025-03-16T22:02:45.706742+00:00",
        "score": 8644.614967275586,
        "source_record_id": "e1d131da-c836-4523-b908-34e119e6b44d"
      },
      {
        "measured_at": "2025-03-16T22:21:22.458307+00:00",
        "score": 8605.45378228859,
        "source_record_id": "22576d10-0b51-4a46-b131-5d3521f7c566"
      },
      {
        "measured_at": "2025-03-18T09:45:39.561996+00:00",
        "score": 8904.567993237484,
        "source_record_id": "2abf1237-ea20-41b1-9bca-bd984ae198e5"
      }
    ],
    "median": null,
    "observed_max": 9066.809215258774,
    "observed_min": 8605.45378228859,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "7f871bc05c8611ccdada",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f2c297b0-9d3b-4701-88d7-bbd139876f14",
    "5230eae1-8421-4d50-997d-5010d8ef0939",
    "e1d131da-c836-4523-b908-34e119e6b44d"
  ],
  "measured_from": "2025-02-06T14:39:30.448227+00:00",
  "measured_to": "2025-03-18T09:45:39.561996+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender complete benchmark

9,079.227567840888 samples/min

実行数: 21

暫定中央値・少数標本n = 21

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

9,079.23 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,441.94 / 9,366.57
測定期間
2025-03-21 – 2025-07-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9079.227567840888,
    "observed_max": 9366.56736350997,
    "observed_min": 8441.940685382311,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 21,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "cb49c0c3acb8e4a34d7f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "59938de4-e2aa-443a-942c-30bec820fe65",
    "fa8b31db-72ce-4aab-ba62-c4ae59613b72",
    "f507dbb4-2ec7-4c9e-93eb-b1a385ebcaac"
  ],
  "measured_from": "2025-03-21T07:30:40.788350+00:00",
  "measured_to": "2025-07-06T03:47:55.550078+00:00",
  "median": 9079.227567840888,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 21,
  "sample_status": "provisional"
}

Blender complete benchmark

9,198.137812018194 samples/min

実行数: 27

暫定中央値・少数標本n = 27

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

9,198.14 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,409.45 / 10,236.3
測定期間
2025-07-27 – 2026-02-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9198.137812018194,
    "observed_max": 10236.300713403636,
    "observed_min": 7409.447551986743,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 27,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "4fad626c9b09806da239",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "85007ffe-ebe2-42e6-beb2-436948040f56",
    "3a2b8da2-1034-48b6-a81a-15ef45064db7",
    "e35460f8-ac54-4bca-84f8-a6d914c2b77c"
  ],
  "measured_from": "2025-07-27T17:09:20.586345+00:00",
  "measured_to": "2026-02-24T16:49:47.463303+00:00",
  "median": 9198.137812018194,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 27,
  "sample_status": "provisional"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 96 cores · 96 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,963.2 / 8,963.2
測定期間
2025-08-01 – 2025-08-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-01T14:27:21.453119+00:00",
        "score": 8963.19877285314,
        "source_record_id": "f6767a98-f6f2-4ec6-bff1-6d77f45f57b7"
      }
    ],
    "median": null,
    "observed_max": 8963.19877285314,
    "observed_min": 8963.19877285314,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 96,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 96,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "72cb4e6a7105f0767c99",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f6767a98-f6f2-4ec6-bff1-6d77f45f57b7"
  ],
  "measured_from": "2025-08-01T14:27:21.453119+00:00",
  "measured_to": "2025-08-01T14:27:21.453119+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 96 cores · 96 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,122.32 / 9,122.32
測定期間
2025-08-01 – 2025-08-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-01T14:43:03.193881+00:00",
        "score": 9122.324640801242,
        "source_record_id": "284c3626-c824-4760-9924-9d9a5fbcbb39"
      }
    ],
    "median": null,
    "observed_max": 9122.324640801242,
    "observed_min": 9122.324640801242,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 96,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 96,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "0fece56af468e250a92a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "284c3626-c824-4760-9924-9d9a5fbcbb39"
  ],
  "measured_from": "2025-08-01T14:43:03.193881+00:00",
  "measured_to": "2025-08-01T14:43:03.193881+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,458.11 / 9,458.11
測定期間
2025-09-08 – 2025-09-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-08T04:08:33.269726+00:00",
        "score": 9458.109466359869,
        "source_record_id": "f3e3ebcd-3b13-4d54-9339-855380bd2192"
      }
    ],
    "median": null,
    "observed_max": 9458.109466359869,
    "observed_min": 9458.109466359869,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "915a12625da40164e1d2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f3e3ebcd-3b13-4d54-9339-855380bd2192"
  ],
  "measured_from": "2025-09-08T04:08:33.269726+00:00",
  "measured_to": "2025-09-08T04:08:33.269726+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,216.98 / 9,216.98
測定期間
2025-11-06 – 2025-11-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-06T13:32:56.820378+00:00",
        "score": 9216.983394049419,
        "source_record_id": "b94eec08-8f02-4562-8079-299a2389a0a8"
      }
    ],
    "median": null,
    "observed_max": 9216.983394049419,
    "observed_min": 9216.983394049419,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "46934181f76b74273938",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b94eec08-8f02-4562-8079-299a2389a0a8"
  ],
  "measured_from": "2025-11-06T13:32:56.820378+00:00",
  "measured_to": "2025-11-06T13:32:56.820378+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,334.11 / 10,163.13
測定期間
2025-07-27 – 2026-01-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T19:30:24.080134+00:00",
        "score": 9334.111889736785,
        "source_record_id": "3fdb3de1-48c9-4895-9b37-b404aeb5630e"
      },
      {
        "measured_at": "2025-07-27T19:42:46.685395+00:00",
        "score": 9510.67987828938,
        "source_record_id": "ee3739c3-61c0-467c-a1c9-8a9ac9fc535f"
      },
      {
        "measured_at": "2025-07-27T19:51:06.975443+00:00",
        "score": 10163.133383664808,
        "source_record_id": "9efa2b32-168f-4b70-84c8-61412465ff99"
      },
      {
        "measured_at": "2026-01-14T00:51:36.716791+00:00",
        "score": 9644.10142119323,
        "source_record_id": "b0529755-83e7-45b7-a8ca-8bc51e3ae149"
      }
    ],
    "median": null,
    "observed_max": 10163.133383664808,
    "observed_min": 9334.111889736785,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "e42d8684a9c3613736a4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3fdb3de1-48c9-4895-9b37-b404aeb5630e",
    "ee3739c3-61c0-467c-a1c9-8a9ac9fc535f",
    "9efa2b32-168f-4b70-84c8-61412465ff99"
  ],
  "measured_from": "2025-07-27T19:30:24.080134+00:00",
  "measured_to": "2026-01-14T00:51:36.716791+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,580.81 / 9,636.07
測定期間
2025-12-04 – 2026-01-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-04T03:45:36.893709+00:00",
        "score": 9580.805651610637,
        "source_record_id": "8378ca7e-1ed6-49e7-9fe2-8e3ea0085130"
      },
      {
        "measured_at": "2026-01-08T15:52:30.476887+00:00",
        "score": 9604.578886568115,
        "source_record_id": "166c0e3a-b4d0-4799-a6ce-075b7f4f3321"
      },
      {
        "measured_at": "2026-01-12T15:38:27.607727+00:00",
        "score": 9636.065320318223,
        "source_record_id": "c84ec5bf-ca9f-43c1-aad2-ffb767eae157"
      }
    ],
    "median": null,
    "observed_max": 9636.065320318223,
    "observed_min": 9580.805651610637,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "788c8a169f0561e784bd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8378ca7e-1ed6-49e7-9fe2-8e3ea0085130",
    "166c0e3a-b4d0-4799-a6ce-075b7f4f3321",
    "c84ec5bf-ca9f-43c1-aad2-ffb767eae157"
  ],
  "measured_from": "2025-12-04T03:45:36.893709+00:00",
  "measured_to": "2026-01-12T15:38:27.607727+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,523.42 / 9,523.42
測定期間
2025-02-16 – 2025-02-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-16T15:55:33.183010+00:00",
        "score": 9523.419185223767,
        "source_record_id": "6e5e1959-9fec-45a9-a16b-e66f8702d673"
      }
    ],
    "median": null,
    "observed_max": 9523.419185223767,
    "observed_min": 9523.419185223767,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "656c00b61fea80f4f0b7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6e5e1959-9fec-45a9-a16b-e66f8702d673"
  ],
  "measured_from": "2025-02-16T15:55:33.183010+00:00",
  "measured_to": "2025-02-16T15:55:33.183010+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,628.17 / 8,628.17
測定期間
2025-07-10 – 2025-07-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-10T17:01:32.936631+00:00",
        "score": 8628.173951167499,
        "source_record_id": "4ef59695-702a-41d0-aa59-7d6be1575646"
      }
    ],
    "median": null,
    "observed_max": 8628.173951167499,
    "observed_min": 8628.173951167499,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "ac11c475a0905a55bf38",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4ef59695-702a-41d0-aa59-7d6be1575646"
  ],
  "measured_from": "2025-07-10T17:01:32.936631+00:00",
  "measured_to": "2025-07-10T17:01:32.936631+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,692.09 / 9,599.87
測定期間
2025-07-20 – 2026-02-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-20T13:56:17.517373+00:00",
        "score": 9432.363155941808,
        "source_record_id": "10902a53-53fb-4b32-9eba-b03bd842328d"
      },
      {
        "measured_at": "2025-10-14T16:04:38.696519+00:00",
        "score": 9575.062716448003,
        "source_record_id": "3e753bc1-a294-4ffd-adc0-fdc0e9c4b293"
      },
      {
        "measured_at": "2025-11-11T09:48:30.580636+00:00",
        "score": 8692.087897961677,
        "source_record_id": "6f6f0291-2079-41f8-b6b1-c5004d3a57da"
      },
      {
        "measured_at": "2025-12-04T06:04:53.008075+00:00",
        "score": 9541.017080448904,
        "source_record_id": "f3259dee-8672-4b70-866a-beb64aab82ad"
      },
      {
        "measured_at": "2026-02-08T15:40:13.881112+00:00",
        "score": 9599.865750615998,
        "source_record_id": "b2b3717e-ffd4-4ffc-8b22-5ab9d563d3b9"
      }
    ],
    "median": null,
    "observed_max": 9599.865750615998,
    "observed_min": 8692.087897961677,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "260cae491b36a0232504",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "10902a53-53fb-4b32-9eba-b03bd842328d",
    "3e753bc1-a294-4ffd-adc0-fdc0e9c4b293",
    "6f6f0291-2079-41f8-b6b1-c5004d3a57da"
  ],
  "measured_from": "2025-07-20T13:56:17.517373+00:00",
  "measured_to": "2026-02-08T15:40:13.881112+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Bluefin · 43 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,484.18 / 9,685.98
測定期間
2025-11-22 – 2025-11-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-22T03:19:20.310247+00:00",
        "score": 9685.975794978145,
        "source_record_id": "95210b0a-69c1-4d3a-b1e6-fd655e687f52"
      },
      {
        "measured_at": "2025-11-22T18:22:49.686114+00:00",
        "score": 9484.177890674031,
        "source_record_id": "b4b3980b-6b5a-4a09-aa06-4a6daa7ad4c0"
      }
    ],
    "median": null,
    "observed_max": 9685.975794978145,
    "observed_min": 9484.177890674031,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bluefin",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "8ac3ce2edb01899ba64c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "95210b0a-69c1-4d3a-b1e6-fd655e687f52",
    "b4b3980b-6b5a-4a09-aa06-4a6daa7ad4c0"
  ],
  "measured_from": "2025-11-22T03:19:20.310247+00:00",
  "measured_to": "2025-11-22T18:22:49.686114+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,642.66 / 9,677.79
測定期間
2025-03-24 – 2025-05-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-24T20:33:42.416249+00:00",
        "score": 9642.657598554797,
        "source_record_id": "45c3b4a1-1f14-43f6-9662-bb0c487f4efa"
      },
      {
        "measured_at": "2025-05-16T19:11:18.934698+00:00",
        "score": 9677.794319940067,
        "source_record_id": "afb98ee5-43b9-4130-bcd3-336dfdb1bc38"
      }
    ],
    "median": null,
    "observed_max": 9677.794319940067,
    "observed_min": 9642.657598554797,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "10867b40f141941fe8b3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "45c3b4a1-1f14-43f6-9662-bb0c487f4efa",
    "afb98ee5-43b9-4130-bcd3-336dfdb1bc38"
  ],
  "measured_from": "2025-03-24T20:33:42.416249+00:00",
  "measured_to": "2025-05-16T19:11:18.934698+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,152.24 / 9,648.95
測定期間
2025-11-14 – 2026-02-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-14T03:21:40.477483+00:00",
        "score": 9648.947564589545,
        "source_record_id": "f8e53a6e-5720-436f-bbd3-d06b130c2192"
      },
      {
        "measured_at": "2026-01-07T20:20:01.526660+00:00",
        "score": 9418.204166417592,
        "source_record_id": "189d0b2c-9719-41eb-a4e6-144c0210cb43"
      },
      {
        "measured_at": "2026-02-01T19:07:33.427773+00:00",
        "score": 9524.1655321798,
        "source_record_id": "bc7085c5-f06a-4074-85fa-955393eea7fd"
      },
      {
        "measured_at": "2026-02-22T02:25:08.453755+00:00",
        "score": 9152.23747038794,
        "source_record_id": "bcb0c2ad-e2ee-4f0c-8eac-4fdb99ee86f4"
      },
      {
        "measured_at": "2026-02-28T09:45:10.708547+00:00",
        "score": 9454.274759622844,
        "source_record_id": "b8153cb9-985d-4466-bf15-e4eb8f922002"
      }
    ],
    "median": null,
    "observed_max": 9648.947564589545,
    "observed_min": 9152.23747038794,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "16cce7d1c27c032182bd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f8e53a6e-5720-436f-bbd3-d06b130c2192",
    "189d0b2c-9719-41eb-a4e6-144c0210cb43",
    "bc7085c5-f06a-4074-85fa-955393eea7fd"
  ],
  "measured_from": "2025-11-14T03:21:40.477483+00:00",
  "measured_to": "2026-02-28T09:45:10.708547+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
10,345.45 / 10,488.22
測定期間
2026-03-10 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-10T13:40:48.249581+00:00",
        "score": 10488.220903887792,
        "source_record_id": "e725611e-579c-46ad-8d71-1480a07b584e"
      },
      {
        "measured_at": "2026-03-11T07:38:24.281188+00:00",
        "score": 10345.451853658535,
        "source_record_id": "2a5e9642-ec14-4912-989d-e56e9564ff3c"
      }
    ],
    "median": null,
    "observed_max": 10488.220903887792,
    "observed_min": 10345.451853658535,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "d738aa93e227d77f04e3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e725611e-579c-46ad-8d71-1480a07b584e",
    "2a5e9642-ec14-4912-989d-e56e9564ff3c"
  ],
  "measured_from": "2026-03-10T13:40:48.249581+00:00",
  "measured_to": "2026-03-11T07:38:24.281188+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,798.14 / 9,798.14
測定期間
2026-03-11 – 2026-03-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-11T09:25:00.480172+00:00",
        "score": 9798.141352065333,
        "source_record_id": "66d99044-cd73-4dcc-87cd-b5976706ab3f"
      }
    ],
    "median": null,
    "observed_max": 9798.141352065333,
    "observed_min": 9798.141352065333,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "75b27e00fcc0dfff72fc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "66d99044-cd73-4dcc-87cd-b5976706ab3f"
  ],
  "measured_from": "2026-03-11T09:25:00.480172+00:00",
  "measured_to": "2026-03-11T09:25:00.480172+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,500.59 / 9,500.59
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T22:16:42.178469+00:00",
        "score": 9500.590598627312,
        "source_record_id": "66d46525-5a1c-4ef2-822e-db34eadba2cd"
      }
    ],
    "median": null,
    "observed_max": 9500.590598627312,
    "observed_min": 9500.590598627312,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "6407615e66334bfcda51",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "66d46525-5a1c-4ef2-822e-db34eadba2cd"
  ],
  "measured_from": "2025-11-15T22:16:42.178469+00:00",
  "measured_to": "2025-11-15T22:16:42.178469+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,480.33 / 9,480.33
測定期間
2026-01-23 – 2026-01-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-23T05:36:06.871662+00:00",
        "score": 9480.326537815112,
        "source_record_id": "552eb94c-d3e9-4f86-b9c2-322aa403e914"
      }
    ],
    "median": null,
    "observed_max": 9480.326537815112,
    "observed_min": 9480.326537815112,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "d114a38b33406cbade09",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "552eb94c-d3e9-4f86-b9c2-322aa403e914"
  ],
  "measured_from": "2026-01-23T05:36:06.871662+00:00",
  "measured_to": "2026-01-23T05:36:06.871662+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Debian GNU/Linux · 13 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,760.76 / 9,760.76
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T15:02:15.695818+00:00",
        "score": 9760.75700265132,
        "source_record_id": "571bce30-0b23-4465-bd80-d650a841f878"
      }
    ],
    "median": null,
    "observed_max": 9760.75700265132,
    "observed_min": 9760.75700265132,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Debian GNU/Linux",
      "dist_version": "13",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "da3bfcaa6d2108e4bdcc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "571bce30-0b23-4465-bd80-d650a841f878"
  ],
  "measured_from": "2025-11-15T15:02:15.695818+00:00",
  "measured_to": "2025-11-15T15:02:15.695818+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Debian GNU/Linux · 13 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,736.2 / 9,736.2
測定期間
2025-11-15 – 2025-11-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-15T15:08:42.400704+00:00",
        "score": 9736.204394106606,
        "source_record_id": "6fc68130-b92d-4dba-95b9-813a9948c53d"
      }
    ],
    "median": null,
    "observed_max": 9736.204394106606,
    "observed_min": 9736.204394106606,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Debian GNU/Linux",
      "dist_version": "13",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "0c1bfae1960896553685",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6fc68130-b92d-4dba-95b9-813a9948c53d"
  ],
  "measured_from": "2025-11-15T15:08:42.400704+00:00",
  "measured_to": "2025-11-15T15:08:42.400704+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 7

標本不足・個別結果のみn = 7

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,168.74 / 10,547.31
測定期間
2025-04-13 – 2025-07-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-13T18:19:40.332452+00:00",
        "score": 9310.766667289088,
        "source_record_id": "851857f1-cf48-46f0-8d6f-626a6bb0a80e"
      },
      {
        "measured_at": "2025-04-13T18:56:40.515681+00:00",
        "score": 10547.314973617897,
        "source_record_id": "390830e7-e155-41b1-baf1-f32682dd7fb5"
      },
      {
        "measured_at": "2025-04-21T21:22:54.774907+00:00",
        "score": 10373.528973229988,
        "source_record_id": "df843bb5-db7f-4207-a18d-40301475a54a"
      },
      {
        "measured_at": "2025-05-17T12:35:10.555748+00:00",
        "score": 9586.604275269354,
        "source_record_id": "56ef3a5d-e730-42e9-9faf-8a2d16165d79"
      },
      {
        "measured_at": "2025-07-03T19:22:33.407188+00:00",
        "score": 9437.644152925734,
        "source_record_id": "99b632d1-185f-493b-a05c-846696a5bc2e"
      },
      {
        "measured_at": "2025-07-04T17:25:43.781426+00:00",
        "score": 9168.736982920464,
        "source_record_id": "f0669dce-a306-4ab5-8a8b-5d433992f36e"
      },
      {
        "measured_at": "2025-07-13T18:09:45.757990+00:00",
        "score": 9522.815514139249,
        "source_record_id": "62b50065-d2e2-4e11-ad46-60534e97e022"
      }
    ],
    "median": null,
    "observed_max": 10547.314973617897,
    "observed_min": 9168.736982920464,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 7,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "fe03a61964e12c8190a0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "851857f1-cf48-46f0-8d6f-626a6bb0a80e",
    "390830e7-e155-41b1-baf1-f32682dd7fb5",
    "df843bb5-db7f-4207-a18d-40301475a54a"
  ],
  "measured_from": "2025-04-13T18:19:40.332452+00:00",
  "measured_to": "2025-07-13T18:09:45.757990+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 7,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,484.46 / 9,563.85
測定期間
2025-11-05 – 2026-01-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-05T18:37:48.630410+00:00",
        "score": 9563.851650036435,
        "source_record_id": "5aa3fd9d-41e1-48a3-92b3-de5521c45d8e"
      },
      {
        "measured_at": "2025-12-07T18:03:09.405205+00:00",
        "score": 9538.647586883211,
        "source_record_id": "80252233-5b07-4abd-90a8-897509737715"
      },
      {
        "measured_at": "2026-01-07T19:29:01.064881+00:00",
        "score": 9484.46079626023,
        "source_record_id": "ed85d4be-7c20-4c1b-b49d-68b061638cfa"
      }
    ],
    "median": null,
    "observed_max": 9563.851650036435,
    "observed_min": 9484.46079626023,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "9895981678b2e12a121a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5aa3fd9d-41e1-48a3-92b3-de5521c45d8e",
    "80252233-5b07-4abd-90a8-897509737715",
    "ed85d4be-7c20-4c1b-b49d-68b061638cfa"
  ],
  "measured_from": "2025-11-05T18:37:48.630410+00:00",
  "measured_to": "2026-01-07T19:29:01.064881+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · EndeavourOS · rolling · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,532.5 / 9,532.5
測定期間
2025-03-24 – 2025-03-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-24T06:17:05.398542+00:00",
        "score": 9532.497704845538,
        "source_record_id": "412618ec-feeb-4466-affe-b947e03002fa"
      }
    ],
    "median": null,
    "observed_max": 9532.497704845538,
    "observed_min": 9532.497704845538,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "07c6e6c6e6e6f1764b30",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "412618ec-feeb-4466-affe-b947e03002fa"
  ],
  "measured_from": "2025-03-24T06:17:05.398542+00:00",
  "measured_to": "2025-03-24T06:17:05.398542+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · EndeavourOS · rolling · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,016 / 9,398.11
測定期間
2025-12-09 – 2025-12-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-09T17:15:53.138555+00:00",
        "score": 9016.004516051682,
        "source_record_id": "8950c883-fed2-4d8f-99d2-9f8380188493"
      },
      {
        "measured_at": "2025-12-10T16:43:25.078209+00:00",
        "score": 9398.113042646817,
        "source_record_id": "da5cc65a-ad19-4c04-8499-df28a2cc04de"
      }
    ],
    "median": null,
    "observed_max": 9398.113042646817,
    "observed_min": 9016.004516051682,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "c7aba52abf60a4bfed7f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8950c883-fed2-4d8f-99d2-9f8380188493",
    "da5cc65a-ad19-4c04-8499-df28a2cc04de"
  ],
  "measured_from": "2025-12-09T17:15:53.138555+00:00",
  "measured_to": "2025-12-10T16:43:25.078209+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Fedora Linux · 42 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,042.39 / 9,479.72
測定期間
2025-06-16 – 2025-06-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-16T05:38:07.934455+00:00",
        "score": 9479.724729149664,
        "source_record_id": "4a230bf0-c358-4b53-b6d0-3dff9e85a212"
      },
      {
        "measured_at": "2025-06-23T03:08:40.464095+00:00",
        "score": 9042.385459880452,
        "source_record_id": "01b0b100-4fae-40c8-8206-6af5f1803cc3"
      }
    ],
    "median": null,
    "observed_max": 9479.724729149664,
    "observed_min": 9042.385459880452,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "74373b3f6376a609aff2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4a230bf0-c358-4b53-b6d0-3dff9e85a212",
    "01b0b100-4fae-40c8-8206-6af5f1803cc3"
  ],
  "measured_from": "2025-06-16T05:38:07.934455+00:00",
  "measured_to": "2025-06-23T03:08:40.464095+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Fedora Linux · 42 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,524.89 / 9,609.41
測定期間
2025-09-13 – 2025-09-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-13T12:40:44.790916+00:00",
        "score": 9524.89249774594,
        "source_record_id": "44eb0435-960d-4682-a2f6-9727a4a6926a"
      },
      {
        "measured_at": "2025-09-14T19:11:58.426015+00:00",
        "score": 9576.98490979397,
        "source_record_id": "dd48daab-5949-4cda-84ea-c3d5cb8411d3"
      },
      {
        "measured_at": "2025-09-14T20:07:46.167424+00:00",
        "score": 9609.408097574436,
        "source_record_id": "97304515-08ee-4a15-84f5-4cde51820d35"
      }
    ],
    "median": null,
    "observed_max": 9609.408097574436,
    "observed_min": 9524.89249774594,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "e160c37f6a99b3306d9b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "44eb0435-960d-4682-a2f6-9727a4a6926a",
    "dd48daab-5949-4cda-84ea-c3d5cb8411d3",
    "97304515-08ee-4a15-84f5-4cde51820d35"
  ],
  "measured_from": "2025-09-13T12:40:44.790916+00:00",
  "measured_to": "2025-09-14T20:07:46.167424+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Fedora Linux · 42 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,161.91 / 9,161.91
測定期間
2025-09-06 – 2025-09-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-06T21:28:19.217350+00:00",
        "score": 9161.909486606017,
        "source_record_id": "d0e295fc-b8bc-441b-a8be-ce2c293a9b03"
      }
    ],
    "median": null,
    "observed_max": 9161.909486606017,
    "observed_min": 9161.909486606017,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "42",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "4518815ad41dd8f05f70",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d0e295fc-b8bc-441b-a8be-ce2c293a9b03"
  ],
  "measured_from": "2025-09-06T21:28:19.217350+00:00",
  "measured_to": "2025-09-06T21:28:19.217350+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Fedora Linux · 43 · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,700.61 / 9,700.61
測定期間
2026-01-19 – 2026-01-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-19T17:47:55.168063+00:00",
        "score": 9700.613560152804,
        "source_record_id": "8708873a-7e82-46e1-bb3a-b2b05c76c2cf"
      }
    ],
    "median": null,
    "observed_max": 9700.613560152804,
    "observed_min": 9700.613560152804,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "b10ce8477939a803b8f5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8708873a-7e82-46e1-bb3a-b2b05c76c2cf"
  ],
  "measured_from": "2026-01-19T17:47:55.168063+00:00",
  "measured_to": "2026-01-19T17:47:55.168063+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Garuda Linux · Soaring · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,295.4 / 9,499.98
測定期間
2025-09-21 – 2026-02-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-21T21:01:10.685402+00:00",
        "score": 9295.397618441573,
        "source_record_id": "52d295c6-d770-4924-b0ab-2720a404c7f6"
      },
      {
        "measured_at": "2026-02-19T22:33:20.216510+00:00",
        "score": 9499.98317765549,
        "source_record_id": "5ae591dd-f0c8-4491-b70b-6636acdc4167"
      }
    ],
    "median": null,
    "observed_max": 9499.98317765549,
    "observed_min": 9295.397618441573,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Garuda Linux",
      "dist_version": "Soaring",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "d8b64a534821d19a025f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "52d295c6-d770-4924-b0ab-2720a404c7f6",
    "5ae591dd-f0c8-4491-b70b-6636acdc4167"
  ],
  "measured_from": "2025-09-21T21:01:10.685402+00:00",
  "measured_to": "2026-02-19T22:33:20.216510+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.1 · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,557.39 / 9,622.79
測定期間
2025-12-06 – 2025-12-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-06T00:52:08.323876+00:00",
        "score": 9557.394000736096,
        "source_record_id": "ced71443-ac33-4ab3-adca-1dab31b5ee5a"
      },
      {
        "measured_at": "2025-12-06T01:01:35.681487+00:00",
        "score": 9622.788027325723,
        "source_record_id": "580b4c61-d2f8-4ed4-9891-e0b782fd772e"
      }
    ],
    "median": null,
    "observed_max": 9622.788027325723,
    "observed_min": 9557.394000736096,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "47a6efc89d08c8487002",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ced71443-ac33-4ab3-adca-1dab31b5ee5a",
    "580b4c61-d2f8-4ed4-9891-e0b782fd772e"
  ],
  "measured_from": "2025-12-06T00:52:08.323876+00:00",
  "measured_to": "2025-12-06T01:01:35.681487+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.1 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,427.63 / 9,427.63
測定期間
2025-06-08 – 2025-06-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-08T12:15:36.562909+00:00",
        "score": 9427.629083627879,
        "source_record_id": "6efeecf7-1fa9-4d23-8222-15771e544f31"
      }
    ],
    "median": null,
    "observed_max": 9427.629083627879,
    "observed_min": 9427.629083627879,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "6c38a5d636841934eebf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6efeecf7-1fa9-4d23-8222-15771e544f31"
  ],
  "measured_from": "2025-06-08T12:15:36.562909+00:00",
  "measured_to": "2025-06-08T12:15:36.562909+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.1 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,310.95 / 9,515.4
測定期間
2025-05-11 – 2025-07-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-11T16:44:57.070548+00:00",
        "score": 9515.403112792988,
        "source_record_id": "1b252664-18f8-4ecf-a5b2-11db18470464"
      },
      {
        "measured_at": "2025-07-15T01:38:31.975641+00:00",
        "score": 9310.948230595393,
        "source_record_id": "3fcda59d-7a48-411c-b192-47ed9ae1058e"
      }
    ],
    "median": null,
    "observed_max": 9515.403112792988,
    "observed_min": 9310.948230595393,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "989134ef1583c8141d42",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1b252664-18f8-4ecf-a5b2-11db18470464",
    "3fcda59d-7a48-411c-b192-47ed9ae1058e"
  ],
  "measured_from": "2025-05-11T16:44:57.070548+00:00",
  "measured_to": "2025-07-15T01:38:31.975641+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.1 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,625.24 / 9,625.24
測定期間
2026-02-20 – 2026-02-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-20T00:27:02.342269+00:00",
        "score": 9625.24183563184,
        "source_record_id": "7c952d7b-d31e-4f61-90bc-09fbd1ba8314"
      }
    ],
    "median": null,
    "observed_max": 9625.24183563184,
    "observed_min": 9625.24183563184,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "f7605646b360c9478477",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7c952d7b-d31e-4f61-90bc-09fbd1ba8314"
  ],
  "measured_from": "2026-02-20T00:27:02.342269+00:00",
  "measured_to": "2026-02-20T00:27:02.342269+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.1 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,312.83 / 9,312.83
測定期間
2025-05-23 – 2025-05-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-23T15:13:44.112296+00:00",
        "score": 9312.82781916566,
        "source_record_id": "100343e7-506f-4920-b538-c8841e874710"
      }
    ],
    "median": null,
    "observed_max": 9312.82781916566,
    "observed_min": 9312.82781916566,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.1",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "1d1a48af54d2cc800b59",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "100343e7-506f-4920-b538-c8841e874710"
  ],
  "measured_from": "2025-05-23T15:13:44.112296+00:00",
  "measured_to": "2025-05-23T15:13:44.112296+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.2 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,267.01 / 9,553.06
測定期間
2025-11-11 – 2025-11-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-11T02:39:08.713898+00:00",
        "score": 9553.057472201643,
        "source_record_id": "af744dea-86d3-4f70-b56a-b37d2289788f"
      },
      {
        "measured_at": "2025-11-30T23:16:56.812655+00:00",
        "score": 9267.008934439931,
        "source_record_id": "56e272c6-0e02-4ed3-a850-a071159a4976"
      }
    ],
    "median": null,
    "observed_max": 9553.057472201643,
    "observed_min": 9267.008934439931,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "ea6d097626cadb18514b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "af744dea-86d3-4f70-b56a-b37d2289788f",
    "56e272c6-0e02-4ed3-a850-a071159a4976"
  ],
  "measured_from": "2025-11-11T02:39:08.713898+00:00",
  "measured_to": "2025-11-30T23:16:56.812655+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.2 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,046.17 / 9,574.66
測定期間
2025-10-28 – 2025-10-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-28T14:33:49.654046+00:00",
        "score": 9532.843930876053,
        "source_record_id": "8c23528f-c975-4de2-908b-75b86efcbd29"
      },
      {
        "measured_at": "2025-10-28T14:38:48.593705+00:00",
        "score": 9574.66026059641,
        "source_record_id": "07af1759-649d-4f10-991c-1c92a5202ce5"
      },
      {
        "measured_at": "2025-10-28T15:43:40.565506+00:00",
        "score": 9441.919325040833,
        "source_record_id": "9731d5ef-6843-4979-9401-74528299b55c"
      },
      {
        "measured_at": "2025-10-29T19:30:41.050166+00:00",
        "score": 9046.171294055574,
        "source_record_id": "789f5d57-fe97-4324-b4e2-06955d886c78"
      },
      {
        "measured_at": "2025-10-29T19:33:22.648921+00:00",
        "score": 9448.319959652476,
        "source_record_id": "0f210f4c-8fb7-446a-9bfb-1e032b9b1de0"
      }
    ],
    "median": null,
    "observed_max": 9574.66026059641,
    "observed_min": 9046.171294055574,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "2b24b9051bd23f6fde56",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8c23528f-c975-4de2-908b-75b86efcbd29",
    "07af1759-649d-4f10-991c-1c92a5202ce5",
    "9731d5ef-6843-4979-9401-74528299b55c"
  ],
  "measured_from": "2025-10-28T14:33:49.654046+00:00",
  "measured_to": "2025-10-29T19:33:22.648921+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.2 · 1P · 4 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,325.76 / 9,325.76
測定期間
2025-12-18 – 2025-12-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-18T14:22:14.511721+00:00",
        "score": 9325.757929516987,
        "source_record_id": "671c93f8-11b0-4ac4-9099-b3b3be1acdf6"
      }
    ],
    "median": null,
    "observed_max": 9325.757929516987,
    "observed_min": 9325.757929516987,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "c72d5358a65c5c072730",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "671c93f8-11b0-4ac4-9099-b3b3be1acdf6"
  ],
  "measured_from": "2025-12-18T14:22:14.511721+00:00",
  "measured_to": "2025-12-18T14:22:14.511721+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.2 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
451.47 / 451.47
測定期間
2025-09-21 – 2025-09-21
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-21T21:15:06.643833+00:00",
        "score": 451.4688390817791,
        "source_record_id": "681404f7-0574-4fda-bc6c-b83490430ffc"
      }
    ],
    "median": null,
    "observed_max": 451.4688390817791,
    "observed_min": 451.4688390817791,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "40e1ed05f6fad736d003",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "681404f7-0574-4fda-bc6c-b83490430ffc"
  ],
  "measured_from": "2025-09-21T21:15:06.643833+00:00",
  "measured_to": "2025-09-21T21:15:06.643833+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.3 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,432.01 / 9,432.01
測定期間
2026-01-29 – 2026-01-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-29T01:35:02.810889+00:00",
        "score": 9432.006981825129,
        "source_record_id": "719075bf-dd80-4067-8b9f-b2e021694ba8"
      }
    ],
    "median": null,
    "observed_max": 9432.006981825129,
    "observed_min": 9432.006981825129,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "f3025f4d46e1eba8feb4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "719075bf-dd80-4067-8b9f-b2e021694ba8"
  ],
  "measured_from": "2026-01-29T01:35:02.810889+00:00",
  "measured_to": "2026-01-29T01:35:02.810889+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,579.16 / 9,579.16
測定期間
2026-02-16 – 2026-02-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-16T20:50:51.086761+00:00",
        "score": 9579.163099607404,
        "source_record_id": "fd0edb23-2929-4310-ac49-5d1d18924c88"
      }
    ],
    "median": null,
    "observed_max": 9579.163099607404,
    "observed_min": 9579.163099607404,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "0e22c54ebd1728c445e2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fd0edb23-2929-4310-ac49-5d1d18924c88"
  ],
  "measured_from": "2026-02-16T20:50:51.086761+00:00",
  "measured_to": "2026-02-16T20:50:51.086761+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.3.0 · monster + junkshop + classroom · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,478.88 / 9,478.88
測定期間
2025-02-26 – 2025-02-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-26T04:26:21.071543+00:00",
        "score": 9478.883904783634,
        "source_record_id": "9a3410b8-ad84-4c9f-88ea-ab95bfc55094"
      }
    ],
    "median": null,
    "observed_max": 9478.883904783634,
    "observed_min": 9478.883904783634,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "6c4c75fb76668c5ba32e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9a3410b8-ad84-4c9f-88ea-ab95bfc55094"
  ],
  "measured_from": "2025-02-26T04:26:21.071543+00:00",
  "measured_to": "2025-02-26T04:26:21.071543+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.3.0 · monster + junkshop + classroom · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,012.03 / 9,353
測定期間
2025-02-19 – 2025-02-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-02-19T23:09:12.530670+00:00",
        "score": 9012.031542861525,
        "source_record_id": "52262ae6-5584-421c-9ae5-4c66faa3d539"
      },
      {
        "measured_at": "2025-02-20T05:30:13.013672+00:00",
        "score": 9157.071137435934,
        "source_record_id": "35677d63-fbda-4682-8eab-395af90d4116"
      },
      {
        "measured_at": "2025-02-20T05:33:36.208910+00:00",
        "score": 9352.995967773344,
        "source_record_id": "313d8426-ea0f-4f36-ae42-d0cef239642a"
      }
    ],
    "median": null,
    "observed_max": 9352.995967773344,
    "observed_min": 9012.031542861525,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.3.0"
  },
  "condition_id": "491d8e98a8feb1135628",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "52262ae6-5584-421c-9ae5-4c66faa3d539",
    "35677d63-fbda-4682-8eab-395af90d4116",
    "313d8426-ea0f-4f36-ae42-d0cef239642a"
  ],
  "measured_from": "2025-02-19T23:09:12.530670+00:00",
  "measured_to": "2025-02-20T05:33:36.208910+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Manjaro Linux · 25.0.0 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,495.47 / 9,495.47
測定期間
2025-04-11 – 2025-04-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-11T02:23:19.822636+00:00",
        "score": 9495.4743211229,
        "source_record_id": "a53a744c-ad50-4337-b3ba-3821452448a3"
      }
    ],
    "median": null,
    "observed_max": 9495.4743211229,
    "observed_min": 9495.4743211229,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.0",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "7cb88aaabe04e46f1585",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a53a744c-ad50-4337-b3ba-3821452448a3"
  ],
  "measured_from": "2025-04-11T02:23:19.822636+00:00",
  "measured_to": "2025-04-11T02:23:19.822636+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Manjaro Linux · 25.0.6 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,423.63 / 9,423.63
測定期間
2025-07-27 – 2025-07-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-27T11:06:04.541635+00:00",
        "score": 9423.627424506143,
        "source_record_id": "d96e5a95-bada-455c-ac97-9418cfda1b00"
      }
    ],
    "median": null,
    "observed_max": 9423.627424506143,
    "observed_min": 9423.627424506143,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.6",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "7fa6f2ce29694172735c",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d96e5a95-bada-455c-ac97-9418cfda1b00"
  ],
  "measured_from": "2025-07-27T11:06:04.541635+00:00",
  "measured_to": "2025-07-27T11:06:04.541635+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Manjaro Linux · 25.0.6 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,736.65 / 9,736.65
測定期間
2025-07-23 – 2025-07-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-23T18:36:09.784115+00:00",
        "score": 9736.651287034345,
        "source_record_id": "3422edee-9f33-4ed6-b18f-b144e5be2d03"
      }
    ],
    "median": null,
    "observed_max": 9736.651287034345,
    "observed_min": 9736.651287034345,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "25.0.6",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "a14944e14aed9d42dba2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3422edee-9f33-4ed6-b18f-b144e5be2d03"
  ],
  "measured_from": "2025-07-23T18:36:09.784115+00:00",
  "measured_to": "2025-07-23T18:36:09.784115+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 6

標本不足・個別結果のみn = 6

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Manjaro Linux · 26.0.3 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,829.96 / 9,563.85
測定期間
2026-02-25 – 2026-03-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-25T15:49:31.059251+00:00",
        "score": 9368.37526998733,
        "source_record_id": "5f18b147-fbfe-4023-93c1-e6935f009465"
      },
      {
        "measured_at": "2026-03-01T11:56:29.135784+00:00",
        "score": 9349.233200399094,
        "source_record_id": "05e8cffa-d677-4a49-90b1-23a00acb31cb"
      },
      {
        "measured_at": "2026-03-04T08:44:53.118070+00:00",
        "score": 8829.964099785582,
        "source_record_id": "cf4b06c8-1781-41d2-91c3-3443e04664a5"
      },
      {
        "measured_at": "2026-03-04T08:49:45.714330+00:00",
        "score": 9196.756008633783,
        "source_record_id": "31b04953-68c2-4a81-8d26-8e078668402e"
      },
      {
        "measured_at": "2026-03-04T08:52:12.970064+00:00",
        "score": 9470.558684968688,
        "source_record_id": "514fd405-ed5d-456d-885c-f9866c0ecd56"
      },
      {
        "measured_at": "2026-03-04T08:55:14.545704+00:00",
        "score": 9563.84521607227,
        "source_record_id": "b223939d-38ac-4b9d-8029-a8997e9b0068"
      }
    ],
    "median": null,
    "observed_max": 9563.84521607227,
    "observed_min": 8829.964099785582,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 6,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Manjaro Linux",
      "dist_version": "26.0.3",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "589a1d35a4c77c1168c7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5f18b147-fbfe-4023-93c1-e6935f009465",
    "05e8cffa-d677-4a49-90b1-23a00acb31cb",
    "cf4b06c8-1781-41d2-91c3-3443e04664a5"
  ],
  "measured_from": "2026-02-25T15:49:31.059251+00:00",
  "measured_to": "2026-03-04T08:55:14.545704+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 6,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · PikaOS · 4 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,664.48 / 9,664.48
測定期間
2025-10-30 – 2025-10-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-30T16:22:34.800426+00:00",
        "score": 9664.475302956285,
        "source_record_id": "8a1e2318-e38d-4f7e-bb22-d7c893eaa882"
      }
    ],
    "median": null,
    "observed_max": 9664.475302956285,
    "observed_min": 9664.475302956285,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "PikaOS",
      "dist_version": "4",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "3f1faa7dd58832f249e0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8a1e2318-e38d-4f7e-bb22-d7c893eaa882"
  ],
  "measured_from": "2025-10-30T16:22:34.800426+00:00",
  "measured_to": "2025-10-30T16:22:34.800426+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,574.65 / 9,633.81
測定期間
2025-12-25 – 2026-02-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-25T12:00:38.530271+00:00",
        "score": 9574.646094658585,
        "source_record_id": "b8548866-62c1-4ea2-b1e4-8de572db67ed"
      },
      {
        "measured_at": "2026-02-03T18:04:17.482359+00:00",
        "score": 9633.812726603674,
        "source_record_id": "ccc334bd-ce4e-4cdf-99f7-feae7b0b7f0c"
      },
      {
        "measured_at": "2026-02-08T00:46:46.961164+00:00",
        "score": 9593.621307358735,
        "source_record_id": "2e8bd061-0c09-4556-bc55-2d15f1d4ed81"
      }
    ],
    "median": null,
    "observed_max": 9633.812726603674,
    "observed_min": 9574.646094658585,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "67900da8607304341169",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b8548866-62c1-4ea2-b1e4-8de572db67ed",
    "ccc334bd-ce4e-4cdf-99f7-feae7b0b7f0c",
    "2e8bd061-0c09-4556-bc55-2d15f1d4ed81"
  ],
  "measured_from": "2025-12-25T12:00:38.530271+00:00",
  "measured_to": "2026-02-08T00:46:46.961164+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,456.04 / 9,528.7
測定期間
2025-11-14 – 2025-11-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-14T21:52:05.933326+00:00",
        "score": 9456.040714712679,
        "source_record_id": "1757dd86-8ca3-46ec-a3d7-2fdaafa77954"
      },
      {
        "measured_at": "2025-11-14T21:57:47.380779+00:00",
        "score": 9528.698921931631,
        "source_record_id": "f9f3a088-7fca-4731-80cd-1c8cc08ff679"
      }
    ],
    "median": null,
    "observed_max": 9528.698921931631,
    "observed_min": 9456.040714712679,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "bc806659b5e20f1e25bf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1757dd86-8ca3-46ec-a3d7-2fdaafa77954",
    "f9f3a088-7fca-4731-80cd-1c8cc08ff679"
  ],
  "measured_from": "2025-11-14T21:52:05.933326+00:00",
  "measured_to": "2025-11-14T21:57:47.380779+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 4 cores · 4 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,496.72 / 9,496.72
測定期間
2026-02-03 – 2026-02-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-02-03T06:45:44.899458+00:00",
        "score": 9496.719877303956,
        "source_record_id": "2b485142-3341-40ee-8d6c-283a8f2b7df7"
      }
    ],
    "median": null,
    "observed_max": 9496.719877303956,
    "observed_min": 9496.719877303956,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 4,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 4,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "92b0221968bbdfd240ce",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2b485142-3341-40ee-8d6c-283a8f2b7df7"
  ],
  "measured_from": "2026-02-03T06:45:44.899458+00:00",
  "measured_to": "2026-02-03T06:45:44.899458+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Rocky Linux · 10.0 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,496.17 / 9,496.17
測定期間
2025-09-20 – 2025-09-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-20T18:39:14.305874+00:00",
        "score": 9496.165335761874,
        "source_record_id": "15b18e4e-7739-4c04-b1b4-072ff3a8d2b1"
      }
    ],
    "median": null,
    "observed_max": 9496.165335761874,
    "observed_min": 9496.165335761874,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Rocky Linux",
      "dist_version": "10.0",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "ac3258fd9b8c628397a1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "15b18e4e-7739-4c04-b1b4-072ff3a8d2b1"
  ],
  "measured_from": "2025-09-20T18:39:14.305874+00:00",
  "measured_to": "2025-09-20T18:39:14.305874+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Rocky Linux · 9.5 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,214.2 / 9,214.2
測定期間
2025-04-10 – 2025-04-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T21:26:59.241298+00:00",
        "score": 9214.201939197086,
        "source_record_id": "0152385d-84f9-411d-95e1-1391f42e8317"
      }
    ],
    "median": null,
    "observed_max": 9214.201939197086,
    "observed_min": 9214.201939197086,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Rocky Linux",
      "dist_version": "9.5",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "cff37e0849826592c531",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0152385d-84f9-411d-95e1-1391f42e8317"
  ],
  "measured_from": "2025-04-10T21:26:59.241298+00:00",
  "measured_to": "2025-04-10T21:26:59.241298+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 20.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,574.94 / 9,623.47
測定期間
2025-07-20 – 2025-08-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-20T08:37:43.453635+00:00",
        "score": 9580.514406561917,
        "source_record_id": "d0c4790f-e357-4205-bd8f-7863c37a0d6b"
      },
      {
        "measured_at": "2025-07-30T23:22:46.516116+00:00",
        "score": 9581.075089535607,
        "source_record_id": "5e0e2a6a-c7f0-4a62-8e02-31b643de399e"
      },
      {
        "measured_at": "2025-08-06T02:02:52.734885+00:00",
        "score": 9623.471737748847,
        "source_record_id": "19416415-322a-4a0c-be06-1638451ed680"
      },
      {
        "measured_at": "2025-08-06T07:58:05.874276+00:00",
        "score": 9574.935303631044,
        "source_record_id": "fcbd51bc-dbea-4f9f-ba61-45f9d5c25cea"
      }
    ],
    "median": null,
    "observed_max": 9623.471737748847,
    "observed_min": 9574.935303631044,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "20.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "5cdceb6e379ae58cca7f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d0c4790f-e357-4205-bd8f-7863c37a0d6b",
    "5e0e2a6a-c7f0-4a62-8e02-31b643de399e",
    "19416415-322a-4a0c-be06-1638451ed680"
  ],
  "measured_from": "2025-07-20T08:37:43.453635+00:00",
  "measured_to": "2025-08-06T07:58:05.874276+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 22.04 · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,408.78 / 9,408.78
測定期間
2026-01-06 – 2026-01-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-06T18:46:10.290490+00:00",
        "score": 9408.775441124382,
        "source_record_id": "26de877d-7c5e-4faa-8a61-b7c629bbfefc"
      }
    ],
    "median": null,
    "observed_max": 9408.775441124382,
    "observed_min": 9408.775441124382,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "035dac6ad9f1cf2b75ac",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "26de877d-7c5e-4faa-8a61-b7c629bbfefc"
  ],
  "measured_from": "2026-01-06T18:46:10.290490+00:00",
  "measured_to": "2026-01-06T18:46:10.290490+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,800.65 / 8,800.65
測定期間
2025-07-08 – 2025-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-08T16:53:06.793877+00:00",
        "score": 8800.6539225259,
        "source_record_id": "caa8ef5a-782a-487b-8f1c-424ccf3490a4"
      }
    ],
    "median": null,
    "observed_max": 8800.6539225259,
    "observed_min": 8800.6539225259,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "de1d018e93c9f85fecf4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "caa8ef5a-782a-487b-8f1c-424ccf3490a4"
  ],
  "measured_from": "2025-07-08T16:53:06.793877+00:00",
  "measured_to": "2025-07-08T16:53:06.793877+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,160.73 / 9,376.99
測定期間
2025-08-23 – 2025-08-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-23T10:23:58.748241+00:00",
        "score": 9160.72559226491,
        "source_record_id": "144b19d0-c196-405c-adee-4c002256283f"
      },
      {
        "measured_at": "2025-08-23T10:33:33.196110+00:00",
        "score": 9168.076806916732,
        "source_record_id": "bd2918c8-ca55-4a50-90f5-d4a0b3016928"
      },
      {
        "measured_at": "2025-08-24T06:51:37.545245+00:00",
        "score": 9203.60622540482,
        "source_record_id": "a71b4498-8350-4dd6-b916-0371a24576c8"
      },
      {
        "measured_at": "2025-08-24T21:03:05.496070+00:00",
        "score": 9376.989705132262,
        "source_record_id": "382fb18a-9bbe-4565-8d00-b0427139ec28"
      }
    ],
    "median": null,
    "observed_max": 9376.989705132262,
    "observed_min": 9160.72559226491,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "0d6a9f1fdd2ee3079ec7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "144b19d0-c196-405c-adee-4c002256283f",
    "bd2918c8-ca55-4a50-90f5-d4a0b3016928",
    "a71b4498-8350-4dd6-b916-0371a24576c8"
  ],
  "measured_from": "2025-08-23T10:23:58.748241+00:00",
  "measured_to": "2025-08-24T21:03:05.496070+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,199.05 / 9,712.89
測定期間
2025-04-10 – 2025-04-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-10T07:26:27.980072+00:00",
        "score": 9712.894805860775,
        "source_record_id": "ea9731e8-c5ee-4d68-9374-df8d1016924e"
      },
      {
        "measured_at": "2025-04-13T06:58:48.015076+00:00",
        "score": 9199.051112543344,
        "source_record_id": "b3c7e296-d85b-4726-8be2-d5c5aa17c520"
      }
    ],
    "median": null,
    "observed_max": 9712.894805860775,
    "observed_min": 9199.051112543344,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "6d5fa048e74b6494171d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ea9731e8-c5ee-4d68-9374-df8d1016924e",
    "b3c7e296-d85b-4726-8be2-d5c5aa17c520"
  ],
  "measured_from": "2025-04-10T07:26:27.980072+00:00",
  "measured_to": "2025-04-13T06:58:48.015076+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

9,427.549860951738 samples/min

実行数: 11

暫定中央値・少数標本n = 11

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

9,427.55 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,071.52 / 9,576.28
測定期間
2025-07-27 – 2026-02-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9427.549860951738,
    "observed_max": 9576.27641557594,
    "observed_min": 8071.520569696857,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 11,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "85b9b2dbc094c0e00f27",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39fd11ca-bd40-4f52-9e5a-41d2bdd161e9",
    "4e4f94fb-843c-4b75-bb29-b7b8fde71171",
    "099a15da-78e6-4b65-85ee-c5f6b23f9b69"
  ],
  "measured_from": "2025-07-27T20:08:06.891873+00:00",
  "measured_to": "2026-02-23T19:05:24.951031+00:00",
  "median": 9427.549860951738,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 11,
  "sample_status": "provisional"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,452.68 / 9,485.71
測定期間
2026-01-06 – 2026-01-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-06T18:12:31.162942+00:00",
        "score": 9476.616330798346,
        "source_record_id": "2957ba8a-23d5-4853-8dbb-d7505dd873b2"
      },
      {
        "measured_at": "2026-01-07T19:46:36.354904+00:00",
        "score": 9452.682783597684,
        "source_record_id": "2accdbbc-464b-4732-b691-bbc5074fa8b9"
      },
      {
        "measured_at": "2026-01-23T14:41:33.516698+00:00",
        "score": 9485.713910941684,
        "source_record_id": "cdde2520-d5e5-4cc7-9932-320a8366cca2"
      }
    ],
    "median": null,
    "observed_max": 9485.713910941684,
    "observed_min": 9452.682783597684,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "d211a8fba1974e073120",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2957ba8a-23d5-4853-8dbb-d7505dd873b2",
    "2accdbbc-464b-4732-b691-bbc5074fa8b9",
    "cdde2520-d5e5-4cc7-9932-320a8366cca2"
  ],
  "measured_from": "2026-01-06T18:12:31.162942+00:00",
  "measured_to": "2026-01-23T14:41:33.516698+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,151.67 / 9,896.74
測定期間
2025-12-16 – 2025-12-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-16T13:40:30.575046+00:00",
        "score": 9153.57837972654,
        "source_record_id": "6f836a1f-ee42-4c99-9139-5a759c6e2067"
      },
      {
        "measured_at": "2025-12-16T13:52:27.813093+00:00",
        "score": 9151.673054964891,
        "source_record_id": "8712e100-6312-4f6d-a448-ab2e627a18a3"
      },
      {
        "measured_at": "2025-12-19T13:04:17.892373+00:00",
        "score": 9896.736733743195,
        "source_record_id": "1f4bdfd4-ea2e-4d21-a118-68fa553e8923"
      }
    ],
    "median": null,
    "observed_max": 9896.736733743195,
    "observed_min": 9151.673054964891,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "e9c0e8e47a1d8defe0d9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6f836a1f-ee42-4c99-9139-5a759c6e2067",
    "8712e100-6312-4f6d-a448-ab2e627a18a3",
    "1f4bdfd4-ea2e-4d21-a118-68fa553e8923"
  ],
  "measured_from": "2025-12-16T13:40:30.575046+00:00",
  "measured_to": "2025-12-19T13:04:17.892373+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,694.47 / 9,694.47
測定期間
2025-03-26 – 2025-03-26
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-03-26T13:53:20.009620+00:00",
        "score": 9694.468100166341,
        "source_record_id": "7862e9dc-f415-4eb9-b8d4-c488ac2d03f0"
      }
    ],
    "median": null,
    "observed_max": 9694.468100166341,
    "observed_min": 9694.468100166341,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "d44707880324be0b7c22",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7862e9dc-f415-4eb9-b8d4-c488ac2d03f0"
  ],
  "measured_from": "2025-03-26T13:53:20.009620+00:00",
  "measured_to": "2025-03-26T13:53:20.009620+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,553.48 / 9,553.48
測定期間
2025-04-16 – 2025-04-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-16T18:54:32.408635+00:00",
        "score": 9553.478783335187,
        "source_record_id": "410a6c56-512a-4667-8b31-6375f726f5b4"
      }
    ],
    "median": null,
    "observed_max": 9553.478783335187,
    "observed_min": 9553.478783335187,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "d492b6956d32f2e25436",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "410a6c56-512a-4667-8b31-6375f726f5b4"
  ],
  "measured_from": "2025-04-16T18:54:32.408635+00:00",
  "measured_to": "2025-04-16T18:54:32.408635+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,537.9 / 9,537.9
測定期間
2025-10-18 – 2025-10-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-10-18T12:36:38.587061+00:00",
        "score": 9537.904597110226,
        "source_record_id": "970af90b-7966-4bd9-8f34-a5668e4a20d3"
      }
    ],
    "median": null,
    "observed_max": 9537.904597110226,
    "observed_min": 9537.904597110226,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "49d2a4f415116ba04656",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "970af90b-7966-4bd9-8f34-a5668e4a20d3"
  ],
  "measured_from": "2025-10-18T12:36:38.587061+00:00",
  "measured_to": "2025-10-18T12:36:38.587061+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,112.61 / 9,112.61
測定期間
2025-09-04 – 2025-09-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-04T11:44:03.645108+00:00",
        "score": 9112.609832494565,
        "source_record_id": "e31e8fd0-e5fd-4215-ba20-d02bf8897355"
      }
    ],
    "median": null,
    "observed_max": 9112.609832494565,
    "observed_min": 9112.609832494565,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "bd26e124bd696fa1664d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e31e8fd0-e5fd-4215-ba20-d02bf8897355"
  ],
  "measured_from": "2025-09-04T11:44:03.645108+00:00",
  "measured_to": "2025-09-04T11:44:03.645108+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,354.38 / 9,459.34
測定期間
2025-12-12 – 2026-03-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-12-12T10:16:26.138707+00:00",
        "score": 9459.337144181292,
        "source_record_id": "f7da568c-b2cc-4d79-b2fa-6e758aa4fd4d"
      },
      {
        "measured_at": "2026-02-06T08:35:34.682858+00:00",
        "score": 9354.38275152203,
        "source_record_id": "6c20b27c-952b-493c-b096-fbf0dbceb969"
      },
      {
        "measured_at": "2026-03-02T19:51:54.647229+00:00",
        "score": 9363.320420398837,
        "source_record_id": "7f26cef0-6e82-4ca9-8c5b-8297203d7666"
      }
    ],
    "median": null,
    "observed_max": 9459.337144181292,
    "observed_min": 9354.38275152203,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "f4d81fcab055f6682d5d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f7da568c-b2cc-4d79-b2fa-6e758aa4fd4d",
    "6c20b27c-952b-493c-b096-fbf0dbceb969",
    "7f26cef0-6e82-4ca9-8c5b-8297203d7666"
  ],
  "measured_from": "2025-12-12T10:16:26.138707+00:00",
  "measured_to": "2026-03-02T19:51:54.647229+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,500.28 / 9,500.28
測定期間
2025-04-04 – 2025-04-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-04-04T20:12:54.558292+00:00",
        "score": 9500.284239411441,
        "source_record_id": "6279e0c3-259d-4393-ae81-ffedbf7dcd0e"
      }
    ],
    "median": null,
    "observed_max": 9500.284239411441,
    "observed_min": 9500.284239411441,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "d6a76ef9fb66e0c4ff6d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6279e0c3-259d-4393-ae81-ffedbf7dcd0e"
  ],
  "measured_from": "2025-04-04T20:12:54.558292+00:00",
  "measured_to": "2025-04-04T20:12:54.558292+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,526.78 / 9,702.97
測定期間
2025-05-22 – 2025-05-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-05-22T02:14:16.132687+00:00",
        "score": 9702.968339087794,
        "source_record_id": "bbd9c141-e4c7-495b-bbd3-b373b736d1e4"
      },
      {
        "measured_at": "2025-05-24T00:34:16.632926+00:00",
        "score": 9526.78431197403,
        "source_record_id": "f68058b7-3b7e-4ad8-88b9-a5f135e70796"
      }
    ],
    "median": null,
    "observed_max": 9702.968339087794,
    "observed_min": 9526.78431197403,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "6b409a1c7dd2c4727028",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bbd9c141-e4c7-495b-bbd3-b373b736d1e4",
    "f68058b7-3b7e-4ad8-88b9-a5f135e70796"
  ],
  "measured_from": "2025-05-22T02:14:16.132687+00:00",
  "measured_to": "2025-05-24T00:34:16.632926+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,724.06 / 9,724.06
測定期間
2025-08-04 – 2025-08-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-04T23:28:26.708020+00:00",
        "score": 9724.05888119603,
        "source_record_id": "64b0da05-8e48-47fe-81d2-c80211826179"
      }
    ],
    "median": null,
    "observed_max": 9724.05888119603,
    "observed_min": 9724.05888119603,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "240a056c5ee307c01878",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "64b0da05-8e48-47fe-81d2-c80211826179"
  ],
  "measured_from": "2025-08-04T23:28:26.708020+00:00",
  "measured_to": "2025-08-04T23:28:26.708020+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.04 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,238.95 / 9,246.81
測定期間
2025-09-23 – 2025-09-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-09-23T01:54:16.907030+00:00",
        "score": 9238.95029869151,
        "source_record_id": "ccbffb08-fbe7-43de-8cbc-7ddb7525e5e7"
      },
      {
        "measured_at": "2025-09-23T19:36:37.595240+00:00",
        "score": 9246.808246681707,
        "source_record_id": "802ffc74-e262-4622-b0c4-8b398dfc6afc"
      }
    ],
    "median": null,
    "observed_max": 9246.808246681707,
    "observed_min": 9238.95029869151,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "6fd004be60d5ebe0c1aa",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ccbffb08-fbe7-43de-8cbc-7ddb7525e5e7",
    "802ffc74-e262-4622-b0c4-8b398dfc6afc"
  ],
  "measured_from": "2025-09-23T01:54:16.907030+00:00",
  "measured_to": "2025-09-23T19:36:37.595240+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.04 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,446.38 / 9,446.38
測定期間
2025-08-03 – 2025-08-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-08-03T07:20:11.393040+00:00",
        "score": 9446.375226142609,
        "source_record_id": "61735609-3666-44ca-971b-c16a1465613a"
      }
    ],
    "median": null,
    "observed_max": 9446.375226142609,
    "observed_min": 9446.375226142609,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.04",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "8ae9577767e5bcd82cdf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "61735609-3666-44ca-971b-c16a1465613a"
  ],
  "measured_from": "2025-08-03T07:20:11.393040+00:00",
  "measured_to": "2025-08-03T07:20:11.393040+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,497.86 / 10,071.06
測定期間
2026-01-16 – 2026-02-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-01-16T08:46:03.452704+00:00",
        "score": 9497.859744725985,
        "source_record_id": "7ecd20f7-a0f6-4d0f-a1f8-c78b47e8a4c5"
      },
      {
        "measured_at": "2026-01-21T08:36:42.189716+00:00",
        "score": 10071.057013607371,
        "source_record_id": "b4aaf228-70af-4542-a886-7918b07f9b18"
      },
      {
        "measured_at": "2026-01-21T08:30:58.123070+00:00",
        "score": 9997.511654137885,
        "source_record_id": "7b3b4fab-ca53-4ade-b851-f379eed2d091"
      },
      {
        "measured_at": "2026-02-09T23:17:58.702869+00:00",
        "score": 9535.642025714438,
        "source_record_id": "4d5c87fc-6bf0-492b-a91c-0a3f86d9c5af"
      }
    ],
    "median": null,
    "observed_max": 10071.057013607371,
    "observed_min": 9497.859744725985,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "38061505d0549b7a66ff",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7ecd20f7-a0f6-4d0f-a1f8-c78b47e8a4c5",
    "b4aaf228-70af-4542-a886-7918b07f9b18",
    "7b3b4fab-ca53-4ade-b851-f379eed2d091"
  ],
  "measured_from": "2026-01-16T08:46:03.452704+00:00",
  "measured_to": "2026-02-09T23:17:58.702869+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,361.44 / 9,718.94
測定期間
2025-11-17 – 2026-02-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-17T18:54:57.661977+00:00",
        "score": 9361.442714513014,
        "source_record_id": "3039b5ee-0979-4cb6-80d3-7ffb9c78224e"
      },
      {
        "measured_at": "2026-02-03T23:50:26.400987+00:00",
        "score": 9718.939214559252,
        "source_record_id": "2b6bb418-d575-4a54-a706-1e5bfa1a3288"
      },
      {
        "measured_at": "2026-02-05T00:29:29.722060+00:00",
        "score": 9711.385002785091,
        "source_record_id": "df36f8b6-3c06-4ae2-b593-2f3ef1badbf3"
      }
    ],
    "median": null,
    "observed_max": 9718.939214559252,
    "observed_min": 9361.442714513014,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "4b51377ec29b2cfa9aca",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3039b5ee-0979-4cb6-80d3-7ffb9c78224e",
    "2b6bb418-d575-4a54-a706-1e5bfa1a3288",
    "df36f8b6-3c06-4ae2-b593-2f3ef1badbf3"
  ],
  "measured_from": "2025-11-17T18:54:57.661977+00:00",
  "measured_to": "2026-02-05T00:29:29.722060+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,509.05 / 9,097.03
測定期間
2025-11-05 – 2025-11-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-11-05T17:23:23.829337+00:00",
        "score": 9097.025082206865,
        "source_record_id": "9b05968a-f932-4e02-ad9a-b5fa10faa036"
      },
      {
        "measured_at": "2025-11-16T15:15:25.112825+00:00",
        "score": 8509.0529582541,
        "source_record_id": "6fac773c-9311-4408-9d9f-dc2442f78934"
      }
    ],
    "median": null,
    "observed_max": 9097.025082206865,
    "observed_min": 8509.0529582541,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "6aeb31c1bd0e4ac8e2ad",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9b05968a-f932-4e02-ad9a-b5fa10faa036",
    "6fac773c-9311-4408-9d9f-dc2442f78934"
  ],
  "measured_from": "2025-11-05T17:23:23.829337+00:00",
  "measured_to": "2025-11-16T15:15:25.112825+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · Zorin OS · 17 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,153.06 / 9,153.06
測定期間
2025-07-05 – 2025-07-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-07-05T19:20:41.111027+00:00",
        "score": 9153.063301601036,
        "source_record_id": "57ca851f-7662-41d4-97ed-ebe88f6ab9bf"
      }
    ],
    "median": null,
    "observed_max": 9153.063301601036,
    "observed_min": 9153.063301601036,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Zorin OS",
      "dist_version": "17",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "9560753ddb33863598a0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "57ca851f-7662-41d4-97ed-ebe88f6ab9bf"
  ],
  "measured_from": "2025-07-05T19:20:41.111027+00:00",
  "measured_to": "2025-07-05T19:20:41.111027+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Linux · openSUSE Tumbleweed · 20250601 · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,280.56 / 9,280.56
測定期間
2025-06-16 – 2025-06-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2025-06-16T05:33:35.747780+00:00",
        "score": 9280.563238054569,
        "source_record_id": "22f1f0fc-0fc8-4fa8-8377-a4825cd393ae"
      }
    ],
    "median": null,
    "observed_max": 9280.563238054569,
    "observed_min": 9280.563238054569,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.1",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "openSUSE Tumbleweed",
      "dist_version": "20250601",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "d80b0501667c86ad5bca",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "22f1f0fc-0fc8-4fa8-8377-a4825cd393ae"
  ],
  "measured_from": "2025-06-16T05:33:35.747780+00:00",
  "measured_to": "2025-06-16T05:33:35.747780+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 10 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,000.31 / 9,000.31
測定期間
2026-04-09 – 2026-04-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-09T06:33:11.091654+00:00",
        "score": 9000.314055872288,
        "source_record_id": "edc913c5-aa68-418a-a9d2-d5e63e71dc2f"
      }
    ],
    "median": null,
    "observed_max": 9000.314055872288,
    "observed_min": 9000.314055872288,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "247a8285876333e742cf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "edc913c5-aa68-418a-a9d2-d5e63e71dc2f"
  ],
  "measured_from": "2026-04-09T06:33:11.091654+00:00",
  "measured_to": "2026-04-09T06:33:11.091654+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 10 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,961.84 / 8,961.84
測定期間
2026-04-27 – 2026-04-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-27T02:21:29.318880+00:00",
        "score": 8961.844988166935,
        "source_record_id": "bf46c21a-2283-4f12-9d52-f4b3877d5258"
      }
    ],
    "median": null,
    "observed_max": 8961.844988166935,
    "observed_min": 8961.844988166935,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "e3e369668ab6afa0cfd1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bf46c21a-2283-4f12-9d52-f4b3877d5258"
  ],
  "measured_from": "2026-04-27T02:21:29.318880+00:00",
  "measured_to": "2026-04-27T02:21:29.318880+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 10 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,800.7 / 8,800.7
測定期間
2026-05-28 – 2026-05-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-28T09:03:13.136479+00:00",
        "score": 8800.701757880035,
        "source_record_id": "c7d4925b-df57-43aa-9828-b68be7ca804f"
      }
    ],
    "median": null,
    "observed_max": 8800.701757880035,
    "observed_min": 8800.701757880035,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 10,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "7f1068592a5d2a8f7684",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c7d4925b-df57-43aa-9828-b68be7ca804f"
  ],
  "measured_from": "2026-05-28T09:03:13.136479+00:00",
  "measured_to": "2026-05-28T09:03:13.136479+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,648.66 / 9,307.27
測定期間
2026-03-20 – 2026-03-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-20T03:43:06.506512+00:00",
        "score": 7648.661067360286,
        "source_record_id": "51d07c5d-d054-4254-a163-f23770827d60"
      },
      {
        "measured_at": "2026-03-27T21:09:51.670928+00:00",
        "score": 9307.270274986342,
        "source_record_id": "33c907ff-3aa5-485d-8dd2-1b0f7a6222b5"
      }
    ],
    "median": null,
    "observed_max": 9307.270274986342,
    "observed_min": 7648.661067360286,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "3cf5480e24c3cf756fed",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "51d07c5d-d054-4254-a163-f23770827d60",
    "33c907ff-3aa5-485d-8dd2-1b0f7a6222b5"
  ],
  "measured_from": "2026-03-20T03:43:06.506512+00:00",
  "measured_to": "2026-03-27T21:09:51.670928+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 5

標本不足・個別結果のみn = 5

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,209.07 / 9,294.56
測定期間
2026-05-30 – 2026-06-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-30T22:18:36.784442+00:00",
        "score": 9228.603174483898,
        "source_record_id": "9896786a-69a7-4958-96ba-4489df7027bf"
      },
      {
        "measured_at": "2026-06-03T20:51:37.423450+00:00",
        "score": 9232.259791051216,
        "source_record_id": "f5226d11-d2ff-4d31-9829-87b76292ab61"
      },
      {
        "measured_at": "2026-06-06T07:14:42.785174+00:00",
        "score": 9226.422617216416,
        "source_record_id": "55b31c39-e43f-4005-b8f4-258a280e7401"
      },
      {
        "measured_at": "2026-06-07T14:00:34.003692+00:00",
        "score": 9294.561257359748,
        "source_record_id": "549c3a92-d1c7-412e-b157-58246e66583d"
      },
      {
        "measured_at": "2026-06-18T13:33:43.562951+00:00",
        "score": 8209.071150076556,
        "source_record_id": "3106ba5a-56e6-41ea-bff8-f56d78b8e803"
      }
    ],
    "median": null,
    "observed_max": 9294.561257359748,
    "observed_min": 8209.071150076556,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 5,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "800c22d81fc716b2f3af",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9896786a-69a7-4958-96ba-4489df7027bf",
    "f5226d11-d2ff-4d31-9829-87b76292ab61",
    "55b31c39-e43f-4005-b8f4-258a280e7401"
  ],
  "measured_from": "2026-05-30T22:18:36.784442+00:00",
  "measured_to": "2026-06-18T13:33:43.562951+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 5,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,083.3 / 9,083.3
測定期間
2026-06-28 – 2026-06-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-28T03:44:10.864378+00:00",
        "score": 9083.296816194637,
        "source_record_id": "90736fa2-5e9e-4aa5-9786-6cbc5aa909dd"
      }
    ],
    "median": null,
    "observed_max": 9083.296816194637,
    "observed_min": 9083.296816194637,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "88a07a65aa1f52619c09",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "90736fa2-5e9e-4aa5-9786-6cbc5aa909dd"
  ],
  "measured_from": "2026-06-28T03:44:10.864378+00:00",
  "measured_to": "2026-06-28T03:44:10.864378+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
6,310.4 / 8,461.38
測定期間
2026-03-14 – 2026-06-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-14T22:58:01.568606+00:00",
        "score": 6310.399999335014,
        "source_record_id": "4082f3c6-af69-44cd-9787-962ece410387"
      },
      {
        "measured_at": "2026-04-20T14:15:30.918770+00:00",
        "score": 8349.869646512358,
        "source_record_id": "3f9406f1-ffc0-4f0f-a4a7-60d874608bf2"
      },
      {
        "measured_at": "2026-06-02T18:04:53.195805+00:00",
        "score": 8461.37630710431,
        "source_record_id": "fa6a50ad-7fb8-4522-9f2c-e4d58edc8c6b"
      }
    ],
    "median": null,
    "observed_max": 8461.37630710431,
    "observed_min": 6310.399999335014,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "2484dcc2f326b5ccf5e3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4082f3c6-af69-44cd-9787-962ece410387",
    "3f9406f1-ffc0-4f0f-a4a7-60d874608bf2",
    "fa6a50ad-7fb8-4522-9f2c-e4d58edc8c6b"
  ],
  "measured_from": "2026-03-14T22:58:01.568606+00:00",
  "measured_to": "2026-06-02T18:04:53.195805+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
10,314.21 / 10,314.21
測定期間
2026-03-17 – 2026-03-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-17T20:58:20.756722+00:00",
        "score": 10314.213971900492,
        "source_record_id": "fbe5d755-276b-4f18-a4a8-e0f8fc7e9653"
      }
    ],
    "median": null,
    "observed_max": 10314.213971900492,
    "observed_min": 10314.213971900492,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "9affbbc97bb76dd46bda",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbe5d755-276b-4f18-a4a8-e0f8fc7e9653"
  ],
  "measured_from": "2026-03-17T20:58:20.756722+00:00",
  "measured_to": "2026-03-17T20:58:20.756722+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

9,028.47684034436 samples/min

実行数: 17

暫定中央値・少数標本n = 17

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 24 threads

9,028.48 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,823.48 / 10,038.36
測定期間
2026-04-19 – 2026-07-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9028.47684034436,
    "observed_max": 10038.364743374555,
    "observed_min": 7823.4812275149825,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 17,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "e6d8150b6597db39666a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fccc2c61-126d-49e8-8d96-7b1043a5f22f",
    "651b22ef-da67-4837-87c3-381d23f93be5",
    "a1068e6b-8347-4fc2-8e18-93f0f35f8550"
  ],
  "measured_from": "2026-04-19T14:56:36.499882+00:00",
  "measured_to": "2026-07-08T14:43:08.517387+00:00",
  "median": 9028.47684034436,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 17,
  "sample_status": "provisional"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 14 cores · 14 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,246.31 / 9,253.51
測定期間
2026-04-17 – 2026-04-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-17T19:05:04.955800+00:00",
        "score": 9253.514919480565,
        "source_record_id": "73ac381e-cc78-48fe-acfa-acbaf0aad828"
      },
      {
        "measured_at": "2026-04-19T20:59:36.776737+00:00",
        "score": 9246.308311961087,
        "source_record_id": "43edc3a8-90e5-4025-8441-ba4eceb1ccf6"
      }
    ],
    "median": null,
    "observed_max": 9253.514919480565,
    "observed_min": 9246.308311961087,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 14,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "6378b9dd5d43ad5d5149",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "73ac381e-cc78-48fe-acfa-acbaf0aad828",
    "43edc3a8-90e5-4025-8441-ba4eceb1ccf6"
  ],
  "measured_from": "2026-04-17T19:05:04.955800+00:00",
  "measured_to": "2026-04-19T20:59:36.776737+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,356.6 / 9,745.25
測定期間
2026-03-23 – 2026-03-31
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-23T17:48:14.411060+00:00",
        "score": 9745.246128688923,
        "source_record_id": "3562dd8a-ea45-4e28-a3c7-bd601b78cf3c"
      },
      {
        "measured_at": "2026-03-31T05:43:21.261889+00:00",
        "score": 9356.595099516411,
        "source_record_id": "5f5bceb5-c237-45b0-8ae7-ca93fa2bc64b"
      }
    ],
    "median": null,
    "observed_max": 9745.246128688923,
    "observed_min": 9356.595099516411,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "b56e92d70b36172bf9ac",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3562dd8a-ea45-4e28-a3c7-bd601b78cf3c",
    "5f5bceb5-c237-45b0-8ae7-ca93fa2bc64b"
  ],
  "measured_from": "2026-03-23T17:48:14.411060+00:00",
  "measured_to": "2026-03-31T05:43:21.261889+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,206.01 / 9,539.62
測定期間
2026-05-20 – 2026-06-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-20T22:01:58.431373+00:00",
        "score": 9206.005888354426,
        "source_record_id": "8fd82f58-1883-40a5-8760-b52daad9f8b5"
      },
      {
        "measured_at": "2026-05-23T17:15:11.490207+00:00",
        "score": 9539.619099937237,
        "source_record_id": "62a0ab30-df1b-4094-987e-c09a732f76b1"
      },
      {
        "measured_at": "2026-05-30T00:13:35.485548+00:00",
        "score": 9451.63197576666,
        "source_record_id": "2e63c950-f9c6-4968-95d5-d708dfaf8a95"
      },
      {
        "measured_at": "2026-06-01T21:43:27.706408+00:00",
        "score": 9477.141112559884,
        "source_record_id": "479cb74a-36f3-499a-bf16-5a162b1347f4"
      }
    ],
    "median": null,
    "observed_max": 9539.619099937237,
    "observed_min": 9206.005888354426,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "70293d79731fbfaa1896",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8fd82f58-1883-40a5-8760-b52daad9f8b5",
    "62a0ab30-df1b-4094-987e-c09a732f76b1",
    "2e63c950-f9c6-4968-95d5-d708dfaf8a95"
  ],
  "measured_from": "2026-05-20T22:01:58.431373+00:00",
  "measured_to": "2026-06-01T21:43:27.706408+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,926.05 / 8,943.97
測定期間
2026-09-22 – 2026-09-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-22T14:12:05.460852+00:00",
        "score": 8926.054858534744,
        "source_record_id": "590b05e5-d2e2-4803-9a60-d51013106c25"
      },
      {
        "measured_at": "2026-09-22T14:03:27.731135+00:00",
        "score": 8943.974733474357,
        "source_record_id": "a94714d4-fa08-4b9d-ae13-840597b8f886"
      }
    ],
    "median": null,
    "observed_max": 8943.974733474357,
    "observed_min": 8926.054858534744,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "c5d8b9393f71b9720869",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "590b05e5-d2e2-4803-9a60-d51013106c25",
    "a94714d4-fa08-4b9d-ae13-840597b8f886"
  ],
  "measured_from": "2026-09-22T14:03:27.731135+00:00",
  "measured_to": "2026-09-22T14:12:05.460852+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,656.73 / 9,058.87
測定期間
2026-07-04 – 2026-07-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-04T02:50:54.827788+00:00",
        "score": 8733.847094414661,
        "source_record_id": "f709b964-04fd-4524-9ff8-8d91285e908f"
      },
      {
        "measured_at": "2026-07-04T03:42:47.942563+00:00",
        "score": 8656.726361534005,
        "source_record_id": "5802cfdc-a9e8-4b15-a626-9d86fd42d77b"
      },
      {
        "measured_at": "2026-07-05T21:17:21.584072+00:00",
        "score": 9058.868107595146,
        "source_record_id": "1acfe206-c7a7-491d-bfdf-d829f1451145"
      }
    ],
    "median": null,
    "observed_max": 9058.868107595146,
    "observed_min": 8656.726361534005,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "8927697e13da1e5a1ad8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f709b964-04fd-4524-9ff8-8d91285e908f",
    "5802cfdc-a9e8-4b15-a626-9d86fd42d77b",
    "1acfe206-c7a7-491d-bfdf-d829f1451145"
  ],
  "measured_from": "2026-07-04T02:50:54.827788+00:00",
  "measured_to": "2026-07-05T21:17:21.584072+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,319.21 / 10,527.61
測定期間
2026-03-15 – 2026-09-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T23:39:49.262931+00:00",
        "score": 10488.507610173532,
        "source_record_id": "2fb3ed80-28ca-4689-9c13-d1258bae1423"
      },
      {
        "measured_at": "2026-03-19T21:40:26.780604+00:00",
        "score": 10527.610443623897,
        "source_record_id": "7d948e58-79ea-4c58-9330-3d6b9264ad09"
      },
      {
        "measured_at": "2026-03-30T05:55:17.257550+00:00",
        "score": 10005.465846607605,
        "source_record_id": "597c900e-aceb-45ba-a6fd-8c06555066d6"
      },
      {
        "measured_at": "2026-05-31T04:42:28.409192+00:00",
        "score": 8570.817220867835,
        "source_record_id": "0cff0522-d224-4cbc-bc71-e002b3c2071a"
      },
      {
        "measured_at": "2026-06-17T10:29:16.211121+00:00",
        "score": 8319.212073547002,
        "source_record_id": "12ca1c7a-4d2b-4a32-a2c6-4965fe883d67"
      },
      {
        "measured_at": "2026-06-20T13:09:15.882690+00:00",
        "score": 8547.369707785143,
        "source_record_id": "dc077167-c9c0-453d-b02d-4e09ea4e49db"
      },
      {
        "measured_at": "2026-08-28T04:28:54.960605+00:00",
        "score": 9910.165320687609,
        "source_record_id": "52526752-43b2-44a1-9f74-6c454c8ca057"
      },
      {
        "measured_at": "2026-09-04T19:13:32.292050+00:00",
        "score": 8735.517275066199,
        "source_record_id": "1d722ac5-a285-4cbf-83c4-7392bc288017"
      }
    ],
    "median": null,
    "observed_max": 10527.610443623897,
    "observed_min": 8319.212073547002,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "5d6dce1131ce004a5d6d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2fb3ed80-28ca-4689-9c13-d1258bae1423",
    "7d948e58-79ea-4c58-9330-3d6b9264ad09",
    "597c900e-aceb-45ba-a6fd-8c06555066d6"
  ],
  "measured_from": "2026-03-15T23:39:49.262931+00:00",
  "measured_to": "2026-09-04T19:13:32.292050+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender complete benchmark

8,741.452696989494 samples/min

実行数: 22

暫定中央値・少数標本n = 22

5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

8,741.45 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,494.26 / 10,210.06
測定期間
2026-03-11 – 2026-05-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 8741.452696989494,
    "observed_max": 10210.063315651214,
    "observed_min": 8494.257972514044,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 22,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "5cd83af0dd6616517fc7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1ec064b2-c05a-4e78-866a-b3f7d14572f6",
    "50a117a3-f420-4cbe-8b01-001556bb7e6f",
    "99e20ee1-b402-4f21-bd47-6eef616de1cf"
  ],
  "measured_from": "2026-03-11T11:09:44.870635+00:00",
  "measured_to": "2026-05-27T06:33:26.270934+00:00",
  "median": 8741.452696989494,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 22,
  "sample_status": "provisional"
}

Blender complete benchmark

9,452.28741164621 samples/min

実行数: 39

中央値と四分位数n = 39

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
9,142.75
P50 · 中央値
9,452.29
P75
9,486.12

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,849.9 / 10,507.49
測定期間
2026-03-17 – 2026-04-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9452.28741164621,
    "observed_max": 10507.492620131132,
    "observed_min": 7849.9024934303525,
    "percentiles": {
      "p25": 9142.75041707165,
      "p50": 9452.28741164621,
      "p75": 9486.117168058496
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 39,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "215a635f36885b777792",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "02b4acfc-073f-4b25-80d3-04af685fca00",
    "8122570c-e29c-4e92-a0cb-b8a41417c10a",
    "8359dc40-fe52-4b0f-9dc9-308938118558"
  ],
  "measured_from": "2026-03-17T18:44:10.211411+00:00",
  "measured_to": "2026-04-15T08:44:15.541785+00:00",
  "median": 9452.28741164621,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 9142.75041707165,
    "p50": 9452.28741164621,
    "p75": 9486.117168058496
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 39,
  "sample_status": "quartiles"
}

Blender complete benchmark

9,263.770402426391 samples/min

実行数: 91

中央値と四分位数n = 91

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
9,054.06
P50 · 中央値
9,263.77
P75
9,463.29

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
6,513.71 / 10,466.87
測定期間
2026-04-15 – 2026-09-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9263.770402426391,
    "observed_max": 10466.865033662558,
    "observed_min": 6513.714725875072,
    "percentiles": {
      "p25": 9054.06107269011,
      "p50": 9263.770402426391,
      "p75": 9463.290344716177
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 91,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "7e2b5f4f0e6489771fe7",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "89865c3f-af1a-4152-bbd3-a5da0d4703a3",
    "cdce3a57-600b-47b2-ba31-08cc421ce4f8",
    "cf29ba59-de41-4500-9311-ed8a904e8397"
  ],
  "measured_from": "2026-04-15T03:58:10.204792+00:00",
  "measured_to": "2026-09-29T03:44:22.847687+00:00",
  "median": 9263.770402426391,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 9054.06107269011,
    "p50": 9263.770402426391,
    "p75": 9463.290344716177
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 91,
  "sample_status": "quartiles"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,059.5 / 9,141.68
測定期間
2026-03-24 – 2026-04-08
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-24T12:55:44.880916+00:00",
        "score": 9059.495925301675,
        "source_record_id": "b6c16a1d-229e-468b-83c8-c2c411d8cc2c"
      },
      {
        "measured_at": "2026-04-08T05:30:01.526669+00:00",
        "score": 9141.681088145513,
        "source_record_id": "202ba39e-fc2d-4ab3-86e7-38305161fb8c"
      }
    ],
    "median": null,
    "observed_max": 9141.681088145513,
    "observed_min": 9059.495925301675,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "f3fa88e3de940d0294b5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b6c16a1d-229e-468b-83c8-c2c411d8cc2c",
    "202ba39e-fc2d-4ab3-86e7-38305161fb8c"
  ],
  "measured_from": "2026-03-24T12:55:44.880916+00:00",
  "measured_to": "2026-04-08T05:30:01.526669+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

9,009.203902860943 samples/min

実行数: 10

暫定中央値・少数標本n = 10

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 20 threads

9,009.2 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,643.55 / 9,329.23
測定期間
2026-04-27 – 2026-07-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9009.203902860943,
    "observed_max": 9329.23480519624,
    "observed_min": 8643.551070509347,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 10,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "f1f7088757364ff53c12",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bd5b2efd-3a7b-4448-b5b5-09c0b5486c69",
    "59b7693b-ee26-46c8-9618-12e87478227d",
    "3bba954e-cf64-479a-82c9-a8d0229023ef"
  ],
  "measured_from": "2026-04-27T13:58:54.919531+00:00",
  "measured_to": "2026-07-07T13:33:14.145129+00:00",
  "median": 9009.203902860943,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 10,
  "sample_status": "provisional"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,847.49 / 8,847.49
測定期間
2026-03-21 – 2026-03-21
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-21T09:48:06.995218+00:00",
        "score": 8847.486507251979,
        "source_record_id": "7c5e1b35-5087-4fcf-b382-0ff3b5bc6156"
      }
    ],
    "median": null,
    "observed_max": 8847.486507251979,
    "observed_min": 8847.486507251979,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "1626bfd93b2c1d1f2fac",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7c5e1b35-5087-4fcf-b382-0ff3b5bc6156"
  ],
  "measured_from": "2026-03-21T09:48:06.995218+00:00",
  "measured_to": "2026-03-21T09:48:06.995218+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,258.09 / 8,771.39
測定期間
2026-03-15 – 2026-09-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T22:26:48.567237+00:00",
        "score": 8258.086500591526,
        "source_record_id": "fa756d2f-746a-4dff-a67f-d00b6ea80a40"
      },
      {
        "measured_at": "2026-09-14T15:19:22.420887+00:00",
        "score": 8771.387207012041,
        "source_record_id": "2eb1e5f1-1b57-4a89-9e99-41fbf514878c"
      }
    ],
    "median": null,
    "observed_max": 8771.387207012041,
    "observed_min": 8258.086500591526,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "056256fb66bbda6fa006",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fa756d2f-746a-4dff-a67f-d00b6ea80a40",
    "2eb1e5f1-1b57-4a89-9e99-41fbf514878c"
  ],
  "measured_from": "2026-03-15T22:26:48.567237+00:00",
  "measured_to": "2026-09-14T15:19:22.420887+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,999.08 / 9,059.34
測定期間
2026-03-18 – 2026-03-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T21:46:41.887705+00:00",
        "score": 8999.083490721592,
        "source_record_id": "e1c1188e-8f68-4b99-9261-37d479527760"
      },
      {
        "measured_at": "2026-03-20T00:26:20.877467+00:00",
        "score": 9059.336595784269,
        "source_record_id": "de21239a-f7a9-4142-b856-56d4a6c7092b"
      },
      {
        "measured_at": "2026-03-29T04:16:17.531520+00:00",
        "score": 9036.91325157167,
        "source_record_id": "f702a9d1-cd45-4985-9c16-6c8c37f1c085"
      }
    ],
    "median": null,
    "observed_max": 9059.336595784269,
    "observed_min": 8999.083490721592,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "ca8ef61c6a55bd47c580",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e1c1188e-8f68-4b99-9261-37d479527760",
    "de21239a-f7a9-4142-b856-56d4a6c7092b",
    "f702a9d1-cd45-4985-9c16-6c8c37f1c085"
  ],
  "measured_from": "2026-03-18T21:46:41.887705+00:00",
  "measured_to": "2026-03-29T04:16:17.531520+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

9,765.944999924448 samples/min

実行数: 51

中央値と四分位数n = 51

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 20 cores · 28 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
9,444.72
P50 · 中央値
9,765.94
P75
9,872.75

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
1,143.05 / 10,144.12
測定期間
2026-04-30 – 2026-09-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9765.944999924448,
    "observed_max": 10144.122743795037,
    "observed_min": 1143.050013963967,
    "percentiles": {
      "p25": 9444.72191018579,
      "p50": 9765.944999924448,
      "p75": 9872.752758463655
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 51,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "643f7fd31b4694b91da0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0d93bca0-9a50-4489-a931-00c3b9fd87bd",
    "cc5caa14-5c19-47d1-bca8-d56c6051030c",
    "4c41c3cf-c8aa-422e-b3a2-93e4d8c3e25e"
  ],
  "measured_from": "2026-04-30T17:58:57.434963+00:00",
  "measured_to": "2026-09-17T15:30:44.409390+00:00",
  "median": 9765.944999924448,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 9444.72191018579,
    "p50": 9765.944999924448,
    "p75": 9872.752758463655
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 51,
  "sample_status": "quartiles"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
4,630.53 / 9,171.48
測定期間
2026-04-10 – 2026-07-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-10T08:35:08.992085+00:00",
        "score": 9138.736498439637,
        "source_record_id": "7b774122-56f1-41cf-840f-fe0387157cca"
      },
      {
        "measured_at": "2026-04-14T12:23:39.281397+00:00",
        "score": 8383.598572842202,
        "source_record_id": "f9c30f74-84fd-4f64-8fa3-1743e712ad54"
      },
      {
        "measured_at": "2026-05-12T17:14:47.874071+00:00",
        "score": 9020.858061786665,
        "source_record_id": "4274b103-ef21-48cd-b62f-6e9b9aba107a"
      },
      {
        "measured_at": "2026-05-12T17:34:37.592297+00:00",
        "score": 4630.529394889757,
        "source_record_id": "9398fcf2-8248-4d56-9513-fe904659dffb"
      },
      {
        "measured_at": "2026-05-12T20:32:40.786568+00:00",
        "score": 9118.857775328946,
        "source_record_id": "fb4f22fe-de10-4ba9-a287-09391c3c8890"
      },
      {
        "measured_at": "2026-06-02T11:07:46.743022+00:00",
        "score": 9171.483341194746,
        "source_record_id": "ca4cfcac-3f95-438a-b67a-9e4f6f958694"
      },
      {
        "measured_at": "2026-06-30T04:57:34.901851+00:00",
        "score": 9106.850487092339,
        "source_record_id": "a2ab33ff-18af-4c34-98e3-5304a7ac0ad9"
      },
      {
        "measured_at": "2026-07-02T01:39:45.896585+00:00",
        "score": 9159.362378389062,
        "source_record_id": "3e1c7ff8-3a06-45ae-bf80-8988879aac5b"
      }
    ],
    "median": null,
    "observed_max": 9171.483341194746,
    "observed_min": 4630.529394889757,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "d2267d3bf14d325a6ccf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "7b774122-56f1-41cf-840f-fe0387157cca",
    "f9c30f74-84fd-4f64-8fa3-1743e712ad54",
    "4274b103-ef21-48cd-b62f-6e9b9aba107a"
  ],
  "measured_from": "2026-04-10T08:35:08.992085+00:00",
  "measured_to": "2026-07-02T01:39:45.896585+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,292.01 / 8,525.96
測定期間
2026-03-14 – 2026-05-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-14T07:02:34.847020+00:00",
        "score": 8525.962076902637,
        "source_record_id": "b4c530d9-8d30-46e2-9ce0-ffe1d071b8ed"
      },
      {
        "measured_at": "2026-05-19T07:27:17.473107+00:00",
        "score": 8292.009742552738,
        "source_record_id": "565a6a94-0267-42df-b1ed-dfc48118a9a3"
      }
    ],
    "median": null,
    "observed_max": 8525.962076902637,
    "observed_min": 8292.009742552738,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "adc5e77e7b6c450ca9e2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "b4c530d9-8d30-46e2-9ce0-ffe1d071b8ed",
    "565a6a94-0267-42df-b1ed-dfc48118a9a3"
  ],
  "measured_from": "2026-03-14T07:02:34.847020+00:00",
  "measured_to": "2026-05-19T07:27:17.473107+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,831.12 / 9,471.98
測定期間
2026-03-18 – 2026-04-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T02:28:58.561209+00:00",
        "score": 9230.23841740828,
        "source_record_id": "47530145-8f9a-4c86-b4fa-c1046a38dfaf"
      },
      {
        "measured_at": "2026-03-21T00:43:52.975848+00:00",
        "score": 8831.124566538481,
        "source_record_id": "0f7fc9a7-4703-44d0-b840-2c68121992c4"
      },
      {
        "measured_at": "2026-04-01T22:19:35.226320+00:00",
        "score": 9471.981639974327,
        "source_record_id": "a451e2c0-5e1d-4b69-b9de-71b9508246f6"
      },
      {
        "measured_at": "2026-04-02T19:46:23.780355+00:00",
        "score": 8848.019268921971,
        "source_record_id": "9853b254-9a7e-4ca8-b908-5d8e0879b15d"
      }
    ],
    "median": null,
    "observed_max": 9471.981639974327,
    "observed_min": 8831.124566538481,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "db083854ffc93878e147",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "47530145-8f9a-4c86-b4fa-c1046a38dfaf",
    "0f7fc9a7-4703-44d0-b840-2c68121992c4",
    "a451e2c0-5e1d-4b69-b9de-71b9508246f6"
  ],
  "measured_from": "2026-03-18T02:28:58.561209+00:00",
  "measured_to": "2026-04-02T19:46:23.780355+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender complete benchmark

9,223.939309813446 samples/min

実行数: 37

中央値と四分位数n = 37

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 24 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
9,023.81
P50 · 中央値
9,223.94
P75
9,356.23

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
6,591.51 / 9,644.78
測定期間
2026-04-17 – 2026-08-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9223.939309813446,
    "observed_max": 9644.782483691451,
    "observed_min": 6591.509106015636,
    "percentiles": {
      "p25": 9023.811177189884,
      "p50": 9223.939309813446,
      "p75": 9356.227692383754
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 37,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "97fba192addbb95e1814",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ca14c6cb-7641-4321-addc-a54d70363067",
    "6fa29a99-dc78-4170-b4c1-5b8d910ba1ed",
    "5e7752a0-a817-4c13-bbe3-d8a5bd32135a"
  ],
  "measured_from": "2026-04-17T20:37:40.143963+00:00",
  "measured_to": "2026-08-17T07:25:25.331074+00:00",
  "median": 9223.939309813446,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 9023.811177189884,
    "p50": 9223.939309813446,
    "p75": 9356.227692383754
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 37,
  "sample_status": "quartiles"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,026.9 / 9,834.07
測定期間
2026-03-17 – 2026-03-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-17T16:11:08.672440+00:00",
        "score": 9834.074382747804,
        "source_record_id": "4b73bb65-a5ae-4587-9a23-456c12dd3987"
      },
      {
        "measured_at": "2026-03-24T00:45:17.962012+00:00",
        "score": 8026.895497841888,
        "source_record_id": "181ca167-6329-48f6-8678-2e05b7f11e68"
      }
    ],
    "median": null,
    "observed_max": 9834.074382747804,
    "observed_min": 8026.895497841888,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "906ce998c8c8dc7b1679",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "4b73bb65-a5ae-4587-9a23-456c12dd3987",
    "181ca167-6329-48f6-8678-2e05b7f11e68"
  ],
  "measured_from": "2026-03-17T16:11:08.672440+00:00",
  "measured_to": "2026-03-24T00:45:17.962012+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,556.47 / 9,087.57
測定期間
2026-03-15 – 2026-09-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-15T18:52:59.714085+00:00",
        "score": 8556.472823816235,
        "source_record_id": "3f60a8d2-f7f8-4c60-99e5-e44c8a568ac3"
      },
      {
        "measured_at": "2026-03-17T16:07:37.340657+00:00",
        "score": 9087.572937384677,
        "source_record_id": "ef9e1a66-42c8-4b0d-aa56-b333e87e76f9"
      },
      {
        "measured_at": "2026-09-03T03:11:28.147504+00:00",
        "score": 8738.750894490619,
        "source_record_id": "4ac581f5-f996-4aed-ae6e-38b8cdc56a47"
      }
    ],
    "median": null,
    "observed_max": 9087.572937384677,
    "observed_min": 8556.472823816235,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "9bff007067a9e301934b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3f60a8d2-f7f8-4c60-99e5-e44c8a568ac3",
    "ef9e1a66-42c8-4b0d-aa56-b333e87e76f9",
    "4ac581f5-f996-4aed-ae6e-38b8cdc56a47"
  ],
  "measured_from": "2026-03-15T18:52:59.714085+00:00",
  "measured_to": "2026-09-03T03:11:28.147504+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,924.87 / 8,924.87
測定期間
2026-04-09 – 2026-04-09
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-09T15:49:15.773063+00:00",
        "score": 8924.86674725757,
        "source_record_id": "526d8b2b-b442-4c95-8170-6640d384fd30"
      }
    ],
    "median": null,
    "observed_max": 8924.86674725757,
    "observed_min": 8924.86674725757,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "5587ccff4ebf2bc88406",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "526d8b2b-b442-4c95-8170-6640d384fd30"
  ],
  "measured_from": "2026-04-09T15:49:15.773063+00:00",
  "measured_to": "2026-04-09T15:49:15.773063+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 8

標本不足・個別結果のみn = 8

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,822.36 / 10,227.03
測定期間
2026-04-21 – 2026-06-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-21T13:46:04.128906+00:00",
        "score": 9261.929400842007,
        "source_record_id": "513e7b86-b195-4b43-90c7-e090ace7f8b4"
      },
      {
        "measured_at": "2026-04-22T19:24:38.049173+00:00",
        "score": 8979.629474760997,
        "source_record_id": "a8d6cb9e-bf84-4c70-8395-26ef81681235"
      },
      {
        "measured_at": "2026-05-14T17:29:04.969461+00:00",
        "score": 8904.467809066846,
        "source_record_id": "aa73860a-f8e6-409a-806b-9ae317391d91"
      },
      {
        "measured_at": "2026-05-17T00:46:37.899612+00:00",
        "score": 9075.186585566591,
        "source_record_id": "5d34fbc8-92a8-49b6-8664-ec798dddf3fe"
      },
      {
        "measured_at": "2026-05-26T15:18:34.436880+00:00",
        "score": 9419.344703374707,
        "source_record_id": "82a60bab-38ce-4076-a1d7-1c5753bc3e5c"
      },
      {
        "measured_at": "2026-05-27T10:11:42.592229+00:00",
        "score": 7822.356562228988,
        "source_record_id": "5506827a-cc12-4659-97ca-d5161122ab3b"
      },
      {
        "measured_at": "2026-06-04T03:49:25.090758+00:00",
        "score": 10227.029618408556,
        "source_record_id": "fc9dceba-9d80-4ee9-9311-7bf3b70e0e64"
      },
      {
        "measured_at": "2026-06-19T04:35:40.402299+00:00",
        "score": 9186.164897397302,
        "source_record_id": "b1fa5813-b935-416c-8fe7-4a4b3cf0c4ec"
      }
    ],
    "median": null,
    "observed_max": 10227.029618408556,
    "observed_min": 7822.356562228988,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 8,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "2422e970d85ed4524d0f",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "513e7b86-b195-4b43-90c7-e090ace7f8b4",
    "a8d6cb9e-bf84-4c70-8395-26ef81681235",
    "aa73860a-f8e6-409a-806b-9ae317391d91"
  ],
  "measured_from": "2026-04-21T13:46:04.128906+00:00",
  "measured_to": "2026-06-19T04:35:40.402299+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 8,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 48 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,925.66 / 8,925.66
測定期間
2026-07-17 – 2026-07-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-17T10:04:06.119976+00:00",
        "score": 8925.658716347414,
        "source_record_id": "1b2725fe-797b-47b3-8c72-a2a1f4a6a170"
      }
    ],
    "median": null,
    "observed_max": 8925.658716347414,
    "observed_min": 8925.658716347414,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 48,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "0a9ec176594402dbc6fb",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1b2725fe-797b-47b3-8c72-a2a1f4a6a170"
  ],
  "measured_from": "2026-07-17T10:04:06.119976+00:00",
  "measured_to": "2026-07-17T10:04:06.119976+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.4.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,693.68 / 9,693.68
測定期間
2026-08-04 – 2026-08-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-08-04T20:05:40.831570+00:00",
        "score": 9693.681465198732,
        "source_record_id": "40154a15-f446-418b-a89d-14fd4f21466c"
      }
    ],
    "median": null,
    "observed_max": 9693.681465198732,
    "observed_min": 9693.681465198732,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.4.0"
  },
  "condition_id": "4ecf341a9e34c55c0bc3",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40154a15-f446-418b-a89d-14fd4f21466c"
  ],
  "measured_from": "2026-08-04T20:05:40.831570+00:00",
  "measured_to": "2026-08-04T20:05:40.831570+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,523.76 / 9,584.06
測定期間
2026-03-25 – 2026-03-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-25T13:28:04.458550+00:00",
        "score": 9523.755391842722,
        "source_record_id": "6134bc72-a680-4273-a8f8-694309a2e1ff"
      },
      {
        "measured_at": "2026-03-30T06:40:33.914054+00:00",
        "score": 9584.058987574992,
        "source_record_id": "80c52ba0-a81b-4df4-bb98-4138b282ae7f"
      },
      {
        "measured_at": "2026-03-30T06:43:56.204629+00:00",
        "score": 9555.588687202708,
        "source_record_id": "5a643b43-e6a2-472c-97bc-53783bb8351a"
      }
    ],
    "median": null,
    "observed_max": 9584.058987574992,
    "observed_min": 9523.755391842722,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "46c5b76178c3c04ae0ec",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6134bc72-a680-4273-a8f8-694309a2e1ff",
    "80c52ba0-a81b-4df4-bb98-4138b282ae7f",
    "5a643b43-e6a2-472c-97bc-53783bb8351a"
  ],
  "measured_from": "2026-03-25T13:28:04.458550+00:00",
  "measured_to": "2026-03-30T06:43:56.204629+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,369.59 / 9,655.48
測定期間
2026-07-11 – 2026-07-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-11T21:03:14.675711+00:00",
        "score": 9655.480599627903,
        "source_record_id": "0f009e19-745b-423f-86ab-80595b9bde9a"
      },
      {
        "measured_at": "2026-07-22T08:38:06.095803+00:00",
        "score": 8369.59009453299,
        "source_record_id": "a64a6e55-74b5-4369-9185-ccfef9119fae"
      }
    ],
    "median": null,
    "observed_max": 9655.480599627903,
    "observed_min": 8369.59009453299,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "70d5ccbc5e95206ba19d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "0f009e19-745b-423f-86ab-80595b9bde9a",
    "a64a6e55-74b5-4369-9185-ccfef9119fae"
  ],
  "measured_from": "2026-07-11T21:03:14.675711+00:00",
  "measured_to": "2026-07-22T08:38:06.095803+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 64 cores · 128 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
10,279.04 / 10,279.04
測定期間
2026-05-01 – 2026-05-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-01T00:45:41.488138+00:00",
        "score": 10279.041280824818,
        "source_record_id": "acf88ba2-0e05-4c7a-90e8-8c2403b505af"
      }
    ],
    "median": null,
    "observed_max": 10279.041280824818,
    "observed_min": 10279.041280824818,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 64,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 128,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "34bf641244ddf8f39f03",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "acf88ba2-0e05-4c7a-90e8-8c2403b505af"
  ],
  "measured_from": "2026-05-01T00:45:41.488138+00:00",
  "measured_to": "2026-05-01T00:45:41.488138+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.2.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,870.65 / 8,870.65
測定期間
2026-04-01 – 2026-04-01
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-01T23:13:40.587213+00:00",
        "score": 8870.651540451418,
        "source_record_id": "bc558dc7-d575-4227-a7bd-6e36f86bf230"
      }
    ],
    "median": null,
    "observed_max": 8870.651540451418,
    "observed_min": 8870.651540451418,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.2.0"
  },
  "condition_id": "dfef5b32bb62880c98e6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bc558dc7-d575-4227-a7bd-6e36f86bf230"
  ],
  "measured_from": "2026-04-01T23:13:40.587213+00:00",
  "measured_to": "2026-04-01T23:13:40.587213+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

9,136.354690807953 samples/min

実行数: 11

暫定中央値・少数標本n = 11

4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

9,136.35 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,653.49 / 9,681.58
測定期間
2026-03-14 – 2026-08-31
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9136.354690807953,
    "observed_max": 9681.580987928197,
    "observed_min": 8653.494894310154,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 11,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "98ce558b37256e0b5e23",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8e20d148-6615-4a02-a64f-3ae5737d96d1",
    "d0b1ab80-e5be-4327-9222-827bc70c5ea1",
    "a6c76c7e-ff1a-424e-938c-19cc45123fd4"
  ],
  "measured_from": "2026-03-14T21:42:17.538303+00:00",
  "measured_to": "2026-08-31T06:58:47.405670+00:00",
  "median": 9136.354690807953,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 11,
  "sample_status": "provisional"
}

Blender complete benchmark

8,598.897128233773 samples/min

実行数: 10

暫定中央値・少数標本n = 10

5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

8,598.9 暫定中央値

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
7,314.26 / 8,842.47
測定期間
2026-03-12 – 2026-06-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 8598.897128233773,
    "observed_max": 8842.473701655137,
    "observed_min": 7314.2623608513095,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 10,
    "sample_status": "provisional",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "5a62a8fb00ce2d1f97a2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "28901b73-faa0-42f8-ae51-3158b396eb43",
    "ea1e9903-966d-4e6b-bc14-e63c9200a8eb",
    "7d35e0bd-5544-4cbb-974f-e1be72352343"
  ],
  "measured_from": "2026-03-12T02:26:38.894063+00:00",
  "measured_to": "2026-06-29T16:35:46.121242+00:00",
  "median": 8598.897128233773,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 10,
  "sample_status": "provisional"
}

Blender complete benchmark

9,327.24445311384 samples/min

実行数: 39

中央値と四分位数n = 39

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
9,112.04
P50 · 中央値
9,327.24
P75
9,567.79

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,298.44 / 10,688.35
測定期間
2026-03-17 – 2026-07-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9327.24445311384,
    "observed_max": 10688.354834185426,
    "observed_min": 8298.442895742282,
    "percentiles": {
      "p25": 9112.038509458223,
      "p50": 9327.24445311384,
      "p75": 9567.793500562371
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 39,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "205cd5483bd0837af885",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "18bda4c6-7b2a-4a6b-a461-4c12ac397b20",
    "79f9267a-6738-438e-b4e7-8a1dcd9866d5",
    "f53cf6a8-2ae4-4e8a-bc5e-7ab1a4369806"
  ],
  "measured_from": "2026-03-17T23:23:40.349546+00:00",
  "measured_to": "2026-07-23T23:01:57.566175+00:00",
  "median": 9327.24445311384,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 9112.038509458223,
    "p50": 9327.24445311384,
    "p75": 9567.793500562371
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 39,
  "sample_status": "quartiles"
}

Blender complete benchmark

9,109.574829237765 samples/min

実行数: 95

中央値と四分位数n = 95

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads

Box: middle 50% (P25–P75)Vertical line: median (P50)

P25
8,411.81
P50 · 中央値
9,109.57
P75
9,492.79

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
2,763.88 / 10,251.79
測定期間
2026-04-17 – 2026-09-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "median": 9109.574829237765,
    "observed_max": 10251.786600073341,
    "observed_min": 2763.8760324435602,
    "percentiles": {
      "p25": 8411.812848727,
      "p50": 9109.574829237765,
      "p75": 9492.78994483517
    },
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 95,
    "sample_status": "quartiles",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "d4732ef442255e7f8748",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c0403dd8-840a-4603-b238-8dac459a3bc9",
    "54b5fa60-583a-46c3-9723-21206d43a2a7",
    "8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
  ],
  "measured_from": "2026-04-17T12:16:56.402954+00:00",
  "measured_to": "2026-09-12T09:11:51.816379+00:00",
  "median": 9109.574829237765,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "percentiles": {
    "p25": 8411.812848727,
    "p50": 9109.574829237765,
    "p75": 9492.78994483517
  },
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 95,
  "sample_status": "quartiles"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,752.03 / 8,752.03
測定期間
2026-03-16 – 2026-03-16
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-16T22:48:23.307699+00:00",
        "score": 8752.025698862468,
        "source_record_id": "22ad4d26-79fe-4533-b4af-6d80e1923ba1"
      }
    ],
    "median": null,
    "observed_max": 8752.025698862468,
    "observed_min": 8752.025698862468,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "6615b59e5f7e8c81dcb8",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "22ad4d26-79fe-4533-b4af-6d80e1923ba1"
  ],
  "measured_from": "2026-03-16T22:48:23.307699+00:00",
  "measured_to": "2026-03-16T22:48:23.307699+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,314.38 / 9,487.62
測定期間
2026-03-18 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-18T02:19:24.693416+00:00",
        "score": 9314.380656535104,
        "source_record_id": "c75f9090-24e0-44ba-9b2b-4d17f7af7178"
      },
      {
        "measured_at": "2026-03-28T00:53:48.303241+00:00",
        "score": 9487.624260524033,
        "source_record_id": "7a08465d-cddb-4953-9a09-7d448dbd9f5c"
      }
    ],
    "median": null,
    "observed_max": 9487.624260524033,
    "observed_min": 9314.380656535104,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "66e62d0cd7c657b6dede",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "c75f9090-24e0-44ba-9b2b-4d17f7af7178",
    "7a08465d-cddb-4953-9a09-7d448dbd9f5c"
  ],
  "measured_from": "2026-03-18T02:19:24.693416+00:00",
  "measured_to": "2026-03-28T00:53:48.303241+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,571.27 / 9,116.78
測定期間
2026-05-02 – 2026-07-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-02T22:47:06.776018+00:00",
        "score": 8571.269053951733,
        "source_record_id": "9fd428fa-c314-47ff-ba7a-077d1789d3bc"
      },
      {
        "measured_at": "2026-05-22T02:27:50.730296+00:00",
        "score": 9116.783166414927,
        "source_record_id": "512c358a-b012-451a-b161-fc8d09d5e30d"
      },
      {
        "measured_at": "2026-07-18T23:37:49.183114+00:00",
        "score": 9042.927184213484,
        "source_record_id": "19c217b2-31b3-43f9-9ccb-e5145f1c78c7"
      }
    ],
    "median": null,
    "observed_max": 9116.783166414927,
    "observed_min": 8571.269053951733,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Windows"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "cc034f0126225078f0b5",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9fd428fa-c314-47ff-ba7a-077d1789d3bc",
    "512c358a-b012-451a-b161-fc8d09d5e30d",
    "19c217b2-31b3-43f9-9ccb-e5145f1c78c7"
  ],
  "measured_from": "2026-05-02T22:47:06.776018+00:00",
  "measured_to": "2026-07-18T23:37:49.183114+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

4.5.0 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,329.53 / 9,329.53
測定期間
2026-03-28 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-28T13:25:07.313118+00:00",
        "score": 9329.530415914462,
        "source_record_id": "6f973eca-e4cd-4a98-9f03-cb64ccbf894a"
      }
    ],
    "median": null,
    "observed_max": 9329.530415914462,
    "observed_min": 9329.530415914462,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "4.5.0"
  },
  "condition_id": "3e0500dcbe39bf2a133d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "6f973eca-e4cd-4a98-9f03-cb64ccbf894a"
  ],
  "measured_from": "2026-03-28T13:25:07.313118+00:00",
  "measured_to": "2026-03-28T13:25:07.313118+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,459.52 / 9,459.52
測定期間
2026-03-28 – 2026-03-28
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-28T13:01:18.476054+00:00",
        "score": 9459.521027359602,
        "source_record_id": "f2b95787-5ba1-4f27-a506-6a0bfac36149"
      }
    ],
    "median": null,
    "observed_max": 9459.521027359602,
    "observed_min": 9459.521027359602,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "d18c79590b09b8701288",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f2b95787-5ba1-4f27-a506-6a0bfac36149"
  ],
  "measured_from": "2026-03-28T13:01:18.476054+00:00",
  "measured_to": "2026-03-28T13:01:18.476054+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · 1P · 24 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,866.38 / 9,866.38
測定期間
2026-06-27 – 2026-06-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-27T11:08:04.330780+00:00",
        "score": 9866.375253110476,
        "source_record_id": "e21610ac-4e6d-42ec-88df-88a006b94e30"
      }
    ],
    "median": null,
    "observed_max": 9866.375253110476,
    "observed_min": 9866.375253110476,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "b9a7386fc737b9df9ac0",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e21610ac-4e6d-42ec-88df-88a006b94e30"
  ],
  "measured_from": "2026-06-27T11:08:04.330780+00:00",
  "measured_to": "2026-06-27T11:08:04.330780+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,005.86 / 9,630.98
測定期間
2026-05-13 – 2026-05-14
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-13T08:24:46.507005+00:00",
        "score": 9630.97559858839,
        "source_record_id": "f7f5739f-2c29-48a0-a826-a792632a3643"
      },
      {
        "measured_at": "2026-05-14T02:53:16.303660+00:00",
        "score": 8740.366241810085,
        "source_record_id": "f2d9244f-95b0-476f-bf8f-496cbba11d81"
      },
      {
        "measured_at": "2026-05-14T02:56:11.014466+00:00",
        "score": 8005.857775217952,
        "source_record_id": "ced18498-f861-4b30-87a2-869e0a4f6b46"
      },
      {
        "measured_at": "2026-05-14T02:58:35.487291+00:00",
        "score": 8379.714693898448,
        "source_record_id": "8dbd66d4-e017-4410-bab0-1f6e4d34b378"
      }
    ],
    "median": null,
    "observed_max": 9630.97559858839,
    "observed_min": 8005.857775217952,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "8a7fe0943684494eb24d",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "f7f5739f-2c29-48a0-a826-a792632a3643",
    "f2d9244f-95b0-476f-bf8f-496cbba11d81",
    "ced18498-f861-4b30-87a2-869e0a4f6b46"
  ],
  "measured_from": "2026-05-13T08:24:46.507005+00:00",
  "measured_to": "2026-05-14T02:58:35.487291+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,576.96 / 9,576.96
測定期間
2026-04-23 – 2026-04-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-23T00:11:14.351322+00:00",
        "score": 9576.964611409014,
        "source_record_id": "3629a5b0-9ca1-404d-9ea2-9417f8464f80"
      }
    ],
    "median": null,
    "observed_max": 9576.964611409014,
    "observed_min": 9576.964611409014,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "56f06932834382a8be9e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3629a5b0-9ca1-404d-9ea2-9417f8464f80"
  ],
  "measured_from": "2026-04-23T00:11:14.351322+00:00",
  "measured_to": "2026-04-23T00:11:14.351322+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,749.71 / 9,780.46
測定期間
2026-03-29 – 2026-03-29
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-29T06:15:01.229999+00:00",
        "score": 9749.706962421815,
        "source_record_id": "32c99139-e04d-4739-8319-2343e7bac0c7"
      },
      {
        "measured_at": "2026-03-29T06:20:27.955201+00:00",
        "score": 9780.463304688848,
        "source_record_id": "fcaf51fe-0e82-43d5-8013-a7c7caf7dbd3"
      },
      {
        "measured_at": "2026-03-29T08:13:20.587689+00:00",
        "score": 9760.151641549157,
        "source_record_id": "f26ddc91-08aa-4721-8901-772526a94295"
      }
    ],
    "median": null,
    "observed_max": 9780.463304688848,
    "observed_min": 9749.706962421815,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "670b9b02c53e49252dba",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "32c99139-e04d-4739-8319-2343e7bac0c7",
    "fcaf51fe-0e82-43d5-8013-a7c7caf7dbd3",
    "f26ddc91-08aa-4721-8901-772526a94295"
  ],
  "measured_from": "2026-03-29T06:15:01.229999+00:00",
  "measured_to": "2026-03-29T08:13:20.587689+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,598.82 / 9,598.82
測定期間
2026-07-17 – 2026-07-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-17T17:35:17.948532+00:00",
        "score": 9598.816315290242,
        "source_record_id": "9b9158e5-5357-4dd5-8ada-8246345ef48e"
      }
    ],
    "median": null,
    "observed_max": 9598.816315290242,
    "observed_min": 9598.816315290242,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "785af45ffd2669d87577",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "9b9158e5-5357-4dd5-8ada-8246345ef48e"
  ],
  "measured_from": "2026-07-17T17:35:17.948532+00:00",
  "measured_to": "2026-07-17T17:35:17.948532+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster + junkshop + classroom · OPTIX · Linux · Arch Linux · rolling · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,769.97 / 9,769.97
測定期間
2026-04-12 – 2026-04-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-12T12:45:22.057323+00:00",
        "score": 9769.97214276002,
        "source_record_id": "bf02dbff-76d0-48bd-8660-43ebb74c79c5"
      }
    ],
    "median": null,
    "observed_max": 9769.97214276002,
    "observed_min": 9769.97214276002,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Arch Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "909d86464b3d75046f3a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "bf02dbff-76d0-48bd-8660-43ebb74c79c5"
  ],
  "measured_from": "2026-04-12T12:45:22.057323+00:00",
  "measured_to": "2026-04-12T12:45:22.057323+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Bazzite · 44 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,798.76 / 9,811.41
測定期間
2026-07-18 – 2026-07-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-18T02:42:19.976526+00:00",
        "score": 9798.763412188895,
        "source_record_id": "40706960-3785-44b4-bfe7-f34dd9e3a48a"
      },
      {
        "measured_at": "2026-07-18T04:26:08.243735+00:00",
        "score": 9811.405532952485,
        "source_record_id": "ac7ed94b-3e35-476b-a77e-9d1c3de2fa08"
      }
    ],
    "median": null,
    "observed_max": 9811.405532952485,
    "observed_min": 9798.763412188895,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bazzite",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "3438fbea0eaa5cc13360",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "40706960-3785-44b4-bfe7-f34dd9e3a48a",
    "ac7ed94b-3e35-476b-a77e-9d1c3de2fa08"
  ],
  "measured_from": "2026-07-18T02:42:19.976526+00:00",
  "measured_to": "2026-07-18T04:26:08.243735+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Bazzite · 44 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,948.91 / 8,948.91
測定期間
2026-04-30 – 2026-04-30
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-30T18:39:41.209269+00:00",
        "score": 8948.910681467489,
        "source_record_id": "e78a7458-5a20-441e-a55c-5f1200f4fb17"
      }
    ],
    "median": null,
    "observed_max": 8948.910681467489,
    "observed_min": 8948.910681467489,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Bazzite",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "3da632fdd92710e482cc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "e78a7458-5a20-441e-a55c-5f1200f4fb17"
  ],
  "measured_from": "2026-04-30T18:39:41.209269+00:00",
  "measured_to": "2026-04-30T18:39:41.209269+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,578.45 / 9,578.45
測定期間
2026-07-19 – 2026-07-19
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-19T23:13:14.883503+00:00",
        "score": 9578.451984167283,
        "source_record_id": "611aef37-2f13-47f7-b854-a615b05a3699"
      }
    ],
    "median": null,
    "observed_max": 9578.451984167283,
    "observed_min": 9578.451984167283,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "bf0dc0ff656614258502",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "611aef37-2f13-47f7-b854-a615b05a3699"
  ],
  "measured_from": "2026-07-19T23:13:14.883503+00:00",
  "measured_to": "2026-07-19T23:13:14.883503+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,890.81 / 9,890.81
測定期間
2026-04-10 – 2026-04-10
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-10T18:48:11.227562+00:00",
        "score": 9890.806669371086,
        "source_record_id": "cc02b6cc-43d8-44bd-a98b-55425486eaef"
      }
    ],
    "median": null,
    "observed_max": 9890.806669371086,
    "observed_min": 9890.806669371086,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "6be5e36eea8c96ca697e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "cc02b6cc-43d8-44bd-a98b-55425486eaef"
  ],
  "measured_from": "2026-04-10T18:48:11.227562+00:00",
  "measured_to": "2026-04-10T18:48:11.227562+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,490.4 / 9,490.4
測定期間
2026-04-27 – 2026-04-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-27T14:00:14.089783+00:00",
        "score": 9490.397639335097,
        "source_record_id": "2da362ac-2cab-4180-9731-ef35a1258a6a"
      }
    ],
    "median": null,
    "observed_max": 9490.397639335097,
    "observed_min": 9490.397639335097,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "e1dd343d4990b74cccf1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "2da362ac-2cab-4180-9731-ef35a1258a6a"
  ],
  "measured_from": "2026-04-27T14:00:14.089783+00:00",
  "measured_to": "2026-04-27T14:00:14.089783+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,816.62 / 9,816.62
測定期間
2026-03-13 – 2026-03-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-13T04:02:30.319625+00:00",
        "score": 9816.61785058096,
        "source_record_id": "25bd43dc-8775-4bf0-ab33-095455f93dad"
      }
    ],
    "median": null,
    "observed_max": 9816.61785058096,
    "observed_min": 9816.61785058096,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "29f303269a07a0e48517",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "25bd43dc-8775-4bf0-ab33-095455f93dad"
  ],
  "measured_from": "2026-03-13T04:02:30.319625+00:00",
  "measured_to": "2026-03-13T04:02:30.319625+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.0 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
10,384.32 / 10,853.99
測定期間
2026-03-20 – 2026-04-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-20T06:17:18.919782+00:00",
        "score": 10853.989350961288,
        "source_record_id": "3dce28c0-e357-413d-a7c1-451e9eba51b4"
      },
      {
        "measured_at": "2026-03-24T17:10:38.628711+00:00",
        "score": 10384.320531117035,
        "source_record_id": "b5e82345-4347-46c5-bfcb-5f8e719d0241"
      },
      {
        "measured_at": "2026-04-04T04:33:44.143359+00:00",
        "score": 10849.009594272282,
        "source_record_id": "0f38d346-31ac-491b-bd40-9c33ed3eeec8"
      }
    ],
    "median": null,
    "observed_max": 10853.989350961288,
    "observed_min": 10384.320531117035,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "608b7dbb96b5a1e6cbef",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "3dce28c0-e357-413d-a7c1-451e9eba51b4",
    "b5e82345-4347-46c5-bfcb-5f8e719d0241",
    "0f38d346-31ac-491b-bd40-9c33ed3eeec8"
  ],
  "measured_from": "2026-03-20T06:17:18.919782+00:00",
  "measured_to": "2026-04-04T04:33:44.143359+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · CachyOS Linux · rolling · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,938.38 / 10,012.4
測定期間
2026-05-23 – 2026-06-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-23T22:16:17.588485+00:00",
        "score": 10012.39636178923,
        "source_record_id": "d9ceae23-3e04-4678-96b8-c981c16282d5"
      },
      {
        "measured_at": "2026-05-24T00:38:21.037249+00:00",
        "score": 10012.223565650596,
        "source_record_id": "e8dba87a-c60d-478a-893b-c3f1e0f44c34"
      },
      {
        "measured_at": "2026-06-20T18:07:55.220127+00:00",
        "score": 9938.377193959946,
        "source_record_id": "a301c101-95c7-4288-8903-1400de9b0973"
      }
    ],
    "median": null,
    "observed_max": 10012.39636178923,
    "observed_min": 9938.377193959946,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "CachyOS Linux",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "d3f042095bfe475f77f9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "d9ceae23-3e04-4678-96b8-c981c16282d5",
    "e8dba87a-c60d-478a-893b-c3f1e0f44c34",
    "a301c101-95c7-4288-8903-1400de9b0973"
  ],
  "measured_from": "2026-05-23T22:16:17.588485+00:00",
  "measured_to": "2026-06-20T18:07:55.220127+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · EndeavourOS · rolling · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,745.03 / 9,968.56
測定期間
2026-04-22 – 2026-06-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-22T19:56:39.852950+00:00",
        "score": 9745.026508613848,
        "source_record_id": "897c74af-c345-47aa-aa4f-884fb9ad180f"
      },
      {
        "measured_at": "2026-06-11T21:05:24.770973+00:00",
        "score": 9968.557341849657,
        "source_record_id": "af2093d9-6f53-41b8-8009-1f0d53ce0fa8"
      },
      {
        "measured_at": "2026-06-11T21:00:30.329154+00:00",
        "score": 9966.05257970465,
        "source_record_id": "1cb47773-7b9f-4f47-8270-833a4817418b"
      }
    ],
    "median": null,
    "observed_max": 9968.557341849657,
    "observed_min": 9745.026508613848,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "EndeavourOS",
      "dist_version": "rolling",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "e173d7273059134ca01e",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "897c74af-c345-47aa-aa4f-884fb9ad180f",
    "af2093d9-6f53-41b8-8009-1f0d53ce0fa8",
    "1cb47773-7b9f-4f47-8270-833a4817418b"
  ],
  "measured_from": "2026-04-22T19:56:39.852950+00:00",
  "measured_to": "2026-06-11T21:05:24.770973+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Fedora Linux · 43 · 1P · 20 cores · 28 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,446.25 / 8,446.25
測定期間
2026-05-22 – 2026-05-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-22T23:59:17.475921+00:00",
        "score": 8446.253476102444,
        "source_record_id": "02a99f0f-81d3-4443-a7d8-9ba169a99374"
      }
    ],
    "median": null,
    "observed_max": 8446.253476102444,
    "observed_min": 8446.253476102444,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 28,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "0dbeef3859c135a15ffd",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "02a99f0f-81d3-4443-a7d8-9ba169a99374"
  ],
  "measured_from": "2026-05-22T23:59:17.475921+00:00",
  "measured_to": "2026-05-22T23:59:17.475921+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Fedora Linux · 43 · 1P · 24 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,759.86 / 9,759.86
測定期間
2026-06-07 – 2026-06-07
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-07T21:58:10.533100+00:00",
        "score": 9759.861998044247,
        "source_record_id": "37eedfed-c1a8-4076-a6e9-484e2f6a6eb5"
      }
    ],
    "median": null,
    "observed_max": 9759.861998044247,
    "observed_min": 9759.861998044247,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 24,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "65d474dcf1a7c5551673",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "37eedfed-c1a8-4076-a6e9-484e2f6a6eb5"
  ],
  "measured_from": "2026-06-07T21:58:10.533100+00:00",
  "measured_to": "2026-06-07T21:58:10.533100+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Fedora Linux · 44 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,844.58 / 10,399.77
測定期間
2026-06-12 – 2026-06-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-12T22:49:52.035077+00:00",
        "score": 9844.582048065477,
        "source_record_id": "928e70ef-3b94-46bf-8132-bafd08d69ce0"
      },
      {
        "measured_at": "2026-06-15T13:11:59.848137+00:00",
        "score": 10399.773103329591,
        "source_record_id": "e5c99207-377e-4fdd-8b70-899dd43f1f18"
      }
    ],
    "median": null,
    "observed_max": 10399.773103329591,
    "observed_min": 9844.582048065477,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "de01152da7e4b4789acf",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "928e70ef-3b94-46bf-8132-bafd08d69ce0",
    "e5c99207-377e-4fdd-8b70-899dd43f1f18"
  ],
  "measured_from": "2026-06-12T22:49:52.035077+00:00",
  "measured_to": "2026-06-15T13:11:59.848137+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 4

標本不足・個別結果のみn = 4

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Fedora Linux · 44 · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,992.01 / 10,026.59
測定期間
2026-07-10 – 2026-07-12
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-10T21:52:04.221861+00:00",
        "score": 9992.007716367427,
        "source_record_id": "8d494444-5919-4f72-9e30-d8842ce86b01"
      },
      {
        "measured_at": "2026-07-10T22:24:29.311869+00:00",
        "score": 10003.100218524261,
        "source_record_id": "3033cf77-ef0d-4fe2-8d10-1661ca01b5b1"
      },
      {
        "measured_at": "2026-07-10T22:28:55.764903+00:00",
        "score": 10004.357860525557,
        "source_record_id": "69959034-52c6-4fb7-8492-b55136580202"
      },
      {
        "measured_at": "2026-07-12T20:37:34.730467+00:00",
        "score": 10026.588762813084,
        "source_record_id": "082bbe2f-b869-40b7-ba70-739724f28262"
      }
    ],
    "median": null,
    "observed_max": 10026.588762813084,
    "observed_min": 9992.007716367427,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 4,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Fedora Linux",
      "dist_version": "44",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "beff106a6ef57c47acc4",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "8d494444-5919-4f72-9e30-d8842ce86b01",
    "3033cf77-ef0d-4fe2-8d10-1661ca01b5b1",
    "69959034-52c6-4fb7-8492-b55136580202"
  ],
  "measured_from": "2026-07-10T21:52:04.221861+00:00",
  "measured_to": "2026-07-12T20:37:34.730467+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 4,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.0.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.2 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,428.64 / 9,428.64
測定期間
2026-03-13 – 2026-03-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-13T01:42:51.057794+00:00",
        "score": 9428.637424270233,
        "source_record_id": "fbee9545-2110-47d8-94c6-5653a9beeb10"
      }
    ],
    "median": null,
    "observed_max": 9428.637424270233,
    "observed_min": 9428.637424270233,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.2",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "6e4ea198908adf97f5a1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "fbee9545-2110-47d8-94c6-5653a9beeb10"
  ],
  "measured_from": "2026-03-13T01:42:51.057794+00:00",
  "measured_to": "2026-03-13T01:42:51.057794+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.3 · 1P · 20 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,738.65 / 9,738.65
測定期間
2026-05-05 – 2026-05-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-05T11:06:27.572541+00:00",
        "score": 9738.65355258192,
        "source_record_id": "154aaaca-665b-4f6d-9fcb-c6aeba83e244"
      }
    ],
    "median": null,
    "observed_max": 9738.65355258192,
    "observed_min": 9738.65355258192,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "5f6c4edff7304f0cdef9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "154aaaca-665b-4f6d-9fcb-c6aeba83e244"
  ],
  "measured_from": "2026-05-05T11:06:27.572541+00:00",
  "measured_to": "2026-05-05T11:06:27.572541+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,972.64 / 9,972.64
測定期間
2026-05-04 – 2026-05-04
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-04T06:53:24.482320+00:00",
        "score": 9972.638524398897,
        "source_record_id": "cfe1a113-08b0-4ec9-8799-c6187f6cba53"
      }
    ],
    "median": null,
    "observed_max": 9972.638524398897,
    "observed_min": 9972.638524398897,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "80a0b4e438ec7c4dad63",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "cfe1a113-08b0-4ec9-8799-c6187f6cba53"
  ],
  "measured_from": "2026-05-04T06:53:24.482320+00:00",
  "measured_to": "2026-05-04T06:53:24.482320+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster + junkshop + classroom · OPTIX · Linux · Linux Mint · 22.3 · 1P · 8 cores · 8 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,675.51 / 9,675.51
測定期間
2026-04-06 – 2026-04-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-06T17:10:17.633732+00:00",
        "score": 9675.508129422306,
        "source_record_id": "ed3d2067-59a4-407b-b169-022e5be1d002"
      }
    ],
    "median": null,
    "observed_max": 9675.508129422306,
    "observed_min": 9675.508129422306,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Linux Mint",
      "dist_version": "22.3",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 8,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "ac8ea29451e2573fddd6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ed3d2067-59a4-407b-b169-022e5be1d002"
  ],
  "measured_from": "2026-04-06T17:10:17.633732+00:00",
  "measured_to": "2026-04-06T17:10:17.633732+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Nobara Linux · 43 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,922.51 / 9,922.51
測定期間
2026-05-27 – 2026-05-27
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-27T21:02:23.771752+00:00",
        "score": 9922.510778911439,
        "source_record_id": "56e2f138-2883-4dee-9b9a-0377cb04e516"
      }
    ],
    "median": null,
    "observed_max": 9922.510778911439,
    "observed_min": 9922.510778911439,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Nobara Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "04d8180bbfd3b953a307",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "56e2f138-2883-4dee-9b9a-0377cb04e516"
  ],
  "measured_from": "2026-05-27T21:02:23.771752+00:00",
  "measured_to": "2026-05-27T21:02:23.771752+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Nobara Linux · 43 · 1P · 8 cores · 16 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,721.78 / 9,799.13
測定期間
2026-07-06 – 2026-07-06
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-06T10:38:11.912834+00:00",
        "score": 9721.776038078897,
        "source_record_id": "39f25903-7145-43b0-b3ac-6f59f2330a33"
      },
      {
        "measured_at": "2026-07-06T11:42:49.771529+00:00",
        "score": 9799.132494478294,
        "source_record_id": "866aa075-220b-4dff-a880-6f82d3a04832"
      }
    ],
    "median": null,
    "observed_max": 9799.132494478294,
    "observed_min": 9721.776038078897,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Nobara Linux",
      "dist_version": "43",
      "driver": null,
      "num_cpu_cores": 8,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 16,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "f1510bc3f0328ff65c24",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "39f25903-7145-43b0-b3ac-6f59f2330a33",
    "866aa075-220b-4dff-a880-6f82d3a04832"
  ],
  "measured_from": "2026-07-06T10:38:11.912834+00:00",
  "measured_to": "2026-07-06T11:42:49.771529+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Pop!_OS · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,544.19 / 9,544.19
測定期間
2026-05-15 – 2026-05-15
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-15T18:04:39.081984+00:00",
        "score": 9544.186170234283,
        "source_record_id": "90e4eeaa-5b15-432f-bdd5-e108babf2c7a"
      }
    ],
    "median": null,
    "observed_max": 9544.186170234283,
    "observed_min": 9544.186170234283,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Pop!_OS",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "1464ae358120c290d5f1",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "90e4eeaa-5b15-432f-bdd5-e108babf2c7a"
  ],
  "measured_from": "2026-05-15T18:04:39.081984+00:00",
  "measured_to": "2026-05-15T18:04:39.081984+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 20.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,879.28 / 9,913.1
測定期間
2026-04-06 – 2026-04-13
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-06T20:42:00.450734+00:00",
        "score": 9879.284115231443,
        "source_record_id": "31132ce2-8238-4b50-ad7e-fbdcbcc6def9"
      },
      {
        "measured_at": "2026-04-13T20:22:16.722053+00:00",
        "score": 9913.101281747642,
        "source_record_id": "51adcf5b-fa24-43ac-a74f-a0d6a7f7a31f"
      }
    ],
    "median": null,
    "observed_max": 9913.101281747642,
    "observed_min": 9879.284115231443,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "20.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "b2a3aaada43207a3fe18",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "31132ce2-8238-4b50-ad7e-fbdcbcc6def9",
    "51adcf5b-fa24-43ac-a74f-a0d6a7f7a31f"
  ],
  "measured_from": "2026-04-06T20:42:00.450734+00:00",
  "measured_to": "2026-04-13T20:22:16.722053+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 22.04 · 1P · 32 cores · 64 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,700.38 / 9,700.38
測定期間
2026-09-17 – 2026-09-17
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-09-17T10:13:02.101936+00:00",
        "score": 9700.383094164972,
        "source_record_id": "1558f582-d234-43bd-a723-ae29ded4a91e"
      }
    ],
    "median": null,
    "observed_max": 9700.383094164972,
    "observed_min": 9700.383094164972,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "22.04",
      "driver": null,
      "num_cpu_cores": 32,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 64,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "baa63dffeb86fb5fcb40",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1558f582-d234-43bd-a723-ae29ded4a91e"
  ],
  "measured_from": "2026-09-17T10:13:02.101936+00:00",
  "measured_to": "2026-09-17T10:13:02.101936+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
8,105.58 / 9,591.43
測定期間
2026-07-16 – 2026-08-11
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-07-16T09:50:35.212197+00:00",
        "score": 8105.579241145095,
        "source_record_id": "5987dd4b-2211-486e-b2be-7e73898180ec"
      },
      {
        "measured_at": "2026-08-11T09:09:41.099367+00:00",
        "score": 9591.432641797139,
        "source_record_id": "84c1dd0d-aa0b-4550-8c17-e113bfaba685"
      },
      {
        "measured_at": "2026-08-11T12:10:36.904925+00:00",
        "score": 9525.630409663943,
        "source_record_id": "8e266a49-d4e2-4f76-af8f-c8c0ef307bc8"
      }
    ],
    "median": null,
    "observed_max": 9591.432641797139,
    "observed_min": 8105.579241145095,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "8b35a006e54c3aeb8fb6",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "5987dd4b-2211-486e-b2be-7e73898180ec",
    "84c1dd0d-aa0b-4550-8c17-e113bfaba685",
    "8e266a49-d4e2-4f76-af8f-c8c0ef307bc8"
  ],
  "measured_from": "2026-07-16T09:50:35.212197+00:00",
  "measured_to": "2026-08-11T12:10:36.904925+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 14 cores · 20 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,672.8 / 9,672.8
測定期間
2026-06-05 – 2026-06-05
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-05T22:02:05.458253+00:00",
        "score": 9672.80453585014,
        "source_record_id": "a9346009-c9a9-4bce-83e9-9951070da312"
      }
    ],
    "median": null,
    "observed_max": 9672.80453585014,
    "observed_min": 9672.80453585014,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 14,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 20,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "8865b193f74990087a87",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "a9346009-c9a9-4bce-83e9-9951070da312"
  ],
  "measured_from": "2026-06-05T22:02:05.458253+00:00",
  "measured_to": "2026-06-05T22:02:05.458253+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,494.73 / 9,953.47
測定期間
2026-05-14 – 2026-07-02
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-14T12:15:47.038282+00:00",
        "score": 9953.473037508964,
        "source_record_id": "1fc94919-1c27-4033-ac31-a7cf7ce0c5ad"
      },
      {
        "measured_at": "2026-06-04T00:20:34.017709+00:00",
        "score": 9494.732386199383,
        "source_record_id": "48ec947f-35b2-4749-880c-b11215de9e17"
      },
      {
        "measured_at": "2026-07-02T13:58:05.059256+00:00",
        "score": 9658.920659847698,
        "source_record_id": "77e3c9a4-d930-4d07-83b7-5898f4efb337"
      }
    ],
    "median": null,
    "observed_max": 9953.473037508964,
    "observed_min": 9494.732386199383,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "de81b1994fd6b4374636",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "1fc94919-1c27-4033-ac31-a7cf7ce0c5ad",
    "48ec947f-35b2-4749-880c-b11215de9e17",
    "77e3c9a4-d930-4d07-83b7-5898f4efb337"
  ],
  "measured_from": "2026-05-14T12:15:47.038282+00:00",
  "measured_to": "2026-07-02T13:58:05.059256+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 24.04 · 1P · 6 cores · 12 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
10,019.35 / 10,019.35
測定期間
2026-05-20 – 2026-05-20
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-20T10:07:20.670485+00:00",
        "score": 10019.351532288016,
        "source_record_id": "281b0bc8-64da-45b5-a712-effe33d577cc"
      }
    ],
    "median": null,
    "observed_max": 10019.351532288016,
    "observed_min": 10019.351532288016,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "24.04",
      "driver": null,
      "num_cpu_cores": 6,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 12,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "9938a12319a6f00016cc",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "281b0bc8-64da-45b5-a712-effe33d577cc"
  ],
  "measured_from": "2026-05-20T10:07:20.670485+00:00",
  "measured_to": "2026-05-20T10:07:20.670485+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 2

標本不足・個別結果のみn = 2

5.1.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,805.93 / 10,225.14
測定期間
2026-04-12 – 2026-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-12T06:40:35.891048+00:00",
        "score": 10225.135718383397,
        "source_record_id": "ce3ff9c5-f21c-4447-8bde-341c5641be35"
      },
      {
        "measured_at": "2026-05-03T14:15:17.490155+00:00",
        "score": 9805.925411965212,
        "source_record_id": "342646e7-80c5-4c10-86cd-ec400539cc58"
      }
    ],
    "median": null,
    "observed_max": 10225.135718383397,
    "observed_min": 9805.925411965212,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 2,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "a8402e74be489cfb12a2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ce3ff9c5-f21c-4447-8bde-341c5641be35",
    "342646e7-80c5-4c10-86cd-ec400539cc58"
  ],
  "measured_from": "2026-04-12T06:40:35.891048+00:00",
  "measured_to": "2026-05-03T14:15:17.490155+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 2,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 12 cores · 24 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,423.62 / 9,423.62
測定期間
2026-05-03 – 2026-05-03
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-05-03T14:47:58.100791+00:00",
        "score": 9423.620462654273,
        "source_record_id": "ad596813-d39f-4e95-80c1-83303fc110ed"
      }
    ],
    "median": null,
    "observed_max": 9423.620462654273,
    "observed_min": 9423.620462654273,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 12,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 24,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "491711eb5938872244f2",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "ad596813-d39f-4e95-80c1-83303fc110ed"
  ],
  "measured_from": "2026-05-03T14:47:58.100791+00:00",
  "measured_to": "2026-05-03T14:47:58.100791+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 3

標本不足・個別結果のみn = 3

5.0.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,188.96 / 9,894.91
測定期間
2026-03-16 – 2026-03-18
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-03-16T16:22:56.787565+00:00",
        "score": 9774.842209071421,
        "source_record_id": "297e93ba-1579-4013-816c-cd81be34995a"
      },
      {
        "measured_at": "2026-03-18T12:44:42.724115+00:00",
        "score": 9188.960416910722,
        "source_record_id": "380cd748-e760-4289-b503-0142d8c8d0c7"
      },
      {
        "measured_at": "2026-03-18T12:48:33.820175+00:00",
        "score": 9894.914514013088,
        "source_record_id": "f24f9ced-e769-471b-8bbf-6cabfade4207"
      }
    ],
    "median": null,
    "observed_max": 9894.914514013088,
    "observed_min": 9188.960416910722,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 3,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.0.0"
  },
  "condition_id": "dc088671e17f84547b25",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "297e93ba-1579-4013-816c-cd81be34995a",
    "380cd748-e760-4289-b503-0142d8c8d0c7",
    "f24f9ced-e769-471b-8bbf-6cabfade4207"
  ],
  "measured_from": "2026-03-16T16:22:56.787565+00:00",
  "measured_to": "2026-03-18T12:48:33.820175+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 3,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.0 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
10,209.81 / 10,209.81
測定期間
2026-04-23 – 2026-04-23
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-23T03:04:20.224200+00:00",
        "score": 10209.806569484677,
        "source_record_id": "04989bdb-cbf3-450b-8b26-46ae99b2395d"
      }
    ],
    "median": null,
    "observed_max": 10209.806569484677,
    "observed_min": 10209.806569484677,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.0"
  },
  "condition_id": "986d19e5d25e9de3fd0b",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "04989bdb-cbf3-450b-8b26-46ae99b2395d"
  ],
  "measured_from": "2026-04-23T03:04:20.224200+00:00",
  "measured_to": "2026-04-23T03:04:20.224200+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 25.10 · 1P · 16 cores · 32 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,840.04 / 9,840.04
測定期間
2026-04-24 – 2026-04-24
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-04-24T21:46:45.796316+00:00",
        "score": 9840.035272030229,
        "source_record_id": "35593536-52aa-489a-8cdb-fddb836288b5"
      }
    ],
    "median": null,
    "observed_max": 9840.035272030229,
    "observed_min": 9840.035272030229,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "25.10",
      "driver": null,
      "num_cpu_cores": 16,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 32,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "3e6502826cb59e599ba9",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "35593536-52aa-489a-8cdb-fddb836288b5"
  ],
  "measured_from": "2026-04-24T21:46:45.796316+00:00",
  "measured_to": "2026-04-24T21:46:45.796316+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}

Blender complete benchmark

標本不足・代表値なし

実行数: 1

標本不足・個別結果のみn = 1

5.1.1 · monster + junkshop + classroom · OPTIX · Linux · Ubuntu · 26.04 · 1P · 20 cores · 40 threads

件数は提出数であり、独立したPC数は不明です。標準・オーバークロック、RAM、電力設定も未確認です。

測定範囲と解釈

標本数の基準は初期表示方針であり、統計的信頼度を保証しません。P95は理論限界ではありません。OS別提出割合は市場シェアではありません。

観測最小値 / 最大値
9,964.91 / 9,964.91
測定期間
2026-06-22 – 2026-06-22
除去した重複提出
0
分位数の計算
linear interpolation · (n−1) × p

出典を見る ↗

{
  "analysis": {
    "duplicates_removed": 0,
    "independent_system_count": null,
    "individual_results": [
      {
        "measured_at": "2026-06-22T11:01:02.154611+00:00",
        "score": 9964.909337340387,
        "source_record_id": "713212eb-8036-465b-bb95-43359b3de91e"
      }
    ],
    "median": null,
    "observed_max": 9964.909337340387,
    "observed_min": 9964.909337340387,
    "policy": "submitted-runs-v1",
    "quantile_method": "linear interpolation at (n-1)*p",
    "sample_count": 1,
    "sample_status": "individual",
    "settings_status": "unknown"
  },
  "comparison_readiness": "observational-only",
  "condition": {
    "benchmark": "Blender",
    "environment": {
      "backend": "OPTIX",
      "benchmark_script": "3.1.2",
      "device_name": "NVIDIA GeForce RTX 5080",
      "dist_name": "Ubuntu",
      "dist_version": "26.04",
      "driver": null,
      "num_cpu_cores": 20,
      "num_cpu_sockets": 1,
      "num_cpu_threads": 40,
      "power_limit": null,
      "ram_bytes": null,
      "settings_status": "unknown",
      "system": "Linux"
    },
    "scene": "monster + junkshop + classroom",
    "scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
    "version": "5.1.1"
  },
  "condition_id": "d998c1d0dbb970e9116a",
  "document_id": "blender-open-data-3b13b06e2e84b715",
  "example_record_ids": [
    "713212eb-8036-465b-bb95-43359b3de91e"
  ],
  "measured_from": "2026-06-22T11:01:02.154611+00:00",
  "measured_to": "2026-06-22T11:01:02.154611+00:00",
  "median": null,
  "parameter_id": "benchmark.blender.total_samples_per_minute",
  "population": "public submitted runs; not independent systems",
  "product_id": "geforce-rtx-5080",
  "run_count": 1,
  "sample_status": "individual"
}
ComputeMark (1)

ComputeMark 2.1 Normal

72,874 points

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "ComputeMark",
    "environment": {
      "backend": "GPU",
      "evidence_type": "source-aggregate",
      "metric_scope": "published benchmark grouped by hardware; mixed systems",
      "population": "Notebookcheck internal and external reviews; mixed systems",
      "scene_identity_status": "source-workload-id; asset checksum unavailable",
      "settings_status": "unknown",
      "source_device_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 5,
      "statistic": "median",
      "variant_status": "source-pooled-configurations"
    },
    "scene": "Normal",
    "scene_checksum": "source-workload:benchmark.computemark21",
    "version": "2.1"
  },
  "condition_id": "bc869d49ef1fb7128989",
  "document_id": "bench-0c7622f339eb130d-e03be5eb631b8886",
  "example_record_ids": [
    "12930:ComputeMark v2.1 Normal, Score"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.computemark21",
  "population": "Notebookcheck internal and external reviews; mixed systems",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 72874,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 5,
  "statistic": "median"
}
Baldur's Gate 3 (3)

Baldur's Gate 3 1920x1080 Ultra Preset TAA

240 fps

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "Baldur's Gate 3",
    "environment": {
      "asset_checksum_status": "unavailable",
      "evidence_origin": "review-published-result",
      "evidence_type": "source-aggregate",
      "game_build": null,
      "metric_scope": "whole-system game result grouped by GPU; CPU, RAM and power may differ",
      "population": "Notebookcheck reviewed systems; not isolated GPU test",
      "resolution_and_settings": "1920x1080 Ultra Preset TAA",
      "settings_status": "unknown",
      "source_gpu_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 5,
      "statistic": "median"
    },
    "scene": "1920x1080 Ultra Preset TAA",
    "scene_checksum": "source-workload:benchmark.game_974_2953",
    "version": "2023 test profile; exact build unknown"
  },
  "condition_id": "0f4e02c1544cf076764d",
  "document_id": "bench-platform-nb-games-selected-06b13306c0f8a921",
  "example_record_ids": [
    "12930:974:2953"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.game_974_2953",
  "population": "Notebookcheck reviewed systems; not isolated GPU test",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 240,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 5,
  "statistic": "median"
}

Baldur's Gate 3 2560x1440 Ultra Preset TAA

195.8 fps

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "Baldur's Gate 3",
    "environment": {
      "asset_checksum_status": "unavailable",
      "evidence_origin": "review-published-result",
      "evidence_type": "source-aggregate",
      "game_build": null,
      "metric_scope": "whole-system game result grouped by GPU; CPU, RAM and power may differ",
      "population": "Notebookcheck reviewed systems; not isolated GPU test",
      "resolution_and_settings": "2560x1440 Ultra Preset TAA",
      "settings_status": "unknown",
      "source_gpu_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 5,
      "statistic": "median"
    },
    "scene": "2560x1440 Ultra Preset TAA",
    "scene_checksum": "source-workload:benchmark.game_974_2954",
    "version": "2023 test profile; exact build unknown"
  },
  "condition_id": "1edd77d97e8852c4957c",
  "document_id": "bench-platform-nb-games-selected-06b13306c0f8a921",
  "example_record_ids": [
    "12930:974:2954"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.game_974_2954",
  "population": "Notebookcheck reviewed systems; not isolated GPU test",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 195.8,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 5,
  "statistic": "median"
}

Baldur's Gate 3 3840x2160 Ultra Preset TAA

110.7 fps

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "Baldur's Gate 3",
    "environment": {
      "asset_checksum_status": "unavailable",
      "evidence_origin": "review-published-result",
      "evidence_type": "source-aggregate",
      "game_build": null,
      "metric_scope": "whole-system game result grouped by GPU; CPU, RAM and power may differ",
      "population": "Notebookcheck reviewed systems; not isolated GPU test",
      "resolution_and_settings": "3840x2160 Ultra Preset TAA",
      "settings_status": "unknown",
      "source_gpu_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 5,
      "statistic": "median"
    },
    "scene": "3840x2160 Ultra Preset TAA",
    "scene_checksum": "source-workload:benchmark.game_974_2955",
    "version": "2023 test profile; exact build unknown"
  },
  "condition_id": "56cc8102cde266aab28c",
  "document_id": "bench-platform-nb-games-selected-06b13306c0f8a921",
  "example_record_ids": [
    "12930:974:2955"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.game_974_2955",
  "population": "Notebookcheck reviewed systems; not isolated GPU test",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 110.7,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 5,
  "statistic": "median"
}
Cyberpunk 2077 (3)

Cyberpunk 2077 1920x1080 Ultra Preset (FSR off)

180.2 fps

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "Cyberpunk 2077",
    "environment": {
      "asset_checksum_status": "unavailable",
      "evidence_origin": "review-published-result",
      "evidence_type": "source-aggregate",
      "game_build": null,
      "metric_scope": "whole-system game result grouped by GPU; CPU, RAM and power may differ",
      "population": "Notebookcheck reviewed systems; not isolated GPU test",
      "resolution_and_settings": "1920x1080 Ultra Preset (FSR off)",
      "settings_status": "unknown",
      "source_gpu_name": "NVIDIA GeForce RTX 5080",
      "source_model_url": "https://www.notebookcheck.net/Nvidia-GeForce-RTX-5080-Benchmarks-and-Specs.935679.0.html",
      "source_sample_count": 5,
      "statistic": "median"
    },
    "scene": "1920x1080 Ultra Preset (FSR off)",
    "scene_checksum": "source-workload:benchmark.game_990_3019",
    "version": "2023 test profile; exact build unknown"
  },
  "condition_id": "056cfb4aaf148d064831",
  "document_id": "bench-platform-nb-games-selected-06b13306c0f8a921",
  "example_record_ids": [
    "12930:990:3019"
  ],
  "measured_from": null,
  "measured_to": null,
  "parameter_id": "benchmark.game_990_3019",
  "population": "Notebookcheck reviewed systems; not isolated GPU test",
  "product_id": "geforce-rtx-5080",
  "record_count": 1,
  "reported_value": 180.2,
  "run_count": 0,
  "sample_status": "source-aggregate",
  "source_sample_count": 5,
  "statistic": "median"
}

Cyberpunk 2077 2560x1440 Ultra Preset (FSR off)

152.5 fps

実行数: 0(集計・報告値)

出典を見る ↗

{
  "comparison_readiness": "source-aggregate-only",
  "condition": {
    "benchmark": "Cyberpunk 2077",
    "environment": {
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      "population": "Notebookcheck reviewed systems; not isolated GPU test",
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      "settings_status": "unknown",
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Cyberpunk 2077 3840x2160 Ultra Preset (FSR off)

71.9 fps

実行数: 0(集計・報告値)

出典を見る ↗

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Geekbench GPU (1)

Geekbench GPU 6.7 OpenCL

276,252 points

実行数: 0(集計・報告値)

出典を見る ↗

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LuxMark (1)

LuxMark 2.0 64-bit Sala GPUs-only

25,428 points

実行数: 0(集計・報告値)

出典を見る ↗

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    "scene": "Sala GPUs-only",
    "scene_checksum": "source-workload:benchmark.luxmark20",
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  "source_sample_count": 5,
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Unigine Valley (1)

Unigine Valley 1.0 Extreme HD DirectX

271.3 source-score (unit unverified)

実行数: 0(集計・報告値)

出典を見る ↗

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V-Ray (3)

V-Ray 6 (build unknown) v6-current-cuda

6,648 vpaths

実行数: 0(集計・報告値)

出典を見る ↗

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V-Ray 6 (build unknown) v6-current-cuda

6,628 vpaths

実行数: 0(集計・報告値)

出典を見る ↗

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      "scene_identity_status": "current public v6 scene; asset checksum unavailable",
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  "product_id": "geforce-rtx-5080",
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  "source_sample_count": 158,
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V-Ray 6 (build unknown) v6-current-rtx

9,483 vpaths

実行数: 0(集計・報告値)

出典を見る ↗

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  "product_id": "geforce-rtx-5080",
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出典

出典の利用条件と取得日を示します。公開値と条件は変わる場合があります。

並べて比較

対話型の比較ツールと世代一覧は現在英語で提供しています。