GeForce RTX 5080 vs GeForce RTX 5090
GeForce RTX 5080 vs GeForce RTX 5090 — Technische Daten und Leistungsvergleich. GeForce RTX 5080 — Technische Daten und Benchmarks. CUDA-Kerne: 10.752; Dedizierter VRAM: 16 GB; Speicherbandbreite: 960 GB/s. GeForce RTX 5090 — Technische Daten und Benchmarks. Dedizierter VRAM: 32 GB; CUDA-Kerne: 21.760; Speicherbandbreite: 1.792 GB/s.
GeForce RTX 5090
Alle Belege ansehenHinweise zum Vergleich
Diese Daten sind durch die verlinkten Quellen belegt. Kernzahlen, Taktraten und Speichergrößen sagen keine Arbeitsleistung voraus. Benchmarkversionen, Umgebungen und Stichprobengrößen prüfen.
Geprüft: 2026-10-11
Aufgaben und Bedingungen vergleichen (Englisch) →
Datenlage auf einen Blick · 20
Benchmarks und Testbedingungen
3DMark Time Spy · Graphics
GeForce RTX 5080 32.284 points
Quellenaggregat · Median · Stichprobengröße der Quelle: 5
Time Spy (build unknown) · GPUGeForce RTX 5090 45.432 points
Quellenaggregat · Median · Stichprobengröße der Quelle: 7
Time Spy (build unknown) · GPUBedingungen und Quellen stehen in den vollständigen Ergebnissen. Sie können je Produkt abweichen.
3DMark Fire Strike · Graphics
GeForce RTX 5080 64.194 points
Quellenaggregat · Median · Stichprobengröße der Quelle: 5
Fire Strike (build unknown) · GPUGeForce RTX 5090 72.390 points
Quellenaggregat · Median · Stichprobengröße der Quelle: 5
Fire Strike (build unknown) · GPUBedingungen und Quellen stehen in den vollständigen Ergebnissen. Sie können je Produkt abweichen.
Geekbench GPU 6.7 OpenCL
GeForce RTX 5080 276.252 points
Quellenaggregat · Median · Stichprobengröße unbekannt
6.7 · GPUGeForce RTX 5090 383.833 points
Quellenaggregat · Median · Stichprobengröße der Quelle: 3
6.7 · GPUBedingungen und Quellen stehen in den vollständigen Ergebnissen. Sie können je Produkt abweichen.
Alle Messergebnisse (28)
Pro Produkt werden bis zu 24 repräsentative Ergebnisse gezeigt, bevorzugt mit übereinstimmenden Testbedingungen. Alle Ergebnisse stehen im Vergleichstool. Gleiche Tests, Versionen und Umgebungen erscheinen in derselben Zeile. Fehlende Werte sind keine Nullwerte und belegen weder einen Betriebssystemeffekt noch einen Gesamtsieger.
| Merkmal und Bedingungen | GeForce RTX 5080 | GeForce RTX 5090 |
|---|---|---|
Ergebnisse für beide ProdukteBlender · 5.1.1 · classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
} | Blender scene rendering 2.365,1600398459905 samples/min Median und Quartilen = 91 5.1.1 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 91 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2365.1600398459905,
"observed_max": 2663.156100526883,
"observed_min": 1667.539018322019,
"percentiles": {
"p25": 2309.13310559031,
"p50": 2365.1600398459905,
"p75": 2424.950576610034
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 91,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
},
"condition_id": "e112f2e6fb1316f68add",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"89865c3f-af1a-4152-bbd3-a5da0d4703a3",
"cdce3a57-600b-47b2-ba31-08cc421ce4f8",
"cf29ba59-de41-4500-9311-ed8a904e8397"
],
"measured_from": "2026-04-15T03:58:10.204792+00:00",
"measured_to": "2026-09-29T03:44:22.847687+00:00",
"median": 2365.1600398459905,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2309.13310559031,
"p50": 2365.1600398459905,
"p75": 2424.950576610034
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 91,
"sample_status": "quartiles"
} | Blender scene rendering 3.979,2911139199123 samples/min Verteilung öffentlicher Einreichungenn = 101 5.1.1 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 101 Ergebnis und Quellenbedingungen{
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"histogram": [
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{
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{
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{
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{
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{
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{
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{
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{
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{
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"median": 3979.2911139199123,
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"p5": 2625.509204869577,
"p50": 3979.2911139199123,
"p75": 4077.1842182555874,
"p95": 4211.67954363406
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"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 101,
"sample_status": "distribution",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
},
"condition_id": "6c783c8ec68b5af499e5",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"f95d1091-6784-4fd0-9ad9-44cc26bf2875",
"6f168d57-efcb-4c3b-9f65-e2cc349c4f09",
"84912c43-1fbd-4f0e-932f-b58e88f7f64b"
],
"measured_from": "2026-04-15T13:45:00.180174+00:00",
"measured_to": "2026-07-20T11:55:36.157512+00:00",
"median": 3979.2911139199123,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3813.7562940240455,
"p5": 2625.509204869577,
"p50": 3979.2911139199123,
"p75": 4077.1842182555874,
"p95": 4211.67954363406
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 101,
"sample_status": "distribution"
} |
Ergebnisse für beide ProdukteBlender · 5.1.1 · monster + junkshop + classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
} | Blender complete benchmark 9.263,770402426391 samples/min Median und Quartilen = 91 5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 91 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 9263.770402426391,
"observed_max": 10466.865033662558,
"observed_min": 6513.714725875072,
"percentiles": {
"p25": 9054.06107269011,
"p50": 9263.770402426391,
"p75": 9463.290344716177
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 91,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
},
"condition_id": "7e2b5f4f0e6489771fe7",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"89865c3f-af1a-4152-bbd3-a5da0d4703a3",
"cdce3a57-600b-47b2-ba31-08cc421ce4f8",
"cf29ba59-de41-4500-9311-ed8a904e8397"
],
"measured_from": "2026-04-15T03:58:10.204792+00:00",
"measured_to": "2026-09-29T03:44:22.847687+00:00",
"median": 9263.770402426391,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 9054.06107269011,
"p50": 9263.770402426391,
"p75": 9463.290344716177
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 91,
"sample_status": "quartiles"
} | Blender complete benchmark 16.312,99010666296 samples/min Verteilung öffentlicher Einreichungenn = 101 5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 101 Ergebnis und Quellenbedingungen{
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"histogram": [
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"independent_system_count": null,
"median": 16312.99010666296,
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"percentiles": {
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"p50": 16312.99010666296,
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"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 101,
"sample_status": "distribution",
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},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
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"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
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"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
},
"condition_id": "6602478ad36db145cc9f",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
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"6f168d57-efcb-4c3b-9f65-e2cc349c4f09",
"84912c43-1fbd-4f0e-932f-b58e88f7f64b"
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"measured_from": "2026-04-15T13:45:00.180174+00:00",
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"median": 16312.99010666296,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
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"p50": 16312.99010666296,
"p75": 16621.23271106766,
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},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 101,
"sample_status": "distribution"
} |
Ergebnisse für beide ProdukteBlender · 5.1.1 · junkshop · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
} | Blender scene rendering 2.948,2454406976353 samples/min Median und Quartilen = 91 5.1.1 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 91 Ergebnis und Quellenbedingungen{
"analysis": {
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"independent_system_count": null,
"median": 2948.2454406976353,
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"sample_count": 91,
"sample_status": "quartiles",
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},
"comparison_readiness": "observational-only",
"condition": {
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"environment": {
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"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
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"driver": null,
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"power_limit": null,
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"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
},
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"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"89865c3f-af1a-4152-bbd3-a5da0d4703a3",
"cdce3a57-600b-47b2-ba31-08cc421ce4f8",
"cf29ba59-de41-4500-9311-ed8a904e8397"
],
"measured_from": "2026-04-15T03:57:30.755732+00:00",
"measured_to": "2026-09-29T03:43:46.604830+00:00",
"median": 2948.2454406976353,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2875.8972398872547,
"p50": 2948.2454406976353,
"p75": 3003.654854072126
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"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 91,
"sample_status": "quartiles"
} | Blender scene rendering 5.193,347704092749 samples/min Verteilung öffentlicher Einreichungenn = 101 5.1.1 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 101 Ergebnis und Quellenbedingungen{
"analysis": {
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"sample_count": 101,
"sample_status": "distribution",
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"condition": {
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"environment": {
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"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
},
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"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"f95d1091-6784-4fd0-9ad9-44cc26bf2875",
"6f168d57-efcb-4c3b-9f65-e2cc349c4f09",
"84912c43-1fbd-4f0e-932f-b58e88f7f64b"
],
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"measured_to": "2026-07-20T11:54:57.255967+00:00",
"median": 5193.347704092749,
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"percentiles": {
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"p5": 3549.032215731278,
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"p95": 5568.3496191503145
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 101,
"sample_status": "distribution"
} |
Ergebnisse für beide ProdukteBlender · 5.1.1 · monster · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
} | Blender scene rendering 3.953,2410112965454 samples/min Median und Quartilen = 91 5.1.1 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 91 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3953.2410112965454,
"observed_max": 4467.55852519975,
"observed_min": 2778.4732497381056,
"percentiles": {
"p25": 3869.027655151645,
"p50": 3953.2410112965454,
"p75": 4039.91484812072
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 91,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
},
"condition_id": "a1e0ff485dbb69ebd101",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"89865c3f-af1a-4152-bbd3-a5da0d4703a3",
"cdce3a57-600b-47b2-ba31-08cc421ce4f8",
"cf29ba59-de41-4500-9311-ed8a904e8397"
],
"measured_from": "2026-04-15T03:56:48.087697+00:00",
"measured_to": "2026-09-29T03:43:04.766899+00:00",
"median": 3953.2410112965454,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3869.027655151645,
"p50": 3953.2410112965454,
"p75": 4039.91484812072
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 91,
"sample_status": "quartiles"
} | Blender scene rendering 7.135,885235591367 samples/min Verteilung öffentlicher Einreichungenn = 101 5.1.1 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 101 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"histogram": [
{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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},
{
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},
{
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{
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{
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],
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"median": 7135.885235591367,
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},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 101,
"sample_status": "distribution",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
},
"condition_id": "d9ccd2fca541aa8ba2bf",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"f95d1091-6784-4fd0-9ad9-44cc26bf2875",
"6f168d57-efcb-4c3b-9f65-e2cc349c4f09",
"84912c43-1fbd-4f0e-932f-b58e88f7f64b"
],
"measured_from": "2026-04-15T13:43:35.286254+00:00",
"measured_to": "2026-07-20T11:54:09.345083+00:00",
"median": 7135.885235591367,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
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"p5": 4591.381535229979,
"p50": 7135.885235591367,
"p75": 7259.483440634439,
"p95": 7685.48549698363
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 101,
"sample_status": "distribution"
} |
Ergebnisse für beide ProdukteBlender · 5.1.1 · classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
} | Blender scene rendering 2.337,0495048094826 samples/min Median und Quartilen = 95 5.1.1 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 95 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2337.0495048094826,
"observed_max": 2585.274566194008,
"observed_min": 715.6472586434699,
"percentiles": {
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"p50": 2337.0495048094826,
"p75": 2436.1082198030335
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 95,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
},
"condition_id": "414b55b8b047417c9898",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"c0403dd8-840a-4603-b238-8dac459a3bc9",
"54b5fa60-583a-46c3-9723-21206d43a2a7",
"8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
],
"measured_from": "2026-04-17T12:16:56.402954+00:00",
"measured_to": "2026-09-12T09:11:51.816379+00:00",
"median": 2337.0495048094826,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
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"p50": 2337.0495048094826,
"p75": 2436.1082198030335
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 95,
"sample_status": "quartiles"
} | Blender scene rendering 3.962,6515418482463 samples/min Median und Quartilen = 31 5.1.1 · classroom · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 31 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3962.6515418482463,
"observed_max": 4443.7167485473665,
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"percentiles": {
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"p50": 3962.6515418482463,
"p75": 4012.7554096067256
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 31,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
},
"condition_id": "ce5f2f2334eadd2cab98",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"f5d03ce8-270c-4afe-8785-677346d60ac7",
"1575b8b7-3554-4f66-922b-b55cc55380fa",
"1febfee0-ae79-4a79-b7cb-944e2d6e70c6"
],
"measured_from": "2026-04-19T16:10:28.777075+00:00",
"measured_to": "2026-08-27T00:45:55.864618+00:00",
"median": 3962.6515418482463,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3903.372832365536,
"p50": 3962.6515418482463,
"p75": 4012.7554096067256
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 31,
"sample_status": "quartiles"
} |
Ergebnisse für beide ProdukteBlender · 5.1.1 · monster + junkshop + classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
} | Blender complete benchmark 9.109,574829237765 samples/min Median und Quartilen = 95 5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 95 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 9109.574829237765,
"observed_max": 10251.786600073341,
"observed_min": 2763.8760324435602,
"percentiles": {
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"p50": 9109.574829237765,
"p75": 9492.78994483517
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 95,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
},
"condition_id": "d4732ef442255e7f8748",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"c0403dd8-840a-4603-b238-8dac459a3bc9",
"54b5fa60-583a-46c3-9723-21206d43a2a7",
"8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
],
"measured_from": "2026-04-17T12:16:56.402954+00:00",
"measured_to": "2026-09-12T09:11:51.816379+00:00",
"median": 9109.574829237765,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 8411.812848727,
"p50": 9109.574829237765,
"p75": 9492.78994483517
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 95,
"sample_status": "quartiles"
} | Blender complete benchmark 16.242,08735939134 samples/min Median und Quartilen = 31 5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 31 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 16242.08735939134,
"observed_max": 17448.644549686185,
"observed_min": 15296.801454181732,
"percentiles": {
"p25": 16040.668141912362,
"p50": 16242.08735939134,
"p75": 16358.356666781438
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 31,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
},
"condition_id": "eef3dc1b47858cfc1d1c",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"f5d03ce8-270c-4afe-8785-677346d60ac7",
"1575b8b7-3554-4f66-922b-b55cc55380fa",
"1febfee0-ae79-4a79-b7cb-944e2d6e70c6"
],
"measured_from": "2026-04-19T16:10:28.777075+00:00",
"measured_to": "2026-08-27T00:45:55.864618+00:00",
"median": 16242.08735939134,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 16040.668141912362,
"p50": 16242.08735939134,
"p75": 16358.356666781438
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 31,
"sample_status": "quartiles"
} |
Ergebnisse für beide ProdukteBlender · 5.1.1 · junkshop · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
} | Blender scene rendering 2.900,5859548482367 samples/min Median und Quartilen = 95 5.1.1 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 95 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2900.5859548482367,
"observed_max": 3277.4912823697787,
"observed_min": 850.472270431106,
"percentiles": {
"p25": 2634.4729850211106,
"p50": 2900.5859548482367,
"p75": 3020.697401234069
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 95,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
},
"condition_id": "ae47f8009e44eeedb998",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"c0403dd8-840a-4603-b238-8dac459a3bc9",
"54b5fa60-583a-46c3-9723-21206d43a2a7",
"8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
],
"measured_from": "2026-04-17T12:16:18.301788+00:00",
"measured_to": "2026-09-12T09:11:16.270512+00:00",
"median": 2900.5859548482367,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2634.4729850211106,
"p50": 2900.5859548482367,
"p75": 3020.697401234069
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 95,
"sample_status": "quartiles"
} | Blender scene rendering 5.139,655460779394 samples/min Median und Quartilen = 31 5.1.1 · junkshop · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 31 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 5139.655460779394,
"observed_max": 5431.89853691969,
"observed_min": 4769.000639249682,
"percentiles": {
"p25": 5057.175929401931,
"p50": 5139.655460779394,
"p75": 5205.851399810038
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 31,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
},
"condition_id": "1c7853391cd194a835be",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"f5d03ce8-270c-4afe-8785-677346d60ac7",
"1575b8b7-3554-4f66-922b-b55cc55380fa",
"1febfee0-ae79-4a79-b7cb-944e2d6e70c6"
],
"measured_from": "2026-04-19T16:09:51.603794+00:00",
"measured_to": "2026-08-27T00:45:18.062243+00:00",
"median": 5139.655460779394,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 5057.175929401931,
"p50": 5139.655460779394,
"p75": 5205.851399810038
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 31,
"sample_status": "quartiles"
} |
Ergebnisse für beide ProdukteBlender · 5.1.1 · monster · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
} | Blender scene rendering 3.883,1337818235984 samples/min Median und Quartilen = 95 5.1.1 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 95 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3883.1337818235984,
"observed_max": 4425.363429976179,
"observed_min": 1196.4019099128648,
"percentiles": {
"p25": 3665.8125536782914,
"p50": 3883.1337818235984,
"p75": 4033.5643288233
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 95,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
},
"condition_id": "f55c52e86ba09aa132a8",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"c0403dd8-840a-4603-b238-8dac459a3bc9",
"54b5fa60-583a-46c3-9723-21206d43a2a7",
"8a7ccb37-841f-4b72-b8ae-a3a6cd21d44d"
],
"measured_from": "2026-04-17T12:15:33.566042+00:00",
"measured_to": "2026-09-12T09:10:35.811572+00:00",
"median": 3883.1337818235984,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3665.8125536782914,
"p50": 3883.1337818235984,
"p75": 4033.5643288233
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 95,
"sample_status": "quartiles"
} | Blender scene rendering 7.158,3192931880185 samples/min Median und Quartilen = 31 5.1.1 · monster · OPTIX · Windows · 1P · 8 cores · 16 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 31 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 7158.3192931880185,
"observed_max": 7625.627621309495,
"observed_min": 6714.541225775251,
"percentiles": {
"p25": 7014.865764840695,
"p50": 7158.3192931880185,
"p75": 7201.655169505284
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 31,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 8,
"num_cpu_sockets": 1,
"num_cpu_threads": 16,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
},
"condition_id": "3b375e39eaceb3532bae",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"f5d03ce8-270c-4afe-8785-677346d60ac7",
"1575b8b7-3554-4f66-922b-b55cc55380fa",
"1febfee0-ae79-4a79-b7cb-944e2d6e70c6"
],
"measured_from": "2026-04-19T16:09:10.365282+00:00",
"measured_to": "2026-08-27T00:44:31.762485+00:00",
"median": 7158.3192931880185,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 7014.865764840695,
"p50": 7158.3192931880185,
"p75": 7201.655169505284
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 31,
"sample_status": "quartiles"
} |
Ergebnisse für beide ProdukteBlender · 5.1.1 · classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
} | Blender scene rendering 2.346,0535189251946 samples/min Median und Quartilen = 37 5.1.1 · classroom · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 37 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2346.0535189251946,
"observed_max": 2470.106759003966,
"observed_min": 1689.8886744610857,
"percentiles": {
"p25": 2298.185697961143,
"p50": 2346.0535189251946,
"p75": 2401.1291839502824
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 37,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
},
"condition_id": "789b37af15f94d72524d",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"ca14c6cb-7641-4321-addc-a54d70363067",
"6fa29a99-dc78-4170-b4c1-5b8d910ba1ed",
"5e7752a0-a817-4c13-bbe3-d8a5bd32135a"
],
"measured_from": "2026-04-17T20:37:40.143963+00:00",
"measured_to": "2026-08-17T07:25:25.331074+00:00",
"median": 2346.0535189251946,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2298.185697961143,
"p50": 2346.0535189251946,
"p75": 2401.1291839502824
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 37,
"sample_status": "quartiles"
} | Blender scene rendering 3.888,66241399964 samples/min Median und Quartilen = 31 5.1.1 · classroom · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 31 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3888.66241399964,
"observed_max": 4030.392318401387,
"observed_min": 3640.5058781111015,
"percentiles": {
"p25": 3838.574507499932,
"p50": 3888.66241399964,
"p75": 3969.4498237256503
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 31,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.1"
},
"condition_id": "81c3bfbc41c4778b9b68",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"52098a34-2647-4d39-ad0b-9486df3fc11f",
"f1b7b7f4-5a9a-4864-bac3-b8571c9d9f64",
"c567618a-c503-4f5a-9a65-0fe65f1e2d89"
],
"measured_from": "2026-04-17T19:34:08.670545+00:00",
"measured_to": "2026-07-14T08:58:01.571335+00:00",
"median": 3888.66241399964,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3838.574507499932,
"p50": 3888.66241399964,
"p75": 3969.4498237256503
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 31,
"sample_status": "quartiles"
} |
Ergebnisse für beide ProdukteBlender · 5.1.1 · monster + junkshop + classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
} | Blender complete benchmark 9.223,939309813446 samples/min Median und Quartilen = 37 5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 37 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 9223.939309813446,
"observed_max": 9644.782483691451,
"observed_min": 6591.509106015636,
"percentiles": {
"p25": 9023.811177189884,
"p50": 9223.939309813446,
"p75": 9356.227692383754
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 37,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
},
"condition_id": "97fba192addbb95e1814",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"ca14c6cb-7641-4321-addc-a54d70363067",
"6fa29a99-dc78-4170-b4c1-5b8d910ba1ed",
"5e7752a0-a817-4c13-bbe3-d8a5bd32135a"
],
"measured_from": "2026-04-17T20:37:40.143963+00:00",
"measured_to": "2026-08-17T07:25:25.331074+00:00",
"median": 9223.939309813446,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 9023.811177189884,
"p50": 9223.939309813446,
"p75": 9356.227692383754
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 37,
"sample_status": "quartiles"
} | Blender complete benchmark 15.903,630186356138 samples/min Median und Quartilen = 31 5.1.1 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 31 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 15903.630186356138,
"observed_max": 16439.499892529457,
"observed_min": 15029.303324796318,
"percentiles": {
"p25": 15770.514915308577,
"p50": 15903.630186356138,
"p75": 16286.799394388774
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 31,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.1"
},
"condition_id": "1dd60d0a8625be11fa01",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"52098a34-2647-4d39-ad0b-9486df3fc11f",
"f1b7b7f4-5a9a-4864-bac3-b8571c9d9f64",
"c567618a-c503-4f5a-9a65-0fe65f1e2d89"
],
"measured_from": "2026-04-17T19:34:08.670545+00:00",
"measured_to": "2026-07-14T08:58:01.571335+00:00",
"median": 15903.630186356138,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 15770.514915308577,
"p50": 15903.630186356138,
"p75": 16286.799394388774
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 31,
"sample_status": "quartiles"
} |
Ergebnisse für beide ProdukteBlender · 5.1.1 · junkshop · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
} | Blender scene rendering 2.949,1461291353767 samples/min Median und Quartilen = 37 5.1.1 · junkshop · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 37 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2949.1461291353767,
"observed_max": 3051.590139214323,
"observed_min": 2113.5216528004676,
"percentiles": {
"p25": 2875.229177309385,
"p50": 2949.1461291353767,
"p75": 2981.962136259308
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 37,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
},
"condition_id": "eb73fe5360e790fcbc01",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"ca14c6cb-7641-4321-addc-a54d70363067",
"6fa29a99-dc78-4170-b4c1-5b8d910ba1ed",
"5e7752a0-a817-4c13-bbe3-d8a5bd32135a"
],
"measured_from": "2026-04-17T20:37:01.820555+00:00",
"measured_to": "2026-08-17T07:24:49.241555+00:00",
"median": 2949.1461291353767,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2875.229177309385,
"p50": 2949.1461291353767,
"p75": 2981.962136259308
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 37,
"sample_status": "quartiles"
} | Blender scene rendering 5.029,839096540602 samples/min Median und Quartilen = 31 5.1.1 · junkshop · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 31 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 5029.839096540602,
"observed_max": 5219.847355560443,
"observed_min": 4730.152292064464,
"percentiles": {
"p25": 4996.390111393322,
"p50": 5029.839096540602,
"p75": 5152.384924017684
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 31,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.1"
},
"condition_id": "61558ade53360420501f",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"52098a34-2647-4d39-ad0b-9486df3fc11f",
"f1b7b7f4-5a9a-4864-bac3-b8571c9d9f64",
"c567618a-c503-4f5a-9a65-0fe65f1e2d89"
],
"measured_from": "2026-04-17T19:33:27.572538+00:00",
"measured_to": "2026-07-14T08:57:23.722826+00:00",
"median": 5029.839096540602,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 4996.390111393322,
"p50": 5029.839096540602,
"p75": 5152.384924017684
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 31,
"sample_status": "quartiles"
} |
Ergebnisse für beide ProdukteBlender · 5.1.1 · monster · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
} | Blender scene rendering 3.937,943090668401 samples/min Median und Quartilen = 37 5.1.1 · monster · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 37 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3937.943090668401,
"observed_max": 4123.085585473162,
"observed_min": 2788.0987787540826,
"percentiles": {
"p25": 3865.241714843066,
"p50": 3937.943090668401,
"p75": 4001.259417068512
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 37,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
},
"condition_id": "1a02c88990fe84d9e59c",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"ca14c6cb-7641-4321-addc-a54d70363067",
"6fa29a99-dc78-4170-b4c1-5b8d910ba1ed",
"5e7752a0-a817-4c13-bbe3-d8a5bd32135a"
],
"measured_from": "2026-04-17T20:36:17.413270+00:00",
"measured_to": "2026-08-17T07:24:08.512762+00:00",
"median": 3937.943090668401,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3865.241714843066,
"p50": 3937.943090668401,
"p75": 4001.259417068512
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 37,
"sample_status": "quartiles"
} | Blender scene rendering 7.018,096574751244 samples/min Median und Quartilen = 31 5.1.1 · monster · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 31 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 7018.096574751244,
"observed_max": 7253.45537128949,
"observed_min": 6452.670401309381,
"percentiles": {
"p25": 6935.791711407898,
"p50": 7018.096574751244,
"p75": 7161.582638689581
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 31,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.1"
},
"condition_id": "740516db548303fe9d4d",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"52098a34-2647-4d39-ad0b-9486df3fc11f",
"f1b7b7f4-5a9a-4864-bac3-b8571c9d9f64",
"c567618a-c503-4f5a-9a65-0fe65f1e2d89"
],
"measured_from": "2026-04-17T19:32:44.620208+00:00",
"measured_to": "2026-07-14T08:56:43.474190+00:00",
"median": 7018.096574751244,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 6935.791711407898,
"p50": 7018.096574751244,
"p75": 7161.582638689581
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 31,
"sample_status": "quartiles"
} |
Ergebnisse für beide ProdukteBlender · 5.0.0 · classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.0.0"
} | Blender scene rendering 2.148,0889494155963 samples/min Vorläufiger Median · Wenige Einreichungenn = 22 5.0.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads 2.148,09 Vorläufiger Median Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 22 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2148.0889494155963,
"observed_max": 2622.117224145996,
"observed_min": 2105.565297105692,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.0.0"
},
"condition_id": "94c14a954a1b84ccb398",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"1ec064b2-c05a-4e78-866a-b3f7d14572f6",
"50a117a3-f420-4cbe-8b01-001556bb7e6f",
"99e20ee1-b402-4f21-bd47-6eef616de1cf"
],
"measured_from": "2026-03-11T11:09:44.870635+00:00",
"measured_to": "2026-05-27T06:33:26.270934+00:00",
"median": 2148.0889494155963,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 22,
"sample_status": "provisional"
} | Blender scene rendering 3.324,1654706222985 samples/min Vorläufiger Median · Wenige Einreichungenn = 22 5.0.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads 3.324,17 Vorläufiger Median Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 22 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3324.1654706222985,
"observed_max": 4101.763324548365,
"observed_min": 2788.673353515482,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.0.0"
},
"condition_id": "2946e9a33b4a38f9697e",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"cf57eefb-e672-4dcd-b82c-6adaccce4d38",
"71ff1c90-1651-4be3-a312-41196ff54277",
"cd3212e1-6c29-484a-b911-3539f966866a"
],
"measured_from": "2026-03-11T14:31:33.670017+00:00",
"measured_to": "2026-05-05T20:20:01.335528+00:00",
"median": 3324.1654706222985,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 22,
"sample_status": "provisional"
} |
Ergebnisse für beide ProdukteBlender · 5.0.0 · monster + junkshop + classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.0.0"
} | Blender complete benchmark 8.741,452696989494 samples/min Vorläufiger Median · Wenige Einreichungenn = 22 5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads 8.741,45 Vorläufiger Median Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 22 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 8741.452696989494,
"observed_max": 10210.063315651214,
"observed_min": 8494.257972514044,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.0.0"
},
"condition_id": "5cd83af0dd6616517fc7",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"1ec064b2-c05a-4e78-866a-b3f7d14572f6",
"50a117a3-f420-4cbe-8b01-001556bb7e6f",
"99e20ee1-b402-4f21-bd47-6eef616de1cf"
],
"measured_from": "2026-03-11T11:09:44.870635+00:00",
"measured_to": "2026-05-27T06:33:26.270934+00:00",
"median": 8741.452696989494,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 22,
"sample_status": "provisional"
} | Blender complete benchmark 14.366,707101456755 samples/min Vorläufiger Median · Wenige Einreichungenn = 22 5.0.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads 14.366,71 Vorläufiger Median Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 22 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 14366.707101456755,
"observed_max": 16115.543416378812,
"observed_min": 12058.632954052144,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.0.0"
},
"condition_id": "0421448890d89feab054",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"cf57eefb-e672-4dcd-b82c-6adaccce4d38",
"71ff1c90-1651-4be3-a312-41196ff54277",
"cd3212e1-6c29-484a-b911-3539f966866a"
],
"measured_from": "2026-03-11T14:31:33.670017+00:00",
"measured_to": "2026-05-05T20:20:01.335528+00:00",
"median": 14366.707101456755,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 22,
"sample_status": "provisional"
} |
Ergebnisse für beide ProdukteBlender · 5.0.0 · junkshop · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.0.0"
} | Blender scene rendering 2.704,82784730117 samples/min Vorläufiger Median · Wenige Einreichungenn = 22 5.0.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads 2.704,83 Vorläufiger Median Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 22 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2704.82784730117,
"observed_max": 3150.637405094036,
"observed_min": 2615.782928479327,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.0.0"
},
"condition_id": "d5e812ce91a0e4f351a8",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"1ec064b2-c05a-4e78-866a-b3f7d14572f6",
"50a117a3-f420-4cbe-8b01-001556bb7e6f",
"99e20ee1-b402-4f21-bd47-6eef616de1cf"
],
"measured_from": "2026-03-11T11:09:08.705111+00:00",
"measured_to": "2026-05-27T06:32:50.912244+00:00",
"median": 2704.82784730117,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 22,
"sample_status": "provisional"
} | Blender scene rendering 4.309,127731741826 samples/min Vorläufiger Median · Wenige Einreichungenn = 22 5.0.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads 4.309,13 Vorläufiger Median Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 22 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 4309.127731741826,
"observed_max": 4876.390823397917,
"observed_min": 3643.2660880093044,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.0.0"
},
"condition_id": "ad0a8897c6a1d996bf09",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"cf57eefb-e672-4dcd-b82c-6adaccce4d38",
"71ff1c90-1651-4be3-a312-41196ff54277",
"cd3212e1-6c29-484a-b911-3539f966866a"
],
"measured_from": "2026-03-11T14:30:57.677878+00:00",
"measured_to": "2026-05-05T20:19:22.146002+00:00",
"median": 4309.127731741826,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 22,
"sample_status": "provisional"
} |
Ergebnisse für beide ProdukteBlender · 5.0.0 · monster · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.0.0"
} | Blender scene rendering 3.890,176778010241 samples/min Vorläufiger Median · Wenige Einreichungenn = 22 5.0.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads 3.890,18 Vorläufiger Median Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 22 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3890.176778010241,
"observed_max": 4437.308686411182,
"observed_min": 3772.909746929025,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.0.0"
},
"condition_id": "397ae918cad2643be1e4",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"1ec064b2-c05a-4e78-866a-b3f7d14572f6",
"50a117a3-f420-4cbe-8b01-001556bb7e6f",
"99e20ee1-b402-4f21-bd47-6eef616de1cf"
],
"measured_from": "2026-03-11T11:08:23.231653+00:00",
"measured_to": "2026-05-27T06:32:07.009601+00:00",
"median": 3890.176778010241,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 22,
"sample_status": "provisional"
} | Blender scene rendering 6.709,031540608203 samples/min Vorläufiger Median · Wenige Einreichungenn = 22 5.0.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads 6.709,03 Vorläufiger Median Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 22 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 6709.031540608203,
"observed_max": 7137.389268432531,
"observed_min": 5626.693512527358,
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 22,
"sample_status": "provisional",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.0.0"
},
"condition_id": "bcfd95e08f2962248a42",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"cf57eefb-e672-4dcd-b82c-6adaccce4d38",
"71ff1c90-1651-4be3-a312-41196ff54277",
"cd3212e1-6c29-484a-b911-3539f966866a"
],
"measured_from": "2026-03-11T14:30:15.872350+00:00",
"measured_to": "2026-05-05T20:18:39.093488+00:00",
"median": 6709.031540608203,
"parameter_id": "benchmark.blender.samples_per_minute",
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 22,
"sample_status": "provisional"
} |
Ergebnisse für beide ProdukteBlender · 5.1.0 · classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.0"
} | Blender scene rendering 2.414,4095139260426 samples/min Median und Quartilen = 39 5.1.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 39 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2414.4095139260426,
"observed_max": 2664.666620046048,
"observed_min": 2004.281797718886,
"percentiles": {
"p25": 2331.0300776094336,
"p50": 2414.4095139260426,
"p75": 2433.8590650107394
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.0"
},
"condition_id": "5609a7cc16521a14eaf0",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"02b4acfc-073f-4b25-80d3-04af685fca00",
"8122570c-e29c-4e92-a0cb-b8a41417c10a",
"8359dc40-fe52-4b0f-9dc9-308938118558"
],
"measured_from": "2026-03-17T18:44:10.211411+00:00",
"measured_to": "2026-04-15T08:44:15.541785+00:00",
"median": 2414.4095139260426,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2331.0300776094336,
"p50": 2414.4095139260426,
"p75": 2433.8590650107394
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender scene rendering 3.969,2070125345476 samples/min Median und Quartilen = 42 5.1.0 · classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 42 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 3969.2070125345476,
"observed_max": 4163.800785661752,
"observed_min": 2274.1416257693186,
"percentiles": {
"p25": 3838.1459649543735,
"p50": 3969.2070125345476,
"p75": 4020.90244268857
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 42,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "5.1.0"
},
"condition_id": "7595c878c188459d00e9",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"54052f79-2e91-44ab-91d0-c9d2272e2a90",
"dc23181c-1e3d-449d-b71b-bc1f3136693b",
"33a43f9d-7b32-4709-a46d-d2d64c28df1f"
],
"measured_from": "2026-03-20T01:47:12.971877+00:00",
"measured_to": "2026-08-04T15:06:09.335172+00:00",
"median": 3969.2070125345476,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3838.1459649543735,
"p50": 3969.2070125345476,
"p75": 4020.90244268857
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 42,
"sample_status": "quartiles"
} |
Ergebnisse für beide ProdukteBlender · 5.1.0 · monster + junkshop + classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.0"
} | Blender complete benchmark 9.452,28741164621 samples/min Median und Quartilen = 39 5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 39 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 9452.28741164621,
"observed_max": 10507.492620131132,
"observed_min": 7849.9024934303525,
"percentiles": {
"p25": 9142.75041707165,
"p50": 9452.28741164621,
"p75": 9486.117168058496
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.0"
},
"condition_id": "215a635f36885b777792",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"02b4acfc-073f-4b25-80d3-04af685fca00",
"8122570c-e29c-4e92-a0cb-b8a41417c10a",
"8359dc40-fe52-4b0f-9dc9-308938118558"
],
"measured_from": "2026-03-17T18:44:10.211411+00:00",
"measured_to": "2026-04-15T08:44:15.541785+00:00",
"median": 9452.28741164621,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 9142.75041707165,
"p50": 9452.28741164621,
"p75": 9486.117168058496
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender complete benchmark 16.216,410888936864 samples/min Median und Quartilen = 42 5.1.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 42 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 16216.410888936864,
"observed_max": 17141.829035112198,
"observed_min": 9064.238909742378,
"percentiles": {
"p25": 15779.769088240348,
"p50": 16216.410888936864,
"p75": 16426.664812530544
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 42,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "5.1.0"
},
"condition_id": "6171859c596784655304",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"54052f79-2e91-44ab-91d0-c9d2272e2a90",
"dc23181c-1e3d-449d-b71b-bc1f3136693b",
"33a43f9d-7b32-4709-a46d-d2d64c28df1f"
],
"measured_from": "2026-03-20T01:47:12.971877+00:00",
"measured_to": "2026-08-04T15:06:09.335172+00:00",
"median": 16216.410888936864,
"parameter_id": "benchmark.blender.total_samples_per_minute",
"percentiles": {
"p25": 15779.769088240348,
"p50": 16216.410888936864,
"p75": 16426.664812530544
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 42,
"sample_status": "quartiles"
} |
Ergebnisse für beide ProdukteBlender · 5.1.0 · junkshop · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.0"
} | Blender scene rendering 2.999,99990240729 samples/min Median und Quartilen = 39 5.1.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 39 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 2999.99990240729,
"observed_max": 3357.4980817500937,
"observed_min": 2486.3047019787277,
"percentiles": {
"p25": 2917.983472340965,
"p50": 2999.99990240729,
"p75": 3017.5215388873085
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.0"
},
"condition_id": "3ff6466fb83f641c6198",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"02b4acfc-073f-4b25-80d3-04af685fca00",
"8122570c-e29c-4e92-a0cb-b8a41417c10a",
"8359dc40-fe52-4b0f-9dc9-308938118558"
],
"measured_from": "2026-03-17T18:43:33.316228+00:00",
"measured_to": "2026-04-15T08:43:34.061975+00:00",
"median": 2999.99990240729,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 2917.983472340965,
"p50": 2999.99990240729,
"p75": 3017.5215388873085
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender scene rendering 5.150,494727709769 samples/min Median und Quartilen = 42 5.1.0 · junkshop · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 42 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 5150.494727709769,
"observed_max": 5476.178815207121,
"observed_min": 2774.151490029494,
"percentiles": {
"p25": 4992.8488090009405,
"p50": 5150.494727709769,
"p75": 5231.15143819951
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 42,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "5.1.0"
},
"condition_id": "e6b7f01f355caf28e560",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"54052f79-2e91-44ab-91d0-c9d2272e2a90",
"dc23181c-1e3d-449d-b71b-bc1f3136693b",
"33a43f9d-7b32-4709-a46d-d2d64c28df1f"
],
"measured_from": "2026-03-20T01:46:36.387336+00:00",
"measured_to": "2026-08-04T15:05:33.278236+00:00",
"median": 5150.494727709769,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 4992.8488090009405,
"p50": 5150.494727709769,
"p75": 5231.15143819951
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 42,
"sample_status": "quartiles"
} |
Ergebnisse für beide ProdukteBlender · 5.1.0 · monster · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.0"
} | Blender scene rendering 4.031,358949000391 samples/min Median und Quartilen = 39 5.1.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 39 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 4031.358949000391,
"observed_max": 4485.32791833499,
"observed_min": 3359.3159937327387,
"percentiles": {
"p25": 3911.749599582424,
"p50": 4031.358949000391,
"p75": 4043.50290559953
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 39,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.0"
},
"condition_id": "401023cded1e8770fb14",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"02b4acfc-073f-4b25-80d3-04af685fca00",
"8122570c-e29c-4e92-a0cb-b8a41417c10a",
"8359dc40-fe52-4b0f-9dc9-308938118558"
],
"measured_from": "2026-03-17T18:42:48.454238+00:00",
"measured_to": "2026-04-15T08:42:42.363831+00:00",
"median": 4031.358949000391,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 3911.749599582424,
"p50": 4031.358949000391,
"p75": 4043.50290559953
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 39,
"sample_status": "quartiles"
} | Blender scene rendering 7.111,864149801046 samples/min Median und Quartilen = 42 5.1.0 · monster · OPTIX · Windows · 1P · 16 cores · 32 threads Box: middle 50% (P25–P75)Vertical line: median (P50)
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 42 Ergebnis und Quellenbedingungen{
"analysis": {
"duplicates_removed": 0,
"independent_system_count": null,
"median": 7111.864149801046,
"observed_max": 7584.720793195193,
"observed_min": 4015.9457939435656,
"percentiles": {
"p25": 6910.403818486027,
"p50": 7111.864149801046,
"p75": 7187.593224322071
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 42,
"sample_status": "quartiles",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.2",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 16,
"num_cpu_sockets": 1,
"num_cpu_threads": 32,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "5.1.0"
},
"condition_id": "33083f6f41edd7ac7aa4",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"54052f79-2e91-44ab-91d0-c9d2272e2a90",
"dc23181c-1e3d-449d-b71b-bc1f3136693b",
"33a43f9d-7b32-4709-a46d-d2d64c28df1f"
],
"measured_from": "2026-03-20T01:45:48.318882+00:00",
"measured_to": "2026-08-04T15:04:49.539221+00:00",
"median": 7111.864149801046,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 6910.403818486027,
"p50": 7111.864149801046,
"p75": 7187.593224322071
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 42,
"sample_status": "quartiles"
} |
Ergebnisse für nur ein ProduktBlender · 4.5.0 · classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5080",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 12,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
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} | Blender scene rendering 2.293,75728952495 samples/min Verteilung öffentlicher Einreichungenn = 153 4.5.0 · classroom · OPTIX · Windows · 1P · 12 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 153 Ergebnis und Quellenbedingungen{
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} | Keine vergleichbaren Daten |
Ergebnisse für nur ein ProduktBlender · 4.5.0 · monster + junkshop + classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
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"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "4.5.0"
} | Blender complete benchmark 9.079,608370813447 samples/min Verteilung öffentlicher Einreichungenn = 153 4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 12 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 153 Ergebnis und Quellenbedingungen{
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} | Keine vergleichbaren Daten |
Ergebnisse für nur ein ProduktBlender · 4.5.0 · junkshop · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
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"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "4.5.0"
} | Blender scene rendering 2.368,6176685530945 samples/min Verteilung öffentlicher Einreichungenn = 153 4.5.0 · junkshop · OPTIX · Windows · 1P · 12 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 153 Ergebnis und Quellenbedingungen{
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} | Keine vergleichbaren Daten |
Ergebnisse für nur ein ProduktBlender · 4.5.0 · monster · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
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} | Blender scene rendering 4.424,711290085337 samples/min Verteilung öffentlicher Einreichungenn = 153 4.5.0 · monster · OPTIX · Windows · 1P · 12 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 153 Ergebnis und Quellenbedingungen{
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"6070da7a-940f-4344-8186-9db9cc735790"
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"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5080",
"run_count": 153,
"sample_status": "distribution"
} | Keine vergleichbaren Daten |
Ergebnisse für nur ein ProduktBlender · 4.5.0 · classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
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"system": "Windows"
},
"scene": "classroom",
"scene_checksum": "936f0a528f03eba291c67ea87743a0ebde58938fb87471b262721b89b46b875d",
"version": "4.5.0"
} | Keine vergleichbaren Daten | Blender scene rendering 3.688,9814971155047 samples/min Verteilung öffentlicher Einreichungenn = 128 4.5.0 · classroom · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 128 Ergebnis und Quellenbedingungen{
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"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 128,
"sample_status": "distribution"
} |
Ergebnisse für nur ein ProduktBlender · 4.5.0 · monster + junkshop + classroom · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster + junkshop + classroom",
"scene_checksum": "c3453da9769193d968fb1cc675fd7f92a3424abe9ac730218f2e00b953389356",
"version": "4.5.0"
} | Keine vergleichbaren Daten | Blender complete benchmark 14.899,94083265237 samples/min Verteilung öffentlicher Einreichungenn = 128 4.5.0 · monster + junkshop + classroom · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 128 Ergebnis und Quellenbedingungen{
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"scene": "monster + junkshop + classroom",
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"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 128,
"sample_status": "distribution"
} |
Ergebnisse für nur ein ProduktBlender · 4.5.0 · junkshop · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
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},
"scene": "junkshop",
"scene_checksum": "f5515a21a1337b908212d8d76733530df83014464a24c585ab7b96000da0cdce",
"version": "4.5.0"
} | Keine vergleichbaren Daten | Blender scene rendering 3.917,8176797871874 samples/min Verteilung öffentlicher Einreichungenn = 128 4.5.0 · junkshop · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 128 Ergebnis und Quellenbedingungen{
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"population": "public submitted runs; not independent systems",
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"run_count": 128,
"sample_status": "distribution"
} |
Ergebnisse für nur ein ProduktBlender · 4.5.0 · monster · OPTIXVollständige Testbedingungen{
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
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},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "4.5.0"
} | Keine vergleichbaren Daten | Blender scene rendering 7.286,683470430169 samples/min Verteilung öffentlicher Einreichungenn = 128 4.5.0 · monster · OPTIX · Windows · 1P · 24 cores · 24 threads Box: middle 50% (P25–P75)Vertical line: median (P50)Horizontal line: P5–P95
Gezählt werden Einreichungen; die Zahl unabhängiger Systeme ist unbekannt. Standard- oder Übertaktungszustand, RAM und Leistungseinstellungen sind ebenfalls unbekannt. Messumfang und EinordnungDie Schwellen sind eine anfängliche Darstellungsregel, keine statistische Vertrauensgarantie. P95 ist keine theoretische Grenze. Betriebssystemanteile der Einreichungen sind keine Marktanteile.
Anzahl der Läufe: 128 Ergebnis und Quellenbedingungen{
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"median": 7286.683470430169,
"observed_max": 8146.3401087384955,
"observed_min": 5198.656281776221,
"percentiles": {
"p25": 7207.436932314958,
"p5": 6871.244535964571,
"p50": 7286.683470430169,
"p75": 7359.058887943392,
"p95": 7546.029148256426
},
"policy": "submitted-runs-v1",
"quantile_method": "linear interpolation at (n-1)*p",
"sample_count": 128,
"sample_status": "distribution",
"settings_status": "unknown"
},
"comparison_readiness": "observational-only",
"condition": {
"benchmark": "Blender",
"environment": {
"backend": "OPTIX",
"benchmark_script": "3.1.1",
"device_name": "NVIDIA GeForce RTX 5090",
"dist_name": "",
"dist_version": "",
"driver": null,
"num_cpu_cores": 24,
"num_cpu_sockets": 1,
"num_cpu_threads": 24,
"power_limit": null,
"ram_bytes": null,
"settings_status": "unknown",
"system": "Windows"
},
"scene": "monster",
"scene_checksum": "8ff812a02f720433de1403dab447be9541eecca71cc919224a7790d017c1b2ce",
"version": "4.5.0"
},
"condition_id": "89cdf272aaf9080ababb",
"document_id": "blender-open-data-3b13b06e2e84b715",
"example_record_ids": [
"b94e3f0b-5b00-43df-9bf9-6283d0b01c97",
"21912928-19db-4bb2-b3e6-d6c3adf87dad",
"425ff20a-2ec9-4582-a4dd-528400df529a"
],
"measured_from": "2025-07-19T13:37:28.413131+00:00",
"measured_to": "2026-03-10T20:13:52.277228+00:00",
"median": 7286.683470430169,
"parameter_id": "benchmark.blender.samples_per_minute",
"percentiles": {
"p25": 7207.436932314958,
"p5": 6871.244535964571,
"p50": 7286.683470430169,
"p75": 7359.058887943392,
"p95": 7546.029148256426
},
"population": "public submitted runs; not independent systems",
"product_id": "geforce-rtx-5090",
"run_count": 128,
"sample_status": "distribution"
} |
DIEFOLIO / PRICE CONTEXT
Preis & Händler
Die Dollarreferenz. Ihre Währung.
GeForce RTX 5080
Einführungspreis ab999,00 USD
Referenz in US-DollarGeForce RTX 5090
Einführungspreis ab1.999,00 USD
Referenz in US-DollarDie Umrechnung basiert auf der US-Referenz. Lokale Verkaufspreise, Steuern, Versand und Kartenmodelle sind nicht berücksichtigt.
Aktuelle Verkaufspreise beim Händler prüfen, ebenso Modell, Verfügbarkeit und Lieferung.
Wichtige technische Daten
| Merkmal und Bedingungen | GeForce RTX 5080 | GeForce RTX 5090 |
|---|---|---|
| CUDA-Kerne | 10.752 Quelle und Bedingungen{
"document_id": "nvidia-geforce-0d2a5639216392f8",
"parameter_id": "gpu.cuda_cores",
"product_id": "geforce-rtx-5080",
"qualifiers": {},
"raw_label": "NVIDIA CUDA Cores",
"raw_value": "10752",
"state": "known",
"value": 10752
} | 21.760 Quelle und Bedingungen{
"document_id": "nvidia-geforce-0d2a5639216392f8",
"parameter_id": "gpu.cuda_cores",
"product_id": "geforce-rtx-5090",
"qualifiers": {},
"raw_label": "NVIDIA CUDA Cores",
"raw_value": "21760",
"state": "known",
"value": 21760
} |
| Dedizierter VRAM | 16 GB Quelle und Bedingungen{
"document_id": "nvidia-geforce-0d2a5639216392f8",
"parameter_id": "gpu.vram",
"product_id": "geforce-rtx-5080",
"qualifiers": {},
"raw_label": "VRAM",
"raw_value": "16",
"state": "known",
"value": 16
} | 32 GB Quelle und Bedingungen{
"document_id": "nvidia-geforce-0d2a5639216392f8",
"parameter_id": "gpu.vram",
"product_id": "geforce-rtx-5090",
"qualifiers": {},
"raw_label": "VRAM",
"raw_value": "32",
"state": "known",
"value": 32
} |
| Speicherbandbreite | 960 GB/s Quelle und Bedingungen{
"document_id": "nvidia-geforce-0d2a5639216392f8",
"parameter_id": "gpu.memory_bandwidth",
"product_id": "geforce-rtx-5080",
"qualifiers": {},
"raw_label": "Memory Bandwidth",
"raw_value": "960 GB/sec",
"state": "known",
"value": 960
} | 1.792 GB/s Quelle und Bedingungen{
"document_id": "nvidia-geforce-0d2a5639216392f8",
"parameter_id": "gpu.memory_bandwidth",
"product_id": "geforce-rtx-5090",
"qualifiers": {},
"raw_label": "Memory Bandwidth",
"raw_value": "1792 GB/sec",
"state": "known",
"value": 1792
} |
Kernzahlen und Taktraten sind keine Rangliste der Arbeitsleistung. TDP, Basis- und maximale Turboleistung sind verschiedene Größen, kein gemessener Verbrauch.
Produktkontext und Quellen
GeForce RTX 5080
Diese Daten sind durch die verlinkten Quellen belegt. Kernzahlen, Taktraten und Speichergrößen sagen keine Arbeitsleistung voraus. Benchmarkversionen, Umgebungen und Stichprobengrößen prüfen.
Alle Daten und Quellen →GeForce RTX 5090
Diese Daten sind durch die verlinkten Quellen belegt. Kernzahlen, Taktraten und Speichergrößen sagen keine Arbeitsleistung voraus. Benchmarkversionen, Umgebungen und Stichprobengrößen prüfen.
Alle Daten und Quellen →Das interaktive Vergleichstool und die Generationengalerie verwenden derzeit Englisch.