GeForce RTX 5080 vs GeForce RTX 4090
GeForce RTX 5080 vs GeForce RTX 4090 — Comparaison des caractéristiques et performances. GeForce RTX 5080 — Caractéristiques et benchmarks. Cœurs CUDA: 10 752; VRAM dédiée: 16 GB; Bande passante mémoire: 960 GB/s. GeForce RTX 4090 — Caractéristiques et benchmarks. VRAM dédiée: 24 GB; Cœurs CUDA: 16 384.
GeForce RTX 4090
Voir toutes les donnéesNotes de comparaison
Ces caractéristiques sont étayées par les sources liées. Cœurs, fréquences et capacités mémoire ne prédisent pas les performances d'une tâche. Vérifiez les versions, environnements et échantillons.
Vérifié: 2026-10-11
Comparer les tâches et conditions (anglais) →
Les données en un coup d’œil · 20
Benchmarks et conditions de test
3DMark Time Spy · Graphics
GeForce RTX 5080 32 284 points
Agrégat de la source · Médiane · Taille de l’échantillon de la source: 5
Time Spy (build unknown) · GPUGeForce RTX 4090 36 671 points
Agrégat de la source · Médiane · Taille de l’échantillon de la source: 39
Time Spy (build unknown) · GPUConsultez les conditions et sources dans les résultats complets. Elles peuvent varier selon le produit.
3DMark Fire Strike · Graphics
GeForce RTX 5080 64 194 points
Agrégat de la source · Médiane · Taille de l’échantillon de la source: 5
Fire Strike (build unknown) · GPUGeForce RTX 4090 75 641 points
Agrégat de la source · Médiane · Taille de l’échantillon de la source: 37
Fire Strike (build unknown) · GPUConsultez les conditions et sources dans les résultats complets. Elles peuvent varier selon le produit.
Geekbench GPU 6.7 OpenCL
GeForce RTX 5080 276 252 points
Agrégat de la source · Médiane · Taille de l’échantillon inconnue
6.7 · GPUGeForce RTX 4090 328 983 points
Agrégat de la source · Médiane · Taille de l’échantillon de la source: 21
6.7 · GPUConsultez les conditions et sources dans les résultats complets. Elles peuvent varier selon le produit.
Tous les résultats de mesure (28)
Jusqu’à 24 résultats représentatifs sont affichés par produit, en privilégiant les conditions de test communes. Le comparateur contient tous les résultats. Les tests, versions et environnements identiques partagent une ligne. Une case vide indique des données absentes, pas zéro point ; elle ne démontre ni un effet du système d'exploitation ni un vainqueur global.
| Paramètre et conditions | GeForce RTX 5080 | GeForce RTX 4090 |
|---|---|---|
Résultats pour les deux produitsBlender · 5.1.1 · classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
} | Blender scene rendering 2 365,1600398459905 samples/min Médiane et quartilesn = 91 5.1.1 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 91 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2365.1600398459905,
"observed_max": 2663.156100526883,
"observed_min": 1667.539018322019,
"percentiles": {
"p25": 2309.13310559031,
"p50": 2365.1600398459905,
"p75": 2424.950576610034
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 91,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
},
"condition_id": "e112f2e6fb1316f68add",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"89865c3f-af1a-4152-bbd3-a5da0d4703a3",
"cdce3a57-600b-47b2-ba31-08cc421ce4f8",
"cf29ba59-de41-4500-9311-ed8a904e8397"
],
"measured_from": "2026-04-15T03:58:10.204792+00:00",
"measured_to": "2026-09-29T03:44:22.847687+00:00",
"median": 2365.1600398459905,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2309.13310559031,
"p50": 2365.1600398459905,
"p75": 2424.950576610034
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 91,
"sample_status": "quartiles"
} | Blender scene rendering 2 811,779618677315 samples/min Médiane et quartilesn = 35 5.1.1 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 35 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2811.779618677315,
"observed_max": 3107.1174277503605,
"observed_min": 2586.4224656060783,
"percentiles": {
"p25": 2753.6740092129885,
"p50": 2811.779618677315,
"p75": 2942.9382404260896
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 35,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
},
"condition_id": "a4f55de942eaf1be6feb",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"653847f4-19be-45de-b5bf-b9268163d711",
"0065b816-541b-4b2f-9e81-89f78d039617",
"978c67fb-d600-4f0f-9296-94aecf86675d"
],
"measured_from": "2026-04-22T20:48:37.845051+00:00",
"measured_to": "2026-07-11T08:06:47.871900+00:00",
"median": 2811.779618677315,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2753.6740092129885,
"p50": 2811.779618677315,
"p75": 2942.9382404260896
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 35,
"sample_status": "quartiles"
} |
Résultats pour les deux produitsBlender · 5.1.1 · monster + junkshop + classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
} | Blender complete benchmark 9 263,770402426391 samples/min Médiane et quartilesn = 91 5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 91 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 9263.770402426391,
"observed_max": 10466.865033662558,
"observed_min": 6513.714725875072,
"percentiles": {
"p25": 9054.06107269011,
"p50": 9263.770402426391,
"p75": 9463.290344716177
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 91,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
},
"condition_id": "7e2b5f4f0e6489771fe7",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"89865c3f-af1a-4152-bbd3-a5da0d4703a3",
"cdce3a57-600b-47b2-ba31-08cc421ce4f8",
"cf29ba59-de41-4500-9311-ed8a904e8397"
],
"measured_from": "2026-04-15T03:58:10.204792+00:00",
"measured_to": "2026-09-29T03:44:22.847687+00:00",
"median": 9263.770402426391,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 9054.06107269011,
"p50": 9263.770402426391,
"p75": 9463.290344716177
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 91,
"sample_status": "quartiles"
} | Blender complete benchmark 11 547,421308874416 samples/min Médiane et quartilesn = 35 5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 35 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 11547.421308874416,
"observed_max": 12689.083635054987,
"observed_min": 10419.17639272871,
"percentiles": {
"p25": 11046.595246198933,
"p50": 11547.421308874416,
"p75": 11906.081226192664
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 35,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
},
"condition_id": "bb1c47d416cb4320879b",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"653847f4-19be-45de-b5bf-b9268163d711",
"0065b816-541b-4b2f-9e81-89f78d039617",
"978c67fb-d600-4f0f-9296-94aecf86675d"
],
"measured_from": "2026-04-22T20:48:37.845051+00:00",
"measured_to": "2026-07-11T08:06:47.871900+00:00",
"median": 11547.421308874416,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 11046.595246198933,
"p50": 11547.421308874416,
"p75": 11906.081226192664
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 35,
"sample_status": "quartiles"
} |
Résultats pour les deux produitsBlender · 5.1.1 · junkshop · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
} | Blender scene rendering 2 948,2454406976353 samples/min Médiane et quartilesn = 91 5.1.1 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 91 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2948.2454406976353,
"observed_max": 3350.3853558427522,
"observed_min": 1121.3988406292378,
"percentiles": {
"p25": 2875.8972398872547,
"p50": 2948.2454406976353,
"p75": 3003.654854072126
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 91,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
},
"condition_id": "ca84c48d0dffb84c81c7",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"89865c3f-af1a-4152-bbd3-a5da0d4703a3",
"cdce3a57-600b-47b2-ba31-08cc421ce4f8",
"cf29ba59-de41-4500-9311-ed8a904e8397"
],
"measured_from": "2026-04-15T03:57:30.755732+00:00",
"measured_to": "2026-09-29T03:43:46.604830+00:00",
"median": 2948.2454406976353,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2875.8972398872547,
"p50": 2948.2454406976353,
"p75": 3003.654854072126
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 91,
"sample_status": "quartiles"
} | Blender scene rendering 3 527,6691022519612 samples/min Médiane et quartilesn = 35 5.1.1 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 35 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3527.6691022519612,
"observed_max": 3958.462609625652,
"observed_min": 3136.7803417816754,
"percentiles": {
"p25": 3404.4942846563827,
"p50": 3527.6691022519612,
"p75": 3681.0114049346275
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 35,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
},
"condition_id": "fb233bc3c2f4bb6a78b9",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"653847f4-19be-45de-b5bf-b9268163d711",
"0065b816-541b-4b2f-9e81-89f78d039617",
"978c67fb-d600-4f0f-9296-94aecf86675d"
],
"measured_from": "2026-04-22T20:48:00.131130+00:00",
"measured_to": "2026-07-11T08:06:07.967139+00:00",
"median": 3527.6691022519612,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3404.4942846563827,
"p50": 3527.6691022519612,
"p75": 3681.0114049346275
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 35,
"sample_status": "quartiles"
} |
Résultats pour les deux produitsBlender · 5.1.1 · monster · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
} | Blender scene rendering 3 953,2410112965454 samples/min Médiane et quartilesn = 91 5.1.1 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 91 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3953.2410112965454,
"observed_max": 4467.55852519975,
"observed_min": 2778.4732497381056,
"percentiles": {
"p25": 3869.027655151645,
"p50": 3953.2410112965454,
"p75": 4039.91484812072
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 91,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
},
"condition_id": "a1e0ff485dbb69ebd101",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"89865c3f-af1a-4152-bbd3-a5da0d4703a3",
"cdce3a57-600b-47b2-ba31-08cc421ce4f8",
"cf29ba59-de41-4500-9311-ed8a904e8397"
],
"measured_from": "2026-04-15T03:56:48.087697+00:00",
"measured_to": "2026-09-29T03:43:04.766899+00:00",
"median": 3953.2410112965454,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3869.027655151645,
"p50": 3953.2410112965454,
"p75": 4039.91484812072
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 91,
"sample_status": "quartiles"
} | Blender scene rendering 5 133,220555612203 samples/min Médiane et quartilesn = 35 5.1.1 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 35 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 5133.220555612203,
"observed_max": 5623.503597678974,
"observed_min": 4657.001579876338,
"percentiles": {
"p25": 4942.8982814612955,
"p50": 5133.220555612203,
"p75": 5284.260823077693
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 35,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
},
"condition_id": "d39ad2debfb7a4e48ff2",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"653847f4-19be-45de-b5bf-b9268163d711",
"0065b816-541b-4b2f-9e81-89f78d039617",
"978c67fb-d600-4f0f-9296-94aecf86675d"
],
"measured_from": "2026-04-22T20:47:16.437072+00:00",
"measured_to": "2026-07-11T08:05:25.791575+00:00",
"median": 5133.220555612203,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 4942.8982814612955,
"p50": 5133.220555612203,
"p75": 5284.260823077693
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 35,
"sample_status": "quartiles"
} |
Résultats pour les deux produitsBlender · 5.1.1 · classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
} | Blender scene rendering 2 337,0495048094826 samples/min Médiane et quartilesn = 95 5.1.1 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 95 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2337.0495048094826,
"observed_max": 2585.274566194008,
"observed_min": 715.6472586434699,
"percentiles": {
"p25": 2122.334536812965,
"p50": 2337.0495048094826,
"p75": 2436.1082198030335
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 95,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
},
"condition_id": "414b55b8b047417c9898",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"c0403dd8-840a-4603-b238-8dac459a3bc9",
"54b5fa60-583a-46c3-9723-21206d43a2a7",
"8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
],
"measured_from": "2026-04-17T12:16:56.402954+00:00",
"measured_to": "2026-09-12T09:11:51.816379+00:00",
"median": 2337.0495048094826,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2122.334536812965,
"p50": 2337.0495048094826,
"p75": 2436.1082198030335
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 95,
"sample_status": "quartiles"
} | Blender scene rendering 2 761,484129730943 samples/min Médiane provisoire · Peu de mesuresn = 25 5.1.1 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads 2 761,48 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 25 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2761.484129730943,
"observed_max": 3084.144109959965,
"observed_min": 2430.3673355088586,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 25,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
},
"condition_id": "0a8a06589960539c89a4",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"a04f0044-12b7-4fbd-8558-eb901a78347b",
"b5b6c3f8-ec31-4adf-80f8-38a72648601a",
"4969a621-990d-4dc0-8068-f87afad862d1"
],
"measured_from": "2026-05-06T16:17:53.364298+00:00",
"measured_to": "2026-07-23T20:25:01.159256+00:00",
"median": 2761.484129730943,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 25,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.1.1 · monster + junkshop + classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
} | Blender complete benchmark 9 109,574829237765 samples/min Médiane et quartilesn = 95 5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 95 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 9109.574829237765,
"observed_max": 10251.786600073341,
"observed_min": 2763.8760324435602,
"percentiles": {
"p25": 8411.812848727,
"p50": 9109.574829237765,
"p75": 9492.78994483517
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 95,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
},
"condition_id": "d4732ef442255e7f8748",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"c0403dd8-840a-4603-b238-8dac459a3bc9",
"54b5fa60-583a-46c3-9723-21206d43a2a7",
"8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
],
"measured_from": "2026-04-17T12:16:56.402954+00:00",
"measured_to": "2026-09-12T09:11:51.816379+00:00",
"median": 9109.574829237765,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 8411.812848727,
"p50": 9109.574829237765,
"p75": 9492.78994483517
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 95,
"sample_status": "quartiles"
} | Blender complete benchmark 11 321,40509884421 samples/min Médiane provisoire · Peu de mesuresn = 25 5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads 11 321,41 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 25 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 11321.40509884421,
"observed_max": 12347.309495451687,
"observed_min": 9764.590394450453,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 25,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
},
"condition_id": "1dab7407dccf99b0d037",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"a04f0044-12b7-4fbd-8558-eb901a78347b",
"b5b6c3f8-ec31-4adf-80f8-38a72648601a",
"4969a621-990d-4dc0-8068-f87afad862d1"
],
"measured_from": "2026-05-06T16:17:53.364298+00:00",
"measured_to": "2026-07-23T20:25:01.159256+00:00",
"median": 11321.40509884421,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 25,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.1.1 · junkshop · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
} | Blender scene rendering 2 900,5859548482367 samples/min Médiane et quartilesn = 95 5.1.1 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 95 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2900.5859548482367,
"observed_max": 3277.4912823697787,
"observed_min": 850.472270431106,
"percentiles": {
"p25": 2634.4729850211106,
"p50": 2900.5859548482367,
"p75": 3020.697401234069
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 95,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
},
"condition_id": "ae47f8009e44eeedb998",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"c0403dd8-840a-4603-b238-8dac459a3bc9",
"54b5fa60-583a-46c3-9723-21206d43a2a7",
"8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
],
"measured_from": "2026-04-17T12:16:18.301788+00:00",
"measured_to": "2026-09-12T09:11:16.270512+00:00",
"median": 2900.5859548482367,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2634.4729850211106,
"p50": 2900.5859548482367,
"p75": 3020.697401234069
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 95,
"sample_status": "quartiles"
} | Blender scene rendering 3 484,2355275484206 samples/min Médiane provisoire · Peu de mesuresn = 25 5.1.1 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads 3 484,24 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 25 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3484.2355275484206,
"observed_max": 3800.048123315248,
"observed_min": 2892.1067313454882,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 25,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
},
"condition_id": "5104ae6c61bfdde48b65",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"a04f0044-12b7-4fbd-8558-eb901a78347b",
"b5b6c3f8-ec31-4adf-80f8-38a72648601a",
"4969a621-990d-4dc0-8068-f87afad862d1"
],
"measured_from": "2026-05-06T16:17:18.190645+00:00",
"measured_to": "2026-07-23T20:24:19.447929+00:00",
"median": 3484.2355275484206,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 25,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.1.1 · monster · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
} | Blender scene rendering 3 883,1337818235984 samples/min Médiane et quartilesn = 95 5.1.1 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 95 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3883.1337818235984,
"observed_max": 4425.363429976179,
"observed_min": 1196.4019099128648,
"percentiles": {
"p25": 3665.8125536782914,
"p50": 3883.1337818235984,
"p75": 4033.5643288233
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 95,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
},
"condition_id": "f55c52e86ba09aa132a8",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"c0403dd8-840a-4603-b238-8dac459a3bc9",
"54b5fa60-583a-46c3-9723-21206d43a2a7",
"8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
],
"measured_from": "2026-04-17T12:15:33.566042+00:00",
"measured_to": "2026-09-12T09:10:35.811572+00:00",
"median": 3883.1337818235984,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3665.8125536782914,
"p50": 3883.1337818235984,
"p75": 4033.5643288233
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 95,
"sample_status": "quartiles"
} | Blender scene rendering 5 022,506326099379 samples/min Médiane provisoire · Peu de mesuresn = 25 5.1.1 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads 5 022,51 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 25 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 5022.506326099379,
"observed_max": 5463.117262176474,
"observed_min": 4169.525838246759,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 25,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
},
"condition_id": "6d0b21353e9d9c7c546f",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"a04f0044-12b7-4fbd-8558-eb901a78347b",
"b5b6c3f8-ec31-4adf-80f8-38a72648601a",
"4969a621-990d-4dc0-8068-f87afad862d1"
],
"measured_from": "2026-05-06T16:16:38.529015+00:00",
"measured_to": "2026-07-23T20:23:27.180147+00:00",
"median": 5022.506326099379,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 25,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.1.0 · classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.0"
} | Blender scene rendering 2 387,691411113064 samples/min Médiane et quartilesn = 39 5.1.0 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 39 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2387.691411113064,
"observed_max": 2710.702242252589,
"observed_min": 2031.6253035462928,
"percentiles": {
"p25": 2322.4537775215704,
"p50": 2387.691411113064,
"p75": 2457.242880962723
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.0"
},
"condition_id": "70dcbd57c9e26ff2c8cc",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"18bda4c6-7b2a-4a6b-a461-4c12ac397b20",
"79f9267a-6738-438e-b4e7-8a1dcd9866d5",
"f53cf6a8-2ae4-4e8a-bc5e-7ab1a4369806"
],
"measured_from": "2026-03-17T23:23:40.349546+00:00",
"measured_to": "2026-07-23T23:01:57.566175+00:00",
"median": 2387.691411113064,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2322.4537775215704,
"p50": 2387.691411113064,
"p75": 2457.242880962723
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender scene rendering 2 898,321720587309 samples/min Médiane provisoire · Peu de mesuresn = 10 5.1.0 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads 2 898,32 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 10 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2898.321720587309,
"observed_max": 3074.164721010272,
"observed_min": 2457.981971856714,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 10,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.0"
},
"condition_id": "ac2889a5d6aa5859a773",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"6ba3ffb4-523e-4fe0-8525-27f950719734",
"1f4fe6f9-14a6-428e-af50-aa75285a0631",
"990727e0-ad2b-43f8-9607-c191d2b4cd12"
],
"measured_from": "2026-03-19T17:44:46.510653+00:00",
"measured_to": "2026-07-03T18:38:27.263443+00:00",
"median": 2898.321720587309,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 10,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.1.0 · monster + junkshop + classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.0"
} | Blender complete benchmark 9 327,24445311384 samples/min Médiane et quartilesn = 39 5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 39 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 9327.24445311384,
"observed_max": 10688.354834185426,
"observed_min": 8298.442895742282,
"percentiles": {
"p25": 9112.038509458223,
"p50": 9327.24445311384,
"p75": 9567.793500562371
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.0"
},
"condition_id": "205cd5483bd0837af885",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"18bda4c6-7b2a-4a6b-a461-4c12ac397b20",
"79f9267a-6738-438e-b4e7-8a1dcd9866d5",
"f53cf6a8-2ae4-4e8a-bc5e-7ab1a4369806"
],
"measured_from": "2026-03-17T23:23:40.349546+00:00",
"measured_to": "2026-07-23T23:01:57.566175+00:00",
"median": 9327.24445311384,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 9112.038509458223,
"p50": 9327.24445311384,
"p75": 9567.793500562371
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender complete benchmark 11 705,631842214325 samples/min Médiane provisoire · Peu de mesuresn = 10 5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads 11 705,63 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 10 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 11705.631842214325,
"observed_max": 12420.37825259565,
"observed_min": 9808.915232906014,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 10,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.0"
},
"condition_id": "6ce624ccb5f2fc236e0a",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"6ba3ffb4-523e-4fe0-8525-27f950719734",
"1f4fe6f9-14a6-428e-af50-aa75285a0631",
"990727e0-ad2b-43f8-9607-c191d2b4cd12"
],
"measured_from": "2026-03-19T17:44:46.510653+00:00",
"measured_to": "2026-07-03T18:38:27.263443+00:00",
"median": 11705.631842214325,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 10,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.1.0 · junkshop · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.0"
} | Blender scene rendering 2 979,1085410189035 samples/min Médiane et quartilesn = 39 5.1.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 39 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2979.1085410189035,
"observed_max": 3412.517940664495,
"observed_min": 2651.4446563830365,
"percentiles": {
"p25": 2903.7668801247464,
"p50": 2979.1085410189035,
"p75": 3036.9829171229526
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.0"
},
"condition_id": "b17ab21da0e5bbbf65a8",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"18bda4c6-7b2a-4a6b-a461-4c12ac397b20",
"79f9267a-6738-438e-b4e7-8a1dcd9866d5",
"f53cf6a8-2ae4-4e8a-bc5e-7ab1a4369806"
],
"measured_from": "2026-03-17T23:23:03.519618+00:00",
"measured_to": "2026-07-23T23:01:22.016213+00:00",
"median": 2979.1085410189035,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2903.7668801247464,
"p50": 2979.1085410189035,
"p75": 3036.9829171229526
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender scene rendering 3 599,080995517319 samples/min Médiane provisoire · Peu de mesuresn = 10 5.1.0 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads 3 599,08 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 10 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3599.080995517319,
"observed_max": 3835.6231739529053,
"observed_min": 2941.820945056948,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 10,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.0"
},
"condition_id": "61878b881f3ed688bf8f",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"6ba3ffb4-523e-4fe0-8525-27f950719734",
"1f4fe6f9-14a6-428e-af50-aa75285a0631",
"990727e0-ad2b-43f8-9607-c191d2b4cd12"
],
"measured_from": "2026-03-19T17:44:09.529391+00:00",
"measured_to": "2026-07-03T18:37:45.491742+00:00",
"median": 3599.080995517319,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 10,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.1.0 · monster · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.0"
} | Blender scene rendering 3 989,4804144711247 samples/min Médiane et quartilesn = 39 5.1.0 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 39 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3989.4804144711247,
"observed_max": 4573.925298704938,
"observed_min": 3522.440727273013,
"percentiles": {
"p25": 3887.737411473513,
"p50": 3989.4804144711247,
"p75": 4098.793204671512
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.0"
},
"condition_id": "143f4a6168d4282b1a93",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"18bda4c6-7b2a-4a6b-a461-4c12ac397b20",
"79f9267a-6738-438e-b4e7-8a1dcd9866d5",
"f53cf6a8-2ae4-4e8a-bc5e-7ab1a4369806"
],
"measured_from": "2026-03-17T23:22:18.639728+00:00",
"measured_to": "2026-07-23T23:00:40.335794+00:00",
"median": 3989.4804144711247,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3887.737411473513,
"p50": 3989.4804144711247,
"p75": 4098.793204671512
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender scene rendering 5 246,133882832643 samples/min Médiane provisoire · Peu de mesuresn = 10 5.1.0 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads 5 246,13 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 10 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 5246.133882832643,
"observed_max": 5510.590357632473,
"observed_min": 4370.055727453452,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 10,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.0"
},
"condition_id": "18409512738562717336",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"6ba3ffb4-523e-4fe0-8525-27f950719734",
"1f4fe6f9-14a6-428e-af50-aa75285a0631",
"990727e0-ad2b-43f8-9607-c191d2b4cd12"
],
"measured_from": "2026-03-19T17:43:25.891126+00:00",
"measured_to": "2026-07-03T18:36:53.724863+00:00",
"median": 5246.133882832643,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 10,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.0.0 · classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.0.0"
} | Blender scene rendering 2 148,0889494155963 samples/min Médiane provisoire · Peu de mesuresn = 22 5.0.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads 2 148,09 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 22 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2148.0889494155963,
"observed_max": 2622.117224145996,
"observed_min": 2105.565297105692,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.0.0"
},
"condition_id": "94c14a954a1b84ccb398",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"1ec064b2-c05a-4e78-866a-b3f7d14572f6",
"50a117a3-f420-4cbe-8b01-001556bb7e6f",
"99e20ee1-b402-4f21-bd47-6eef616de1cf"
],
"measured_from": "2026-03-11T11:09:44.870635+00:00",
"measured_to": "2026-05-27T06:33:26.270934+00:00",
"median": 2148.0889494155963,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 22,
"sample_status": "provisional"
} | Blender scene rendering 2 532,57652592184 samples/min Médiane provisoire · Peu de mesuresn = 13 5.0.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads 2 532,58 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 13 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2532.57652592184,
"observed_max": 3021.7838767875,
"observed_min": 2385.7530449860333,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 13,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.0.0"
},
"condition_id": "b65a72d4cc6e15602746",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"8acd4949-a722-48e4-a15e-b1fa534563c1",
"b865628c-2a74-4b37-b0a8-347fcac781b1",
"1ff33fd0-acb0-416e-9e88-0f95be6207fd"
],
"measured_from": "2026-03-11T17:04:31.327018+00:00",
"measured_to": "2026-03-19T13:38:27.850085+00:00",
"median": 2532.57652592184,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 13,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.0.0 · monster + junkshop + classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.0.0"
} | Blender complete benchmark 8 741,452696989494 samples/min Médiane provisoire · Peu de mesuresn = 22 5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads 8 741,45 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 22 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 8741.452696989494,
"observed_max": 10210.063315651214,
"observed_min": 8494.257972514044,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.0.0"
},
"condition_id": "5cd83af0dd6616517fc7",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"1ec064b2-c05a-4e78-866a-b3f7d14572f6",
"50a117a3-f420-4cbe-8b01-001556bb7e6f",
"99e20ee1-b402-4f21-bd47-6eef616de1cf"
],
"measured_from": "2026-03-11T11:09:44.870635+00:00",
"measured_to": "2026-05-27T06:33:26.270934+00:00",
"median": 8741.452696989494,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 22,
"sample_status": "provisional"
} | Blender complete benchmark 10 596,064888742825 samples/min Médiane provisoire · Peu de mesuresn = 13 5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads 10 596,06 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 13 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 10596.064888742825,
"observed_max": 11715.616795662812,
"observed_min": 9924.611347860622,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 13,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.0.0"
},
"condition_id": "2cf5688c968474ea6b6b",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"8acd4949-a722-48e4-a15e-b1fa534563c1",
"b865628c-2a74-4b37-b0a8-347fcac781b1",
"1ff33fd0-acb0-416e-9e88-0f95be6207fd"
],
"measured_from": "2026-03-11T17:04:31.327018+00:00",
"measured_to": "2026-03-19T13:38:27.850085+00:00",
"median": 10596.064888742825,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 13,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.0.0 · junkshop · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.0.0"
} | Blender scene rendering 2 704,82784730117 samples/min Médiane provisoire · Peu de mesuresn = 22 5.0.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads 2 704,83 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 22 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2704.82784730117,
"observed_max": 3150.637405094036,
"observed_min": 2615.782928479327,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.0.0"
},
"condition_id": "d5e812ce91a0e4f351a8",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"1ec064b2-c05a-4e78-866a-b3f7d14572f6",
"50a117a3-f420-4cbe-8b01-001556bb7e6f",
"99e20ee1-b402-4f21-bd47-6eef616de1cf"
],
"measured_from": "2026-03-11T11:09:08.705111+00:00",
"measured_to": "2026-05-27T06:32:50.912244+00:00",
"median": 2704.82784730117,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 22,
"sample_status": "provisional"
} | Blender scene rendering 3 066,9412302957257 samples/min Médiane provisoire · Peu de mesuresn = 13 5.0.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads 3 066,94 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 13 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3066.9412302957257,
"observed_max": 3373.0768624680272,
"observed_min": 2870.1361431744167,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 13,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.0.0"
},
"condition_id": "aa134bfcdec18318fc22",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"8acd4949-a722-48e4-a15e-b1fa534563c1",
"b865628c-2a74-4b37-b0a8-347fcac781b1",
"1ff33fd0-acb0-416e-9e88-0f95be6207fd"
],
"measured_from": "2026-03-11T17:03:53.465686+00:00",
"measured_to": "2026-03-19T13:37:47.181246+00:00",
"median": 3066.9412302957257,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 13,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.0.0 · monster · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.0.0"
} | Blender scene rendering 3 890,176778010241 samples/min Médiane provisoire · Peu de mesuresn = 22 5.0.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads 3 890,18 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 22 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3890.176778010241,
"observed_max": 4437.308686411182,
"observed_min": 3772.909746929025,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.0.0"
},
"condition_id": "397ae918cad2643be1e4",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"1ec064b2-c05a-4e78-866a-b3f7d14572f6",
"50a117a3-f420-4cbe-8b01-001556bb7e6f",
"99e20ee1-b402-4f21-bd47-6eef616de1cf"
],
"measured_from": "2026-03-11T11:08:23.231653+00:00",
"measured_to": "2026-05-27T06:32:07.009601+00:00",
"median": 3890.176778010241,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 22,
"sample_status": "provisional"
} | Blender scene rendering 5 035,0617702728 samples/min Médiane provisoire · Peu de mesuresn = 13 5.0.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads 5 035,06 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 13 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 5035.0617702728,
"observed_max": 5321.408852084835,
"observed_min": 4668.722159700172,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 13,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.0.0"
},
"condition_id": "91cb1928edbaa5993df8",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"8acd4949-a722-48e4-a15e-b1fa534563c1",
"b865628c-2a74-4b37-b0a8-347fcac781b1",
"1ff33fd0-acb0-416e-9e88-0f95be6207fd"
],
"measured_from": "2026-03-11T17:03:08.617813+00:00",
"measured_to": "2026-03-19T13:36:58.201161+00:00",
"median": 5035.0617702728,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 13,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.1.0 · classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.0"
} | Blender scene rendering 2 414,4095139260426 samples/min Médiane et quartilesn = 39 5.1.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 39 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2414.4095139260426,
"observed_max": 2664.666620046048,
"observed_min": 2004.281797718886,
"percentiles": {
"p25": 2331.0300776094336,
"p50": 2414.4095139260426,
"p75": 2433.8590650107394
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.0"
},
"condition_id": "5609a7cc16521a14eaf0",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"02b4acfc-073f-4b25-80d3-04af685fca00",
"8122570c-e29c-4e92-a0cb-b8a41417c10a",
"8359dc40-fe52-4b0f-9dc9-308938118558"
],
"measured_from": "2026-03-17T18:44:10.211411+00:00",
"measured_to": "2026-04-15T08:44:15.541785+00:00",
"median": 2414.4095139260426,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2331.0300776094336,
"p50": 2414.4095139260426,
"p75": 2433.8590650107394
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender scene rendering 2 937,947846296585 samples/min Médiane provisoire · Peu de mesuresn = 19 5.1.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads 2 937,95 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 19 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2937.947846296585,
"observed_max": 3060.460580450145,
"observed_min": 1824.1593984296032,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 19,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.0"
},
"condition_id": "9982f2186b6664130476",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"f78e5c54-4815-4744-8084-6dda984ef82f",
"46b8ffd2-fd78-4819-b632-7e80b6c67a99",
"909bc081-c347-47d3-a11e-1c458eae0ee1"
],
"measured_from": "2026-03-18T13:40:03.968766+00:00",
"measured_to": "2026-07-21T21:16:17.132057+00:00",
"median": 2937.947846296585,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 19,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.1.0 · monster + junkshop + classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.0"
} | Blender complete benchmark 9 452,28741164621 samples/min Médiane et quartilesn = 39 5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 39 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 9452.28741164621,
"observed_max": 10507.492620131132,
"observed_min": 7849.9024934303525,
"percentiles": {
"p25": 9142.75041707165,
"p50": 9452.28741164621,
"p75": 9486.117168058496
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.0"
},
"condition_id": "215a635f36885b777792",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"02b4acfc-073f-4b25-80d3-04af685fca00",
"8122570c-e29c-4e92-a0cb-b8a41417c10a",
"8359dc40-fe52-4b0f-9dc9-308938118558"
],
"measured_from": "2026-03-17T18:44:10.211411+00:00",
"measured_to": "2026-04-15T08:44:15.541785+00:00",
"median": 9452.28741164621,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 9142.75041707165,
"p50": 9452.28741164621,
"p75": 9486.117168058496
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender complete benchmark 11 821,022054183262 samples/min Médiane provisoire · Peu de mesuresn = 19 5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads 11 821,02 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 19 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 11821.022054183262,
"observed_max": 12446.681943580783,
"observed_min": 7001.824467061057,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 19,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.0"
},
"condition_id": "6858edcfe93a7bf240c2",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"f78e5c54-4815-4744-8084-6dda984ef82f",
"46b8ffd2-fd78-4819-b632-7e80b6c67a99",
"909bc081-c347-47d3-a11e-1c458eae0ee1"
],
"measured_from": "2026-03-18T13:40:03.968766+00:00",
"measured_to": "2026-07-21T21:16:17.132057+00:00",
"median": 11821.022054183262,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 19,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.1.0 · junkshop · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.0"
} | Blender scene rendering 2 999,99990240729 samples/min Médiane et quartilesn = 39 5.1.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 39 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2999.99990240729,
"observed_max": 3357.4980817500937,
"observed_min": 2486.3047019787277,
"percentiles": {
"p25": 2917.983472340965,
"p50": 2999.99990240729,
"p75": 3017.5215388873085
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.0"
},
"condition_id": "3ff6466fb83f641c6198",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"02b4acfc-073f-4b25-80d3-04af685fca00",
"8122570c-e29c-4e92-a0cb-b8a41417c10a",
"8359dc40-fe52-4b0f-9dc9-308938118558"
],
"measured_from": "2026-03-17T18:43:33.316228+00:00",
"measured_to": "2026-04-15T08:43:34.061975+00:00",
"median": 2999.99990240729,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2917.983472340965,
"p50": 2999.99990240729,
"p75": 3017.5215388873085
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender scene rendering 3 655,1840746715984 samples/min Médiane provisoire · Peu de mesuresn = 19 5.1.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads 3 655,18 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 19 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3655.1840746715984,
"observed_max": 3895.257680610732,
"observed_min": 2317.1457227641736,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 19,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.0"
},
"condition_id": "1742c0e99a6fa99f36bf",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"f78e5c54-4815-4744-8084-6dda984ef82f",
"46b8ffd2-fd78-4819-b632-7e80b6c67a99",
"909bc081-c347-47d3-a11e-1c458eae0ee1"
],
"measured_from": "2026-03-18T13:39:26.141907+00:00",
"measured_to": "2026-07-21T21:15:39.999755+00:00",
"median": 3655.1840746715984,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 19,
"sample_status": "provisional"
} |
Résultats pour les deux produitsBlender · 5.1.0 · monster · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.0"
} | Blender scene rendering 4 031,358949000391 samples/min Médiane et quartilesn = 39 5.1.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 39 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 4031.358949000391,
"observed_max": 4485.32791833499,
"observed_min": 3359.3159937327387,
"percentiles": {
"p25": 3911.749599582424,
"p50": 4031.358949000391,
"p75": 4043.50290559953
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.0"
},
"condition_id": "401023cded1e8770fb14",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"02b4acfc-073f-4b25-80d3-04af685fca00",
"8122570c-e29c-4e92-a0cb-b8a41417c10a",
"8359dc40-fe52-4b0f-9dc9-308938118558"
],
"measured_from": "2026-03-17T18:42:48.454238+00:00",
"measured_to": "2026-04-15T08:42:42.363831+00:00",
"median": 4031.358949000391,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3911.749599582424,
"p50": 4031.358949000391,
"p75": 4043.50290559953
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender scene rendering 5 229,7214275624865 samples/min Médiane provisoire · Peu de mesuresn = 19 5.1.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads 5 229,72 Médiane provisoire Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 19 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 5229.7214275624865,
"observed_max": 5527.174751261398,
"observed_min": 2860.51934586728,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 19,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.0"
},
"condition_id": "d741e0f6400baabf972a",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"f78e5c54-4815-4744-8084-6dda984ef82f",
"46b8ffd2-fd78-4819-b632-7e80b6c67a99",
"909bc081-c347-47d3-a11e-1c458eae0ee1"
],
"measured_from": "2026-03-18T13:38:41.686417+00:00",
"measured_to": "2026-07-21T21:14:57.861374+00:00",
"median": 5229.7214275624865,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 19,
"sample_status": "provisional"
} |
Résultats pour un seul produitBlender · 4.5.0 · classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 12,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "4.5.0"
} | Blender scene rendering 2 293,75728952495 samples/min Distribution des mesures soumisesn = 153 4.5.0 · classroom · OPTIX · Windows · 1P · 12 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 153 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"histogram": [
{
"count": 1,
"from": 1756.4007960906297,
"to": 1796.342629877878
},
{
"count": 0,
"from": 1796.342629877878,
"to": 1836.2844636651262
},
{
"count": 1,
"from": 1836.2844636651262,
"to": 1876.2262974523742
},
{
"count": 0,
"from": 1876.2262974523742,
"to": 1916.1681312396224
},
{
"count": 0,
"from": 1916.1681312396224,
"to": 1956.1099650268707
},
{
"count": 1,
"from": 1956.1099650268707,
"to": 1996.051798814119
},
{
"count": 1,
"from": 1996.051798814119,
"to": 2035.9936326013672
},
{
"count": 3,
"from": 2035.9936326013672,
"to": 2075.935466388615
},
{
"count": 2,
"from": 2075.935466388615,
"to": 2115.8773001758636
},
{
"count": 2,
"from": 2115.8773001758636,
"to": 2155.8191339631117
},
{
"count": 2,
"from": 2155.8191339631117,
"to": 2195.7609677503597
},
{
"count": 15,
"from": 2195.7609677503597,
"to": 2235.702801537608
},
{
"count": 30,
"from": 2235.702801537608,
"to": 2275.644635324856
},
{
"count": 32,
"from": 2275.644635324856,
"to": 2315.5864691121046
},
{
"count": 25,
"from": 2315.5864691121046,
"to": 2355.5283028993526
},
{
"count": 9,
"from": 2355.5283028993526,
"to": 2395.470136686601
},
{
"count": 6,
"from": 2395.470136686601,
"to": 2435.411970473849
},
{
"count": 5,
"from": 2435.411970473849,
"to": 2475.353804261097
},
{
"count": 9,
"from": 2475.353804261097,
"to": 2515.2956380483456
},
{
"count": 9,
"from": 2515.2956380483456,
"to": 2555.2374718355936
}
],
"independent_system_count": null,
"median": 2293.75728952495,
"observed_max": 2555.2374718355936,
"observed_min": 1756.4007960906297,
"percentiles": {
"p25": 2251.0873503566254,
"p5": 2096.6705262176065,
"p50": 2293.75728952495,
"p75": 2354.571201289312,
"p95": 2526.2002951613913
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 153,
"sample_status": "distribution",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 12,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "4.5.0"
},
"condition_id": "b5eccab19fc71040811a",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"4635de99-e598-4c64-9618-473019b7d31a",
"16989bec-dee4-47df-b760-fd2fddd79e51",
"6070da7a-940f-4344-8186-9db9cc735790"
],
"measured_from": "2025-07-17T18:02:39.884334+00:00",
"measured_to": "2026-03-10T21:28:27.720088+00:00",
"median": 2293.75728952495,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2251.0873503566254,
"p5": 2096.6705262176065,
"p50": 2293.75728952495,
"p75": 2354.571201289312,
"p95": 2526.2002951613913
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 153,
"sample_status": "distribution"
} | Aucune donnée comparable |
Résultats pour un seul produitBlender · 4.5.0 · monster + junkshop + classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 12,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "4.5.0"
} | Blender complete benchmark 9 079,608370813447 samples/min Distribution des mesures soumisesn = 153 4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 153 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"histogram": [
{
"count": 2,
"from": 7261.1926360752805,
"to": 7410.396462182825
},
{
"count": 0,
"from": 7410.396462182825,
"to": 7559.6002882903695
},
{
"count": 0,
"from": 7559.6002882903695,
"to": 7708.804114397914
},
{
"count": 0,
"from": 7708.804114397914,
"to": 7858.0079405054585
},
{
"count": 1,
"from": 7858.0079405054585,
"to": 8007.211766613003
},
{
"count": 4,
"from": 8007.211766613003,
"to": 8156.415592720548
},
{
"count": 2,
"from": 8156.415592720548,
"to": 8305.619418828093
},
{
"count": 1,
"from": 8305.619418828093,
"to": 8454.823244935636
},
{
"count": 1,
"from": 8454.823244935636,
"to": 8604.027071043181
},
{
"count": 5,
"from": 8604.027071043181,
"to": 8753.230897150726
},
{
"count": 18,
"from": 8753.230897150726,
"to": 8902.434723258271
},
{
"count": 33,
"from": 8902.434723258271,
"to": 9051.638549365816
},
{
"count": 37,
"from": 9051.638549365816,
"to": 9200.84237547336
},
{
"count": 17,
"from": 9200.84237547336,
"to": 9350.046201580904
},
{
"count": 1,
"from": 9350.046201580904,
"to": 9499.25002768845
},
{
"count": 7,
"from": 9499.25002768845,
"to": 9648.453853795994
},
{
"count": 6,
"from": 9648.453853795994,
"to": 9797.65767990354
},
{
"count": 2,
"from": 9797.65767990354,
"to": 9946.861506011082
},
{
"count": 12,
"from": 9946.861506011082,
"to": 10096.065332118627
},
{
"count": 4,
"from": 10096.065332118627,
"to": 10245.269158226172
}
],
"independent_system_count": null,
"median": 9079.608370813447,
"observed_max": 10245.269158226172,
"observed_min": 7261.1926360752805,
"percentiles": {
"p25": 8912.464205787686,
"p5": 8278.134256637504,
"p50": 9079.608370813447,
"p75": 9320.159356810327,
"p95": 10052.991549030092
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 153,
"sample_status": "distribution",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 12,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "4.5.0"
},
"condition_id": "9afbb95c47b58f9ee737",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"4635de99-e598-4c64-9618-473019b7d31a",
"16989bec-dee4-47df-b760-fd2fddd79e51",
"6070da7a-940f-4344-8186-9db9cc735790"
],
"measured_from": "2025-07-17T18:02:39.884334+00:00",
"measured_to": "2026-03-10T21:28:27.720088+00:00",
"median": 9079.608370813447,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 8912.464205787686,
"p5": 8278.134256637504,
"p50": 9079.608370813447,
"p75": 9320.159356810327,
"p95": 10052.991549030092
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 153,
"sample_status": "distribution"
} | Aucune donnée comparable |
Résultats pour un seul produitBlender · 4.5.0 · junkshop · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 12,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "4.5.0"
} | Blender scene rendering 2 368,6176685530945 samples/min Distribution des mesures soumisesn = 153 4.5.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 153 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"histogram": [
{
"count": 1,
"from": 1816.1284788937671,
"to": 1860.9428771306805
},
{
"count": 1,
"from": 1860.9428771306805,
"to": 1905.7572753675938
},
{
"count": 0,
"from": 1905.7572753675938,
"to": 1950.571673604507
},
{
"count": 0,
"from": 1950.571673604507,
"to": 1995.3860718414203
},
{
"count": 1,
"from": 1995.3860718414203,
"to": 2040.2004700783336
},
{
"count": 0,
"from": 2040.2004700783336,
"to": 2085.014868315247
},
{
"count": 3,
"from": 2085.014868315247,
"to": 2129.8292665521603
},
{
"count": 4,
"from": 2129.8292665521603,
"to": 2174.6436647890737
},
{
"count": 1,
"from": 2174.6436647890737,
"to": 2219.458063025987
},
{
"count": 4,
"from": 2219.458063025987,
"to": 2264.2724612629004
},
{
"count": 10,
"from": 2264.2724612629004,
"to": 2309.0868594998137
},
{
"count": 35,
"from": 2309.0868594998137,
"to": 2353.9012577367266
},
{
"count": 42,
"from": 2353.9012577367266,
"to": 2398.7156559736404
},
{
"count": 18,
"from": 2398.7156559736404,
"to": 2443.5300542105533
},
{
"count": 2,
"from": 2443.5300542105533,
"to": 2488.3444524474667
},
{
"count": 8,
"from": 2488.3444524474667,
"to": 2533.15885068438
},
{
"count": 3,
"from": 2533.15885068438,
"to": 2577.9732489212934
},
{
"count": 4,
"from": 2577.9732489212934,
"to": 2622.7876471582067
},
{
"count": 12,
"from": 2622.7876471582067,
"to": 2667.60204539512
},
{
"count": 4,
"from": 2667.60204539512,
"to": 2712.4164436320334
}
],
"independent_system_count": null,
"median": 2368.6176685530945,
"observed_max": 2712.4164436320334,
"observed_min": 1816.1284788937671,
"percentiles": {
"p25": 2326.4879296977647,
"p5": 2149.6989362252034,
"p50": 2368.6176685530945,
"p75": 2422.7340260787164,
"p95": 2649.2044257734565
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 153,
"sample_status": "distribution",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 12,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "4.5.0"
},
"condition_id": "d840f710aa4e88ededc2",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"4635de99-e598-4c64-9618-473019b7d31a",
"16989bec-dee4-47df-b760-fd2fddd79e51",
"6070da7a-940f-4344-8186-9db9cc735790"
],
"measured_from": "2025-07-17T18:02:04.199710+00:00",
"measured_to": "2026-03-10T21:27:50.816871+00:00",
"median": 2368.6176685530945,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2326.4879296977647,
"p5": 2149.6989362252034,
"p50": 2368.6176685530945,
"p75": 2422.7340260787164,
"p95": 2649.2044257734565
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 153,
"sample_status": "distribution"
} | Aucune donnée comparable |
Résultats pour un seul produitBlender · 4.5.0 · monster · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 12,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "4.5.0"
} | Blender scene rendering 4 424,711290085337 samples/min Distribution des mesures soumisesn = 153 4.5.0 · monster · OPTIX · Windows · 1P · 12 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 153 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"histogram": [
{
"count": 1,
"from": 3606.5704579868884,
"to": 3675.6429976081345
},
{
"count": 1,
"from": 3675.6429976081345,
"to": 3744.715537229381
},
{
"count": 1,
"from": 3744.715537229381,
"to": 3813.788076850627
},
{
"count": 1,
"from": 3813.788076850627,
"to": 3882.8606164718735
},
{
"count": 2,
"from": 3882.8606164718735,
"to": 3951.9331560931196
},
{
"count": 1,
"from": 3951.9331560931196,
"to": 4021.005695714366
},
{
"count": 2,
"from": 4021.005695714366,
"to": 4090.078235335612
},
{
"count": 1,
"from": 4090.078235335612,
"to": 4159.150774956858
},
{
"count": 3,
"from": 4159.150774956858,
"to": 4228.223314578105
},
{
"count": 11,
"from": 4228.223314578105,
"to": 4297.295854199351
},
{
"count": 28,
"from": 4297.295854199351,
"to": 4366.368393820597
},
{
"count": 29,
"from": 4366.368393820597,
"to": 4435.440933441843
},
{
"count": 28,
"from": 4435.440933441843,
"to": 4504.51347306309
},
{
"count": 11,
"from": 4504.51347306309,
"to": 4573.586012684336
},
{
"count": 5,
"from": 4573.586012684336,
"to": 4642.658552305582
},
{
"count": 8,
"from": 4642.658552305582,
"to": 4711.731091926828
},
{
"count": 4,
"from": 4711.731091926828,
"to": 4780.803631548075
},
{
"count": 4,
"from": 4780.803631548075,
"to": 4849.8761711693205
},
{
"count": 9,
"from": 4849.8761711693205,
"to": 4918.948710790567
},
{
"count": 3,
"from": 4918.948710790567,
"to": 4988.0212504118135
}
],
"independent_system_count": null,
"median": 4424.711290085337,
"observed_max": 4988.0212504118135,
"observed_min": 3606.5704579868884,
"percentiles": {
"p25": 4332.062866848566,
"p5": 4084.610165275977,
"p50": 4424.711290085337,
"p75": 4544.045601583995,
"p95": 4882.422288209888
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 153,
"sample_status": "distribution",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 12,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "4.5.0"
},
"condition_id": "7fa1077dc5e78ccb9465",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"4635de99-e598-4c64-9618-473019b7d31a",
"16989bec-dee4-47df-b760-fd2fddd79e51",
"6070da7a-940f-4344-8186-9db9cc735790"
],
"measured_from": "2025-07-17T18:01:20.801455+00:00",
"measured_to": "2026-03-10T21:27:06.753527+00:00",
"median": 4424.711290085337,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 4332.062866848566,
"p5": 4084.610165275977,
"p50": 4424.711290085337,
"p75": 4544.045601583995,
"p95": 4882.422288209888
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 153,
"sample_status": "distribution"
} | Aucune donnée comparable |
Résultats pour un seul produitBlender · 4.5.0 · classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "4.5.0"
} | Aucune donnée comparable | Blender scene rendering 2 852,399815642552 samples/min Médiane et quartilesn = 33 4.5.0 · classroom · OPTIX · Windows · 1P · 16 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 33 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2852.399815642552,
"observed_max": 2998.4926575459644,
"observed_min": 2532.053487801554,
"percentiles": {
"p25": 2777.986215440814,
"p50": 2852.399815642552,
"p75": 2895.8143644199313
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 33,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "4.5.0"
},
"condition_id": "b89faf128c2f780b6fd3",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"4b4267b4-9d00-4077-85fe-2aabc82d78c4",
"5af570aa-7dd2-41f5-a568-07a219c1bd0a",
"980bde14-9645-45ac-ade4-6017bbf95e94"
],
"measured_from": "2025-07-25T14:06:49.080736+00:00",
"measured_to": "2026-03-08T20:31:15.306844+00:00",
"median": 2852.399815642552,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2777.986215440814,
"p50": 2852.399815642552,
"p75": 2895.8143644199313
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 33,
"sample_status": "quartiles"
} |
Résultats pour un seul produitBlender · 4.5.0 · monster + junkshop + classroom · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "4.5.0"
} | Aucune donnée comparable | Blender complete benchmark 11 305,605054123425 samples/min Médiane et quartilesn = 33 4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 33 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 11305.605054123425,
"observed_max": 12089.524914889054,
"observed_min": 10197.740346325285,
"percentiles": {
"p25": 11014.971555796257,
"p50": 11305.605054123425,
"p75": 11454.865719579007
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 33,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "4.5.0"
},
"condition_id": "01245e0ba9c067ef6e62",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"4b4267b4-9d00-4077-85fe-2aabc82d78c4",
"5af570aa-7dd2-41f5-a568-07a219c1bd0a",
"980bde14-9645-45ac-ade4-6017bbf95e94"
],
"measured_from": "2025-07-25T14:06:49.080736+00:00",
"measured_to": "2026-03-08T20:31:15.306844+00:00",
"median": 11305.605054123425,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 11014.971555796257,
"p50": 11305.605054123425,
"p75": 11454.865719579007
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 33,
"sample_status": "quartiles"
} |
Résultats pour un seul produitBlender · 4.5.0 · junkshop · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "4.5.0"
} | Aucune donnée comparable | Blender scene rendering 2 803,046244396757 samples/min Médiane et quartilesn = 33 4.5.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 33 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2803.046244396757,
"observed_max": 3062.9812313184552,
"observed_min": 2486.313629540434,
"percentiles": {
"p25": 2756.882430533558,
"p50": 2803.046244396757,
"p75": 2836.168461271585
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 33,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "4.5.0"
},
"condition_id": "d9be52c9f99d0056c924",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"4b4267b4-9d00-4077-85fe-2aabc82d78c4",
"5af570aa-7dd2-41f5-a568-07a219c1bd0a",
"980bde14-9645-45ac-ade4-6017bbf95e94"
],
"measured_from": "2025-07-25T14:06:07.646109+00:00",
"measured_to": "2026-03-08T20:30:34.524011+00:00",
"median": 2803.046244396757,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2756.882430533558,
"p50": 2803.046244396757,
"p75": 2836.168461271585
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 33,
"sample_status": "quartiles"
} |
Résultats pour un seul produitBlender · 4.5.0 · monster · OPTIXConditions complètes{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "4.5.0"
} | Aucune donnée comparable | Blender scene rendering 5 673,980956805273 samples/min Médiane et quartilesn = 33 4.5.0 · monster · OPTIX · Windows · 1P · 16 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Il s'agit de soumissions ; le nombre de machines indépendantes et les réglages d'origine ou d'overclocking, de RAM et de puissance sont inconnus. Portée et interprétationLes seuils sont une règle initiale d'affichage, pas une garantie statistique. P95 n'est pas une limite théorique et les proportions par système ne sont pas des parts de marché.
Nombre d'exécutions: 33 Résultat et conditions de la source{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 5673.980956805273,
"observed_max": 6043.8253054552515,
"observed_min": 5179.373228983298,
"percentiles": {
"p25": 5506.588359105658,
"p50": 5673.980956805273,
"p75": 5723.080384230446
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 33,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 4090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "4.5.0"
},
"condition_id": "472eb3be12ca5e6d0f74",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"4b4267b4-9d00-4077-85fe-2aabc82d78c4",
"5af570aa-7dd2-41f5-a568-07a219c1bd0a",
"980bde14-9645-45ac-ade4-6017bbf95e94"
],
"measured_from": "2025-07-25T14:05:16.079484+00:00",
"measured_to": "2026-03-08T20:29:41.349239+00:00",
"median": 5673.980956805273,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 5506.588359105658,
"p50": 5673.980956805273,
"p75": 5723.080384230446
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-4090",
"run_count": 33,
"sample_status": "quartiles"
} |
DIEFOLIO / PRICE CONTEXT
Prix et boutiques
La référence en dollars. Votre devise.
GeForce RTX 5080
Prix de lancement à partir de999,00 USD
Référence en dollars américainsGeForce RTX 4090
Prix de lancement à partir de1 599,00 USD
Référence en dollars américainsLa conversion utilise la référence américaine, sans prix locaux, taxes, livraison ni différences entre modèles de cartes.
Consultez les prix actuels chez le marchand et vérifiez modèle, stock et livraison.
Caractéristiques principales
| Paramètre et conditions | GeForce RTX 5080 | GeForce RTX 4090 |
|---|---|---|
| Cœurs CUDA | 10 752 Source et conditions{
"document_id": "nvidia-geforce-0d2a5639216392f8",
"parameter_id": "gpu.cuda_cores",
"product_id": "geforce-rtx-5080",
"qualifiers": {},
"raw_label": "NVIDIA CUDA Cores",
"raw_value": "10752",
"state": "known",
"value": 10752
} | 16 384 Source et conditions{
"document_id": "nvidia-geforce-0d2a5639216392f8",
"parameter_id": "gpu.cuda_cores",
"product_id": "geforce-rtx-4090",
"qualifiers": {},
"raw_label": "NVIDIA CUDA Cores",
"raw_value": "16384",
"state": "known",
"value": 16384
} |
| VRAM dédiée | 16 GB Source et conditions{
"document_id": "nvidia-geforce-0d2a5639216392f8",
"parameter_id": "gpu.vram",
"product_id": "geforce-rtx-5080",
"qualifiers": {},
"raw_label": "VRAM",
"raw_value": "16",
"state": "known",
"value": 16
} | 24 GB Source et conditions{
"document_id": "nvidia-geforce-0d2a5639216392f8",
"parameter_id": "gpu.vram",
"product_id": "geforce-rtx-4090",
"qualifiers": {},
"raw_label": "VRAM",
"raw_value": "24",
"state": "known",
"value": 24
} |
| Bande passante mémoire | 960 GB/s Source et conditions{
"document_id": "nvidia-geforce-0d2a5639216392f8",
"parameter_id": "gpu.memory_bandwidth",
"product_id": "geforce-rtx-5080",
"qualifiers": {},
"raw_label": "Memory Bandwidth",
"raw_value": "960 GB/sec",
"state": "known",
"value": 960
} | Données indisponibles |
Le nombre de cœurs et les fréquences ne classent pas les performances réelles. TDP et puissances de base et turbo maximale sont des indicateurs distincts, pas une consommation mesurée.
Contexte des produits et sources
GeForce RTX 5080
Ces caractéristiques sont étayées par les sources liées. Cœurs, fréquences et capacités mémoire ne prédisent pas les performances d'une tâche. Vérifiez les versions, environnements et échantillons.
Caractéristiques et sources complètes →GeForce RTX 4090
Ces caractéristiques sont étayées par les sources liées. Cœurs, fréquences et capacités mémoire ne prédisent pas les performances d'une tâche. Vérifiez les versions, environnements et échantillons.
Caractéristiques et sources complètes →Le comparateur interactif et la galerie des générations utilisent actuellement l’anglais.